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  • How does symbol binding work for shared libraries in linux

    - by bbazso
    When compiling a cpp program with g++ -O0 I noticed that my binary does not contain the symbol for the empty string (basic_string): _S_empty_rep_storage When I do compile this same program with -O2 I notice that the aforementioned symbol is indeed contained within the binary as follows (using nm on the bin): 00000000006029a0 V _ZNSs4_Rep20_S_empty_rep_storageE@@GLIBCXX_3.4 My application uses several .so (dynamic libraries) and when my aplication loads I notice that several of these .so files bind as follows (I set LD_DEBUG=all and ran my program): 28596: binding file /home/bbazso/usr/local/lib/mydynamiclib.so [0] to /usr/lib64/libstdc++.so.6 [0]: normal symbol `_ZNSs4_Rep20_S_empty_rep_storageE' [GLIBCXX_3.4] 28596: binding file /home/bbazso/usr/local/lib/mydynamiclib.so [0] to /home/bbazso/workspace/mytestapplication [0]: normal symbol `_ZNSs4_Rep20_S_empty_rep_storageE' [GLIBCXX_3.4] 28596: binding file /home/bbazso/workspace/mytestapplication [0] to /usr/lib64/libstdc++.so.6 [0]: normal symbol `_ZNSs4_Rep20_S_empty_rep_storageE' [GLIBCXX_3.4]** But I also noticed that one of my .so only binds as follows: 28087: binding file /home/bbazso/usr/local/lib/anotherdynamiclib.so [0] to /usr/lib64/libstdc++.so.6 [0]: normal symbol `_ZNSs4_Rep20_S_empty_rep_storageE' [GLIBCXX_3.4] but never binds to the binary (mytestapplication) as shown above for the mydynamiclib.so. So I was wondering what this actually means? Does this mean that anotherdynamiclib.so will use a different symbol for the empty string above than the rest of the application? I guess what I'm really asking is how does symbol binding work in the context of the example above? Thanks!

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  • Compiling Visual c++ programs from the command line and msvcr90.dll

    - by Stanley kelly
    Hi, When I compile my Visual c++ 2008 express program from inside the IDE and redistribute it on another computer, It starts up fine without any dll dependencies that I haven't accounted for. When I compile the same program from the visual c++ 2008 command line under the start menu and redistribute it to the other computer, it looks for msvcr90.dll at start-up. Here is how it is compiled from the command line cl /Fomain.obj /c main.cpp /nologo -O2 -DNDEBUG /MD /ID:(list of include directories) link /nologo /SUBSYSTEM:WINDOWS /ENTRY:mainCRTStartup /OUT:Build\myprogram.ex e /LIBPATH:D:\libs (list of libraries) and here is how the IDE builds it based on the relevant parts of the build log. /O2 /Oi /GL /I clude" /I (list of includes) /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_UNICODE" /D "UNICODE" /FD /EHsc /MD /Gy /Yu"stdafx.h" /Fp"Release\myprogram" /Fo"Release\\" /Fd"Release\vc90.pdb" /W3 /c /Zi /TP /wd4250 /vd2 Creating command line "cl.exe @d:\myprogram\Release\RSP00000118003188.rsp /nologo /errorReport:prompt" /OUT:"D:\myprgram\Release\myprgram.exe" /INCREMENTAL:NO /LIBPATH:"d:\gtkmm\lib" /MANIFEST /MANIFESTFILE:"Release\myprogam.exe.intermediate.manifest" /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /DEBUG /PDB:"d:\myprogram\Release\myprogram.pdb" /SUBSYSTEM:WINDOWS /OPT:REF /OPT:ICF /LTCG /ENTRY:"mainCRTStartup" /DYNAMICBASE /NXCOMPAT /MACHINE:X86 (list of libraries) Creating command line "link.exe @d:\myprogram\Release\RSP00000218003188.rsp /NOLOGO /ERRORREPORT:PROMPT" /outputresource:"..\Release\myprogram.exe;#1" /manifest .\Release\myprogram.exe.intermediate.manifest Creating command line "mt.exe @d:\myprogram\Release\RSP00000318003188.rsp /nologo" I would like to be able to compile it from the command line and not have it look for such a late version of the runtime dll, like the version compiled from the IDE seems not to do. Both versions pass /MD to the compiler, so i am not sure what to do.

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  • crash when linking swc with Alchemy

    - by paleozogt
    I have a project I'm trying to compile with alchemy. It will compile .o and .a files, but when trying to create a .swc, it will fail. It appears to crash with this error: g++ -swc -o mylib.swc my-flex-interface.cpp mylib.a Cannot yet select: 0x279c810: ch,flag = AVM2ISD::CALL - A call instruction 0x279c7a0, 0x29c4350 0 llc 0x00636dfe _ZNSt8_Rb_treeIN4llvm3sys4PathES2_St9_IdentityIS2_ESt4lessIS2_ESaIS2_EE13insert_uniqueERKS2_ + 6078 1 llc 0x006373a2 _ZNSt8_Rb_treeIN4llvm3sys4PathES2_St9_IdentityIS2_ESt4lessIS2_ESaIS2_EE13insert_uniqueERKS2_ + 7522 2 libSystem.B.dylib 0x9530942b _sigtramp + 43 3 ??? 0xffffffff 0x0 + 4294967295 4 libSystem.B.dylib 0x953968e5 raise + 26 5 libSystem.B.dylib 0x953ac99c abort + 93 6 llc 0x002f4fe0 _ZN98_GLOBAL__N__Volumes_data_dev_FlaCC_llvm_2.1_lib_Target_AVM2_AVM2ISelDAGToDAG.cpp_00000000_F04616B616AVM2DAGToDAGISel6Emit_7ERKN4llvm9SDOperandEj + 0 7 llc 0x002f8e1b _ZN98_GLOBAL__N__Volumes_data_dev_FlaCC_llvm_2.1_lib_Target_AVM2_AVM2ISelDAGToDAG.cpp_00000000_F04616B616AVM2DAGToDAGISel10SelectCodeEN4llvm9SDOperandE + 2219 8 llc 0x002fa193 _ZN98_GLOBAL__N__Volumes_data_dev_FlaCC_llvm_2.1_lib_Target_AVM2_AVM2ISelDAGToDAG.cpp_00000000_F04616B616AVM2DAGToDAGISel10SelectRootEN4llvm9SDOperandE + 819 9 llc 0x002e6a2c _ZN4llvm19X86_64TargetMachineD0Ev + 65116 10 llc 0x003de4ca _ZN4llvm11StoreSDNodeD1Ev + 1610 11 llc 0x0040d3fe _ZN4llvm11StoreSDNodeD1Ev + 193918 12 llc 0x0040f92e _ZN4llvm11StoreSDNodeD1Ev + 203438 13 llc 0x005d1926 _ZN4llvm12FunctionPassD1Ev + 20998 14 llc 0x005d1f3a _ZN4llvm12FunctionPassD1Ev + 22554 15 llc 0x005d20c5 _ZN4llvm12FunctionPassD1Ev + 22949 16 llc 0x00002e44 0x0 + 11844 17 llc 0x00001f36 0x0 + 7990 18 ??? 0x00000006 0x0 + 6 make[2]: *** [src/app/alchemy/sonic.swc] Error 6 make[1]: *** [src/app/alchemy/CMakeFiles/alchemy.dir/all] Error 2 make: *** [all] Error 2 I'm not familiar enough with LLVM (which Alchemy uses under the hood) to figure out what this error means. Any ideas?

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  • Compare _TCHAR* argv[] entries from command line to _T("paramString")

    - by David
    I know how to get the parameters from the command line. I also know how to print them out. The problem I'm having is how to compare the parameters from the argv[] array to a string. The progam runs but never returns a result where the parameter string is equal to the one I'm looking for. Thanks in advance. // Testing.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <iostream> using namespace std; int _tmain(int argc, _TCHAR* argv[]) { for (int i = 0; i < argc; i = i + 1) { if (argv[i] == _T("find")) { wcout << "found at position " << i << endl; } else { wcout << "not found at " << i << endl; } } return 0; }

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  • Mocking with Boost::Test

    - by Billy ONeal
    Hello everyone :) I'm using the Boost::Test library for unit testing, and I've in general been hacking up my own mocking solutions that look something like this: //In header for clients struct RealFindFirstFile { static HANDLE FindFirst(LPCWSTR lpFileName, LPWIN32_FIND_DATAW lpFindFileData) { return FindFirstFile(lpFileName, lpFindFileData); }; }; template <typename FirstFile_T = RealFindFirstFile> class DirectoryIterator { //.. Implementation } //In unit tests (cpp) #define THE_ANSWER_TO_LIFE_THE_UNIVERSE_AND_EVERYTHING 42 struct FakeFindFirstFile { static HANDLE FindFirst(LPCWSTR lpFileName, LPWIN32_FIND_DATAW lpFindFileData) { return THE_ANSWER_TO_LIFE_THE_UNIVERSE_AND_EVERYTHING; }; }; BOOST_AUTO_TEST_CASE( MyTest ) { DirectoryIterator<FakeFindFirstFile> LookMaImMocked; //Test } I've grown frustrated with this because it requires that I implement almost everything as a template, and it is a lot of boilerplate code to achieve what I'm looking for. Is there a good method of mocking up code using Boost::Test over my Ad-hoc method? I've seen several people recommend Google Mock, but it requires a lot of ugly hacks if your functions are not virtual, which I would like to avoid. Oh: One last thing. I don't need assertions that a particular piece of code was called. I simply need to be able to inject data that would normally be returned by Windows API functions.

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  • "Undefined symbols" linker error with simple template class

    - by intregus
    Been away from C++ for a few years and am getting a linker error from the following code: Gene.h #ifndef GENE_H_INCLUDED #define GENE_H_INCLUDED template <typename T> class Gene { public: T getValue(); void setValue(T value); void setRange(T min, T max); private: T value; T minValue; T maxValue; }; #endif // GENE_H_INCLUDED Gene.cpp #include "Gene.h" template <typename T> T Gene<T>::getValue() { return this->value; } template <typename T> void Gene<T>::setValue(T value) { if(value >= this->minValue && value <= this->minValue) { this->value = value; } } template <typename T> void Gene<T>::setRange(T min, T max) { this->minValue = min; this->maxValue = max; } Using Code::Blocks and GCC if it matters to anyone. Also, clearly porting some GA stuff to C++ for fun and practice.

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  • Building a python module and linking it against a MacOSX framework

    - by madflo
    I'm trying to build a Python extension on MacOSX 10.6 and to link it against several frameworks (i386 only). I made a setup.py file, using distutils and the Extension object. I order to link against my frameworks, my LDFLAGS env var should look like : LDFLAGS = -lc -arch i386 -framework fwk1 -framework fwk2 As I did not find any 'framework' keyword in the Extension module documentation, I used the extra_link_args keyword instead. Extension('test', define_macros = [('MAJOR_VERSION', '1'), ,('MINOR_VERSION', '0')], include_dirs = ['/usr/local/include', 'include/', 'include/vitale'], extra_link_args = ['-arch i386', '-framework fwk1', '-framework fwk2'], sources = "testmodule.cpp", language = 'c++' ) Everything is compiling and linking fine. If I remove the -framework line from the extra_link_args, my linker fails, as expected. Here is the last two lines produced by a python setup.py build : /usr/bin/g++-4.2 -arch x86_64 -arch i386 -isysroot / -L/opt/local/lib -arch x86_64 -arch i386 -bundle -undefined dynamic_lookup build/temp.macosx-10.6-intel-2.6/testmodule.o -o build/lib.macosx-10.6-intel-2.6/test.so -arch i386 -framework sgdosx -framework srtosx -framework ssvosx -framework stsosx Unfortunately, the .so that I just produced is unable to find several symbols provided by this framework. I tried to check the linked framework with otool. None of them is appearing. $ otool -L test.so test.so: /usr/lib/libstdc++.6.dylib (compatibility version 7.0.0, current version 7.9.0) /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 125.0.1) There is the output of otool run on a test binary, made with g++ and ldd using the LDFLAGS described at the top of my post. On this example, the -framework did work. $ otool -L vitaosx vitaosx: /Library/Frameworks/sgdosx.framework/Versions/A/sgdosx (compatibility version 1.0.0, current version 1.0.0) /Library/Frameworks/ssvosx.framework/Versions/A/ssvosx (compatibility version 1.0.0, current version 1.0.0) /usr/lib/libstdc++.6.dylib (compatibility version 7.0.0, current version 7.9.0) /usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 125.0.1) May this issue be linked to the "-undefined dynamic_lookup" flag on the linking step ? I'm a little bit confused by the few lines of documentation that I'm finding on Google. Cheers,

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  • Qt - no such signal error

    - by bullettime
    I'm trying to trigger a signal when a double click happens in one of the draggable widgets on the fridge magnets example. Here's the changes I made to the example source: DragLabel: class DragLabel : public QLabel { public: DragLabel(const QString &text, QWidget *parent); QString labelText() const; public slots: void testSlot(){qDebug()<<"testSlot";} //<-- implemented this slot protected: void mouseDoubleClickEvent(QMouseEvent *ev){emit testSignal();} //<-- overriden this method private: QString m_labelText; signals: void testSignal(); //<-- added this signal }; The only thing I changed in the implementation file is adding connect(this,SIGNAL(testSignal()),this,SLOT(testSlot())); to DragLabel's constructor. Trying to compile the project resulted in 'undefined reference to `DragLabel::testSignal()' and 'collect2: ld returned 1 exit status' errors. When I comment out the call to the signal, it compiles and runs, but gives off 'Object::connect: No such signal QLabel::testSignal() in draglabel.cpp' warning in the application output. Apparently testSignal() isn't being recognized as a signal. What am I missing?

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  • How to use references, avoid header bloat, and delay initialization?

    - by Kyle
    I was browsing for an alternative to using so many shared_ptrs, and found an excellent reply in a comment section: Do you really need shared ownership? If you stop and think for a few minutes, I'm sure you can pinpoint one owner of the object, and a number of users of it, that will only ever use it during the owner's lifetime. So simply make it a local/member object of the owners, and pass references to those who need to use it. I would love to do this, but the problem becomes that the definition of the owning object now needs the owned object to be fully defined first. For example, say I have the following in FooManager.h: class Foo; class FooManager { shared_ptr<Foo> foo; shared_ptr<Foo> getFoo() { return foo; } }; Now, taking the advice above, FooManager.h becomes: #include "Foo.h" class FooManager { Foo foo; Foo& getFoo() { return foo; } }; I have two issues with this. First, FooManager.h is no longer lightweight. Every cpp file that includes it now needs to compile Foo.h as well. Second, I no longer get to choose when foo is initialized. It must be initialized simultaneously with FooManager. How do I get around these issues?

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  • Object not declared in scope

    - by jay
    I'm using Xcode for C++ on my computer while using Visual Studio at school. The following code worked just fine in Visual Studio, but I'm having this problem when using Xcode. clock c1(2, 3, 30); Everything works just fine, but it keeps giving me this error that says "Expected ';' before 'c1'" Fine, I put the ';' .. but then, it gives me this error: "'c1' was not declared in this scope" Here's the whole header code: #include <iostream> using namespace std; class clock { private: int h; int m; int s; public: clock(int hr, int mn, int sec); }; clock::clock(int hr, int mn, int sec) { h = hr; m = mn; s = sec; } Here's the whole .cpp code: #include "clock.h" int main() { clock c1(2, 3, 30); return 0; } I stripped everything down to where I had the problem. Everything else, as far as I know, is irrelevant since the problem remains the same with just the mentioned above. Thanks in advance!

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  • hudson.util.ProcessTreeTest test error

    - by senzacionale
    error: Tests run: 1, Failures: 0, Errors: 0, Skipped: 0, Time elapsed: 0.011 sec Running hudson.util.ProcessTreeTest Tests run: 1, Failures: 0, Errors: 1, Skipped: 0, Time elapsed: 0.181 sec <<< FAILURE! Running hudson.model.LoadStatisticsTest Tests run: 1, Failures: 0, Errors: 0, Skipped: 0, Time elapsed: 2.089 sec Running hudson.util.ArgumentListBuilderTest Tests run: 5, Failures: 0, Errors: 0, Skipped: 0, Time elapsed: 0.053 sec Running hudson.util.RobustReflectionConverterTest Tests run: 2, Failures: 0, Errors: 0, Skipped: 0, Time elapsed: 0.029 sec Running hudson.util.VersionNumberTest Tests run: 3, Failures: 0, Errors: 0, Skipped: 0, Time elapsed: 0.074 sec Running hudson.util.CyclicGraphDetectorTest Tests run: 3, Failures: 0, Errors: 0, Skipped: 0, Time elapsed: 0.038 sec Results : Tests in error: testRemoting(hudson.util.ProcessTreeTest) Tests run: 102, Failures: 0, Errors: 1, Skipped: 0 [INFO] ------------------------------------------------------------------------ [ERROR] BUILD FAILURE [INFO] ------------------------------------------------------------------------ [INFO] There are test failures. Please refer to D:\PROJEKTI\Maven\hudson\main\core\target\surefire-reports for the individual test results. [INFO] ------------------------------------------------------------------------ [INFO] For more information, run Maven with the -e switch [INFO] ------------------------------------------------------------------------ [INFO] Total time: 17 minutes 58 seconds [INFO] Finished at: Fri Jun 11 21:04:46 CEST 2010 [INFO] Final Memory: 85M/152M [INFO] ------------------------------------------------------------------------ error log: ------------------------------------------------------------------------------- Test set: hudson.util.ProcessTreeTest ------------------------------------------------------------------------------- Tests run: 1, Failures: 0, Errors: 1, Skipped: 0, Time elapsed: 0.181 sec <<< FAILURE! testRemoting(hudson.util.ProcessTreeTest) Time elapsed: 0.169 sec <<< ERROR! org.jvnet.winp.WinpException: Failed to read environment variable table error=299 at .\envvar-cmdline.cpp:114 at org.jvnet.winp.Native.getCmdLineAndEnvVars(Native Method) at org.jvnet.winp.WinProcess.parseCmdLineAndEnvVars(WinProcess.java:114) at org.jvnet.winp.WinProcess.getEnvironmentVariables(WinProcess.java:109) at hudson.util.ProcessTree$Windows$1.getEnvironmentVariables(ProcessTree.java:419) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at hudson.remoting.RemoteInvocationHandler$RPCRequest.perform(RemoteInvocationHandler.java:274) at hudson.remoting.RemoteInvocationHandler$RPCRequest.call(RemoteInvocationHandler.java:255) at hudson.remoting.RemoteInvocationHandler$RPCRequest.call(RemoteInvocationHandler.java:215) at hudson.remoting.UserRequest.perform(UserRequest.java:114) at hudson.remoting.UserRequest.perform(UserRequest.java:48) at hudson.remoting.Request$2.run(Request.java:270) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:441) at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:303) at java.util.concurrent.FutureTask.run(FutureTask.java:138) at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(ThreadPoolExecutor.java:886) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:908) at java.lang.Thread.run(Thread.java:619) does anyone have any idea what can be wrong in test? Regards

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  • C++ Beginner - Trouble using classes inside of classes

    - by Francisco P.
    Hello, I am working on a college project, where I have to implement a simple Scrabble game. I have a player class (containing a Score and the player's hand, in the form of a std::string, and a score class (containing a name and numeric (int) score). One of Player's member-functions is Score getScore(), which returns a Score object for that player. However, I get the following error on compile time: player.h(27) : error C2146: syntax error : missing ';' before identifier 'getScore' player.h(27) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int player.h(27) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int player.h(27) : warning C4183: 'getScore': missing return type; assumed to be a member function returning 'int' player.h(35) : error C2146: syntax error : missing ';' before identifier '_score' player.h(35) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int player.h(35) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int Here's lines 27 and 35, respectively: Score getScore(); //defined as public (...) Score _score; //defined as private I get that the compiler is having trouble recognizing Score as a valid type... But why? I have correctly included Score.h at the beginning of player.h: #include "Score.h" #include "Deck.h" #include <string> I have a default constructor for Score defined in Score.h: Score(); //score.h //score.cpp Score::Score() { _name = ""; _points = 0; } Any input would be appreciated! Thanks for your time, Francisco EDIT: As requested, score.h and player.h: http://pastebin.com/3JzXP36i http://pastebin.com/y7sGVZ4A

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  • Running directx SDK samples on a Windows Mobile 6.1 device

    - by Sil
    I tried to run the directx samples from ..\Windows Mobile 6 SDK\Samples\PocketPC\CPP\win32\directx\d3dm\tutorials on a Samsung Omnia and on the emulator and it doesn't work because of a deployment error. I am using Microsoft Visual Studio 2008 and have installed Windows Mobile SDK Standard and Professional refresh. The device is correctly plugged in and set up for active sync (I know this because other samples work, also a creating Win32 smart device application and running it works). When I try to run a directx sample application it compiles without errors but the message: " There were deployment errors, Continue? Yes/No" appears If I manually copy the application from the debug folder to the device and run it from there, it works. The same deployment error message appears if I try it on an emulator. Other applications are deploying successfully. Is there any way to make the deployment work? Maybe there is an obscure option I need to set... What I do is: Connect the Mobile device to the PC, Open Visual Studio 2008, Open a directx sample project, Click Run (in Debug or Release mode).

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  • Why an auto_ptr can "seal" a container

    - by icephere
    auto_ptr on wikipedia said that "an auto_ptr containing an STL container may be used to prevent further modification of the container.". It used the following example: auto_ptr<vector<ContainedType> > open_vec(new vector<ContainedType>); open_vec->push_back(5); open_vec->push_back(3); // Transfers control, but now the vector cannot be changed: auto_ptr<const vector<ContainedType> > closed_vec(open_vec); // closed_vec->push_back(8); // Can no longer modify If I uncomment the last line, g++ will report an error as t05.cpp:24: error: passing ‘const std::vector<int, std::allocator<int> >’ as ‘this’ argument of ‘void std::vector<_Tp, _Alloc>::push_back(const _Tp&) [with _Tp = int, _Alloc = std::allocator<int>]’ discards qualifiers I am curious why after transferring the ownership of this vector, it can no longer be modified? Thanks a lot!

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  • Dynamically created operators

    - by Gero
    I created a program using dev-cpp and wxwidgets which solves a puzzle. The user must fill the operations blocks and the results blocks, and the program will solve it. Im solving it using bruteforce, i generate all non repeated 9 length number combinations using a recursive algorithm. It does it pretty fast. Up to here all is great! But the problem is when my program operates depending the character on the blocks. Its extremely slow (it never gets the answer), because of the chars comparation against +, -, *, etc. Im doing a CASE. Is there some way or some programming language wich allows dinamic creation of operators? So i can define the operator ROW1COL2 to be a +, and the same way to all other operations. I leave a screenshot of the app, so its easier to understand how the puzzle works. http://www.imageshare.web.id/images/9gg5cev8vyokp8rhlot9.png PD: The algorithm works, i tryed it with a trivial puzzle, and solved it in a second.

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  • Quick question on using the constructer with multiple files.

    - by sil3nt
    Hi there, I have this class header //header for class. #ifndef Container_H #define Container_H #include <iostream> using namespace std; const int DEFAULT=32; class Container{ public: Container(int maxCapacity = DEFAULT); ~Container(); void insert(int item, int index); void erase(int index); int size()const; private: int sizeC; int capacityC; int * elements; }; void info(); #endif and this source file #include "container.h" Container::Container(int maxCapacity = DEFAULT){ int y; } void Container::insert(int item, int index){ int x; } and when i compile this i get the following error message test.cpp:4: error: default argument given for parameter 1 of `Container::Container(int)' container.h:12: error: after previous specification in `Container::Container(int) what have i done wrong here?

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  • string Comparison

    - by muhammad-aslam
    I want to compare two user input strings, but not able to do so... #include "stdafx.h" #include "iostream" #include "string" using namespace std; int _tmain(int argc, _TCHAR* argv0[]) { string my_string; string my_string2; cout<<"Enter string"<<endl; cin>>my_string; cout<<"Enter 2nd string"<<endl; cin>>my_string2; cout<<my_string<<" "<<my_string2; strcmp(my_string,my_string2); int result; result= strcmp(my_string,my_string2); cout<<result<<endl; return 0; } This error is appearing. Error 1 error C2664: 'strcmp' : cannot convert parameter 1 from 'std::string' to 'const char *' c:\users\asad\documents\visual studio 2008\projects\string\string\string.cpp 23 String

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  • Why is execution-time method resolution faster than compile-time resolution?

    - by Felix
    At school, we about virtual functions in C++, and how they are resolved (or found, or matched, I don't know what the terminology is -- we're not studying in English) at execution time instead of compile time. The teacher also told us that compile-time resolution is much faster than execution-time (and it would make sense for it to be so). However, a quick experiment would suggest otherwise. I've built this small program: #include <iostream> #include <limits.h> using namespace std; class A { public: void f() { // do nothing } }; class B: public A { public: void f() { // do nothing } }; int main() { unsigned int i; A *a = new B; for (i=0; i < UINT_MAX; i++) a->f(); return 0; } Where I made A::f() once normal, once virtual. Here are my results: [felix@the-machine C]$ time ./normal real 0m25.834s user 0m25.742s sys 0m0.000s [felix@the-machine C]$ time ./virtual real 0m24.630s user 0m24.472s sys 0m0.003s [felix@the-machine C]$ time ./normal real 0m25.860s user 0m25.735s sys 0m0.007s [felix@the-machine C]$ time ./virtual real 0m24.514s user 0m24.475s sys 0m0.000s [felix@the-machine C]$ time ./normal real 0m26.022s user 0m25.795s sys 0m0.013s [felix@the-machine C]$ time ./virtual real 0m24.503s user 0m24.468s sys 0m0.000s There seems to be a steady ~1 second difference in favor of the virtual version. Why is this? Relevant or not: dual-core pentium @ 2.80Ghz, no extra applications running between two tests. Archlinux with gcc 4.5.0. Compiling normally, like: $ g++ test.cpp -o normal Also, -Wall doesn't spit out any warnings, either.

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  • strict aliasing and alignment

    - by cooky451
    I need a safe way to alias between arbitrary POD types, conforming to ISO-C++11 explicitly considering 3.10/10 and 3.11 of n3242 or later. There are a lot of questions about strict aliasing here, most of them regarding C and not C++. I found a "solution" for C which uses unions, probably using this section union type that includes one of the aforementioned types among its elements or nonstatic data members From that I built this. #include <iostream> template <typename T, typename U> T& access_as(U* p) { union dummy_union { U dummy; T destination; }; dummy_union* u = (dummy_union*)p; return u->destination; } struct test { short s; int i; }; int main() { int buf[2]; static_assert(sizeof(buf) >= sizeof(double), ""); static_assert(sizeof(buf) >= sizeof(test), ""); access_as<double>(buf) = 42.1337; std::cout << access_as<double>(buf) << '\n'; access_as<test>(buf).s = 42; access_as<test>(buf).i = 1234; std::cout << access_as<test>(buf).s << '\n'; std::cout << access_as<test>(buf).i << '\n'; } My question is, just to be sure, is this program legal according to the standard?* It doesn't give any warnings whatsoever and works fine when compiling with MinGW/GCC 4.6.2 using: g++ -std=c++0x -Wall -Wextra -O3 -fstrict-aliasing -o alias.exe alias.cpp * Edit: And if not, how could one modify this to be legal?

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  • How to play an .mp3 using QBuffer with Phonon in a PyQt Qt environment

    - by thedax
    With the code I have right now I CAN play .mp3 data from files succesfully. However I need to play the same data using a QtCore.QBuffer (NOT from a file). When I use the example of the docs it errors an unexpected type of QBuffer! However...... that is what it SHOULD see, according to the docs. But............... it throws: TypeError: Phonon.MediaObject.setCurrentSource(Phonon.MediaSource): argument 1 has unexpected type 'QBuffer' The code I use is (1): someBuffer = QtCore.QBuffer() someBuffer.writeData(TrackData) mediaObject.setCurrentSource(someBuffer) I also tried (2): someBuffer = QtCore.QBuffer() mediaObject.setCurrentSource(someBuffer) someBuffer.writeData(TrackData) and (3): someBuffer = QtCore.QBuffer() someBuffer.writeData(TrackData) mediaObject.setCurrentSource(Phonon.MediaSource(someBuffer)) The last example (3) throws an different ERROR and wipes my Gui off screen ;-) ASSERT: "d-connected" in file /builddir/build/BUILD/phonon-4.5.1/phonon/streaminterface.cpp, line xxxx Notes: TrackData contains the mp3 data and IS PLAYING OK when I write it to a File and use that as a resource to mediaObject.setCurrentSource(Phonon.MediaSource())I also experimented with a QByteArray but that leads to the same "unexpected QBuffer" error. To be more precise everything I feed setCurrentSource is not accepted. Tried a string (errors an unexpected type of String), tried a QBuffer (errors an unexpected type of QBuffer), tried a QByteArray (errors an unexpected type of QByteArray). BTW: I run Qt, PyQt on Linux. Any ideas??

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  • Problems with reading into buffer using boost::asio::async_read

    - by Max
    Good day. I have a Types.hpp file in my project. And within it i have: .... namespace RC { ..... ..... struct ViewSettings { .... }; ..... } In the Server.cpp file I'm including this Types.hpp file, and i have there: class Session { ..... RC::ViewSettings tmp; boost::asio::async_read(socket_, boost::asio::buffer(&tmp, sizeof(RC::ViewSettings)), boost::bind(&Session::Finish_Reading_Data, shared_from_this(), boost::asio::placeholders::error)); ..... } And during the compilation i have an errors: error C2825: 'F': must be a class or namespace when followed by '::' : see reference to class template instantiation 'boost::_bi::result_traits<R,F>' being compiled with [ R=boost::_bi::unspecified, F=void (__thiscall Session::* )(void) ] : see reference to class template instantiation 'boost::_bi::bind_t<R,F,L>' being compiled with [ R=boost::_bi::unspecified, F=void (__thiscall Session::* )(void), L=boost::_bi::list2<boost::_bi::value<boost::shared_ptr<Session>>,boost::arg<1>> ] error C2039: 'result_type' : is not a member of '`global namespace'' And the code like this works in proper way: int w; boost::asio::async_read(socket_, boost::asio::buffer(&w, sizeof(int)), boost::bind(&Session::Handle_Read_Width, shared_from_this(), boost::asio::placeholders::error)); Please, help. What's the problem here? Thanks in advance.

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  • Boost causes an invalid block while overloading new/delete operators

    - by user555746
    Hi, I have a problem which appears to a be an invalid memory block that happens during a Boost call to Boost:runtime:cla::parser::~parser. When that global delete is called on that object, C++ asserts on the memory block as an invalid: dbgdel.cpp(52): /* verify block type */ _ASSERTE(_BLOCK_TYPE_IS_VALID(pHead->nBlockUse)); An investigation I did revealed that the problem happened because of a global overloading of the new/delete operators. Those overloadings are placed in a separate DLL. I discovered that the problem happens only when that DLL is compiled in RELEASE while the main application is compiled in DEBUG. So I thought that the Release/Debug build flavors might have created a problem like this in Boost/CRT when overloading new/delete operators. So I then tried to explicitly call to _malloc_dbg and _free_dbg withing the overloading functions even in release mode, but it didn't solve the invalid heap block problem. Any idea what the root cause of the problem is? is that situation solvable? I should stress that the problem began only when I started to use Boost. Before that CRT never complained about any invalid memory block. So could it be an internal Boost bug? Thanks!

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  • How to force the build to be out of date, when a text file is modified?

    - by demoncodemonkey
    The Scenario My project has a post-build phase set up to run a batch file, which reads a text file "version.txt". The batch file uses the information in version.txt to inject the DLL with a version block using this tool. The version.txt is included in my project to make it easy to modify. It looks a bit like this: @set #Description="TankFace Utility Library" @set #FileVersion="0.1.2.0" @set #Comments="" Basically the batch file renames this file to version.bat, calls it, then renames it back to version.txt afterwards. The Problem When I modify version.txt (e.g. to increment the file version), and then press F7, the build is not seen as out-of-date, so the post-build step is not executed, so the DLL's version doesn't get updated. I really want to include the .txt file as an input to the build, but without anything actually trying to use it. If I #include the .txt file from a CPP file in the project, the compiler fails because it obviously doesn't understand what "@set" means. If I add /* ... */ comments around the @set commands, then the batch file has some syntax errors but eventually succeeds. But this is a poor solution I think. So... how would you do it?

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  • C++ classes with members referencing each other

    - by Saad Imran.
    I'm trying to write 2 classes with members that reference each other. I'm not sure if I'm doing something wrong or it's just not possible. Can anyone help me out here... Source.cpp #include "Headers.h" using namespace std; void main() { Network* network = new Network(); system("pause"); return; } Headers.h #ifndef Headers_h #define Headers_h #include <iostream> #include <vector> #include "Network.h" #include "Router.h" #endif Network.h #include "Headers.h" class Network { protected: vector<Router> Routers; }; Router.h #include "Headers.h" class Router { protected: Network* network; public: }; The errors I'm getting are: error C2143: syntax error : missing ';' before '<' error C2238: unexpected token(s) preceding ';' error C4430: missing type specifier - int assumed. I'm pretty sure I'm not missing any semicolons or stuff like that. The program works find if I take out one of the members. I tried finding similar questions and the solution was to use pointers, but that's what I'm doing and it does't seem to be working!

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  • COM-Objects containing maps / content error(0)

    - by Florian Berzsenyi
    I'm writing a small wrapper to get familiar with some important topics in C++ (WinAPI, COM, STL,OOP). For now, my class shall be able to create a (child) window. Mainly, this window is connected to a global message loop that distribute messages to a local loop of the right instance (global is static, local is virtual). Obviously, there are surely better ways to do that but I'm using std::maps to store HWND and their instance pointer in pairs (the Global loop looks for the pointer with the HWND-parameter, gets itself the pointer from the map and calls then the local loop). Now, it appears that the map does not accept any values because of a unknown reason. It seems to allocate enough space but something went wrong anyway [ (error) 0 is displayed instead of the entries in visual C++). I've looked that up in google as well and found out that maps cause some trouble when used in classes AND DLLs. May this be the reason and is there any solution?? Protected scope of class: static std::map<HWND,MAP_BASE_OBJECT*> m_LoopBuf Implementation in .cpp-file: std::map<HWND,MAP_BASE_OBJECT*> HWindow::m_LoopBuf;

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