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  • What Are The Ways to Devide Text in Multi-Column? Need an Overview of Possibilities.

    - by Sam
    Hi folks, From source1 and source2 i gather that IE9 will NOT support multi-column css3!! Since it is still the most popular browser (another thing i cannot understand), i am left but no other choice than to use Programming Power to make multi-columns work. Now, I use three divs that float to left, and which are manually filled with text. Please don't laugh i know its stupid! But I would wish to not to have to worry about the columns and just have a one piece of (un-interrupted) text which all goes into only 1 div, and then have a program smart enough to split it up into X equally wide columns. Question: before i start reinvent the wheel, what methods of programming power have you known that tackle this elegantly? Please suggest your best working multi-column layout sources so I can evaluate which option is the best (I will update the below table). Exploring all possibilities 2011 and further, to enable multi column text user experience: Language Author SourceCodeUsage WorksOnAllMajorBrowser? ================================================================================= html manual labour put text manually in separate left-floating divs "Y" // Upside: control! Downside: few changes necessitates to reflow 3 divs manually! CSS3 w3c css3.info/preview/multi-column-layout/ "N" // {-moz-column-count: 3; -webkit-column-count: 3; } Thats all! javascript a list apart will add url soon ? // php ? ? ? //

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  • Restrict Tile Map to its boundaries

    - by Farooq Arshed
    I have loaded a tmx file in cocos2dx and now I am trying to implement panning. I have successfully implemented the panning first part where the map moves. Now I want to restrict the map so it does not display the map beyond its boundary where it shows black screen. I am confused as to how to implement it. Below is my code any help would be appreciated. bool HelloWorld::init() { if ( !CCLayer::init() ) { return false; } const char* tmx= "isometric_grass_and_water.tmx"; _tileMap = new CCTMXTiledMap(); _tileMap->initWithTMXFile(tmx); this->addChild(_tileMap); this->setTouchEnabled(true); return true; } void HelloWorld::ccTouchesBegan(CCSet *touches, CCEvent *event){ CCSetIterator it; for (it=touches->begin(); it!=touches->end(); ++it){ CCTouch* touch = (CCTouch*)it.operator*(); CCLog("touches id: %d", touch->getID()); oldLoc = touch->getLocationInView(); oldLoc = CCDirector::sharedDirector()->convertToGL(oldLoc); } } void HelloWorld::ccTouchesMoved(CCSet *touches, CCEvent *event) { if (touches->count() == 1) { CCTouch* touch = (CCTouch*)( touches->anyObject() ); this->moveScreen(touch); } else if (touches->count() == 2) { this->scaleScreen(touches); } } void HelloWorld::moveScreen(CCTouch* touch) { CCPoint currentLoc = touch->getLocationInView(); currentLoc = CCDirector::sharedDirector()->convertToGL(currentLoc); CCPoint moveTo = ccpSub(oldLoc, currentLoc); moveTo = ccpMult(moveTo, -1); oldLoc = currentLoc; this->setPosition(ccpAdd(this->getPosition(), ccp(moveTo.x, moveTo.y))); }

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  • Wheel rotation, to change velocity of vehicle

    - by Lewis
    I update the velocity of my vehicle like so: [v setVelocity: ((2 * 3.14 * 100 * (wheel.getRotationValue / 360) / 30)) * gameSpeed]; // update on 60 fps this gets velocity on all frames divide by 60 for 1 frame. This is done in my update method in my world class. Now wheel.getRotationValue returns the rotation value which is worked out like this: - (void)ccTouchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *touch = [touches anyObject]; CGPoint location = [touch locationInView:[touch view]]; location = [[CCDirector sharedDirector] convertToGL:location]; if (CGRectContainsPoint(wheel.boundingBox, location)) { CGPoint firstLocation = [touch previousLocationInView:[touch view]]; CGPoint location = [touch locationInView:[touch view]]; CGPoint touchingPoint = [[CCDirector sharedDirector] convertToGL:location]; CGPoint firstTouchingPoint = [[CCDirector sharedDirector] convertToGL:firstLocation]; CGPoint firstVector = ccpSub(firstTouchingPoint, wheel.position); CGFloat firstRotateAngle = -ccpToAngle(firstVector); CGFloat previousTouch = CC_RADIANS_TO_DEGREES(firstRotateAngle); CGPoint vector = ccpSub(touchingPoint, wheel.position); CGFloat rotateAngle = -ccpToAngle(vector); CGFloat currentTouch = CC_RADIANS_TO_DEGREES(rotateAngle); float limit = 0.5; rotationValue += (currentTouch - previousTouch) * limit; } touching = YES; } Say I steer the vehicle to the far right of the screen, and want to move it to the far left, It wont start moving to the left of the screen until the rotationValue is past 0 degrees again (the wheel is in its center posistion) and is dragged past this value. Is there anyway to change the code I have above, so that movement on the wheel is recognised instantly and updates the velocity of v instantly too?

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  • Introducing a new Umbraco datatype for Multi-lingual websites.

    - by Vizioz Limited
    Over the last 6 months we have been building various multi-lingual sites for different clients and for some of the clients they have 1 to 1 relationships between some or all of their pages.Within Umbraco, you can copy a page ( or whole tree of pages ) and keep a relationship between each of the pages and their new copy, this allows content editors to subscribe to change notifications that Umbraco can create if one of the linked pages is changed.Unfortunately one thing that is missing in Umbraco is any way to see which pages are related to each other and to have a quick and easy way to jump between the related pages.We created a datatype that solves these problems and thought we would release it as an open source project ( which we are still maintaining )Currently you can:1) See current relationships2) Add relationships3) Limit the number of relationships that can be added ( by the data type )4) See the Country flag ( assuming a culture has been set on each of your top level site nodes for each country site )5) Link between the documents6) Change or delete the linksAn example where multiple languages are allowed:An example where only 2 languages exist (1 relationship):You can download the datatype from the Umbraco project page:Vizioz Relationships for UmbracoPlease do let us know what you think :)

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  • What are the best resources for learning about concurrency and multi-threaded applications?

    - by Zepee
    I realised I have a massive knowledge gap when it comes to multi-threaded applications and concurrent programming. I've covered some basics in the past, but most of it seems to be gone from my mind, and it is definitely a field that I want, and need, to be more knowledgeable about. What are the best resources for learning about building concurrent applications? I'm a very practical oriented person, so if said book contains concrete examples the better, but I'm open to suggestions. I personally prefer to work in pseudocode or C++, and a slant toward game development would be best, but not required.

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  • Is there an alternative to javascript for the web that can do multi-threading and synchronous execution?

    - by rambodash
    I would like to program web applications as I do with desktop programming languages, where the code is synchronously executed and browser doesn't freeze when doing loops. Yes I know there are workarounds using callbacks and setTimeout, but they are all workarounds after all and they don't give the same flexibility when programming in the orthodox way I've been looking at Dart as a possibilty, but I can't seem to find where it says it can do either of these. The same with haxe, emscript, and the hundreds of other converters that try to circumvent javascript. In the end it gets converted to Javascript so you ultimately have to be conscious about asynchronous/multi threading.

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  • UppercuT v1.0 and 1.1&ndash;Linux (Mono), Multi-targeting, SemVer, Nitriq and Obfuscation, oh my!

    - by Robz / Fervent Coder
    Recently UppercuT (UC) quietly released version 1 (in August). I’m pretty happy with where we are, although I think it’s a few months later than I originally planned. I’m glad I held it back, it gave me some more time to think about some things a little more and also the opportunity to receive a patch for running builds with UC on Linux. We also released v1.1 very recently (December). UppercuT v1 Builds On Linux Perhaps the most significant changes to UC going v1 is that it now supports builds on Linux using Mono! This is thanks mostly to Svein Ackenhausen for the patches and working with me on getting it all working while not breaking the windows builds!  This means you can use mono on Windows or Linux. Notice the shell files to execute with Linux that come as part of UC now. Multi-Targeting Perhaps one of the hardest things to do that requires an automated build is multi-targeting. At v1 this is early, and possibly prone to some issues, but available.  We believe in making everything stupid simple, so it’s as simple as adding a comma to the microsoft.framework property. i.e. “net-3.5, net-4.0” to suddenly produce both framework builds. When you build, this is what you get (if you meet each framework’s requirements): At this time you have to let UC override the build location (as it does by default) or this will not work.  Semantic Versioning By now many of you have been using UppercuT for awhile and have watched how we have done versioning. Many of you who use git already know we put the revision hash in the informational/product version as the last octet. At v1, UppercuT has adopted the semantic versioning scheme. What does that mean? This is a short read, but a good one: http://SemVer.org SemVer (Semantic Versioning) is really using versioning what it was meant for. You have three octets. Major.Minor.Patch as in 1.1.0.  UC will use three different versioning concepts, one for the assembly version, one for the file version, and one for the product version. All versions - The first three octects of the version are owned by SemVer. Major.Minor.Patch i.e.: 1.1.0 Assembly Version - The assembly version would much closer follow SemVer. Last digit is always 0. Major.Minor.Patch.0 i.e: 1.1.0.0 File Version - The file version occupies the build number as the last digit. Major.Minor.Patch.Build i.e.: 1.1.0.2650 Product/Informational Version - The last octect of your product/informational version is the source control revision/hash. Major.Minor.Patch.RevisionOrHash i.e. (TFS/SVN): 1.1.0.235 i.e. (Git/HG): 1.1.0.a45ace4346adef0 SemVer is not on by default, the passive versioning scheme is still in effect. Notice that version.use_semanticversioning has been added to the UppercuT.config file (and version.patch in support of the third octet): Gems Support Gems support was added at v1. This will probably be deprecated as some point once there is an announced sunset for Nu v1. Application gems may keep it around since there is no alternative for that yet though (CoApp would be a possible replacement). Nitriq Support Nitriq is a code analysis tool like NDepend. It’s built by Mr. Jon von Gillern. It uses LINQ query language, so you can use a familiar idiom when analyzing your code base. It’s a pretty awesome tool that has a free version for those looking to do code analysis! To use Nitriq with UC, you are going to need the console edition.  To take advantage of Nitriq, you just need to update the location of Nitriq in the config: Then add the nitriq project files at the root of your source. Please refer to the Nitriq documentation on how these are created. UppercuT v1.1 Obfuscation One thing I started looking into was an easy way to obfuscate my code. I came across EazFuscator, which is both free and awesome. Plus the GUI for it is super simple to use. How do you make obfuscation even easier? Make it a convention and a configurable property in the UC config file! And the code gets obfuscated! Closing Definitely get out and look at the new release. It contains lots of chocolaty (sp?) goodness. And remember, the upgrade path is almost as simple as drag and drop!

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  • How can I use WebGL to create a tile-based multi-layer scrolling platform game?

    - by Nicholas Hill
    I've found WebGL (based on OpenGL) to be a fiendish and unforgiving framework for those learning to write HTML5-based games. Despite the presence of many examples on how to get started, I'm really struggling to understand how I could simply load a bunch of images and render them to a canvas quickly using WebGL. My specific scenario involves trying to render a map using a bespoke but simple multi-layered tile engine, where each value in a three dimensional array points to the image to use for that location in the rendered image. Think "Sonic the Hedgehog" via tilesets, tiles, maps, layers, sprites etc. Can anyone enlighten me: 1) How can I load an image that I can use as a texture in WebGL? 2) How can I dynamically select an image at run time and draw it at any co-ordinate, that I also select at run time?

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  • Would this be considered Single Tenant or Multi-Tenant?

    - by Amy Anuszewski
    I'm sorry for this dumb, basic vocabulary question, but I've managed to confuse myself. As a company, we lease a managed server from a provider. In that sense, our server is a single tenant server. On this server, we have multiple customer databases. Each customer has its own database. We have been asked by a customer if we are a single tenant or a multi-tenant solution. From our perspective, we are the sole tenant of the server. But, what is the correct answer to the customer?

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  • Les processeurs multi-cores pourraient gagner en performances, grâce à des communications internes six fois plus rapides

    Les processeurs multi-cores pourraient gagner en performances, grâce à des communications internes six fois plus rapides Des chercheurs américains, de l'Université de la Caroline du Nord, on fait une découverte qui pourrait améliorer les performances des puces multicores. En effet, la majorité des processeurs actuels de 4 ou 8 coeurs, connaissent des difficultés à voir leurs cores communiquer directement entre eux. Mais une alternative serait possible. Au lieu de devoir passer par la mémoire pour envoyer et récupérer des données, plusieurs coeurs travaillant sur la même tâche pourraient bénéficier d'une accélération matérielle. En effet, les ingénieurs développant le projet ont mis au point une HAQu (h...

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  • How should I track multi-valued page attributes (e.g. tags) using custom variables?

    - by Simon
    Our pages can each have many tags, e.g 'football', 'sms', 'nsfw', etc.. wich we would like to track in google analytics. We're already tracking things like category using google analytics custom variables. We've used three of the five available slots so far. How can we track tags the same way? If we just mush them all together - e.g. 'football, sms, nsfw' then can we track the ones that are tagged 'football'? What's the right way to track multi-valued page attributes using custom variables?

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  • Can WebGL be used to create a tile-based multi-layer scrolling platform game?

    - by Nicholas Hill
    I've found WebGL (based on OpenGL) to be a fiendish and unforgiving framework for those learning to write HTML5-based games. Despite the presence of many examples on how to get started, I'm really struggling to understand how I could simply load a bunch of images and render them to a canvas quickly using WebGL. My specific scenario involves trying to render a map using a bespoke but simple multi-layered tile engine, where each value in a three dimensional array points to the image to use for that location in the rendered image. Think "Sonic the Hedgehog" via tilesets, tiles, maps, layers, sprites etc. Can anyone enlighten me: 1) How can I load an image that I can use as a texture in WebGL? 2) How can I dynamically select an image at run time and draw it at any co-ordinate, that I also select at run time?

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  • How should I track multi-valued page attributes (e.g. tags) using custom variables?

    - by Simon
    Our pages can each have many tags, e.g 'football', 'sms', 'nsfw', etc.. wich we would like to track in google analytics. We're already tracking things like category using google analytics custom variables. We've used three of the five available slots so far. How can we track tags the same way? If we just mush them all together - e.g. 'football, sms, nsfw' then can we track the ones that are tagged 'football'? What's the right way to track multi-valued page attributes using custom variables?

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  • .NET Compact Framework 3.9 : compatibilité avec VS 2012, gain de performance et support du multi-core pour l'outil

    .NET Compact Framework 3.9 sera compatible avec Visual Studio 2012 gain de performance et support du multi-coeur pour la version embarquée de .NET Microsoft a dévoilé la semaine dernière sa feuille de route pour l'ensemble de ses systèmes d'exploitation embarqués. L'éditeur prévoit de publier au second trimestre de l'année prochaine Windows Embedded Compact 2013, son OS destiné aux terminaux tactiles légers. Dans cette version, sera inclus le Framework .NET Compact (NETCF) 3.9, la prochaine mise à jour de la plateforme de développement pour l'embarqué. Pour rappel, .NET Framework Compact est une version du Framework .NET pour les périphériques embarqués. Il f...

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  • Multiple database with Spring+Hibernate+JPA

    - by ziftech
    Hi everybody! I'm trying to configure Spring+Hibernate+JPA for work with two databases (MySQL and MSSQL) my datasource-context.xml: <?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:aop="http://www.springframework.org/schema/aop" xsi:schemaLocation="http://www.springframework.org/schema/aop http://www.springframework.org/schema/aop/spring-aop-2.5.xsd http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-2.5.xsd http://www.springframework.org/schema/tx http://www.springframework.org/schema/tx/spring-tx-2.5.xsd http://www.springframework.org/schema/util http://www.springframework.org/schema/util/spring-util-2.5.xsd" xmlns:p="http://www.springframework.org/schema/p" xmlns:tx="http://www.springframework.org/schema/tx" xmlns:util="http://www.springframework.org/schema/util"> <!-- Data Source config --> <bean id="dataSource" class="org.apache.commons.dbcp.BasicDataSource" destroy-method="close" p:driverClassName="${local.jdbc.driver}" p:url="${local.jdbc.url}" p:username="${local.jdbc.username}" p:password="${local.jdbc.password}"> </bean> <bean id="dataSourceRemote" class="org.apache.commons.dbcp.BasicDataSource" destroy-method="close" p:driverClassName="${remote.jdbc.driver}" p:url="${remote.jdbc.url}" p:username="${remote.jdbc.username}" p:password="${remote.jdbc.password}" /> <bean id="transactionManager" class="org.springframework.orm.jpa.JpaTransactionManager" p:entity-manager-factory-ref="entityManagerFactory" /> <!-- JPA config --> <tx:annotation-driven transaction-manager="transactionManager" /> <bean id="persistenceUnitManager" class="org.springframework.orm.jpa.persistenceunit.DefaultPersistenceUnitManager"> <property name="persistenceXmlLocations"> <list value-type="java.lang.String"> <value>classpath*:config/persistence.local.xml</value> <value>classpath*:config/persistence.remote.xml</value> </list> </property> <property name="dataSources"> <map> <entry key="localDataSource" value-ref="dataSource" /> <entry key="remoteDataSource" value-ref="dataSourceRemote" /> </map> </property> <property name="defaultDataSource" ref="dataSource" /> </bean> <bean id="entityManagerFactory" class="org.springframework.orm.jpa.LocalContainerEntityManagerFactoryBean"> <property name="jpaVendorAdapter"> <bean class="org.springframework.orm.jpa.vendor.HibernateJpaVendorAdapter" p:showSql="true" p:generateDdl="true"> </bean> </property> <property name="persistenceUnitManager" ref="persistenceUnitManager" /> <property name="persistenceUnitName" value="localjpa"/> </bean> <bean class="org.springframework.orm.jpa.support.PersistenceAnnotationBeanPostProcessor" /> </beans> each persistence.xml contains one unit, like this: <persistence-unit name="remote" transaction-type="RESOURCE_LOCAL"> <properties> <property name="hibernate.ejb.naming_strategy" value="org.hibernate.cfg.DefaultNamingStrategy" /> <property name="hibernate.dialect" value="${remote.hibernate.dialect}" /> <property name="hibernate.hbm2ddl.auto" value="${remote.hibernate.hbm2ddl.auto}" /> </properties> </persistence-unit> PersistenceUnitManager cause following exception: Cannot resolve reference to bean 'persistenceUnitManager' while setting bean property 'persistenceUnitManager'; nested exception is org.springframework.beans.factory.BeanCreationException: Error creating bean with name 'persistenceUnitManager' defined in class path resource [config/datasource-context.xml]: Initialization of bean failed; nested exception is org.springframework.beans.TypeMismatchException: Failed to convert property value of type [java.util.ArrayList] to required type [java.lang.String] for property 'persistenceXmlLocation'; nested exception is java.lang.IllegalArgumentException: Cannot convert value of type [java.util.ArrayList] to required type [java.lang.String] for property 'persistenceXmlLocation': no matching editors or conversion strategy found If left only one persistence.xml without list, every works fine but I need 2 units... I also try to find alternative solution for work with two databases in Spring+Hibernate context, so I would appreciate any solution new error after changing to persistenceXmlLocations No single default persistence unit defined in {classpath:config/persistence.local.xml, classpath:config/persistence.remote.xml} UPDATE: I add persistenceUnitName, it works, but only with one unit, still need help UPDATE: thanks, ChssPly76 I changed config files: datasource-context.xml <?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:aop="http://www.springframework.org/schema/aop" xsi:schemaLocation="http://www.springframework.org/schema/aop http://www.springframework.org/schema/aop/spring-aop-2.5.xsd http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-2.5.xsd http://www.springframework.org/schema/tx http://www.springframework.org/schema/tx/spring-tx-2.5.xsd http://www.springframework.org/schema/util http://www.springframework.org/schema/util/spring-util-2.5.xsd" xmlns:p="http://www.springframework.org/schema/p" xmlns:tx="http://www.springframework.org/schema/tx" xmlns:util="http://www.springframework.org/schema/util"> <bean id="dataSource" class="org.apache.commons.dbcp.BasicDataSource" destroy-method="close" p:driverClassName="${local.jdbc.driver}" p:url="${local.jdbc.url}" p:username="${local.jdbc.username}" p:password="${local.jdbc.password}"> </bean> <bean id="dataSourceRemote" class="org.apache.commons.dbcp.BasicDataSource" destroy-method="close" p:driverClassName="${remote.jdbc.driver}" p:url="${remote.jdbc.url}" p:username="${remote.jdbc.username}" p:password="${remote.jdbc.password}"> </bean> <bean class="org.springframework.orm.jpa.support.PersistenceAnnotationBeanPostProcessor"> <property name="defaultPersistenceUnitName" value="pu1" /> </bean> <bean id="persistenceUnitManager" class="org.springframework.orm.jpa.persistenceunit.DefaultPersistenceUnitManager"> <property name="persistenceXmlLocation" value="${persistence.xml.location}" /> <property name="defaultDataSource" ref="dataSource" /> <!-- problem --> <property name="dataSources"> <map> <entry key="local" value-ref="dataSource" /> <entry key="remote" value-ref="dataSourceRemote" /> </map> </property> </bean> <bean id="entityManagerFactory" class="org.springframework.orm.jpa.LocalContainerEntityManagerFactoryBean"> <property name="jpaVendorAdapter"> <bean class="org.springframework.orm.jpa.vendor.HibernateJpaVendorAdapter" p:showSql="true" p:generateDdl="true"> </bean> </property> <property name="persistenceUnitManager" ref="persistenceUnitManager" /> <property name="persistenceUnitName" value="pu1" /> <property name="dataSource" ref="dataSource" /> </bean> <bean id="entityManagerFactoryRemote" class="org.springframework.orm.jpa.LocalContainerEntityManagerFactoryBean"> <property name="jpaVendorAdapter"> <bean class="org.springframework.orm.jpa.vendor.HibernateJpaVendorAdapter" p:showSql="true" p:generateDdl="true"> </bean> </property> <property name="persistenceUnitManager" ref="persistenceUnitManager" /> <property name="persistenceUnitName" value="pu2" /> <property name="dataSource" ref="dataSourceRemote" /> </bean> <tx:annotation-driven /> <bean id="transactionManager" class="org.springframework.orm.jpa.JpaTransactionManager" p:entity-manager-factory-ref="entityManagerFactory" /> <bean id="transactionManagerRemote" class="org.springframework.orm.jpa.JpaTransactionManager" p:entity-manager-factory-ref="entityManagerFactoryRemote" /> </beans> persistence.xml <?xml version="1.0" encoding="UTF-8"?> <persistence xmlns="http://java.sun.com/xml/ns/persistence" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://java.sun.com/xml/ns/persistence http://java.sun.com/xml/ns/persistence/persistence_1_0.xsd" version="1.0"> <persistence-unit name="pu1" transaction-type="RESOURCE_LOCAL"> <properties> <property name="hibernate.ejb.naming_strategy" value="org.hibernate.cfg.DefaultNamingStrategy" /> <property name="hibernate.dialect" value="${local.hibernate.dialect}" /> <property name="hibernate.hbm2ddl.auto" value="${local.hibernate.hbm2ddl.auto}" /> </properties> </persistence-unit> <persistence-unit name="pu2" transaction-type="RESOURCE_LOCAL"> <properties> <property name="hibernate.ejb.naming_strategy" value="org.hibernate.cfg.DefaultNamingStrategy" /> <property name="hibernate.dialect" value="${remote.hibernate.dialect}" /> <property name="hibernate.hbm2ddl.auto" value="${remote.hibernate.hbm2ddl.auto}" /> </properties> </persistence-unit> </persistence> Now it builds two entityManagerFactory, but both are for Microsoft SQL Server [main] INFO org.hibernate.ejb.Ejb3Configuration - Processing PersistenceUnitInfo [ name: pu1 ...] [main] INFO org.hibernate.cfg.SettingsFactory - RDBMS: Microsoft SQL Server [main] INFO org.hibernate.ejb.Ejb3Configuration - Processing PersistenceUnitInfo [ name: pu2 ...] [main] INFO org.hibernate.cfg.SettingsFactory - RDBMS: Microsoft SQL Server (but must MySQL) I suggest, that use only dataSource, dataSourceRemote (no substitution) is not worked. That's my last problem

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  • C# Solution - How many projects?

    - by Oskar Kjellin
    Hey, I googled this a little but couldn't find a good result. Right now I'm building a web site and I'm trying to make it as correct as possible from a design point of view from the beginning. The problem I'm now facing is that when deciding to start with logging I needed a project to place this code in. As I could not find a suitable place in my currect projects I thought: hey, why not a logging class library? Is there a general guideline on how many projects you should have? I know this would be a rather small project but it would be nice to entirely get it out of my way! Any hints are appreciated :)

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  • How to setup matlab for parallel processing on Amazon EC2?

    - by JohnIdol
    I just setup a Extra Large Heavy Computation EC2 instance to throw it at my Genetic Algorithms problem, hoping to speed up things. This instance has 8 Intel Xeon processors (around 2.4Ghz each) and 7 Gigs of RAM. On my machine I have an Intel Core Duo, and matlab is able to work with my two cores just fine. On the EC2 instance though, matlab only is capable of detecting 1 out of 8 processors. Obviously the difference is that I have my 2 cores on a single processor, while the EC2 instance has 8 distinct processors. My question is, how do I get matlab to work with those 8 processors? I found this paper, but it seems related to setting up matlab with multiple EC2 instances, which is not my problem. Any help appreciated!

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  • OpenGL Game development for the Desktop / Platform issues

    - by anon
    Does anyone have experience writing professional OpenGL games on Windows? For the Mac, due to apple's control, the OS seems quite "uniform". For windows, due to different hardware, different drivers installed, etc ... the hardware base seems to have many many different configurations. In theory, OpenGL provides a API that abstracts all this away. In practice, many drivers are often buggy and have weird cases -- has this been a problem for developing games on Windows? Thanks!

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  • Boost.MultiIndex: How to make an effective set intersection?

    - by Arman
    Hello, assume that we have a data1 and data2. How can I intersect them with std::set_intersect()? struct pID { int ID; unsigned int IDf;// postition in the file pID(int id,const unsigned int idf):ID(id),IDf(idf){} bool operator<(const pID& p)const { return ID<p.ID;} }; struct ID{}; struct IDf{}; typedef multi_index_container< pID, indexed_by< ordered_unique< tag<IDf>, BOOST_MULTI_INDEX_MEMBER(pID,unsigned int,IDf)>, ordered_non_unique< tag<ID>,BOOST_MULTI_INDEX_MEMBER(pID,int,ID)> > > pID_set; ID_set data1, data2; Load(data1); Load(data2); pID_set::index<ID>::type& L1_ID_index=L1.data.get<ID>(); pID_set::index<ID>::type& L2_ID_index=L2.data.get<ID>(); // How do I use set_intersect? Kind regards, Arman.

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  • How to setup matlabpool for multiple processors?

    - by JohnIdol
    I just setup a Extra Large Heavy Computation EC2 instance to throw it at my Genetic Algorithms problem, hoping to speed up things. This instance has 8 Intel Xeon processors (around 2.4Ghz each) and 7 Gigs of RAM. On my machine I have an Intel Core Duo, and matlab is able to work with my two cores just fine by runinng: matlabpool open 2 On the EC2 instance though, matlab only is capable of detecting 1 out of 8 processors, and if I try running: matlabpool open 8 I get an error saying that the ClusterSize is 1 since there's only 1 core on my CPU. True, there is only 1 core on each CPU, but I have 8 CPUs on the given EC2 instance! So the difference from my machine and the ec2 instance is that I have my 2 cores on a single processor locally, while the EC2 instance has 8 distinct processors. My question is, how do I get matlab to work with those 8 processors? I found this paper, but it seems related to setting up matlab with multiple EC2 instances (not related to multiple processors on the same instance, EC2 or not), which is not my problem. Any help appreciated!

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  • Understanding a multilayer perceptron network

    - by Jonas Nielsen
    Hi all, I'm trying to understand how to train a multilayer, however, I'm having some trouble figuring out on choosing the amount of neurons in my network. For a specific task, I have four input sources that can each input one of three states. I guess that would mean four input neurons firing either 0, 1 or 2, but as far as I'm told, input should be kept binary? Furthermore am I having some issues choosing on the amount of neurons in the hidden layer. Any comments would be great. Thanks.

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  • ASP.NET Menu: how to build custom menu

    - by Turi
    hi all, i have this situation: i have to build a menu with datasource from the db, because i have to filter them among the user that is loged in. i have tried building a menu using repeater, and all this works fine till i realized that i wanted the menu with more than two levels. i have also tried with treeview, but i really don't want this solution (problem with the style and the treeview doesn't have a pretty view). Could anyone give me just the idea ? thnx in advance.

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  • multi_index composite_key replace with iterator

    - by Rohit
    Is there anyway to loop through an index in a boost::multi_index and perform a replace? #include <iostream> #include <string> #include <boost/multi_index_container.hpp> #include <boost/multi_index/composite_key.hpp> #include <boost/multi_index/member.hpp> #include <boost/multi_index/ordered_index.hpp> using namespace boost::multi_index; using namespace std; struct name_record { public: name_record(string given_name_,string family_name_,string other_name_) { given_name=given_name_; family_name=family_name_; other_name=other_name_; } string given_name; string family_name; string other_name; string get_name() const { return given_name + " " + family_name + " " + other_name; } void setnew(string chg) { given_name = given_name + chg; family_name = family_name + chg; } }; struct NameIndex{}; typedef multi_index_container< name_record, indexed_by< ordered_non_unique< tag<NameIndex>, composite_key < name_record, BOOST_MULTI_INDEX_MEMBER(name_record,string, name_record::given_name), BOOST_MULTI_INDEX_MEMBER(name_record,string, name_record::family_name) > > > > name_record_set; typedef boost::multi_index::index<name_record_set,NameIndex>::type::iterator IteratorType; typedef boost::multi_index::index<name_record_set,NameIndex>::type NameIndexType; void printContainer(name_record_set & ns) { cout << endl << "PrintContainer" << endl << "-------------" << endl; IteratorType it1 = ns.begin(); IteratorType it2 = ns.end (); while (it1 != it2) { cout<<it1->get_name()<<endl; it1++; } cout << "--------------" << endl << endl; } void modifyContainer(name_record_set & ns) { cout << endl << "ModifyContainer" << endl << "-------------" << endl; IteratorType it3; IteratorType it4; NameIndexType & idx1 = ns.get<NameIndex>(); IteratorType it1 = idx1.begin(); IteratorType it2 = idx1.end(); while (it1 != it2) { cout<<it1->get_name()<<endl; name_record nr = *it1; nr.setnew("_CHG"); bool res = idx1.replace(it1,nr); cout << "result is: " << res << endl; it1++; } cout << "--------------" << endl << endl; } int main() { name_record_set ns; ns.insert( name_record("Joe","Smith","ENTRY1") ); ns.insert( name_record("Robert","Brown","ENTRY2") ); ns.insert( name_record("Robert","Nightingale","ENTRY3") ); ns.insert( name_record("Marc","Tuxedo","ENTRY4") ); printContainer (ns); modifyContainer (ns); printContainer (ns); return 0; } PrintContainer ------------- Joe Smith ENTRY1 Marc Tuxedo ENTRY4 Robert Brown ENTRY2 Robert Nightingale ENTRY3 -------------- ModifyContainer ------------- Joe Smith ENTRY1 result is: 1 Marc Tuxedo ENTRY4 result is: 1 Robert Brown ENTRY2 result is: 1 -------------- PrintContainer ------------- Joe_CHG Smith_CHG ENTRY1 Marc_CHG Tuxedo_CHG ENTRY4 Robert Nightingale ENTRY3 Robert_CHG Brown_CHG ENTRY2 --------------

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  • Java Meta Search Engine API

    - by Loki
    I'm currently researching Java libraries to help in building a meta type search engine in the sense of being able to replace any given search engine in the back-end of the application or to simultaneously search using multiple search engines. I'm not interested in the GUI part here, just the generalization of search engine APIs and usage. I'd like to know about the common libraries used to achieve this task and if there are any common patterns used in this case. I imagined that this problem is common enough to be able to find plenty of stuff on Google, but it seems like search is a very proprietary domain and not much information is fed back to the community.

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