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  • Set up Glassfish connection pool to talk to a database on a Ubuntu VPS

    - by Harry Pham
    On my Ubuntu VPS, i have a mysql server running and a Glassfish 3.0.1 Application Server running. And I am having a hard to have my GF successfully ping the database. Here is my GF set up Assume: x.y.z.t is the ip of my VPS Resource Type: javax.sql.ConnectionPoolDataSource User: root DatabaseName: scholar Url: jdbc:mysql://x.y.z.t:3306/scholar URL: jdbc:mysql://x.y.z.t:3306/scholar Password: xxxx PortNumber: 3306 ServerName: x.y.z.t Inside my glassfish3/glassfish/lib, I have my mysql-connector-java-5.1.13-bin.jar Inside the database, table mysql here is the result of the query select User, Host from user; +------------------+-----------+ | User | Host | +------------------+-----------+ | root | 127.0.0.1 | | debian-sys-maint | localhost | | root | localhost | | root | yunaeyes | +------------------+-----------+ Now from my machine, if I try to connect to this db via mysql browser (mysql client software), well I cant. Well from the table above, seem like it only allow localhost to connect to this db. Keep in mind that both my db and my GF are on the same VPS. Please help

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  • monolithic flash photo gallery

    - by Terix
    Hi, i need to do a presentation dvd of my photos, so i would like to make a nice flash gallery with my photos embedded inside flash files, so there is no way of stealing my shoots just browsing dvd folders. Inside a dvd i'll have plenty of space so i don't care about the size of the flash file itself. There is any way to do that? Because as far as i see, all the flash galleries uses an XML file to load the images from outside, so all the shoots are jpeg put in another folder, and anyone can take them just copying the folder.

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  • Understanding the Linux Root

    - by Zac
    I've been using Linux (Ubuntu) for about 2 weeks now and am still struggling with some basic concept surrounding the root user: (1) Some terminal operations (such as making subdirectories inside a FHS directory such as /opt) require me to prefix the command with sudo - why? I guess what I'm choking on is: if I'm already logged in as a valid system user, why do I have to be a superuser/root in order to modify things that the sysadmin has already deemed me worthy of accessing? (2) Is there a GUI (Gnome, KDE) equivalent to sudo? Is there a way to assume a superuser role through a graphical context, rather than from inside a new shell? (3) I can't access the /root directory logged in as myself... but I installed the system to begin with and was never asked to create a root account! How do I log in as root and gain access to /root?!? Thanks for all feedback & input!

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  • Understanding the Linux Root

    - by Zac
    I've been using Linux (Ubuntu) for about 2 weeks now and am still struggling with some basic concept surrounding the root user: (1) Some terminal operations (such as making subdirectories inside a FHS directory such as /opt) require me to prefix the command with sudo - why? I guess what I'm choking on is: if I'm already logged in as a valid system user, why do I have to be a superuser/root in order to modify things that the sysadmin has already deemed me worthy of accessing? (2) Is there a GUI (Gnome, KDE) equivalent to sudo? Is there a way to assume a superuser role through a graphical context, rather than from inside a new shell? (3) I can't access the /root directory logged in as myself... but I installed the system to begin with and was never asked to create a root account! How do I log in as root and gain access to /root?!? Thanks for all feedback & input!

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  • How can I test if an oriented rectangle contains another oriented rectangle?

    - by gronzzz
    I have the following situation: To detect whether is the red rectangle is inside orange area I use this function: - (BOOL)isTile:(CGPoint)tile insideCustomAreaMin:(CGPoint)min max:(CGPoint)max { if ((tile.x < min.x) || (tile.x > max.x) || (tile.y < min.y) || (tile.y > max.y)) { NSLog(@" Object is out of custom area! "); return NO; } return YES; } But what if I need to detect whether the red tile is inside of the blue rectangle? I wrote this function which uses the world position: - (BOOL)isTileInsidePlayableArea:(CGPoint)tile { // get world positions from tiles CGPoint rt = [[CoordinateFunctions shared] worldFromTile:ccp(24, 0)]; CGPoint lb = [[CoordinateFunctions shared] worldFromTile:ccp(24, 48)]; CGPoint worldTile = [[CoordinateFunctions shared] worldFromTile:tile]; return [self isTile:worldTile insideCustomAreaMin:ccp(lb.x, lb.y) max:ccp(rt.x, rt.y)]; } How could I do this without converting to the global position of the tiles?

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  • Is Steam for Mac effectively running as superuser?

    - by godDLL
    When you download the client it does not weigh too much, and seems to do very little. Inside the app bundle there is a script that—upon inspecting the environment and deciding you're not running Linux—launches the client, which downloads the full support environment and resources. For this to happen (all of this is saved inside the bundle, the app bundle gets updated in this process) Steam wants Universal Access for Assistive Devices, and your password. Cacheable resources, preferences (like keyboard shortcuts), support files (like game hardware requirement lookup tables) live inside the bundle, not in ~/Library/{Application Support|Preferences|Cache}; games' data get dumped into ~/Documents/Steam Content. I'd describe myself as a bit OCD (which really says a lot), and I wouldn't care that much still. I'd go comb this hairy mess and find out where stuff is, when and if I need to, even if it's in an unfamiliar place; that does not actually tick me off. Well, a little bit. What makes me concerned is the way Steam needs both Access for Assistive Devices, and my password to run. The former gives it the ability to talk very intimately with running apps and the underlying system; while the latter (admin account) could very well give it and it's publishers unrestricted access to all my software, hardware and data. With publishers like Rockstar using scene NOCD cracks to publish their games on Steam, I'm not so sure I'm OK with this. I'd like more games made available for the MacOS X and all the pretty machines that run it, but this arrangement does not seem very Mac-like to me. It looks like Valve is going around system security measures and best practices, foregoing sandboxing, code signing, relatively sane structured organization; all the things that would appeal to someone who's no fun at parties at all, and will die alone, in his long dead mother's basement… wait. Right. Anyway. Can we get some input on Steam for Mac security at the end-user machine, from someone who understands how Accessibility API works, whether games distributed on Steam can read and write outside the user homefolder, collect data from other running apps, or similar?

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  • best way to compute vertex normals from a Triangle's list

    - by nkint
    hi i'm a complete newbie in computergraphics so sorry if it's a stupid answer. i'm trying to make a simple 3d engine from scratch, more for educational purpose than for real use. i have a Surface object with inside a Triangle's list. For now i compute normals inside Triangle class, in this way: triangle.computeFaceNormals() { Vec3D u = v1.sub(v3) Vec3D v = v1.sub(v2) Vec3D normal = Vec3D.cross(u,v) normal.normalized() this.n1 = this.n2 = this.n3 = normal } and when building surface: t = new Triangle(v1,v2,v3).computeFaceNormals() surface.addTriangle(t) and i think this is the best way to do that.. isn't it? now.. what about for vertex normals? i've found this simple algorithm: flipcode vertex normal but.. hei this algorithm has.. exponential complexity? (if my memory doesn't fail my computer science background..) (bytheway.. it has 3 nested loops.. i don't think it's the best way to do it..) any suggestion?

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  • Give apache write access to DocumentRoot on dev server

    - by Abhi Beckert
    I've got apache running on my mac workstation (OS X 10.7, with the pre-installed copy of apache), and our web applications require write access to certain sections of the filesystem to run (usually just a tmp dir, but sometimes more than that). We have (literally) thousands of clients, and I want to be able to quickly grab a copy of any website's code, and have it "just work", however I always need to manually modify the unix permissions of specific directories after pulling a client's website out of source control (the list of directories varies from one client to another, as it has changed over the years). Since it's a dev server, firewalled off from the general internet, I would like to give apache/php write access to the entire DocumentRoot. How can I do this? I tried chmod 777 on the DocumentRoot, but if I create a directory inside it, the permissions are still 755 (owner: me, group: wheel). I think there should be a way to force all files created inside DocumentRoot to be 777 or perhaps 775, with the _www user added to the wheel group?

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  • How to make TimeMachine back up contents of any path or mounted volume

    - by Olfan
    I keep different types of data in different encrypted sparsebundle images (say, one for each client) which automatically mount upon login but can't be opened by anybody other than myself. So, after login I have a number of virtual volumes in /Volumes/ which keeps my client data both secure and organized. How do I include data inside these virtual Volumes in TimeMachine's backups, or data residing in any path on any partition/volume? I found a promising solution description at blog.eurocomp.info involving editing the com.apple.TimeMachine.plist but all I can get TimeMachine to do is backing up the sparsebundle files themselves. I want it to back up the files inside the mounted image, though - something like adding /Volumes/Client_abc/ to TimeMachine's search path. Please do not redirect my to this previous question as it doesn't solve the problem at all. Please also refrain from telling me why you think I should not want this answer as that will not solve anything either. Please lastly don't say "it can't be done" unless you can technically prove that claim.

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  • Does Exchange 2010 lift the restriction that DL addresses must be in Active Directory?

    - by Justin Grant
    We'd like to enable end-users to be able to create and maintain their own email distribution lists in Exchange 2010, where those lists may include users inside the company but also customers, partners, etc. who are outside the company. One of the limitations in Exchange 2007 (see this question) was that any member of a DL had to have an entry in active directory. You couldn't just take a group of email addresses (both inside and outside my company) and create an Exchange DL with those addresses without involving Active Directory admins to create entries for each external user. For a company creating hundreds of small mailing lists every month, this was an unacceptable IT expense. So we had to use a separate mailing list solution (GNU mailman) for DLs which included external users. Is this limitation relaxed in Exchange 2010 so we can throw away GNU mailman and use Exchange instead?

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  • "Accumulate" buffer results in XNA4?

    - by Utkarsh Sinha
    I'm trying to simulate a "heightmap" buffer in XNA4.0 but the results don't look correct. Here's what I'm hoping to achieve: http://www.youtube.com/watch?feature=player_detailpage&v=-Q6ISVaM5Ww#t=517s (8:38). From what I understand, here are the steps to reach there: Pass height buffer + current entity's heightmap Generate a stencil and update the height buffer Render sprite+stencil For now, I'm just trying to get the height buffer thing to work. So here's the problem. Inside the draw loop, I do the following: Create a new render target & set it Draw the heightmap with a sprite batch(no shaders) graphicsDevice.SetRenderTarget(null) Draw the rendertarget with SpriteBatch I expected to see all entities' heightmaps. But only the last entity's heightmap is visible. Any hints on what I'm doing wrong? Here's the code inside the draw loop: RenderTarget2D tempDepthStencil = new RenderTarget2D(graphicsDevice, graphicsDevice.Viewport.Width, graphicsDevice.Viewport.Height, false, graphicsDevice.DisplayMode.Format, DepthFormat.None); graphicsDevice.SetRenderTarget(tempDepthStencil); // Gather depth information SpriteBatch depthStencilSpriteBatch = new SpriteBatch(graphicsDevice); depthStencilSpriteBatch.Begin(SpriteSortMode.Immediate, BlendState.AlphaBlend, SamplerState.LinearClamp, DepthStencilState.None, RasterizerState.CullCounterClockwise); depthStencilSpriteBatch.Draw(texHeightmap, pos, null, Color.White, 0, Vector2.Zero, 1, spriteEffects, 1); depthStencilSpriteBatch.End(); graphicsDevice.SetRenderTarget(null); SpriteBatch b1 = new SpriteBatch(graphicsDevice); b1.Begin(SpriteSortMode.Immediate, BlendState.AlphaBlend, null, null, null, null); b1.Draw((Texture2D)tempDepthStencil, Vector2.Zero, null, Color.White, 0, Vector2.Zero, 1, spriteEffects, 1); b1.End();

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  • nginx probably deliering wrong filetype for .css file with php tags

    - by Katai
    And again - NGINX is giving me many Questions today :) Like always, I already tried around for a while, but cant seem to fix this issue: I just configured NGINX to handle my .css files equal to my .php files (to parse PHP tags inside the CSS file). This works perfectly, and the file is found and delivered. I could debug it with FIrebug, and everything is OK (it displays the contents of the .css inside the opened <link> tag). So, everything working, right? Wrong. It has the CSS, but it does not interpret it! What I mean by this: apparently, the file-type of the CSS (or aplication-type, whatever) is wrong. The Page can access the CSS, but doesnt bother at all to actually use it. What I checked / tried: There are no PHP errors inside of the .css, so that one is out The .css is accessible. I can call the URI manually, or check if the included URL finds it: both works The .css has no syntax errors (i switched to a css that just has body {background-color: #000; } It works whitout NGINX I deleted the browser cache / restarted NGINX after config rewrites Here the configuration: server { listen 80; server_name localhost; access_log /var/log/nginx/board.access_log; error_log /var/log/nginx/board.error_log warn; root /var/www/board/public; index index.php; fastcgi_index index.php; location / { try_files $uri $uri /index.php; } location ~ (\.php|\.css)$ { try_files $uri =404; include /etc/nginx/fastcgi_params; #keepalive_timeout 0; fastcgi_param SCRIPT_FILENAME $document_root$fastcgi_script_name; fastcgi_pass 127.0.0.1:7777; } } Firebug 'Network' Response Header: Connection keep-alive Content-Encoding gzip Content-Type text/html Date Sat, 16 Jun 2012 10:08:40 GMT Server nginx/1.0.5 Transfer-Encoding chunked X-Powered-By PHP/5.3.6-13ubuntu3.7 I think I just answered my own question. Is the Content-Type text/html the problem? How can I remove that? My personal guess is that I have to use this in some way include /etc/nginx/mime.types; default_type application/octet-stream; But I'm not sure... anyone an idea how to solve this? TLDR; CSS file is delivered correctly, but it doesnt seem to be 'used' as CSS from the browser. (Tested, works on apache)

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  • Routing to a Terminal Services Cluster

    - by Dave
    I am trying to connect to a Load Balanced Windows 2008 R2 cluster using Remote Desktop Services. I have no trouble connecting to the the Servers' IP addresses (.253.16 and .253.17) or the Cluster address (.253.20) from inside the subnet (.253). The trouble is when I try to connect from the other subnet(.251). I can remote to the other non-clustered servers (.253.12 and .253.15) inside the .253 subnet from the .251 without an issue. I receive a ping reply from the cluster and other servers when I am on the .251 subnet. But when I try to connect via remote desktop it times out but only to any of the IPs on the cluster (.20,.17,.16). My ASA 5510 handling the routing reports message in the log: Deny TCP (no connection) from 192.168.251.2/4283 to 192.168.253.16/3389 flag FIN PSH ACK Here is a picture if it helps http://dl.dropbox.com/u/4217864/terminal%20server.jpg Thanks for any help

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  • Use Your Web Browser As A Calculator

    - by Gopinath
    Quite often most of us require Calculator application to evaluate percentage calculations, divisions,etc. Whenever I needed a calculator application I launch Windows Calculator application as it’s built into each and every version of Windows I use.  But the moment I learn that almost all the web browsers have a built in calculator, I stopped using Windows Calculator.  Google Search Box – Every Browser’s Built In Calculator Google Search Box is the built in calculator of every web browser. The search box is capable of evaluation simple expressions like 20/50+10 as well as complex arithmetic formulas that include functions like sin, cos, tan,etc. Almost every web browser has Google Search box by default, if not you can install it very quickly. In Google Chrome browser, Google Search box is built in right inside the address bar. In Firefox & Internet Explorer you can locate it on the top right corner.    To perform calculations, why to launch Calculator when we have a web browser open on our desktop most of the time? Join us on Facebook to read all our stories right inside your Facebook news feed.

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  • Windows zip error: Windows cannot complete the extraction. The destination file could not be created

    - by Snake Eyes
    I have a strange error in Windows 7 when I want to execute/open a file inside ZIP archive. I have two files: File1.dwg File2.dwg The archive is not corrupted ( I checked with 7zip utility ) When I double click on the any file inside ZIP (I opened ZIP with Windows Explorer), the error occured: Ok. If I open zip file with 7-zip or WinRAR every file could be opened(executed) without error and the AutoCAD is opened to see the dwg content. Why in Windows ZIP ? What points have I to see to manage/remove this error ? Thank you. UPDATE If I click Extract all from Windows ZIP, the error occured as unspecified error:

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  • Why MySQL sat for 2 minutes doing nothing?

    - by Alex R
    This was a one-time thing, not reproducible... But I saved the show innodb status output. Can anybody tell what's going on here? The simple insert took almost 3 minutes to complete. | InnoDB | | ===================================== 110201 15:58:10 INNODB MONITOR OUTPUT ===================================== Per second averages calculated from the last 34 seconds ---------- SEMAPHORES ---------- OS WAIT ARRAY INFO: reservation count 11963, signal count 11766 --Thread 1824 has waited at .\btr\btr0cur.c line 443 for 118.00 seconds the sema phore: S-lock on RW-latch at 09D6453C created in file .\buf\buf0buf.c line 550 a writer (thread id 1824) has reserved it in mode wait exclusive number of readers 1, waiters flag 1 Last time read locked in file .\buf\buf0flu.c line 599 Last time write locked in file .\btr\btr0cur.c line 443 Mutex spin waits 0, rounds 527817, OS waits 7133 RW-shared spins 2532, OS waits 1226; RW-excl spins 1652, OS waits 1118 ------------ TRANSACTIONS ------------ Trx id counter 0 95830 Purge done for trx's n:o < 0 95814 undo n:o < 0 0 History list length 11 LIST OF TRANSACTIONS FOR EACH SESSION: ---TRANSACTION 0 0, not started, OS thread id 3704 MySQL thread id 551, query id 2702112 localhost 127.0.0.1 root show innodb status ---TRANSACTION 0 95829, not started, OS thread id 3132 MySQL thread id 534, query id 2702020 localhost 127.0.0.1 root ---TRANSACTION 0 95828, not started, OS thread id 3152 MySQL thread id 527, query id 2701973 localhost 127.0.0.1 root ---TRANSACTION 0 95827, ACTIVE 118 sec, OS thread id 1824 inserting, thread decl ared inside InnoDB 500 mysql tables in use 1, locked 1 1 lock struct(s), heap size 320, 0 row lock(s) MySQL thread id 526, query id 2701972 localhost 127.0.0.1 root update INSERT INTO log_searchcriteria (userid,search_criteria,date,search_type) VALUES ( NAME_CONST('userid',NULL), NAME_CONST('search_criteria',_latin1' SELECT SQL_C ALC_FOUND_ROWS idx_search.CTCX_LATITUDE, idx_search.CTCX_LONGITUDE, idx_search.b uilding_id, idx_search.LN_LIST_NUMBER, idx_search.LP_LIST_PRICE, idx_search.HSN_ ADRESS_HOUSE_NUMBER, idx_search.STR_ADDRESS_STREET, idx_search.CP_ADDRESS_COMPAS S_POINT, idx_search.UN_UNIT, idx_search.CIT_CITY, idx_search.ZP_ZIP_CODE, idx_se arch.AR_AREA_NAME, idx_search.BR_BEDROOMS, idx_search.BTH_BATHS, idx_search.ST_S TATUS, idx_search.CTCX_STYLE_TYPE, idx_s -------- FILE I/O -------- I/O thread 0 state: wait Windows aio (insert buffer thread) I/O thread 1 state: wait Windows aio (log thread) I/O thread 2 state: wait Windows aio (read thread) I/O thread 3 state: wait Windows aio (write thread) Pending normal aio reads: 0, aio writes: 1, ibuf aio reads: 0, log i/o's: 0, sync i/o's: 0 Pending flushes (fsync) log: 0; buffer pool: 0 151006 OS file reads, 120758 OS file writes, 6844 OS fsyncs 0.00 reads/s, 0 avg bytes/read, 0.00 writes/s, 0.00 fsyncs/s ------------------------------------- INSERT BUFFER AND ADAPTIVE HASH INDEX ------------------------------------- Ibuf: size 1, free list len 5, seg size 7, 24664 inserts, 24664 merged recs, 4612 merges Hash table size 553253, node heap has 629 buffer(s) 0.00 hash searches/s, 0.00 non-hash searches/s --- LOG --- Log sequence number 5 2318193115 Log flushed up to 5 2318193115 Last checkpoint at 5 2318129891 0 pending log writes, 0 pending chkp writes 3036 log i/o's done, 0.00 log i/o's/second ---------------------- BUFFER POOL AND MEMORY ---------------------- Total memory allocated 213459462; in additional pool allocated 1720192 Dictionary memory allocated 240416 Buffer pool size 8192 Free buffers 0 Database pages 7563 Modified db pages 18 Pending reads 0 Pending writes: LRU 0, flush list 18, single page 0 Pages read 150973, created 28788, written 115137 0.00 reads/s, 0.00 creates/s, 0.00 writes/s No buffer pool page gets since the last printout -------------- ROW OPERATIONS -------------- 1 queries inside InnoDB, 0 queries in queue 1 read views open inside InnoDB Main thread id 2992, state: flushing buffer pool pages Number of rows inserted 794294, updated 89203, deleted 13698, read 1453084305 0.00 inserts/s, 0.00 updates/s, 0.00 deletes/s, 0.00 reads/s ---------------------------- END OF INNODB MONITOR OUTPUT ============================ Thanks

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  • What does drag lock do in boot camp?

    - by MacBookNewb
    In the control panel for my mac book pro I have an icon called Boot camp. Inside there and inside the trackpad tab I have an option called drag lock. It sounds useful to me as I sometimes find it awkward dragging long distances. I can't figure out how to use it though. Can someone explain how I can find out more info on drag lock? I can't find any references on google. Also even without the dragging option on I can drag.

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  • Compiling LaTeX document makes Google Drive crash

    - by Sander
    I've the issue that when I compile a LaTeX document that is located inside my Google Drive this will after a few turns make the OSX Google Drive application crash. As this is an important document I want to keep it all the time inside the Google Drive location to ensure cloud backup but this ofcourse is not guaranteed if this makes my Google Drive crash all the time. I don't seem te be able to identify what is causing this and I was hoping that maybe some people here have any idea what might cause this? We're talking about a 8 pages document with 3 images, so nothing crazy big or complex.

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  • Ubuntu server - Problem of routing

    - by Max
    Hi, I have setup a Ubuntu server with Ubuntu Enterprise Cloud. The server is connected to a private LAN with DHCP and Internet access (via a gateway). At first, the server was working fine. It can ping the internet. It can also ping other machine inside LAN. The problem happened after i let the machine idle for more than 1 hour. When I want to use the machine again, I can't ping the internet anymore. I can only ping the machine inside LAN. I try to ping the server from another machine and it's working. Then, i ssh into that server from another machine, and I found that I can ping the internet from that server. It seems that there are some problems in the routing table of this server. Can anyone help me on this? Thank you. Max

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  • Toon/cel shading with variable line width?

    - by Nick Wiggill
    I see a few broad approaches out there to doing cel shading: Duplication & enlargement of model with flipped normals (not an option for me) Sobel filter / fragment shader approaches to edge detection Stencil buffer approaches to edge detection Geometry (or vertex) shader approaches that calculate face and edge normals Am I correct in assuming the geometry-centric approach gives the greatest amount of control over lighting and line thickness, as well eg. for terrain where you might see the silhouette line of a hill merging gradually into a plain? What if I didn't need pixel lighting on my terrain surfaces? (And I probably won't as I plan to use cell-based vertex- or texturemap-based lighting/shadowing.) Would I then be better off sticking with the geometry-type approach, or go for a screen space / fragment approach instead to keep things simpler? If so, how would I get the "inking" of hills within the mesh silhouette, rather than only the outline of the entire mesh (with no "ink" details inside that outline? Lastly, is it possible to cheaply emulate the flipped-normals approach, using a geometry shader? Is that exactly what the GS approaches do? What I want - varying line thickness with intrusive lines inside the silhouette... What I don't want...

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  • Access Bind9 DNS in Virtualbox on Host

    - by Philipp Melab
    I've set up a Ubuntu 10.04 Virtual Box with a Bind9 DNS server. The Box has a NAT Network connection for internet access and a host-only adapter for static ip connections from the host (OSX Lion). Thats the only way i managed to get internet and static ip inside the box, guess there is a better one ... The DNS works fine from inside the virtualbox, but not from the host. The http and ftp on the guest system is accessible via both addresses, so connection between host and guest are fine i guess. I tried to add both IP's as name servers. I'm completely new to Bind9 and DNS configuration. Anybody has a hint for me whats wrong? Or how i have to configure the DNS server?

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  • High I/O latency with software RAID, LUKS encrypted and LVM partitioned KVM setup

    - by aef
    I found out a performance problems with a Mumble server, which I described in a previous question are caused by an I/O latency problem of unknown origin. As I have no idea what is causing this and how to further debug it, I'm asking for your ideas on the topic. I'm running a Hetzner EX4S root server as KVM hypervisor. The server is running Debian Wheezy Beta 4 and KVM virtualisation is utilized through LibVirt. The server has two different 3TB hard drives as one of the hard drives was replaced after S.M.A.R.T. errors were reported. The first hard disk is a Seagate Barracuda XT ST33000651AS (512 bytes logical, 4096 bytes physical sector size), the other one a Seagate Barracuda 7200.14 (AF) ST3000DM001-9YN166 (512 bytes logical and physical sector size). There are two Linux software RAID1 devices. One for the unencrypted boot partition and one as container for the encrypted rest, using both hard drives. Inside the latter RAID device lies an AES encrypted LUKS container. Inside the LUKS container there is a LVM physical volume. The hypervisor's VFS is split on three logical volumes on the described LVM physical volume: one for /, one for /home and one for swap. Here is a diagram of the block device configuration stack: sda (Physical HDD) - md0 (RAID1) - md1 (RAID1) sdb (Physical HDD) - md0 (RAID1) - md1 (RAID1) md0 (Boot RAID) - ext4 (/boot) md1 (Data RAID) - LUKS container - LVM Physical volume - LVM volume hypervisor-root - LVM volume hypervisor-home - LVM volume hypervisor-swap - … (Virtual machine volumes) The guest systems (virtual machines) are mostly running Debian Wheezy Beta 4 too. We have one additional Ubuntu Precise instance. They get their block devices from the LVM physical volume, too. The volumes are accessed through Virtio drivers in native writethrough mode. The IO scheduler (elevator) on both the hypervisor and the guest system is set to deadline instead of the default cfs as that happened to be the most performant setup according to our bonnie++ test series. The I/O latency problem is experienced not only inside the guest systems but is also affecting services running on the hypervisor system itself. The setup seems complex, but I'm sure that not the basic structure causes the latency problems, as my previous server ran four years with almost the same basic setup, without any of the performance problems. On the old setup the following things were different: Debian Lenny was the OS for both hypervisor and almost all guests Xen software virtualisation (therefore no Virtio, also) no LibVirt management Different hard drives, each 1.5TB in size (one of them was a Seagate Barracuda 7200.11 ST31500341AS, the other one I can't tell anymore) We had no IPv6 connectivity Neither in the hypervisor nor in guests we had noticable I/O latency problems According the the datasheets, the current hard drives and the one of the old machine have an average latency of 4.12ms.

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  • Penne alla MVP

    - by Valter Minute
    I’m sorry for the long silence on this blog and the long delay in replying to the friends that commented on my articles. I’ve been quite busy in the last weeks and I spent a lot of time traveling around Italy (not for pleasure!). In the meantime I’ve been renewed as an MVP on April the 1st (nice date to renew someone with such a bad sense of humor…). I decided to celebrate my MVP award with a new recipe (to be honest, I celebrated by eating the results of this recipe!) and I decided to call it “penne alla MVP”… just because I’m not good in finding nice names for my recipes. Ingredients (for 4 people): 360g pasta (penne or other short pasta) 300g small shrimps 1 cup of whipped cream 2 tablespoons of olive oil 1 small leek 1 glass of beer (I used Hoegaarden dutch white beer… but just because I like it and I finished the rest of the bootle while cooking) Chives Salt, pepper Prepare the pasta by boiling it in salted water, as usual. In the meantime chop the leek in very small bits, heat the oil inside a pan and when the oil is hot, drop the leek chops and let them cook for a few minutes. Add the shrimps and the glass of beer. Let them cook inside beer until they are cooked (if you used pre-cooked shrimps a couple of minutes would be enough to heat them and gave them the flavour of beer). Add the whipped cream and mix it well with the shrimps and the sauce. Dry the pasta and drop the sauce on top of it and then add the chives finely chopped.

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  • Help with "advanced" shell scripting | how to create an image preview of a pdf

    - by lucapozzobon
    First of all, sorry for my english: i'm not british/american. Here is my problem. I've got a folder named pdf with lots of files pdf inside it. I've got another folder named thumbnail, which is empty. I want to create jpg images preview of each pdf to use them in my HTML webpages as previews of the pdf. To do this I'm using a software called IMAGEMAGICK. I tried to put the code inside my PHP files to get the purpose, but it doesn't work. As you understood, I have created a small search engine with apache, mysql to search for pdf locally (offline). Now I want to add a "preview" of the first page of pdfs. Instead, it works by bash command line and the code is: convert pdf/name_of_the_file_pdf.pdf[0] name_of_the_imagefile.jpg (The zero stands for that the image is taken from the FIRST page of pdf) How can i make a script that takes each name of pdf files and put it into that code???? To list all the file, I did ls >pdf but with the little knowledge I have I can't go further.... Some pdf's names contain spaces....Is that a problem? PDF files are so many that i can't do the task typing every name,it wouldn't be a nice and clever work!!!! Thanks a lot in advance!!!

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  • how to make HLSL effect just for lighning without texture mapping?

    - by naprox
    I'm new to XNA, i created an effect and just want to use lightning but in default effect that XNA create we should do texture mapping or the model appears 'RED', because of this lines of code in the effect file: float4 PixelShaderFunction(VertexShaderOutput input) : COLOR0 { float4 output = float4(1,0,0,1); return output; } and if i want to see my model (appear like when i use basiceffect) must do texture mapping by UV coordinates. but my model does not have UV coordinates assigned or its UV coordinates is not exported. and if i do texture mapping i got error. (i do texture mapping by this line of code in vertexshaderfunction and other necessary codes) output.UV= input.UV i have many of this models and want to work with them.(my models are in .FBX format) when i use Bassiceffect i have no problem and model appears correctly. how can i use "just" lightnings in my custom effects? and don't do texture mapping (because i have no UV coordinates in my models) and my model be look like when i use BasicEffect? if you need my complete code Here it is: http://www.mediafire.com/?4jexhd4ulm2icm2 here is inside of my Model Using BasicEffect http://i.imgur.com/ygP2h.jpg?1 and this is my code for drawing with or without BasicEffect inside of my draw() method: Matrix baseWorld = Matrix.CreateScale(Scale) * Matrix.CreateFromYawPitchRoll(Rotation.Y, Rotation.X, Rotation.Z) * Matrix.CreateTranslation(Position); foreach(ModelMesh mesh in Model.Meshes) { Matrix localWorld = ModelTransforms[mesh.ParentBone.Index] * baseWorld; foreach(ModelMeshPart part in mesh.MeshParts) { Effect effect = part.Effect; if (effect is BasicEffect) { ((BasicEffect)effect).World = localWorld; ((BasicEffect)effect).View = View; ((BasicEffect)effect).Projection = Projection; ((BasicEffect)effect).EnableDefaultLighting(); } else { setEffectParameter(effect, "World", localWorld); setEffectParameter(effect, "View", View); setEffectParameter(effect, "Projection", Projection); setEffectParameter(effect, "CameraPosition", CameraPosition); } } mesh.Draw(); } setEffectParameter is another method that sets effect parameter if i use my custom effect.

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