Search Results

Search found 5593 results on 224 pages for 'fixed'.

Page 125/224 | < Previous Page | 121 122 123 124 125 126 127 128 129 130 131 132  | Next Page >

  • MySQL Workbench 5.2.43 GA released

    - by Alfredo Kojima
    The MySQL developer tools team announces the availability of version 5.2.43 of the MySQL Workbench GUI tool. This version contains various fixes and minor enhancements and includes 53 resolved bugs. With this version, Fedora 15 packages are replaced with Fedora 17. Also, Gatekeeper in Mac OS X Mountain Lion is now properly handled. For a full list of issues fixed in this release, see http://dev.mysql.com/doc/workbench/en/changes-5.2.x.html Please get your copy from our Downloads site. In Windows, you can also use the MySQL Windows Installer to update Workbench. Sources and binary packages are available for several platforms, including Windows, Mac OS X and Linux. http://dev.mysql.com/downloads/workbench/ Workbench Documentation can be found here. http://dev.mysql.com/doc/workbench/en/index.html Utilities Documentation can be found here. http://dev.mysql.com/doc/workbench/en/mysql-utilities.html If you need any additional info or help please get in touch with us. Post in our forums or leave comments on our blog pages. - The MySQL Workbench Team

    Read the article

  • How do I fix my ethernet card losing network connection every few minutes with kernels 3.8.x?

    - by igoryonya
    I'm using Ubuntu 13.04. My laptop is Acer Aspire one 722-c58rr, and my ethernet card works for a few seconds at a time with kernels 3.8.x, however, kernels 3.5.x and below worked fine. On kernels 3.8.x, it works fine after boot for about a minute, then it looses network connection. When pinging to some address, it says: network address is unreachable, but it can ping it's own address. The address is statically configured. Everything was working fine before. I went to vacation, where I used WiFi and 3G connections, so I didn't notice that the problem occurred. Came back home, plugged in into the ethernet. It worked for a minute then stopped. Rebooting commutator fixed the problem. Tried to connect to a different commutator, same problem. Unplugging and plugging the cable fixes the problem for another minute. Disconnecting eth in Network manager and reconnecting it again, does the same thing. WiFi has no such problem. Tried to use a different cable that works fine on another computer, the same problem. Tried to boot with the lower kernel version, the same problem was happening until I got to the version 3.5 of the kernel series. Everything works fine on the kernel 3.5.x, but I don't want to miss out on the new kernel's features. Executing commands, when booted with 3.8 kernel series, give the following results: lspci| grep -i eth: 06:00.0 Ethernet controller: Qualcomm Atheros AR8152 v2.0 Fast Ethernet (rev c1) dmesg| grep eth1: [ 89.548291] atl1c 0000:06:00.0: atl1c: eth1 NIC Link is Up How do I fix it, while staying in the new kernel version?

    Read the article

  • Suggestions for a Self-serv advertising service

    - by Mystere Man
    I am seeking a self-serv advertising service for my websites, but I have a few restrictions that seem to make what i'm looking for hard to find. Specifically, I want to place "advertise here" links on my pages and allow end-users to purchase advertising on that site, page, and location. These ads will not be part of a national network. Supports multi-tenancy - That is, I have a number of domains using the same "web application" but with customized content per domain. When a customer wants to advertise on a given domain, then the ads will only appear on that domain and on that page of the domain (even though the page name may be the same across multiple domains). Supports fixed ad prices, not just CPC. I need monthly and quarterly pricing regardless of performance. Integrates with OpenX and other ad networks, so that if there is no self-serv on a given zone, it will use national advertising or direct advertising. Shiny Ads has much of this, but i'm looking for alternatives, as their prices are a bit crazy (20%) and can only do PayPal.

    Read the article

  • Problems after installing a plethora of updates

    - by box
    yesterday I decided to install 32-bit Ubuntu on my 64-bit desktop, first of all, is that a problem? After installing, i had around 270 updates to install, according to the update manager. I was having trouble launching a game with WINE, so I thought updating might help. After updating, I restarted my computer, and after a long while it showed me my desktop and the icon's on it, but I didn't get anything else. I didn't have the "taskbar" (not sure what it's called, sue me) on the left side, nor the bar at the top. I also received an error message saying some program had stopped working. I decided to restart my computer again, and that was when it told me that i have to re-configure my drivers, or run in "Low Graphics" mode for one session, amongst other options. Well, I decided to try to revert to the "basic video drivers", which was an option it gave. Restarting the computer gave me the same problem as in the second paragraph. After a few more restarts and a night of restless sleep, here I am trying to start my computer again, only to receive a black screen, and my monitor "going to sleep". I'm sort of stumped here, being new to Ubuntu (desktop, at least) and I really hope this gets fixed without me having to install Ubuntu on yet another partition (I have three other partitions for various things already) tl;dr: Black screen on boot after installing updates.

    Read the article

  • Tool to know what is making the desktop load longer than usual

    - by Marky
    Is there such a tool? My desktop as of late is taking longer to load than usual. I'd say it takes more than 20 seconds from GDM login until I see the desktop. Aside from disabling all app-indicators and testing it manually one by one, what else should be done? The only indicator I remember activating lately was bluetooth and I have already disabled it from Startup Applications. No improvement. I know of bootchart, but I don't really have a problem with boot. It is only after I login that the issue occurs. I'm on Natty Narwhal. *Updating this thread.... The issue seems to have fixed itself and I did not even do anything. It is really weird. I guess this is how Gnome works (and talk about not recognizing your theme and reverting to Windows 95-like look. How about that?). I have been a long time KDE user and I never encountered issues like this one. The KDE then may have booted into the desktop longer (from KDM) but at least I know it was consistent.

    Read the article

  • How can I have sound output before logging in?

    - by ??O?????
    I have a machine (Ubuntu 11.10) that I would like to have it play audio (typically through an amplifier), but the machine should be headless (where its final placement will be). I will control what is played through ssh. However, there is no sound output until I login to the graphical console. At first I thought it was an issue with pulseaudio, so I promptly removed it to use the default ALSA, but I have the same issues. I ssh to the machine, I run alsamixer and get the typical cannot open mixer: No such file or directory error (while /proc/asound/cards display correctly what I have). If I login on the graphical console, alsamixer works fine in the ssh session, and I have sound output. I logout, and then alsamixer stops working. So something runs (Xsession perhaps?) when I login that enables sound output, and gets disabled when I logout. I remember in older versions of Ubuntu, there was a drum roll when the machine showed the login screen; that is not the case anymore. Perhaps if I somehow can enable that drum roll, I'll have fixed my problem too. In any case, the question I ask is what the title says.

    Read the article

  • WiFi can't connect after suspend

    - by CyberOPS
    I've had this problem since Ubuntu 11.10 (my first install) but I was able to get around this issue with this answer. After I installed Ubuntu 12.04.1 I tried to use the same fix as before but I couldn't get it to work. I've also tried a couple other different fixes I found around the web but they didn't work. Basically here's what happens: I can see all the networks in my area. When I try to connect to one of them it never connects, it keeps disconnecting. After a little bit it asks for the password again but its already filled in correctly. If I hit okay it will do the exact same thing again. So does anyone know how I can get this fixed? INFO: Computer: HP Pavilion dv6t-6b00 CTO Quad Edition Entertainment Notebook PC Network Card: Intel® Centrino® Wireless-N 1000 OS: Ubuntu 12.04.1 (x64) dual booting with Windows 7 (x64) (*Not using Wubi*) Wireless Card Driver: iwlwifi UPDATE: I was about to reinstall with the DVD I made with the ISO from the official source but discovered the same issue happens on the disc's Ubuntu preview feature. I still was unable to fix it as before. I also tried the Xubuntu demo, and the same. Re installing the driver hasn't worked either.

    Read the article

  • Wireless on ThinkPad Edge E420s

    - by user21820
    I have installed Kubuntu 11.04 (Natty) on my ThinkPad Edge E420 laptop. Unfortunately, the wireless is not working. I have got Windows 7 installed besides Kubuntu, and wireless is working with no problems there, so it has to be problem of the OS. What I tried: I installed the official driver from Realtek RLT8192CE. After reboot the wireless didn't work, but at least the system was able to detect that it is present in the system. However, after executing lscpi -v, under the card's details there was a line "Currently used driver" which said "r8169". Why is this? I did all of this according to a manual on http://www.php-architect.com/blog/2010/05/01/getting-wireless-to-work-on-lenovo-thinkpad-t400-with-ubuntu-10-4-lucid/. There a meany other similar ones, but don't work for me either. My questions are: 1) Is there any way to get this fixed? If yes, how to do so? 2) Do you think OpenSUSE (or any other distro) is better distribution concerning such hardware issues, so should I give it a try? If yes, which distro gives me the best chance?

    Read the article

  • Testing my model for hybrid scheduling in Embedded Systems

    - by markusian
    I am working on a project for school, where I have to analyze the performances of a few fixed-priority servers algorithms (polling server, deferrable server, priority exchange) using a simulator in the case of hybrid scheduling, where we have both hard periodic tasks and soft aperiodic tasks. In my model I consider that: the hard tasks have a period equal to their deadline, with a known worst case execution time (wcet). The actual execution time could be smaller than the wcet. the soft tasks have a known wcet and random interarrival times. The actual execution time could be smaller than the wcet. In order to test those algorithms I need realistic case studies. For this reason I'm digging in the scientific literature but I am facing different problems: Sometimes I find a list of hard tasks with wcet, but it is not specified how the soft tasks parameters are found. Given the wcet of a task, how can I model its actual execution time? This means, what random distribution should I use considering the wcet? How can I model the random interarrival times of soft aperiodic tasks?

    Read the article

  • C++ program...overshoots? [migrated]

    - by Zdrok
    I'm decent at C++, but I may have missed some nuance that applies here. Or maybe I completely missed a giant concept, I have no idea. My program was instantly crashing ("blah.exe is not responding") about 1/5 times it was run (other times it ran completely fine) and I tracked the problem down to a constructor for a world class that was called once in the beginning of the main function. Here is the code (in the constructor) that causes the problem: int ii; for(ii=0;ii<=255;ii++) { cout<<"ent "<<ii<<endl; entity_list[ii]=NULL; } for(ii=0;ii<=255;ii++) { cout<<"sec "<<ii<<endl; sector_list[ii]=NULL; } entity_list[0] = new Entity(0,0); entity_list[0]->_world = this; Specifically the second for loop. The cout references are new for the sake of telling where it is having trouble. It would print the entire "ent 1" to "ent 255" and then "sec 1" to "sec 255" and then crash right after, as if it was going for a 257th run through of the second for loop. I set the second for loop to go until "ii<=254" which stopped all crashes. Does C++ code tend to "overshoot" for loops or something? What is causing it to crash at this specific loop seemingly at random? By the way, entity_list and sector_list point to classes called Entity and Sector, respectively, but they are not constructing anything so I didn't think it would be relevant. I also have a forward declaration for the Entity class in a header for this, but since none were being constructed I didn't think it was relevant either. EDIT: It was due to the new Entity line, I assumed wrongly that the fact that altering the for statement to 254 fixed the crashes meant that it had to be there. I still don't understand why the for loop is related, though.

    Read the article

  • What is the value of checking in failing unit tests?

    - by user20194
    While there are ways of keeping unit tests from being executed, what is the value of checking in failing unit tests? I will use a simple example: Case Sensitivity. The current code is case sensitive. A valid input into the method is "Cat" and it would return an enum of Animal.Cat. However, the desired functionality of the method should not be case sensitive. So if the method described was passed "cat" it could possibly return something like Animal.Null instead of Animal.Cat and the unit test would fail. Though a simple code change would make this work, a more complex issue may take weeks to fix, but identifying the bug with a unit test could be a less complex task. The application currently being analyzed has 4 years of code that "works". However, recent discussions regarding unit tests have found flaws in the code. Some just need explicit implementation documentation (ex. case sensitive or not), or code that does not execute the bug based on how it is currently called. But unit tests can be created executing specific scenarios that will cause the bug to be seen and are valid inputs. What is the value of checking in unit tests that exercise the bug until someone can get around to fixing the code? Should this unit test be flagged with ignore, priority, category etc, to determine whether a build was successful based on tests executed? Eventually the unit test should be created to execute the code once someone fixes it. On one hand it shows that identified bugs have not been fixed. On the other, there could be hundreds of failed unit tests showing up in the logs and weeding through the ones that should fail vs. failures due to a code check-in would be difficult to find.

    Read the article

  • What is the value of checking in failing unit tests?

    - by Adam W.
    While there are ways of keeping unit tests from being executed, what is the value of checking in failing unit tests? I will use a simple example: Case Sensitivity. The current code is case sensitive. A valid input into the method is "Cat" and it would return an enum of Animal.Cat. However, the desired functionality of the method should not be case sensitive. So if the method described was passed "cat" it could possibly return something like Animal.Null instead of Animal.Cat and the unit test would fail. Though a simple code change would make this work, a more complex issue may take weeks to fix, but identifying the bug with a unit test could be a less complex task. The application currently being analyzed has 4 years of code that "works". However, recent discussions regarding unit tests have found flaws in the code. Some just need explicit implementation documentation (ex. case sensitive or not), or code that does not execute the bug based on how it is currently called. But unit tests can be created executing specific scenarios that will cause the bug to be seen and are valid inputs. What is the value of checking in unit tests that exercise the bug until someone can get around to fixing the code? Should this unit test be flagged with ignore, priority, category etc, to determine whether a build was successful based on tests executed? Eventually the unit test should be created to execute the code once someone fixes it. On one hand it shows that identified bugs have not been fixed. On the other, there could be hundreds of failed unit tests showing up in the logs and weeding through the ones that should fail vs. failures due to a code check-in would be difficult to find.

    Read the article

  • TechEd 2012: Fast SQL Server

    - by Tim Murphy
    While I spend a certain amount of my time creating databases (coding around SQL Server and setup a server when I have to) it isn’t my bread and butter.  Since I have run into a number of time that SQL Server needed to be tuned I figured I would step out of my comfort zone and see what I can learn. Brent Ozar packed a mountain of information into his session on making SQL Server faster.  I’m not sure how he found time to hit all of his points since he was allowing the audience abuse him on Twitter instead of asking questions, but he managed it.  I also questioned his sanity since he appeared to be using a fruit laptop. He had my attention though when he stated that he had given up on telling people to not use “select *”. He posited that it could be fixed with hardware by caching the data in memory.  He continued by cautioning that having too many indexes could defeat this approach.  His logic was sound if not always practical, but it was a good place to start when determining the trade-offs you need to balance.  He was moving pretty fast, but I believe he was prescribing this solution predominately for OLTP database prior to moving on to data warehouse solutions. Much of the advice he gave for data warehouses is contained in the Microsoft Fast Track guidance so I won’t rehash it here.  To summarize the solution seems to be the proper balance memory, disk access speed and the speed of the pipes that get the data from storage to the CPU.  It appears to be sound guidance and the session gave enough information that going forward we should be able to find the details needed easily.  Just what the doctor ordered. del.icio.us Tags: SQL Server,TechEd,TechEd 2012,Database,Performance Tuning

    Read the article

  • Developing an Interface to a Dynamic System

    - by radix07
    I work for a small company and have been designing a GUI to interface our embedded system. The problem with this embedded system is that it is not a finished product (may never be) and is constantly under development and being tweaked and updated for different customers and applications in small volumes. So to deal with this I made a program that can export all the data from a spreadsheet where most of the embedded system variables are sourced from and throw them into a small database for the GUI application to use. This database program I made also spits out a cross reference file for the embedded system which allows the GUI to look up all the variables. This system works pretty well so far, and is even integrated with version control among the GUI, database, and embedded system. The big problem is that there is constant development on several projects that use this system and it gets terribly tedious to keep the system up to date and bring in new changes. This has gotten to the point to where I have had to code the GUI to dynamically (generically) generate all interfaces since I am never guaranteed to find the same data the same way. I have not been able to come up with a good way to uniquely identify the data I import from excel since all fields are able to be changed (due to engineering stubbornness, code re-factoring and/or excel issues) and I cannot assign a fixed reference within the sheet itself. So, are there any good methods or ideas on how to handle the chaos?

    Read the article

  • OpenGL : sluggish performance in extracting texture from GPU

    - by Cyan
    I'm currently working on an algorithm which creates a texture within a render buffer. The operations are pretty complex, but for the GPU this is a simple task, done very quickly. The problem is that, after creating the texture, i would like to save it. This requires to extract it from GPU memory. For this operation, i'm using glGetTexImage(). It works, but the performance is sluggish. No, i mean even slower than that. For example, an 8MB texture (uncompressed) requires 3 seconds (yes, seconds) to be extracted. That's mind puzzling. I'm almost wondering if my graphic card is connected by a serial link... Well, anyway, i've looked around, and found some people complaining about the same, but no working solution so far. The most promising advise was to "extract data in the native format of the GPU". Which i've tried and tried, but failed so far. Edit : by moving the call to glGetTexImage() in a different place, the speed has been a bit improved for the most dramatic samples : looking again at the 8MB texture, it knows requires 500ms, instead of 3sec. It's better, but still much too slow. Smaller texture sizes were not affected by the change (typical timing remained into the 60-80ms range). Using glFinish() didn't help either. Note that, if i call glFinish() (without glGetTexImage), i'm getting a fixed 16ms result, whatever the texture size or complexity. It really looks like the timing for a frame at 60fps. The timing is measured for the full rendering + saving sequence. The call to glGetTexImage() alone does not really matter. That being said, it is this call which changes the performance. And yes, of course, as stated at the beginning, the texture is "created into the GPU", hence the need to save it.

    Read the article

  • How do I retain previously drawn graphics?

    - by Cromanium
    I've created a simple program that draws lines from a fixed point to a random point each frame. I wanted to keep each line on the screen. However, it always seems to be cleared each time it draws on the spriteBatch even without GraphicsDevice.Clear(color) being called. What seems to be the problem? protected override void Draw(GameTime gameTime) { spriteBatch.Begin(); DrawLine(spriteBatch); spriteBatch.End(); base.Draw(gameTime); } private void DrawLine(SpriteBatch spriteBatch) { Random r = new Random(); Vector2 a = new Vector2(50, 100); Vector2 b = new Vector2(r.Next(0, 640), r.Next(0,480)); Texture2D filler= new Texture2D(GraphicsDevice, 1, 1, false, SurfaceFormat.Color); filler.SetData(new[] { Color.Black }); float length = Vector2.Distance(a, b); float angle = (float)Math.Atan2(b.Y - a.Y, b.X - a.X); spriteBatch.Draw(filler, a, null, Color.Black, angle, Vector2.Zero, new Vector2(length,10.0f), SpriteEffects.None, 0f); } What am I doing wrong?

    Read the article

  • No sound Ubuntu 12.04 through HDMI

    - by MikeMan
    Specs: Asus G73JH i7/720; ATI Mobility 5870 I have read through a lot of threads on getting HDMI sound to work and non of them have fixed my issue. Granted I am very new to Linux and know only the GUI aspect of what it does from finding similarities that Windows 7 has. I would like to become a Linux Power User and I figured this would be a good step to get started. I was able to successfully install my graphics driver and it shows in use. I connect the HDMI to my HD TV and I get no sound. I don't care about auto switch for sound, that would be great but not necessary. I just want my sound to work through the HDMI. What I have tried: Changed GRUB_CMDLINE_LINUX_DEFAULT="quiet splash" to GRUB_CMDLINE_LINUX_DEFAULT="quiet splash radeon.audio=1" pact set-card-profile 0 output:hdmi-surround Failure: no such entity Sound Settings: Right-click Sound indicator ? Sound Settings ? Output Tab, and set Digital Output (S/PDIF) Built in Audio Speakers Built in Audio I only get 2 settings. If I right-click the area below those 2 in the "play sound through" box, I get no "show hidden devices". I am also doing all this with the HDMI connected to eliminate any possibility for error.

    Read the article

  • What is the standard way of using Q15 values?

    - by Alex
    To process 8-bit pixels, to do things like gamma correction without losing information, we normally upsample the values, work in 16 bits or whatever, and then downsample them to 8 bits. Now, this is a somewhat new area for me, so please excuse incorrect terminology etc. For my needs I have chosen to work in "non-standard" Q15, where I only use the upper half of the range (0.0-1.0), and 0x8000 represents 1.0 instead of -1.0. This makes it much easier to calculate things in C. But I ran into a problem with SSSE3. It has the PMULHRSW instruction which multiplies Q15 numbers, but it uses the "standard" range of Q15 is [-1,1-2?¹5], so multplying (my) 0x8000 (1.0) by 0x4000 (0.5) gives 0xC000 (-0.5), because it thinks 0x8000 is -1. This is quite annoying. What am I doing wrong? Should I keep my pixel values in the 0000-7FFF range? This kind of defeats the purpose of it being a fixed-point format. Is there a way around this? Maybe some trick? Is there some kind of definitive treatise on Q15 which discusses all this?

    Read the article

  • Expected time for lazy evaluation with nested functions?

    - by Matt_JD
    A colleague and I are doing a free R course, although I believe this is a more general lazy evaluation issue, and have found a scenario that we have discussed briefly and I'd like to find out the answer from a wider community. The scenario is as follows (pseudo code): wrapper => function(thing) { print => function() { write(thing) } } v = createThing(1, 2, 3) w = wrapper(v) v = createThing(4, 5, 6) w.print() // Will print 4, 5, 6 thing. v = create(7, 8, 9) w.print() // Will print 4, 5, 6 because "thing" has now been evaluated. Another similar situation is as follows: // Using the same function as above v = createThing(1, 2, 3) v = wrapper(v) w.print() // The wrapper function incestuously includes itself. Now I understand why this happens but where my colleague and I differ is on what should happen. My colleague's view is that this is a bug and the evaluation of the passed in argument should be forced at the point it is passed in so that the returned "w" function is fixed. My view is that I would prefer his option myself, but that I realise that the situation we are encountering is down to lazy evaluation and this is just how it works and is more a quirk than a bug. I am not actually sure of what would be expected, hence the reason I am asking this question. I think that function comments could express what will happen, or leave it to be very lazy, and if the coder using the function wants the argument evaluated then they can force it before passing it in. So, when working with lazy evaulation, what is the practice for the time to evaluate an argument passed, and stored, inside a function?

    Read the article

  • MySQL Connector/NET 6.9.1 beta has been release

    - by Roberto Garcia
    Dear MySQL users, MySQL Connector/Net 6.9.1 a new version of the all-managed .NET driver for MySQL has been released. This is a beta release for 6.9.x and is not recommended for production environments. It is appropriate for use with MySQL server versions 5.5-5.7. It is now available in source and binary form from http://dev.mysql.com/downloads/connector/net/#downloadsandmirrorsites (note that not all mirror sites may be up to date at this point-if you can't find this version on some mirror, please try again later or choose another download site.) Changes in MySQL Connector/Net 6.9.1 (2014-05-29, Beta)    Functionality Added or Changed      * Asynchronous methods are now supported.    Bugs Fixed      * When a client refreshed a web page associated with an expired        session and if the ASP.NET project was using <SessionState ...        regenerateExpiredSessionId="true" ...>, a "duplicate entry"        exception was generated from the MySqlSessionProvider. (Bug        #18657550, Bug #70409) The documentation is available at: http://dev.mysql.com/doc/refman/5.7/en/connector-net.html Enjoy and thanks for the support! On behalf of the MySQL Connector/NET and the MySQL/ORACLE RE Team. 

    Read the article

  • How do I decide what type of programmer I want to be?

    - by Pearsonartphoto
    I've been working at my current work for some time, and I'm considering a bit of a change of careers. I'm trying to decide what it is exactly that I want to do, and I'm really just not sure. I'm not wanting a solution for my particular case, but what I'd like to know are some generalities of things I can look for. Here are some positions that I'm considering, and what my definitions are (I'm probably calling them something other than what is standard, but hopefully this will do for now). I'm looking for quizzes, articles, explanations, or anything that can help me figure this out. Manager - Managing programmers in some sense, mostly in making sure they are kept working. Coder - A person who is told to make a program do XYZ, and makes it do that. Doesn't have to model anything, or come up with formulas. Algorithm Designer - A person who comes up with a way to make software do something, but doesn't necessarily code that program, at least, not in it's final form. QA - A person who tests code for bugs, preferably with the code in hand. Architect - This person figures out how all of the pieces fit together, is a technical manager of sorts. Maintainer - This person takes someone else's existing code, and makes sure it is fixed when issues arise. Also of some note is figuring out what industry I want to work in. Feel free to add any of your own categories.

    Read the article

  • Farseer circle hangs where it's spawned

    - by necrosmash
    I'm currently trying to simply spawn a circle in Farseer. However, it's stuck wherever I spawn it! The game is updating fine, as I can see the circle spinning in place when I spawn it because of how I currently have gravity set up (following code from Game1.cs): // Initialise the screen center for use with // the Level class screenCenter = new Vector2(graphics.GraphicsDevice.Viewport.Width / 2f, graphics.GraphicsDevice.Viewport.Height / 2f); world = new World(new Vector2(20, 20)); currentLevel = new Level1(screenCenter, circleSprite, groundSprite, ref world); Level1 constructor: public Level1(Vector2 screenCenter, Texture2D circleSprite, Texture2D groundSprite, ref World world) { player = new Player(ref world, screenCenter, circleSprite); ground = new Ground(ref world, screenCenter, groundSprite); listLevelItems = new List<LevelItem>(); listLevelItems.Add(player); listLevelItems.Add(ground); } Player constructor: public Player(ref World world, Vector2 screenCenter, Texture2D sprite) { setSprite(sprite); setPosition((screenCenter / MeterInPixels) + new Vector2(0f, 0f)); playerBody = BodyFactory.CreateCircle(world, 96f / (2f * MeterInPixels), 1f, playerPosition); getBody().BodyType = BodyType.Dynamic; // Ball bounce and friction getBody().Restitution = 0.3f; getBody().Friction = 0.5f; } If I use a breakpoint and change the playerBody position while the game is halted, the ball does move, but stays fixed in its new location. Any help would be greatly appreciated.

    Read the article

  • USB ports not working on Xubuntu 12.04 LTS

    - by Zchpyvr
    Basically, my USB ports on my IBM Thinkpad T43 have stopped working most of the time. Sometimes, they mount and appear in Nautilus, but other times, they aren't recognized. The timeline of events on this laptop for the past few months: Started having problems after using a USB port hub. The port would sometimes work but would be fixed with the occasional reboot. Re-partitioned/Expanded my Xubuntu partition (I have a Windows XP/Xubuntu dual boot). Now the majority of the time, the USB fails to recognize devices. In addition, the few times they are recognized, the device may suddenly disconnect. Things I've noticed: The devices still receive power from my computer (I can charge my ipod..etc..) I can't understand dmesg outputs. I don't know if lsusb is telling me anything useful. My dmesg output is here: http://pastebin.com/KdNxHcFC Things start to get weird at the bottom of the file. And my lsusb is: $ lsusb Bus 001 Device 001: ID 1d6b:0002 Linux Foundation 2.0 root hub Bus 002 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 003 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 004 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub Bus 005 Device 001: ID 1d6b:0001 Linux Foundation 1.1 root hub

    Read the article

  • List of Asus U46 laptop troubles with Ubuntu 12.04

    - by Cybertib
    I've bought my ASUS U46 last february. I would like to make it work better with Ubuntu 12.04. Note taht I was forced to install Ubuntu 12.04 (before its publication) by ethernet. After a successfull install, several problem remain unfixed such as : USB 3 just does not work correctly. Can be fixed, but I didn't succeed yet. Nvidia Optimus (means that you can use Intel Chipset or the Nvidia GeForce) is possible to use thanks to BumbleBee project. It seems to work, though. But Nvidia tools still say they don't see any Nvidia driver installed. Battery duration can be optimised by using Laptop-tools. Any standby state lead to a X server crash. A good CTRL+ALT+F1 login and "shutdown -r" avoids a brutal power off. And since few weeks, I have some bug reports right after boot about "unattended-upgrade", and dpkg troubles after any apt-get install or update (Linux kernel doesn't compile anymore), ... Are there any ways to fix those troubles ? I would need a bit of assistance, in fact. Thank you for you help, Sincerly yours, Thibault

    Read the article

  • Would this data requirement suit a Document -Oriented database?

    - by codecowboy
    I have a requirement to allow users to fill in journal/diary entries per day. I want to provide a handful of known journal templates with x columns to fill in. An example might be a thought diary; a user has to record a thought in one column, describe the situation, rate how they felt etc. The other requirement is that a user should be able to create their own diary templates. They might have a need for a 10 column diary entry per day and might need to rate some aspect out of 50 instead of 10. In an RDBMS, I can see this getting quite complicated. I could have individual tables for my known templates as the fields will be fixed. But for custom diary templates I imagine I would would need a table storing custom_field_types (the diary columns), a table storing entries referencing their field types (custom_entries) and then a third custom_diary table which would store rows matching custom_entries to diaries. Leaving performance / scaling aside, would it be any simpler or make more sense to use a document oriented database like MongoDB to store this data? This is for a web application which might later need an API for mobile devices.

    Read the article

< Previous Page | 121 122 123 124 125 126 127 128 129 130 131 132  | Next Page >