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  • Android: Capturing the return of an activity.

    - by Chrispix
    I have a question regarding launching new activities. It boils down to this. I have 3 tabs on a view A) contains gMap activity B) camera activity C) some random text fields. Requirement is that the application runs in Portrait mode. All 3 tabs work as expected w/ the exception of the Camera Preview Surface (B). It is rotated 90 degrees. They only way to make it correct is to set the app to landscape which throws all my tabs around, and is pretty much unworkable. My solution is this : replace my camera activity with a regular activity that is empty w/ the exception of Intent i = new Intent(this,CameraActivity.class); startActivity(i); This launches my CameraActivity. And that works fine. I had to do a linear layout and include 3 images that look like real tabs, so I can try and mimic the operation of the tabs while rotating the screen to landscape and keep the visuals as portrait. The user can click one of the images(buttons) to display the next tab. This is my issue. It should exit my 'camera activity' returning to the 'blank activity' in a tab, where it should be interpreted to click the desiered tab from my image. The main thing is, when it returns, it returns to a blank (black) page under a tab (because it is 'empty'). How can I capture the return event back to the page that called the activity, and then see what action they performed? I can set an onclicklistener where I can respond to the fake tabs (images) being clicked to exit out of the camera activity. On exit, the tab should update so that is where you return. any Suggestions? Thanks,

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  • Android Maven and Refresh Problem

    - by antonio Musella
    Hi all, i've a strange problem with maven and android I've 3 maven project and 2 normal java maven project divided in this manner : normal project : model project ... packaged as jar ... contains java Pojo Bean and Interface. Dao Project ... packaged as jar ... contains Db Logic - Depend on model Project Android Application Maven project ContentProvider ... packaged as apk ... contains ContentProviders only. Depends on Dao Project Editors ... packaged as apk ... contains only Editor, Depends on Dao project MainApp ... packaged as apk ... contains MyApp, Depends on DAO ... The Problem is that if i modify DAO Project , Then do a maven clean and maven install of all apk project, then run as Android Application within Eclipse, i don't see updated app on my Emulator. Nicely if i shut down my ubuntu workstation and restart it i can see The updated app on my Emulator. Do you know a solution for this issue ? thanks and regards

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  • Android Layout + Programming

    - by MD
    I'm trying to create a "scrollable" layout in Android. Even using developers.android.com, though, I feel a little bit lost at the moment. I'm somewhat new to Java, but not so much that I feel I should be having these issues--being new to Android is the bigger problem right now. The layout I'm trying to create should scroll in a sort of a "grid". I THINK what I'm looking for is the Gallery view, but I'm really lost as to how to implement it at the moment. I want it to "snap" to center the frame, like in the actual Gallery application. Essentially, if I had a photo gallery of 9 pictures, the idea is to scroll between them up/down AND side to side, in a 3x3 manner. Doesn't need to dynamically adjust, or anything like that, I just want a grid I can scroll through. I'm also not asking for anyone to give me explicit code for it--I'm trying to learn, more than anything. But pointing me in the right direction for helpful layout programming resources would be greatly appreciated, and confirming if it's a Gallery view I'm looking for would also be really helpful. Thanks in advance.

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  • Android: Defined array resource not found ?!

    - by David
    Hi, i have a strange (?) error in my android application. I have defined some arrays in values/arrays.xml the following way: <?xml version="1.0" encoding="utf-8"?> <resources> <array name="perimeter"> <item>10 miles</item> <item>20 miles</item> <item>30 miles</item> </array> <array name="regvalues"> <item>1</item> <item>2</item> <item>3</item> </array> </resources> Now I want to use them in a ListPreference for a PreferenceActivity (defined by an xml file). So i set android:entries="@array/perimeter" android:entryValues="@array/regvalues" for this ListPreference. When I try to use this on my device the app crashes. (NullPointer in Dialog.close()) If I try to use the regvalues-items as Entries for the ListPreference i get a NullPointer in ArrayAdapter.createViewFromResource(int, View, ViewGroup, int) line: 355 So there seems to be sth wrong with the regvalues array. But what ?!? Eclipse shows me no errors at compile time. So everything in the xml-file and java-code is written correctly and there are no typos. Where is the problem?!?

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  • SDK Platform Tools component missing - Similar to Android Eve below

    - by Hertfordkc
    Ubuntu Linux 10.04//Eclipse 3.5.2 I'm new to Eclipse and Android. Eclipse is up and running simple Jave apps OK. I moved on to downloading the Android SDK starter package, which seemed to go OK. Ran the SDK manager and downladed Platforms 7,8 & 9. Installed the ADT package in Eclipse. I've tried to load the SDK path into the Eclipse Preferences, but it won't retain the path. After restart, Elipse says it can't find SDK package. Also,one message said that the (revision?) number of the ADT couldn't be found. I've reinstalled Eclipse a couple of times, and then gone through the SDK & ADT download procedures a couple of times and am stuck. Any suggestions will be appreciated. Hertfordkc Stupid question caused by not thoroughly reading the Android Developers Guide and the tutorials before trying to start a project. Don't know why I didn't get a message about a missing XML file.

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  • Importing external .jar file to Android project

    - by robintw
    I've read various answers to similar questions on StackOverflow, so I apologise if I'm repeating another question, but I can't seem to get this to work. I have a standard java project in which I've written code to parse some BBC Radio XML data from the internet. The project is called BBCSchedules and the class I'm interested in is called BBCChannel. I'm now trying to use the BBCChannel class in an android application. How should I go about doing this? I've tried various things, following various bits of advice on the internet, and the place I've got to at the moment is compiling my BBCSchedules project to a .jar file, and importing that to the Android project using the Build Path/Library/Add External Jar option. However, Eclispe still doesn't recognise the BBCChannel class, and won't let me run the application because of this. I guess I've done something silly wrong, but what is it? Cheers, Robin UPDATE: I've tried the steps listed in http://stackoverflow.com/questions/1334802/how-can-i-use-external-jars-in-an-android-project and various other StackOverflow questions I can find that seem to be related to this, but absolutely nothing seems to work. Any other ideas? UPDATE: The discussions I've had with the author of the first answer below suggest that it is something to do with how I am using Eclipse to attach the .jar file. The project he sent me with the .jar file already attached didn't work. Any other ideas anyone?

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  • Synchronous Android activities

    - by rayman
    Ive made mis-leading topic in my last question, so i open this new question to clear what I realy want. sorry for the inconvenience. I wanna run two system(Android) activities one after another in specific order from my main activity. now as we know, startActivity is an asynchronous operation, so i cant keep on a specific order. so i thought maybe I should try to do it with dialogBox in the middle but also running a dialogBox is an asynchronous. now as i said the activities which i try to run are Android activities, so i cant even start them with startActivityForResult (or mybe i can, but i dont get any result back to my main(calling) activity) Any tricks how could i manage with this issue? Some code: first activity: Intent intent = new Intent(); intent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); intent.setAction(Settings.ACTION_APPLICATION_SETTINGS); startActivity(intent); second activity: Intent intent = new Intent(Intent.ACTION_VIEW); intent.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); intent.setDataAndType(Uri.fromFile(tmpPackageFile .getAbsoluteFile()), "application/vnd.android.package-archive"); startActivity(intent); as you can see, i dont have any access to those activites, i can just run thire intents from my main activity.

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  • Android: Associating Browser to File Type in App

    - by tekmunki
    I'm attempting to write a simple app that associates a file type to the browser; this is assuming the browser will open the file locally... If this doesn't work, the local file - editor will be fine. I have an option of auto-mailing .ELC files from a custom app, they are basically html formatted TEXT or TXT only files; I would like to associate the .elc extension so that it will open direct from mail rather than just "Save to SD Card" as a mail option. Here's the code I'm at right now; AndroidManifest.xml: ELCViewer.java: package com.tekmunki.ELCViewer; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; public class ELCViewer extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); TextView tv = new TextView(this); tv.setText("ELC Viewer Installed! Now, when you receive the ELC files, they will open in the browser."); setContentView(tv); } } 1) How do I make the browser associated with the ELCViewer Activity? (Do I need to make a second activity, or can that all be done in the manifest?) 2) How do I make it persist after the app has been ran once?

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  • Android debug mode not working waiting for device

    - by Blue42
    I'm trying to get my android phone working to run apps from inside an IDE. Got it working on windows no problem, currently working in fedora (18) a lot though so wanted to get it working with that. Got IntelliJ and android sdk installed, problem is when I try to run the default hello world app it wont work it just says waiting for device.. Ran adb devices got List of devices attached ???????????? no permissions Leads me to believe the driver isn't installed? Phone I'm using is a HTC Sensation. Does anyone know what I can do to try and resolve it? The HTC web page doesn't offer me drivers to install. Also noticed in /etc/udev/rules.d/..android.rules there is nothing about Sensation. Seems it recognises my nexus 7 though.. Edit: Tried my nexus.. got List of devices attached 901839238298923 offline So it doesn't even work with that.. confusing.. Any help would be appreciated. Thanks, B

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  • java.lang.NoClassDefFoundError thrown with my own packages in Android 1.5

    - by TiGer
    Hi, I have developed an application which has several packages within it's project... A class in one of those packages is called right away in the first line of code, which throws the dreaded java.lang.NoClassDefFoundError error... I don't get it, the package simply is within the project, and it works fine on my Android 1.6 device, but won't work with my 1.5 device... I do have to say that the project was originally set for 1.6, but then I changed the within the manifest from 4 to 3... Is that bad practice ? Or maybe it has nothing to do with the platform version ? Also I do get these lines as wel from the DDMS : 05-04 17:24:59.921: WARN/dalvikvm(2041): VFY: unable to resolve static field 2 (MANUFACTURER) in Landroid/os/Build; 05-04 17:24:59.921: WARN/dalvikvm(2041): VFY: rejecting opcode 0x62 at 0x0034 05-04 17:24:59.921: WARN/dalvikvm(2041): VFY: rejected Lmobilaria/android/managementModule/Management;.getDeviceSpecifics ()V 05-04 17:24:59.921: WARN/dalvikvm(2041): Verifier rejected class Lmobilaria/android/managementModule/Management; Thats the ManagementModule which also tries to retrieve several info-fields of the device itself... Again, this works just fine on the 1.6 device, even though thats a development device whilst my 1.5 device is a non-development device...

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  • No class def found error for JUnit Test on android

    - by J Bellamy
    I am having some very bizarre behaviour. I have a large number of test cases for my Android application, and they all work except for one. When I run this one I get a java.lang.NoClassDefFoundError: org.JUnit.test Yes, I have the JUnit 4 library imported into the project, and my other JUnit tests are running without any problems. What is particularly bizarre is that before I hit this problem I had an error in my code- basically, I tried writing a file to a read only folder. When that occurred, the JUnitTest would execute up to the point where it would hit an IO exception for accessing a part of memory it cannot access. I fix this problem, and suddenly the Android emulator doesn't seem to know what org.JUnit.test is. I have examined the run configuration for this test class, and it is the same as my others. It is in the same folder as the other tests as well. It also uses the same import statements. Any idea on what is going on? I am using the Android 10 emulator, and eclipse version 3.7.2. Edit: To clarify, the error I get appears on Logcat and not in my Eclipse project.

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  • Inconsistent canvas drawing in Android browser

    - by user2943466
    In putting together a small canvas app I've stumbled across a weird behavior that only seems to occur in the default browser in Android. When drawing to a canvas that has the globalCompositeOperation set to 'destination-out' to act as the 'eraser' tool, Android browser sometimes acts as expected, sometimes does not update the pixels in the canvas at all. the setup: context.clearRect(0,0, canvas.width, canvas.height); context.drawImage(img, 0, 0, canvas.width, canvas.height); context.globalCompositeOperation = 'destination-out'; draw a circle to erase pixels from the canvas: context.fillStyle = '#FFFFFF'; context.beginPath(); context.arc(x,y,25,0,TWO_PI,true); context.fill(); context.closePath(); a small demo to illustrate the issue can be seen here: http://gumbojuice.com/files/source-out/ and the javascript is here: http://gumbojuice.com/files/source-out/js/main.js this has been tested in multiple desktop and mobile browsers and behaves as expected. On Android native browser after refreshing the page sometimes it works, sometimes nothing happens. I've seen other hacks that move the canvas by a pixel in order to force a redraw but this is not an ideal solution.. Thanks all.

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  • Tips on refactoring an Android prototype

    - by Brad
    I have an Android project I've inherited from another developer. The original code was hacked together using a single View and a single Activity. The view class has a State variable that is switched on during input and rendering. Each "screen" is a single bitmap rendered directly onto the screen. There are no layouts used at all. To make things even worse each variable in both the View and Activity classes were all declared public static and would access each other frequently. I've reworked the code so it is now somewhat manageable, but it's still in those original two classes. This is my first decently sized Android app so I'm not completely sure where to go next. From the looks of things, each "screen" should have its own View and Activity. Is this the general practice? If so I need some way to share data between the separate Activities. I've read suggestions to use a Singleton class that holds generic data. Is there any other ways that are more built into the Android framework? Thanks in advance.

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  • How to approach socket programming between C# -> Java (Android)

    - by Alex
    I've recently knocked up a server/client app for Windows & Android that allows one to send a file from Windows to an android phone over a socket connection. It works great for a single file but trying to send multiple files over in a single stream is causing me problems. I've also realised that aside from the binary data, I will need to send messages over the socket to indicate error states and other application messages. I have little experience with network programming and and wondering what is the best way forward. Basically the C# server side of the app just goes into a listening state and uses Socket.SendFile to transmit the file. On Android I use the standard Java Socket.getInputStream() to receive the file. That works great for a single file transfer, but how should I handle multiple files and error/messaging information? Do I need to use a different socket for each file? Should I be using a higher level framework to handle this or can I send everything over the single socket? Any other suggestions for frameworks or learning materials?

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  • MyPaint is an Open-Source Graphics App for Digital Painters

    - by Asian Angel
    Are you looking for a terrific graphics app to use for original painting and artwork creation on your computer? Whether it is for you or the kids, MyPaint is an app that you should definitely have on hand for when those artistic moods come along. For our example we chose to install MyPaint on Ubuntu 10.10…you can easily find it in the Ubuntu Software Center by doing a quick search. Once you have it installed, all that is left to do is decide if you want to add additional brushes (link provided below) and then start having fun creating your next work of art. Here are some of MyPaint’s wonderful features: Exists for several platforms (Linux, Windows, and Mac OS X) Supports pressure sensitive graphics tablets Extensive brush creation and configuration options Unlimited canvas (you never have to resize) Basic layer support Comes with a large brush collection including charcoal and ink to emulate real media MyPaint is fun to use and can quickly become very addicting as you experiment during the creation process! Links MyPaint Homepage Download Additional Brushes for MyPaint Download the GIMP Plugin for the OpenRaster File Format Latest Features How-To Geek ETC Internet Explorer 9 RC Now Available: Here’s the Most Interesting New Stuff Here’s a Super Simple Trick to Defeating Fake Anti-Virus Malware How to Change the Default Application for Android Tasks Stop Believing TV’s Lies: The Real Truth About "Enhancing" Images The How-To Geek Valentine’s Day Gift Guide Inspire Geek Love with These Hilarious Geek Valentines MyPaint is an Open-Source Graphics App for Digital Painters Can the Birds and Pigs Really Be Friends in the End? [Angry Birds Video] Add the 2D Version of the New Unity Interface to Ubuntu 10.10 and 11.04 MightyMintyBoost Is a 3-in-1 Gadget Charger Watson Ties Against Human Jeopardy Opponents Peaceful Tropical Cavern Wallpaper

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  • Using a CDN for CMS software (multiple sites)

    - by SmokeyPHP
    I'm currently researching ideas for the media management side of a CMS I'm writing. I was looking at having images served from a CDN which is fine on a single site, but I want all sites that run the CMS to make use of a CDN (which will most likely be a custom developed one, rather than a third party service like S3). My main question is: Is a multi-site CDN a good idea? I can't think of a downside, but have probably missed something - obviously they won't share the same folder, as I invisage the requests to be css.cdnsite.com/example.com/style.css or something along those lines. Having multiple sites in the same place will obviously make it easier for us to manage, as well as being cheaper, but then I wonder if it'll be worth it... Long story short: How should the CMS handle user uploaded media (separate installations) Just keep a local copy of all assets and serve them from the same site, like in days of yore? Keep a local copy, force site to use www. and have CDN subdomains per site? Or use a single separate CDN for all sites? Apologies for the length of this question, not sure if this should be multiple questions or not, as all parts are kind of related and could affect each other.

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  • Android "Hello World" tutorial program. Error: [Parse Error] There is a problem parsing the package

    - by ConfusedDeveloper
    Today I decided to start developing for the Android OS. I went on their website, downloaded all the required software (Eclipse, The Android SDK, ADT Plugin for Eclipse etc.). I followed the "Hello World" tutorial supplied (link text). I have it using the Android SDK 2.1. The program worked almost flawlessly. It runs fine on the Android emulator, but doesn't install on any Android phones. I don't own an Android phone, so I had three of my friends try to install the program on theirs. The phones we used were: ROOTED G1 running 2.1 Droid running 2.1 Another Droid running 2.1 I emailed the .apk to myself in gmail, and accessed it via the Android emulator. It ran and installed the package just fine. However, when my friends tried to install it on their phones, they were all met with this error: "[Parse Error] There is a problem parsing the package" I'm wondering if anyone has any suggestions as to what may be wrong. Thanks for your help.

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  • overlay two images in android to set an imageview

    - by John
    I am trying to overlay two images in my app, but they seem to crash at my canvas.setbitmap line. what am I doing wrong? private void test() { Bitmap mBitmap = BitmapFactory.decodeResource(getResources(), R.drawable.t); Bitmap mBitmap2 = BitmapFactory.decodeResource(getResources(), R.drawable.tt); Bitmap bmOverlay = Bitmap.createBitmap(mBitmap.getWidth(), mBitmap.getHeight(), mBitmap.getConfig()); Canvas canvas = new Canvas(); canvas.setBitmap(bmOverlay); canvas.drawBitmap(mBitmap, new Matrix(), null); canvas.drawBitmap(mBitmap2, new Matrix(), null); testimage.setImageBitmap(bmOverlay); }

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  • Display a gallery of images that are stored as Drawables in a List

    - by Tyler
    Hello - I am trying to modify this example: http://developer.android.com/resources/tutorials/views/hello-gridview.html But instead of displaying images that are resources, I want to display Drawables that I currently am storing in a List. Can anyone instruct me on how I would modify private Integer[] mThumbIds = { R.drawable.sample_2, R.drawable.sample_3, R.drawable.sample_4, R.drawable.sample_5, R.drawable.sample_6, R.drawable.sample_7, R.drawable.sample_0, R.drawable.sample_1, R.drawable.sample_2, R.drawable.sample_3, R.drawable.sample_4, R.drawable.sample_5, R.drawable.sample_6, R.drawable.sample_7, R.drawable.sample_0, R.drawable.sample_1, R.drawable.sample_2, R.drawable.sample_3, R.drawable.sample_4, R.drawable.sample_5, R.drawable.sample_6, R.drawable.sample_7 }; To display my drawable items instead? Thanks!

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  • Dispaly a gallery of images that are stored as Drawables in a List

    - by Tyler
    Hello - I am trying to modify this example: http://developer.android.com/resources/tutorials/views/hello-gridview.html But instead of displaying images that are resources, I want to display Drawables that I currently am storing in a List. Can anyone instruct me on how I would modify private Integer[] mThumbIds = { R.drawable.sample_2, R.drawable.sample_3, R.drawable.sample_4, R.drawable.sample_5, R.drawable.sample_6, R.drawable.sample_7, R.drawable.sample_0, R.drawable.sample_1, R.drawable.sample_2, R.drawable.sample_3, R.drawable.sample_4, R.drawable.sample_5, R.drawable.sample_6, R.drawable.sample_7, R.drawable.sample_0, R.drawable.sample_1, R.drawable.sample_2, R.drawable.sample_3, R.drawable.sample_4, R.drawable.sample_5, R.drawable.sample_6, R.drawable.sample_7 }; To display my drawable items instead? Thanks!

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  • What are your experiences selling on the Android Market?

    - by RexOnRoids
    I've been hearing some good things about Google's Android Market recently, and I might look into developing for android (currently develop for iPhone OS) at some point. Are any of you Android Developers, or simultaneously developing for iPhone AND Android? What have your experiences been for developing and selling your apps on the Android Market? Does Google have their act together in their app approval/deployment process? How does being a developer/merchant on the Android Market compare with the that of the App Store? Are you making money? Do you see this market as promising? Love it? Hate it? Share your experiences on the Android Market.

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  • Design Solution For Storing-Fetching Images

    - by Chaitanya
    This is a design doubt am facing, I have a collection of 1500 images which are to be displayed on an asp.net page, the images to be displayed differ from one page to another, the count of these images will increase in the time to come, a.) is it a good idea to have the images on the database, but the round trip time to fetch the images from the database might be high. b.) is it good to have all the images on a directory, and have a virtual file system over it, and the application will access the images from the directory Do we have in particular any design strategy in a traditional database for fetching images with the least round trip time, does any solution other than usage of a traditional database exists? ps: I use SQL Server to store these images.

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  • How to generate a video signal from Android device via USB?

    - by C.Rivlaldo
    Is it possible to create an application for Android, which can generate a video signal (HDMI or VGA) via USB? Any Android device has miniUSB port. Theoretically it's possible to create a small commutator device on microcontroller or microscheme, which will be a USB-host for Android device. You'll connect Android device with commutator and then connect commutator with monitor. For example, the scheme looks like: Android phone - commutator (USB-host) - TV/Monitor. Summary, I need to connect android phone with TV via miniUSB port. I found soft which can use miniUSB - HDMI cable, but those apps only for Motorolla Droid and HTC Evo. I'll glad to get links to existing apps or projects on that theme, to info about software generation HDMI-signal and connecting Android devices with another devices. Thank you and sorry for my bad english!

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