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  • C++ DWORD* to BYTE*

    - by NomeSkavinski
    My issue, i am trying to convert and array of dynamic memory of type DWORD to a BYTE. Fair enough i can for loop through this and convert the DWORD into a BYTE per entry. But is their a faster way to do this? to take a pointer to DWORD data and convert the whole piece of data into a pointer to BYTE data? such as using a memcpy operation? I feel this is not possible, im not requesting an answer just an experienced opinion on my approach, as i have tried testing both approaches but seem to fail getting to a solution on my second solution. Thanks for any input, again no answers just a point in the right direction. Nor is this a homework question, i felt that had to be mentioned.

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  • mysql stored routine vs. mysql-alternative?

    - by user522962
    We are using a mysql database w/ about 150,000 records (names) total. Our searches on the 'names' field is done through an autocomplete function in php. We have the table indexed but still feel that the searching is a bit sluggish (a few full seconds vs. something like Google Finance w/ near-instant response). We came up w/ 2 possibilities, but wanted to get more insight: Can we create a bunch (many thousands or more) of stored procedures to speed up searches, or will creating that many stored procedures bog-down the db? Is there a faster alternative to mysql for "select" statements (speed on inserting & updating rows isn't too important so we can sacrifice that, if necessary). I've vaguely heard of BigTable & others that don't support JOIN statements....we need JOIN statements for some of our other queries we do. thx

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  • switching to C++11

    - by camelord
    Hi there, first of all, sorry for my englisch. I am from germany. We are going to start a long lasting project and use C++ as programming language. I read of C++0x is gonna come out 2011 so its called C++11. When C++11 comes out, we will still be developing the software of the project. Is it possible to use allready any features of the new C++ standard to able to - code faster than with the old C++ and - switch easily when the new standard arrives? best regards camelord

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  • Movement in game programming

    - by hanesjw
    This question may have been asked before, but I'm starting to get into game programming on the Android. I'm having a hard time figuring out the best way to move an object. To put it simply, lets say I have a bitmap located on 0,0 and i want to move it across the screen. The obvious way to do it would be to simply increment the X position by one every time the Surface View onDraw method gets called. But what if I wanted to make it move faster? I could increment it by two or three instead of one, but then the movement starts to get really choppy and stupid looking. What is the best way to go about doing this?

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  • Speedup C++ code

    - by Werner
    Hi, I am writing a C++ number crunching application, where the bottleneck is a function that has to calculate for double: template<class T> inline T sqr(const T& x){return x*x;} and another one that calculates Base dist2(const Point& p) const { return sqr(x-p.x) + sqr(y-p.y) + sqr(z-p.z); } These operations take 80% of the computation time. I wonder if you can suggest approaches to make it faster, even if there is some sort of accuracy loss Thanks

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  • Why is numpy c extension slow?

    - by Bitwise
    I am working on large numpy arrays, and some native numpy operations are too slow for my needs (for example simple operations such as "bitwise" A&B). I started looking into writing C extensions to try and improve performance. As a test case, I tried the example given here, implementing a simple trace calculation. I was able to get it to work, but was surprised by the performance: for a (1000,1000) numpy array, numpy.trace() was about 1000 times faster than the C extension! This happens whether I run it once or many times. Is this expected? Is the C extension overhead that bad? Any ideas how to speed things up?

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  • Extreamely fast way to clone the values of an array into a second array?

    - by George
    I am currently working on an application that is responsible for calculating random permutations of a multidemensional array. Currently the bulk of the time in the application is spent copying the array in each iteration (1 million iterations total). On my current system, the entire process takes 50 seconds to complete, 39 of those seconds spent cloning the array. My array cloning routine is the following: public static int[][] CopyArray(this int[][] source) { int[][] destination = new int[source.Length][]; // For each Row for (int y = 0; y < source.Length; y++) { // Initialize Array destination[y] = new int[source[y].Length]; // For each Column for (int x = 0; x < destination[y].Length; x++) { destination[y][x] = source[y][x]; } } return destination; } Is there any way, safe or unsafe, to achieve the same effect as above, much faster?

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  • Display graph without saving using pydot

    - by user506710
    Hello all I am trying to display a simple graph using pydot. My question is that is there any way to display the graph without writing it to a file as currently I use write function to first draw and then have to use the Image module to show the files. However is there any way that the graph directly gets printed on the screen without being saved ?? Also as an update I would like to ask in this same question that I observe that while the image gets saved very quickly when I use the show command of the Image module it takes noticeable time for the image to be seen .... Also sometimes I get the error that the image could'nt be opened because it was either deleted or saved in unavailable location which is not correct as I am saving it at my Desktop..... Does anyone know what's happening and is there a faster way to get the image loaded..... Thanks a lot....

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  • Why does Java ArrayList use per-element casting instead of per-array casting?

    - by user1111929
    What happens inside Java's ArrayList<T> (and probably many other classes) is that there is an internal Object[] array = new Object[n];, to which T Objects are written. Whenever an element is read from it, a cast return (T) array[i]; is done. So, a cast on every single read. I wonder why this is done. To me, it seems like they're just doing unnecessary casts. Wouldn't it be more logical and also slightly faster to just create a T[] array = (T[]) new Object[n]; and then just return array[i]; without cast? This is only one cast per array creation, which is usually far less than the number of reads. Why is their method to be preferred? I fail to see why my idea isn't strictly better?

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  • Fastest way to check for value existance.

    - by Itay Moav
    I have a list of values I have to check my input against it for existence. What is the faster way? This is really out of curiosity on how the internals work, not any stuff about premature optimization etc... 1. $x=array('v'=>'','c'=>'','w'=>); .. .. array_key_exists($input,$x); 2. $x=array('v','c','w'); .. .. in_array($input,$x);

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  • What's the most efficient way to manage large datasets with Javascript/jQuery in IE?

    - by RenderIn
    I have a search that returns JSON, which I then transform into a HTML table in Javascript. It repeatedly calls the jQuery.append() method, once for each row. I have a modern machine, and the Firefox response time is acceptable. But in IE 8 it is unbearably slow. I decided to move the transformation from data to HTML into the server-side PHP, changing the return type from JSON to HTML. Now, rather than calling the jQuery.append() time repeatedly, I call the jQuery.html() method once with the entire table. I noticed Firefox got faster, but IE got slower. These results are anecdotal and I have not done any benchmarking, but the IE performance is very disappointing. Is there something I can do to speed up the manipulation of large amounts of data in IE or is it simply a bad idea to process very much data at once with AJAX/Javascript?

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  • What's the recommended way to create an HTML elemnt and bind a listener to it using jQuery?

    - by Bytecode Ninja
    At the moment I achieve this using something like this: var myElem = "<tr id='tr-1'><td>content</td></tr>"; $("#myTable").append(myElem); $("#tr-1").click(function() { // blah blah }); Traditionally, when I wasn't using jQuery, I used to do something like this: var myElem = document.createElement(...); var myTable = document.getElementById("myTable"); myTable.appendChild(myElem); myElem.onclick = function() { // blah blah } The thing is, in the second approach I already have a reference to myElem and I don't have to scan the DOM ($("#tr-1")) to find it, like the jQuery approach, and hence it should be much faster especially in big pages. Isn't there a better jQuery-ish way to accomplish this task?

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  • HOw do I delete record in a table by keeping certain datas??

    - by mathew
    my site has lots of incoming searches which is stored in a database to show recent queries into my website. due to high search queries my database is getting bigger in size. so what I want is I need to keep only recent queries in database say 10 records. this keeps my database small and queries will be faster. I am able to store incoming queries to database but don't know how to restrict or delete excess/old data from table. any help?? well I am using PHP and MySQL

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  • PHP, MySQL - would results-array shuffle be quicker than "select... order by rand()"?

    - by sombe
    I've been reading a lot about the disadvantages of using "order by rand" so I don't need update on that. I was thinking, since I only need a limited amount of rows retrieved from the db to be randomized, maybe I should do: $r = $db->query("select * from table limit 500"); for($i;$i<500;$i++) $arr[$i]=mysqli_fetch_assoc($r); shuffle($arr); (i know this only randomizes the 500 first rows, be it). would that be faster than $r = $db->("select * from table order by rand() limit 500"); let me just mention, say the db tables were packed with more than...10,000 rows. why don't you do it yourself?!? - well, i have, but i'm looking for your experienced opinion. thanks!

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  • Twisted Matrix and telnet server implementation

    - by ypercube
    I have a project which is essentially a game server where users connect and send text commands via telnet. The code is in C and really old and unmodular and has several bugs and missing features. The main function alone is half the code. I came to the conclusion that rewriting it in TwistedMachine could actually result in faster completement, besides other benefits. So, here is the questions: What packages and modules I should use? I see a "telnet" module inside "protocols" package. I also see "cronch" package with "ssh" and another "telnet" module. I'm a complete novice regarding Python.

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  • git is very very slow

    - by dorelal
    My project is six months old and git is very very slow. We track around 30 files which are of size 5 MB to 50 MB. Those are binary files and we keep them in git. I believe those files are making git slow. Is there a way to kill all files of size 5MB from the repository. I know I would lose all of these files and that is okay with me. Ideally I would like a command that would list all the big files ( 5MB) . I can see the list and then I say okay go ahead and delete those files and make git faster.

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  • What's the fastest way to get directory and subdirs size on unix using Perl?

    - by ivicas
    I am using Perl stat() function to get the size of directory and its subdirectories. I have a list of about 20 parent directories which have few thousand recursive subdirs and every subdir has few hundred records. Main computing part of script looks like this: sub getDirSize { my $dirSize = 0; my @dirContent = <*>; my $sizeOfFilesInDir = 0; foreach my $dirContent (@dirContent) { if (-f $dirContent) { my $size = (stat($dirContent))[7]; $dirSize += $size; } elsif (-d $dirContent) { $dirSize += getDirSize($dirContent); } } return $dirSize; } The script is executing for more than one hour and I want to make it faster. I was trying with the shell du command, but the output of du (transfered to bytes) is not accurate. And it is also quite time consuming. I am working on HP-UNIX 11i v1.

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  • Sql Server 2000 Stored Procedure Prevents Parallelism or something?

    - by user187305
    I have a huge disgusting stored procedure that wasn't slow a couple months ago, but now is. I barely know what this thing does and I am in no way interested in rewriting it. I do know that if I take the body of the stored procedure and then declare/set the values of the parameters and run it in query analyzer that it runs more than 20x faster. From the internet, I've read that this is probably due to a bad cached query plan. So, I've tried running the sp with "WITH RECOMPILE" after the EXEC and I've also tried putting the "WITH RECOMPLE" inside the sp, but neither of those helped even a little bit. When I look at the execution plan of the sp vs the query, the biggest difference is that the sp has "Parallelism" operations all over the place and the query doesn't have any. Can this be the cause of the difference in speeds? Thank you, any ideas would be great... I'm stuck.

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  • postgres min function performance

    - by wutzebaer
    hi i need the lowest value for runnerId this query: SELECT "runnerId" FROM betlog WHERE "marketId" = '107416794' ; takes 80ms (1968 result rows) this SELECT min("runnerId") FROM betlog WHERE "marketId" = '107416794' ; takes 1600ms is there a faster way to find the minimum, or should i calc the min in my java programm? "Result (cost=100.88..100.89 rows=1 width=0)" " InitPlan 1 (returns $0)" " -> Limit (cost=0.00..100.88 rows=1 width=9)" " -> Index Scan using runneridindex on betlog (cost=0.00..410066.33 rows=4065 width=9)" " Index Cond: ("runnerId" IS NOT NULL)" " Filter: ("marketId" = 107416794::bigint)" CREATE INDEX marketidindex ON betlog USING btree ("marketId" COLLATE pg_catalog."default"); another idea SELECT "runnerId" FROM betlog WHERE "marketId" = '107416794' ORDER BY "runnerId" LIMIT 1 >1600ms SELECT "runnerId" FROM betlog WHERE "marketId" = '107416794' ORDER BY "runnerId" >>100ms how can a limit slow the query down?

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  • how to save downloaded files in cache android

    - by madcoderz
    Hi i'm streaming video from a website in my android application. I have a history option showing the last seen videos. I wonder if i can use cache so that when the user enters the history the video is played faster (not downloaded again). When you use cache in Android does that mean that the whole video is downloaded and saved somewhere? or some data is saved somwhere(not the whole video). Some help will be appreciated!!! Thanks.

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  • Visual Studio scratch disk behavior

    - by bobobobo
    I don't know if this feature exists, but I'd like a way to control Visual Studio 2010's scratch disk behavior (other than completely turning off intellisense). Right now it creates a massive .sdf file in the project folder (50MB+), and then it goes and creates an IPCH folder with 60MB+ of precompiled headers. All that's well and good while VS is running, but after it exits, I really would like the disk back. Is there a way to configure vs 2010 to Use the same location (%AppData%\VSScratch) for scratch disk files (so its easier to blow it away?) Automatically delete .sdf /ipch on exit? I know they don't delete them because its faster to startup.. but if you delete them yourself, startup time isn't that much increased..

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  • How to calculate the state of a graph?

    - by zcb
    Given a graph G=(V,E), each node i is associated with 'Ci' number of objects. At each step, for every node i, the Ci objects will be taken away by the neighbors of i equally. After K steps, output the number of objects of the top five nodes which has the most objects. Some Constrains: |V|<10^5, |E|<2*10^5, K<10^7, Ci<1000 My current idea is: represent the transformation in each step with a matrix. This problem is converted to the calculation of the power of matrix. But this solution is much too slow considering |V| can be 10^5. Is there any faster way to do it?

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  • Is there a %in% operator accros multiple columns

    - by RobinLovelace
    Imagine you have two data frames df1 <- data.frame(V1 = c(1, 2, 3), v2 = c("a", "b", "c")) df2 <- data.frame(V1 = c(1, 2, 2), v2 = c("b", "b", "c")) Here's what they look like, side by side: > cbind(df1, df2) V1 v2 V1 v2 1 1 a 1 b 2 2 b 2 b 3 3 c 2 c You want to know which observations are duplicates, across all variables. This can be done by pasting the cols together and then using %in%: df1Vec <- apply(df1, 1, paste, collapse= "") df2Vec <- apply(df2, 1, paste, collapse= "") df2Vec %in% df1Vec [1] FALSE TRUE FALSE The second observation is thus the only one in df2 and also in df1. Is there no faster way of generating this output - something like %IN%, which is %in% across multiple variables, or should we just be content with the apply(paste) solution?

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  • Performance: Subquery or Joining

    - by Auro
    Hello I got a little question about performance of a subquery / joining another table INSERT INTO Original.Person ( PID, Name, Surname, SID ) ( SELECT ma.PID_new , TBL.Name , ma.Surname, TBL.SID FROM Copy.Person TBL , original.MATabelle MA WHERE TBL.PID = p_PID_old AND TBL.PID = MA.PID_old ); This is my SQL, now this thing runs around 1 million times or more. Now my question is what would be faster? if I change TBL.SID to (Select new from helptable where old = tbl.sid) or if I add helptable to the from and do the joining in the where? greets Auro

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  • Ternary operator or chosing from two arrays with the boolean as index

    - by ajax333221
    Which of these lines is more understandable, faster jsPerf, easier to maintain?: arr = bol ? [[-2,1],[-1,2]] : [[-1,0],[-1,1]]; //or arr = [[[-1,0],[-1,1]], [[-2,1],[-1,2]]][bol*1]; I usually write code for computers (not for humans), but this is starting to be a problem when I am not the only one maintaining the code and work for a team. I am unsure, the first example looks neat but are two different arrays, and the second is a single array and seem to transmit what is being done easier. I also considered using an if-else, but I don't like the idea of writing two arr = .... Or are there better options? I need serious guidance, I have never worried about others seeing my code.

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