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  • Assigning a value to a variable gets stored in the wrong spot?

    - by scribbloid
    Hello, I'm relatively new to C, and this is baffling me right now. It's part of a much larger program, but I've written this little program to depict the problem I'm having. #include <stdio.h> int main() { signed int tcodes[3][1]; tcodes[0][0] = 0; tcodes[0][1] = 1000; tcodes[1][0] = 1000; tcodes[1][1] = 0; tcodes[2][0] = 0; tcodes[2][1] = 1000; tcodes[3][0] = 1000; tcodes[3][1] = 0; int x, y, c; for(c = 0; c <= 3; c++) { printf("%d %d %d\r\n", c, tcodes[c][0], tcodes[c][1]); x = 20; y = 30; } } I'd expect this program to output: 0 0 1000 1 1000 0 2 0 1000 3 1000 0 But instead, I get: 0 0 1000 1 1000 0 2 0 20 3 20 30 It does this for any number assigned to x and y. For some reason x and y are overriding parts of the array in memory. Can someone explain what's going on? Thanks!

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  • How do you check to see if a variable has changed every second or less in objective c?

    - by James
    I am using an if statement to check the value of a BOOLEAN when i click on a button. When the button is clicked if the value is false i want to display a UIActivityIndicator and if the value is true i want to push the new view. I can do this fine but i want the view to change automatically when the BOOLEAN Becomes true if the user has already clicked the button. So my question is how do you check to see if a value has changed everysecond or less?

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  • Generating Fibonacci Numbers Using variable-Length Arrays Code Compiler Error.

    - by Nano HE
    Compile error in vs2010(Win32 Console Application Template) for the code below. How can I fix it. unsigned long long int Fibonacci[numFibs]; // error occurred here error C2057: expected constant expression error C2466: cannot allocate an array of constant size 0 error C2133: 'Fibonacci' : unknown size Complete code attached(It's a sample code from programming In c -3E book. No any modify) int main() { int i, numFibs; printf("How may Fibonacci numbers do you want (between 1 to 75)? "); scanf("%i", &numFibs); if ( numFibs < 1 || numFibs > 75){ printf("Bad number, sorry!\n"); return 1; } unsigned long long int Fibonacci[numFibs]; Fibonacci[0] = 0; // by definition Fibonacci[1] = 1; // ditto for ( i = 2; i < numFibs; ++i) Fibonacci[i] = Fibonacci[i-2] + Fibonacci[i-1]; for ( i = 0; i < numFibs; ++i) printf("%11u",Fibonacci[i]); printf("\n"); return 0; }

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  • PHP: How do I rename a directory where the parent directory is variable?

    - by gsquare567
    i would like to move the files inside uploads/pension/#SOME_VARIABLE_NUMBER#/#SOME_CONSTANT_NUMBER#/ here is my code: // move pension statements // located at uploads/pension/%COMPANY_ID%/%USER_ID%/%HASH% // so just move the %USER_ID% folder to the new company $oldPensionDir = "uploads/pension/" . $demo_user[Users::companyID] . "/" . $demo_user[Users::userID] . "/"; $newPensionDir = "uploads/pension/" . $newCompanyID . "/" . $demo_user[Users::userID] . "/"; // see if the user had any files, and if so, move them if(file_exists($oldPensionDir)) { // if it doesnt exist, make it if(!file_exists($newPensionDir)) mkdir($newPensionDir); // move the folder rename($oldPensionDir, $newPensionDir); } however... when i need to make the directory with the "mkdir" function, i get: mkdir() [<a href='function.mkdir'>function.mkdir</a>]: No such file or directory ok, maybe the mkdir won't work, but what about the rename? perhaps that will make the directory if it's not there... nope! rename(uploads/pension/1001/783/,uploads/pension/1000/783/) [<a href='function.rename'>function.rename</a>]: The system cannot find the path specified. (code: 3) so, there are two errors. i'm pretty sure if the renaming works, i won't even need the mkdir, but who knows... can anyone tell me why these are errors and how to fix them? thanks!

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  • How to pass a variable to an awk print parameter...

    - by Jamie
    I'm trying extract the nth + 1 and nth + 3 columns from a file. This is what tried, which is a useful pseudo code: for i in {1..100} ; do awk -F "," " { printf \"%3d, %12.3f, %12.3f\\n\", \$1, \$($i+1), \$($i+3) } " All_Runs.csv > Run-$i.csv which, obviously doesn't work (but it seemed reasonable to hope). How can I do this?

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  • convert string to double

    - by James123
    I have string value in that I need to convert to double in VB.Net. Conditions are like below string = "12345.00232232" if condition is 3 (2 digits after decimal and comma) display = 12,345.00 if condition is 5 (5 digits after decimal and comma) display = 12,345.00232 If Condition is 7 ( 5 digits after decimal and no comma) display = 12345.00232 How can I do that in VB.Net?

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  • Javascript and Twitter API rate limitation? (Changing variable values in a loop)

    - by Pablo
    Hello, I have adapted an script from an example of http://github.com/remy/twitterlib. It´s a script that makes one query each 10 seconds to my Twitter timeline, to get only the messages that begin with a musical notation. It´s already working, but I don´t know it is the better way to do this... The Twitter API has a rate limit of 150 IP access per hour (queries from the same user). At this time, my Twitter API is blocked at 25 minutes because the 10 seconds frecuency between posts. If I set up a frecuency of 25 seconds between post, I am below the rate limit per hour, but the first 10 posts are shown so slowly. I think this way I can guarantee to be below the Twitter API rate limit and show the first 10 posts at normal speed: For the first 10 posts, I would like to set a frecuency of 5 seconds between queries. For the rest of the posts, I would like to set a frecuency of 25 seconds between queries. I think if making somewhere in the code a loop with the previous sentences, setting the "frecuency" value from 5000 to 25000 after the 10th query (or after 50 seconds, it´s the same), that´s it... Can you help me on modify this code below to make it work? Thank you in advance. var Queue = function (delay, callback) { var q = [], timer = null, processed = {}, empty = null, ignoreRT = twitterlib.filter.format('-"RT @"'); function process() { var item = null; if (q.length) { callback(q.shift()); } else { this.stop(); setTimeout(empty, 5000); } return this; } return { push: function (item) { var green = [], i; if (!(item instanceof Array)) { item = [item]; } if (timer == null && q.length == 0) { this.start(); } for (i = 0; i < item.length; i++) { if (!processed[item[i].id] && twitterlib.filter.match(item[i], ignoreRT)) { processed[item[i].id] = true; q.push(item[i]); } } q = q.sort(function (a, b) { return a.id > b.id; }); return this; }, start: function () { if (timer == null) { timer = setInterval(process, delay); } return this; }, stop: function () { clearInterval(timer); timer = null; return this; }, empty: function (fn) { empty = fn; return this; }, q: q, next: process }; }; $.extend($.expr[':'], { below: function (a, i, m) { var y = m[3]; return $(a).offset().top y; } }); function renderTweet(data) { var html = ''; html += ''; html += twitterlib.ify.clean(data.text); html += ''; since_id = data.id; return html; } function passToQueue(data) { if (data.length) { twitterQueue.push(data.reverse()); } } var frecuency = 10000; // The lapse between each new Queue var since_id = 1; var run = function () { twitterlib .timeline('twitteruser', { filter : "'?'", limit: 10 }, passToQueue) }; var twitterQueue = new Queue(frecuency, function (item) { var tweet = $(renderTweet(item)); var tweetClone = tweet.clone().hide().css({ visibility: 'hidden' }).prependTo('#tweets').slideDown(1000); tweet.css({ top: -200, position: 'absolute' }).prependTo('#tweets').animate({ top: 0 }, 1000, function () { tweetClone.css({ visibility: 'visible' }); $(this).remove(); }); $('#tweets p:below(' + window.innerHeight + ')').remove(); }).empty(run); run();

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  • How to expose a constructor variable(sic!) as read-only?

    - by Malax
    Hi StackOverflow! I have this rather simple question about Scala. Given that i have to following class definition: class Foo(var bar: Int) The code which is able to construct an instance of Foo must be able to pass the initial value for bar. But if I define bar as var the User is also able to change its value at runtime which is not what I want. The User should only be able to read bar. bar itself is modified internally so a val is not an option. I think I might be getting an answer very soon as this question is so simple. :-) Cheers, Malax

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  • UrlRewriteFilter Direct to https

    - by adi
    I am using UrlRewriteFilter to redirect to SSL. I am running Glassfishv2. My rule looks something like this now. It's in my urlrewrite.xml in WEB-INF of my war folder. Is there any other glassfish setting that needs to be set? <rule> <condition name="host" operator="notequal">https://abc.def.com</condition> <condition name="host" operator="notequal">^$</condition> <from>^/(.*)</from> <to type="permanent-redirect" last="true">https://abc.def.com/ghi/$1</to> </rule> But FF keeps saying that the URL redirect rule is in a way that it will never complete. I am not exactly sure whats happening here. any ideas?

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  • Is it possible to set a parameterized build or pass an environment variable via a hudson build trigger?

    - by Tim
    I'd like to use hudson to trigger a "promotion" of a build. The build would be a simple script that just copies a release candidate installer file from one location to another. (development dir to release/stable dir) Our build server is not on the public internet, but I want to be able to send an email or a text message or an IM with the build number to hudson, which will parse the build number and then do the copy/move. In looking at the jabber/IM plugin it does not look like this is possible (the parameter part) Has anyone solved this in some way? Should I use some other mechanism? I would prefer not to have to do the manual steps each time (SCP/FTP, etc) - I just want any QA team member to be able to trigger the build server to do the promotion.

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  • Two collections and a for loop. (Urgent help needed) Checking an object variable against an inputted

    - by Elliott
    Hi there, I'm relatively new to java, I'm certain the error is trivial. But can't for the life of me spot it. I have an end of term exam on monday and currently trying to get to grips with past papers! Anyway heregoes, in another method (ALGO_1) I search over elements of and check the value H_NAME equals a value entered in the main. When I attempt to run the code I get a null pointer exception, also upon trying to print (with System.out.println etc) the H_NAME value after each for loop in the snippet I also get a null statement returned to me. I am fairly certain that the collection is simply not storing the data gathered up by the Scanner. But then again when I check the collection size with size() it is about the right size. Either way I'm pretty lost and would appreciate the help. Main questions I guess to ask are: from the readBackground method is the data.add in the wrong place? is the snippet simply structured wrongly? oh and another point when I use System.out.println to check the Background object values name, starttime, increment etc they print out fine. Thanks in advance.(PS im guessing the formatting is terrible, apologies.) snippet of code: for(Hydro hd: hydros){ System.out.println(hd.H_NAME); for(Background back : backgs){ System.out.println(back.H_NAME); if(back.H_NAME.equals(hydroName)){ //get error here public static Collection<Background> readBackground(String url) throws IOException { URL u = new URL(url); InputStream is = u.openStream(); InputStreamReader isr = new InputStreamReader(is); BufferedReader b = new BufferedReader(isr); String line =""; Vector<Background> data = new Vector<Background>(); while((line = b.readLine())!= null){ Scanner s = new Scanner(line); String name = s.next(); double starttime = Double.parseDouble(s.next()); double increment = Double.parseDouble(s.next()); double sum = 0; double p = 0; double nterms = 0; while((s.hasNextDouble())){ p = Double.parseDouble(s.next()); nterms++; sum += p; } double pbmean = sum/nterms; Background SAMP = new Background(name, starttime, increment, pbmean); data.add(SAMP); } return data; } Edit/Delete Message

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  • Do I have to call release on an objective-c retain class variable when setting it to a new object?

    - by Andrew Arrow
    Say I have: @property (nonatomic,retain) NSString *foo; in some class. And I call: myclass.foo = [NSString stringWithString:@"string1"]; myclass.foo = [NSString stringWithString:@"string2"]; Should I have called [myclass.foo release] before setting it to "string2" to avoid a memory leak? Or the fact that nothing is pointing to the first "string1" object anymore is good enough? And in the dealloc method [foo release] will be called.

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  • Prolog Beginner: How to make unique values for each Variable in a predicate.

    - by sixtyfootersdude
    I have a prolog predicate: DoStuff( [A|B] ) :- <Stuff that I do> ... </Stuff that I do> It is all done except it needs to do return unique values. Ie if you do: ?- DoStuff(A,B,C,D). it should return: A=1; B=2; C=3; D=4. (Or something similar, the key point is that all of the values are unique). However you should be able to do this too: ?- DoStuff(A,A,B,B). And still get a valid answer. Ie: A=1; B=2. How can I do this? What I was planning on doing was something like this: DoStuff( [A|B] ) :- <Stuff that I do> ... </Stuff that I do> unique([A|B]). unique([]). unique([A|B]) :- A is not B. However I think that will make DoStuff([A,A,B]) not work because not all values will be unique.

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  • Searching for simple variable names like 'c' or 'x' in Emacs.

    - by wpeters
    I often wish to search for variables that are simply called 'c' or 'count'. For example int c, count; Unfortunately when I use an incremental search for 'c' or 'count' I get a lot of unnecessary hits like the 'c' in 'choice', or the 'count' in 'wordcount' which do not interest me. I know Emacs can do i-searches with regular expressions but I don't know the correct regular expression needed to match just 'c' and 'count'. These words are often surrounded by any number of white spaces. Anyone know the regex I can use to narrow my search?

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  • Can I have two names for the same variable?

    - by Roman
    The short version of the question: I do: x = y. Then I change x, and y is unchanged. What I want is to "bind" x and y in such a way that I change y whenever I change x. The extended version (with some details): I wrote a class ("first" class) which generates objects of another class ("second" class). In more details, every object of the second class has a name as a unique identifier. I call a static method of the first class with a name of the object from the second class. The first class checks if such an object was already generated (if it is present in the static HashMap of the first class). If it is already there, it is returned. If it is not yet there, it is created, added to the HashMap and returned. And then I have the following problem. At some stage of my program, I take an object with a specific name from the HashMap of the first class. I do something with this object (for example change values of some fields). But the object in the HashMap does not see these changes! So, in fact, I do not "take" an object from the HashMap, I "create a copy" of this object and this is what I would like to avoid.

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  • With javascript, is it possible to define a variable's name with another string value?

    - by Joren
    Example, I have an array called 'categories' with the value ['4','9']. I'm trying to use that value with the name of a previously defined array. I have several arrays defined earlier called row1, row2, row3 etc. I'm also using jQuery. Trying to do something like this: for (i=0; i<categories.length; i++) { row+categories[i].push($(this).attr('id')); console.log(row+categories[i]); } Obviously row+categories[i] doesn't work, but maybe gives you an idea of what I'm trying to do? In this case to push that id value onto the array 'row4' the first time it loops through and then 'row9' the second time. Thanks for your help!!

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  • How do I Benchmark RESTful Service with Variable Parameters?

    - by Eli
    I'm currently working on benchmarking a RESTful service I've made, and part of that is making sure it runs in a reasonable amount of times for a large array of parameters. For example, let's say I have RESTful API of the form some_site.com/item?item_id=y. In that case to be sure my service is working as fast as I'd like it to work, I'd want to try out many values for y one by one, preferably coming from some text file. I can't figure out any way of doing this in ab or httperf. I'm open to using a different benchmarking program if I have, but would prefer something simple and light. What I want to do seems like something pretty standard, so I'm guessing there must already be a program that let's me do it, but an hour or so of googling hasn't gotten me an answer. Ideas?

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  • Run-Time Check Failure #2 - Stack around the variable 'indices' was corrupted.

    - by numerical25
    well I think I know what the problem is. I am just having a hard time debugging it. I am working with the directx api and I am trying to generate a plane along the x and z axis according to a book I have. The problem is when I am creating my indices. I think I am setting values out of the bounds of the indices array. I am just having a hard time figuring out what I did wrong. I am unfamiliar with the this method of generating a plane. so its a little difficult for me. below is my code. Take emphasis on the indices loop. #include "MyGame.h" //#include "CubeVector.h" /* This code sets a projection and shows a turning cube. What has been added is the project, rotation and a rasterizer to change the rasterization of the cube. The issue that was going on was something with the effect file which was causing the vertices not to be rendered correctly.*/ typedef struct { ID3D10Effect* pEffect; ID3D10EffectTechnique* pTechnique; //vertex information ID3D10Buffer* pVertexBuffer; ID3D10Buffer* pIndicesBuffer; ID3D10InputLayout* pVertexLayout; UINT numVertices; UINT numIndices; }ModelObject; ModelObject modelObject; // World Matrix D3DXMATRIX WorldMatrix; // View Matrix D3DXMATRIX ViewMatrix; // Projection Matrix D3DXMATRIX ProjectionMatrix; ID3D10EffectMatrixVariable* pProjectionMatrixVariable = NULL; //grid information #define NUM_COLS 16 #define NUM_ROWS 16 #define CELL_WIDTH 32 #define CELL_HEIGHT 32 #define NUM_VERTSX (NUM_COLS + 1) #define NUM_VERTSY (NUM_ROWS + 1) bool MyGame::InitDirect3D() { if(!DX3dApp::InitDirect3D()) { return false; } D3D10_RASTERIZER_DESC rastDesc; rastDesc.FillMode = D3D10_FILL_WIREFRAME; rastDesc.CullMode = D3D10_CULL_FRONT; rastDesc.FrontCounterClockwise = true; rastDesc.DepthBias = false; rastDesc.DepthBiasClamp = 0; rastDesc.SlopeScaledDepthBias = 0; rastDesc.DepthClipEnable = false; rastDesc.ScissorEnable = false; rastDesc.MultisampleEnable = false; rastDesc.AntialiasedLineEnable = false; ID3D10RasterizerState *g_pRasterizerState; mpD3DDevice->CreateRasterizerState(&rastDesc, &g_pRasterizerState); mpD3DDevice->RSSetState(g_pRasterizerState); // Set up the World Matrix D3DXMatrixIdentity(&WorldMatrix); D3DXMatrixLookAtLH(&ViewMatrix, new D3DXVECTOR3(0.0f, 10.0f, -20.0f), new D3DXVECTOR3(0.0f, 0.0f, 0.0f), new D3DXVECTOR3(0.0f, 1.0f, 0.0f)); // Set up the projection matrix D3DXMatrixPerspectiveFovLH(&ProjectionMatrix, (float)D3DX_PI * 0.5f, (float)mWidth/(float)mHeight, 0.1f, 100.0f); if(!CreateObject()) { return false; } return true; } //These are actions that take place after the clearing of the buffer and before the present void MyGame::GameDraw() { static float rotationAngle = 0.0f; // create the rotation matrix using the rotation angle D3DXMatrixRotationY(&WorldMatrix, rotationAngle); rotationAngle += (float)D3DX_PI * 0.0f; // Set the input layout mpD3DDevice->IASetInputLayout(modelObject.pVertexLayout); // Set vertex buffer UINT stride = sizeof(VertexPos); UINT offset = 0; mpD3DDevice->IASetVertexBuffers(0, 1, &modelObject.pVertexBuffer, &stride, &offset); mpD3DDevice->IASetIndexBuffer(modelObject.pIndicesBuffer, DXGI_FORMAT_R32_UINT, 0); // Set primitive topology mpD3DDevice->IASetPrimitiveTopology(D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST); // Combine and send the final matrix to the shader D3DXMATRIX finalMatrix = (WorldMatrix * ViewMatrix * ProjectionMatrix); pProjectionMatrixVariable->SetMatrix((float*)&finalMatrix); // make sure modelObject is valid // Render a model object D3D10_TECHNIQUE_DESC techniqueDescription; modelObject.pTechnique->GetDesc(&techniqueDescription); // Loop through the technique passes for(UINT p=0; p < techniqueDescription.Passes; ++p) { modelObject.pTechnique->GetPassByIndex(p)->Apply(0); // draw the cube using all 36 vertices and 12 triangles mpD3DDevice->DrawIndexed(modelObject.numIndices,0,0); } } //Render actually incapsulates Gamedraw, so you can call data before you actually clear the buffer or after you //present data void MyGame::Render() { DX3dApp::Render(); } bool MyGame::CreateObject() { VertexPos vertices[NUM_VERTSX * NUM_VERTSY]; for(int z=0; z < NUM_VERTSY; ++z) { for(int x = 0; x < NUM_VERTSX; ++x) { vertices[x + z * NUM_VERTSX].pos.x = (float)x * CELL_WIDTH; vertices[x + z * NUM_VERTSX].pos.z = (float)z * CELL_HEIGHT; vertices[x + z * NUM_VERTSX].pos.y = 0.0f; vertices[x + z * NUM_VERTSX].color = D3DXVECTOR4(1.0, 0.0f, 0.0f, 0.0f); } } DWORD indices[NUM_VERTSX * NUM_VERTSY]; int curIndex = 0; for(int z=0; z < NUM_ROWS; ++z) { for(int x = 0; x < NUM_COLS; ++x) { int curVertex = x + (z * NUM_VERTSX); indices[curIndex] = curVertex; indices[curIndex + 1] = curVertex + NUM_VERTSX; indices[curIndex + 2] = curVertex + 1; indices[curIndex + 3] = curVertex + 1; indices[curIndex + 4] = curVertex + NUM_VERTSX; indices[curIndex + 5] = curVertex + NUM_VERTSX + 1; curIndex += 6; } } //Create Layout D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION",0,DXGI_FORMAT_R32G32B32_FLOAT, 0 , 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR",0,DXGI_FORMAT_R32G32B32A32_FLOAT, 0 , 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = (sizeof(layout)/sizeof(layout[0])); modelObject.numVertices = sizeof(vertices)/sizeof(VertexPos); //Create buffer desc D3D10_BUFFER_DESC bufferDesc; bufferDesc.Usage = D3D10_USAGE_DEFAULT; bufferDesc.ByteWidth = sizeof(VertexPos) * modelObject.numVertices; bufferDesc.BindFlags = D3D10_BIND_VERTEX_BUFFER; bufferDesc.CPUAccessFlags = 0; bufferDesc.MiscFlags = 0; D3D10_SUBRESOURCE_DATA initData; initData.pSysMem = vertices; //Create the buffer HRESULT hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pVertexBuffer); if(FAILED(hr)) return false; modelObject.numIndices = sizeof(indices)/sizeof(DWORD); bufferDesc.ByteWidth = sizeof(DWORD) * modelObject.numIndices; bufferDesc.BindFlags = D3D10_BIND_INDEX_BUFFER; initData.pSysMem = indices; hr = mpD3DDevice->CreateBuffer(&bufferDesc, &initData, &modelObject.pIndicesBuffer); if(FAILED(hr)) return false; ///////////////////////////////////////////////////////////////////////////// //Set up fx files LPCWSTR effectFilename = L"effect.fx"; modelObject.pEffect = NULL; hr = D3DX10CreateEffectFromFile(effectFilename, NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, mpD3DDevice, NULL, NULL, &modelObject.pEffect, NULL, NULL); if(FAILED(hr)) return false; pProjectionMatrixVariable = modelObject.pEffect->GetVariableByName("Projection")->AsMatrix(); //Dont sweat the technique. Get it! LPCSTR effectTechniqueName = "Render"; modelObject.pTechnique = modelObject.pEffect->GetTechniqueByName(effectTechniqueName); if(modelObject.pTechnique == NULL) return false; //Create Vertex layout D3D10_PASS_DESC passDesc; modelObject.pTechnique->GetPassByIndex(0)->GetDesc(&passDesc); hr = mpD3DDevice->CreateInputLayout(layout, numElements, passDesc.pIAInputSignature, passDesc.IAInputSignatureSize, &modelObject.pVertexLayout); if(FAILED(hr)) return false; return true; }

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  • Is it ok to store large objects (java component for example) in an Application variable?

    - by DustMason
    I am developing an app right now which creates and stores a connection to a local XMPP server in the Application scope. The connection methods are stored in a cfc that makes sure the Application.XMPPConnection is connected and authorized each time it is used, and makes use of the connection to send live events to users. As far as I can tell, this is working fine. BUT it hasn't been tested under any kind of stress. My question is: Will this set up cause problems later on? I only ask because I can't find evidence of other people using Application variables in this way. If I weren't using railo I would be using CF's event gateway instead to accomplish the same task.

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