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  • When spliting MP4s with ffmpeg how do I include metadata?

    - by Josh
    I have a few MP4s that i want to upload to my flickr account but they have a maximum size of 500mb as mine is only about 550 i was planing to simply split them in half then upload them, but i want to make sure all the meta data is included but it does not seem to be. I have tried each of the following with no luck, (at the end of this post i have the original and the new ffprobe outputs): ffmpeg -ss 00:00:00.00 -t 00:04:19.35 -i SANY0069.MP4 -acodec copy -vcodec copy -map_metadata 0:0 SANY0069A.MP4 ffmpeg -ss 00:00:00.00 -t 00:04:19.35 -i SANY0069.MP4 -acodec copy -vcodec copy -map_meta_data SANY0069.MP4:SANY0069A.MP4 SANY0069A.MP4 with the this one I manually produced the individual meta tags that i took from this command ffmpeg -i SANY0069A.MP4 -f ffmetadata meta.txt ffmpeg -ss 00:00:00.00 -t 00:04:19.35 -i SANY0069.MP4 -acodec copy -vcodec copy -metadata major_brand="mp42" -metadata minor_version="1" -metadata compatible_brands="mp42avc1" -metadata creation_time="2012-09-29 09:05:50" -metadata comment="SANYO DIGITAL CAMERA CA9" -metadata comment-eng="SANYO DIGITAL CAMERA CA9" SANY0069A.MP4 using the output of the former command i also tried this: ffmpeg -ss 00:00:00.00 -t 00:04:19.35 -i SANY0069.MP4 -acodec copy -vcodec copy -f ffmetadata -i meta.txt SANY0069A.MP4 Output: sample output from my first command: ffmpeg -ss 00:00:00.00 -t 00:04:19.35 -i SANY0069.MP4 -acodec copy -vcodec copy -map_metadata 0:0 SANY0069A.MP4 ffmpeg version 0.8.12, Copyright (c) 2000-2011 the FFmpeg developers built on Jun 13 2012 09:57:38 with gcc 4.6.3 20120306 (Red Hat 4.6.3-2) configuration: --prefix=/usr --bindir=/usr/bin --datadir=/usr/share/ffmpeg --incdir=/usr/include/ffmpeg --libdir=/usr/lib64 --mandir=/usr/share/man --arch=x86_64 --extra-cflags='-O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m64 -mtune=generic' --enable-bzlib --enable-libcelt --enable-libdc1394 --enable-libdirac --enable-libfreetype --enable-libgsm --enable-libmp3lame --enable-libopenjpeg --enable-librtmp --enable-libschroedinger --enable-libspeex --enable-libtheora --enable-libvorbis --enable-libvpx --enable-libx264 --enable-libxvid --enable-x11grab --enable-avfilter --enable-postproc --enable-pthreads --disable-static --enable-shared --enable-gpl --disable-debug --disable-stripping --shlibdir=/usr/lib64 --enable-runtime-cpudetect libavutil 51. 9. 1 / 51. 9. 1 libavcodec 53. 8. 0 / 53. 8. 0 libavformat 53. 5. 0 / 53. 5. 0 libavdevice 53. 1. 1 / 53. 1. 1 libavfilter 2. 23. 0 / 2. 23. 0 libswscale 2. 0. 0 / 2. 0. 0 libpostproc 51. 2. 0 / 51. 2. 0 Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'SANY0069.MP4': Metadata: major_brand : mp42 minor_version : 1 compatible_brands: mp42avc1 creation_time : 2012-09-29 09:05:50 comment : SANYO DIGITAL CAMERA CA9 comment-eng : SANYO DIGITAL CAMERA CA9 Duration: 00:08:38.71, start: 0.000000, bitrate: 9142 kb/s Stream #0.0(eng): Video: h264 (Constrained Baseline), yuv420p, 1280x720 [PAR 1:1 DAR 16:9], 9007 kb/s, 29.97 fps, 29.97 tbr, 30k tbn, 59.94 tbc Metadata: creation_time : 2012-09-29 09:05:50 Stream #0.1(eng): Audio: aac, 48000 Hz, stereo, s16, 127 kb/s Metadata: creation_time : 2012-09-29 09:05:50 File 'SANY0069A.MP4' already exists. Overwrite ? [y/N] y Output #0, mp4, to 'SANY0069A.MP4': Metadata: major_brand : mp42 minor_version : 1 compatible_brands: mp42avc1 creation_time : 2012-09-29 09:05:50 comment : SANYO DIGITAL CAMERA CA9 comment-eng : SANYO DIGITAL CAMERA CA9 encoder : Lavf53.5.0 Stream #0.0(eng): Video: libx264, yuv420p, 1280x720 [PAR 1:1 DAR 16:9], q=2-31, 9007 kb/s, 30k tbn, 29.97 tbc Metadata: creation_time : 2012-09-29 09:05:50 Stream #0.1(eng): Audio: aac, 48000 Hz, stereo, 127 kb/s Metadata: creation_time : 2012-09-29 09:05:50 Stream mapping: Stream #0.0 -> #0.0 Stream #0.1 -> #0.1 Press [q] to stop, [?] for help frame= 7773 fps=4644 q=-1.0 Lsize= 289607kB time=00:04:19.35 bitrate=9147.4kbits/s video:285416kB audio:4033kB global headers:0kB muxing overhead 0.054571% and finaly, when i compare the ffprobe of the original and the first split part i get the 2 following outputs: original ffprobe version 0.8.12, Copyright (c) 2007-2011 the FFmpeg developers built on Jun 13 2012 09:57:38 with gcc 4.6.3 20120306 (Red Hat 4.6.3-2) configuration: --prefix=/usr --bindir=/usr/bin --datadir=/usr/share/ffmpeg --incdir=/usr/include/ffmpeg --libdir=/usr/lib64 --mandir=/usr/share/man --arch=x86_64 --extra-cflags='-O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m64 -mtune=generic' --enable-bzlib --enable-libcelt --enable-libdc1394 --enable-libdirac --enable-libfreetype --enable-libgsm --enable-libmp3lame --enable-libopenjpeg --enable-librtmp --enable-libschroedinger --enable-libspeex --enable-libtheora --enable-libvorbis --enable-libvpx --enable-libx264 --enable-libxvid --enable-x11grab --enable-avfilter --enable-postproc --enable-pthreads --disable-static --enable-shared --enable-gpl --disable-debug --disable-stripping --shlibdir=/usr/lib64 --enable-runtime-cpudetect libavutil 51. 9. 1 / 51. 9. 1 libavcodec 53. 8. 0 / 53. 8. 0 libavformat 53. 5. 0 / 53. 5. 0 libavdevice 53. 1. 1 / 53. 1. 1 libavfilter 2. 23. 0 / 2. 23. 0 libswscale 2. 0. 0 / 2. 0. 0 libpostproc 51. 2. 0 / 51. 2. 0 Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'SANY0069.MP4': Metadata: major_brand : mp42 minor_version : 1 compatible_brands: mp42avc1 creation_time : 2012-09-29 09:05:50 comment : SANYO DIGITAL CAMERA CA9 comment-eng : SANYO DIGITAL CAMERA CA9 Duration: 00:08:38.71, start: 0.000000, bitrate: 9142 kb/s Stream #0.0(eng): Video: h264 (Constrained Baseline), yuv420p, 1280x720 [PAR 1:1 DAR 16:9], 9007 kb/s, 29.97 fps, 29.97 tbr, 30k tbn, 59.94 tbc Metadata: creation_time : 2012-09-29 09:05:50 Stream #0.1(eng): Audio: aac, 48000 Hz, stereo, s16, 127 kb/s Metadata: creation_time : 2012-09-29 09:05:50 Split ffprobe version 0.8.12, Copyright (c) 2007-2011 the FFmpeg developers built on Jun 13 2012 09:57:38 with gcc 4.6.3 20120306 (Red Hat 4.6.3-2) configuration: --prefix=/usr --bindir=/usr/bin --datadir=/usr/share/ffmpeg --incdir=/usr/include/ffmpeg --libdir=/usr/lib64 --mandir=/usr/share/man --arch=x86_64 --extra-cflags='-O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m64 -mtune=generic' --enable-bzlib --enable-libcelt --enable-libdc1394 --enable-libdirac --enable-libfreetype --enable-libgsm --enable-libmp3lame --enable-libopenjpeg --enable-librtmp --enable-libschroedinger --enable-libspeex --enable-libtheora --enable-libvorbis --enable-libvpx --enable-libx264 --enable-libxvid --enable-x11grab --enable-avfilter --enable-postproc --enable-pthreads --disable-static --enable-shared --enable-gpl --disable-debug --disable-stripping --shlibdir=/usr/lib64 --enable-runtime-cpudetect libavutil 51. 9. 1 / 51. 9. 1 libavcodec 53. 8. 0 / 53. 8. 0 libavformat 53. 5. 0 / 53. 5. 0 libavdevice 53. 1. 1 / 53. 1. 1 libavfilter 2. 23. 0 / 2. 23. 0 libswscale 2. 0. 0 / 2. 0. 0 libpostproc 51. 2. 0 / 51. 2. 0 Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'SANY0069A.MP4': Metadata: major_brand : isom minor_version : 512 compatible_brands: isomiso2avc1mp41 creation_time : 1970-01-01 00:00:00 encoder : Lavf53.5.0 comment : SANYO DIGITAL CAMERA CA9 Duration: 00:04:19.37, start: 0.000000, bitrate: 9146 kb/s Stream #0.0(eng): Video: h264 (Constrained Baseline), yuv420p, 1280x720 [PAR 1:1 DAR 16:9], 9015 kb/s, 29.97 fps, 29.97 tbr, 30k tbn, 59.94 tbc Metadata: creation_time : 1970-01-01 00:00:00 Stream #0.1(eng): Audio: aac, 48000 Hz, stereo, s16, 127 kb/s Metadata: creation_time : 1970-01-01 00:00:00 I know this is incredibly long but its actually a quite simple question. I thought it would be best to provide as much detail as possible. any advice here would be great, Thanks

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  • Watching setTimeout loops so that only one is running at a time.

    - by DA
    I'm creating a content rotator in jQuery. 5 items total. Item 1 fades in, pauses 10 seconds, fades out, then item 2 fades in. Repeat. Simple enough. Using setTimeout I can call a set of functions that create a loop and will repeat the process indefinitely. I now want to add the ability to interrupt this rotator at any time by clicking on a navigation element to jump directly to one of the content items. I originally started going down the path of pinging a variable constantly (say every half second) that would check to see if a navigation element was clicked and, if so, abandon the loop, then restart the loop based on the item that was clicked. The challenge I ran into was how to actually ping a variable via a timer. The solution is to dive into JavaScript closures...which are a little over my head but definitely something I need to delve into more. However, in the process of that, I came up with an alternative option that actually seems to be better performance-wise (theoretically, at least). I have a sample running here: http://jsbin.com/uxupi/14 (It's using console.log so have fireBug running) Sample script: $(document).ready(function(){ var loopCount = 0; $('p#hello').click(function(){ loopCount++; doThatThing(loopCount); }) function doThatOtherThing(currentLoopCount) { console.log('doThatOtherThing-'+currentLoopCount); if(currentLoopCount==loopCount){ setTimeout(function(){doThatThing(currentLoopCount)},5000) } } function doThatThing(currentLoopCount) { console.log('doThatThing-'+currentLoopCount); if(currentLoopCount==loopCount){ setTimeout(function(){doThatOtherThing(currentLoopCount)},5000); } } }) The logic being that every click of the trigger element will kick off the loop passing into itself a variable equal to the current value of the global variable. That variable gets passed back and forth between the functions in the loop. Each click of the trigger also increments the global variable so that subsequent calls of the loop have a unique local variable. Then, within the loop, before the next step of each loop is called, it checks to see if the variable it has still matches the global variable. If not, it knows that a new loop has already been activated so it just ends the existing loop. Thoughts on this? Valid solution? Better options? Caveats? Dangers? UPDATE: I'm using John's suggestion below via the clearTimeout option. However, I can't quite get it to work. The logic is as such: var slideNumber = 0; var timeout = null; function startLoop(slideNumber) { ...do stuff here to set up the slide based on slideNumber... slideFadeIn() } function continueCheck(){ if (timeout != null) { // cancel the scheduled task. clearTimeout(timeout); timeout = null; return false; }else{ return true; } }; function slideFadeIn() { if (continueCheck){ // a new loop hasn't been called yet so proceed... // fade in the LI $currentListItem.fadeIn(fade, function() { if(multipleFeatures){ timeout = setTimeout(slideFadeOut,display); } }); }; function slideFadeOut() { if (continueLoop){ // a new loop hasn't been called yet so proceed... slideNumber=slideNumber+1; if(slideNumber==features.length) { slideNumber = 0; }; timeout = setTimeout(function(){startLoop(slideNumber)},100); }; startLoop(slideNumber); The above kicks of the looping. I then have navigation items that, when clicked, I want the above loop to stop, then restart with a new beginning slide: $(myNav).click(function(){ clearTimeout(timeout); timeout = null; startLoop(thisItem); }) If I comment out 'startLoop...' from the click event, it, indeed, stops the initial loop. However, if I leave that last line in, it doesn't actually stop the initial loop. Why? What happens is that both loops seem to run in parallel for a period. So, when I click my navigation, clearTimeout is called, which clears it.

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  • Why is .NET faster than C++ in this case?

    - by acidzombie24
    -edit- I LOVE SLaks comment. "The amount of misinformation in these answers is staggering." :D Calm down guys. Pretty much all of you were wrong. I DID make optimizations. It turns out whatever optimizations I made wasn't good enough. I ran the code in GCC using gettimeofday (I'll paste code below) and used g++ -O2 file.cpp and got slightly faster results then C#. Maybe MS didn't create the optimizations needed in this specific case but after downloading and installing mingw I was tested and found the speed to be near identical. Justicle Seems to be right. I could have sworn I use clock on my PC and used that to count and found it was slower but problem solved. C++ speed isn't almost twice as slower in the MS compiler. When my friend informed me of this I couldn't believe it. So I took his code and put some timers onto it. Instead of Boo I used C#. I constantly got faster results in C#. Why? The .NET version was nearly half the time no matter what number I used. C++ version: #include <iostream> #include <stdio.h> #include <intrin.h> #include <windows.h> using namespace std; int fib(int n) { if (n < 2) return n; return fib(n - 1) + fib(n - 2); } int main() { __int64 time = 0xFFFFFFFF; while (1) { int n; //cin >> n; n = 41; if (n < 0) break; __int64 start = __rdtsc(); int res = fib(n); __int64 end = __rdtsc(); cout << res << endl; cout << (float)(end-start)/1000000<<endl; break; } return 0; } C# version: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Runtime.InteropServices; using System.ComponentModel; using System.Threading; using System.IO; using System.Diagnostics; namespace fibCSTest { class Program { static int fib(int n) { if (n < 2)return n; return fib(n - 1) + fib(n - 2); } static void Main(string[] args) { //var sw = new Stopwatch(); //var timer = new PAB.HiPerfTimer(); var timer = new Stopwatch(); while (true) { int n; //cin >> n; n = 41; if (n < 0) break; timer.Start(); int res = fib(n); timer.Stop(); Console.WriteLine(res); Console.WriteLine(timer.ElapsedMilliseconds); break; } } } } GCC version: #include <iostream> #include <stdio.h> #include <sys/time.h> using namespace std; int fib(int n) { if (n < 2) return n; return fib(n - 1) + fib(n - 2); } int main() { timeval start, end; while (1) { int n; //cin >> n; n = 41; if (n < 0) break; gettimeofday(&start, 0); int res = fib(n); gettimeofday(&end, 0); int sec = end.tv_sec - start.tv_sec; int usec = end.tv_usec - start.tv_usec; cout << res << endl; cout << sec << " " << usec <<endl; break; } return 0; }

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  • Pass a Delphi class to a C++ function/method that expects a class with __thiscall methods.

    - by Alan G.
    I have some MSVC++ compiled DLL's for which I have created COM-like (lite) interfaces (abstract Delphi classes). Some of those classes have methods that need pointers to objects. These C++ methods are declared with the __thiscall calling convention (which I cannot change), which is just like __stdcall, except a this pointer is passed on the ECX register. I create the class instance in Delphi, then pass it on to the C++ method. I can set breakpoints in Delphi and see it hitting the exposed __stdcall methods in my Delphi class, but soon I get a STATUS_STACK_BUFFER_OVERRUN and the app has to exit. Is it possible to emulate/deal with __thiscall on the Delphi side of things? If I pass an object instantiated by the C++ system then all is good, and that object's methods are called (as would be expected), but this is useless - I need to pass Delphi objects. Edit 2010-04-19 18:12 This is what happens in more detail: The first method called (setLabel) exits with no error (though its a stub method). The second method called (init), enters then dies when it attempts to read the vol parameter. C++ Side #define SHAPES_EXPORT __declspec(dllexport) // just to show the value class SHAPES_EXPORT CBox { public: virtual ~CBox() {} virtual void init(double volume) = 0; virtual void grow(double amount) = 0; virtual void shrink(double amount) = 0; virtual void setID(int ID = 0) = 0; virtual void setLabel(const char* text) = 0; }; Delphi Side IBox = class public procedure destroyBox; virtual; stdcall; abstract; procedure init(vol: Double); virtual; stdcall; abstract; procedure grow(amount: Double); virtual; stdcall; abstract; procedure shrink(amount: Double); virtual; stdcall; abstract; procedure setID(val: Integer); virtual; stdcall; abstract; procedure setLabel(text: PChar); virtual; stdcall; abstract; end; TMyBox = class(IBox) protected FVolume: Double; FID: Integer; FLabel: String; // public constructor Create; destructor Destroy; override; // BEGIN Virtual Method implementation procedure destroyBox; override; stdcall; // empty - Dont need/want C++ to manage my Delphi objects, just call their methods procedure init(vol: Double); override; stdcall; // FVolume := vol; procedure grow(amount: Double); override; stdcall; // Inc(FVolume, amount); procedure shrink(amount: Double); override; stdcall; // Dec(FVolume, amount); procedure setID(val: Integer); override; stdcall; // FID := val; procedure setLabel(text: PChar); override; stdcall; // Stub method; empty. // END Virtual Method implementation property Volume: Double read FVolume; property ID: Integer read FID; property Label: String read FLabel; end; I would have half expected using stdcall alone to work, but something is messing up, not sure what, perhaps something to do with the ECX register being used? Help would be greatly appreciated. Edit 2010-04-19 17:42 Could it be that the ECX register needs to be preserved on entry and restored once the function exits? Is the this pointer required by C++? I'm probably just reaching at the moment based on some intense Google searches. I found something related, but it seems to be dealing with the reverse of this issue.

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  • Yet another C# Deadlock Debugging Question

    - by Roo
    Hi All, I have a multi-threaded application build in C# using VS2010 Professional. It's quite a large application and we've experienced the classing GUI cross-threading and deadlock issues before, but in the past month we've noticed the appears to lock up when left idle for around 20-30 minutes. The application is irresponsive and although it will repaint itself when other windows are dragged in front of the application and over it, the GUI still appears to be locked... interstingly (unlike if the GUI thread is being used for a considerable amount of time) the Close, Maximise and minimise buttons are also irresponsive and when clicked the little (Not Responding...) text is not displayed in the title of the application i.e. Windows still seems to think it's running fine. If I break/pause the application using the debugger, and view the threads that are running. There are 3 threads of our managed code that are running, and a few other worker threads whom the source code cannot be displayed for. The 3 threads that run are: The main/GUI thread A thread that loops indefinitely A thread that loops indefinitely If I step into threads 2 and 3, they appear to be looping correctly. They do not share locks (even with the main GUI thread) and they are not using the GUI thread at all. When stepping into the main/GUI thread however, it's broken on Application.Run... This problem screams deadlock to me, but what I don't understand is if it's deadlock, why can't I see the line of code the main/GUI thread is hanging on? Any help will be greatly appreciated! Let me know if you need more information... Cheers, Roo -----------------------------------------------------SOLUTION-------------------------------------------------- Okay, so the problem is now solved. Thanks to everyone for their suggestions! Much appreciated! I've marked the answer that solved my initial problem of determining where on the main/UI thread the application hangs (I handn't turned off the "Enable Just My Code" option). The overall issue I was experiencing was indeed Deadlock, however. After obtaining the call-stack and popping the top half of it into Google I came across this which explains exactly what I was experiencing... http://timl.net/ This references a lovely guide to debugging the issue... http://www.aaronlerch.com/blog/2008/12/15/debugging-ui/ This identified a control I was constructing off the GUI thread. I did know this, however, and was marshalling calls correctly, but what I didn't realise was that behind the scenes this Control was subscribing to an event or set of events that are triggered when e.g. a Windows session is unlocked or the screensaver exits. These calls are always made on the main/UI thread and were blocking when it saw the call was made on the incorrect thread. Kim explains in more detail here... http://krgreenlee.blogspot.com/2007/09/onuserpreferencechanged-hang.html In the end I found an alternative solution which did not require this Control off the main/UI thread. That appears to have solved the problem and the application no longer hangs. I hope this helps anyone who's confronted by a similar problem. Thanks again to everyone on here who helped! (and indirectly, the delightful bloggers I've referenced above!) Roo -----------------------------------------------------SOLUTION II-------------------------------------------------- Aren't threading issues delightful...you think you've solved it, and a month down the line it pops back up again. I still believe the solution above resolved an issue that would cause simillar behaviour, but we encountered the problem again. As we spent a while debugging this, I thought I'd update this question with our (hopefully) final solution: The problem appears to have been a bug in the Infragistics components in the WinForms 2010.1 release (no hot fixes). We had been running from around the time the freeze issue appeared (but had also added a bunch of other stuff too). After upgrading to WinForms 2010.3, we've yet to reproduce the issue (deja vu). See my question here for a bit more information: 'http://stackoverflow.com/questions/4077822/net-4-0-and-the-dreaded-onuserpreferencechanged-hang'. Hans has given a nice summary of the general issue. I hope this adds a little to the suggestions/information surrounding the nutorious OnUserPreferenceChanged Hang (or whatever you'd like to call it). Cheers, Roo

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  • Cisco ASA5505 8.2 Multiple Outside IP to Multiple Inside IP

    - by GriffJ
    Trying to setup ASA5505. Semi working but having issues with accessing services from the outside. ASA5505 Basic License, Version 8.2. (plus upgrade to unlimited inside hosts). Alert: I'm a Cisco Noob. 321.321.39.X is a place holder for privacy. I came up with this config and tested it tonight. ASA Version 8.2(1) ! hostname <removed> domain-name <removed> enable password <removed> encrypted passwd <removed> encrypted names ! interface Vlan1 nameif inside security-level 100 ip address 172.21.36.1 255.255.252.0 ! interface Vlan2 nameif outside security-level 0 ip address 321.321.39.10 255.255.255.248 ! interface Ethernet0/0 switchport access vlan 2 ! interface Ethernet0/1 ! interface Ethernet0/2 ! interface Ethernet0/3 ! interface Ethernet0/4 ! interface Ethernet0/5 ! interface Ethernet0/6 ! interface Ethernet0/7 ! ftp mode passive dns server-group DefaultDNS domain-name <removed> access-list outside_inbound extended permit tcp any host 321.321.39.10 eq pptp access-list outside_inbound extended permit tcp any host 321.321.39.11 eq https access-list outside_inbound extended permit tcp any host 321.321.39.11 eq 993 access-list outside_inbound extended permit tcp any host 321.321.39.11 eq smtp access-list outside_inbound extended permit tcp any host 321.321.39.11 eq 1001 access-list outside_inbound extended permit tcp any host 321.321.39.11 eq 465 access-list outside_inbound extended permit tcp any host 321.321.39.11 eq domain access-list outside_inbound extended permit udp any eq domain host 321.321.39.11 eq domain access-list outside_inbound extended permit tcp any host 321.321.39.12 eq www access-list outside_inbound extended permit tcp any host 321.321.39.12 eq https access-list outside_inbound extended permit tcp any host 321.321.39.13 eq www access-list outside_inbound extended permit tcp any host 321.321.39.13 eq https access-list outside_inbound extended permit icmp any any echo-reply access-list outside_inbound extended permit icmp any any source-quench access-list outside_inbound extended permit icmp any any unreachable access-list outside_inbound extended permit icmp any any time-exceeded access-list outside_inbound extended permit icmp any any traceroute access-list outside_inbound extended permit icmp any any echo pager lines 24 logging asdm informational mtu inside 1500 mtu outside 1500 icmp unreachable rate-limit 1 burst-size 1 no asdm history enable arp timeout 14400 global (outside) 2 321.321.39.11-321.321.39.14 netmask 255.255.255.248 global (outside) 1 interface nat (inside) 1 0.0.0.0 0.0.0.0 static (inside,outside) tcp interface pptp 172.21.37.20 pptp netmask 255.255.255.255 static (inside,outside) 321.321.39.11 172.21.37.14 netmask 255.255.255.255 static (inside,outside) 321.321.39.12 172.21.37.24 netmask 255.255.255.255 static (inside,outside) 321.321.39.13 172.21.37.17 netmask 255.255.255.255 access-group outside_inbound in interface outside route outside 0.0.0.0 0.0.0.0 321.321.39.9 1 route inside 192.168.15.0 255.255.255.0 172.21.36.52 1 timeout xlate 3:00:00 timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 icmp 0:00:02 timeout sunrpc 0:10:00 h323 0:05:00 h225 1:00:00 mgcp 0:05:00 mgcp-pat 0:05:00 timeout sip 0:30:00 sip_media 0:02:00 sip-invite 0:03:00 sip-disconnect 0:02:00 timeout sip-provisional-media 0:02:00 uauth 0:05:00 absolute timeout tcp-proxy-reassembly 0:01:00 dynamic-access-policy-record DfltAccessPolicy http server enable http 172.21.36.0 255.255.252.0 inside no snmp-server location no snmp-server contact snmp-server enable traps snmp authentication linkup linkdown coldstart crypto ipsec security-association lifetime seconds 28800 crypto ipsec security-association lifetime kilobytes 4608000 telnet 172.21.36.0 255.255.252.0 inside telnet timeout 60 ssh timeout 5 console timeout 0 threat-detection basic-threat threat-detection statistics access-list no threat-detection statistics tcp-intercept webvpn ! class-map inspection_default match default-inspection-traffic ! ! policy-map type inspect dns preset_dns_map parameters message-length maximum 512 policy-map global_policy class inspection_default inspect dns preset_dns_map inspect ftp inspect h323 h225 inspect h323 ras inspect rsh inspect rtsp inspect sqlnet inspect skinny inspect sunrpc inspect xdmcp inspect sip inspect netbios inspect tftp inspect pptp inspect ipsec-pass-thru inspect http ! service-policy global_policy global prompt hostname context The servers that had static forwards did not have any outside network access. couldn't ping google.com for instance. mail server couldn't Domain POP the Barracuda spam filter from our ISP etc. So after doing some reading I removed the statics for 172.21.37.11, 12 and 13, and replaced those three with what's below.. static (inside,outside) tcp 321.321.39.11 https 172.21.37.14 https netmask 255.255.255.255 static (inside,outside) tcp 321.321.39.11 993 172.21.37.14 993 netmask 255.255.255.255 static (inside,outside) tcp 321.321.39.11 smtp 172.21.37.14 smtp netmask 255.255.255.255 static (inside,outside) tcp 321.321.39.11 1001 172.21.37.14 1001 netmask 255.255.255.255 static (inside,outside) tcp 321.321.39.11 465 172.21.37.14 465 netmask 255.255.255.255 static (inside,outside) tcp 321.321.39.11 domain 172.21.37.14 domain netmask 255.255.255.255 static (inside,outside) tcp 321.321.39.12 www 172.21.37.24 www netmask 255.255.255.255 static (inside,outside) tcp 321.321.39.12 https 172.21.37.24 https netmask 255.255.255.255 static (inside,outside) tcp 321.321.39.13 www 172.21.37.17 www netmask 255.255.255.255 static (inside,outside) tcp 321.321.39.13 https 172.21.37.17 https netmask 255.255.255.255 Now the servers (for instance 172.21.37.14) could ping the outside world again. Mail started flowing (Domain POP was successful) etc. etc. But I forgot to check if webmail worked from the outside admittedly. But the webservers at 172.21.37.17 and 172.21.37.24 still didn't respond from the outside world. Although I was able to PPTP VPN in on 321.321.39.10 (interface) which is the outside interface IP address. and it is static mapped to 172.21.37.20. So I'm thinking there must be something wrong with NAT somewhere? no response from 321.321.39.11 to 321.321.39.14.. Could anyone look over the config and please let me know what I've done wrong? Is there something I've missed? well obviously but.. please help! Thank you.

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  • How would you go about tackling this problem? [SOLVED in C++]

    - by incrediman
    Intro: EDIT: See solution at the bottom of this question (c++) I have a programming contest coming up in about half a week, and I've been prepping :) I found a bunch of questions from this canadian competition, they're great practice: http://cemc.math.uwaterloo.ca/contests/computing/2009/stage2/day1.pdf I'm looking at problem B ("Dinner"). Any idea where to start? I can't really think of anything besides the naive approach (ie. trying all permutations) which would take too long to be a valid answer. Btw, the language there says c++ and pascal I think, but i don't care what language you use - I mean really all I want is a hint as to the direction I should proceed in, and perhpas a short explanation to go along with it. It feels like I'm missing something obvious... Of course extended speculation is more than welcome, but I just wanted to clarify that I'm not looking for a full solution here :) Short version of the question: You have a binary string N of length 1-100 (in the question they use H's and G's instead of one's and 0's). You must remove all of the digits from it, in the least number of steps possible. In each step you may remove any number of adjacent digits so long as they are the same. That is, in each step you can remove any number of adjacent G's, or any number of adjacent H's, but you can't remove H's and G's in one step. Example: HHHGHHGHH Solution to the example: 1. HHGGHH (remove middle Hs) 2. HHHH (remove middle Gs) 3. Done (remove Hs) -->Would return '3' as the answer. Note that there can also be a limit placed on how large adjacent groups have to be when you remove them. For example it might say '2', and then you can't remove single digits (you'd have to remove pairs or larger groups at a time). Solution I took Mark Harrison's main algorithm, and Paradigm's grouping idea and used them to create the solution below. You can try it out on the official test cases if you want. //B.cpp //include debug messages? #define DEBUG false #include <iostream> #include <stdio.h> #include <vector> using namespace std; #define FOR(i,n) for (int i=0;i<n;i++) #define FROM(i,s,n) for (int i=s;i<n;i++) #define H 'H' #define G 'G' class String{ public: int num; char type; String(){ type=H; num=0; } String(char type){ this->type=type; num=1; } }; //n is the number of bits originally in the line //k is the minimum number of people you can remove at a time //moves is the counter used to determine how many moves we've made so far int n, k, moves; int main(){ /*Input from File*/ scanf("%d %d",&n,&k); char * buffer = new char[200]; scanf("%s",buffer); /*Process input into a vector*/ //the 'line' is a vector of 'String's (essentially contigious groups of identical 'bits') vector<String> line; line.push_back(String()); FOR(i,n){ //if the last String is of the correct type, simply increment its count if (line.back().type==buffer[i]) line.back().num++; //if the last String is of the wrong type but has a 0 count, correct its type and set its count to 1 else if (line.back().num==0){ line.back().type=buffer[i]; line.back().num=1; } //otherwise this is the beginning of a new group, so create the new group at the back with the correct type, and a count of 1 else{ line.push_back(String(buffer[i])); } } /*Geedily remove groups until there are at most two groups left*/ moves=0; int I;//the position of the best group to remove int bestNum;//the size of the newly connected group the removal of group I will create while (line.size()>2){ /*START DEBUG*/ if (DEBUG){ cout<<"\n"<<moves<<"\n----\n"; FOR(i,line.size()) printf("%d %c \n",line[i].num,line[i].type); cout<<"----\n"; } /*END DEBUG*/ I=1; bestNum=-1; FROM(i,1,line.size()-1){ if (line[i-1].num+line[i+1].num>bestNum && line[i].num>=k){ bestNum=line[i-1].num+line[i+1].num; I=i; } } //remove the chosen group, thus merging the two adjacent groups line[I-1].num+=line[I+1].num; line.erase(line.begin()+I);line.erase(line.begin()+I); moves++; } /*START DEBUG*/ if (DEBUG){ cout<<"\n"<<moves<<"\n----\n"; FOR(i,line.size()) printf("%d %c \n",line[i].num,line[i].type); cout<<"----\n"; cout<<"\n\nFinal Answer: "; } /*END DEBUG*/ /*Attempt the removal of the last two groups, and output the final result*/ if (line.size()==2 && line[0].num>=k && line[1].num>=k) cout<<moves+2;//success else if (line.size()==1 && line[0].num>=k) cout<<moves+1;//success else cout<<-1;//not everyone could dine. /*START DEBUG*/ if (DEBUG){ cout<<" moves."; } /*END DEBUG*/ }

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  • Referenced vector does not pass through functions

    - by kylepayne
    The referenced vector to functions does not hold the information in memory. Do I have to use pointers? Thanks. #include <iostream> #include <cstdlib> #include <vector> #include <string> using namespace std; void menu(); void addvector(vector<string>& vec); void subvector(vector<string>& vec); void vectorsize(const vector<string>& vec); void printvec(const vector<string>& vec); void printvec_bw(const vector<string>& vec); int main() { vector<string> svector; menu(); return 0; } //functions definitions void menu() { vector<string> svector; int choice = 0; cout << "Thanks for using this program! \n" << "Enter 1 to add a string to the vector \n" << "Enter 2 to remove the last string from the vector \n" << "Enter 3 to print the vector size \n" << "Enter 4 to print the contents of the vector \n" << "Enter 5 ----------------------------------- backwards \n" << "Enter 6 to end the program \n"; cin >> choice; switch(choice) { case 1: addvector(svector); menu(); break; case 2: subvector(svector); menu(); break; case 3: vectorsize(svector); menu(); break; case 4: printvec(svector); menu(); break; case 5: printvec_bw(svector); menu(); break; case 6: exit(1); default: cout << "not a valid choice \n"; // menu is structured so that all other functions are called from it. } } void addvector(vector<string>& vec) { //string line; //int i = 0; //cin.ignore(1, '\n'); //cout << "Enter the string please \n"; //getline(cin, line); vec.push_back("the police man's beard is half-constructed"); } void subvector(vector<string>& vec) { vec.pop_back(); return; } void vectorsize(const vector<string>& vec) { if (vec.empty()) { cout << "vector is empty"; } else { cout << vec.size() << endl; } return; } void printvec(const vector<string>& vec) { for(int i = 0; i < vec.size(); i++) { cout << vec[i] << endl; } return; } void printvec_bw(const vector<string>& vec) { for(int i = vec.size(); i > 0; i--) { cout << vec[i] << endl; } return; }

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  • Threads to make video out of images

    - by masood
    updates: I think/ suspect the imageIO is not thread safe. shared by all threads. the read() call might use resources that are also shared. Thus it will give the performance of a single thread no matter how many threads used. ? if its correct . what is the solution (in practical code) Single request and response model at one time do not utilizes full network/internet bandwidth, thus resulting in low performance. (benchmark is of half speed utilization or even lower) This is to make a video out of an IP cam that gives a new image on each request. http://149.5.43.10:8001/snapshot.jpg It makes a delay of 3 - 8 seconds no matter what I do. Changed thread no. and thread time intervals, debugged the code by System.out.println statements to see if threads work. All seems normal. Any help? Please show some practical code. You may modify mine. This code works (javascript) with much smoother frame rate and max bandwidth usage. but the later code (java) dont. same 3 to 8 seconds gap. <!DOCTYPE html> <html> <head> <script type="text/javascript"> (function(){ var img="/*url*/"; var interval=50; var pointer=0; function showImg(image,idx) { if(idx<=pointer) return; document.body.replaceChild(image,document.getElementsByTagName("img")[0]); pointer=idx; preload(); } function preload() { var cache=null,idx=0;; for(var i=0;i<5;i++) { idx=Date.now()+interval*(i+1); cache=new Image(); cache.onload=(function(ele,idx){return function(){showImg(ele,idx);};})(cache,idx); cache.src=img+"?"+idx; } } window.onload=function(){ document.getElementsByTagName("img")[0].onload=preload; document.getElementsByTagName("img")[0].src="/*initial url*/"; }; })(); </script> </head> <body> <img /> </body> </html> and of java (with problem) : package camba; import java.applet.Applet; import java.awt.Button; import java.awt.Graphics; import java.awt.Image; import java.awt.Label; import java.awt.Panel; import java.awt.TextField; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.net.URL; import java.security.Timestamp; import java.util.Date; import java.util.concurrent.TimeUnit; import java.util.concurrent.atomic.AtomicBoolean; import javax.imageio.ImageIO; public class Camba extends Applet implements ActionListener{ Image img; TextField textField; Label label; Button start,stop; boolean terminate = false; long viewTime; public void init(){ label = new Label("please enter camera URL "); add(label); textField = new TextField(30); add(textField); start = new Button("Start"); add(start); start.addActionListener(this); stop = new Button("Stop"); add(stop); stop.addActionListener(this); } public void actionPerformed(ActionEvent e){ Button source = (Button)e.getSource(); if(source.getLabel() == "Start"){ for (int i = 0; i < 7; i++) { myThread(50*i); } System.out.println("start..."); } if(source.getLabel() == "Stop"){ terminate = true; System.out.println("stop..."); } } public void paint(Graphics g) { update(g); } public void update(Graphics g){ try{ viewTime = System.currentTimeMillis(); g.drawImage(img, 100, 100, this); } catch(Exception e) { e.printStackTrace(); } } public void myThread(final int sleepTime){ new Thread(new Runnable() { public void run() { while(!terminate){ try { TimeUnit.MILLISECONDS.sleep(sleepTime); } catch (InterruptedException ex) { ex.printStackTrace(); } long requestTime= 0; Image tempImage = null; try { URL pic = null; requestTime= System.currentTimeMillis(); pic = new URL(getDocumentBase(), textField.getText()); tempImage = ImageIO.read(pic); } catch(Exception e) { e.printStackTrace(); } if(requestTime >= /*last view time*/viewTime){ img = tempImage; Camba.this.repaint(); } } }}).start(); System.out.println("thread started..."); } }

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  • How to manage maintenance/bug-fix branches in Subversion when third-party installers are involved?

    - by Mike Spross
    We have a suite of related products written in VB6, with some C# and VB.NET projects, and all the source is kept in a single Subversion repository. We haven't been using branches in Subversion (although we do tag releases now), and simply do all development in trunk, creating new releases when the trunk is stable enough. This causes no end of grief when we release a new version, issues are found with it, and we have already begun working on new features or major changes to the trunk. In the past, we would address this in one of two ways, depending on the severity of the issues and how stable we thought the trunk was: Hurry to stabilize the trunk, fix the issues, and then release a maintenance update based on the HEAD revision, but this had the side effect of releases that fixed the bugs but introduced new issues because of half-finished features or bugfixes that were in trunk. Make customers wait until the next official release, which is usually a few months. We want to change our policies to better deal with this situation. I was considering creating a "maintenance branch" in Subversion whenever I tag an official release. Then, new development would continue in trunk, and I can periodically merge specific fixes from trunk into the maintenance branch, and create a maintenance release when enough fixes are accumulated, while we continue to work on the next major update in parallel. I know we could also have a more stable trunk and create a branch for new updates instead, but keeping current development in trunk seems simpler to me. The major problem is that while we can easily branch the source code from a release tag and recompile it to get the binaries for that release, I'm not sure how to handle the setup and installer projects. We use QSetup to create all of our setup programs, and right now when we need to modify a setup project, we just edit the project file in-place (all the setup projects and any dependencies that we don't compile ourselves are stored on a separate server, and we make sure to always compile the setup projects on that machine only). However, since we may add or remove files to the setup as our code changes, there is no guarantee that today's setup projects will work with yesterday's source code. I was going to put all the QSetup projects in Subversion to deal with this, but I see some problems with this approach. I want the creation of setup programs to be as automated as possible, and at the very least, I want a separate build machine where I can build the release that I want (grabbing the code from Subversion first), grab the setup project for that release from Subversion, recompile the setup, and then copy the setup to another place on the network for QA testing and eventual release to customers. However, when someone needs to change a setup project (to add a new dependency that trunk now requires or to make other changes), there is a problem. If they treat it like a source file and check it out on their own machine to edit it, they won't be able to add files to the project unless they first copy the files they need to add to the build machine (so they are available to other developers), then copy all the other dependencies from the build machine to their machine, making sure to match the folder structure exactly. The issue here is that QSetup uses absolute paths for any files added to a setup project. However, this means installing a bunch of setup dependencies onto development machines, which seems messy (and which could destabilize the development environment if someone accidentally runs the setup project on their machine). Also, how do we manage third-party dependencies? For example, if the current maintenance branch used MSXML 3.0 and the trunk now requires MSXML 4.0, we can't go back and create a maintenance release if we have already replaced the MSXML library on the build machine with the latest version (assuming both versions have the same filename). The only solution I can think is to either put all the third-party dependencies in Subversion along with the source code, or to make sure we put different library versions in separate folders (i.e. C:\Setup\Dependencies\MSXML\v3.0 and C:\Setup\Dependencies\MSXML\v4.0). Is one way "better" or more common than the other? Are there any best practices for dealing with this situation? Basically, if we release v2.0 of our software, we want to be able to release v2.0.1, v2.0.2, and v.2.0.3 while we work on v2.1, but the whole setup/installation project and setup dependency issue is making this more complicated than the the typical "just create a branch in Subversion and recompile as needed" answer.

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  • Why are items being placed below?

    - by Adam DePolo
    This is really confusing and I have never had this occur. For my computer, it is fine. But for anyone else's computer I have tried, it screws up. So on my site, designatease.com , the second bar down, it places the fifth item down below the first four. I am not sure why it is doing this. I want them to span across the bar but the stop at about half way. Help me out SOF. HTML <html> <head> <link rel="stylesheet" type="text/css" href="style.css" /> <title>Design At Ease - Home</title> </head> <body> <div id="header"> <div id="logo"><a class="logoclass">DesignAtEase.com</a></div> <ul id="headerlinks"> <li><a href="index.html">Home</a></li> <li><a href="coding.html">Coding</a></li> <li><a href="graphics.html">Graphics</a></li> <li><a href="database.html">Database</a></li> <li><a href="support.html">Support</a></li> <li><a href="more.html">More</a></li> </ul> </div> <ul id="quicklinks"> <li><a href="quickstart.html">Quick Start</a></li> <li><a href="tagsmain.html">Tag Helper</a></li> <li><a href="html.html">HTML</a></li> <li><a href="css.html">CSS</a></li> <li><a href="photoshop.html">Photoshop</a></li> <li><a href="quickstart.html">Quick Start</a></li> <li><a href="tagsmain.html">Tag Helper</a></li> </ul> </body> </html> CSS body{ background:#fffffc; margin: auto auto; } #header{ background:#e5e5e5; height:35px; width:100%; border-bottom: 1px #c9c9c9 solid; } #headerlinks{ position:relative; display:inline; float:right; margin-right:5%; bottom:37px; } #headerlinks li{ display:inline; padding-left:25px; } #headerlinks li a{ color:#777777; display:inline; font-size:18px; font-family: sans-serif; text-decoration:none; } #headerlinks li a:hover{ color:#a3a3a3; display:inline; font-size:18px; font-family: sans-serif; text-decoration:none; } #logo{ position:relative; color:black; margin-left:5%; top:5px; } .logoclass{ color:#212121; display:inline; font-size:24px; font-family: sans-serif; text-decoration:none; } #quicklinks{ width:90%; margin-left:auto; margin-right:auto;; height:25px; background:#e5e5e5; border-bottom: 1px #c9c9c9 solid; border-left: 1px #c9c9c9 solid; border-right: 1px #c9c9c9 solid; top:-16px; position:relative; } #quicklinks li{ display:inline; } #quicklinks li a{ } #quicklinks li a:hover{ } #wrapper{ width:80%; height:100%; }

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  • Adapting non-iterable containers to be iterated via custom templatized iterator

    - by DAldridge
    I have some classes, which for various reasons out of scope of this discussion, I cannot modify (irrelevant implementation details omitted): class Foo { /* ... irrelevant public interface ... */ }; class Bar { public: Foo& get_foo(size_t index) { /* whatever */ } size_t size_foo() { /* whatever */ } }; (There are many similar 'Foo' and 'Bar' classes I'm dealing with, and it's all generated code from elsewhere and stuff I don't want to subclass, etc.) [Edit: clarification - although there are many similar 'Foo' and 'Bar' classes, it is guaranteed that each "outer" class will have the getter and size methods. Only the getter method name and return type will differ for each "outer", based on whatever it's "inner" contained type is. So, if I have Baz which contains Quux instances, there will be Quux& Baz::get_quux(size_t index), and size_t Baz::size_quux().] Given the design of the Bar class, you cannot easily use it in STL algorithms (e.g. for_each, find_if, etc.), and must do imperative loops rather than taking a functional approach (reasons why I prefer the latter is also out of scope for this discussion): Bar b; size_t numFoo = b.size_foo(); for (int fooIdx = 0; fooIdx < numFoo; ++fooIdx) { Foo& f = b.get_foo(fooIdx); /* ... do stuff with 'f' ... */ } So... I've never created a custom iterator, and after reading various questions/answers on S.O. about iterator_traits and the like, I came up with this (currently half-baked) "solution": First, the custom iterator mechanism (NOTE: all uses of 'function' and 'bind' are from std::tr1 in MSVC9): // Iterator mechanism... template <typename TOuter, typename TInner> class ContainerIterator : public std::iterator<std::input_iterator_tag, TInner> { public: typedef function<TInner& (size_t)> func_type; ContainerIterator(const ContainerIterator& other) : mFunc(other.mFunc), mIndex(other.mIndex) {} ContainerIterator& operator++() { ++mIndex; return *this; } bool operator==(const ContainerIterator& other) { return ((mFunc.target<TOuter>() == other.mFunc.target<TOuter>()) && (mIndex == other.mIndex)); } bool operator!=(const ContainerIterator& other) { return !(*this == other); } TInner& operator*() { return mFunc(mIndex); } private: template<typename TOuter, typename TInner> friend class ContainerProxy; ContainerIterator(func_type func, size_t index = 0) : mFunc(func), mIndex(index) {} function<TInner& (size_t)> mFunc; size_t mIndex; }; Next, the mechanism by which I get valid iterators representing begin and end of the inner container: // Proxy(?) to the outer class instance, providing a way to get begin() and end() // iterators to the inner contained instances... template <typename TOuter, typename TInner> class ContainerProxy { public: typedef function<TInner& (size_t)> access_func_type; typedef function<size_t ()> size_func_type; typedef ContainerIterator<TOuter, TInner> iter_type; ContainerProxy(access_func_type accessFunc, size_func_type sizeFunc) : mAccessFunc(accessFunc), mSizeFunc(sizeFunc) {} iter_type begin() const { size_t numItems = mSizeFunc(); if (0 == numItems) return end(); else return ContainerIterator<TOuter, TInner>(mAccessFunc, 0); } iter_type end() const { size_t numItems = mSizeFunc(); return ContainerIterator<TOuter, TInner>(mAccessFunc, numItems); } private: access_func_type mAccessFunc; size_func_type mSizeFunc; }; I can use these classes in the following manner: // Sample function object for taking action on an LMX inner class instance yielded // by iteration... template <typename TInner> class SomeTInnerFunctor { public: void operator()(const TInner& inner) { /* ... whatever ... */ } }; // Example of iterating over an outer class instance's inner container... Bar b; /* assume populated which contained items ... */ ContainerProxy<Bar, Foo> bProxy( bind(&Bar::get_foo, b, _1), bind(&Bar::size_foo, b)); for_each(bProxy.begin(), bProxy.end(), SomeTInnerFunctor<Foo>()); Empirically, this solution functions correctly (minus any copy/paste or typos I may have introduced when editing the above for brevity). So, finally, the actual question: I don't like requiring the use of bind() and _1 placeholders, etcetera by the caller. All they really care about is: outer type, inner type, outer type's method to fetch inner instances, outer type's method to fetch count inner instances. Is there any way to "hide" the bind in the body of the template classes somehow? I've been unable to find a way to separately supply template parameters for the types and inner methods separately... Thanks! David

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  • In a SQL XDL File, how do I read the waitresource attribute on process nodes which are deadlocking?

    - by skimania
    On SQL Server 2005, I'm getting a deadlock when updating two different keys in the same table. note from below that these two waitresources have the same beginning part, but different ending parts. waitresource="KEY: 6:72057594090487808 (d900ed5a6cc6)" and waitresource="KEY: 6:72057594090487808 (d900fb5261bb)" These two keys are locking, and I need to figure out why. The question: If the values in parenthesis are different, why are the first half of the key's the same? <deadlock-list> <deadlock victim="processffffffff8f5863e8"> <process-list> <process id="processaf02f8" taskpriority="0" logused="0" waitresource="KEY: 6:72057594090487808 (d900fb5261bb)" waittime="2281" ownerId="1370264705" transactionname="user_transaction" lasttranstarted="2010-06-17T00:35:25.483" XDES="0x69453a70" lockMode="U" schedulerid="3" kpid="7624" status="suspended" spid="339" sbid="0" ecid="0" priority="0" transcount="2" lastbatchstarted="2010-06-17T00:35:25.483" lastbatchcompleted="2010-06-17T00:35:25.483" clientapp=".Net SqlClient Data Provider" hostname="RISKBBG_VM" hostpid="5848" loginname="RiskOpt" isolationlevel="read committed (2)" xactid="1370264705" currentdb="6" lockTimeout="4294967295" clientoption1="671088672" clientoption2="128056"> <executionStack> <frame procname="MKP_RISKDB.dbo.MarketDataCurrentRtUpload" line="14" stmtstart="840" stmtend="1220" sqlhandle="0x03000600005f9d24c8878f00849d00000100000000000000"> UPDATE c WITH (ROWLOCK) SET LastUpdate = t.LastUpdate, Value = t.Value, Source = t.Source FROM MarketDataCurrent c INNER JOIN #TEMPTABLE2 t ON c.MDID = t.mdid; -- Insert new MDID </frame> <frame procname="adhoc" line="1" sqlhandle="0x010006004a58132228bf8d73000000000000000000000000"> MarketDataCurrentBlbgRtUpload </frame> </executionStack> <inputbuf> MarketDataCurrentBlbgRtUpload </inputbuf> </process> <process id="processffffffff8f5863e8" taskpriority="0" logused="0" waitresource="KEY: 6:72057594090487808 (d900ed5a6cc6)" waittime="2281" ownerId="1370264646" transactionname="user_transaction" lasttranstarted="2010-06-17T00:35:25.450" XDES="0x1cb72be8" lockMode="U" schedulerid="5" kpid="1880" status="suspended" spid="287" sbid="0" ecid="0" priority="0" transcount="2" lastbatchstarted="2010-06-17T00:35:25.450" lastbatchcompleted="2010-06-17T00:35:25.450" clientapp=".Net SqlClient Data Provider" hostname="RISKAPPS_VM" hostpid="1424" loginname="RiskOpt" isolationlevel="read committed (2)" xactid="1370264646" currentdb="6" lockTimeout="4294967295" clientoption1="671088672" clientoption2="128056"> <executionStack> <frame procname="MKP_RISKDB.dbo.MarketDataCurrent_BulkUpload" line="28" stmtstart="1062" stmtend="1720" sqlhandle="0x03000600a28e5e4ef4fd8e00849d00000100000000000000"> UPDATE c WITH (ROWLOCK) SET LastUpdate = getdate(), Value = t.Value, Source = @source FROM MarketDataCurrent c INNER JOIN #MDTUP t ON c.MDID = t.mdid WHERE c.lastUpdate &lt; @updateTime and c.mdid not in (select mdid from MarketData where BloombergTicker is not null and PriceSource like &apos;Live.%&apos;) and c.value &lt;&gt; t.value </frame> <frame procname="adhoc" line="1" stmtstart="88" sqlhandle="0x01000600c1653d0598706ca7000000000000000000000000"> exec MarketDataCurrent_BulkUpload @clearBefore, @source </frame> <frame procname="unknown" line="1" sqlhandle="0x000000000000000000000000000000000000000000000000"> unknown </frame> </executionStack> <inputbuf> (@clearBefore datetime,@source nvarchar(10))exec MarketDataCurrent_BulkUpload @clearBefore, @source </inputbuf> </process> </process-list> <resource-list> <keylock hobtid="72057594090487808" dbid="6" objectname="MKP_RISKDB.dbo.MarketDataCurrent" indexname="PK_MarketDataCurrent" id="lock64ac7940" mode="U" associatedObjectId="72057594090487808"> <owner-list> <owner id="processffffffff8f5863e8" mode="U"/> </owner-list> <waiter-list> <waiter id="processaf02f8" mode="U" requestType="wait"/> </waiter-list> </keylock> <keylock hobtid="72057594090487808" dbid="6" objectname="MKP_RISKDB.dbo.MarketDataCurrent" indexname="PK_MarketDataCurrent" id="lockffffffffb8d2dd40" mode="U" associatedObjectId="72057594090487808"> <owner-list> <owner id="processaf02f8" mode="U"/> </owner-list> <waiter-list> <waiter id="processffffffff8f5863e8" mode="U" requestType="wait"/> </waiter-list> </keylock> </resource-list> </deadlock> </deadlock-list>

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  • Where does ASP.NET Web API Fit?

    - by Rick Strahl
    With the pending release of ASP.NET MVC 4 and the new ASP.NET Web API, there has been a lot of discussion of where the new Web API technology fits in the ASP.NET Web stack. There are a lot of choices to build HTTP based applications available now on the stack - we've come a long way from when WebForms and Http Handlers/Modules where the only real options. Today we have WebForms, MVC, ASP.NET Web Pages, ASP.NET AJAX, WCF REST and now Web API as well as the core ASP.NET runtime to choose to build HTTP content with. Web API definitely squarely addresses the 'API' aspect - building consumable services - rather than HTML content, but even to that end there are a lot of choices you have today. So where does Web API fit, and when doesn't it? But before we get into that discussion, let's talk about what a Web API is and why we should care. What's a Web API? HTTP 'APIs' (Microsoft's new terminology for a service I guess)  are becoming increasingly more important with the rise of the many devices in use today. Most mobile devices like phones and tablets run Apps that are using data retrieved from the Web over HTTP. Desktop applications are also moving in this direction with more and more online content and synching moving into even traditional desktop applications. The pending Windows 8 release promises an app like platform for both the desktop and other devices, that also emphasizes consuming data from the Cloud. Likewise many Web browser hosted applications these days are relying on rich client functionality to create and manipulate the browser user interface, using AJAX rather than server generated HTML data to load up the user interface with data. These mobile or rich Web applications use their HTTP connection to return data rather than HTML markup in the form of JSON or XML typically. But an API can also serve other kinds of data, like images or other binary files, or even text data and HTML (although that's less common). A Web API is what feeds rich applications with data. ASP.NET Web API aims to service this particular segment of Web development by providing easy semantics to route and handle incoming requests and an easy to use platform to serve HTTP data in just about any content format you choose to create and serve from the server. But .NET already has various HTTP Platforms The .NET stack already includes a number of technologies that provide the ability to create HTTP service back ends, and it has done so since the very beginnings of the .NET platform. From raw HTTP Handlers and Modules in the core ASP.NET runtime, to high level platforms like ASP.NET MVC, Web Forms, ASP.NET AJAX and the WCF REST engine (which technically is not ASP.NET, but can integrate with it), you've always been able to handle just about any kind of HTTP request and response with ASP.NET. The beauty of the raw ASP.NET platform is that it provides you everything you need to build just about any type of HTTP application you can dream up from low level APIs/custom engines to high level HTML generation engine. ASP.NET as a core platform clearly has stood the test of time 10+ years later and all other frameworks like Web API are built on top of this ASP.NET core. However, although it's possible to create Web APIs / Services using any of the existing out of box .NET technologies, none of them have been a really nice fit for building arbitrary HTTP based APIs. Sure, you can use an HttpHandler to create just about anything, but you have to build a lot of plumbing to build something more complex like a comprehensive API that serves a variety of requests, handles multiple output formats and can easily pass data up to the server in a variety of ways. Likewise you can use ASP.NET MVC to handle routing and creating content in various formats fairly easily, but it doesn't provide a great way to automatically negotiate content types and serve various content formats directly (it's possible to do with some plumbing code of your own but not built in). Prior to Web API, Microsoft's main push for HTTP services has been WCF REST, which was always an awkward technology that had a severe personality conflict, not being clear on whether it wanted to be part of WCF or purely a separate technology. In the end it didn't do either WCF compatibility or WCF agnostic pure HTTP operation very well, which made for a very developer-unfriendly environment. Personally I didn't like any of the implementations at the time, so much so that I ended up building my own HTTP service engine (as part of the West Wind Web Toolkit), as have a few other third party tools that provided much better integration and ease of use. With the release of Web API for the first time I feel that I can finally use the tools in the box and not have to worry about creating and maintaining my own toolkit as Web API addresses just about all the features I implemented on my own and much more. ASP.NET Web API provides a better HTTP Experience ASP.NET Web API differentiates itself from the previous Microsoft in-box HTTP service solutions in that it was built from the ground up around the HTTP protocol and its messaging semantics. Unlike WCF REST or ASP.NET AJAX with ASMX, it’s a brand new platform rather than bolted on technology that is supposed to work in the context of an existing framework. The strength of the new ASP.NET Web API is that it combines the best features of the platforms that came before it, to provide a comprehensive and very usable HTTP platform. Because it's based on ASP.NET and borrows a lot of concepts from ASP.NET MVC, Web API should be immediately familiar and comfortable to most ASP.NET developers. Here are some of the features that Web API provides that I like: Strong Support for URL Routing to produce clean URLs using familiar MVC style routing semantics Content Negotiation based on Accept headers for request and response serialization Support for a host of supported output formats including JSON, XML, ATOM Strong default support for REST semantics but they are optional Easily extensible Formatter support to add new input/output types Deep support for more advanced HTTP features via HttpResponseMessage and HttpRequestMessage classes and strongly typed Enums to describe many HTTP operations Convention based design that drives you into doing the right thing for HTTP Services Very extensible, based on MVC like extensibility model of Formatters and Filters Self-hostable in non-Web applications  Testable using testing concepts similar to MVC Web API is meant to handle any kind of HTTP input and produce output and status codes using the full spectrum of HTTP functionality available in a straight forward and flexible manner. Looking at the list above you can see that a lot of functionality is very similar to ASP.NET MVC, so many ASP.NET developers should feel quite comfortable with the concepts of Web API. The Routing and core infrastructure of Web API are very similar to how MVC works providing many of the benefits of MVC, but with focus on HTTP access and manipulation in Controller methods rather than HTML generation in MVC. There’s much improved support for content negotiation based on HTTP Accept headers with the framework capable of detecting automatically what content the client is sending and requesting and serving the appropriate data format in return. This seems like such a little and obvious thing, but it's really important. Today's service backends often are used by multiple clients/applications and being able to choose the right data format for what fits best for the client is very important. While previous solutions were able to accomplish this using a variety of mixed features of WCF and ASP.NET, Web API combines all this functionality into a single robust server side HTTP framework that intrinsically understands the HTTP semantics and subtly drives you in the right direction for most operations. And when you need to customize or do something that is not built in, there are lots of hooks and overrides for most behaviors, and even many low level hook points that allow you to plug in custom functionality with relatively little effort. No Brainers for Web API There are a few scenarios that are a slam dunk for Web API. If your primary focus of an application or even a part of an application is some sort of API then Web API makes great sense. HTTP ServicesIf you're building a comprehensive HTTP API that is to be consumed over the Web, Web API is a perfect fit. You can isolate the logic in Web API and build your application as a service breaking out the logic into controllers as needed. Because the primary interface is the service there's no confusion of what should go where (MVC or API). Perfect fit. Primary AJAX BackendsIf you're building rich client Web applications that are relying heavily on AJAX callbacks to serve its data, Web API is also a slam dunk. Again because much if not most of the business logic will probably end up in your Web API service logic, there's no confusion over where logic should go and there's no duplication. In Single Page Applications (SPA), typically there's very little HTML based logic served other than bringing up a shell UI and then filling the data from the server with AJAX which means the business logic required for data retrieval and data acceptance and validation too lives in the Web API. Perfect fit. Generic HTTP EndpointsAnother good fit are generic HTTP endpoints that to serve data or handle 'utility' type functionality in typical Web applications. If you need to implement an image server, or an upload handler in the past I'd implement that as an HTTP handler. With Web API you now have a well defined place where you can implement these types of generic 'services' in a location that can easily add endpoints (via Controller methods) or separated out as more full featured APIs. Granted this could be done with MVC as well, but Web API seems a clearer and more well defined place to store generic application services. This is one thing I used to do a lot of in my own libraries and Web API addresses this nicely. Great fit. Mixed HTML and AJAX Applications: Not a clear Choice  For all the commonality that Web API and MVC share they are fundamentally different platforms that are independent of each other. A lot of people have asked when does it make sense to use MVC vs. Web API when you're dealing with typical Web application that creates HTML and also uses AJAX functionality for rich functionality. While it's easy to say that all 'service'/AJAX logic should go into a Web API and all HTML related generation into MVC, that can often result in a lot of code duplication. Also MVC supports JSON and XML result data fairly easily as well so there's some confusion where that 'trigger point' is of when you should switch to Web API vs. just implementing functionality as part of MVC controllers. Ultimately there's a tradeoff between isolation of functionality and duplication. A good rule of thumb I think works is that if a large chunk of the application's functionality serves data Web API is a good choice, but if you have a couple of small AJAX requests to serve data to a grid or autocomplete box it'd be overkill to separate out that logic into a separate Web API controller. Web API does add overhead to your application (it's yet another framework that sits on top of core ASP.NET) so it should be worth it .Keep in mind that MVC can generate HTML and JSON/XML and just about any other content easily and that functionality is not going away, so just because you Web API is there it doesn't mean you have to use it. Web API is not a full replacement for MVC obviously either since there's not the same level of support to feed HTML from Web API controllers (although you can host a RazorEngine easily enough if you really want to go that route) so if you're HTML is part of your API or application in general MVC is still a better choice either alone or in combination with Web API. I suspect (and hope) that in the future Web API's functionality will merge even closer with MVC so that you might even be able to mix functionality of both into single Controllers so that you don't have to make any trade offs, but at the moment that's not the case. Some Issues To think about Web API is similar to MVC but not the Same Although Web API looks a lot like MVC it's not the same and some common functionality of MVC behaves differently in Web API. For example, the way single POST variables are handled is different than MVC and doesn't lend itself particularly well to some AJAX scenarios with POST data. Code Duplication I already touched on this in the Mixed HTML and Web API section, but if you build an MVC application that also exposes a Web API it's quite likely that you end up duplicating a bunch of code and - potentially - infrastructure. You may have to create authentication logic both for an HTML application and for the Web API which might need something different altogether. More often than not though the same logic is used, and there's no easy way to share. If you implement an MVC ActionFilter and you want that same functionality in your Web API you'll end up creating the filter twice. AJAX Data or AJAX HTML On a recent post's comments, David made some really good points regarding the commonality of MVC and Web API's and its place. One comment that caught my eye was a little more generic, regarding data services vs. HTML services. David says: I see a lot of merit in the combination of Knockout.js, client side templates and view models, calling Web API for a responsive UI, but sometimes late at night that still leaves me wondering why I would no longer be using some of the nice tooling and features that have evolved in MVC ;-) You know what - I can totally relate to that. On the last Web based mobile app I worked on, we decided to serve HTML partials to the client via AJAX for many (but not all!) things, rather than sending down raw data to inject into the DOM on the client via templating or direct manipulation. While there are definitely more bytes on the wire, with this, the overhead ended up being actually fairly small if you keep the 'data' requests small and atomic. Performance was often made up by the lack of client side rendering of HTML. Server rendered HTML for AJAX templating gives so much better infrastructure support without having to screw around with 20 mismatched client libraries. Especially with MVC and partials it's pretty easy to break out your HTML logic into very small, atomic chunks, so it's actually easy to create small rendering islands that can be used via composition on the server, or via AJAX calls to small, tight partials that return HTML to the client. Although this is often frowned upon as to 'heavy', it worked really well in terms of developer effort as well as providing surprisingly good performance on devices. There's still plenty of jQuery and AJAX logic happening on the client but it's more manageable in small doses rather than trying to do the entire UI composition with JavaScript and/or 'not-quite-there-yet' template engines that are very difficult to debug. This is not an issue directly related to Web API of course, but something to think about especially for AJAX or SPA style applications. Summary Web API is a great new addition to the ASP.NET platform and it addresses a serious need for consolidation of a lot of half-baked HTTP service API technologies that came before it. Web API feels 'right', and hits the right combination of usability and flexibility at least for me and it's a good fit for true API scenarios. However, just because a new platform is available it doesn't meant that other tools or tech that came before it should be discarded or even upgraded to the new platform. There's nothing wrong with continuing to use MVC controller methods to handle API tasks if that's what your app is running now - there's very little to be gained by upgrading to Web API just because. But going forward Web API clearly is the way to go, when building HTTP data interfaces and it's good to see that Microsoft got this one right - it was sorely needed! Resources ASP.NET Web API AspConf Ask the Experts Session (first 5 minutes) © Rick Strahl, West Wind Technologies, 2005-2012Posted in Web Api   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • HTG Reviews the CODE Keyboard: Old School Construction Meets Modern Amenities

    - by Jason Fitzpatrick
    There’s nothing quite as satisfying as the smooth and crisp action of a well built keyboard. If you’re tired of  mushy keys and cheap feeling keyboards, a well-constructed mechanical keyboard is a welcome respite from the $10 keyboard that came with your computer. Read on as we put the CODE mechanical keyboard through the paces. What is the CODE Keyboard? The CODE keyboard is a collaboration between manufacturer WASD Keyboards and Jeff Atwood of Coding Horror (the guy behind the Stack Exchange network and Discourse forum software). Atwood’s focus was incorporating the best of traditional mechanical keyboards and the best of modern keyboard usability improvements. In his own words: The world is awash in terrible, crappy, no name how-cheap-can-we-make-it keyboards. There are a few dozen better mechanical keyboard options out there. I’ve owned and used at least six different expensive mechanical keyboards, but I wasn’t satisfied with any of them, either: they didn’t have backlighting, were ugly, had terrible design, or were missing basic functions like media keys. That’s why I originally contacted Weyman Kwong of WASD Keyboards way back in early 2012. I told him that the state of keyboards was unacceptable to me as a geek, and I proposed a partnership wherein I was willing to work with him to do whatever it takes to produce a truly great mechanical keyboard. Even the ardent skeptic who questions whether Atwood has indeed created a truly great mechanical keyboard certainly can’t argue with the position he starts from: there are so many agonizingly crappy keyboards out there. Even worse, in our opinion, is that unless you’re a typist of a certain vintage there’s a good chance you’ve never actually typed on a really nice keyboard. Those that didn’t start using computers until the mid-to-late 1990s most likely have always typed on modern mushy-key keyboards and never known the joy of typing on a really responsive and crisp mechanical keyboard. Is our preference for and love of mechanical keyboards shining through here? Good. We’re not even going to try and hide it. So where does the CODE keyboard stack up in pantheon of keyboards? Read on as we walk you through the simple setup and our experience using the CODE. Setting Up the CODE Keyboard Although the setup of the CODE keyboard is essentially plug and play, there are two distinct setup steps that you likely haven’t had to perform on a previous keyboard. Both highlight the degree of care put into the keyboard and the amount of customization available. Inside the box you’ll find the keyboard, a micro USB cable, a USB-to-PS2 adapter, and a tool which you may be unfamiliar with: a key puller. We’ll return to the key puller in a moment. Unlike the majority of keyboards on the market, the cord isn’t permanently affixed to the keyboard. What does this mean for you? Aside from the obvious need to plug it in yourself, it makes it dead simple to repair your own keyboard cord if it gets attacked by a pet, mangled in a mechanism on your desk, or otherwise damaged. It also makes it easy to take advantage of the cable routing channels in on the underside of the keyboard to  route your cable exactly where you want it. While we’re staring at the underside of the keyboard, check out those beefy rubber feet. By peripherals standards they’re huge (and there is six instead of the usual four). Once you plunk the keyboard down where you want it, it might as well be glued down the rubber feet work so well. After you’ve secured the cable and adjusted it to your liking, there is one more task  before plug the keyboard into the computer. On the bottom left-hand side of the keyboard, you’ll find a small recess in the plastic with some dip switches inside: The dip switches are there to switch hardware functions for various operating systems, keyboard layouts, and to enable/disable function keys. By toggling the dip switches you can change the keyboard from QWERTY mode to Dvorak mode and Colemak mode, the two most popular alternative keyboard configurations. You can also use the switches to enable Mac-functionality (for Command/Option keys). One of our favorite little toggles is the SW3 dip switch: you can disable the Caps Lock key; goodbye accidentally pressing Caps when you mean to press Shift. You can review the entire dip switch configuration chart here. The quick-start for Windows users is simple: double check that all the switches are in the off position (as seen in the photo above) and then simply toggle SW6 on to enable the media and backlighting function keys (this turns the menu key on the keyboard into a function key as typically found on laptop keyboards). After adjusting the dip switches to your liking, plug the keyboard into an open USB port on your computer (or into your PS/2 port using the included adapter). Design, Layout, and Backlighting The CODE keyboard comes in two flavors, a traditional 87-key layout (no number pad) and a traditional 104-key layout (number pad on the right hand side). We identify the layout as traditional because, despite some modern trapping and sneaky shortcuts, the actual form factor of the keyboard from the shape of the keys to the spacing and position is as classic as it comes. You won’t have to learn a new keyboard layout and spend weeks conditioning yourself to a smaller than normal backspace key or a PgUp/PgDn pair in an unconventional location. Just because the keyboard is very conventional in layout, however, doesn’t mean you’ll be missing modern amenities like media-control keys. The following additional functions are hidden in the F11, F12, Pause button, and the 2×6 grid formed by the Insert and Delete rows: keyboard illumination brightness, keyboard illumination on/off, mute, and then the typical play/pause, forward/backward, stop, and volume +/- in Insert and Delete rows, respectively. While we weren’t sure what we’d think of the function-key system at first (especially after retiring a Microsoft Sidewinder keyboard with a huge and easily accessible volume knob on it), it took less than a day for us to adapt to using the Fn key, located next to the right Ctrl key, to adjust our media playback on the fly. Keyboard backlighting is a largely hit-or-miss undertaking but the CODE keyboard nails it. Not only does it have pleasant and easily adjustable through-the-keys lighting but the key switches the keys themselves are attached to are mounted to a steel plate with white paint. Enough of the light reflects off the interior cavity of the keys and then diffuses across the white plate to provide nice even illumination in between the keys. Highlighting the steel plate beneath the keys brings us to the actual construction of the keyboard. It’s rock solid. The 87-key model, the one we tested, is 2.0 pounds. The 104-key is nearly a half pound heavier at 2.42 pounds. Between the steel plate, the extra-thick PCB board beneath the steel plate, and the thick ABS plastic housing, the keyboard has very solid feel to it. Combine that heft with the previously mentioned thick rubber feet and you have a tank-like keyboard that won’t budge a millimeter during normal use. Examining The Keys This is the section of the review the hardcore typists and keyboard ninjas have been waiting for. We’ve looked at the layout of the keyboard, we’ve looked at the general construction of it, but what about the actual keys? There are a wide variety of keyboard construction techniques but the vast majority of modern keyboards use a rubber-dome construction. The key is floated in a plastic frame over a rubber membrane that has a little rubber dome for each key. The press of the physical key compresses the rubber dome downwards and a little bit of conductive material on the inside of the dome’s apex connects with the circuit board. Despite the near ubiquity of the design, many people dislike it. The principal complaint is that dome keyboards require a complete compression to register a keystroke; keyboard designers and enthusiasts refer to this as “bottoming out”. In other words, the register the “b” key, you need to completely press that key down. As such it slows you down and requires additional pressure and movement that, over the course of tens of thousands of keystrokes, adds up to a whole lot of wasted time and fatigue. The CODE keyboard features key switches manufactured by Cherry, a company that has manufactured key switches since the 1960s. Specifically the CODE features Cherry MX Clear switches. These switches feature the same classic design of the other Cherry switches (such as the MX Blue and Brown switch lineups) but they are significantly quieter (yes this is a mechanical keyboard, but no, your neighbors won’t think you’re firing off a machine gun) as they lack the audible click found in most Cherry switches. This isn’t to say that they keyboard doesn’t have a nice audible key press sound when the key is fully depressed, but that the key mechanism isn’t doesn’t create a loud click sound when triggered. One of the great features of the Cherry MX clear is a tactile “bump” that indicates the key has been compressed enough to register the stroke. For touch typists the very subtle tactile feedback is a great indicator that you can move on to the next stroke and provides a welcome speed boost. Even if you’re not trying to break any word-per-minute records, that little bump when pressing the key is satisfying. The Cherry key switches, in addition to providing a much more pleasant typing experience, are also significantly more durable than dome-style key switch. Rubber dome switch membrane keyboards are typically rated for 5-10 million contacts whereas the Cherry mechanical switches are rated for 50 million contacts. You’d have to write the next War and Peace  and follow that up with A Tale of Two Cities: Zombie Edition, and then turn around and transcribe them both into a dozen different languages to even begin putting a tiny dent in the lifecycle of this keyboard. So what do the switches look like under the classicly styled keys? You can take a look yourself with the included key puller. Slide the loop between the keys and then gently beneath the key you wish to remove: Wiggle the key puller gently back and forth while exerting a gentle upward pressure to pop the key off; You can repeat the process for every key, if you ever find yourself needing to extract piles of cat hair, Cheeto dust, or other foreign objects from your keyboard. There it is, the naked switch, the source of that wonderful crisp action with the tactile bump on each keystroke. The last feature worthy of a mention is the N-key rollover functionality of the keyboard. This is a feature you simply won’t find on non-mechanical keyboards and even gaming keyboards typically only have any sort of key roller on the high-frequency keys like WASD. So what is N-key rollover and why do you care? On a typical mass-produced rubber-dome keyboard you cannot simultaneously press more than two keys as the third one doesn’t register. PS/2 keyboards allow for unlimited rollover (in other words you can’t out type the keyboard as all of your keystrokes, no matter how fast, will register); if you use the CODE keyboard with the PS/2 adapter you gain this ability. If you don’t use the PS/2 adapter and use the native USB, you still get 6-key rollover (and the CTRL, ALT, and SHIFT don’t count towards the 6) so realistically you still won’t be able to out type the computer as even the more finger twisting keyboard combos and high speed typing will still fall well within the 6-key rollover. The rollover absolutely doesn’t matter if you’re a slow hunt-and-peck typist, but if you’ve read this far into a keyboard review there’s a good chance that you’re a serious typist and that kind of quality construction and high-number key rollover is a fantastic feature.  The Good, The Bad, and the Verdict We’ve put the CODE keyboard through the paces, we’ve played games with it, typed articles with it, left lengthy comments on Reddit, and otherwise used and abused it like we would any other keyboard. The Good: The construction is rock solid. In an emergency, we’re confident we could use the keyboard as a blunt weapon (and then resume using it later in the day with no ill effect on the keyboard). The Cherry switches are an absolute pleasure to type on; the Clear variety found in the CODE keyboard offer a really nice middle-ground between the gun-shot clack of a louder mechanical switch and the quietness of a lesser-quality dome keyboard without sacrificing quality. Touch typists will love the subtle tactile bump feedback. Dip switch system makes it very easy for users on different systems and with different keyboard layout needs to switch between operating system and keyboard layouts. If you’re investing a chunk of change in a keyboard it’s nice to know you can take it with you to a different operating system or “upgrade” it to a new layout if you decide to take up Dvorak-style typing. The backlighting is perfect. You can adjust it from a barely-visible glow to a blazing light-up-the-room brightness. Whatever your intesity preference, the white-coated steel backplate does a great job diffusing the light between the keys. You can easily remove the keys for cleaning (or to rearrange the letters to support a new keyboard layout). The weight of the unit combined with the extra thick rubber feet keep it planted exactly where you place it on the desk. The Bad: While you’re getting your money’s worth, the $150 price tag is a shock when compared to the $20-60 price tags you find on lower-end keyboards. People used to large dedicated media keys independent of the traditional key layout (such as the large buttons and volume controls found on many modern keyboards) might be off put by the Fn-key style media controls on the CODE. The Verdict: The keyboard is clearly and heavily influenced by the needs of serious typists. Whether you’re a programmer, transcriptionist, or just somebody that wants to leave the lengthiest article comments the Internet has ever seen, the CODE keyboard offers a rock solid typing experience. Yes, $150 isn’t pocket change, but the quality of the CODE keyboard is so high and the typing experience is so enjoyable, you’re easily getting ten times the value you’d get out of purchasing a lesser keyboard. Even compared to other mechanical keyboards on the market, like the Das Keyboard, you’re still getting more for your money as other mechanical keyboards don’t come with the lovely-to-type-on Cherry MX Clear switches, back lighting, and hardware-based operating system keyboard layout switching. If it’s in your budget to upgrade your keyboard (especially if you’ve been slogging along with a low-end rubber-dome keyboard) there’s no good reason to not pickup a CODE keyboard. Key animation courtesy of Geekhack.org user Lethal Squirrel.       

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  • CodePlex Daily Summary for Monday, December 06, 2010

    CodePlex Daily Summary for Monday, December 06, 2010Popular ReleasesAura: Aura Preview 1: Rewritten from scratch. This release supports getting color only from icon of foreground window.myCollections: Version 1.2: New in version 1.2: Big performance improvement. New Design (Added Outlook style View, New detail view, New Groub By...) Added Sort by Media Added Manage Movie Studio Zoom preference is now saved. Media name are now editable. Added Portuguese version You can now Hide details panel Add support for FLAC tags You can now imports books from BibTex Xml file BugFixingmytrip.mvc (CMS & e-Commerce): mytrip.mvc 1.0.49.0 beta: mytrip.mvc 1.0.49.0 beta web Web for install hosting System Requirements: NET 4.0, MSSQL 2008 or MySql (auto creation table to database) if .\SQLEXPRESS auto creation database (App_Data folder) mytrip.mvc 1.0.49.0 beta src System Requirements: Visual Studio 2010 or Web Deweloper 2010 MSSQL 2008 or MySql (auto creation table to database) if .\SQLEXPRESS auto creation database (App_Data folder) Connector/Net 6.3.4, MVC3 RC WARNING For run and debug mytrip.mvc 1.0.49.0 beta src download and ...Menu and Context Menu for Silverlight 4.0: Silverlight Menu and Context Menu v2.3 Beta: - Added keyboard navigation support with access keys - Shortcuts like Ctrl-Alt-A are now supported(where the browser permits it) - The PopupMenuSeparator is now completely based on the PopupMenuItem class - Moved item manipulation code to a partial class in PopupMenuItemsControl.cs - Moved menu management and keyboard navigation code to the new PopupMenuManager class - Simplified the layout by removing the RootGrid element(all content is now placed in OverlayCanvas and is accessed by the new ...SubtitleTools: SubtitleTools 1.0: First public releaseMiniTwitter: 1.62: MiniTwitter 1.62 ???? ?? ??????????????????????????????????????? 140 ?????????????????????????? ???????????????????????????????? ?? ??????????????????????????????????Phalanger - The PHP Language Compiler for the .NET Framework: 2.0 (December 2010): The release is targetted for stable daily use. With improved performance and enhanced compatibility with several latest PHP open source applications; it makes this release perfect replacement of your old PHP runtime. Changes made within this release include following and much more: Performance improvements based on real-world applications experience. We determined biggest bottlenecks and we found and removed overheads causing performance problems in many PHP applications. Reimplemented nat...Chronos WPF: Chronos v2.0 Beta 3: Release notes: Updated introduction document. Updated Visual Studio 2010 Extension (vsix) package. Added horizontal scrolling to the main window TaskBar. Added new styles for ListView, ListViewItem, GridViewColumnHeader, ... Added a new WindowViewModel class (allowing to fetch data). Added a new Navigate method (with several overloads) to the NavigationViewModel class (protected). Reimplemented Task usage for the WorkspaceViewModel.OnDelete method. Removed the reflection effect...MDownloader: MDownloader-0.15.26.7024: Fixed updater; Fixed MegauploadDJ - jQuery WebControls for ASP.NET: DJ 1.2: What is new? Update to support jQuery 1.4.2 Update to support jQuery ui 1.8.6 Update to Visual Studio 2010 New WebControls with samples added Autocomplete WebControl Button WebControl ToggleButt WebControl The example web site is including in source code project.LateBindingApi.Excel: LateBindingApi.Excel Release 0.7g: Unterschiede zur Vorgängerversion: - Zusätzliche Interior Properties - Group / Ungroup Methoden für Range - Bugfix COM Reference Handling für Application Objekt in einigen Klassen Release+Samples V0.7g: - Enthält Laufzeit DLL und Beispielprojekte Beispielprojekte: COMAddinExample - Demonstriert ein versionslos angebundenes COMAddin Example01 - Background Colors und Borders für Cells Example02 - Font Attributes undAlignment für Cells Example03 - Numberformats Example04 - Shapes, WordArts, P...ESRI ArcGIS Silverlight Toolkit: November 2010 - v2.1: ESRI ArcGIS Silverlight Toolkit v2.1 Added Windows Phone 7 build. New controls added: InfoWindow ChildPage (Windows Phone 7 only) See what's new here full details for : http://help.arcgis.com/en/webapi/silverlight/help/#/What_s_new_in_2_1/016600000025000000/ Note: Requires Visual Studio 2010, .NET 4.0 and Silverlight 4.0.ASP .NET MVC CMS (Content Management System): Atomic CMS 2.1.1: Atomic CMS 2.1.1 release notes Atomic CMS installation guide Free Silverlight & WPF Chart Control - Visifire: Visifire SL and WPF Charts v3.6.5 beta Released: Hi, Today we are releasing Visifire 3.6.5 beta with the following new feature: New property AutoFitToPlotArea has been introduced in DataSeries. AutoFitToPlotArea will bring bubbles inside the PlotArea in order to avoid clipping of bubbles in bubble chart. Also this release includes few bug fixes: AxisXLabel label were getting clipped if angle was set for AxisLabels and ScrollingEnabled was not set in Chart. If LabelStyle property was set as 'Inside', size of the Pie was not proper. Yo...EnhSim: EnhSim 2.1.1: 2.1.1This release adds in the changes for 4.03a. To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Switched Searing Flames bac...AI: Initial 0.0.1: It’s simply just one code file; it simulates AI and machine in a simulated world. The AI has a little understanding of its body machine and parts, and able to use its feet to do actions just start and stop walking. The world is all of white with nothing but just the machine on a white planet. Colors, odors and position information make no sense. I’m previous C# programmer and I’m learning F# during this project, although I’m still not a good F# programmer, in this project I learning to prog...NKinect: NKinect Preview: Build features: Accelerometer reading Motor serial number property Realtime image update Realtime depth calculation Export to PLY (On demand) Control motor LED Control Kinect tiltMicrosoft - Domain Oriented N-Layered .NET 4.0 App Sample (Microsoft Spain): V1.0 - N-Layer DDD Sample App .NET 4.0: Required Software (Microsoft Base Software needed for Development environment) Visual Studio 2010 RTM & .NET 4.0 RTM (Final Versions) Expression Blend 4 SQL Server 2008 R2 Express/Standard/Enterprise Unity Application Block 2.0 - Published May 5th 2010 http://www.microsoft.com/downloads/en/details.aspx?FamilyID=2D24F179-E0A6-49D7-89C4-5B67D939F91B&displaylang=en http://unity.codeplex.com/releases/view/31277 PEX & MOLES 0.94.51023.0, 29/Oct/2010 - Visual Studio 2010 Power Tools http://re...Sense/Net Enterprise Portal & ECMS: SenseNet 6.0.1 Community Edition: Sense/Net 6.0.1 Community Edition This half year we have been working quite fiercely to bring you the long-awaited release of Sense/Net 6.0. Download this Community Edition to see what we have been up to. These months we have worked on getting the WebCMS capabilities of Sense/Net 6.0 up to par. New features include: New, powerful page and portlet editing experience. HTML and CSS cleanup, new, powerful site skinning system. Upgraded, lightning-fast indexing and query via Lucene. Limita...Minecraft GPS: Minecraft GPS 1.1.1: New Features Compass! New style. Set opacity on main window to allow overlay of Minecraft. Open World in any folder. Fixes Fixed style so listbox won't grow the window size. Fixed open file dialog issue on non-vista kernel machines.New ProjectsAboutTime: The AboutTime WPF controls project is aimed at developing custom controls that relate to time.aReader: aReader is a free software, it's used as an XPS document reader. It's developed in C# Language and use Windows Presentation Foundation technology with .NET Framework 3.5. Mixed with Ribbon Controls Library for GUI (Graphic User Interface) make this application user friendly.Battle Net Info: Battle Net Info provides information of the StarCraft2 player from his profile pageBencoder: Library for encode/decode bencode file or string. It's developing on C#.BiBongNet: BiBongNet Project.Binhnt: BinhntC++ Bloom Filter Library: C++ Bloom Filter LibraryChild Sponsorship Manager: Sponsorship Manager is developed for a NPO that provides child sponsorship in developing countries. It is possible to track sponsor child relations, gifts and payments. It is developed in visual basic . netDocBlogger: This is a tool for automatically converting existing XML comments from your project into MSDN style HTML for posting to the codeplex site. This will use the MetaBlog API to post code, but can be used in a copy paste fashion right away.Dynamic Rdlc WebControl: "Dynamic Rdlc WebControl" is an ASP .NET WebControl to generate dynamic reports in RDLC format without generate physical files. Suports groups and totalizers. It is developed with Microsoft Visual Studio 2010, ASP .NET and C# 4.Fake Call for Windows Phone 7: Coding4Fun Windows Phone 7 fake call applicationFlow launcher: Flow is the worlds fastest application launcher, using an onscreen keyboard and mnemonics to achieve lightning fast shortcut launching.GaDotNet: GaDotNet is an open source library designed to make it easy to log page views, events and transactions, through c# code, without using JavaScript or even needing to have a browser.HackerNews for WP7: HackerNews is a WP7 client for the HackerNews website.How much is this meeting costing us?: Coding4Fun Windows Phone 7 "How much is this meeting costing us?" applicationKLAB: KLABMap Navigator: Map Navigator - it's a silverlight application intended to work with maps.MNRT: MNRT implements (demonstrates) several techniques to realize fast global illumination for dynamic scenes on Graphics Processing Units (GPUs) using CUDA. A GPU-based kd-tree was implemented to accelerate both ray tracing and photon mapping.MVC Helpers: MVC Helper makes developing views easier. It contains extended helpers classes to render view content. It is developed in C#.Net Extended Helpers for Grid has been created so far. MVCPets: This is a projected dedicated to providing a free platform to be used by animal rescue organizations. The hope is that this project can fill the void for those rescue groups that can't afford to pay a professional web designer/developer.MyGraphicProgram: ???????????????NAI: This project is a step by step illustration of some Numerical Analysis methods.Nemono: Nemono is an application that runs in the background, and is activated by pressing a key combination like ALT+W. When activated, Nemono uses context awareness to present relevant shortcuts to the user, and mnemonics to execute shortcuts.opojo: opojoOxyPlot: OxyPlot is a .NET library for making XY line plots. The focus is on simplicity and performance. The library contains custom controls for WPF and Windows Forms. The plots can also be exported to SVG, PDF and PNG.PowerChumby: PowerChumby is a Perl CGI script and a PowerShell module that gives you a PowerShell way of controlling your Chumby.RHoK Berlin Visio Projekt: Random Hacks of Kindness - Berlin Projekt für die Senatsverwaltung für Gesundheit, Umwelt und Verbraucherschutz Query, integrate and display external data in Microsoft Visio. It's developed in C#.sc2md: starcraft.md news portalSlide Show: Coding4Fun Windows Phone 7 Slide Show applicationsmartcon: smart control centerTFS Fav source: Favourites for source location in VSTwitter Followers Monitor: Free and Open Source tool that will let you monitor any Twitter account for its new & lost followers even if it's not yours and you don't have its credentials. It allows you to add several Twitter accounts and be updated right from your desktop.

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  • CodePlex Daily Summary for Wednesday, December 01, 2010

    CodePlex Daily Summary for Wednesday, December 01, 2010Popular ReleasesUltimateJB: UltimateJB 2.02 PL3 KAKAROTO + CE-X-3.41 EvilSperm: Voici une version attendu avec impatience pour beaucoup : - La Version CEX341 pour pouvoir jouer avec des jeux demandant le firmware 3.50 ( certain ne fonctionne tous simplement pas ). - Pour l'instant le CEX341 n'est disponible qu'avec les PS3 en firmwares 3.41 !!! - La version PL3 KAKAROTO intégre ses dernières modification et intégre maintenant le firmware 3.30 !!! Conclusion : - UltimateJB CEX341 => Spoof le Firmware 3.41 en 3.50 ( facilite l'utilisation de certain jeux avec openManage...Menu and Context Menu for Silverlight 4.0: Silverlight Menu and Context Menu v2.2 Beta2: - Added keyboard navigation support with access keys - Shortcuts like Ctrl-Alt-A are now supported(where the browser permits it) - The PopupMenuSeparator is now completely based on the PopupMenuItem class - Moved item manipulation code to a partial class in PopupMenuItemsControl.cs - Simplified the layout by removing the RootGrid element(all content is now placed in OverlayCanvas and is accessed by the new ContentRoot property) - Added properties AccessKey, AccessKeyModifier, AccessKeyElemen...EnhSim: EnhSim 2.1.1: 2.1.1This release adds in the changes for 4.03a. To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Switched Searing Flames bac...AI: Initial 0.0.1: It’s simply just one code file; it simulates AI and machine in a simulated world. The AI has a little understanding of its body machine and parts, and able to use its feet to do actions just start and stop walking. The world is all of white with nothing but just the machine on a white planet. Colors, odors and position information make no sense. I’m previous C# programmer and I’m learning F# during this project, although I’m still not a good F# programmer, in this project I learning to prog...Microsoft - Domain Oriented N-Layered .NET 4.0 App Sample (Microsoft Spain): V1.0 - N-Layer DDD Sample App .NET 4.0: Required Software (Microsoft Base Software needed for Development environment) Visual Studio 2010 RTM & .NET 4.0 RTM (Final Versions) Expression Blend 4 SQL Server 2008 R2 Express/Standard/Enterprise Unity Application Block 2.0 - Published May 5th 2010 http://www.microsoft.com/downloads/en/details.aspx?FamilyID=2D24F179-E0A6-49D7-89C4-5B67D939F91B&displaylang=en http://unity.codeplex.com/releases/view/31277 PEX & MOLES 0.94.51023.0, 29/Oct/2010 - Visual Studio 2010 Power Tools http://re...Sense/Net Enterprise Portal & ECMS: SenseNet 6.0.1 Community Edition: Sense/Net 6.0.1 Community Edition This half year we have been working quite fiercely to bring you the long-awaited release of Sense/Net 6.0. Download this Community Edition to see what we have been up to. These months we have worked on getting the WebCMS capabilities of Sense/Net 6.0 up to par. New features include: New, powerful page and portlet editing experience. HTML and CSS cleanup, new, powerful site skinning system. Upgraded, lightning-fast indexing and query via Lucene. Limita...Minecraft GPS: Minecraft GPS 1.1.1: New Features Compass! New style. Set opacity on main window to allow overlay of Minecraft. Open World in any folder. Fixes Fixed style so listbox won't grow the window size. Fixed open file dialog issue on non-vista kernel machines.DotSpatial: DotSpatial 11-28-2001: This release introduces some exciting improvements. Support for big raster, both in display and changing the scheme. Faster raster scheme creation for all rasters. Caching of the "sample" values so once obtained the raster symbolizer dialog loads faster. Reprojection supported for raster and image classes. Affine transform fully supported for images and rasters, so skewed images are now possible. Projection uses better checks when loading unprojected layers. GDAL raster support f...SuperWebSocket: SuperWebSocket(60438): It is the first release of SuperWebSocket. Because it is base on SuperSocket, most features of SuperSocket are supported in SuperWebSocket. The source code include a LiveChat demo.MDownloader: MDownloader-0.15.25.7002: Fixed updater Fixed FileServe Fixed LetItBitCropper: 1.9.4: Mostly fixes for issues with a few feature requests. Fixed Issues 2730 & 3638 & 14467 11044 11447 11448 11449 14665 Implemented Features 6123 11581PFC: PFC for PB 11.5: This is just a migration from the 11.0 code. No changes have been made yet (and they are needed) for it to work properly with 11.5.PDF Rider: PDF Rider 0.5: This release does not add any new feature for pdf manipulation, but enables automatic updates checking, so it is reccomended to install it in order to stay updated with next releases. Prerequisites * Microsoft Windows Operating Systems (XP - Vista - 7) * Microsoft .NET Framework 3.5 runtime * A PDF rendering software (i.e. Adobe Reader) that can be opened inside Internet Explorer. Installation instructionsChoose one of the following methods: 1. Download and run the "pdfRider0...BCLExtensions: BCL Extensions v1.0: The files associated with v1.0 of the BCL Extensions library.XamlQuery/WPF - The Write Less, Do More, WPF Library: XamlQuery-WPF v1.2 (Runtime, Source): This is the first release of popular XamlQuery library for WPF. XamlQuery has already gained recognition among Silverlight developers.Math.NET Numerics: Beta 1: First beta of Math.NET Numerics. Only contains the managed linear algebra provider. Beta 2 will include the native linear algebra providers along with better documentation and examples.Microsoft All-In-One Code Framework: Visual Studio 2010 Code Samples 2010-11-25: Code samples for Visual Studio 2010Wii Backup Fusion: Wii Backup Fusion 0.8.5 Beta: - WBFS repair (default) options fixed - Transfer to image fixed - Settings ui widget names fixed - Some little bug fixes You need to reset the settings! Delete WiiBaFu's config file or registry entries on windows: Linux: ~/.config/WiiBaFu/wiibafu.conf Windows: HKEY_CURRENT_USER\Software\WiiBaFu\wiibafu Mac OS X: ~/Library/Preferences/com.wiibafu.wiibafu.plist Caution: This is a BETA version! Errors, crashes and data loss not impossible! Use in test environments only, not on productive syste...Minemapper: Minemapper v0.1.3: Added process count and world size calculation progress to the status bar. Added View->'Status Bar' menu item to show/hide the status bar. Status bar is automatically shown when loading a world. Added a prompt, when loading a world, to use or clear cached images.Sexy Select: sexy select v0.4: Changes in v0.4 Added method : elements. This returns all the option elements that are currently added to the select list Added method : selectOption. This method accepts two values, the element to be modified and the selected state. (true/false)New ProjectsAbstract SQL: ADO.NET Sql classes wrapper; provides a clean fluent interface library that allows you to write very concise code and avoid the repetitiveness of ADO.NET. It can be used in all types of applications, even supports CLR stored procedures. It is written in C# 2.0.AI: The Artificial Intelligence program built on F#.Another .NET wrapper for the MailChimp API: A .NET wrapper for the MailChimp API 1.3 written in F# by DK.App-V Tool Suite: A collection of tools for Microsoft Application Virtualization (App-V). These tools were developed at Sinclair Community College in the process of setting up and then supporting its App-V implementation.b2b: Project-01tBham.CmuCam: A library and GUI front-end for the CMUcam series of cameras for use by .NET-based applications, the GUI can also run standalone.BizTalk Deployment Tool: Yet another BizTalk Deployment Tool to make it easier for BizTalk deployment that needs to support orchestration versioning, multiple environments. Features includes but not limited to: GAC Verification, Receive Locations and Send Ports management, Orchestration States managementCertificate Request (PKCS#10) Generator: A .NET application that can create PKCS#10 Certificate Requests, either by generating a new key or reusing a preexisting one. Minimum requirement : Windows Vista and above. .NET 2.0.Cloud Billing: Cloud billing proposal.Currency Converter: Coding4Fun Windows Phone 7 Currency ConverterDiffLib: A diff implementation class library for .NET 3.5 written in C#.expression Blend 4.0 Comment Uncomment Xaml Code Extension: BlendShortCuts Extension makes it easier for blend users to comment and uncomment xaml code. you'll no longer have to insert tag <!-- --> just press ALt+C and ALT+U it's developed in c# (.Net framework 4.0, microsoft expression library)Game Studio: Game Studio is an Integrated Development Environment “IDE” that helps game developers in designing their games. The software generates code for the mesh, models, pictures and sounds. It has a form designer, code editor and a special framework for the “Game Studio”.Gridify for ASP.NET MVC: Easy solution for grids on top of ASP.NET MVC Make grids from your data tables in a really lightweight manner! How lightweight? Well, exactly TWO line changes. You don't have to add new action parameters or anything. Really simple!In-House Inventory System: a normal inventory management system, normal use case and normal function.In-House Money Saver: just for school project, it may not be useful, however, it is my first project using Microsoft technology.ITICup2009: Programs used in ITICup 2009.libobs++: Implementation of a signal/slot system, created exclusively for developers that uses Visual Studio's 2010 IDE/Compiler. The classes are templated, and really easy to learn. The callbacks are fast, and type-safe.Longan ERP: Open Source Business Solutions.Lucienne - WebScripting Assignment: Lucienne - WebScripting AssignmentMercurial.Net: .NET wrapper class library for the Mercurial Distributed Version Control System (DVCS) - (http://mercurial.selenic.com/), written in C# 3.0 for the .NET 3.5 Client Profile runtime.Mini C++ UI Framework: Mini C++ UI Framework for my work.MinuRaamu: MeieRaamuMobile Device Browser File: The Mobile Browser Definition File contains definitions for individual mobile devices and browsers. At run time, ASP.NET uses the information in the request header to determine what type of device/browser has made the request.NKinect: .NET 4.0 (C++/CLI) based open source implementation of Microsoft Kinect. Currently supports CodeLaboratories NUI SDK, but will be brought to OpenKinect/libfreenect when a Windows version is stable.Oblivion Cell - Oblivion mmo project: We are working on creating a mmorpg mod/Addon for Oblivion using C# and hooking to the accual game with obse and a few other mods. We also use Cell Framework for our base server system.Optional: Optional is a library to create options and commands from command-line arguments. It uses Convention over Configuration to get out of your way. Attributes can be used to set properties which differ from the convention.Paypal adaptive payments using .NET (C#): This is a C# project to help you interface with the PayPal adaptive payments API. https://www.x.com/community/ppx/adaptive_payments. POS bd: Dynamic POS. this project is being devoloped on focused to local market only. the initial project is projected for a single company whose main business is selling lighting-bulb instruments.PowerEvents for Windows PowerShell: A Microsoft Windows PowerShell module to assist with managing permanent WMI event consumer registrations. You can use this module to register for, and respond to, system-level events available to WMI.PPL Daily Report Helper: Daily Reporting Helper Tool for Phoenix Propulsion LabsRandom Passwd Generator: This is a simple program developed in C# that generates random passwords of the specified length with the specified characters to be used. It's in beta version.SharePoint MUI Manager: The SharePoint MUI Manager allows you to translate user-specified text, such as the Title and Description of the site, throught the web interface. There is no need to download, edit and upload a RESX file. Sqlite Client for Windows Phone: Sqlite client for Windows Phone 7 . Supports transactionsTouchToolkit: A toolkit to simplify the multi-touch application development and testing complexities. It currently supports WPF and Silverlight.TSI4: Proyecto para facultad de ingenieríaVS2010 Debugger Visualizers Contrib: This project is for hosting user-contributed debugger visualizers for Microsoft Visual Studio 2010.Windows Shell Framework: Windows Shell Framework is a managed wrappers for a subset of the windows shell. This Project is for of .NET Shell Namespace Extension FrameworkWork in Progress: Work in progressWPFtest: A simpel test project for experimenting with WPF.YingYangXonix: YingYangXonixZeroUnit.net: The zero dependency, zero friction, sugar free Unit Testing framework for .Net.ZXing barcode for Windows Phone: Barcode support for Windows Phone 7 using ZXing

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  • LLBLGen Pro feature highlights: automatic element name construction

    - by FransBouma
    (This post is part of a series of posts about features of the LLBLGen Pro system) One of the things one might take for granted but which has a huge impact on the time spent in an entity modeling environment is the way the system creates names for elements out of the information provided, in short: automatic element name construction. Element names are created in both directions of modeling: database first and model first and the more names the system can create for you without you having to rename them, the better. LLBLGen Pro has a rich, fine grained system for creating element names out of the meta-data available, which I'll describe more in detail below. First the model element related element naming features are highlighted, in the section Automatic model element naming features and after that I'll go more into detail about the relational model element naming features LLBLGen Pro has to offer in the section Automatic relational model element naming features. Automatic model element naming features When working database first, the element names in the model, e.g. entity names, entity field names and so on, are in general determined from the relational model element (e.g. table, table field) they're mapped on, as the model elements are reverse engineered from these relational model elements. It doesn't take rocket science to automatically name an entity Customer if the entity was created after reverse engineering a table named Customer. It gets a little trickier when the entity which was created by reverse engineering a table called TBL_ORDER_LINES has to be named 'OrderLine' automatically. Automatic model element naming also takes into effect with model first development, where some settings are used to provide you with a default name, e.g. in the case of navigator name creation when you create a new relationship. The features below are available to you in the Project Settings. Open Project Settings on a loaded project and navigate to Conventions -> Element Name Construction. Strippers! The above example 'TBL_ORDER_LINES' shows that some parts of the table name might not be needed for name creation, in this case the 'TBL_' prefix. Some 'brilliant' DBAs even add suffixes to table names, fragments you might not want to appear in the entity names. LLBLGen Pro offers you to define both prefix and suffix fragments to strip off of table, view, stored procedure, parameter, table field and view field names. In the example above, the fragment 'TBL_' is a good candidate for such a strip pattern. You can specify more than one pattern for e.g. the table prefix strip pattern, so even a really messy schema can still be used to produce clean names. Underscores Be Gone Another thing you might get rid of are underscores. After all, most naming schemes for entities and their classes use PasCal casing rules and don't allow for underscores to appear. LLBLGen Pro can automatically strip out underscores for you. It's an optional feature, so if you like the underscores, you're not forced to see them go: LLBLGen Pro will leave them alone when ordered to to so. PasCal everywhere... or not, your call LLBLGen Pro can automatically PasCal case names on word breaks. It determines word breaks in a couple of ways: a space marks a word break, an underscore marks a word break and a case difference marks a word break. It will remove spaces in all cases, and based on the underscore removal setting, keep or remove the underscores, and upper-case the first character of a word break fragment, and lower case the rest. Say, we keep the defaults, which is remove underscores and PasCal case always and strip the TBL_ fragment, we get with our example TBL_ORDER_LINES, after stripping TBL_ from the table name two word fragments: ORDER and LINES. The underscores are removed, the first character of each fragment is upper-cased, the rest lower-cased, so this results in OrderLines. Almost there! Pluralization and Singularization In general entity names are singular, like Customer or OrderLine so LLBLGen Pro offers a way to singularize the names. This will convert OrderLines, the result we got after the PasCal casing functionality, into OrderLine, exactly what we're after. Show me the patterns! There are other situations in which you want more flexibility. Say, you have an entity Customer and an entity Order and there's a foreign key constraint defined from the target of Order and the target of Customer. This foreign key constraint results in a 1:n relationship between the entities Customer and Order. A relationship has navigators mapped onto the relationship in both entities the relationship is between. For this particular relationship we'd like to have Customer as navigator in Order and Orders as navigator in Customer, so the relationship becomes Customer.Orders 1:n Order.Customer. To control the naming of these navigators for the various relationship types, LLBLGen Pro defines a set of patterns which allow you, using macros, to define how the auto-created navigator names will look like. For example, if you rather have Customer.OrderCollection, you can do so, by changing the pattern from {$EndEntityName$P} to {$EndEntityName}Collection. The $P directive makes sure the name is pluralized, which is not what you want if you're going for <EntityName>Collection, hence it's removed. When working model first, it's a given you'll create foreign key fields along the way when you define relationships. For example, you've defined two entities: Customer and Order, and they have their fields setup properly. Now you want to define a relationship between them. This will automatically create a foreign key field in the Order entity, which reflects the value of the PK field in Customer. (No worries if you hate the foreign key fields in your classes, on NHibernate and EF these can be hidden in the generated code if you want to). A specific pattern is available for you to direct LLBLGen Pro how to name this foreign key field. For example, if all your entities have Id as PK field, you might want to have a different name than Id as foreign key field. In our Customer - Order example, you might want to have CustomerId instead as foreign key name in Order. The pattern for foreign key fields gives you that freedom. Abbreviations... make sense of OrdNr and friends I already described word breaks in the PasCal casing paragraph, how they're used for the PasCal casing in the constructed name. Word breaks are used for another neat feature LLBLGen Pro has to offer: abbreviation support. Burt, your friendly DBA in the dungeons below the office has a hate-hate relationship with his keyboard: he can't stand it: typing is something he avoids like the plague. This has resulted in tables and fields which have names which are very short, but also very unreadable. Example: our TBL_ORDER_LINES example has a lovely field called ORD_NR. What you would like to see in your fancy new OrderLine entity mapped onto this table is a field called OrderNumber, not a field called OrdNr. What you also like is to not have to rename that field manually. There are better things to do with your time, after all. LLBLGen Pro has you covered. All it takes is to define some abbreviation - full word pairs and during reverse engineering model elements from tables/views, LLBLGen Pro will take care of the rest. For the ORD_NR field, you need two values: ORD as abbreviation and Order as full word, and NR as abbreviation and Number as full word. LLBLGen Pro will now convert every word fragment found with the word breaks which matches an abbreviation to the given full word. They're case sensitive and can be found in the Project Settings: Navigate to Conventions -> Element Name Construction -> Abbreviations. Automatic relational model element naming features Not everyone works database first: it may very well be the case you start from scratch, or have to add additional tables to an existing database. For these situations, it's key you have the flexibility that you can control the created table names and table fields without any work: let the designer create these names based on the entity model you defined and a set of rules. LLBLGen Pro offers several features in this area, which are described in more detail below. These features are found in Project Settings: navigate to Conventions -> Model First Development. Underscores, welcome back! Not every database is case insensitive, and not every organization requires PasCal cased table/field names, some demand all lower or all uppercase names with underscores at word breaks. Say you create an entity model with an entity called OrderLine. You work with Oracle and your organization requires underscores at word breaks: a table created from OrderLine should be called ORDER_LINE. LLBLGen Pro allows you to do that: with a simple checkbox you can order LLBLGen Pro to insert an underscore at each word break for the type of database you're working with: case sensitive or case insensitive. Checking the checkbox Insert underscore at word break case insensitive dbs will let LLBLGen Pro create a table from the entity called Order_Line. Half-way there, as there are still lower case characters there and you need all caps. No worries, see below Casing directives so everyone can sleep well at night For case sensitive databases and case insensitive databases there is one setting for each of them which controls the casing of the name created from a model element (e.g. a table created from an entity definition using the auto-mapping feature). The settings can have the following values: AsProjectElement, AllUpperCase or AllLowerCase. AsProjectElement is the default, and it keeps the casing as-is. In our example, we need to get all upper case characters, so we select AllUpperCase for the setting for case sensitive databases. This will produce the name ORDER_LINE. Sequence naming after a pattern Some databases support sequences, and using model-first development it's key to have sequences, when needed, to be created automatically and if possible using a name which shows where they're used. Say you have an entity Order and you want to have the PK values be created by the database using a sequence. The database you're using supports sequences (e.g. Oracle) and as you want all numeric PK fields to be sequenced, you have enabled this by the setting Auto assign sequences to integer pks. When you're using LLBLGen Pro's auto-map feature, to create new tables and constraints from the model, it will create a new table, ORDER, based on your settings I previously discussed above, with a PK field ID and it also creates a sequence, SEQ_ORDER, which is auto-assigns to the ID field mapping. The name of the sequence is created by using a pattern, defined in the Model First Development setting Sequence pattern, which uses plain text and macros like with the other patterns previously discussed. Grouping and schemas When you start from scratch, and you're working model first, the tables created by LLBLGen Pro will be in a catalog and / or schema created by LLBLGen Pro as well. If you use LLBLGen Pro's grouping feature, which allows you to group entities and other model elements into groups in the project (described in a future blog post), you might want to have that group name reflected in the schema name the targets of the model elements are in. Say you have a model with a group CRM and a group HRM, both with entities unique for these groups, e.g. Employee in HRM, Customer in CRM. When auto-mapping this model to create tables, you might want to have the table created for Employee in the HRM schema but the table created for Customer in the CRM schema. LLBLGen Pro will do just that when you check the setting Set schema name after group name to true (default). This gives you total control over where what is placed in the database from your model. But I want plural table names... and TBL_ prefixes! For now we follow best practices which suggest singular table names and no prefixes/suffixes for names. Of course that won't keep everyone happy, so we're looking into making it possible to have that in a future version. Conclusion LLBLGen Pro offers a variety of options to let the modeling system do as much work for you as possible. Hopefully you enjoyed this little highlight post and that it has given you new insights in the smaller features available to you in LLBLGen Pro, ones you might not have thought off in the first place. Enjoy!

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  • Transformation of Product Management in Telecommunications for Rapid Launch of Next Generation Products

    - by raul.goycoolea
    @font-face { font-family: "Arial"; }@font-face { font-family: "Courier New"; }@font-face { font-family: "Wingdings"; }@font-face { font-family: "Cambria"; }p.MsoNormal, li.MsoNormal, div.MsoNormal { margin: 0cm 0cm 0.0001pt; font-size: 12pt; font-family: "Times New Roman"; }a:link, span.MsoHyperlink { color: blue; text-decoration: underline; }a:visited, span.MsoHyperlinkFollowed { color: purple; text-decoration: underline; }p.MsoListParagraph, li.MsoListParagraph, div.MsoListParagraph { margin: 0cm 0cm 0.0001pt 36pt; font-size: 12pt; font-family: "Times New Roman"; }p.MsoListParagraphCxSpFirst, li.MsoListParagraphCxSpFirst, div.MsoListParagraphCxSpFirst { margin: 0cm 0cm 0.0001pt 36pt; font-size: 12pt; font-family: "Times New Roman"; }p.MsoListParagraphCxSpMiddle, li.MsoListParagraphCxSpMiddle, div.MsoListParagraphCxSpMiddle { margin: 0cm 0cm 0.0001pt 36pt; font-size: 12pt; font-family: "Times New Roman"; }p.MsoListParagraphCxSpLast, li.MsoListParagraphCxSpLast, div.MsoListParagraphCxSpLast { margin: 0cm 0cm 0.0001pt 36pt; font-size: 12pt; font-family: "Times New Roman"; }div.Section1 { page: Section1; }ol { margin-bottom: 0cm; }ul { margin-bottom: 0cm; } The Telecom industry continues to evolve through disruptive products, uncertain markets, shorter product lifecycles and convergence of technologies. Today’s market has moved from network centric to consumer centric and focuses primarily on the customer experience. It has resulted in several product management challenges such as an increased complexity and volume of offerings, creating product variants, accelerating time-to-market, ability to provide multiple product views for varied stakeholders, leveraging OSS intelligence to BSS layer, product co-creation and increasing audit and security concerns for service providers. The document discusses how enterprise product management enabled by PLM-based product catalogue solutions helps to launch next generation products rapidly in the context of the Telecommunication Industry.   1.0.       Introduction   Figure 1: Business Scenario   Modern business demands the launch of complex products in a very short timeframe and effecting changes in the price plan faster without IT intervention. One of the key transformation initiatives companies are focusing on is in the area of product management transformation and operational efficiency improvement. As part of these initiatives, companies are investing in best- in-class COTs-based Product Management solutions developed on industry-wide standards.   The new COTs packages are planned to integrate with existing or new B/OSS systems to provide a strategic end-to-end agile solution for reduced time-to-market and order journey time. In addition, system rationalization is being undertaken to phase out legacy systems and migrate to strategic systems.   2.0.       An Overview of Product Management in Telecom   Product data in telecom is multi- dimensional and difficult to manage. It increased significantly due to the complexity of the product, product offerings on the converged network, increased volume of offerings, bundled offering structures and ever increasing regulatory requirements.   In addition, the shrinking product lifecycle in telecom makes it difficult to manage the dynamic product data. Mergers and acquisitions coupled with organic growth pose major challenges in product portfolio management. It is a roadblock in the journey towards becoming an agile organization.       Figure 2: Complexity in Product Management   Network Technology’ is the new dimension in telecom product management where the same products are realized through different networks i.e., Soiled network to Converged network. Consequently, the product solution is different.     Figure 3: Current Scenario - Pain Points in Product Management   The major business implications arising out of the current scenario are slow time-to-market and an inefficient process that affects innovation.   3.0. Transformation of Next Generation Product Management   Companies must focus on their Product Management Transformation Journey in the areas of:   ·       Management of single truth of product information across the organization/geographies which is currently managed in heterogeneous systems   ·       Management of the Intellectual Property (IP) on the product concept and partnership in the design of discrete components to integrate into the system   ·       Leveraging structured and unstructured product data within the extended enterprise to extract consumer insights and drive innovation   ·       Management of effective operational separation to comply with regulatory bodies   ·       Reuse of existing designs and add relevant features such as value-added services to enable effective product bundling     Figure 4: Next generation needs   PLM-based Enterprise Product Catalogue solutions efficiently address the above requirements and act as an enabler towards product management transformation and rapid product launch.   4.0. PLM-based Enterprise Product Management     Figure 5: PLM-based Enterprise Product Mastering   Enterprise Product Management (EPM) enables the business to manage complex product attributes of data in complex environments. Product Mastering helps create a 'single view' of the product by creating a business-driven, IT-supported environment where a global 'single truth record' is created, managed and reused.   4.1 The Business Case for Telco PLM-based solutions for Enterprise Product Management   ·       Telco PLM-based Product Mastering solutions provide a centralized authoring environment for product definition and control of all product data and rules   ·       PLM packages are designed to support multiple perspectives of product data (ordering perspective, billing perspective, provisioning perspective)   ·       Maintains relationships/links between different elements of the entire product definition   ·       Telco PLM packages are specialized in next generation lifecycle management requirements of products such as revision and state management, test and release management, role management and impact analysis)   ·       Takes into consideration all aspects of OSS product requirements compared to CRM product catalogue solutions where the product data managed is mostly order oriented and transactional     ·       New breed of Telco PLM packages are designed with 'open' standards such as SID and eTOM. They are interoperable, support integration frameworks such as subscription and notification.   ·       Telco PLM packages have developed good collaboration frameworks to integrate suppliers and partners into the product development value chain   4.2 Various Architectures/Approaches for Product Mastering using Telco PLM systems   4. 2.a Single Central Product Management (Mastering) Approach   Figure 6: Single Central Product Management (Master) Approach       This approach is implemented across verticals such as aerospace and automotive. It focuses on a physically centralized product master to which other sources are dependent on. The product definition data (Product bundles, service bundles, price plans, offers and discounts, product configuration rules and market campaigns) is created and maintained physically in a centralized environment. In addition, the product definition/authoring environment is centralized. The existing legacy product definition data available in CRM product catalogue, billing catalogue and the legacy product catalogue is migrated to the centralized PLM-based Enterprise Product Management solution.   Architectural changes must be made in the existing business landscape of applications to create and revise data because the applications have to refer to the central repository for approvals and validation of product configurations. It is achieved by modifying how the applications write data or how the applications can be adapted to use the rules to be managed and published.   Complete product configuration validation will be done in enterprise / central product catalogue and final configuration will be sent to the B/OSS system through the SOA compliant product distribution architecture. The approach/architecture enables greater control in terms of product data management and product data governance.   4.2.b Federated Product Management (Mastering) Architecture     Figure 7: Federated Product Management (Mastering) Architecture   In the federated product mastering approach, the basic unique product definition data (product id, description product hierarchy, basic price plans and simple product design rules) will be centrally created and will be maintained. And, the advanced product definition (Product bundling, promotions, offers & discount plans) will be created in respective down stream OSS systems. The advanced product definition (Product bundling, promotions, offers and discount plans) will be created in respective downstream OSS systems.   For example, basic product definitions such as attributes, product hierarchy and basic price plans will be created and maintained in Enterprise/Central product reference catalogue and distributed to downstream OSS systems. Respective downstream OSS systems build product bundles, promotions, advanced price plans over the basic product definition and master the advanced product definition. Central reference database accesses the respective other source product master data and assembles a point-in-time consolidated view of the product. The approach is typically adapted in some merger and acquisition scenarios where there is a low probability of a central physical authority managing the data. In addition, the migration effort in this case is minimal and there are no big architectural changes to the organization application landscape. However, this approach will not result in better product data management and data governance.   5.0 Customer Scenario – Before EPC deployment   A leading global telecommunications service provider wanted to launch a quad play and triple play service offering in the shortest possible lead time. The service provider was offering Broadband and VoIP services to customers. The company wanted to reuse a majority of the Broadband services and price plans and bundle them with new wireless and IPTV services for quad play and triple play. The challenges in launching the new service offerings were:       Figure 8: Triple Play Plan   ·       Broadband product data was stored in multiple product catalogues (CRM catalogue, Billing catalogue, spread sheets)   ·       Product managers spent a lot of time performing tasks involving duplication or re-keying of data. Manual effort caused errors, cost and time over-runs.   ·       No effective product and price data governance mechanism. Price change issues arising from the lack of data consistency across systems resulted in leakage of customer value and revenue.   ·       Product data had re-usability issues and was not in a structured format. It resulted in uncontrolled product portfolio creation and product management issues.   ·       Lack of enterprise product model resulted into product distribution challenges and thus delays in product launch.   ·       Designers are constrained by existing legacy product management solutions to model product/service requirements and product configuration rules such as upgrading, downgrading and cross selling.    5.1 Customer Scenario - After EPC deployment     Figure 9: SOA-based end-to-end EPC Solution   The company deployed PLM-based Enterprise Product Catalogue solutions to launch quad play service after evaluating various product catalogues. The broadband product offering, service and price data were migrated to the new system, and the product and price plan hierarchy for new offerings were created using the entities defined in the Enterprise Product Model. Supplier product catalogue data such as routers and set up boxes were loaded onto the new solution through SOA-based web service. Price plans and configuration rules were built in the new system. The validated final product configurations were extracted from the product catalogue in a SID format and were distributed to the downstream B/OSS systems through exposed SOA-based web services. The transformations required for the B/OSS system were handled using the transformation layer as part of the solution.   6.0 How PLM enabled Product Management Transformation         Figure 10: Product Management Transformation     PLM-based Product Catalogue Solution helped the customer reduce the product launch cycle time by 30% and enable transformation of Product Management for next generation services.   7.0 Conclusion   On the one hand, the telecom industry is undergoing changes due to disruptions, uncertain product markets and increased complexity of products. On the other hand, the ARPU is decreasing year-on-year. Communications Service Providers are embarking on convergence, bundled service offerings, flexibility to cross-sell and up-sell, introduce new value-added services, leverage Web 2.0 concepts and network capabilities. Consequently, large scale IT transformation initiatives to improve their ARPU supporting network and business transformations are a business imperative. Product Management has become a focus area. Companies are investing in best-in- class COTS solutions to reduce time-to-market, ensure rapid service delivery and improve operational efficiency. An efficient PLM-based enterprise product mastering solution plays a key role in achieving zero touch automation and rapid product launch.   References:   1.     Preston G.Smith, Donald G.Reineristsem, Van Nostrand Reinhold “Developing Products in Half the time”.   2.     John G. Innes, "Achieving Successful Product Change", Pitman Publishing.   3.     D T Pham and R M Setchi (16th Jan, 2001) "Authoring environment for documentation development" University of Wales Cardiff, U.K., Proceedings on Institution of Mechanical Engineers, Vol. 215, Part B.   4.     Oracle Product Hub for Communications:   http://www.oracle.com/us/products/applications/master-data-management/product-hub-082059.html  

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  • CodePlex Daily Summary for Friday, December 03, 2010

    CodePlex Daily Summary for Friday, December 03, 2010Popular ReleasesChronos WPF: Chronos v2.0 Beta 3: Release notes: Updated introduction document. Updated Visual Studio 2010 Extension (vsix) package. Added horizontal scrolling to the main window TaskBar. Added new styles for ListView, ListViewItem, GridViewColumnHeader, ... Added a new WindowViewModel class (allowing to fetch data). Added a new Navigate method (with several overloads) to the NavigationViewModel class (protected). Reimplemented Task usage for the WorkspaceViewModel.OnDelete method. Removed the reflection effect...MDownloader: MDownloader-0.15.26.7024: Fixed updater; Fixed MegauploadDJ - jQuery WebControls for ASP.NET: DJ 1.2: What is new? Update to support jQuery 1.4.2 Update to support jQuery ui 1.8.6 Update to Visual Studio 2010 New WebControls with samples added Autocomplete WebControl Button WebControl ToggleButt WebControl The example web site is including in source code project.LateBindingApi.Excel: LateBindingApi.Excel Release 0.7g: Unterschiede zur Vorgängerversion: - Zusätzliche Interior Properties - Group / Ungroup Methoden für Range - Bugfix COM Reference Handling für Application Objekt in einigen Klassen Release+Samples V0.7g: - Enthält Laufzeit DLL und Beispielprojekte Beispielprojekte: COMAddinExample - Demonstriert ein versionslos angebundenes COMAddin Example01 - Background Colors und Borders für Cells Example02 - Font Attributes undAlignment für Cells Example03 - Numberformats Example04 - Shapes, WordArts, P...ESRI ArcGIS Silverlight Toolkit: November 2010 - v2.1: ESRI ArcGIS Silverlight Toolkit v2.1 Added Windows Phone 7 build. New controls added: InfoWindow ChildPage (Windows Phone 7 only) See what's new here full details for : http://help.arcgis.com/en/webapi/silverlight/help/#/What_s_new_in_2_1/016600000025000000/ Note: Requires Visual Studio 2010, .NET 4.0 and Silverlight 4.0.ASP .NET MVC CMS (Content Management System): Atomic CMS 2.1.1: Atomic CMS 2.1.1 release notes Atomic CMS installation guide Winware: Winware 3.0 (.Net 4.0): Winware 3.0 is base on .Net 4.0 with C#. Please open it with Visual Studio 2010. This release contains a lab web application.UltimateJB: UltimateJB 2.02 PL3 KAKAROTO + CE-X-3.41 EvilSperm: Voici une version attendu avec impatience pour beaucoup : - La Version CEX341 pour pouvoir jouer avec des jeux demandant le firmware 3.50 ( certain ne fonctionne tous simplement pas ). - Pour l'instant le CEX341 n'est disponible qu'avec les PS3 en firmwares 3.41 !!! - La version PL3 KAKAROTO intégre ses dernières modification et intégre maintenant le firmware 3.30 !!! Conclusion : - UltimateJB CEX341 => Spoof le Firmware 3.41 en 3.50 ( facilite l'utilisation de certain jeux avec openManage...EnhSim: EnhSim 2.1.1: 2.1.1This release adds in the changes for 4.03a. To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Switched Searing Flames bac...AI: Initial 0.0.1: It’s simply just one code file; it simulates AI and machine in a simulated world. The AI has a little understanding of its body machine and parts, and able to use its feet to do actions just start and stop walking. The world is all of white with nothing but just the machine on a white planet. Colors, odors and position information make no sense. I’m previous C# programmer and I’m learning F# during this project, although I’m still not a good F# programmer, in this project I learning to prog...NKinect: NKinect Preview: Build features: Accelerometer reading Motor serial number property Realtime image update Realtime depth calculation Export to PLY (On demand) Control motor LED Control Kinect tiltMicrosoft - Domain Oriented N-Layered .NET 4.0 App Sample (Microsoft Spain): V1.0 - N-Layer DDD Sample App .NET 4.0: Required Software (Microsoft Base Software needed for Development environment) Visual Studio 2010 RTM & .NET 4.0 RTM (Final Versions) Expression Blend 4 SQL Server 2008 R2 Express/Standard/Enterprise Unity Application Block 2.0 - Published May 5th 2010 http://www.microsoft.com/downloads/en/details.aspx?FamilyID=2D24F179-E0A6-49D7-89C4-5B67D939F91B&displaylang=en http://unity.codeplex.com/releases/view/31277 PEX & MOLES 0.94.51023.0, 29/Oct/2010 - Visual Studio 2010 Power Tools http://re...Sense/Net Enterprise Portal & ECMS: SenseNet 6.0.1 Community Edition: Sense/Net 6.0.1 Community Edition This half year we have been working quite fiercely to bring you the long-awaited release of Sense/Net 6.0. Download this Community Edition to see what we have been up to. These months we have worked on getting the WebCMS capabilities of Sense/Net 6.0 up to par. New features include: New, powerful page and portlet editing experience. HTML and CSS cleanup, new, powerful site skinning system. Upgraded, lightning-fast indexing and query via Lucene. Limita...Minecraft GPS: Minecraft GPS 1.1.1: New Features Compass! New style. Set opacity on main window to allow overlay of Minecraft. Open World in any folder. Fixes Fixed style so listbox won't grow the window size. Fixed open file dialog issue on non-vista kernel machines.DotSpatial: DotSpatial 11-28-2001: This release introduces some exciting improvements. Support for big raster, both in display and changing the scheme. Faster raster scheme creation for all rasters. Caching of the "sample" values so once obtained the raster symbolizer dialog loads faster. Reprojection supported for raster and image classes. Affine transform fully supported for images and rasters, so skewed images are now possible. Projection uses better checks when loading unprojected layers. GDAL raster support f...Virtu: Virtu 0.9.0: Source Requirements.NET Framework 4 Visual Studio 2010 or Visual Studio 2010 Express Silverlight 4 Tools for Visual Studio 2010 Windows Phone 7 Developer Tools (which includes XNA Game Studio 4) Binaries RequirementsSilverlight 4 .NET Framework 4 XNA Framework 4SuperWebSocket: SuperWebSocket(60438): It is the first release of SuperWebSocket. Because it is base on SuperSocket, most features of SuperSocket are supported in SuperWebSocket. The source code include a LiveChat demo.Cropper: 1.9.4: Mostly fixes for issues with a few feature requests. Fixed Issues 2730 & 3638 & 14467 11044 11447 11448 11449 14665 Implemented Features 6123 11581PFC: PFC for PB 11.5: This is just a migration from the 11.0 code. No changes have been made yet (and they are needed) for it to work properly with 11.5.PDF Rider: PDF Rider 0.5: This release does not add any new feature for pdf manipulation, but enables automatic updates checking, so it is reccomended to install it in order to stay updated with next releases. Prerequisites * Microsoft Windows Operating Systems (XP - Vista - 7) * Microsoft .NET Framework 3.5 runtime * A PDF rendering software (i.e. Adobe Reader) that can be opened inside Internet Explorer. Installation instructionsChoose one of the following methods: 1. Download and run the "pdfRider0...New Projects.Net MVC Dialog Authentication Starter: .Net MVC Dialog Authentication Starter is the basic .Net MVC application starter template that has been modified to render the Register and Logon functionality via a modal dialog. It is developed using .Net MVC 2, Jquery 1.4.1, and Jquery UI 1.8.6..Net SQL Generator: Generation tool for random queries in SQL in the Windows environment. Can produce random queries, tables, deletes, and updates as well as generate random data for a table. Structured to allow easy adaptation for other SQL implementations as well.10010dshjlahfajhflkjhkjhherkjhfkja: 10010dshjlahfajhflkjhkjhherkjhfkjaBanshee: MOSS 2007 utility to detect authored links and headings in navigation structure of a site collection which point to the subweb's root instead of the subweb's welcome page. It's developed in C# and requires MOSS 2007 SP2 or later.Counter Strike Live Level editor: What is CSLIVE? A web browser based online 2d Shooter. It is clone of Counter Strike. Game supports the multiplayer game over internet or lan. And its Free to play! open souce! This project is still in development. Official open beta tests will be ran every day 20:00 - 21:00 +2GTCRM 2011 Style Templates: CRM 2011 Style Templates.DarkTimes: Having many projects at the sames time ? need an easy way to count those times ? here is a windows phone 7 app for this ^^ --------------------- Vous avez plusieurs projets en même temps ? besoin d'un moyen simple de compter ces temps ? voici une appli windows phone 7 pour ca ^^DSN Export-o-Matic 3000: DSN Export-o-Matic 3000 is a Windows application which allows you to export ODBC DSN Registry settings to a .reg file which can then be imported on another computer. It is written in C#.NET using Visual C# 2010 Express Edition.DYSS Game and AGE Game Engine for XNA: Did You Slay Something? (Working title) and AGE Game Engine for XNA Developed by Lucas LoreggiaExeCryptorNetWrapper: .NET Wrapper for ExeCryptor product (serial number checking functionalities only)ffmpegYAG: ffmpegYAG is a GUI for the popular ffmpeg audio/video processing toolFluentScheduler: A task scheduler that uses fluent interface to configure schedules. Useful for running cron jobs/automated tasks from your application. General Purpose Hash Function Algorithms: The General Purpose Hash Functions Library has the following mix of additive and rotative general purpose string hashing algorithms. HD Web FileManager: Incercam sa facem un singur fisier asp.net care sa faca managementul fisierelor pe un server web.iConverter: iConverter ?????????????。 iConverter is a character transcoding encoding conversion tool.LHA Social Work: Source control host for http://lhasocialwork.org.Mega Puzzle WP7: Mega Puzzle its a Puzzle game in Silverlight that run in Windows Phone 7.It's developed in C#MTConnect Managed Agent SDK: The MTConnect Managed SDK provides an Agent object model to facilitate exposing MTConnect data from your machine tools.Nebula - Image Lock / Unlock Software: Nebula - Image ( Jpg / bmp ) file lock / unlock software designed for simply changing file extension, so that files will be visible on HDD but not unless you change the extension. Written in Perl + Compiled into exe.Pushing - A Sokoban like Puzzle game: Pushing is a C# port of a little hobby project I created some years ago in C++. It's a Sokoban like Puzzle game. The old C++ version was just a 2D/Pseudo 3D Game, the new C# version will be a real 3D Game.RESTController: Provides a base class implementation for a RESTful controller model. Provides common functionality for the basic controller actions of List, Show, New, Edit, and Delete. It's meant to remove as much of the redundant code for MVC controllers as possible.Scientific Calculator ZENO-5000: HTML 5, CSS 3, jQuery: Scientific Calculator ZENO-5000 is a lightweight web application (<40kb), utilizing latest HTML5/CSS3 features and client-side jQuery/Java scripting. Application does not include any graphic files. It is portable, capable of running in online/offline modes on PC/mobile devicesSCR-Airplane Autopilot System: Automatyczny pilot samolotu - projekt na zaliczenie przedmiotu Systemy Czasu RzeczywistegoScriptonite: A lightweight system for scripting gameplay events for games such as RPGs. After integrating Scriptonite into your project, you create scripted events using an incredibly simple scripting language. Intended for XNA, but should work anywhere.Shelf: Shelf is a .NET library of common extension methods.SQLite ADO.NET for Windows Phone: Windows Phone is missing SQLite. This project fixes that :) And does so by giving the community the interfaces we've grown to know and love; IDbConnection, IDbCommand, IDbTransaction and, IDbReader. Thanks so much to the pioneers before me who ported the c++ to c#!Tailf: Tailf is a C# implementation of the tail -f command available on unix/linux systems. Differently form other ports it does not lock the file in any way so it works even if other rename the file: this is expecially designed to works well with log4net rolling file appender.TeamBrain: TeamBrain helps project teams to centralise all knowledge about a project into a repository that is clean and a pleasure to use.TeamDev JQuery c# wrapper: C# jQuery Wrapper. Helps you to write correct jQuery functions in c# language. The code you write will be traduced into correct jQuery methods calls. VirtualEye: Virtual Eye...Win32 Registry Activity Monitor: A simple program written in Delphi that monitors registry activity on win32 systems. In short a registry key and class are statically added to the code, the program is then run and as changes are made by other applications to the key and all its sub keys the changes are logged anXamlCode: XamlCode provides support for embedding inline C# code directly in the xaml files to create simple value converters, value providers and validation rules. It's targeted mainly as a rapid WPF application development tool.

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  • SQLAuthority News – Job Interviewing the Right Way (and for the Right Reasons) – Guest Post by Feodor Georgiev

    - by pinaldave
    Feodor Georgiev is a SQL Server database specialist with extensive experience of thinking both within and outside the box. He has wide experience of different systems and solutions in the fields of architecture, scalability, performance, etc. Feodor has experience with SQL Server 2000 and later versions, and is certified in SQL Server 2008. Feodor has written excellent article on Job Interviewing the Right Way. Here is his article in his own language. A while back I was thinking to start a blog post series on interviewing and employing IT personnel. At that time I had just read the ‘Smart and gets things done’ book (http://www.joelonsoftware.com/items/2007/06/05.html) and I was hyped up on some debatable topics regarding finding and employing the best people in the branch. I have no problem with hiring the best of the best; it’s just the definition of ‘the best of the best’ that makes things a bit more complicated. One of the fundamental books one can read on the topic of interviewing is the one mentioned above. If you have not read it, then you must do so; not because it contains the ultimate truth, and not because it gives the answers to most questions on the subject, but because the book contains an extensive set of questions about interviewing and employing people. Of course, a big part of these questions have different answers, depending on location, culture, available funds and so on. (What works in the US may not necessarily work in the Nordic countries or India, or it may work in a different way). The only thing that is valid regardless of any external factor is this: curiosity. In my belief there are two kinds of people – curious and not-so-curious; regardless of profession. Think about it – professional success is directly proportional to the individual’s curiosity + time of active experience in the field. (I say ‘active experience’ because vacations and any distractions do not count as experience :)  ) So, curiosity is the factor which will distinguish a good employee from the not-so-good one. But let’s shift our attention to something else for now: a few tips and tricks for successful interviews. Tip and trick #1: get your priorities straight. Your status usually dictates your priorities; for example, if the person looking for a job has just relocated to a new country, they might tend to ignore some of their priorities and overload others. In other words, setting priorities straight means to define the personal criteria by which the interview process is lead. For example, similar to the following questions can help define the criteria for someone looking for a job: How badly do I need a (any) job? Is it more important to work in a clean and quiet environment or is it important to get paid well (or both, if possible)? And so on… Furthermore, before going to the interview, the candidate should have a list of priorities, sorted by the most importance: e.g. I want a quiet environment, x amount of money, great helping boss, a desk next to a window and so on. Also it is a good idea to be prepared and know which factors can be compromised and to what extent. Tip and trick #2: the interview is a two-way street. A job candidate should not forget that the interview process is not a one-way street. What I mean by this is that while the employer is interviewing the potential candidate, the job seeker should not miss the chance to interview the employer. Usually, the employer and the candidate will meet for an interview and talk about a variety of topics. In a quality interview the candidate will be presented to key members of the team and will have the opportunity to ask them questions. By asking the right questions both parties will define their opinion about each other. For example, if the candidate talks to one of the potential bosses during the interview process and they notice that the potential manager has a hard time formulating a question, then it is up to the candidate to decide whether working with such person is a red flag for them. There are as many interview processes out there as there are companies and each one is different. Some bigger companies and corporates can afford pre-selection processes, 3 or even 4 stages of interviews, small companies usually settle with one interview. Some companies even give cognitive tests on the interview. Why not? In his book Joel suggests that a good candidate should be pampered and spoiled beyond belief with a week-long vacation in New York, fancy hotels, food and who knows what. For all I can imagine, an interview might even take place at the top of the Eifel tower (right, Mr. Joel, right?) I doubt, however, that this is the optimal way to capture the attention of a good employee. The ‘curiosity’ topic What I have learned so far in my professional experience is that opinions can be subjective. Plus, opinions on technology subjects can also be subjective. According to Joel, only hiring the best of the best is worth it. If you ask me, there is no such thing as best of the best, simply because human nature (well, aside from some physical limitations, like putting your pants on through your head :) ) has no boundaries. And why would it have boundaries? I have seen many curious and interesting people, naturally good at technology, though uninterested in it as one  can possibly be; I have also seen plenty of people interested in technology, who (in an ideal world) should have stayed far from it. At any rate, all of this sums up at the end to the ‘supply and demand’ factor. The interview process big-bang boils down to this: If there is a mutual benefit for both the employer and the potential employee to work together, then it all sorts out nicely. If there is no benefit, then it is much harder to get to a common place. Tip and trick #3: word-of-mouth is worth a thousand words Here I would just mention that the best thing a job candidate can get during the interview process is access to future team members or other employees of the new company. Nowadays the world has become quite small and everyone knows everyone. Look at LinkedIn, look at other professional networks and you will realize how small the world really is. Knowing people is a good way to become more approachable and to approach them. Tip and trick #4: Be confident. It is true that for some people confidence is as natural as breathing and others have to work hard to express it. Confidence is, however, a key factor in convincing the other side (potential employer or employee) that there is a great chance for success by working together. But it cannot get you very far if it’s not backed up by talent, curiosity and knowledge. Tip and trick #5: The right reasons What really bothers me in Sweden (and I am sure that there are similar situations in other countries) is that there is a tendency to fill quotas and to filter out candidates by criteria different from their skill and knowledge. In job ads I see quite often the phrases ‘positive thinker’, ‘team player’ and many similar hints about personality features. So my guess here is that discrimination has evolved to a new level. Let me clear up the definition of discrimination: ‘unfair treatment of a person or group on the basis of prejudice’. And prejudice is the ‘partiality that prevents objective consideration of an issue or situation’. In other words, there is not much difference whether a job candidate is filtered out by race, gender or by personality features – it is all a bad habit. And in reality, there is no proven correlation between the technology knowledge paired with skills and the personal features (gender, race, age, optimism). It is true that a significantly greater number of Darwin awards were given to men than to women, but I am sure that somewhere there is a paper or theory explaining the genetics behind this. J This topic actually brings to mind one of my favorite work related stories. A while back I was working for a big company with many teams involved in their processes. One of the teams was occupying 2 rooms – one had the team members and was full of light, colorful posters, chit-chats and giggles, whereas the other room was dark, lighted only by a single monitor with a quiet person in front of it. Later on I realized that the ‘dark room’ person was the guru and the ultimate problem-solving-brain who did not like the chats and giggles and hence was in a separate room. In reality, all severe problems which the chatty and cheerful team members could not solve and all emergencies were directed to ‘the dark room’. And thus all worked out well. The moral of the story: Personality has nothing to do with technology knowledge and skills. End of story. Summary: I’d like to stress the fact that there is no ultimately perfect candidate for a job, and there is no such thing as ‘best-of-the-best’. From my personal experience, the main criteria by which I measure people (co-workers and bosses) is the curiosity factor; I know from experience that the more curious and inventive a person is, the better chances there are for great achievements in their field. Related stories: (for extra credit) 1) Get your priorities straight. A while back as a consultant I was working for a few days at a time at different offices and for different clients, and so I was able to compare and analyze the work environments. There were two different places which I compared and recently I asked a friend of mine the following question: “Which one would you prefer as a work environment: a noisy office full of people, or a quiet office full of faulty smells because the office is rarely cleaned?” My friend was puzzled for a while, thought about it and said: “Hmm, you are talking about two different kinds of pollution… I will probably choose the second, since I can clean the workplace myself a bit…” 2) The interview is a two-way street. One time, during a job interview, I met a potential boss that had a hard time phrasing a question. At that particular time it was clear to me that I would not have liked to work under this person. According to my work religion, the properly asked question contains at least half of the answer. And if I work with someone who cannot ask a question… then I’d be doing double or triple work. At another interview, after the technical part with the team leader of the department, I was introduced to one of the team members and we were left alone for 5 minutes. I immediately jumped on the occasion and asked the blunt question: ‘What have you learned here for the past year and how do you like your job?’ The team member looked at me and said ‘Nothing really. I like playing with my cats at home, so I am out of here at 5pm and I don’t have time for much.’ I was disappointed at the time and I did not take the job offer. I wasn’t that shocked a few months later when the company went bankrupt. 3) The right reasons to take a job: personality check. A while back I was asked to serve as a job reference for a coworker. I agreed, and after some weeks I got a phone call from the company where my colleague was applying for a job. The conversation started with the manager’s question about my colleague’s personality and about their social skills. (You can probably guess what my internal reaction was… J ) So, after 30 minutes of pouring common sense into the interviewer’s head, we finally agreed on the fact that a shy or quiet personality has nothing to do with work skills and knowledge. Some years down the road my former colleague is taking the manager’s position as the manager is demoted to a different department. Reference: Feodor Georgiev, Pinal Dave (http://blog.SQLAuthority.com) Filed under: PostADay, Readers Contribution, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • CodePlex Daily Summary for Tuesday, June 14, 2011

    CodePlex Daily Summary for Tuesday, June 14, 2011Popular ReleasesSizeOnDisk: 1.0.9.0: Can handle Right-To-Left languages (issue 316) About box (issue 310) New language: Deutsch (thanks to kyoka) Fix: file and folder context menuTerrariViewer: TerrariViewer v2.6: This is a temporary release so that people can edit their characters for the newest version of Terraria. It does not include the newest items or the ability to add social slot items. Those will come in TerrariViewer v3.0, which I am currently working on.DropBox Linker: DropBox Linker 1.1: Added different popup descriptions for actions (copy/append/update/remove) Added popup timeout control (with live preview) Added option to overwrite clipboard with the last link only Notification popup closes on user click Notification popup default timeout increased to 3 sec. Added codeplex link to about .NET Framework 4.0 Client Profile requiredMobile Device Detection and Redirection: 1.0.4.1: Stable Release 51 Degrees.mobi Foundation is the best way to detect and redirect mobile devices and their capabilities on ASP.NET and is being used on thousands of websites worldwide. We’re highly confident in our software and we recommend all users update to this version. Changes to Version 1.0.4.1Changed the BlackberryHandler and BlackberryVersion6Handler to have equal CONFIDENCE values to ensure they both get a chance at detecting BlackBerry version 4&5 and version 6 devices. Prior to thi...Kouak - HTTP File Share Server: Kouak Beta 3 - Clean: Some critical bug solved and dependecy problems There's 3 package : - The first, contains the cli server and the graphical server. - The second, only the cli server - The third, only the graphical client. It's a beta release, so don't hesitate to emmit issue ;pRawr: Rawr 4.1.06: This is the Downloadable WPF version of Rawr!For web-based version see http://elitistjerks.com/rawr.php You can find the version notes at: http://rawr.codeplex.com/wikipage?title=VersionNotes Rawr AddonWe now have a Rawr Official Addon for in-game exporting and importing of character data hosted on Curse. The Addon does not perform calculations like Rawr, it simply shows your exported Rawr data in wow tooltips and lets you export your character to Rawr (including bag and bank items) like Char...AcDown????? - Anime&Comic Downloader: AcDown????? v3.0 Beta6: ??AcDown?????????????,?????????????,????、????。?????Acfun????? ????32??64? Windows XP/Vista/7 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86)?.NET Framework 2.0???(x64),?????"?????????"??? ??v3.0 Beta6 ?????(imanhua.com)????? ???? ?? ??"????","?????","?????","????"?????? "????"?????"????????"?? ??????????? ?????????????? ?????????????/???? ?? ????Windows 7???????????? ????????? ?? ????????????? ???????/??????????? ???????????? ?? ?? ?????(imanh...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.22: Added lots of optimizations related to expression optimization. Combining adjacent expression statements into a single statement means more if-, for-, and while-statements can get rid of the curly-braces. Then more if-statements can be converted to expressions, and more expressions can be combined with return- and for-statements. Moving functions to the top of their scopes, followed by var-statements, provides more opportunities for expression-combination. Added command-line option to remove ...Pulse: Pulse Beta 2: - Added new wallpapers provider http://wallbase.cc. Supports english search, multiple keywords* - Improved font rendering in Options window - Added "Set wallpaper as logon background" option* - Fixed crashes if there is no internet connection - Fixed: Rewalls downloads empty images sometimes - Added filters* Note 1: wallbase provider supports only english search. Rewalls provider supports only russian search but Pulse automatically translates your english keyword into russian using Google Tr...???? (Internet Go Game for Android): goapp.3.0.apk: Refresh UI and bugfixPhalanger - The PHP Language Compiler for the .NET Framework: 2.1 (June 2011) for .NET 4.0: Release of Phalanger 2.1 - the opensource PHP compiler for .NET framework 4.0. Installation package also includes basic version of Phalanger Tools for Visual Studio 2010. This allows you to easily create, build and debug Phalanger web or application inside this ultimate integrated development environment. You can even install the tools into the free Visual Studio 2010 Shell (Integrated). To improve the performance of your application using MySQL, please use Managed MySQL Extension for Phala...WPF Application Framework (WAF): WPF Application Framework (WAF) 2.0.0.7: Version: 2.0.0.7 (Milestone 7): This release contains the source code of the WPF Application Framework (WAF) and the sample applications. Requirements .NET Framework 4.0 (The package contains a solution file for Visual Studio 2010) The unit test projects require Visual Studio 2010 Professional Remark The sample applications are using Microsoft’s IoC container MEF. However, the WPF Application Framework (WAF) doesn’t force you to use the same IoC container in your application. You can use ...SimplePlanner: v2.0b: For 2011-2012 Sem 1 ???2011-2012 ????Visual Studio 2010 Help Downloader: 1.0.0.3: Domain name support for proxy Cleanup old packages bug Writing to EventLog with UAC enabled bug Small fixes & Refactoring32feet.NET: 3.2: 32feet.NET v3.2 - Personal Area Networking for .NET Build 3.2.0609.0 9th June 2011 This library provides a .NET networking API for devices and desktop computers running the Microsoft or Broadcom/Widcomm Bluetooth stacks, Microsoft Windows supported IrDA devices and associated Object Exchange (OBEX) services for both these mediums. Online documentation is integrated into your Visual Studio help. The object model has been designed to promote consistency between Bluetooth, IrDA and traditional ...Media Companion: MC 3.406b weekly: With this version change a movie rebuild is required when first run -else MC will lock up on exit. Extract the entire archive to a folder which has user access rights, eg desktop, documents etc. Refer to the documentation on this site for the Installation & Setup Guide Important! If you find MC not displaying movie data properly, please try a 'movie rebuild' to reload the data from the nfo's into MC's cache. Fixes Movies Readded movie preference to rename invalid or scene nfo's to info ext...Windows Azure VM Assistant: AzureVMAssist V1.0.0.5: AzureVMAssist V1.0.0.5 (Debug) - Test Release VersionNetOffice - The easiest way to use Office in .NET: NetOffice Release 0.9: Changes: - fix examples (include issue 16026) - add new examples - 32Bit/64Bit Walkthrough is now available in technical Documentation. Includes: - Runtime Binaries and Source Code for .NET Framework:......v2.0, v3.0, v3.5, v4.0 - Tutorials in C# and VB.Net:..............................................................COM Proxy Management, Events, etc. - Examples in C# and VB.Net:............................................................Excel, Word, Outlook, PowerPoint, Access - COMAddi...Reusable Library: V1.1.3: A collection of reusable abstractions for enterprise application developerVidCoder: 0.9.2: Updated to HandBrake 4024svn. This fixes problems with mpeg2 sources: corrupted previews, incorrect progress indicators and encodes that incorrectly report as failed. Fixed a problem that prevented target sizes above 2048 MB.New ProjectsASP.NET MVC / Windows Workflow Foundation Integration: This project will product libraries, activities and examples that demonstrate how you can use Windows Workflow Foundation with ASP.NET MVCBing Maps Spatial Data Service Loader: Bing Maps Spatial Data Service Loader is a simple tool that helps you to load your set of data (CSV) into the Spatial Data Service included in Bing Maps licensing.Blend filter and Pencil sketch effect in C#: This project contains a filter for blending one image over an other using effects like Color Dodge, Lighten, Darken, Difference, etc. And an example of how to use that to do a Pencil Sketch effect in C# using AForge frameworkBugStoryV2: student project !CAIXA LOTERIAS: Projeto destinado a integrar resultado dos sorteios da Caixa em VB.NET, C#, ASP.NETCSReports: Report authoring tool. It supports dinamyc grouping, scripting formulas in vbscript, images from db and sub-sections. The report definition is saved to file in xml format and can be exported to pdf, doc and xls format.EasyLibrary: EasyLibraryFreetime Development Platform: Freetime Development Platform is a set of reusable design used to develop Web and Desktop based applications. IISProcessScheduler: Schedule processes from within IIS.LitleChef: LitleChefLLBLGen ANGTE (ASP.Net GUI Templates Extended): LLBLGen ANGTE (ASP.Net GUI Templates Extended) makes possible to use LLBLGen template system to generate a reasonable ASP.Net GUI that you can use as the base of your project or just as a prototyping tool. It generates APS.Net code with C# as code behind using .Net 2.0Memory: Memory Game for AndroidNCU - Book store: Educational project for a software engineering bootcamp at Northern Caribbean UniversityOrderToList Extension for IEnumerable: An extension method for IEnumerable<T> that will sort the IEnumerable based on a list of keys. Suppose you have a list of IDs {10, 5, 12} and want to use LINQ to retrieve all People from the DB with those IDs in that order, you want this extension. Sort is binary so it's fastp301: Old project.Pang: A new pong rip off; including some power ups. Will be written in C# using XNA.Ring2Park Online: Ring2Park is a fully working ASP.NET reference application that simulates the online purchase and management of Vehicle Parking sessions. It is developed using the latest ASP.NET MVC 3 patterns and capabilities. It includes a complete set of Application Lifecycle Management (ALM) assets, including requirements, test and deployment.rITIko: Questo progetto è stato creato come esperimento dalla classe 4G dell'ITIS B. Pascal di Cesena. Serve (per ora) solo per testate il funzionamento di CodePlex e del sistema SVN. Forse un giorno conterrà qualcosa di buono, rimanete aggiornati.Rug.Cmd - Command Line Parser and Console Application Framework: Rugland Console Framework is a collection of classes to enable the fast and consistent development of .NET console applications. Parse command line arguments and write your applications usage. If you are developing command line or build process tools in .NET then this maybe the lightweight framework for you. It is developed in C#.SamaToursUSA: sama tours usaSamcrypt: .Security System: With this program you will be able to secure your screen from prying eyes. In fact as soon as the block will not be unlocked only with your password. Perfect for when you go to have a coffee in the break. :)Sharp Temperature Conversor: Sharp Temperature Conversor has the objective of providing a easy, fast and a direct way to convert temperatures from one type to another. The project is small, uses C#, Visual Studio 2010. The project is small. However, the growth is possible. Silverlight Star Rating Control: A simple star rating control for editing or displaying ratings in Silverlight. Supports half-filled stars. Includes the star shape as a separate control.Silverware: Silverware is a set of libraries to enhance and make application development in Silverlight easier.Simple & lightweight fluent interface for Design by Contract: This project try to focus on make a good quality code for your project. It try to make sure all instance and variables must be satisfy some conditions in Design by Contract.SimpleAspect: A simple Aspect library for PostSharpTespih: Basit tespih uygulamasi. Kendi evrad u ezkar listenizi olusturup seçtiginiz bir evrat üzerinden tespih çekebilirsiniz.Texticize: Texticize is a fast, extensible, and intuitive object-to-text template engine for .NET. You can use Texticize to quickly create dynamic e-mails, letters, source code, or any other text documents using predefined text templates substituting placeholders with properties of CLR objects in realtime.The Dragon riders: a mmorgh game with free play in creaction. FantasyWPF ObservableCollection: WPF ObservableCollection Idle use.X9.37 Image Cash Letter file viewer: x9.37 Image Cash Letter viewer. Developed using VB.Net. Currently allows viewing and searching of X9 files. The code also has image manipulation code, specifically multi page TIF file handling that you might find useful,

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  • CodePlex Daily Summary for Saturday, December 04, 2010

    CodePlex Daily Summary for Saturday, December 04, 2010Popular ReleasesMiniTwitter: 1.62: MiniTwitter 1.62 ???? ?? ??????????????????????????????????????? 140 ?????????????????????????? ???????????????????????????????? ?? ??????????????????????????????????Chronos WPF: Chronos v2.0 Beta 3: Release notes: Updated introduction document. Updated Visual Studio 2010 Extension (vsix) package. Added horizontal scrolling to the main window TaskBar. Added new styles for ListView, ListViewItem, GridViewColumnHeader, ... Added a new WindowViewModel class (allowing to fetch data). Added a new Navigate method (with several overloads) to the NavigationViewModel class (protected). Reimplemented Task usage for the WorkspaceViewModel.OnDelete method. Removed the reflection effect...MDownloader: MDownloader-0.15.26.7024: Fixed updater; Fixed MegauploadDJ - jQuery WebControls for ASP.NET: DJ 1.2: What is new? Update to support jQuery 1.4.2 Update to support jQuery ui 1.8.6 Update to Visual Studio 2010 New WebControls with samples added Autocomplete WebControl Button WebControl ToggleButt WebControl The example web site is including in source code project.LateBindingApi.Excel: LateBindingApi.Excel Release 0.7g: Unterschiede zur Vorgängerversion: - Zusätzliche Interior Properties - Group / Ungroup Methoden für Range - Bugfix COM Reference Handling für Application Objekt in einigen Klassen Release+Samples V0.7g: - Enthält Laufzeit DLL und Beispielprojekte Beispielprojekte: COMAddinExample - Demonstriert ein versionslos angebundenes COMAddin Example01 - Background Colors und Borders für Cells Example02 - Font Attributes undAlignment für Cells Example03 - Numberformats Example04 - Shapes, WordArts, P...ESRI ArcGIS Silverlight Toolkit: November 2010 - v2.1: ESRI ArcGIS Silverlight Toolkit v2.1 Added Windows Phone 7 build. New controls added: InfoWindow ChildPage (Windows Phone 7 only) See what's new here full details for : http://help.arcgis.com/en/webapi/silverlight/help/#/What_s_new_in_2_1/016600000025000000/ Note: Requires Visual Studio 2010, .NET 4.0 and Silverlight 4.0.ASP .NET MVC CMS (Content Management System): Atomic CMS 2.1.1: Atomic CMS 2.1.1 release notes Atomic CMS installation guide Winware: Winware 3.0 (.Net 4.0): Winware 3.0 is base on .Net 4.0 with C#. Please open it with Visual Studio 2010. This release contains a lab web application.WTV-MetaRenamer: Build 6910: Includes two new areas of functionality - the ability to move renamed files and not just rename them, and the ability to "remap" characters that might cause problems. These address #308, #281 and #417. Please read the documentation carefully as the configuration file has new options to support this functionality. There are now TWO XML files included in the download Zip file. The 2nd one has some additional lines for example reasons. This version is considered to be stable enough and feature...Free Silverlight & WPF Chart Control - Visifire: Visifire SL and WPF Charts v3.6.5 beta Released: Hi, Today we are releasing Visifire 3.6.5 beta with the following new feature: New property AutoFitToPlotArea has been introduced in DataSeries. AutoFitToPlotArea will bring bubbles inside the PlotArea in order to avoid clipping of bubbles in bubble chart. Also this release includes few bug fixes: AxisXLabel label were getting clipped if angle was set for AxisLabels and ScrollingEnabled was not set in Chart. If LabelStyle property was set as 'Inside', size of the Pie was not proper. Yo...EnhSim: EnhSim 2.1.1: 2.1.1This release adds in the changes for 4.03a. To use this release, you must have the Microsoft Visual C++ 2010 Redistributable Package installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=A7B7A05E-6DE6-4D3A-A423-37BF0912DB84 To use the GUI you must have the .NET 4.0 Framework installed. This can be downloaded from http://www.microsoft.com/downloads/en/details.aspx?FamilyID=9cfb2d51-5ff4-4491-b0e5-b386f32c0992 - Switched Searing Flames bac...Microsoft - Domain Oriented N-Layered .NET 4.0 App Sample (Microsoft Spain): V1.0 - N-Layer DDD Sample App .NET 4.0: Required Software (Microsoft Base Software needed for Development environment) Visual Studio 2010 RTM & .NET 4.0 RTM (Final Versions) Expression Blend 4 SQL Server 2008 R2 Express/Standard/Enterprise Unity Application Block 2.0 - Published May 5th 2010 http://www.microsoft.com/downloads/en/details.aspx?FamilyID=2D24F179-E0A6-49D7-89C4-5B67D939F91B&displaylang=en http://unity.codeplex.com/releases/view/31277 PEX & MOLES 0.94.51023.0, 29/Oct/2010 - Visual Studio 2010 Power Tools http://re...Sense/Net Enterprise Portal & ECMS: SenseNet 6.0.1 Community Edition: Sense/Net 6.0.1 Community Edition This half year we have been working quite fiercely to bring you the long-awaited release of Sense/Net 6.0. Download this Community Edition to see what we have been up to. These months we have worked on getting the WebCMS capabilities of Sense/Net 6.0 up to par. New features include: New, powerful page and portlet editing experience. HTML and CSS cleanup, new, powerful site skinning system. Upgraded, lightning-fast indexing and query via Lucene. Limita...Minecraft GPS: Minecraft GPS 1.1.1: New Features Compass! New style. Set opacity on main window to allow overlay of Minecraft. Open World in any folder. Fixes Fixed style so listbox won't grow the window size. Fixed open file dialog issue on non-vista kernel machines.DotSpatial: DotSpatial 11-28-2001: This release introduces some exciting improvements. Support for big raster, both in display and changing the scheme. Faster raster scheme creation for all rasters. Caching of the "sample" values so once obtained the raster symbolizer dialog loads faster. Reprojection supported for raster and image classes. Affine transform fully supported for images and rasters, so skewed images are now possible. Projection uses better checks when loading unprojected layers. GDAL raster support f...Virtu: Virtu 0.9.0: Source Requirements.NET Framework 4 Visual Studio 2010 or Visual Studio 2010 Express Silverlight 4 Tools for Visual Studio 2010 Windows Phone 7 Developer Tools (which includes XNA Game Studio 4) Binaries RequirementsSilverlight 4 .NET Framework 4 XNA Framework 4SuperWebSocket: SuperWebSocket(60438): It is the first release of SuperWebSocket. Because it is base on SuperSocket, most features of SuperSocket are supported in SuperWebSocket. The source code include a LiveChat demo.Cropper: 1.9.4: Mostly fixes for issues with a few feature requests. Fixed Issues 2730 & 3638 & 14467 11044 11447 11448 11449 14665 Implemented Features 6123 11581PFC: PFC for PB 11.5: This is just a migration from the 11.0 code. No changes have been made yet (and they are needed) for it to work properly with 11.5.PDF Rider: PDF Rider 0.5: This release does not add any new feature for pdf manipulation, but enables automatic updates checking, so it is reccomended to install it in order to stay updated with next releases. Prerequisites * Microsoft Windows Operating Systems (XP - Vista - 7) * Microsoft .NET Framework 3.5 runtime * A PDF rendering software (i.e. Adobe Reader) that can be opened inside Internet Explorer. Installation instructionsChoose one of the following methods: 1. Download and run the "pdfRider0...New ProjectsAnimal Rescue: Animal Rescue will provide a single application for animal rescue groups to maintain any group, animal, foster, medical, etc information and publish the information to various locations. AR is developed in C# and will provide Web and WinForm presentations. ASP.NET 4.0 in practice: ASP.NET 4.0 in Practice contains real world techniques from well-known professionals who have been using ASP.NET since the first previews. Published by Manning, 2011 - Contains code samples from the book.Aspx to Razor Converter: An experimental project to create ASP.NET MVC webform view pages to Razor view pages.AutoWinUI: Automate Application on Windows by UI AutomationBookstore_web: lame ass comment C++ Galois Field Arithmetic Library: The C++ Galois Field Arithmetic Library, implements a specialised version of Galois Fields known as extension fields or in other words fields of the form GF(2^m) and was developed as a base for programming tasks that involved cryptography and error correcting codes.C++ TCP Proxy Server: The C++ TCP Proxy server is a simple utility using the ASIO networking library, for proxying (tunneling or redirecting) connections from external clients to a specific server. The TCP Proxy server can be used to easily and efficiently.Cache Providers For .NET: Cache Provider for .NET helps enterprise applications use popular Provider model. It ships with AppFabric Cache Provider (code named Velocity) and Classic Cache Provider and can be used with ASP.NET, Windows Forms, Windows Services, WCF and WPF.Columbus: Windows Phone 7 MVC framework: Columbus is MVC framework designed specifically for WP7 platform and supports: - Strongly typed navigation with history - View Models that can survive tombstoning - Asynchronous and cancelable controller actions with execution progress - Commands (CAB style)ComplexCode: complex codeDice Shaker: Coding4Fun Windows Phone 7 Dice Shaker applicationEscola do Futuro: Escola do Futuro será mais do que um simples repositório de aulas (mp3 ou mp4) ! Nosso intuito é gerar um projeto que além de ensinar ou repassar o conhecimento, iremos formar as pessoas. O usuário do projeto será capaz de obter o conhecimento com apenas poucos clicks! ExpressionParser: A library designed to read user entered string and evaluate it as an math expression. - Able to understand all the operators that Excel users are used to. - Expose the System.Math functions, but allow additional functions to be added by API - Allow variables access via delegategrouptalk: grouptalkIn-House Normal Report: it is a normal report, just for practice, thanks very much.Jetnett Common Controls: Controls used related to and used by various JetNett productsJSON Tiny Serializer dedicated to output JavaScript string fom C# object: This C# JSon Serializer is dedicated to output JavaScript string from .Net managed object. The code is oriented performance and running more than twice fast as the standard .Net 4 JavaScriptSerializer. Recursive Check and Size limit are implemented. MSX jIDE: Kit de Ferramentas , IDE e Framework para MSX feitos em JAVAMy Text Editor: This is a simple text editor in C# written and compiled in Visual studio 2005. It's in a beta version and needs feedbacks and comments..........Online Course Feedback System: Online Course Feedback System is used to automate the collection of Course Feedback in an academic institution.PerformanceTester: Application to test performance using 5 criteriaPersonal Activity Monitor: simple, personal activity monitor. See how much time do you spend using different applications. Localize your time wasters and minimize them and be happy with more time for your productivityphuongnamco: Products of PhuongNam companypocketpalireader: PocketPC application for reading Pali Tipitaka. Includes Pali Canon library and Pali-English dictionary.Powershell Script for associating Workflow for a library iteratively: Workflow associator powershell script makes easier for associating the workflows for a particular document library to all webs inside a particular site collection. It is no longer a manual activity. Its developed in Powershell 2.0Rotempco.Core: Rotempco.CoreTkalm - A Social Chat System: Tkalm is a social chat system. Important Note: This is part of an ASP.NET Development training, so don't expect too muchTrueForecast: Just a test-project...Weak-coupling Develop Framework: Use like csla objectWeather Report: I Was feeling very cold from last two days and wanted to plan an outing so got to see weather forcast and from there got idea to develop this software which is a kind of Desktop Gadget.Windows Phone Notification Pusher: Application to push notifications to Windows Phone.Words Reminder: A software for people with Persian language who want to learn English language. It reminds the words that user marked them to remind. This software is also a perfect English-to-Persian dictionary with ability to pronounce the words.XEMail: XEMail is a webservice that provides SMTP / POP3 / IMAP functionality

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  • Tweak Conky Layout via a script

    - by begtognen
    I'm using a script in Conky in order to display my new gmail on my desktop. It works beautifully, but is kind of ugly, and I'm not sure how to fix it. What I've currently got looks like this: And what I'd like is this: Any ideas for how to make that happen are much appreciated. Here's the script I'm currently using (I think I've snipped out the correct part, if I haven't please let me know.) #!/usr/bin/perl use Switch; use Text::Wrap; my $what=$ARGV[0]; $user="username"; #username for gmail account $pass="password"; #password for gmail account $file="/tmp/gmail.html"; #temporary file to store gmail #wrap format for subject $Text::Wrap::columns=65; #Number of columns to wrap subject at $initial_tab=""; #Tab for first line of subject $subsequent_tab="\t"; #tab for wrapped lines $quote="\""; #put quotes around subject #limit the number of emails to be displayed $emails=-1; #if -1 display all emails &passwd; #give password the proper url character encoding switch($what){ #determine what the user wants case "n" {&gmail; print "$new\n";} #print number of new emails case "s" { #print $from and $subj for new email &gmail; if ($new0){ my $size=@from; if ($emails!=-1 && $size$emails){$size=$emails;} #limit number of emails displayed for(my $i=0; $i$emails){print "$emails out of $size new emails displayed\n";} } } case "e" { #print number of new emails, $from, and $subj &gmail; if($new==0){print "You have no new emails.\n";} else{ print "You have $new new email(s).\n"; my $size=@from; if ($emails!=-1 && $size$emails){$size=$emails;} #limit number of emails displayed for(my $i=0; $i$emails){print "$emails out of $size new emails displayed\n";} } } else { print "Usage Error: gmail.pl \n"; print "\tn displays number of new emails\n"; print "\ts displays from line and subject line for each new email.\n"; print "\te displays the number of new emails and from line plus \n"; print "\t\tsubject line for each new email.\n"; } #didn't give proper option } sub gmail{ if(!(-e $file)){ #create file if it does not exists `touch $file`; } #get new emails `wget -O - https://$user:$pass\@mail.google.com/mail/feed/atom --no-check-certificate $file`; open(IN, $file); #open $file my $i=0; #initialize count $new=0; #initialize new emails to 0 my $flag=0; while(){ #cycle through $file if(//){$flag=1;} elsif(/(\d+)/){$new=$1;} #grab number of new emails elsif($flag==1){ if(/.+/){push(@subj, &msg);} #grab new email titles elsif(/(.+)/){push(@from, $1); $flag=0;} #grab new email from lines } } close(IN); #close $file } sub passwd{ #change to url escape codes in password #URL ESCAPE CODES $_=$pass; s/\%/\%25/g; s/\#/\%23/g; s/\$/\%24/g; s/\&/\%26/g; s/\//\%2F/g; s/\:/\%3A/g; s/\;/\%3B/g; s/\/\%3E/g; s/\?/\%3F/g; s/\@/\%40/g; s/\[/\%5B/g; s/\\/\%5C/g; s/\]/\%5D/g; s/\^/\%5E/g; s/\`/\%60/g; s/\{/\%7B/g; s/\|/\%7C/g; s/\}/\%7D/g; s/\~/\%7E/g; $pass=$_; } sub msg{ #THE HTML CODED CHARACTER SET [ISO-8859-1] chomp; s/(.+)/$1/; #get just the subject #now replace any special characters s/\&\#33\;/!/g; #Exclamation mark s/\&\#34\;/"/g; s/\"\;/"/g; #Quotation mark s/\&\#35\;/#/g; #Number sign s/\&\#36\;/\$/g; #Dollar sign s/\&\#37\;/%/g; #Percent sign s/\&\#38\;/&/g; s/\&\;/&/g; #Ampersand s/\&\#39\;/'/g; #Apostrophe s/\&\#40\;/(/g; #Left parenthesis s/\&\#41\;/)/g; #Right parenthesis s/\&\#42\;/*/g; #Asterisk s/\&\#43\;/+/g; #Plus sign s/\&\#44\;/,/g; #Comma s/\&\#45\;/-/g; #Hyphen s/\&\#46\;/./g; #Period (fullstop) s/\&\#47\;/\//g; #Solidus (slash) s/\&\#58\;/:/g; #Colon s/\&\#59\;/\;/g; #Semi-colon s/\&\#60\;//g; s/\>\;//g; #Greater than s/\&\#63\;/\?/g; #Question mark s/\&\#64\;/\@/g; #Commercial at s/\&\#91\;/\[/g; #Left square bracket s/\&\#92\;/\\/g; #Reverse solidus (backslash) s/\&\#93\;/\]/g; #Right square bracket s/\&\#94\;/\^/g; #Caret s/\&\#95\;/_/g; #Horizontal bar (underscore) s/\&\#96\;/\`/g; #Acute accent s/\&\#123\;/\{/g; #Left curly brace s/\&\#124\;/|/g; #Vertical bar s/\&\#125\;/\}/g; #Right curly brace s/\&\#126\;/~/g; #Tilde s/\&\#161\;/¡/g; #Inverted exclamation s/\&\#162\;/¢/g; #Cent sign s/\&\#163\;/£/g; #Pound sterling s/\&\#164\;/¤/g; #General currency sign s/\&\#165\;/¥/g; #Yen sign s/\&\#166\;/¦/g; #Broken vertical bar s/\&\#167\;/§/g; #Section sign s/\&\#168\;/¨/g; #Umlaut (dieresis) s/\&\#169\;/©/g; s/\©\;/©/g; #Copyright s/\&\#170\;/ª/g; #Feminine ordinal s/\&\#171\;/«/g; #Left angle quote, guillemotleft s/\&\#172\;/¬/g; #Not sign s/\&\#174\;/®/g; #Registered trademark s/\&\#175\;/¯/g; #Macron accent s/\&\#176\;/°/g; #Degree sign s/\&\#177\;/±/g; #Plus or minus s/\&\#178\;/²/g; #Superscript two s/\&\#179\;/³/g; #Superscript three s/\&\#180\;/´/g; #Acute accent s/\&\#181\;/µ/g; #Micro sign s/\&\#182\;/¶/g; #Paragraph sign s/\&\#183\;/·/g; #Middle dot s/\&\#184\;/¸/g; #Cedilla s/\&\#185\;/¹/g; #Superscript one s/\&\#186\;/º/g; #Masculine ordinal s/\&\#187\;/»/g; #Right angle quote, guillemotright s/\&\#188\;/¼/g; s/\¼\;/¼/g; # Fraction one-fourth s/\&\#189\;/½/g; s/\½\;/½/g; # Fraction one-half s/\&\#190\;/¾/g; s/\¾\;/¾/g; # Fraction three-fourths s/\&\#191\;/¿/g; #Inverted question mark s/\&\#192\;/À/g; #Capital A, grave accent s/\&\#193\;/Á/g; #Capital A, acute accent s/\&\#194\;/Â/g; #Capital A, circumflex accent s/\&\#195\;/Ã/g; #Capital A, tilde s/\&\#196\;/Ä/g; #Capital A, dieresis or umlaut mark s/\&\#197\;/Å/g; #Capital A, ring s/\&\#198\;/Æ/g; #Capital AE dipthong (ligature) s/\&\#199\;/Ç/g; #Capital C, cedilla s/\&\#200\;/È/g; #Capital E, grave accent s/\&\#201\;/É/g; #Capital E, acute accent s/\&\#202\;/Ê/g; #Capital E, circumflex accent s/\&\#203\;/Ë/g; #Capital E, dieresis or umlaut mark s/\&\#204\;/Ì/g; #Capital I, grave accent s/\&\#205\;/Í/g; #Capital I, acute accent s/\&\#206\;/Î/g; #Capital I, circumflex accent s/\&\#207\;/Ï/g; #Capital I, dieresis or umlaut mark s/\&\#208\;/Ð/g; #Capital Eth, Icelandic s/\&\#209\;/Ñ/g; #Capital N, tilde s/\&\#210\;/Ò/g; #Capital O, grave accent s/\&\#211\;/Ó/g; #Capital O, acute accent s/\&\#212\;/Ô/g; #Capital O, circumflex accent s/\&\#213\;/Õ/g; #Capital O, tilde s/\&\#214\;/Ö/g; #Capital O, dieresis or umlaut mark s/\&\#215\;/×/g; #Multiply sign s/\&\#216\;/Ø/g; #Capital O, slash s/\&\#217\;/Ù/g; #Capital U, grave accent s/\&\#218\;/Ú/g; #Capital U, acute accent s/\&\#219\;/Û/g; #Capital U, circumflex accent s/\&\#220\;/Ü/g; #Capital U, dieresis or umlaut mark s/\&\#221\;/Ý/g; #Capital Y, acute accent s/\&\#222\;/Þ/g; #Capital THORN, Icelandic s/\&\#223\;/ß/g; #Small sharp s, German (sz ligature) s/\&\#224\;/à/g; #Small a, grave accent s/\&\#225\;/á/g; #Small a, acute accent s/\&\#226\;/â/g; #Small a, circumflex accent s/\&\#227\;/ã/g; #Small a, tilde s/\&\#228\;/ä/g; #Small a, dieresis or umlaut mark s/\&\#229\;/å/g; #Small a, ring s/\&\#230\;/æ/g; #Small ae dipthong (ligature) s/\&\#231\;/ç/g; #Small c, cedilla s/\&\#232\;/è/g; #Small e, grave accent s/\&\#233\;/é/g; #Small e, acute accent s/\&\#234\;/ê/g; #Small e, circumflex accent s/\&\#235\;/ë/g; #Small e, dieresis or umlaut mark s/\&\#236\;/ì/g; #Small i, grave accent s/\&\#237\;/í/g; #Small i, acute accent s/\&\#238\;/î/g; #Small i, circumflex accent s/\&\#239\;/ï/g; #Small i, dieresis or umlaut mark s/\&\#240\;/ð/g; #Small eth, Icelandic s/\&\#241\;/ñ/g; #Small n, tilde s/\&\#242\;/ò/g; #Small o, grave accent s/\&\#243\;/ó/g; #Small o, acute accent s/\&\#244\;/ô/g; #Small o, circumflex accent s/\&\#245\;/õ/g; #Small o, tilde s/\&\#246\;/ö/g; #Small o, dieresis or umlaut mark s/\&\#247\;/÷/g; #Division sign s/\&\#248\;/ø/g; #Small o, slash s/\&\#249\;/ù/g; #Small u, grave accent s/\&\#250\;/ú/g; #Small u, acute accent s/\&\#251\;/û/g; #Small u, circumflex accent s/\&\#252\;/ü/g; #Small u, dieresis or umlaut mark s/\&\#253\;/ý/g; #Small y, acute accent s/\&\#254\;/þ/g; #Small thorn, Icelandic s/\&\#255\;/ÿ/g; #Small y, dieresis or umlaut mark s/^\s+//; return $_; }

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  • Using Deployment Manager

    - by Jess Nickson
    One of the teams at Red Gate has been working very hard on a new product: Deployment Manager. Deployment Manager is a free tool that lets you deploy updates to .NET apps, services and databases through a central dashboard. Deployment Manager has been out for a while, but I must admit that even though I work in the same building, until now I hadn’t even looked at it. My job at Red Gate is to develop and maintain some of our community sites, which involves carrying out regular deployments. One of the projects I have to deploy on a fairly regular basis requires me to send my changes to our build server, TeamCity. The output is a Zip file of the build. I then have to go and find this file, copy it across to the staging machine, extract it, and copy some of the sub-folders to other places. In order to keep track of what builds are running, I need to rename the folders accordingly. However, even after all that, I still need to go and update the site and its applications in IIS to point at these new builds. Oh, and then, I have to repeat the process when I deploy on production. Did I mention the multiple configuration files that then need updating as well? Manually? The whole process can take well over half an hour. I’m ready to try out a new process. Deployment Manager is designed to massively simplify the deployment processes from what could be lots of manual copying of files, managing of configuration files, and database upgrades down to a few clicks. It’s a big promise, but I decided to try out this new tool on one of the smaller ASP.NET sites at Red Gate, Format SQL (the result of a Red Gate Down Tools week). I wanted to add some new functionality, but given it was a new site with no set way of doing things, I was reluctant to have to manually copy files around servers. I decided to use this opportunity as a chance to set the site up on Deployment Manager and check out its functionality. What follows is a guide on how to get set up with Deployment Manager, a brief overview of its features, and what I thought of the experience. To follow along with the instructions that follow, you’ll first need to download Deployment Manager from Red Gate. It has a free ‘Starter Edition’ which allows you to create up to 5 projects and agents (machines you deploy to), so it’s really easy to get up and running with a fully-featured version. The Initial Set Up After installing the product and setting it up using the administration tool it provides, I launched Deployment Manager by going to the URL and port I had set it to run on. This loads up the main dashboard. The dashboard does a good job of guiding me through the process of getting started, beginning with a prompt to create some environments. 1. Setting up Environments The dashboard informed me that I needed to add new ‘Environments’, which are essentially ways of grouping the machines you want to deploy to. The environments that get added will show up on the main dashboard. I set up two such environments for this project: ‘staging’ and ‘live’.   2. Add Target Machines Once I had created the environments, I was ready to add ‘target machine’s to them, which are the actual machines that the deployment will occur on.   To enable me to deploy to a new machine, I needed to download and install an Agent on it. The ‘Add target machine’ form on the ‘Environments’ page helpfully provides a link for downloading an Agent.   Once the agent has been installed, it is just a case of copying the server key to the agent, and the agent key to the server, to link them up.   3. Run Health Check If, after adding your new target machine, the ‘Status’ flags an error, it is possible that the Agent and Server keys have not been entered correctly on both Deployment Manager and the Agent service.     You can ‘Check Health’, which will give you more information on any issues. It is probably worth running this regardless of what status the ‘Environments’ dashboard is claiming, just to be on the safe side.     4. Add Projects Going back to the main Dashboard tab at this point, I found that it was telling me that I needed to set up a new project.   I clicked the ‘project’ link to get started, gave my new project a name and clicked ‘Create’. I was then redirected to the ‘Steps’ page for the project under the Projects tab.   5. Package Steps The ‘Steps’ page was fairly empty when it first loaded.   Adding a ‘step’ allowed me to specify what packages I wanted to grab for the deployment. This part requires a NuGet package feed to be set up, which is where Deployment Manager will look for the packages. At Red Gate, we already have one set up, so I just needed to tell Deployment Manager about it. Don’t worry; there is a nice guide included on how to go about doing all of this on the ‘Package Feeds’ page in ‘Settings’, if you need any help with setting these bits up.    At Red Gate we use a build server, TeamCity, which is capable of publishing built projects to the NuGet feed we use. This makes the workflow for Format SQL relatively simple: when I commit a change to the project, the build server is configured to grab those changes, build the project, and spit out a new NuGet package to the Red Gate NuGet package feed. My ‘package step’, therefore, is set up to look for this package on our feed. The final part of package step was simply specifying which machines from what environments I wanted to be able to deploy the project to.     Format SQL Now the main Dashboard showed my new project and environment in a rather empty looking grid. Clicking on my project presented me with a nice little message telling me that I am now ready to create my first release!   Create a release Next I clicked on the ‘Create release’ button in the Projects tab. If your feeds and package step(s) were set up correctly, then Deployment Manager will automatically grab the latest version of the NuGet package that you want to deploy. As you can see here, it was able to pick up the latest build for Format SQL and all I needed to do was enter a version number and description of the release.   As you can see underneath ‘Version number’, it keeps track of what version the previous release was given. Clicking ‘Create’ created the release and redirected me to a summary of it where I could check the details before deploying.   I clicked ‘Deploy this release’ and chose the environment I wanted to deploy to and…that’s it. Deployment Manager went off and deployed it for me.   Once I clicked ‘Deploy release’, Deployment Manager started to automatically update and provide continuing feedback about the process. If any errors do arise, then I can expand the results to see where it went wrong. That’s it, I’m done! Keep in mind, if you hit errors with the deployment itself then it is possible to view the log output to try and determine where these occurred. You can keep expanding the logs to narrow down the problem. The screenshot below is not from my Format SQL deployment, but I thought I’d post one to demonstrate the logging output available. Features One of the best bits of Deployment Manager for me is the ability to very, very easily deploy the same release to multiple machines. Deploying this same release to production was just a case of selecting the deployment and choosing the ‘live’ environment as the place to deploy to. Following on from this is the fact that, as Deployment Manager keeps track of all of your releases, it is extremely easy to roll back to a previous release if anything goes pear-shaped! You can view all your previous releases and select one to re-deploy. I needed this feature more than once when differences in my production and staging machines lead to some odd behavior.     Another option is to use the TeamCity integration available. This enables you to set Deployment Manager up so that it will automatically create releases and deploy these to an environment directly from TeamCity, meaning that you can always see the latest version up and running without having to do anything. Machine Specific Deployments ‘What about custom configuration files?’ I hear you shout. Certainly, it was one of my concerns. Our setup on the staging machine is not in line with that on production. What this means is that, should we deploy the same configuration to both, one of them is going to break. Thankfully, it turns out that Deployment Manager can deal with this. Given I had environments ‘staging’ and ‘live’, and that staging used the project’s web.config file, while production (‘live’) required the config file to undergo some transformations, I simply added a web.live.config file in the project, so that it would be included as part of the NuGet package. In this file, I wrote the XML document transformations I needed and Deployment Manager took care of the rest. Another option is to set up ‘variables’ for your project, which allow you to specify key-value pairs for your configuration file, and which environment to apply them to. You’ll find Variables as a full left-hand submenu within the ‘Projects’ tab. These features will definitely be of interest if you have a large number of environments! There are still many other features that I didn’t get a chance to play around with like running PowerShell scripts for more personalised deployments. Maybe next time! Also, let’s not forget that my use case in this article is a very simple one – deploying a single package. I don’t believe that all projects will be equally as simple, but I already appreciate how much easier Deployment Manager could make my life. I look forward to the possibility of moving our other sites over to Deployment Manager in the near future.   Conclusion In this article I have described the steps involved in setting up and configuring an instance of Deployment Manager, creating a new automated deployment process, and using this to actually carry out a deployment. I’ve tried to mention some of the features I found particularly useful, such as error logging, easy release management allowing you to deploy the same release multiple times, and configuration file transformations. If I had to point out one issue, then it would be that the releases are immutable, which from a development point of view makes sense. However, this causes confusion where I have to create a new release to deploy to a newly set up environment – I cannot simply deploy an old release onto a new environment, the whole release needs to be recreated. I really liked how easy it was to get going with the product. Setting up Format SQL and making a first deployment took very little time. Especially when you compare it to how long it takes me to manually deploy the other site, as I described earlier. I liked how it let me know what I needed to do next, with little messages flagging up that I needed to ‘create environments’ or ‘add some deployment steps’ before I could continue. I found the dashboard incredibly convenient. As the number of projects and environments increase, it might become awkward to try and search them and find out what state they are in. Instead, the dashboard handily keeps track of the latest deployments of each project and lets you know what version is running on each of the environments, and when that deployment occurred. Finally, do you remember my complaint about having to rename folders so that I could keep track of what build they came from? This is yet another thing that Deployment Manager takes care of for you. Each release is put into its own directory, which takes the name of whatever version number that release has, though these can be customised if necessary. If you’d like to take a look at Deployment Manager for yourself, then you can download it here.

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