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  • What web oriented language would work best with binary data?

    - by Qqwy
    I want to create a service where people can upload files. However, since file storage costs money, I want to compress the files so they take less space. I would want to write my own compression algorithm, however, PHP doesn't have good ways to handle binary data (which is needed for many compression algorithms). So I wondered, what would be a better language to create such a website in? I have knowledge of PHP (and Javascript, HTML and CSS) but no experience with other things like Ruby, Perl, Python, and other web development languages.

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  • how to convince other we should move to hadoop?

    - by Ramy
    Everything I've read about Hadoop seems like exactly the technology we need to make our enterprise more scalable. We have terabytes of raw data that is in non-relational form (text files of some kind). We're quickly approaching the upper limits of what our centralized file server can handle and everyone is aware of this. Most people on the tech team, especially the more junior members of the tech team are all in favor of moving from the central file system to HDFS. The problem is, there is one key (most senior, etc.) member of the team who is resisting this change and every time Hadoop comes up, he tells us that we could simply add another file server and be in the clear. So, my question (and yes, it's really subjective, but I need more help with this than any of my other questions) is what steps can we take to get upper management to move forward with Hadoop despite the hesitation of one member of the team?

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  • Alternatives to multiple sprite batches for achieving 2D particle system depth

    - by Ergwun
    In my 2D XNA game, I render all my sprites with a single sprite batch using SpriteSortMode.BackToFront and BlendState.AlphaBlend. I'm adding a particle system based on the App Hub particles sample. Since this uses SpriteSortMode.Deferred and BlendState.Additive, I will need to have two SpriteBatch.Begin / SpriteBatch.End pairs: one for 'regular' sprites, and one for particles. In my top-down shooter, If I want to have explosions appear under planes, but above the ground, then I believe I will have to have three Begin/End pairs, first to draw everything under the explosions, then to draw the explosions, then to draw everything above the explosions. If I want to have particle effects at multiple different depths, then I'm going to need even more Begin/Endpairs. This is all easy to code, but I'm wondering if there is an alternative way to handle this?

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  • About floating point precision and why do we still use it

    - by system_is_b0rken
    Floating point has always been troublesome for precision on large worlds. This article explains behind-the-scenes and offers the obvious alternative - fixed point numbers. Some facts are really impressive, like: "Well 64 bits of precision gets you to the furthest distance of Pluto from the Sun (7.4 billion km) with sub-micrometer precision. " Well sub-micrometer precision is more than any fps needs (for positions and even velocities), and it would enable you to build really big worlds. My question is, why do we still use floating point if fixed point has such advantages? Most rendering APIs and physics libraries use floating point (and suffer it's disadvantages, so developers need to get around them). Are they so much slower? Additionally, how do you think scalable planetary engines like outerra or infinity handle the large scale? Do they use fixed point for positions or do they have some space dividing algorithm?

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  • Introducing the Hardware Sales Consultant (Presales) Team in Greece

    - by fboufis
    Hello World and welcome to the blog of the Oracle Hardware Presales Team in Athens.The team is responsible for a cluster of six (6) countries which includes Greece, Cyprus, Malta, The Former Yugoslav Republic of Macedonia, Albania and Kosovo.We handle the complete hardware & systems software portfolio, namely: Engineered Systems: Purpose-build and General-purpose solutions Servers: SPARC (M & T-Series) & x86 (X-Series) servers Operating Systems: Oracle Solaris & Oracle Linux Virtualization Technologies: Oracle VM, Solaris Zones & Dynamic Domains Storage: NAS (ZFSSA), SAN (Axiom) & Tape (StorageTek) Systems Software: High Availability (Solaris Cluster) & Systems Management (Ops Center) and a multitude of other products, all of which will be the main topic of our blog. We design and propose solutions based on these products and assist both customers and partners in integrating those solutions in existing datacenters.We will be happy to support you in your projects, provide information and discuss your business issues, so do not hesitate to contact us.Filippos Boufis – Oracle Hardware Principal Sales Consultant

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  • .NET DAL and arhitecture

    - by Parhs
    I have seen lots of articles but none really help me. That is because I want to use dapper as a DAL. Should I create repositories with special functions? Like getStaffActive()? If I use repositories I can implement with dapper-extension a generic crud I have no idea how to handle database connection. Where to open the connection? If I do this at every function then how am I supposed to use transaction scope? Somehow the repositories I work with should share a connection in order transaction to work. But how to do this? Openning connection in BLL? If I use queries and execute them directly then still the same thing.

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  • guest blogging, recipricle links & nofollow

    - by sam
    When writing a guest blog for a site and in the blog post i write i link back to my self, that counts as an imbound link. Writing something on my blog, like "have a look at this post i wrote for _" made that a link the links would be recipricle, correct ? thus cancling each other out.. If i was to to make the link back to my article a nofollow link then would i still get the link juice ? If i write guest blog post and the site want to also write a guest blog on my site later on whats the best way to handle it as wont these both cancel each other out and have no effect ?

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  • Google I/O 2012 - Optimizing Your Code Using Features of Google APIs

    Google I/O 2012 - Optimizing Your Code Using Features of Google APIs Sven Mawson Google APIs support a variety of features designed to enable state of the art development. In this session, you will learn how to create applications that use performance enhancing features to make your code run faster and use fewer resources. Some features we'll describe include batching, requests for partial response, and efficient ways to handle media. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 0 0 ratings Time: 44:50 More in Science & Technology

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  • How can I get my mysqld-swamped CPU under control?

    - by Shay Guy
    I was AFK for about 24 hours and came back to find gnome-system-monitor saying all four CPU cores on my laptop were running at full throttle. mysqld is taking up more than one full core; when I tried to end the process, it restarted with a new PID. Then there's ksoftirqd/0-3, which apparently has something to do with interrupts, but I can't tell from Google what I'm supposed to do with those four particular processes. They're taking up a quarter or more of my processor cycles. Then there's Chrome, but I can probably handle that on my own -- how do I cool down the other processes giving me problems?

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  • Silverlight IE8 Web Slice + Desktop Application + Windows Phone 7 Series

    In our hotel room after Day 1 of MIX Gus from NV Interactive and I had an hour to kill for dinner. 20 minutes later wed managed to port the existing NZ Cricket Match Centre into a Windows Phone 7 Series application. After a touch of refactoring to handle orientation change events and a few tweaks around the hyperlink button targets we had things working on the Windows Phone 7 Series emulator! ...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Updates for IOS AppStore Multiplayer Game

    - by TobiHeidi
    I am developing a multiplayer game for the web, android and ios. For the web and android i can instantly push out new versions of my game because they support executing remotly loaded code. But with IOS i need to wait for an Apple approval taking about 10 days. I want to push updates more then weekly. What if my server code changes so the client MUST update? Run an old version of the server code just for IOS? How do other multiplayer devs handle this ?

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  • Corona sdk events dispatched with dispatchEvent() are handled directly upon call. Why so?

    - by Amoxus
    I noticed to my surprise that an event created with dispatchEvent(event) gets handled directly when called, and not together with other events at a specific phase of the frame loop. Two main reasons of having an event system are: so that you can call code B from code A, but still want to prioritize code A. to make sure there are no freaky loopedy loops where code A calls code B calls code A ... I wonder what Ansca's rationale behind having events being handled directly this way is. And does Corona handle loopedy loops and other such pitfalls gracefully? The following code demonstrates dispatchEvent(): T= {} Z = display.newRect(100,100,100,100) function T.doSomething() print("T.doSomething: begun") local event = { name="myEventType", target=T } Z:dispatchEvent( event ) print("T.doSomething: ended") end function Z.sayHello(event) print("Z.sayHello: begun and ended") end Z:addEventListener("myEventType", Z.sayHello) print("Main: begun") T.doSomething() print("Main: ended") However Ansca claims the contrary at http://developer.coronalabs.com/reference/index/objectdispatchevent Can anyone clear this up a little? ( Using Corona simulator V 2012.840 )

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  • Building a Map based WebApp fast?

    - by NLemay
    I want to build a WebApp which is basically a map with points of interest, filters, and a list of those points. Something really similar to AirBnB, or any other map based app. Of course, I could just take Google Maps API and build what's around. But I guess a lot of people already did that, and may be I could use their work to make mine faster. Here's what I need : Adding multiples POI A list of POI that are showed on the map A way to filter POI Most have a behavior to handle a lot of POI Can works on mobile and tablet I already know one template that can do nearly all of this, it is call Bootleaf. But I would like to know if you know others that might work better.

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  • Bridge made out of blocks at an angle

    - by Pozzuh
    I'm having a bit of trouble with the math behind my project. I want the player to be able to select 2 points (vectors). With these 2 points a floor should be created. When these points are parallel to the x-axis it's easy, just calculate the amount of blocks needed by a simple division, loop through that amount (in x and y) and keep increasing the coordinate by the size of that block. The trouble starts when the 2 vectors aren't parallel to an axis, for example at an angle of 45 degrees. How do I handle the math behind this? If I wasn't completely clear, I made this awesome drawing in paint to demonstrate what I want to achieve. The 2 red dots would be the player selected locations. (The blocks indeed aren't square.) http://i.imgur.com/pzhFMEs.png.

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  • How should I write new code when the old codebase and the environment uses lots of globals in PHP

    - by Nicola Peluchetti
    I'm working in the Wordpress environment which itself heavily relies on globals and the codebase I'm maintaining introduces some more. I want this to change and so I'm trying to think how should I handle this. For the globals our code has introduced I think I will set them as dependencies in the constructor or in getter / setter so that I don't rely on them being globals and then refactor the old codebase little by little so that we have no globals. With Wordpress globals I was thinking to wrap all WP globals inside a Wrapper class and hide them in there. Like this class WpGlobals { public static function getDb() { global $wpdb; return $wpdb; } } Would this be of any help? The idea is that I centralize all globals in one class and do not scatter them through the code, so that if Wordpress kills one of them I need to modify code only in one place. What would you do?

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  • Alternative to Firefox's Tab Groups feature for Chromium/Chrome

    - by Halkinn
    Firefox keeps crashing the whole time on my Lubuntu 12.04 since version 12, I don't know why, I am running it on a Pentium IV desktop so might be CPU shortage, however I use the same set of extensions and configurations that I have on Windows' Firefox and it rarely crashes, runs smoothly and besides on Windows it can handle much more tabs opened before some freeze actually happens. Chromium is working better so far on Lubuntu, but I really do miss the Tab Groups Firefox feature, which is great to group tabs and organize them, it really is a boost on my productivity. Are you aware of any add-on which is similar for Chrome/Chromium? I've searched around on Chrome's Web Store but no luck at the moment.

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  • Error installing Package Control for Sublime Text 3 on Ubuntu 14.04

    - by user1837378
    This is the error. It comes up when I paste and enter the installation code (which I get from the Package Control website) and each time I open up Sublime Text. Package Control Your system's locale is set to a value that can not handle non-ASCII characters. Package Control can not properly work unless this is fixed. On Linux, please reference your distribution's docs for information on properly setting the LANG environmental variable. As a temporary work-around, you can launch Sublime Text from the terminal with: LANG=en_US.UTF-8 sublime_text I had the same problem with Ubuntu 13.04 so it's probably not version-dependent.

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  • Responsive Menu Navigation [closed]

    - by Aaron Brewer
    I am sure you all have heard of Responsive/Adaptive Website Design and Development, but for the sake of beginners to the technique and skill, what are ways to create a Responsive Menu Navigation? I know there are a few standard ways, hence: JavaScript/jQuery Menu that changes functionality at different breakpoints. CSS3 Menu that changes functionality at different breakpoints. If you have had the opportunity to create a Responsive Menu, what technique did you use? How did you do it? Do you have an example? Did your Menu change functionality at different break points? To read up on Responsive and Adaptive Design: http://johnpolacek.github.com/scrolldeck.js/decks/responsive/ To read up on Responsive and Adaptive Design Menus: http://blog.usabilla.com/10-tips-how-to-handle-responsive-navigation-menus-successfully/ I hope this will save Pro Webmasters plenty of duplicate questions.

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  • What design pattern do you use to support graceful fallback on old platforms?

    - by JoJo
    Let's say I need to add a drop shadow behind a box. Some old platforms do not support drop shadows, so I have to fake it by putting an image behind the box. Here's the pseudo code of how I'm currently handling this fallback: if (dropShadowsAreSupported) { box.addDropShadow("black"); } else { box.putImageBehindIt("gaussianBlur.png"); } Is this the right way to handle it? It seems too amateur to me. Is there a better design pattern?

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  • Should I use nodindex, follow or rel canonical?

    - by webmasters
    I have a site that lists offers, promotions from other websites. Since the offers expire rather quickly I don't save them into my database. I see no point in having a page from 2010 about 30% discount on a certain brand of shoes which isn't availabe anymore. A visitor enters my website; He clicks on the "shoes" category; http://www.mysite.com/shoes/ Here he sees 20 available promotions from different online stores. He clicks on a promotion and gets to a page like this: http://www.mysite.com/shoes/promotions/prada Questions: I use the template promotions.php and list all the promotions. /promotions/prada/ /promotions/otherbrand/ .... What I do is use "noindex, follow" for the links. Is that a good idea? Or should I use rel="canonical" for the promotion page? How do you advise me to handle this from the SEO point of view?

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  • Rendering transparent textures in directX

    - by Vibhore Tanwer
    I am working with a directX application with WPF, I am facing a problem with videos and images that contains transparent pixels, I have to draw a color in background an then a video/image over it. What I expect is background color should be visible while playing video only non transparent pixels should be visible but what I get is a black background behind the video. I am using following settings on device to achieve alpha blending : device.RenderState.SourceBlend = Blend.SourceAlpha; device.RenderState.DestinationBlend = Blend.InvSourceAlpha; device.RenderState.AlphaBlendEnable = true; What am I missing here? What is the best approach to handle transparent videos? Any help will be of great value to me.

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  • 2D game big background images for maps

    - by WhiteCat
    Update: this question is general, not specific to Sprite Kit or a single language/platform. I'm toying with Sprite Kit with an idea to make a 2D side-scroller. Now the backgrounds for the maps are going to be hand-drawn and surely bigger than retina display, so the maps could span more than 1 screen in both axis. I imagine loading such a huge image could mean trouble and I don't plan to use tiling. I'm not sure how Sprite Kit splits images bigger than max texture size, if it does. I could split the images myself and use more sprites for each part of the background. What is the usual way to handle this?

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  • how to convince other we should move to hadoop?

    - by Ramy
    Everything I've read about Hadoop seems like exactly the technology we need to make our enterprise more scalable. We have terabytes of raw data that is in non-relational form (text files of some kind). We're quickly approaching the upper limits of what our centralized file server can handle and everyone is aware of this. Most people on the tech team, especially the more junior members of the tech team are all in favor of moving from the central file system to HDFS. The problem is, there is one key (most senior, etc.) member of the team who is resisting this change and every time Hadoop comes up, he tells us that we could simply add another file server and be in the clear. So, my question (and yes, it's really subjective, but I need more help with this than any of my other questions) is what steps can we take to get upper management to move forward with Hadoop despite the hesitation of one member of the team?

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  • Animating isometric sprites

    - by Mike
    I'm having trouble coming up with a way to animate these 2D isometric sprites. The sprites are stored like this: < Game Folder Root /Assets/Sprites/< Sprite Name /< Sprite Animation /< Sprite Direction /< Frame Number .png So for example, /Assets/Sprites/Worker/Stand/North-East/01.png Sprite sheets aren't really viable for this type of animation. The example stand animation is 61 frames. 61 frames for all 8 directions alone is huge, but there's more then just a standing animation for each sprite. Creating an sf::Texture for every image and every frame seems like it will take up a lot of memory and be hard to keep track of that many images. Unloading the image and loading the next one every single frame seems like it will do a lot of unnecessary work. What's the best way to handle this?

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  • What issues carry the highest risk in a software project?

    - by Mehrdad
    Clearly, software projects are different from other industries in terms of many things like for instance, quality assurance, project progress measurement, and many other things. Unique characteristics of software projects also makes the risk management process unique. Lots of issues in a project might lead it to unacceptable delay or failure to deliver business value. They might even make a complete disaster in the project. What are the deadliest risk factors in a software project? How to analyze, prevent and handle them? Particularly, I'm interested in the issues that you can detect from the beginning and you should keep an eye on (for example, you might be told about a third-party API that the current application uses and lacks documentation). Please share your experiences if they are relevant.

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