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  • Take a snapshot with JavaFX!

    - by user12610255
    JavaFX 2.2 has a "snapshot" feature that enables you to take a picture of any node or scene. Take a look at the API Documentation and you will find new snapshot methods in the javafx.scene.Scene class. The most basic version has the following signature: public WritableImage snapshot(WritableImage image) The WritableImage class (also introduced in JavaFX 2.2) lives in the javafx.scene.image package, and represents a custom graphical image that is constructed from pixels supplied by the application. In fact, there are 5 new classes in javafx.scene.image: PixelFormat: Defines the layout of data for a pixel of a given format. WritablePixelFormat: Represents a pixel format that can store full colors and so can be used as a destination format to write pixel data from an arbitrary image. PixelReader: Defines methods for retrieving the pixel data from an Image or other surface containing pixels. PixelWriter: Defines methods for writing the pixel data of a WritableImage or other surface containing writable pixels. WritableImage: Represents a custom graphical image that is constructed from pixels supplied by the application, and possibly from PixelReader objects from any number of sources, including images read from a file or URL. The API documentation contains lots of information, so go investigate and have fun with these useful new classes! -- Scott Hommel

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  • UDK - How to make sure a PhysicalMaterial mask actually works?

    - by tomacmuni
    Hello, I have been reading the documentation for UDK about physical materials and masks. I have my 1bit BMP mask, and the two physical material assets I want to shoot off in the black and white channels. I have applied my material to both a rigid body and to a skeletal mesh and neither apparently uses the mask. If I assign a regular physical material (one that doesn't use a mask) then it will work fine, but this defeats the point because it gives only one hit reaction. In the documentation it states that it is possible to extend a class on which we want to use a physical material based on the KActor class's usage. How to do that? Here is the quote: "The following properties [ie, ImpactEffect - Particle system to spawn at the point of impact + ImpactSound - Sound to play when an impact occurs] allow you to attach sounds and effects to physical collisions. These only work on classes which support them, which at the moment is only KActor. By looking at the implementation in KActor though, you can add this functionality to other classes (or you can subclass KActor)." Essentially, how to make sure a PhysicalMaterial mask actually works? What code could be added to a skeletal mesh class perhaps, to get it going? Any help appreciated.

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  • Integrating Amazon EC2 in Java via NetBeans IDE

    - by Geertjan
    Next, having looked at Amazon Associates services and Amazon S3, let's take a look at Amazon EC2, the elastic compute cloud which provides remote computing services. I started by launching an instance of Ubuntu Server 14.04 on Amazon EC2, which looks a bit like this in the on-line AWS Management Console, though I whitened out most of the details: Now that I have at least one running instance available on Amazon EC2, it makes sense to use the services that are integrated into NetBeans IDE:  I created a new application with one class, named "AmazonEC2Demo". Then I dragged the "describeInstances" service that you see above, with the mouse, into the class. Then the IDE automatically created all the other files you see below, i.e., 4 Java classes and one properties file: In the properties file, register the access ID and secret keys. These are read by the other generated Java classes. Signing and authentication are done automatically by the code that is generated, i.e., there's nothing generic you need to do and you can immediately begin working on your domain-specific code. Finally, you're now able to rewrite the code in "AmazonEC2Demo" to connect to Amazon EC2 and obtain information about your running instance: public class AmazonEC2Demo { public static void main(String[] args) { String instanceId1 = "i-something"; RestResponse result; try { result = AmazonEC2Service.describeInstances(instanceId1); System.out.println(result.getDataAsString()); } catch (IOException ex) { Logger.getLogger(AmazonEC2Demo.class.getName()).log(Level.SEVERE, null, ex); } } } From the above, you'll receive a chunk of XML with data about the running instance, it's name, status, dates, etc. In other words, you're now ready to integrate Amazon EC2 features directly into the applications you're writing, without very much work to get started. Within about 5 minutes, you're working on your business logic, rather than on the generic code that anyone needs when integrating with Amazon EC2.

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  • PyQt application architecture

    - by L. De Leo
    I'm trying to give a sound structure to a PyQt application that implements a card game. So far I have the following classes: Ui_Game: this describes the ui of course and is responsible of reacting to the events emitted by my CardWidget instances MainController: this is responsible for managing the whole application: setup and all the subsequent states of the application (like starting a new hand, displaying the notification of state changes on the ui or ending the game) GameEngine: this is a set of classes that implement the whole game logic Now, the way I concretely coded this in Python is the following: class CardWidget(QtGui.QLabel): def __init__(self, filename, *args, **kwargs): QtGui.QLabel.__init__(self, *args, **kwargs) self.setPixmap(QtGui.QPixmap(':/res/res/' + filename)) def mouseReleaseEvent(self, ev): self.emit(QtCore.SIGNAL('card_clicked'), self) class Ui_Game(QtGui.QWidget): def __init__(self, window, *args, **kwargs): QtGui.QWidget.__init__(self, *args, **kwargs) self.setupUi(window) self.controller = None def place_card(self, card): cards_on_table = self.played_cards.count() + 1 print cards_on_table if cards_on_table <= 2: self.played_cards.addWidget(card) if cards_on_table == 2: self.controller.play_hand() class MainController(object): def __init__(self): self.app = QtGui.QApplication(sys.argv) self.window = QtGui.QMainWindow() self.ui = Ui_Game(self.window) self.ui.controller = self self.game_setup() Is there a better way other than injecting the controller into the Ui_Game class in the Ui_Game.controller? Or am I totally off-road?

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  • Good practice on Visual Studio Solutions

    - by JonWillis
    Hopefully a relativity simple question. I'm starting work on a new internal project to create tractability of repaired devices within the buildings. The database is stored remotely on a webserver, and will be accessed via web API (JSON output) and protected with OAuth. The front end GUI is being done in WPF, and the business code in C#. From this, I see the different layers Presentation/Application/Datastore. There will be code for managing all the authenticated calls to the API, class to represent entities (business objects), classes to construct the entities (business objects), parts for WPF GUI, parts of the WPF viewmodels, and so on. Is it best to create this in a single project, or split them into individual projects? In my heart I say it should be multiple projects. I have done it both ways previously, and found testing to be easier with a single project solution, however with multiple projects then recursive dependencies can crop up. Especially when classes have interfaces to make it easier to test, I've found things can become awkward.

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  • Should I use a seperate class per test?

    - by user460667
    Taking the following simple method, how would you suggest I write a unit test for it (I am using MSTest however concepts are similar in other tools). public void MyMethod(MyObject myObj, bool validInput) { if(!validInput) { // Do nothing } else { // Update the object myObj.CurrentDateTime = DateTime.Now; myObj.Name = "Hello World"; } } If I try and follow the rule of one assert per test, my logic would be that I should have a Class Initialise method which executes the method and then individual tests which check each property on myobj. public class void MyTest { MyObj myObj; [TestInitialize] public void MyTestInitialize() { this.myObj = new MyObj(); MyMethod(myObj, true); } [TestMethod] public void IsValidName() { Assert.AreEqual("Hello World", this.myObj.Name); } [TestMethod] public void IsDateNotNull() { Assert.IsNotNull(this.myObj.CurrentDateTime); } } Where I am confused is around the TestInitialize. If I execute the method under TestInitialize, I would need seperate classes per variation of parameter inputs. Is this correct? This would leave me with a huge number of files in my project (unless I have multiple classes per file). Thanks

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  • The better way to ask for input?

    - by Skippy
    I am wondering which is the best way to go with java code. I need to create a class with simple prompts for input.. I have tried using both classes and cannot work out the particular benefits for each. Is this because I am still in the early stages of programming or are there situations that will occur as it becomes more complex?? import java.util.Scanner; public class myClass { Scanner stdin = new Scanner(System.in); public String getInput(String prompt) { System.out.print(prompt); return stdin.nextLine(); } ... or import java.io.*; public class myClass { public static void main(String[] args) throws IOException { BufferedReader stdin = new BufferedReader (new InputStreamReader (System.in)); System.out.print("Input something: "); String name = stdin.readLine(); I know these examples are showing different methods within these classes, but thought this might serve well for the discussion. I'm really not sure which site is the best to ask this on.

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  • 2 year cis degree and in school for computer science what can I do?

    - by chame1eon
    Hi I am 29 and have a recent 2 cis year degree from a community college , an A+ certification , and meager experience with web stuff ( Java , Javascript , php ) while in my 1 year help desk internship. In all the programming classes I was able to blow through the homework easily even while other students were panicking and dropping. I think I have managed to avoid the most atrocious noob/self taught mistakes ( spaghetti code etc) by just doing research before starting something and trying to keep good design in mind. Even so I'd have to make heavy use of references to crawl through even simple projects that would result in fully finished useful applications. I need a job now and I am tired of the slow pace of the classes and would love to get any kind of practical experience I could. The problem is that I am not sure what I should be trying to do. I have a very strong preference for application programming or at least anything light on design and preferably pretty low level. If I can't do that then anything technology related , for example help desk would be better than nothing. I live near Raleigh NC. Am I qualified for anything that could contribute to coding (C++ or Java ) experience or even web development though I don't really like it. Would web development experience help. If not is there anything I could read or do that could help? Is the help desk my only choice? If it is, are there any relatively quick certifications or anything similar that would help while I am waiting? Sorry about the long multi-part question. Thanks for reading.

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  • Android: Not able to experiment on own?

    - by user221287
    I have just started learning Android App Development a few days ago, with prior knowledge of C/C++, HTML and CSS. This is the situation I am facing Repeatedly: I am learning from a Video Tutorial Series, after each video, or each few videos, I say myself: Let's use what I have just learnt in the simple (and also "meaningless") app that I have made so far by watching the tutorials. I start implementing it, but then after a few minutes, I realize that I cannot do it because I do not know a few other syntax related to the particular thing, (or) I do not know whether these things can be combined with these other things by the use of . (dot). Whatever I try, I get either an error in eclipse or "Sorry...the app com.example.simple has stopped unexpectedly...." when the app runs. Then I search StackOverflow, Google and learn that what I want to implement requires learning about a few more classes, syntax and creating a few more java classes. I am not able to experiment on my own. Is it normal? Is it the HARD-WAY in which one is supposed to learn? Should I first learn Java and then come back to Android - would that be helpful?

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  • "Default approach" when creating a class from scratch: getters for everything, or limited access?

    - by Prog
    Until recently I always had getters (and sometimes setters but not always) for all the fields in my class. It was my 'default': very automatic and I never doubted it. However recently some discussions on this site made me realize maybe it's not the best approach. When you create a class, you often don't know exactly how it's going to be used in the future by other classes. So in that sense, it's good to have getters and setter for all of the fields in the class. So other classes could use it in the future any way they want. Allowing this flexibility doesn't require you to over engineer anything, only to provide getters. However some would say it's better to limit the access to a class, and only allow access to certain fields, while other fields stay completely private. What is your 'default' approach when building a class from scratch? Do you make getters for all the fields? Or do you always choose selectively which fields to expose through a getter and which to keep completely private?

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  • Is it justified to use project-wide unique function and variable names to help future refactoring?

    - by kahoon
    Refactoring tools (like ReSharper) often can't be sure whether to rename a given identifier when, for example refactoring a JavaScript function. I guess this is a consequence of JavaScript's dynamic nature. ReSharper solves this problem by offering to rename reasonable lexical matches too. The developer can opt out of renaming certain functions, if he finds that the lexical match is purely accidental. This means that the developer has to approve every instance that will be affected by the renaming. For example let's consider we have two Backbone classes which are used completely independently from each other in our application: var Header = Backbone.View.extend({ close: function() {...} }) var Dialog = Backbone.View.extend({ close: function() {...} }) If you try to rename Dialog's close method to for example closeAndNotify, then ReSharper will offer to rename all occurences of Header's close method just because they are the same lexically prior to the renaming. To avoid this problem, please consider this: var Header = Backbone.View.extend({ closeHeader: function() {...} }) var Dialog = Backbone.View.extend({ closeDialog: function() {...} }) Now you can rename closeDialog unambiguously - given that you have no other classes having a method with the same name. Is it worth it to name my functions this way to help future refactoring?

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  • How to handle class dependency with interfaces and implementatons

    - by lealand
    I'm using ObjectAid with Eclipse to generate UML class diagrams for my latest Java project, and I currently have a handful of situations like this, where I have a dependency between two interfaces, as well as one of the implementations of one of the interfaces. Here, foo is the graphics library I'm using. In the previous example, FooCanvas draws ITexture objects to the screen, and both FooCanvas and its interface, ICanvas, take ITexture objects as arguments to their methods. The method in the canvas classes which cause this dependency is the following: void drawTexture(ITexture texture, float x, float y); Additionally, I tried a variation on the method signature using Java's generics: <T extends ITexture> void drawTexture(T texture, float x, float y); The result of this was a class diagram where the only dependencies where between the interfaces and the implementing classes, and no dependency by a canvas object on a texture. I'm not sure if this is more ideal or not. Is the dependency of both the interface and implementation on another interface an expected pattern, or is it typical and/or possible to keep the implementation 'isolated' from its interfaces dependencies? Or is the generic method the ideal solution?

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  • Dependency Injection: where to store dependencies used by only one method?

    - by simoneL
    I developing a project integrated with Dependency Injection (just for reference, I'm using Unity). The problem is that I have some Manager classes with several methods and in many cases I have dependencies used only in one method. public class UserManager : IUserManager { private UserRepository UserRepository {get;set;} private TeamRepository TeamRepository {get;set;} private CacheRepository CacheRepository {get;set;} private WorkgroupRepository WorkgroupRepository {get;set;} public UserManager(UserRepository userRepository, TeamRepository teamRepository, CacheRepository cacheRepository , WorkgroupRepository workgroupRepository, ... // Many other dependencies ) { UserRepository = userRepository; TeamRepository = teamRepository; CacheRepository = cacheRepository ; WorkgroupRepository = workgroupRepository; ... // Setting the remaining dependencies } public void GetLatestUser(){ // Uses only UserRepository } public void GetUsersByTeam(int teamID){ // Uses only TeamRepository } public void GetUserHistory(){ // Uses only CacheRepository } public void GetUsersByWorkgroup(int workgroupID){ // Uses only workgroupRepository } } The UserManager is instantiated in this way: DependencyFactory<IUserManager>(); Note: DependencyFactory is just a wrapper to simplify the access to the UnityContainer Is it OK to have classes like that in the example? Is there a better way to implement avoiding to instantiate all the unnecessary dependencies?

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  • Significant amount of the time, I can't think of a reason to have an object instead of a static class. Do objects have more benefits than I think?

    - by Prog
    I understand the concept of an object, and as a Java programmer I feel the OO paradigm comes rather naturally to me in practice. However recently I found myself thinking: Wait a second, what are actually the practical benefits of using an object over using a static class (with proper encapsulation and OO practices)? I could think of two benefits of using an object (both significant and powerful): Polymorphism: allows you to swap functionality dynamically and flexibly during runtime. Also allows to add new functionality 'parts' and alternatives to the system easily. For example if there's a Car class designed to work with Engine objects, and you want to add a new Engine to the system that the Car can use, you can create a new Engine subclass and simply pass an object of this class into the Car object, without having to change anything about Car. And you can decide to do so during runtime. Being able to 'pass functionality around': you can pass an object around the system dynamically. But are there any more advantages to objects over static classes? Often when I add new 'parts' to a system, I do so by creating a new class and instantiating objects from it. But recently when I stopped and thought about it, I realized that a static class would do just the same as an object, in a lot of the places where I normally use an object. For example, I'm working on adding a save/load-file mechanism to my app. With an object, the calling line of code will look like this: Thing thing = fileLoader.load(file); With a static class, it would look like this: Thing thing = FileLoader.load(file); What's the difference? Fairly often I just can't think of a reason to instantiate an object when a plain-old static-class would act just the same. But in OO systems, static classes are fairly rare. So I must be missing something. Are there any more advantages to objects other from the two that I listed? Please explain.

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  • WCF GZip Compression Request/Response Processing

    - by IanT8
    How do I get a WCF client to process server responses which have been GZipped or Deflated by IIS? On IIS, I've followed the instructions here on how to make IIS 6 gzip all responses (where the request contained "Accept-Encoding: gzip, deflate") emitted by .svc wcf services. On the client, I've followed the instructions here and here on how to inject this header into the web request: "Accept-Encoding: gzip, deflate". Fiddler2 shows the response is binary and not plain old Xml. The client crashes with an exception which basically says there's no Xml header, which ofcourse is true. In my IClientMessageInspector, the app crashes before AfterReceiveReply is called. Some further notes: (1) I can't change the WCF service or client as they are supplied by a 3rd party. I can however attach behaviors and/or message inspectors via configuration if this is the right direction to take. (2) I don't want to compress/uncompress just the soap body, but the entire message. Any ideas/solutions? * SOLVED * It was not possible to write a WCF extension to achieve these goals. Instead I followed this CodeProject article which advocate a helper class: public class CompressibleHttpRequestCreator : IWebRequestCreate { public CompressibleHttpRequestCreator() { } WebRequest IWebRequestCreate.Create(Uri uri) { HttpWebRequest httpWebRequest = Activator.CreateInstance(typeof(HttpWebRequest), BindingFlags.CreateInstance | BindingFlags.Public | BindingFlags.NonPublic | BindingFlags.Instance, null, new object[] { uri, null }, null) as HttpWebRequest; if (httpWebRequest == null) { return null; } httpWebRequest.AutomaticDecompression =DecompressionMethods.GZip | DecompressionMethods.Deflate; return httpWebRequest; } } and also, an addition to the application configuration file: <configuration> <system.net> <webRequestModules> <remove prefix="http:"/> <add prefix="http:" type="Pajocomo.Net.CompressibleHttpRequestCreator, Pajocomo" /> </webRequestModules> </system.net> </configuration> What seems to be happening is that WCF eventually asks some factory or other deep down in system.net to provide an HttpWebRequest instance, and we provide the helper that will be asked to create the required instance. In the WCF client configuration file, a simple basicHttpBinding is all that is required, without the need for any custom extensions. When the application runs, the client Http request contains the header "Accept-Encoding: gzip, deflate", the server returns a gzipped web response, and the client transparently decompresses the http response before handing it over to WCF. When I tried to apply this technique to Web Services I found that it did NOT work. Although the helper class was executed in the same was as when used by the WCF client, the http request did not contain the "Accept-Encoding: ..." header. To make this work for Web Services, I had to edit the Web Proxy class, and add this method: protected override System.Net.WebRequest GetWebRequest(Uri uri) { System.Net.HttpWebRequest rq = (System.Net.HttpWebRequest)base.GetWebRequest(uri); rq.AutomaticDecompression = DecompressionMethods.GZip | DecompressionMethods.Deflate; return rq; } Note that it did not matter whether the CompressibleHttpRequestCreator and block from the application config file were present or not. For web services, only overriding GetWebRequest in the Web Service Proxy worked.

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  • ZendX_JQuery dialogContainer usage

    - by Kalle Johansson
    Hi ! I'm aming to make use of the ZendX_JQuery dialogContainer view helper, in order to produce a modal window, were users can input specified information(for example send a message). I'm trying to use the dialogContainer view helper in this fashion. First of, include the ZendX library in the applications library folder. Secondly, include the following row in the initViewHelper method within the Bootstrap.php file "$view-addHelperPath('ZendX/JQuery/View/Helper/', 'ZendX_JQuery_View_Helper');" third, adding the following conditional enabling of js in the layout.phtml "<?php if($this->jQuery()->isEnabled()){ $this->jQuery()->setLocalPath($this->baseUrl() .'/js/jquery/js/jquery-1.4.2.min.js') ->setUiLocalPath($this->baseUrl() .'/js/jquery/js/jquery-ui-1.8.custom.min.js') ->addStylesheet($this->baseUrl() .'/js/jquery/css/ui-lightness/jquery-ui-1.8.custom.css'); echo $this->jQuery(); } ?>" fourth, creating my Application_Form_JQueryForm extending ZendX_JQuery_Form "<?php class Application_Form_JQueryForm extends ZendX_JQuery_Form { private $form; public function init() { $this->form = $this->setAction(Zend_Controller_Front::getInstance()->getBaseUrl() . '/index/index') ->setMethod('post'); $this->form->setDecorators(array( 'FormElements', 'Form', array ('DialogContainer', array( 'id' => 'tabContainer', 'style' => 'width: 600px;', 'title' => 'Send a private message to Kalle', 'JQueryParams' => array( 'tabPosition' => 'top', ), )), )); $topic = new Zend_Form_Element_Text('topic'); $topic->setValue('topic') ->setRequired(true) ->setValidators(array('validators' => array( 'validator' => 'StringLength', 'options' => array(1,15) ))) ->setDecorators(array( 'ViewHelper', 'Description', 'Errors', array('HtmlTag', array('tag' => 'dl')))); $textarea = new Zend_Form_Element_Textarea('textarea'); $textarea->setValue('post a comment') ->setAttribs(array( 'rows' => 4, 'cols' => 20 )) ->setRequired(true) ->setValidators(array('validators' => array( 'validator' => 'StringLength', 'options' => array(1,15) ))) ->setDecorators(array( 'ViewHelper', 'Description', 'Errors', array('HtmlTag', array('tag' => 'dl')))); $submit = new Zend_Form_Element_Submit('submit'); $submit->setLabel('Send your comment') ->setDecorators(array( 'ViewHelper', 'Description', 'Errors', array('Description', array('escape' => false, 'tag' => 'span')), array('HtmlTag', array('tag' => 'dl')))) ->setDescription('or <a href="/index/index/send/false">Cancel</a>'); $this->form->addElements(array($topic, $textarea, $submit)); } }" This form is then instanciated in the controllers action method, and called in the view. And so to the problem of mine, no matter what i try, in order to for instance set, the width of the dialogContainer or any other parameter (color, css, height, so on and so forth), this being in the JQueryForm's setDecorator part for the form, i can't seem to get any change whatsoever in the resulting modal when called in the view, any help in the proper direction would be greatly appreciated Thanks in advance, Kalle Johansson

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  • Using JUnit with App Engine and Eclipse

    - by Mark M
    I am having trouble setting up JUnit with App Engine in Eclipse. I have JUnit set up correctly, that is, I can run tests that don't involve the datastore or other services. However, when I try to use the datastore in my tests they fail. The code I am trying right now is from the App Engine site (see below): http://code.google.com/appengine/docs/java/tools/localunittesting.html#Running_Tests So far I have added the external JAR (using Eclipse) appengine-testing.jar. But when I run the tests I get the exception below. So, I am clearly not understanding the instructions to enable the services from the web page mentioned above. Can someone clear up the steps needed to make the App Engine services available in Eclipse? java.lang.NoClassDefFoundError: com/google/appengine/api/datastore/dev/LocalDatastoreService at com.google.appengine.tools.development.testing.LocalDatastoreServiceTestConfig.tearDown(LocalDatastoreServiceTestConfig.java:138) at com.google.appengine.tools.development.testing.LocalServiceTestHelper.tearDown(LocalServiceTestHelper.java:254) at com.cooperconrad.server.MemberTest.tearDown(MemberTest.java:28) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.junit.runners.model.FrameworkMethod$1.runReflectiveCall(FrameworkMethod.java:44) at org.junit.internal.runners.model.ReflectiveCallable.run(ReflectiveCallable.java:15) at org.junit.runners.model.FrameworkMethod.invokeExplosively(FrameworkMethod.java:41) at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:37) at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:73) at org.junit.runners.BlockJUnit4ClassRunner.runChild(BlockJUnit4ClassRunner.java:46) at org.junit.runners.ParentRunner.runChildren(ParentRunner.java:180) at org.junit.runners.ParentRunner.access$000(ParentRunner.java:41) at org.junit.runners.ParentRunner$1.evaluate(ParentRunner.java:173) at org.junit.internal.runners.statements.RunBefores.evaluate(RunBefores.java:28) at org.junit.internal.runners.statements.RunAfters.evaluate(RunAfters.java:31) at org.junit.runners.ParentRunner.run(ParentRunner.java:220) at org.eclipse.jdt.internal.junit4.runner.JUnit4TestReference.run(JUnit4TestReference.java:46) at org.eclipse.jdt.internal.junit.runner.TestExecution.run(TestExecution.java:38) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.runTests(RemoteTestRunner.java:467) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.runTests(RemoteTestRunner.java:683) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.run(RemoteTestRunner.java:390) at org.eclipse.jdt.internal.junit.runner.RemoteTestRunner.main(RemoteTestRunner.java:197) Caused by: java.lang.ClassNotFoundException: com.google.appengine.api.datastore.dev.LocalDatastoreService at java.net.URLClassLoader$1.run(URLClassLoader.java:202) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(URLClassLoader.java:190) at java.lang.ClassLoader.loadClass(ClassLoader.java:307) at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301) at java.lang.ClassLoader.loadClass(ClassLoader.java:248) ... 25 more Here is the actual code (pretty much copied from the site): package com.example; import static org.junit.Assert.*; import org.junit.After; import org.junit.Before; import org.junit.Test; import com.google.appengine.api.datastore.DatastoreService; import com.google.appengine.api.datastore.DatastoreServiceFactory; import com.google.appengine.api.datastore.Entity; import com.google.appengine.api.datastore.Query; import com.google.appengine.tools.development.testing.LocalDatastoreServiceTestConfig; import com.google.appengine.tools.development.testing.LocalServiceTestHelper; public class MemberTest { private final LocalServiceTestHelper helper = new LocalServiceTestHelper(new LocalDatastoreServiceTestConfig()); @Before public void setUp() { helper.setUp(); } @After public void tearDown() { helper.tearDown(); } // run this test twice to prove we're not leaking any state across tests private void doTest() { DatastoreService ds = DatastoreServiceFactory.getDatastoreService(); assertEquals(0, ds.prepare(new Query("yam")).countEntities()); ds.put(new Entity("yam")); ds.put(new Entity("yam")); assertEquals(2, ds.prepare(new Query("yam")).countEntities()); } @Test public void testInsert1() { doTest(); } @Test public void testInsert2() { doTest(); } @Test public void foo() { assertEquals(4, 2 + 2); } }

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  • Java multiple class compositing and boiler plate reduction

    - by h2g2java
    We all know why Java does/should not have multiple inheritance. So this is not questioning about what has already been debated till-cows-come-home. This discusses what we would do when we wish to create a class that has the characteristics of two or more other classes. Probably, most of us would do this to "inherit" from three classes. For simplicity, I left out the constructor.: class Car extends Vehicle { final public Transport transport; final public Machine machine; } So that, Car class directly inherits methods and objects of Vehicle class, but would have to refer to transport and machine explicitly to refer to objects instantiated in Transport and Machine. Car car = new Car(); car.drive(); // from Vehicle car.transport.isAmphibious(); // from Transport car.machine.getCO2Footprint(); // from Machine I thought this was a good idea until when I encounter frameworks that require setter and getter methods. For example, the XML <Car amphibious='false' footPrint='1000' model='Fordstatic999'/> would look for the methods setAmphibious(..), setFootPrint(..) and setModel(..). Therefore, I have to project the methods from Transport and Machine classes class Car extends Vehicle { final public Transport transport; final public Machine machine; public void setAmphibious(boolean b){ this.transport.setAmphibious(b); } public void setFootPrint(String fp){ this.machine.setFootPrint(fp); } } This is OK, if there were just a few characteristics. Right now, I am trying to adapt all of SmartGWT into GWT UIBinder, especially those classes that are not a GWT widget. There are lots of characteristics to project. Wouldn't it be nice if there exists some form of annotation framework that is like this: class Car extends Vehicle @projects {Transport @projects{Machine @projects Guzzler}} { /* No need to explicitly instantiate Transport, Machine or Guzzler */ .... } Where, in case of common names of characteristics exist, the characteristics of Machine would take precedence Guzzler's, and Transport's would have precedence over Machine's, and Vehicle's would have precedence over Transport's. The annotation framework would then instantiate Transport, Machine and Guzzler as hidden members of Car and expand to break-out the protected/public characteristics, in the precedence dictated by the @project annotation sequence, into actual source code or into byte-code. Preferably into byte-code. So that the setFootPrint method is found in both Machine and Guzzler, only that of Machine's would be projected. Questions: Don't you think this is a good idea to have such a framework? Does such a framework already exist? Tell me where/what. Is there an eclipse plugin that does it? Is there a proposal or plan anywhere that you know about such an annotation framework? It would be wonderful too, if the annotation/plugin framework lets me specify that boolean, int, or whatever else needs to be converted from String and does the conversion/parsing for me too. Please advise, somebody. I hope wording of my question was clear enough. Thx. Edited: To avoid OO enthusiasts jumping to conclusion, I have renamed the title of this question.

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  • maven test cannot load cross-module resources/properties ?

    - by smallufo
    I have a maven mantained project with some modules . One module contains one XML file and one parsing class. Second module depends on the first module. There is a class that calls the parsing class in the first module , but maven seems cannot test the class in the second module. Maven test reports : java.lang.NullPointerException at java.util.Properties.loadFromXML(Properties.java:851) at foo.firstModule.Parser.<init>(Parser.java:92) at foo.secondModule.Program.<init>(Program.java:84) In "Parser.java" (in the first module) , it uses Properties and InputStream to read/parse an XML file : InputStream xmlStream = getClass().getResourceAsStream("Data.xml"); Properties properties = new Properties(); properties.loadFromXML(xmlStream); The "data.xml" is located in first module's resources/foo/firstModule directory , and it tests OK in the first module. It seems when testing the second module , maven cannot correctly load the Data.xml in the first module . I thought I can solve the problem by using maven-dependency-plugin:unpack to solve it . In the second module's POM file , I add these snippets : <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-dependency-plugin</artifactId> <version>2.1</version> <executions> <execution> <id>data-copying</id> <phase>test-compile</phase> <goals> <goal>unpack</goal> </goals> <configuration> <artifactItems> <artifactItem> <groupId>foo</groupId> <artifactId>firstModule</artifactId> <type>jar</type> <includes>foo/firstModule/Data.xml</includes> <outputDirectory>${project.build.directory}/classes</outputDirectory> </artifactItem> </artifactItems> </configuration> </execution> </executions> </plugin> In this POM file , I try to unpack the first module , and copy the Data.xml to classes/foo/firstModule/ directory , and then run tests. And indeed , it is copied to the right directory , I can find the "Data.xml" file in "target/classes/foo/firstModule" directory. But maven test still complains it cannot read the File (Properties.loadFromXML() throws NPE). I don't know how to solve this problem. I tried other output directory , such as ${project.build.directory}/resources , and ${project.build.directory}/test-classes , but all in vain... Any advices now ? Thanks in advanced. Environments : Maven 2.2.1 , eclipse , m2eclipse

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  • PHP setting cookies in a child class

    - by steve
    I am writing a custom session handler and for the life of me I cannot get a cookie to set in it. I'm not outputting anything to the browser before I set the cookie but it still doesn't work. Its killing me. The cookie will set if I set it in the script I define and call on the session handler with. If necessary I will post code. Any ideas people? <?php /* require the needed classes comment out what is not needed */ require_once("classes/sessionmanager.php"); require_once("classes/template.php"); require_once("classes/database.php"); $title=" "; //titlebar of the web browser $description=" "; $keywords=" "; //meta keywords $menutype="default"; //default or customer, customer is elevated $pagetitle="dflsfsf "; //title of the webpage $pagebody=" "; //body of the webpage $template=template::def_instance(); $database=database::def_instance(); $session=sessionmanager::def_instance(); $session->sessions(); session_start(); ?> and this is the one that actually sets the cookie for the session function write($session_id,$session_data) { $session_id = mysql_real_escape_string($session_id); $session_data = mysql_real_escape_string(serialize($session_data)); $expires = time() + 3600; $user_ip = $_SERVER['REMOTE_ADDR']; $bol = FALSE; $time = time(); $newsession = FALSE; $auth = FALSE; $query = "SELECT * FROM 'sessions' WHERE 'expires' > '$time'"; $sessions_result = $this->query($query); $newsession = $this->newsession_check($session_id,$sessions_result); while($sessions_array = mysql_fetch_array($sessions_result) AND $auth = FALSE) { $session_array = $this->strip($session_array); $auth = $this->auth_check($session_array,$session_id); } /* this is an authentic session. build queries and update it */ if($auth = TRUE AND $newsession = FALSE) { $session_data = mysql_real_escape_string($session_data); $update_query1 = "UPDATE 'sessions' SET 'user_ip' = '$user_ip' WHERE 'session_id' = '$session_id'"; $update_query2 = "UPDATE 'sessions' SET 'data' = '$session_data' WHERE 'session_id = '$session_id'"; $update_query3 = "UPDATE 'sessions' SET 'expires' = '$expires' WHERE 'session_id' = '$session_id'"; $this->query($update_query1); $this->query($update_query2); $this->query($update_query3); $bol = TRUE; } elseif($newsession = TRUE) { /* this is a new session, build and create it */ $random_number = $this->obtain_random(); $cookieval = hash("sha512",$random_number); setcookie("rndn",$cookieval); $query = "INSERT INTO sessions VALUES('$session_id','0','$user_ip','$random_number','$session_data','$expires')"; $this->query($query); //echo $cookieval."this is the cookie <<"; $bol = TRUE; } return $bol; }

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  • Generating 2-dimensional vla ends in segmentation fault

    - by Framester
    Hi, further developing the code from yesterday (seg fault caused by malloc and sscanf in a function), I tried with the help of some tutorials I found on the net to generate a 2-dim vla. But I get a segmentation fault at (*data)[i][j]=atof(p);. The program is supposed to read a matrix out of a text file and load it into a 2d array (cols 1-9) and a 1D array (col 10) [Example code] #include<stdio.h> #include<stdlib.h> #include<math.h> #include<string.h> const int LENGTH = 1024; void read_data(float ***data, int **classes, int *nrow,int *ncol, char *filename){ FILE *pfile = NULL; char line[LENGTH]; if(!( pfile=fopen(filename,"r"))){ printf("Error opening %s.", filename); exit(1); } int numlines=0; int numcols=0; char *p; fgets(line,LENGTH,pfile); p = strtok (line," "); while (p != NULL){ p = strtok (NULL, ", "); numcols++; } while(fgets(line,LENGTH,pfile)){ numlines++; } rewind(pfile); int numfeats=numcols-1; *data=(float**) malloc(numlines*sizeof(float*)); *classes=(int *)malloc(numlines*sizeof(int)); if(*classes == NULL){ printf("\nOut of memory."); exit(1); } int i=0; while(fgets(line,LENGTH,pfile)){ p = strtok (line," "); for(int j=0;j<numfeats;j++) { (data)[i]=malloc(numfeats*sizeof(float)); printf("%i ",i); (*data)[i][j]=atof(p); p = strtok (NULL, ", "); } (*classes)[i]=atoi(p); i++; } fclose(pfile); *nrow=numlines; *ncol=numfeats; } int main() { char *filename="somedatafile.txt"; float **data2; int *classes2; int r,c; read_data(&data2,&classes2, &r, &c,filename) ; for(int i=0;i<r;i++){ printf("\n"); for(int j=0;j<c;j++){ printf("%f",data2[i][j]); } } return 1; } [Content of somedatafile.txt] 50 21 77 0 28 0 27 48 22 2 55 0 92 0 0 26 36 92 56 4 53 0 82 0 52 -5 29 30 2 1 37 0 76 0 28 18 40 48 8 1 37 0 79 0 34 -26 43 46 2 1 85 0 88 -4 6 1 3 83 80 5 56 0 81 0 -4 11 25 86 62 4 55 -1 95 -3 54 -4 40 41 2 1 53 8 77 0 28 0 23 48 24 4 37 0 101 -7 28 0 64 73 8 1 ...

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  • Shrinking image by 57% and centering inside css structure

    - by Johua
    Hy, i'm really stuck. I'll go step by step and hope to make it short. This is the html structure: <li class="FAVwithimage"> <a href=""> <img src="pics/Joshua.png"> <span class="name">Joshua</span> <span class="comment">Developer</span> <span class="arrow"></span> </a> </li> Before i paste the css classes, some info about the exact goal to accomplish: Resize the picture (img) by 57%. If it cannot be done with css, then jquery/javascript solution. For example: Original pic is 240x240px, i need to resize it by 57%. That means that a pic of 400x400 would be bigger after resizing. After resizing, the picture needs to be centered vertical&horizontal inside a: 68x90 boundaries. So you have an LI element, wich has an A element, and inside A we have IMG, IMG is resized by 57% and centered where the maximum width can be of course 68px and maximum height 90px. No for that to work i was adding a SPAN element arround the IMG. This is what i was thinking: <li class="FAVwithimage"> <a href=""> <span class="picHolder"><img src="pics/Joshua.png"></span> <span class="name">Joshua</span> <span class="comment">Developer</span> <span class="arrow"></span> </a> </li> Then i would give the span element: display:block and w=68px, h=90px. But unforunatelly that didn't work. I know it's a long post but i'v did my best to describe it very simple. Beneath are the css classes and a picture to see what i need. li.FAVwithimage { height: 90px!important; } li.FAVwithimage a, li.FAVwithimage:hover a { height: 81px!important; } That's it what's relevant. I have not included the classes for: name,comment,arrow And now the classes that are incomplete and refer to IMG. li.FAVwithimage a span.picHolder{ /*put the picHolder to the beginning of the LI element*/ position: absolute; left: 0; top: 0; width: 68px; height: 90px; diplay:block; border:1px solid #F00; } Border is used just temporary to show the actuall picHolder. It is now on the beginning of LI, width and height is set. li.FAVwithimage span.picHolder img { max-width:68px!important; max-height:90px!important; } This is the class wich should shrink the pic by 57% and center inside picHolder Here I have a drawing describing what i need:

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  • Glassfish 3 Cant update JDK no way

    - by Parhs
    Hello.. I was using 1.6.0_19 jdk and installed 1.6.0_20 jdk.. Glassfish doesnt like that... Here are my windows environment variables.. ALLUSERSPROFILE=C:\ProgramData ANT_HOME=C:\apache-ant-1.8.1\ APPDATA=C:\Users\Parhs\AppData\Roaming CommonProgramFiles=C:\Program Files\Common Files COMPUTERNAME=PARHS-PC ComSpec=C:\Windows\system32\cmd.exe FP_NO_HOST_CHECK=NO HOMEDRIVE=C: HOMEPATH=\Users\Parhs JAVA_HOME=C:\Program Files\Java\jdk1.6.0_20\ LOCALAPPDATA=C:\Users\Parhs\AppData\Local LOGONSERVER=\\PARHS-PC NUMBER_OF_PROCESSORS=2 OS=Windows_NT Path=C:\Program Files\PHP\;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wb em;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files\Toshiba\Bluetoot h Toshiba Stack\sys\;C:\Program Files\Microsoft SQL Server\90\Tools\binn\;C:\apa che-ant-1.8.1\bin PATHEXT=.COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH;.MSC PHPRC=C:\Program Files\PHP\php.ini PROCESSOR_ARCHITECTURE=x86 PROCESSOR_IDENTIFIER=x86 Family 6 Model 14 Stepping 8, GenuineIntel PROCESSOR_LEVEL=6 PROCESSOR_REVISION=0e08 ProgramData=C:\ProgramData ProgramFiles=C:\Program Files PROMPT=$P$G PSModulePath=C:\Windows\system32\WindowsPowerShell\v1.0\Modules\ PUBLIC=C:\Users\Public SESSIONNAME=Console SystemDrive=C: SystemRoot=C:\Windows TEMP=C:\Users\Parhs\AppData\Local\Temp TMP=C:\Users\Parhs\AppData\Local\Temp USERDOMAIN=Parhs-PC USERNAME=Parhs USERPROFILE=C:\Users\Parhs VS90COMNTOOLS=C:\Program Files\Microsoft Visual Studio 9.0\Common7\Tools\ windir=C:\Windows Also here is my asenv.bat REM DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER. REM REM Copyright 2004-2009 Sun Microsystems, Inc. All rights reserved. REM REM Use is subject to License Terms REM set AS_IMQ_LIB=....\mq\lib set AS_IMQ_BIN=....\mq\bin set AS_CONFIG=..\config set AS_INSTALL=.. set AS_DEF_DOMAINS_PATH=..\domains set AS_DERBY_INSTALL=....\javadb set AS_JAVA="C:\Program Files\Java\jdk1.6.0_20" And although restarting system and server i am getting this report Operating System Information: Name of the Operating System: Windows 7 Binary Architecture name of the Operating System: x86, Version: 6.1 Number of processors available on the Operating System: 2 System load on the available processors for the last minute: -1.0. (Sum of running and queued runnable entities per minute) General Java Runtime Environment Information for the VM: 6152@Parhs-PC JRE BootClassPath: C:\glassfishv3\glassfish/modules/endorsed\javax.annotation.jar;C:\glassfishv3\glassfish/modules/endorsed\jaxb-api-osgi.jar;C:\glassfishv3\glassfish/modules/endorsed\webservices-api-osgi.jar;C:\Program Files\Java\jdk1.6.0_19\jre\lib\resources.jar;C:\Program Files\Java\jdk1.6.0_19\jre\lib\rt.jar;C:\Program Files\Java\jdk1.6.0_19\jre\lib\sunrsasign.jar;C:\Program Files\Java\jdk1.6.0_19\jre\lib\jsse.jar;C:\Program Files\Java\jdk1.6.0_19\jre\lib\jce.jar;C:\Program Files\Java\jdk1.6.0_19\jre\lib\charsets.jar;C:\Program Files\Java\jdk1.6.0_19\jre\classes;C:\glassfishv3\glassfish\lib\monitor\btrace-boot.jar JRE ClassPath: C:\glassfishv3\glassfish\modules\glassfish.jar;C:\glassfishv3\glassfish\lib\monitor\btrace-agent.jar JRE Native Library Path: C:\Program Files\Java\jdk1.6.0_19\bin;.;C:\Windows\Sun\Java\bin;C:\Windows\system32;C:\Windows;C:\Program Files\PHP\;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files\Toshiba\Bluetooth Toshiba Stack\sys\;C:\Program Files\Microsoft SQL Server\90\Tools\binn\;C:\apache-ant-1.8.1\bin JRE name: Java HotSpot(TM) Client VM Vendor: Sun Microsystems Inc. Version: 16.2-b04 List of System Properties for the Java Virtual Machine: ANTLR_USE_DIRECT_CLASS_LOADING = true AS_CONFIG = C:\glassfishv3\glassfish\config\..\config AS_DEF_DOMAINS_PATH = C:\glassfishv3\glassfish\config\..\domains AS_DERBY_INSTALL = C:\glassfishv3\glassfish\config\..\..\javadb AS_IMQ_BIN = C:\glassfishv3\glassfish\config\..\..\mq\bin AS_IMQ_LIB = C:\glassfishv3\glassfish\config\..\..\mq\lib AS_INSTALL = C:\glassfishv3\glassfish\config\.. AS_JAVA = C:\Program Files\Java\jdk1.6.0_20\jre GlassFish_Platform = Felix awt.toolkit = sun.awt.windows.WToolkit catalina.base = C:\glassfishv3\glassfish\domains\domain1 catalina.home = C:\glassfishv3\glassfish\domains\domain1 catalina.useNaming = false com.sun.aas.configRoot = C:\glassfishv3\glassfish\config com.sun.aas.derbyRoot = C:\glassfishv3\javadb com.sun.aas.domainsRoot = C:\glassfishv3\glassfish\domains com.sun.aas.hostName = Parhs-PC com.sun.aas.imqBin = C:\glassfishv3\mq\bin com.sun.aas.imqLib = C:\glassfishv3\mq\lib com.sun.aas.installRoot = C:\glassfishv3\glassfish com.sun.aas.installRootURI = file:/C:/glassfishv3/glassfish/ com.sun.aas.instanceName = server com.sun.aas.instanceRoot = C:\glassfishv3\glassfish\domains\domain1 com.sun.aas.instanceRootURI = file:/C:/glassfishv3/glassfish/domains/domain1/ com.sun.aas.javaRoot = C:\Program Files\Java\jdk1.6.0_19\jre com.sun.enterprise.config.config_environment_factory_class = com.sun.enterprise.config.serverbeans.AppserverConfigEnvironmentFactory com.sun.enterprise.hk2.cacheDir = C:\glassfishv3\glassfish\domains\domain1\osgi-cache\felix com.sun.enterprise.jaccprovider.property.repository = C:\glassfishv3\glassfish\domains\domain1/generated/policy com.sun.enterprise.security.httpsOutboundKeyAlias = s1as common.loader = ${catalina.home}/common/classes,${catalina.home}/common/endorsed/*.jar,${catalina.home}/common/lib/*.jar eclipselink.security.usedoprivileged = true ejb.home = C:\glassfishv3\glassfish\modules\ejb felix.config.properties = file:/C:/glassfishv3/glassfish/osgi/felix/conf/config.properties felix.fileinstall.bundles.new.start = true felix.fileinstall.debug = 1 felix.fileinstall.dir = C:\glassfishv3\glassfish/modules/autostart/ felix.fileinstall.poll = 5000 felix.system.properties = file:/C:/glassfishv3/glassfish/osgi/felix/conf/system.properties file.encoding = Cp1253 file.encoding.pkg = sun.io file.separator = \ glassfish.version = GlassFish v3 (build 74.2) hk2.startup.context.args = #Mon Jun 07 20:27:37 EEST 2010 -startup-classpath=C\:\\glassfishv3\\glassfish\\modules\\glassfish.jar;C\:\\glassfishv3\\glassfish\\lib\\monitor\\btrace-agent.jar __time_zero=1275931657334 hk2.startup.context.mainModule=org.glassfish.core.kernel -startup-args=--domain,,,domain1,,,--domaindir,,,C\:\\glassfishv3\\glassfish\\domains\\domain1 --domain=domain1 -startup-classname=com.sun.enterprise.glassfish.bootstrap.ASMain --domaindir=C\:\\glassfishv3\\glassfish\\domains\\domain1 hk2.startup.context.root = C:\glassfishv3\glassfish\modules http.nonProxyHosts = localhost|127.0.0.1|Parhs-PC java.awt.graphicsenv = sun.awt.Win32GraphicsEnvironment java.awt.printerjob = sun.awt.windows.WPrinterJob java.class.path = C:\glassfishv3\glassfish\modules\glassfish.jar;C:\glassfishv3\glassfish\lib\monitor\btrace-agent.jar java.class.version = 50.0 java.endorsed.dirs = C:\glassfishv3\glassfish/modules/endorsed;C:\glassfishv3\glassfish/lib/endorsed java.ext.dirs = C:\Program Files\Java\jdk1.6.0_19\jre/lib/ext;C:\Program Files\Java\jdk1.6.0_19\jre/jre/lib/ext;C:\glassfishv3\glassfish\domains\domain1/lib/ext java.home = C:\Program Files\Java\jdk1.6.0_19\jre java.io.tmpdir = C:\Users\Parhs\AppData\Local\Temp\ java.library.path = C:\Program Files\Java\jdk1.6.0_19\bin;.;C:\Windows\Sun\Java\bin;C:\Windows\system32;C:\Windows;C:\Program Files\PHP\;C:\Windows\system32;C:\Windows;C:\Windows\System32\Wbem;C:\Windows\System32\WindowsPowerShell\v1.0\;C:\Program Files\Toshiba\Bluetooth Toshiba Stack\sys\;C:\Program Files\Microsoft SQL Server\90\Tools\binn\;C:\apache-ant-1.8.1\bin java.net.useSystemProxies = true java.rmi.server.randomIDs = true java.runtime.name = Java(TM) SE Runtime Environment java.runtime.version = 1.6.0_19-b04 java.security.auth.login.config = C:\glassfishv3\glassfish\domains\domain1/config/login.conf java.security.policy = C:\glassfishv3\glassfish\domains\domain1/config/server.policy java.specification.name = Java Platform API Specification java.specification.vendor = Sun Microsystems Inc. java.specification.version = 1.6 java.util.logging.config.file = C:\glassfishv3\glassfish\domains\domain1\config\logging.properties java.vendor = Sun Microsystems Inc. java.vendor.url = http://java.sun.com/ java.vendor.url.bug = http://java.sun.com/cgi-bin/bugreport.cgi java.version = 1.6.0_19 java.vm.info = mixed mode java.vm.name = Java HotSpot(TM) Client VM java.vm.specification.name = Java Virtual Machine Specification java.vm.specification.vendor = Sun Microsystems Inc. java.vm.specification.version = 1.0 java.vm.vendor = Sun Microsystems Inc. java.vm.version = 16.2-b04 javax.net.ssl.keyStore = C:\glassfishv3\glassfish\domains\domain1/config/keystore.jks javax.net.ssl.keyStorePassword = changeit javax.net.ssl.trustStore = C:\glassfishv3\glassfish\domains\domain1/config/cacerts.jks javax.net.ssl.trustStorePassword = changeit javax.rmi.CORBA.PortableRemoteObjectClass = com.sun.corba.ee.impl.javax.rmi.PortableRemoteObject javax.rmi.CORBA.StubClass = com.sun.corba.ee.impl.javax.rmi.CORBA.StubDelegateImpl javax.rmi.CORBA.UtilClass = com.sun.corba.ee.impl.javax.rmi.CORBA.Util javax.security.jacc.PolicyConfigurationFactory.provider = com.sun.enterprise.security.provider.PolicyConfigurationFactoryImpl jdbc.drivers = org.apache.derby.jdbc.ClientDriver jpa.home = C:\glassfishv3\glassfish\modules\jpa line.separator = org.glassfish.web.rfc2109_cookie_names_enforced = false org.jvnet.hk2.osgimain.autostartBundles = osgi-adapter.jar, org.apache.felix.shell.jar, org.apache.felix.shell.remote.jar, org.apache.felix.configadmin.jar, org.apache.felix.fileinstall.jar org.jvnet.hk2.osgimain.bundlesDir = C:\glassfishv3\glassfish\modules org.jvnet.hk2.osgimain.excludedSubDirs = autostart/ org.omg.CORBA.ORBClass = com.sun.corba.ee.impl.orb.ORBImpl org.omg.CORBA.ORBSingletonClass = com.sun.corba.ee.impl.orb.ORBSingleton org.osgi.framework.storage = C:\glassfishv3\glassfish\domains\domain1\osgi-cache\felix os.arch = x86 os.name = Windows 7 os.version = 6.1 osgi.shell.telnet.ip = 127.0.0.1 osgi.shell.telnet.maxconn = 1 osgi.shell.telnet.port = 6666 package.access = package.definition = path.separator = ; security.home = C:\glassfishv3\glassfish\modules\security server.loader = ${catalina.home}/server/classes,${catalina.home}/server/lib/*.jar shared.loader = ${catalina.home}/shared/classes,${catalina.home}/shared/lib/*.jar sun.arch.data.model = 32 sun.boot.class.path = C:\glassfishv3\glassfish/modules/endorsed\javax.annotation.jar;C:\glassfishv3\glassfish/modules/endorsed\jaxb-api-osgi.jar;C:\glassfishv3\glassfish/modules/endorsed\webservices-api-osgi.jar;C:\Program Files\Java\jdk1.6.0_19\jre\lib\resources.jar;C:\Program Files\Java\jdk1.6.0_19\jre\lib\rt.jar;C:\Program Files\Java\jdk1.6.0_19\jre\lib\sunrsasign.jar;C:\Program Files\Java\jdk1.6.0_19\jre\lib\jsse.jar;C:\Program Files\Java\jdk1.6.0_19\jre\lib\jce.jar;C:\Program Files\Java\jdk1.6.0_19\jre\lib\charsets.jar;C:\Program Files\Java\jdk1.6.0_19\jre\classes;C:\glassfishv3\glassfish\lib\monitor\btrace-boot.jar sun.boot.library.path = C:\Program Files\Java\jdk1.6.0_19\jre\bin sun.cpu.endian = little sun.cpu.isalist = pentium_pro+mmx pentium_pro pentium+mmx pentium i486 i386 i86 sun.desktop = windows sun.io.unicode.encoding = UnicodeLittle sun.java.launcher = SUN_STANDARD sun.jnu.encoding = Cp1253 sun.management.compiler = HotSpot Client Compiler sun.os.patch.level = user.country = GR user.dir = C:\glassfishv3\glassfish\domains\domain1 user.home = C:\Users\Parhs user.language = el user.name = Parhs user.timezone = Europe/Athens user.variant = web.home = C:\glassfishv3\glassfish\modules\web weld.home = C:\glassfishv3\glassfish\modules\weld Why it is so damn hard??? What am i missing?

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  • Magento My Account Layout XML Problem

    - by Remy
    Hi there, I'm having issues getting the customer.xml layout file to work properly for the customer's "my account" pages. The navigation links and the previously ordered items that are usually on the left hand side of the page won't show up on the page, but if I change the reference name to "content" in the xml file, it shows up (except it's obviously then on the right hand side). I've checked the template it's referencing (2columns-left.phtml), and the getChildHtml('left') is there in the correct position. The block that's causing the problem: <customer_account> <!-- Mage_Customer --> <reference name="root"> <action method="setTemplate"><template>page/2columns-left.phtml</template></action> </reference> <reference name="left"> <action method="unsetChild"><name>catalog.navigation.all</name></action> <action method="unsetChild"><name>callout.sendcard</name></action> <action method="unsetChild"><name>callout.specialorder</name></action> <block type="customer/account_navigation" name="customer_account_navigation" before="-" template="customer/account/navigation.phtml"> <action method="addLink" translate="label" module="customer"><name>account</name><path>customer/account/</path><label>Account Dashboard</label></action> <action method="addLink" translate="label" module="customer"><name>account_edit</name><path>customer/account/edit/</path><label>Account Information</label></action> <action method="addLink" translate="label" module="customer"><name>address_book</name><path>customer/address/</path><label>Address Book</label></action> </block> <block type="sales/reorder_sidebar" name="sale.reorder.sidebar" as="reorder" template="sales/reorder/sidebar.phtml"/> <remove name="tags_popular"/> </reference> </customer_account> This was basically copied straight over from another one of our sites where this works 100%. I've tried everything I can think of (changing the name of the reference in both the template and the layout xml, for example) to no avail. The templates that the layout is referencing are obviously working because they do show up when put into the "content" area. This installation of magento is version 1.3.1.1. I appreciate any advice you have to give me... *Update: I tried changing the reference to "global_messages", and it doesn't show there either. It only seems to work in the "content" section.* Update 2: These are the results of using the "showLayout=page" query string on the page when used with Alan Storm's very handy debugging module (which you'll find in his answer below). <?xml version="1.0"?> <layout><block type="page/html" name="root" output="toHtml" template="page/3columns.phtml"> <block type="page/html_head" name="head" as="head"> <action method="addJs"> <script>prototype/prototype.js</script> </action> <action method="addJs"> <script>prototype/validation.js</script> </action> <action method="addJs"> <script>paypoint/validation.js</script> </action> <action method="addJs"> <script>scriptaculous/builder.js</script> </action> <action method="addJs"> <script>scriptaculous/effects.js</script> </action> <action method="addJs"> <script>scriptaculous/dragdrop.js</script> </action> <action method="addJs"> <script>scriptaculous/controls.js</script> </action> <action method="addJs"> <script>scriptaculous/slider.js</script> </action> <action method="addJs"> <script>varien/js.js</script> </action> <action method="addJs"> <script>varien/form.js</script> </action> <action method="addJs"> <script>varien/menu.js</script> </action> <action method="addJs"> <script>mage/translate.js</script> </action> <action method="addJs"> <script>mage/cookies.js</script> </action> <action method="addCss"> <stylesheet>css/reset.css</stylesheet> </action> <action method="addCss"> <stylesheet>css/boxes.css</stylesheet> </action> <action method="addCss"> <stylesheet>css/clears.css</stylesheet> </action> <action method="addCss"> <stylesheet>css/menu.css</stylesheet> </action> <action method="addCss"> <stylesheet>css/calendar-blue.css</stylesheet> </action> <action method="addCss"> <stylesheet>css/styles.css</stylesheet> </action> <action method="addItem"> <type>skin_css</type> <name>css/iestyles.css</name> <params/> <if>IE</if> </action> <action method="addItem"> <type>skin_css</type> <name>css/ie7.css</name> <params/> <if>IE 7</if> </action> <action method="addItem"> <type>skin_css</type> <name>css/ie7minus.css</name> <params/> <if>lt IE 7</if> </action> <action method="addItem"> <type>js</type> <name>lib/ds-sleight.js</name> <params/> <if>lt IE 7</if> </action> <action method="addItem"> <type>js</type> <name>varien/iehover-fix.js</name> <params/> <if>lt IE 7</if> </action> <action method="addCss"> <stylesheet>css/print.css</stylesheet> <params>media="print"</params> </action> </block> <block type="page/html_header" name="header" as="header"> <block type="page/template_links" name="top.links" as="topLinks"/> <block type="page/switch" name="store_language" as="store_language" template="page/switch/languages.phtml"/> <block type="core/template" name="top.nav" template="page/html/top.nav.phtml"/> </block> <block type="core/messages" name="global_messages" as="global_messages"/> <block type="core/messages" name="messages" as="messages"/> <block type="core/text_list" name="content" as="content"/> <block type="core/text_list" name="right" as="right"/> <block type="page/html_footer" name="footer" as="footer" template="page/html/footer.phtml"/> <block type="core/text_list" name="before_body_end" as="before_body_end"/> </block> <block type="core/profiler" output="toHtml"/> <reference name="top.links"> <action method="addLink" translate="label title" module="customer"> <label>My Account</label> <url helper="customer/getAccountUrl"/> <title>My Account</title> <prepare/> <urlParams/> <position>10</position> </action> </reference> <reference name="root"> <action method="setTemplate"> <template>page/2columns-left.phtml</template> </action> </reference> <reference name="top.menu"> <block type="catalog/navigation" name="catalog.topnav" template="catalog/navigation/top.phtml"/> </reference> <reference name="footer_links"> <action method="addLink" translate="label title" module="catalog" ifconfig="catalog/seo/site_map"> <label>Site Map</label> <url helper="catalog/map/getCategoryUrl"/> <title>Site Map</title> </action> </reference> <reference name="footer_links"> <action method="addLink" translate="label title" module="catalogsearch" ifconfig="catalog/seo/search_terms"> <label>Search Terms</label> <url helper="catalogsearch/getSearchTermUrl"/> <title>Search Terms</title> </action> <action method="addLink" translate="label title" module="catalogsearch"> <label>Advanced Search</label> <url helper="catalogsearch/getAdvancedSearchUrl"/> <title>Advanced Search</title> </action> </reference> <reference name="top.links"> <block type="checkout/links" name="checkout_cart_link"> <action method="addCartLink"/> <action method="addCheckoutLink"/> </block> </reference> <reference name="footer"> <block type="cms/block" name="cms_footer_links" before="footer_links"> <action method="setBlockId"> <block_id>footer_links</block_id> </action> </block> </reference> <reference name="left"> <block type="tag/popular" name="tags_popular" template="tag/popular.phtm" ignore="1"> <action method="setTemplate"> <template>tag/popular.phtml</template> </action> </block> </reference> <reference name="left"> </reference> <reference name="before_body_end"> <block type="googleanalytics/ga" name="google_analytics" as="google_analytics"/> </reference> <reference name="footer_links"> <action method="addLink" translate="label title" module="contacts" ifconfig="contacts/contacts/enabled"> <label>Contact Us</label> <url>contact-us</url> <title>Contact Us</title> <prepare>true</prepare> </action> </reference> <reference name="footer_links"> <action method="addLink" translate="label title" module="rss" ifconfig="rss/config/active"> <label>RSS</label> <url>rss</url> <title>RSS testing</title> <prepare>true</prepare> <urlParams/> <position/> <li/> <a>class="link-feed"</a> </action> </reference> <reference name="wishlist_sidebar"> <action method="addPriceBlockType"> <type>bundle</type> <block>bundle/catalog_product_price</block> <template>bundle/catalog/product/price.phtml</template> </action> </reference> <reference name="cart_sidebar"> <action method="addItemRender"> <type>bundle</type> <block>bundle/checkout_cart_item_renderer</block> <template>checkout/cart/sidebar/default.phtml</template> </action> </reference> <reference name="root"> <action method="setTemplate"> <template>page/2columns-left.phtml</template> </action> </reference> <reference name="left"> <action method="unsetChild"> <name>catalog.navigation.all</name> </action> <action method="unsetChild"> <name>callout.sendcard</name> </action> <action method="unsetChild"> <name>callout.specialorder</name> </action> <block type="customer/account_navigation" name="customer_account_navigation" before="-" template="customer/account/navigation.phtml"> <action method="addLink" translate="label" module="customer"> <name>account</name> <path>customer/account/</path> <label>Account Dashboard</label> </action> <action method="addLink" translate="label" module="customer"> <name>account_edit</name> <path>customer/account/edit/</path> <label>Account Information</label> </action> <action method="addLink" translate="label" module="customer"> <name>address_book</name> <path>customer/address/</path> <label>Address Book</label> </action> </block> <block type="sales/reorder_sidebar" name="sale.reorder.sidebar" as="reorder" template="sales/reorder/sidebar.phtml"/> <remove name="tags_popular"/> </reference> <reference name="customer_account_navigation"> <action method="addLink" translate="label" module="sales"> <name>orders</name> <path>sales/order/history/</path> <label>My Orders</label> </action> </reference> <reference name="customer_account_navigation"> <action method="addLink" translate="label" module="tag"> <name>tags</name> <path>tag/customer/</path> <label>My Tags</label> </action> </reference> <reference name="customer_account_navigation"> <action method="addLink" translate="label" module="newsletter"> <name>newsletter</name> <path>newsletter/manage/</path> <label>Newsletter Subscriptions</label> </action> </reference> <reference name="cart_sidebar"> <action method="addItemRender"> <type>bundle</type> <block>bundle/checkout_cart_item_renderer</block> <template>checkout/cart/sidebar/default.phtml</template> </action> </reference> <update handle="customer_account"/> <reference name="content"> <block type="customer/account_dashboard" name="customer_account_dashboard" template="customer/account/dashboard.phtml"> <block type="customer/account_dashboard_hello" name="customer_account_dashboard_hello" as="hello" template="customer/account/dashboard/hello.phtml"/> <block type="core/template" name="customer_account_dashboard_top" as="top"/> <block type="customer/account_dashboard_info" name="customer_account_dashboard_info" as="info" template="customer/account/dashboard/info.phtml"/> <block type="customer/account_dashboard_newsletter" name="customer_account_dashboard_newsletter" as="newsletter" template="customer/account/dashboard/newsletter.phtml"/> <block type="customer/account_dashboard_address" name="customer_account_dashboard_address" as="address" template="customer/account/dashboard/address.phtml"/> <block type="core/template" name="customer_account_dashboard_info1" as="info1"/> <block type="core/template" name="customer_account_dashboard_info2" as="info2"/> </block> </reference> <reference name="right"> <action method="unsetChild"> <name>catalog_compare_sidebar</name> </action> </reference> <reference name="customer_account_dashboard"> <action method="unsetChild"> <name>top</name> </action> <block type="sales/order_recent" name="customer_account_dashboard_top" as="top" template="sales/order/recent.phtml"/> </reference> <reference name="right"> <action method="unsetChild"> <name>right.poll</name> </action> </reference> <reference name="customer_account_dashboard"> <action method="unsetChild"> <name>customer_account_dashboard_info2</name> </action> <block type="tag/customer_recent" name="customer_account_dashboard_info2" as="info2" template="tag/customer/recent.phtml"/> </reference> <reference name="right"> <action method="unsetChild"> <name>right.newsletter</name> </action> </reference> <reference name="top.links"> <action method="addLink" translate="label title" module="customer"> <label>Log Out</label> <url helper="customer/getLogoutUrl"/> <title>Log Out</title> <prepare/> <urlParams/> <position>100</position> </action> </reference></layout>

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  • Conway's Game of Life - C++ and Qt

    - by Jeff Bridge
    I've done all of the layouts and have most of the code written even. But, I'm stuck in two places. 1) I'm not quite sure how to set up the timer. Am I using it correctly in the gridwindow class? And, am I used the timer functions/signals/slots correctly with the other gridwindow functions. 2) In GridWindow's timerFired() function, I'm having trouble checking/creating the vector-vectors. I wrote out in the comments in that function exactly what I am trying to do. Any help would be much appreciated. main.cpp // Main file for running the grid window application. #include <QApplication> #include "gridwindow.h" //#include "timerwindow.h" #include <stdexcept> #include <string> #include <fstream> #include <sstream> #include <iostream> void Welcome(); // Welcome Function - Prints upon running program; outputs program name, student name/id, class section. void Rules(); // Rules Function: Prints the rules for Conway's Game of Life. using namespace std; // A simple main method to create the window class and then pop it up on the screen. int main(int argc, char *argv[]) { Welcome(); // Calls Welcome function to print student/assignment info. Rules(); // Prints Conway's Game Rules. QApplication app(argc, argv); // Creates the overall windowed application. int rows = 25, cols = 35; //The number of rows & columns in the game grid. GridWindow widget(NULL,rows,cols); // Creates the actual window (for the grid). widget.show(); // Shows the window on the screen. return app.exec(); // Goes into visual loop; starts executing GUI. } // Welcome Function: Prints my name/id, my class number, the assignment, and the program name. void Welcome() { cout << endl; cout << "-------------------------------------------------------------------------------------------------" << endl; cout << "Name/ID - Gabe Audick #7681539807" << endl; cout << "Class/Assignment - CSCI-102 Disccusion 29915: Homework Assignment #4" << endl; cout << "-------------------------------------------------------------------------------------------------" << endl << endl; } // Rules Function: Prints the rules for Conway's Game of Life. void Rules() { cout << "Welcome to Conway's Game of Life." << endl; cout << "Game Rules:" << endl; cout << "\t 1) Any living cell with fewer than two living neighbours dies, as if caused by underpopulation." << endl; cout << "\t 2) Any live cell with more than three live neighbours dies, as if by overcrowding." << endl; cout << "\t 3) Any live cell with two or three live neighbours lives on to the next generation." << endl; cout << "\t 4) Any dead cell with exactly three live neighbours becomes a live cell." << endl << endl; cout << "Enjoy." << endl << endl; } gridcell.h // A header file for a class representing a single cell in a grid of cells. #ifndef GRIDCELL_H_ #define GRIDCELL_H_ #include <QPalette> #include <QColor> #include <QPushButton> #include <Qt> #include <QWidget> #include <QFrame> #include <QHBoxLayout> #include <iostream> // An enum representing the two different states a cell can have. enum CellType { DEAD, // DEAD = Dead Cell. --> Color = White. LIVE // LIVE = Living Cell. ---> Color = White. }; /* Class: GridCell. A class representing a single cell in a grid. Each cell is implemented as a QT QFrame that contains a single QPushButton. The button is sized so that it takes up the entire frame. Each cell also keeps track of what type of cell it is based on the CellType enum. */ class GridCell : public QFrame { Q_OBJECT // Macro allowing us to have signals & slots on this object. private: QPushButton* button; // The button inside the cell that gives its clickability. CellType type; // The type of cell (DEAD or LIVE.) public slots: void handleClick(); // Callback for handling a click on the current cell. void setType(CellType type); // Cell type mutator. Calls the "redrawCell" function. signals: void typeChanged(CellType type); // Signal to notify listeners when the cell type has changed. public: GridCell(QWidget *parent = NULL); // Constructor for creating a cell. Takes parent widget or default parent to NULL. virtual ~GridCell(); // Destructor. void redrawCell(); // Redraws cell: Sets new type/color. CellType getType() const; //Simple getter for the cell type. private: Qt::GlobalColor getColorForCellType(); // Helper method. Returns color that cell should be based from its value. }; #endif gridcell.cpp #include <iostream> #include "gridcell.h" #include "utility.h" using namespace std; // Constructor: Creates a grid cell. GridCell::GridCell(QWidget *parent) : QFrame(parent) { this->type = DEAD; // Default: Cell is DEAD (white). setFrameStyle(QFrame::Box); // Set the frame style. This is what gives each box its black border. this->button = new QPushButton(this); //Creates button that fills entirety of each grid cell. this->button->setSizePolicy(QSizePolicy::Expanding,QSizePolicy::Expanding); // Expands button to fill space. this->button->setMinimumSize(19,19); //width,height // Min height and width of button. QHBoxLayout *layout = new QHBoxLayout(); //Creates a simple layout to hold our button and add the button to it. layout->addWidget(this->button); setLayout(layout); layout->setStretchFactor(this->button,1); // Lets the buttons expand all the way to the edges of the current frame with no space leftover layout->setContentsMargins(0,0,0,0); layout->setSpacing(0); connect(this->button,SIGNAL(clicked()),this,SLOT(handleClick())); // Connects clicked signal with handleClick slot. redrawCell(); // Calls function to redraw (set new type for) the cell. } // Basic destructor. GridCell::~GridCell() { delete this->button; } // Accessor for the cell type. CellType GridCell::getType() const { return(this->type); } // Mutator for the cell type. Also has the side effect of causing the cell to be redrawn on the GUI. void GridCell::setType(CellType type) { this->type = type; redrawCell(); } // Handler slot for button clicks. This method is called whenever the user clicks on this cell in the grid. void GridCell::handleClick() { // When clicked on... if(this->type == DEAD) // If type is DEAD (white), change to LIVE (black). type = LIVE; else type = DEAD; // If type is LIVE (black), change to DEAD (white). setType(type); // Sets new type (color). setType Calls redrawCell() to recolor. } // Method to check cell type and return the color of that type. Qt::GlobalColor GridCell::getColorForCellType() { switch(this->type) { default: case DEAD: return Qt::white; case LIVE: return Qt::black; } } // Helper method. Forces current cell to be redrawn on the GUI. Called whenever the setType method is invoked. void GridCell::redrawCell() { Qt::GlobalColor gc = getColorForCellType(); //Find out what color this cell should be. this->button->setPalette(QPalette(gc,gc)); //Force the button in the cell to be the proper color. this->button->setAutoFillBackground(true); this->button->setFlat(true); //Force QT to NOT draw the borders on the button } gridwindow.h // A header file for a QT window that holds a grid of cells. #ifndef GRIDWINDOW_H_ #define GRIDWINDOW_H_ #include <vector> #include <QWidget> #include <QTimer> #include <QGridLayout> #include <QLabel> #include <QApplication> #include "gridcell.h" /* class GridWindow: This is the class representing the whole window that comes up when this program runs. It contains a header section with a title, a middle section of MxN cells and a bottom section with buttons. */ class GridWindow : public QWidget { Q_OBJECT // Macro to allow this object to have signals & slots. private: std::vector<std::vector<GridCell*> > cells; // A 2D vector containing pointers to all the cells in the grid. QLabel *title; // A pointer to the Title text on the window. QTimer *timer; // Creates timer object. public slots: void handleClear(); // Handler function for clicking the Clear button. void handleStart(); // Handler function for clicking the Start button. void handlePause(); // Handler function for clicking the Pause button. void timerFired(); // Method called whenever timer fires. public: GridWindow(QWidget *parent = NULL,int rows=3,int cols=3); // Constructor. virtual ~GridWindow(); // Destructor. std::vector<std::vector<GridCell*> >& getCells(); // Accessor for the array of grid cells. private: QHBoxLayout* setupHeader(); // Helper function to construct the GUI header. QGridLayout* setupGrid(int rows,int cols); // Helper function to constructor the GUI's grid. QHBoxLayout* setupButtonRow(); // Helper function to setup the row of buttons at the bottom. }; #endif gridwindow.cpp #include <iostream> #include "gridwindow.h" using namespace std; // Constructor for window. It constructs the three portions of the GUI and lays them out vertically. GridWindow::GridWindow(QWidget *parent,int rows,int cols) : QWidget(parent) { QHBoxLayout *header = setupHeader(); // Setup the title at the top. QGridLayout *grid = setupGrid(rows,cols); // Setup the grid of colored cells in the middle. QHBoxLayout *buttonRow = setupButtonRow(); // Setup the row of buttons across the bottom. QVBoxLayout *layout = new QVBoxLayout(); // Puts everything together. layout->addLayout(header); layout->addLayout(grid); layout->addLayout(buttonRow); setLayout(layout); } // Destructor. GridWindow::~GridWindow() { delete title; } // Builds header section of the GUI. QHBoxLayout* GridWindow::setupHeader() { QHBoxLayout *header = new QHBoxLayout(); // Creates horizontal box. header->setAlignment(Qt::AlignHCenter); this->title = new QLabel("CONWAY'S GAME OF LIFE",this); // Creates big, bold, centered label (title): "Conway's Game of Life." this->title->setAlignment(Qt::AlignHCenter); this->title->setFont(QFont("Arial", 32, QFont::Bold)); header->addWidget(this->title); // Adds widget to layout. return header; // Returns header to grid window. } // Builds the grid of cells. This method populates the grid's 2D array of GridCells with MxN cells. QGridLayout* GridWindow::setupGrid(int rows,int cols) { QGridLayout *grid = new QGridLayout(); // Creates grid layout. grid->setHorizontalSpacing(0); // No empty spaces. Cells should be contiguous. grid->setVerticalSpacing(0); grid->setSpacing(0); grid->setAlignment(Qt::AlignHCenter); for(int i=0; i < rows; i++) //Each row is a vector of grid cells. { std::vector<GridCell*> row; // Creates new vector for current row. cells.push_back(row); for(int j=0; j < cols; j++) { GridCell *cell = new GridCell(); // Creates and adds new cell to row. cells.at(i).push_back(cell); grid->addWidget(cell,i,j); // Adds to cell to grid layout. Column expands vertically. grid->setColumnStretch(j,1); } grid->setRowStretch(i,1); // Sets row expansion horizontally. } return grid; // Returns grid. } // Builds footer section of the GUI. QHBoxLayout* GridWindow::setupButtonRow() { QHBoxLayout *buttonRow = new QHBoxLayout(); // Creates horizontal box for buttons. buttonRow->setAlignment(Qt::AlignHCenter); // Clear Button - Clears cell; sets them all to DEAD/white. QPushButton *clearButton = new QPushButton("CLEAR"); clearButton->setFixedSize(100,25); connect(clearButton, SIGNAL(clicked()), this, SLOT(handleClear())); buttonRow->addWidget(clearButton); // Start Button - Starts game when user clicks. Or, resumes game after being paused. QPushButton *startButton = new QPushButton("START/RESUME"); startButton->setFixedSize(100,25); connect(startButton, SIGNAL(clicked()), this, SLOT(handleStart())); buttonRow->addWidget(startButton); // Pause Button - Pauses simulation of game. QPushButton *pauseButton = new QPushButton("PAUSE"); pauseButton->setFixedSize(100,25); connect(pauseButton, SIGNAL(clicked()), this, SLOT(handlePause())); buttonRow->addWidget(pauseButton); // Quit Button - Exits program. QPushButton *quitButton = new QPushButton("EXIT"); quitButton->setFixedSize(100,25); connect(quitButton, SIGNAL(clicked()), qApp, SLOT(quit())); buttonRow->addWidget(quitButton); return buttonRow; // Returns bottom of layout. } /* SLOT method for handling clicks on the "clear" button. Receives "clicked" signals on the "Clear" button and sets all cells to DEAD. */ void GridWindow::handleClear() { for(unsigned int row=0; row < cells.size(); row++) // Loops through current rows' cells. { for(unsigned int col=0; col < cells[row].size(); col++) { GridCell *cell = cells[row][col]; // Grab the current cell & set its value to dead. cell->setType(DEAD); } } } /* SLOT method for handling clicks on the "start" button. Receives "clicked" signals on the "start" button and begins game simulation. */ void GridWindow::handleStart() { this->timer = new QTimer(this); // Creates new timer. connect(this->timer, SIGNAL(timeout()), this, SLOT(timerFired())); // Connect "timerFired" method class to the "timeout" signal fired by the timer. this->timer->start(500); // Timer to fire every 500 milliseconds. } /* SLOT method for handling clicks on the "pause" button. Receives "clicked" signals on the "pause" button and stops the game simulation. */ void GridWindow::handlePause() { this->timer->stop(); // Stops the timer. delete this->timer; // Deletes timer. } // Accessor method - Gets the 2D vector of grid cells. std::vector<std::vector<GridCell*> >& GridWindow::getCells() { return this->cells; } void GridWindow::timerFired() { // I'm not sure how to write this code. // I want to take the original vector-vector, and also make a new, empty vector-vector of the same size. // I would then go through the code below with the original vector, and apply the rules to the new vector-vector. // Finally, I would make the new vector-vecotr the original vector-vector. (That would be one step in the simulation.) cout << cells[1][2]; /* for (unsigned int m = 0; m < original.size(); m++) { for (unsigned int n = 0; n < original.at(m).size(); n++) { unsigned int neighbors = 0; //Begin counting number of neighbors. if (original[m-1][n-1].getType() == LIVE) // If a cell next to [i][j] is LIVE, add one to the neighbor count. neighbors += 1; if (original[m-1][n].getType() == LIVE) neighbors += 1; if (original[m-1][n+1].getType() == LIVE) neighbors += 1; if (original[m][n-1].getType() == LIVE) neighbors += 1; if (original[m][n+1].getType() == LIVE) neighbors += 1; if (original[m+1][n-1].getType() == LIVE) neighbors += 1; if (original[m+1][n].getType() == LIVE) neighbors += 1; if (original[m+1][n+1].getType() == LIVE) neighbors += 1; if (original[m][n].getType() == LIVE && neighbors < 2) // Apply game rules to cells: Create new, updated grid with the roundtwo vector. roundtwo[m][n].setType(LIVE); else if (original[m][n].getType() == LIVE && neighbors > 3) roundtwo[m][n].setType(DEAD); else if (original[m][n].getType() == LIVE && (neighbors == 2 || neighbors == 3)) roundtwo[m][n].setType(LIVE); else if (original[m][n].getType() == DEAD && neighbors == 3) roundtwo[m][n].setType(LIVE); } }*/ }

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