Search Results

Search found 32598 results on 1304 pages for 'ubuntu touch'.

Page 124/1304 | < Previous Page | 120 121 122 123 124 125 126 127 128 129 130 131  | Next Page >

  • Will we ever lose the human touch?

    - by divya.malik
    I was at a conference two weeks ago, which was targeted to sales and marketing professionals. The discussions around the changing scenario in sales was very interesting. More and more of selling is moving to the internet- sales people are delivering more of their presentations online, or via the phone. Budget constraints and new technologies have dramatically decreased the need for face-to-face interactions. At the same time, customers are also researching for products on their own, taking the advice of peers, making up their mind, and then contacting the vendor. That takes care of more than half of the usual selling process. But humans are social animals, and because of that I believe that despite these changing trends and technologies, the need to maintain the human touch will always be necessary. One of the presenters at the conference shared this video, which stayed in my mind.

    Read the article

  • touch in guiTexture

    - by Mitananda
    Before time in my game start. i want there will show a guiTexture.. if i touch this guiTexture, that will hidden and the time game will start. I try to make a script but it doesn't work. I'm a bit confused by the Unity documentation. please help me i'm newbie in Unity. my code : void Start () { if (myGuiTexture.HitTest(Input.GetTouch(0).position)) { if (Input.GetTouch(0).phase == TouchPhase.Began) { Time.timeScale = 1; myGuiTexture.enable = false; } } } and i also create this source but its doesn't work too. void Start () { if (tutorial.HitTest(new Vector3(0,0,0))){ Time.timeScale = 1; } }

    Read the article

  • Hover alternatve for touch devices [migrated]

    - by Joshua Frank
    I'm building a standard infographic where you mouse over a region and the image changes as you move. For instance, imagine a map of the world, and when you mouse over a country, that country glows and a panel shows statistics about that country. The implementation is to have a separate image for the glowing country, and a div element with the statistics, and the code shows these additional elements on a hover over the country. The question is: what should this do on a tablet, where there's no hover event? What's a good alternative navigation metaphor for this kind of situation on touch-only devices?

    Read the article

  • How do I allow Ubuntu to use more space on my computer?

    - by anonymous
    Ubuntu currently won't use more than 4GiBs on my computer, but I need more space. My computer can hold much more than 4GiBs. How do I allow Ubuntu to use more? Please give step-by-step instructions in plain English. Update: I'm referring to my Ubuntu operating system. I installed it using Wubi through Microsoft Windows. I deleted Wubi from my Windows desktop after installation. All I want is to expand my Ubuntu operating system. I plan to gradually transition from Windows to Ubuntu and so I'll need to transfer more files and programs from Windows to Ubuntu in the future. Right now, I already need more GiBs for Ubuntu. I can barely use Ubuntu right now because there's almost no space left. I simply want Ubuntu to use what space I need it to use. People, please quit complicating this issue and inform me how to make Ubuntu use more space.

    Read the article

  • Drawing line from sprite with a touch

    - by Kaizer
    I am working with cocos2d for the iPhone and I have a question about how to implement the following. I have a circle shaped sprite on my layer. When I touch the sprite and move my finger a line must be drawn from the sprite to where my finger is. When I move my finger on the screen the line must follow (straight line). When I release my finger the line should disappear. In a good looking way I should be able to restyle the line into an arrow. Can anyone move me in the right direction for this ? Kind regards

    Read the article

  • "device-mapper resume ioctl failed" when run a instance

    - by user1490377
    I install ubuntu-12.04 server and openstack on two computer. When Launch an image, the instance can't run and show error state! nova-compute.log details: 2012-06-24 12:02:00 DEBUG nova.utils [req-71fdca27-5f93-438e-a4be-ddc54f698171 c737b66b2102415f817ca50b9649fd8f 5b1da4eaee3643919a230efc06473720] Unexpected error while running command. Command: sudo nova-rootwrap kpartx -a /dev/nbd15 Exit code: 1 Stdout: '' Stderr: 'device-mapper: resume ioctl failed: Invalid argument\ncreate/reload failed on nbd15p1\n' from (pid=1267) trycmd /usr/lib/python2.7/dist-packages/nova/utils.py:277 2012-06-24 12:02:00 DEBUG nova.utils [req-71fdca27-5f93-438e-a4be-ddc54f698171 c737b66b2102415f817ca50b9649fd8f 5b1da4eaee3643919a230efc06473720] Running cmd (subprocess): sudo nova-rootwrap qemu-nbd -d /dev/nbd15 from (pid=1267) execute /usr/lib/python2.7/dist-packages/nova/utils.py:219 2012-06-24 12:02:02 DEBUG nova.virt.disk.api [req-71fdca27-5f93-438e-a4be-ddc54f698171 c737b66b2102415f817ca50b9649fd8f 5b1da4eaee3643919a230efc06473720] Failed to map partitions: Unexpected error while running command. Command: sudo nova-rootwrap kpartx -a /dev/nbd15 Exit code: 1 Stdout: '' Stderr: 'device-mapper: resume ioctl failed: Invalid argument\ncreate/reload failed on nbd15p1\n' from (pid=1267) mount /usr/lib/python2.7/dist-packages/nova/virt/disk/api.py:205

    Read the article

  • Ubuntu 12.04 Bootloader failed to install

    - by Chris
    Sorry about the excessively long question, but I figured giving more information would be better. I recently bought a new desktop for myself, running Windows 7. It has two hard drives, and I wanted to install Ubuntu on a small partition on the second hard drive. I created 25GB "free space" in Windows and ran a LiveCD install. I wanted to select the install options myself but accidentally selected "Install alongside Windows 7," but it seemed to pick up the free space and installed itself there as I wanted it to. However, I was told that the bootloader installation had failed. I chose to "Cancel installation," leaving my computer unable to boot. I wiped my computer and reinstalled Windows. After that, I tried installing Ubuntu through Windows using WUBI, once using files from my LiveCD and once downloading everything again. Both times the install succeeded, but both times when I restarted and tried to load Ubuntu, it gave me an error - wubildr.mbr was corrupt or missing. I checked in Windows - it was indeed present on the C:\ drive. I went back to the LiveCD installation, this time going the custom options route. I assigned 16GB to an Ext4 journaling file system and 10GB to a swap file. I got the same bootloader error as before. Being prompted to select a different partition to install the bootloader to, I first tried the partition Ubuntu was installed on. A window came up saying that the install had succeeded, but a second window gave me the same error and choices as before. I went through every single option it gave me, including the Windows partition and the hard drives themselves (dev/sda, dev/sdb). Same result. I then chose to not install a bootloader. Windows still works fine, and I assume Ubuntu has installed but is unbootable. Knowing that my computer could potentially brick itself again - and, this time around, with a lot of data to lose and hassle to go through if I mess it up - I really don't want to do anything without some advice. So I'll ask this: a) Why did the bootloader fail to install? Can I fix the error and install Ubuntu fresh? b) Is there any way to get around the error, install the bootloader, and point it towards an existing installation of Ubuntu? c) Is there a quicker and easier solution I might have missed? EDIT: Thanks for the tip, AthloX. After testing the liveCD in Virtualbox with no installation problems, I looked around for some alternate bootloaders but had no success. I attempted another install, which installed the bootloader and Ubuntu just fine but bricked Windows 7. I wiped both hard disks clean, including some "System Reserved" partitions I hadn't noticed before, before re-installing Windows 7 on one hard drive and immediately afterwards installing Ubuntu on the other. Now the computer boots into Windows, but I can pop into the BIOS at startup to boot into Ubunbtu via it's bootloader, and I'm guessing it'll only take a bit of poking at the BIOS to swap the load order. Many thanks!

    Read the article

  • PostGIS - can't create spatially-enabled database

    - by itgorilla
    I'm using Ubuntu 10.10, PostgreSQL 9.0 and PostGIS 1.5. I've installed PostGIS 1.5 from: https://launchpad.net/~ubuntugis/+archive/ubuntugis-unstable I used PPA first then the command: sudo apt-get install postgis to install postgis. I've been following these instructions to create a spatially-enabled database: http://ostgis.refractions.net/docs/ch02.html#id2630100 I got to the point where it's saying: Now load the PostGIS object and function definitions into your database by loading the postgis.sql definitions file (located in [prefix]/share/contrib as specified during the configuration step). psql -d [yourdatabase] -f postgis.sql Well, there is no postgis.sql on my server after the installation. I did an sudo updatedb to make sure I can find postgis.sql but it's not there. Any ideas? Thank you!

    Read the article

  • Ubuntu 12.04 LTS initramfs-tools dependency issue

    - by Mike
    I know this has been asked several times, but each issue and resolution seems different. I've tried almost everything I could think of, but I can't fix this. I have a VM (VMware I think) running 12.04.03 LTS which has stuck dependencies. The VM is on a rented host, running a live system so I don't want to break it (further). uname -a Linux support 3.5.0-36-generic #57~precise1-Ubuntu SMP Thu Jun 20 18:21:09 UTC 2013 x86_64 x86_64 x86_64 GNU/Linux Some more: sudo apt-get update [sudo] password for tracker: Reading package lists... Done Building dependency tree Reading state information... Done You might want to run ‘apt-get -f install’ to correct these. The following packages have unmet dependencies. initramfs-tools : Depends: initramfs-tools-bin (< 0.99ubuntu13.1.1~) but 0.99ubuntu13.3 is installed E: Unmet dependencies. Try using -f. sudo apt-get install -f Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following extra packages will be installed: initramfs-tools The following packages will be upgraded: initramfs-tools 1 upgraded, 0 newly installed, 0 to remove and 2 not upgraded. 2 not fully installed or removed. Need to get 0 B/50.3 kB of archives. After this operation, 0 B of additional disk space will be used. Do you want to continue [Y/n]? Y dpkg: dependency problems prevent configuration of initramfs-tools: initramfs-tools depends on initramfs-tools-bin (<< 0.99ubuntu13.1.1~); however: Version of initramfs-tools-bin on system is 0.99ubuntu13.3. dpkg: error processing initramfs-tools (--configure): dependency problems - leaving unconfigured No apport report written because the error message indicates it's a follow-up error from a previous failure. dpkg: dependency problems prevent configuration of apparmor: apparmor depends on initramfs-tools; however: Package initramfs-tools is not configured yet. dpkg: error processing apparmor (--configure): dependency problems - leaving unconfigured No apport report written because the error message indicates it's a follow-up error from a previous failure. Errors were encountered while processing: initramfs-tools apparmor E: Sub-process /usr/bin/dpkg returned an error code (1) If I look at the policy behind initramfs-tools / bin I get: apt-cache policy initramfs-tools initramfs-tools: Installed: 0.99ubuntu13.1 Candidate: 0.99ubuntu13.3 Version table: 0.99ubuntu13.3 0 500 http://gb.archive.ubuntu.com/ubuntu/ precise-updates/main amd64 Packages *** 0.99ubuntu13.1 0 100 /var/lib/dpkg/status 0.99ubuntu13 0 500 http://gb.archive.ubuntu.com/ubuntu/ precise/main amd64 Packages apt-cache policy initramfs-tools-bin initramfs-tools-bin: Installed: 0.99ubuntu13.3 Candidate: 0.99ubuntu13.3 Version table: *** 0.99ubuntu13.3 0 500 http://gb.archive.ubuntu.com/ubuntu/ precise-updates/main amd64 Packages 100 /var/lib/dpkg/status 0.99ubuntu13 0 500 http://gb.archive.ubuntu.com/ubuntu/ precise/main amd64 Packages So the issue seems to be I have 0.99ubuntu13.3 for initramfs-tools-bin yet 0.99ubuntu13.1 for initramfs-tools, and can't upgrade to 0.99ubuntu13.3. I've performed apt-get clean/autoclean/install -f/upgrade -f many times but they won't resolve. I can think of only 2 other 'solutions': Edit the dpkg dependency list to trick it into doing the installation with a broken dependency. This seems very dodgy and it would be a last resort Downgrade both initramfs-tools and initramfs-tools-bin to 0.99ubuntu13 from the precise/main sources and hope that would get them in step. However I'm not sure if this will be possible, or whether it would introduce more issues. I'm not sure how this situation arise in the first place. /boot was 96% full; it's now 56% full (it's tiny - 64MB ... this is what I got from the hosting company). Can anyone offer advice please?

    Read the article

  • Verizon Fivespot firewall exceptions

    - by Patrick
    I have a Verizon Fivespot Wi-Fi router and am having issues connecting to the computer that uses it to get on the internet. I am able to connect to the Fivespot admin pages remotely and I am able to connect to the internet from the computer behind the Fivespot. I've tried asking this on superuser but have gotten nothing, I figure this is pertinent to programmers working on remote computers as well. There are two sections pertinent to this issue, Port Filtering And, Port Forwarding I've tried each individually and both together but cannot access anything through the router except for the admin page. I am trying to connect through SSH on Port 22 to an Ubuntu 10.04 box over wifi. I have called Verizon Tech Support but they were unhelpful, the person essentially read what it says on each screen without any elaboration. Any help is greatly appreciated!

    Read the article

  • Is there any way I can use two monitors in the console in Linux?

    - by Alex
    I have recently become the proud owner of two monitors in my workspace. (Ok not owner, but you know what I mean) and I'd like to use both of them at once. Problem is, I much much prefer to use a Linux Server console over a desktop environment. The graphics card on the machine is a GTX295 (don't ask why, it's a long story.) so I essentially have two graphics cards. Each has a DVI output. Is there any way I can get the console to stretch across two screens? Or will I have to install a desktop Ubuntu for this to work?

    Read the article

  • Multiple touch problem using UITouch/UIView in iphone

    - by John Qualis
    Hi, I am trying to implement a 2-finger "pinch" and "expand" (or enlarge) on a UIView using iPhone 3G and SDK 3.1.2. I haven't done programmed in UITouch/UIEvent before, so I appreciate any guidance to the problem I am facing. When I touch the screen with 2 fingers I see that sometimes "touchesBegan" gives me only 1 event. I need UITouch event count == 2 to measure the distance between 2 fingers. Hence I have to lift up my fingers and repeat this process again till I get both fingers to be detected. Is there a way around? Can I improve it? The actual resize works correctly once both fingers are detected but this issue seen at the start needs to be resolved. I know SDK 3.2 detects gestures such as pinch but I was wondering how it can be done in 3.1.2? The code is given below. The "OnFingerDown" function gets called randomly even when I put 2 fingers down whereas I want "onTwoFingersDown" to be called each time. Moreover the I get only 1 touch event each time I put my fingers down. I mean if "OnFingerDown" was called twice I could somehow get it to work. Thanks in advance. Appreciate any help. John - (void) touchesBegan: (NSSet*) touches withEvent: (UIEvent*) event { UITouch* touch, *touch1; CGPoint location, location1; if([[event allTouches] count] == 1) { touch=[UI[[event allTouches] allObjects] objectAtIndex:0]; location=[touch locationInView:self]; OnFingerDown(location); } else if([[event allTouches] count] == 2) { touch=[[[event allTouches] allObjects] objectAtIndex:0]; location=[touch locationInView:self]; touch1=[[[event allTouches] allObjects] objectAtIndex:1]; location1=[touch1 locationInView:self]; OnTwoFingersDown(location, location1); } }

    Read the article

  • How to intercept touch events globally?

    - by mystify
    I have an view which is sometimes covered by some other views. However, if the user slides the finger across the screen, I want to slide that underlying view across the screen, too. I could start making custom views for all those covering subviews and forward all kinds of touch events, but that's somewhat cumbersome. Maybe there's some kind of notification or another way that a UIView or UIControl subclass can be aware of touch events happening right now, no matter where they are. In short: I need an UIView subclass or UIControl subclass which knows about any touch events happening on the entire screen. Or at least if tht's not possible, knowing about any touch events happening above itself in the same underlying superview. Another description: There are 20 views, all reside inside the same superview. The first view is covered by 19 others. But if the user slides across the screen, that first view must slide too, so it must be aware of touch events. Is there any better solution that making all 19 views forward touch events? (yes, all 19 views respond to touch events in this example)

    Read the article

  • Cannot boot from LiveUSB: “aufs mount failed”

    - by Keyslinger
    I used Universal USB Installer to install an Ubuntu 10.04 Netbook LiveCD image on an SD Card. During this installation, I indicated that I wanted a persistent install with 4GB dedicated to customization/settings. The installation seems to finish without incident. However, when I try to boot from the SD card using my EeePC 901, Ubuntu fails to start I get the following message: (initramfs) mount: mounting aufs on /root failed: No such device. Aufs mount failed What can I do to make my installation successfully boot?

    Read the article

  • How to setup multiple WANs with load balancing?

    - by jon3laze
    What is the best way to setup multiple WAN's into a Ubuntu distro and load balance? I have two internet connections, one static and one dynamic and I need to combine and load balance them. I have been looking into the following method http://www.netlife.co.za/archived-articles/12-started.html but was wondering if anyone had suggestions that were more Ubuntu specific or possibly other distro's that would work better for this.

    Read the article

  • Do I need to have antivirus software installed on a Linux distro?

    - by Vinaychalluru
    I thought that there was no need to scan for viruses in Ubuntu or any Linux distros until I found a virus scanner package named 'clamtk' and 'klamav' in Ubuntu software center yesterday. This leads to the following questions: How do viruses differ between Linux and Windows? How do the strategies for protection differ between Linux and Windows? Should a virus scanner package be installed on my system? If so, which would be a better option?

    Read the article

  • Rotate triangle so that its tip points in the direction of the point on the screen that we last touched

    - by Sid
    OpenGL ES - Android. Hello all, I am unable to rotate the triangle accordingly in such a way that its tip always points to my finger. What i did : Constructed a triangle in by GL.GL_TRIANGLES. Added touch events to it. I can rotate the triangle along my Z-axis successfully. Even made the vector class for it. What i need : Each time when I touch the screen, I want to rotate the triangle to face the touch point. Need some help. Here's what i implemented. I wonder that where i am going wrong? My code : public class Graphic2DTriangle { private FloatBuffer vertexBuffer; private ByteBuffer indexBuffer; private float[] vertices = { -1.0f,-1.0f, 0.0f, 2.0f, 0.0f, 0.0f, -1.0f, 1.0f, 0.0f }; private byte[] indices = { 0, 1, 2 }; public Graphic2DTriangle() { ByteBuffer vbb = ByteBuffer.allocateDirect(vertices.length * 4); vbb.order(ByteOrder.nativeOrder()); // Use native byte order vertexBuffer = vbb.asFloatBuffer(); // Convert byte buffer to float vertexBuffer.put(vertices); // Copy data into buffer vertexBuffer.position(0); // Rewind // Setup index-array buffer. Indices in byte. indexBuffer = ByteBuffer.allocateDirect(indices.length); indexBuffer.put(indices); indexBuffer.position(0); } public void draw(GL10 gl) { gl.glEnableClientState(GL10.GL_VERTEX_ARRAY); gl.glVertexPointer(3, GL10.GL_FLOAT, 0, vertexBuffer); gl.glDrawElements(GL10.GL_TRIANGLES, indices.length, GL10.GL_UNSIGNED_BYTE, indexBuffer); gl.glDisableClientState(GL10.GL_VERTEX_ARRAY); } } My SurfaceView class where i've done some Touch Events. public class BallThrowGLSurfaceView extends GLSurfaceView{ MySquareRender _renderObj; View _viewObj; float oldX,oldY,dX,dY; final float TOUCH_SCALE_FACTOR = 0.6f; Vector2 touchPos = new Vector2(); float angle=0; public BallThrowGLSurfaceView(Context context) { super(context); // TODO Auto-generated constructor stub _renderObj = new MySquareRender(context); this.setRenderer(_renderObj); this.setRenderMode(RENDERMODE_WHEN_DIRTY); } @Override public boolean onTouchEvent(MotionEvent event) { // TODO Auto-generated method stub touchPos.x = event.getX(); touchPos.y = event.getY(); Log.i("Co-ord", touchPos.x+"hh"+touchPos.y); switch(event.getAction()){ case MotionEvent.ACTION_MOVE : dX = touchPos.x - oldX; dY = touchPos.y - oldY; if(touchPos.y > getHeight()/2){ dX = dX*-1; } if(touchPos.x < getWidth()/2){ dY = dY*-1; } _renderObj.mAngle += (dX+dY) * TOUCH_SCALE_FACTOR; requestRender(); Log.i("AngleCo-ord", _renderObj.mAngle +"hh"); } oldX = touchPos.x; oldY = touchPos.y; Log.i("OldCo-ord", oldX+" hh "+oldY); return true; } } Last but not the least. My vector2 class. public class Vector2 { public static float TO_RADIANS = (1 / 180.0f) * (float) Math.PI; public static float TO_DEGREES = (1 / (float) Math.PI) * 180; public float x, y; public Vector2() { } public Vector2(float x, float y) { this.x = x; this.y = y; } public Vector2(Vector2 other) { this.x = other.x; this.y = other.y; } public Vector2 cpy() { return new Vector2(x, y); } public Vector2 set(float x, float y) { this.x = x; this.y = y; return this; } public Vector2 set(Vector2 other) { this.x = other.x; this.y = other.y; return this; } public Vector2 add(float x, float y) { this.x += x; this.y += y; return this; } public Vector2 add(Vector2 other) { this.x += other.x; this.y += other.y; return this; } public Vector2 sub(float x, float y) { this.x -= x; this.y -= y; return this; } public Vector2 sub(Vector2 other) { this.x -= other.x; this.y -= other.y; return this; } public Vector2 mul(float scalar) { this.x *= scalar; this.y *= scalar; return this; } public float len() { return FloatMath.sqrt(x * x + y * y); } public Vector2 nor() { float len = len(); if (len != 0) { this.x /= len; this.y /= len; } return this; } public float angle() { float angle = (float) Math.atan2(y, x) * TO_DEGREES; if (angle < 0) angle += 360; return angle; } public Vector2 rotate(float angle) { float rad = angle * TO_RADIANS; float cos = FloatMath.cos(rad); float sin = FloatMath.sin(rad); float newX = this.x * cos - this.y * sin; float newY = this.x * sin + this.y * cos; this.x = newX; this.y = newY; return this; } public float dist(Vector2 other) { float distX = this.x - other.x; float distY = this.y - other.y; return FloatMath.sqrt(distX * distX + distY * distY); } public float dist(float x, float y) { float distX = this.x - x; float distY = this.y - y; return FloatMath.sqrt(distX * distX + distY * distY); } public float distSquared(Vector2 other) { float distX = this.x - other.x; float distY = this.y - other.y; return distX * distX + distY * distY; } public float distSquared(float x, float y) { float distX = this.x - x; float distY = this.y - y; return distX * distX + distY * distY; } } PS : i am able to handle the touch events. I can rotate the triangle with the touch of my finger. But i want that ONE VERTEX of the triangle should point at my finger position respective of the position of my finger.

    Read the article

  • In a pinch, is it worthwhile to run a bootable USB drive for my primary PC for an extended period?

    - by jason
    My hard drive has crashed, and I won't be able to buy a new one for a month or two. I've got a 16GB USB 3.0 flash drive that I'd like to have running a persistent ubuntu or ubuntu gnome distro. While it's not the best solution, is it a solution, or is it just a good way to wear out a flash drive? I plan on mostly storing things in Google Drive, so other than wearing out the flash drive, are there any risks involved?

    Read the article

  • How to run a bootable USB drive as my primary PC for an extended period?

    - by jason
    My hard drive has crashed, and I won't be able to buy a new one for a month or two. I've got a 16GB USB 3.0 flash drive that I'd like to have running a persistent ubuntu or ubuntu gnome distro. While it's not the best solution, is it a solution, or is it just a good way to wear out a flash drive? I plan on mostly storing things in Google Drive, so other than wearing out the flash drive, are there any risks involved?

    Read the article

  • Ubuntu how to FTP transfer files to folder /var/www?

    - by jc.yin
    I'm new to linux and I've set up a web server with Ubuntu Desktop edition so I can practice with the GUI a bit before transitioning to Ubuntu Server. I've already set up a LAMP stack as well as FTP. Now I just need to know how to transfer my web files to the /var/www folder in Ubuntu. Previously I've worked on Mac OS and there's a central server for all the web files where I can FTP to. Now after I've managed to connect via FTP to the Ubuntu server, I see all the folders such as Desktop, Downloads, Documents etc but no web folder. Anyone able to help me understand how do I FTP to the /var/www folder in Ubuntu? Thanks

    Read the article

  • How to display password policy information for a user (Ubuntu)?

    - by C.W.Holeman II
    Ubuntu Documentation Ubuntu 9.04 Ubuntu Server Guide Security User Management states that there is a default minimum password length for Ubuntu: By default, Ubuntu requires a minimum password length of 4 characters Is there a command for displaying the current password policies for a user (such as the chage command displays the password expiration information for a specific user)? > sudo chage -l SomeUserName Last password change : May 13, 2010 Password expires : never Password inactive : never Account expires : never Minimum number of days between password change : 0 Maximum number of days between password change : 99999 Number of days of warning before password expires : 7 This is rather than examining various places that control the policy and interpreting them since this process could contain errors. A command that reports the composed policy would be used to check the policy setting steps.

    Read the article

  • How can I deactivate the gnome desktop of my ubuntu server?

    - by 19 Lee
    I'm running a home server on my old laptop (atom cpu). I installed ubuntu 12.04 server edition, but I also installed ubuntu-desktop. So, when I turn it on, ubuntu desktop is shown. I sometimes use GUI, but I want to turn the ubuntu-desktop (gnome-desktop) off when I don't use it. I think I can save resources by turning off the GUI. It's necessary since my laptop's performance is not very good and it often becomes very hot. I guess I can run ubuntu-desktop on my terminal with "startx" command. But, I don't know how to turn the X window off for a moment. Anybody have an idea? Thanks in advance.

    Read the article

  • Odd values/movement with UITouch and CGPoint.

    - by Joshua
    I'm getting odd numbers from UITouch and CGPoint and one is different, I also think this maybe causing a flickering affect in my app when I try to move something by following a touch. This is the code I'm using: - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { NSLog(@"touchDown"); UITouch *touch = [touches anyObject]; firstTouch = [touch locationInView:self.view]; if (CGRectContainsPoint(but.frame, firstTouch)) { butContains = YES; NSLog(@"butContains = %d", butContains); } } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; currentTouch = [touch locationInView:self.view]; NSInteger x = currentTouch.x; NSInteger y = currentTouch.y; CGFloat CGX = (CGFloat)x; CGFloat CGY = (CGFloat)y; if (butContains == YES) { NSLog(@"touch in subView/contentView"); sub.frame = CGRectMake(CGX, CGY, 130.0, 21.0); } NSLog(@"touch moved"); } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; currentTouch = [touch locationInView:self.view]; NSLog(@"User tapped at %@", NSStringFromCGPoint(currentTouch)); NSLog(@"Point %a, %a", currentTouch.x, currentTouch.y); NSInteger x = currentTouch.x; NSInteger y = currentTouch.y; NSLog(@"Point %a, %a", y, x); CGFloat CGX = (CGFloat)x; CGFloat CGY = (CGFloat)y; NSLog(@"Point %g, %g", CGX, CGY); if (butContains == YES) { NSLog(@"touch in subView/contentView"); sub.frame = CGRectMake(CGX, CGY, 130.0, 21.0); } butContains = NO; NSLog(@"touch ended"); } - (IBAction)add:(id)sender{ InSightViewController *contentView = [[InSightViewController alloc] initWithNibName:@"SubView" bundle:[NSBundle mainBundle]]; [contentView loadView]; [self.view insertSubview:contentView.view atIndex:0]; } This is what I get from the touchesEnded method in the Debugger. 2010-04-20 20:06:13.045 InSight[25042:207] User tapped at {50, 78} 2010-04-20 20:06:13.047 InSight[25042:207] Point 0x1.9p+5, 0x1.38p+6 2010-04-20 20:06:13.048 InSight[25042:207] Point 0x1.900000027p-1037, 0x1.38p+6 2010-04-20 20:06:13.048 InSight[25042:207] Point 50, 78 And this is what's happening in the Simulator. fwdr.org/file:y8bd As this is a complicated problem this is the source code of my XCode Project aswell. http://cl.ly/Qjj

    Read the article

  • NVIDIA graphics driver in Ubuntu 12.04

    - by user924501
    So my overall goal is that I want to be able to code with CUDA enabled applications. However, upon many days of searching, using installation walkthroughs, and reinstalling countless times after driver failure... I'm now here as a last resort. I cannot get Ubuntu 12.04 LTS to install the NVIDIA 295.59 driver for my GeForce GT 540M NVIDIA graphics card. My main system specs is as follows... (I believe having the Intel processor may be the problem) DELL Laptop XPS L502X Intel® Core™ i7-2620M CPU @ 2.70GHz × 4 Intel Integrated Graphics 64 bit NVIDIA GeForce GT 540M Ubuntu 12.04 LTS All other specs are irrelevant unless I forgot something? Methods Tried: aptitude install nvidia-current (all packages) Results: Nothing really happened. Nothing in the additional drivers menu appeared, nor was the NVIDIA X Server settings application allowing access because it thought there was no NVIDIA X Server installed. Downloaded driver from nvidia.com. Set nomodeset in the grub boot menu through /boot/grub/grub.cfg Went to console and turned off lightdm. Installed the driver, but it said the pre-install failed? (mean anything?) Started up lightdm again. Results: NVIDIA X Server settings still didn't notice it. Even tried to do nvidia-xconfig multiple times. I also went into the config file to make sure the driver setting said "nvidia". aptitude install nvidia-173 (all packages) Results: Couldn't find the xorg-video-abi-10 virtual package. It was nowhere to be found and the ubuntu forums everywhere had no answers. Lots of people were having this problem. This is easily done in windows, simply download the driver and debug in visual studio with no problems at all. I'd like clear step-by-step instructions on how I should go about this. I'm relatively new to linux but I can find my way around pretty well so you aren't talking to a straight-up beginner. Also, if you think another thread may have the answer please post because I was having a hard time looking for my specific type of problem. TL;DR I want to have access to my GPU so I can code with CUDA while in Ubuntu 12.04 on my 64 bit laptop that also has Intel integrated graphics on the processor. Solution: sudo apt-add-repository ppa:ubuntu-x-swat/x-updates && sudo apt-get update && sudo apt-get upgrade && sudo apt-get install nvidia-current

    Read the article

  • Wubi without downloading ubuntu-12.04.1-wubi-i386.tar.xz

    - by kaveh
    I have a class of computational physics. I want to install Ubuntu on 24 systems. unfortunately our access to Internet is limited. On the other hand I do not like to make new partitions for Linux. So I have to use Wubi but Wubi needs a large file .i.e. "ubuntu-12.04.1-wubi-i386.tar.xz". Unfortunately I could not make a trick to Wubi because when I put "ubuntu-12.04.1-wubi-i386.tar.xz" manually in the ubuntu/disks directory, wubi starts to complain about the existence of already installed ubuntu and all thing should be done from scratch. Does anybody know a solution for this problem? Thanks

    Read the article

< Previous Page | 120 121 122 123 124 125 126 127 128 129 130 131  | Next Page >