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  • Dynamic libraries are not allowed on iOS but what about this?

    - by tapirath
    I'm currently using LuaJIT and its FFI interface to call C functions from LUA scripts. What FFI does is to look at dynamic libraries' exported symbols and let the developer use it directly form LUA. Kind of like Python ctypes. Obviously using dynamic libraries is not permitted in iOS for security reasons. So in order to come up with a solution I found the following snippet. /* (c) 2012 +++ Filip Stoklas, aka FipS, http://www.4FipS.com +++ THIS CODE IS FREE - LICENSED UNDER THE MIT LICENSE ARTICLE URL: http://forums.4fips.com/viewtopic.php?f=3&t=589 */ extern "C" { #include <lua.h> #include <lualib.h> #include <lauxlib.h> } // extern "C" #include <cassert> // Please note that despite the fact that we build this code as a regular // executable (exe), we still use __declspec(dllexport) to export // symbols. Without doing that FFI wouldn't be able to locate them! extern "C" __declspec(dllexport) void __cdecl hello_from_lua(const char *msg) { printf("A message from LUA: %s\n", msg); } const char *lua_code = "local ffi = require('ffi') \n" "ffi.cdef[[ \n" "const char * hello_from_lua(const char *); \n" // matches the C prototype "]] \n" "ffi.C.hello_from_lua('Hello from LUA!') \n" // do actual C call ; int main() { lua_State *lua = luaL_newstate(); assert(lua); luaL_openlibs(lua); const int status = luaL_dostring(lua, lua_code); if(status) printf("Couldn't execute LUA code: %s\n", lua_tostring(lua, -1)); lua_close(lua); return 0; } // output: // A message from LUA: Hello from LUA! Basically, instead of using a dynamic library, the symbols are exported directly inside the executable file. The question is: is this permitted by Apple? Thanks.

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  • Trouble migrating Joomla from Linux to Windows server

    - by Matt
    I'm having some trouble migrating a Joomla website from a Linux server to a Windows server. The database came over fine, Besides that, all I've done is download all the files from the current site, and change configuration.php so the log and tmp directories show "./tmp/" and "./logs/" I keep having an error in the PHP log stating PHP Fatal error: Class 'JTable' not found I've downloaded the site multiple times now, and I'm convinced this is a configuration problem, and not a missing file problem. I've even tried installing a mod for backup on the linux box to try and migrate the site, but sadly the mod had problems installing. The new server is running IIS 7.5 on Windows Web Server. PHP 5.2.14 and MySQL

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  • Oracle Payables Accounting Information Centres

    - by user793553
    Payables Accounting Information Centers Do you have error when trying to create accounting in Payables ? Do you have questions about Payables Accounting ? The following new Information centers include solutions to many of the issues and answers to your questions.          Overview  > Hot Topics > Resources Information Center: Oracle Payables Accounting R12 ( Doc ID 1476284.2) Under Hot Topics: Include details about: Recommended patches, new solution documents, GDF patches, Announcements, links to Communities. Under Resources: Popular Troubleshooting documents, Accounting Documentation, popular Knowledge documents, links to other info centers.  Use   Information Center: Using Oracle Payables Accounting (Doc ID 1478842.2) Include product documentation, Reconciliation, Upgrade, Performance, Undo Accounting, Trace and FND Debug, and Diagnostics. Troubleshoot Information Center: Troubleshooting Oracle Payables Accounting (Doc ID 1478863.2) Include Troubleshooting documents, Period close, GL Transfer, Trial Balance, Budget, Health Check. Do you have other questions..............? Post your question to the Oracle Payables Community 1. Log into My Oracle Support. 2. Click on the 'Community' link at the top of the page. 3. Click in 'Find a Community' field and enter Payables  4. Double click on Payables in the list. OR   Click Here

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  • Parsing mathematical experssions with two values that have parenthesis and minus signs

    - by user45921
    I'm trying to parse equations like these which only has two values or the square root of a certain value from a text file: 100+100 -100-100 -(100)+(-100) sqrt(100) by the minues signs, parenthesis and the operator symbol in the middle and the square root, and I have no idea how to start off... I've got the file part done and the simple calculation parts except that I couldnt get my program to solve the equations in the above. #include <stdio.h> #include <string.h> #include <stdlib.h> #include <math.h> main(){ FILE *fp; char buff[255], sym,sym2,del1,del2,del3,del4; double num1, num2; int ret; fp = fopen("input.txt","r"); while(fgets(buff,sizeof(buff),fp)!=NULL){ char *tok = buff; sscanf(tok,"%lf%c%lf",&num1,&sym,&num2); switch(sym){ case '+': printf("%lf\n", num1+num2); break; case '-': printf("%lf\n", num1-num2); break; case '*': printf("%lf\n", num1*num2); break; case '/': printf("%lf\n", num1/num2); break; default: printf("The input value is not correct\n"); break; } } fclose(fp); } that is what have I written for the other basic operations without parenthesis and the minus sign for the second value and it works great for the simple ones. I'm using a switch method to calculate the add, sub, mul and divide but I'm not sure how to properly use the sscanf function (if I am not using it properly) or if there is another way using a function like strtok to properly parse the parenthesis and the minus signs. Any kind help?

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  • Can higher-order functions in FP be interpreted as some kind of dependency injection?

    - by Giorgio
    According to this article, in object-oriented programming / design dependency injection involves a dependent consumer, a declaration of a component's dependencies, defined as interface contracts, an injector that creates instances of classes that implement a given dependency interface on request. Let us now consider a higher-order function in a functional programming language, e.g. the Haskell function filter :: (a -> Bool) -> [a] -> [a] from Data.List. This function transforms a list into another list and, in order to perform its job, it uses (consumes) an external predicate function that must be provided by its caller, e.g. the expression filter (\x -> (mod x 2) == 0) [1, 2, 3, 4, 5, 6, 7, 8, 9, 10] selects all even numbers from the input list. But isn't this construction very similar to the pattern illustrated above, where the filter function is the dependent consumer, the signature (a -> Bool) of the function argument is the interface contract, the expression that uses the higher-order is the injector that, in this particular case, injects the implementation (\x -> (mod x 2) == 0) of the contract. More in general, can one relate higher-order functions and their usage pattern in functional programming to the dependency injection pattern in object-oriented languages? Or in the inverse direction, can dependency injection be compared to using some kind of higher-order function?

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  • How can I install VLC on RHEL 6.3?

    - by holddame
    I'm having a problem installing VLC on Red hat 6.3 When I try to use yum install vlc all goes well until it shows me this in the end: Error: Package: vlc-2.0.3-6.el6.x86_64 (linuxtech-release) Requires: libminizip.so.1()(64bit) Error: Package: liblrdf-0.5.0-2.el6.x86_64 (linuxtech-release) Requires: ladspa Error: Package: libffado-2.1.0-0.8.20120325.svn2088.el6.x86_64 (linuxtech-release) Requires: libconfig++.so.8()(64bit) also I can't use yum update I'm running on a 32-bit processor and I don't know what's wrong. ok I'v installed live555 and tried again nothing really happened here is my yum whatprovides *BasicUsageEnviroment `live555-devel-0-0.34.2012.01.25.el6.x86_64 : Development files for live555.com streaming : libraries Repo : linuxtech-release Matched from: Filename : /usr/include/BasicUsageEnvironment live555-devel-0-0.34.2012.01.25.el6.i686 : Development files for live555.com streaming : libraries Repo : linuxtech-release Matched from: Filename : /usr/include/BasicUsageEnvironment live555-devel-0-0.27.2010.04.09.el6.rf.x86_64 : Development files for live555.com streaming : libraries Repo : rpmforge Matched from: Filename : /usr/include/BasicUsageEnvironment live555-devel-0-0.27.2012.02.04.el6.rf.x86_64 : Development files for live555.com streaming : libraries Repo : rpmforge Matched from: Filename : /usr/include/BasicUsageEnvironment

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  • Issues with configuration of Apache and mod_auth_sspi

    - by TekiusFanatikus
    I've been able to get this working using XAMP with Apache 2.0.55 and XAMP Apache 2.2.14 without any problems. However, when I attempt to configure our intranet server (Apache 2.0.59), I don't get the same results. The results are that the following variables contain the information desired: $_SERVER["REMOTE_USER"] AND $_SERVER["PHP_AUTH_USER"]. In this case, they are blank. I'm expecting "domain/user_name". Conf file stuff: <Directory "/xxx/xampp/htdocs/"> # # Possible values for the Options directive are "None", "All", # or any combination of: # Indexes Includes FollowSymLinks SymLinksifOwnerMatch ExecCGI MultiViews # # Note that "MultiViews" must be named *explicitly* --- "Options All" # doesn't give it to you. # # The Options directive is both complicated and important. Please see # http://httpd.apache.org/docs/2.2/mod/core.html#options # for more information. # #Options Indexes FollowSymLinks Includes ExecCGI Options Indexes FollowSymLinks # # AllowOverride controls what directives may be placed in .htaccess files. # It can be "All", "None", or any combination of the keywords: # Options FileInfo AuthConfig Limit # #AllowOverride All AllowOverride None # # Controls who can get stuff from this server. # #Order allow,deny #Allow from all Order allow,deny Allow from all #NT Domain Login AuthName "Intranet" AuthType SSPI SSPIAuth On SSPIAuthoritative On SSPIDomain "xxxx" SSPIOfferBasic Off SSPIPerRequestAuth On SSPIOmitDomain Off # keep domain name in userid string SSPIUsernameCase lower Require valid-user </Directory> I would like to note that I've modified the paths to reflect the intranet environment. I'm using the following module: http://sourceforge.net/projects/mod-auth-sspi/ Once the module is installed and the conf file is modified, the intranet environment's server scope isn't populated with the expected variables. Edit #1 <Directory "/path_here"> # # Possible values for the Options directive are "None", "All", # or any combination of: # Indexes Includes FollowSymLinks SymLinksifOwnerMatch ExecCGI MultiViews # # Note that "MultiViews" must be named *explicitly* --- "Options All" # doesn't give it to you. # # The Options directive is both complicated and important. Please see # http://httpd.apache.org/docs/2.2/mod/core.html#options # for more information. # #Options Indexes FollowSymLinks Includes ExecCGI Options Indexes FollowSymLinks # # AllowOverride controls what directives may be placed in .htaccess files. # It can be "All", "None", or any combination of the keywords: # Options FileInfo AuthConfig Limit # #AllowOverride All AllowOverride None # # Controls who can get stuff from this server. # #Order allow,deny #Allow from all Order allow,deny Allow from all #NT Domain Login AuthName "Intranet" AuthType SSPI SSPIAuth On SSPIAuthoritative On SSPIDomain "domain_here" SSPIOfferBasic On SSPIPerRequestAuth On SSPIOmitDomain Off # keep domain name in userid string SSPIUsernameCase lower Require valid-user </Directory>

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  • including files in a symlink directory when backing up with duplicity

    - by Rob
    I'm backing up using Duplicity, great tool. I'm unable to include files in the backup that are within a directory that is a symlink. Using the following: duplicity <dup args> --include /var/www/**/current --exclude '**' duplicity will only backup the symlink I've tried: duplicity <dup args> --include /var/www/**/current/* --exclude '**' # and duplicity <dup args> --include /var/www/**/current/** --exclude '**' Not even then symlink is backed up. the "current" directory links to directory like: /var/www/host.com/de9f2c7fd25e1b3afad3e85a0bd17d9b100db4b3 The files contains a few static html & css files. I want those files to be backed up, regardless of which sha'd directory "current" points to. Any help appreciated.

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  • Problem with alleg42.dll / program crashes / Allegro & Codeblocks

    - by user24152
    I'm having a serious problem with allegro. The program should display random pixels on the screen and when I build and run it I get the following error message: Below is the full code of my program: #include <stdio.h> #include <stdlib.h> #include <time.h> #include "allegro.h" #define Text_Color_Red makecol(255,0,0) int main() { int ret; int color_depth = 32; int x; int y; int red; int green; int blue; int color; //init allegro allegro_init(); //install keyboard install_keyboard(); //set color depth to 32 bits set_color_depth(color_depth); //init random seed srand(time(NULL)); //init video mode to 640 x 480 ret = set_gfx_mode(GFX_AUTODETECT_WINDOWED,640,480,0,0); if(ret !=0) { allegro_message(allegro_error); return 1; } //Display string textprintf(screen,font,0,0,10,0,Text_Color_Red,"Screen Resolution is: %dx%d -- Press ESC to quit !",SCREEN_W,SCREEN_H); //display pixels until ESC key is pressed //wait for keypress while(!key[KEY_ESC]) { //set a random location x = 10 + rand() % (SCREEN_W-20); y = 10 + rand() % (SCREEN_H-20); //set a random color red = rand() % 255; green = rand() % 255; blue = rand() % 255; color = makecol(red,green,blue); //draw the pixel putpixel(screen, x, y, color); } //quit allegro allegro_exit(); } END_OF_MAIN() Error message: AllegroPixels1.exe has encountered a problem and needs to close. We are sorry for the inconvenience. Error signature: AppName: allegropixels1.exe AppVer: 0.0.0.0 ModName: alleg42.dll ModVer: 4.2.3.0 Offset: 0006c05c I am using Windows XP inside a virtual machine under Parallels 7.0

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  • Nginx Multiple Domains

    - by showFocus
    I am trying to add a second virtual host to nginx. When i go to the new domain it redirects to the old one. I have tried restarting Nginx, rebooting the server. Has anyone come across this before, care to share? File: nginx.conf ### user www-data www-data; worker_processes 4; events { worker_connections 1024; } http { include mime.types; default_type application/octet-stream; sendfile on; tcp_nopush on; tcp_nodelay off; keepalive_timeout 5; gzip on; gzip_comp_level 2; gzip_proxied any; gzip_types text/plain text/css application/x-javascript text/xml application/xml application/xml+rss text/javascript; include /usr/local/nginx/sites-enabled/*; } File: ../sites-enabled/domain1.co.uk server { listen 80; server_name www.domain1.co.uk; rewrite ^/(.*) http://domain1.co.uk/$1 permanent; } server { listen 80; server_name domain1.co.uk; access_log /home/me/public_html/domain1.co.uk/log/access.log; error_log /home/me/public_html/domain1.co.uk/log/error.log; location / { root /home/me/public_html/domain1.co.uk/public/; index index.php index.html; # WordPress supercache & permalinks. include /usr/local/nginx/conf/wordpress_params.super_cache; } # pass the PHP scripts to FastCGI server listening on 127.0.0.1:9000 location ~ \.php$ { fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; include /usr/local/nginx/conf/fastcgi_params; fastcgi_param SCRIPT_FILENAME /home/me/public_html/domain1.co.uk/public/$fastcgi_script_name; } } File: ../sites-enabled/domain2.co.uk server { listen 80; server_name www.domain2.co.uk; rewrite ^/(.*) http://domain2.co.uk/$1 permanent; } server { listen 80; server_name domain2.co.uk; access_log /home/me/public_html/domain2.co.uk/log/access.log; error_log /home/me/public_html/domain2.co.uk/log/error.log; location / { root /home/me/public_html/domain2.co.uk/public/; index index.php index.html; # Basic version of WordPress parameters, supporting nice permalinks. # include /usr/local/nginx/conf/wordpress_params.regular; # Advanced version of WordPress parameters supporting nice permalinks and WP Super Cache plugin include /usr/local/nginx/conf/wordpress_params.super_cache; } # pass the PHP scripts to FastCGI server listening on 127.0.0.1:9000 # location ~ \.php$ { fastcgi_pass 127.0.0.1:9000; fastcgi_index index.php; include /usr/local/nginx/conf/fastcgi_params; fastcgi_param SCRIPT_FILENAME /home/me/public_html/domain2/public/$fastcgi_script_name; } }

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  • What is a 'good number' of exceptions to implement for my library?

    - by Fuzz
    I've always wondered how many different exception classes I should implement and throw for various pieces of my software. My particular development is usually C++/C#/Java related, but I believe this is a question for all languages. I want to understand what is a good number of different exceptions to throw, and what the developer community expect of a good library. The trade-offs I see include: More exception classes can allow very fine grain levels of error handling for API users (prone to user configuration or data errors, or files not being found) More exception classes allows error specific information to be embedded in the exception, rather than just a string message or error code More exception classes can mean more code maintenance More exception classes can mean the API is less approachable to users The scenarios I wish to understand exception usage in include: During 'configuration' stage, which might include loading files or setting parameters During an 'operation' type phase where the library might be running tasks and doing some work, perhaps in another thread Other patterns of error reporting without using exceptions, or less exceptions (as a comparison) might include: Less exceptions, but embedding an error code that can be used as a lookup Returning error codes and flags directly from functions (sometimes not possible from threads) Implemented an event or callback system upon error (avoids stack unwinding) As developers, what do you prefer to see? If there are MANY exceptions, do you bother error handling them separately anyway? Do you have a preference for error handling types depending on the stage of operation?

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  • How to toggle between .cpp and .hpp that are not in the same directory?

    - by dehmann
    Is there an Emacs function that toggles between .cpp and .hpp files that are not in the same directories? I know there is toggle-source.el, but it apparently does not handle the case where .cpp and .hpp are not in different directories. But my directory structure is like this: project1/src/foo.cpp project1/include/foo.hpp project2/src/bar.cpp project2/include/bar.hpp It shouldn't be hard to toggle between src/foo.cpp and include/foo.hpp but I don't speak Lisp ... :`(

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  • Problem installing qtbase

    - by teucer
    I am getting the following error when installing "qtbase" package for R: [ 68%] Building CXX object smoke/qt/CMakeFiles/smokeqt.dir/x_1.cpp.o /home/mroot/qtbase/kdebindings-build/smoke/qt/x_1.cpp: In static member function ‘static void __smokeqt::x_QAbstractPrintDialog::x_8(Smoke::StackItem*)’: /home/mroot/qtbase/kdebindings-build/smoke/qt/x_1.cpp:4893: error: cannot allocate an object of abstract type ‘__smokeqt::x_QAbstractPrintDialog’ /home/mroot/qtbase/kdebindings-build/smoke/qt/x_1.cpp:4834: note: because the following virtual functions are pure within ‘__smokeqt::x_QAbstractPrintDialog’: /usr/include/qt4/QtGui/qabstractprintdialog.h:89: note: virtual int QAbstractPrintDialog::exec() /home/mroot/qtbase/kdebindings-build/smoke/qt/x_1.cpp: In constructor ‘__smokeqt::x_QAbstractPrintDialog::x_QAbstractPrintDialog()’: /home/mroot/qtbase/kdebindings-build/smoke/qt/x_1.cpp:4896: error: no matching function for call to ‘QAbstractPrintDialog::QAbstractPrintDialog()’ /usr/include/qt4/QtGui/qabstractprintdialog.h:116: note: candidates are: QAbstractPrintDialog::QAbstractPrintDialog(const QAbstractPrintDialog&) /usr/include/qt4/QtGui/qabstractprintdialog.h:113: note: QAbstractPrintDialog::QAbstractPrintDialog(QAbstractPrintDialogPrivate&, QPrinter*, QWidget*) /usr/include/qt4/QtGui/qabstractprintdialog.h:86: note: QAbstractPrintDialog::QAbstractPrintDialog(QPrinter*, QWidget*) make[3]: *** [smoke/qt/CMakeFiles/smokeqt.dir/x_1.cpp.o] Error 1 make[3]: Leaving directory `/home/mroot/qtbase/kdebindings-build' make[2]: *** [smoke/qt/CMakeFiles/smokeqt.dir/all] Error 2 make[2]: Leaving directory `/home/mroot/qtbase/kdebindings-build' make[1]: *** [all] Error 2 make[1]: Leaving directory `/home/mroot/qtbase/kdebindings-build' make: *** [all] Error 2 ERROR: compilation failed for package ‘qtbase’ * removing ‘/home/mroot/R/i686-pc-linux-gnu-library/2.12/qtbase’ Any ideas?

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  • Complex includes/excludes with rsync

    - by brianmathis
    I'm trying to work out the rsync filter syntax to perform complex include/excludes, and trying to achieve the following: Include / Exclude /home Include /home/user1/* I've tried many variations on the filter syntax, and despite reading the man page many time, I cannot get this sort of effect. Rsync filters seem to be very powerful, and I find it hard to believe they couldn't handle a common scenario such as this.

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  • TileEntitySpecialRenderer only renders from certain angle

    - by Hullu2000
    I'm developing a Minecraft mod with Forge. I've added a tileentity and a custom renderer for it. The problem is: The block is only visible from sertain angles. I've compaed my code to other peoples code and it looks pretty much like them. The block is opaque and not to be rendered and the renderer is registered normally so the fault must be in the renderer. Here's the renderer code: public class TERender extends TileEntitySpecialRenderer { public void renderTileEntityAt(TileEntity tileEntity, double d, double d1, double d2, float f) { GL11.glPushMatrix(); GL11.glTranslatef((float)d, (float)d1, (float)d2); HeatConductTileEntity TE = (HeatConductTileEntity)tileEntity; renderBlock(TE, tileEntity.getWorldObj(), tileEntity.xCoord, tileEntity.yCoord, tileEntity.zCoord, mod.EMHeatConductor); GL11.glPopMatrix(); } public void renderBlock(HeatConductTileEntity tl, World world, int i, int j, int k, Block block) { Tessellator tessellator = Tessellator.instance; GL11.glColor3f(1, 1, 1); tessellator.startDrawingQuads(); tessellator.addVertex(0, 0, 0); tessellator.addVertex(1, 0, 0); tessellator.addVertex(1, 1, 0); tessellator.addVertex(0, 1, 0); tessellator.draw(); } }

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  • Boost tuple + transform

    - by JH
    Is it possible to do the following. Say my boost tuple has <String, int> I would like to use std::transform + mem_fun to insert only the String element in a corresponding vector. Is it possible or are we required to use a loop and push_back(get<0) Ie the following doesn't like to compile... (unknown types...) result.resize(storage.size()) std::transform(storage.begin(), storage.end(), result.begin(), std::mem_fun(&boost::get<0>)); Here is an example (trying one of the comments): #include <boost/tuple/tuple.hpp> #include <vector> #include <string> #include <algorithm> int main(int argc, char**argv) { std::vector< boost::tuple<std::string, int> > storage; std::vector< std::string> result; result.resize(storage.size()); std::transform(storage.begin(), storage.end(), result.begin(), &boost::get<0, boost::tuple<std::string, int> >); return 0; } Output: g++ test.cpp /usr/include/boost/tuple/detail/tuple_basic.hpp: In instantiation of `boost::tuples::cons<boost::tuples::tuple<std::string, int, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type>, TT>': /usr/include/boost/tuple/detail/tuple_basic.hpp:151: instantiated from `boost::tuples::element<0, boost::tuples::cons<boost::tuples::tuple<std::string, int, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type>, TT> >' test.cpp:14: instantiated from here /usr/include/boost/tuple/detail/tuple_basic.hpp:329: error: `boost::tuples::cons<HT, TT>::tail' has incomplete type /usr/include/boost/tuple/detail/tuple_basic.hpp:329: error: invalid use of template type parameter test.cpp: In function `int main(int, char**)': test.cpp:14: error: no matching function for call to `transform(__gnu_cxx::__normal_iterator<boost::tuples::tuple<std::string, int, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type>*, std::vector<boost::tuples::tuple<std::string, int, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type>, std::allocator<boost::tuples::tuple<std::string, int, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type> > > >, __gnu_cxx::__normal_iterator<boost::tuples::tuple<std::string, int, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type>*, std::vector<boost::tuples::tuple<std::string, int, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type>, std::allocator<boost::tuples::tuple<std::string, int, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type, boost::tuples::null_type> > > >, __gnu_cxx::__normal_iterator<std::string*, std::vector<std::string, std::allocator<std::string> > >, <unresolved overloaded function type>)'

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  • simple C++ hash_set example

    - by celil
    I am new to C++ and STL. I am stuck with the following simple example of a hash set storing custom data structures: #include <iostream> #include <ext/hash_set> using namespace std; using namespace __gnu_cxx; struct trip { int trip_id; int delta_n; int delta_secs; trip(int trip_id, int delta_n, int delta_secs){ this->trip_id = trip_id; this->delta_n = delta_n; this->delta_secs = delta_secs; } }; struct hash_trip { size_t operator()(const trip t) { hash<int> H; return H(t.trip_id); } }; struct eq_trip { bool operator()(const trip t1, const trip t2) { return (t1.trip_id==t2.trip_id) && (t1.delta_n==t2.delta_n) && (t1.delta_secs==t2.delta_secs); } }; int main() { hash_set<trip, hash_trip, eq_trip> trips; trip t = trip(3,2,-1); trip t1 = trip(3,2,0); trips.insert(t); } when I try to compile it, I get the following error message: /usr/include/c++/4.2.1/ext/hashtable.h: In member function ‘size_t __gnu_cxx::hashtable<_Val, _Key, _HashFcn, _ExtractKey, _EqualKey, _Alloc>::_M_bkt_num_key(const _Key&, size_t) const [with _Val = trip, _Key = trip, _HashFcn = hash_trip, _ExtractKey = std::_Identity<trip>, _EqualKey = eq_trip, _Alloc = std::allocator<trip>]’: /usr/include/c++/4.2.1/ext/hashtable.h:599: instantiated from ‘size_t __gnu_cxx::hashtable<_Val, _Key, _HashFcn, _ExtractKey, _EqualKey, _Alloc>::_M_bkt_num(const _Val&, size_t) const [with _Val = trip, _Key = trip, _HashFcn = hash_trip, _ExtractKey = std::_Identity<trip>, _EqualKey = eq_trip, _Alloc = std::allocator<trip>]’ /usr/include/c++/4.2.1/ext/hashtable.h:1006: instantiated from ‘void __gnu_cxx::hashtable<_Val, _Key, _HashFcn, _ExtractKey, _EqualKey, _Alloc>::resize(size_t) [with _Val = trip, _Key = trip, _HashFcn = hash_trip, _ExtractKey = std::_Identity<trip>, _EqualKey = eq_trip, _Alloc = std::allocator<trip>]’ /usr/include/c++/4.2.1/ext/hashtable.h:437: instantiated from ‘std::pair<__gnu_cxx::_Hashtable_iterator<_Val, _Key, _HashFcn, _ExtractKey, _EqualKey, _Alloc>, bool> __gnu_cxx::hashtable<_Val, _Key, _HashFcn, _ExtractKey, _EqualKey, _Alloc>::insert_unique(const _Val&) [with _Val = trip, _Key = trip, _HashFcn = hash_trip, _ExtractKey = std::_Identity<trip>, _EqualKey = eq_trip, _Alloc = std::allocator<trip>]’ /usr/include/c++/4.2.1/ext/hash_set:197: instantiated from ‘std::pair<typename __gnu_cxx::hashtable<_Value, _Value, _HashFcn, std::_Identity<_Value>, _EqualKey, _Alloc>::const_iterator, bool> __gnu_cxx::hash_set<_Value, _HashFcn, _EqualKey, _Alloc>::insert(const typename __gnu_cxx::hashtable<_Value, _Value, _HashFcn, std::_Identity<_Value>, _EqualKey, _Alloc>::value_type&) [with _Value = trip, _HashFcn = hash_trip, _EqualKey = eq_trip, _Alloc = std::allocator<trip>]’ try.cpp:45: instantiated from here /usr/include/c++/4.2.1/ext/hashtable.h:595: error: passing ‘const hash_trip’ as ‘this’ argument of ‘size_t hash_trip::operator()(trip)’ discards qualifiers What am I doing wrong?

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  • CUDA: Memory copy to GPU 1 is slower in multi-GPU

    - by zenna
    My company has a setup of two GTX 295, so a total of 4 GPUs in a server, and we have several servers. We GPU 1 specifically was slow, in comparison to GPU 0, 2 and 3 so I wrote a little speed test to help find the cause of the problem. //#include <stdio.h> //#include <stdlib.h> //#include <cuda_runtime.h> #include <iostream> #include <fstream> #include <sstream> #include <string> #include <cutil.h> __global__ void test_kernel(float *d_data) { int tid = blockDim.x*blockIdx.x + threadIdx.x; for (int i=0;i<10000;++i) { d_data[tid] = float(i*2.2); d_data[tid] += 3.3; } } int main(int argc, char* argv[]) { int deviceCount; cudaGetDeviceCount(&deviceCount); int device = 0; //SELECT GPU HERE cudaSetDevice(device); cudaEvent_t start, stop; unsigned int num_vals = 200000000; float *h_data = new float[num_vals]; for (int i=0;i<num_vals;++i) { h_data[i] = float(i); } float *d_data = NULL; float malloc_timer; cudaEventCreate(&start); cudaEventCreate(&stop); cudaEventRecord( start, 0 ); cudaMemcpy(d_data, h_data, sizeof(float)*num_vals,cudaMemcpyHostToDevice); cudaMalloc((void**)&d_data, sizeof(float)*num_vals); cudaEventRecord( stop, 0 ); cudaEventSynchronize( stop ); cudaEventElapsedTime( &malloc_timer, start, stop ); cudaEventDestroy( start ); cudaEventDestroy( stop ); float mem_timer; cudaEventCreate(&start); cudaEventCreate(&stop); cudaEventRecord( start, 0 ); cudaMemcpy(d_data, h_data, sizeof(float)*num_vals,cudaMemcpyHostToDevice); cudaEventRecord( stop, 0 ); cudaEventSynchronize( stop ); cudaEventElapsedTime( &mem_timer, start, stop ); cudaEventDestroy( start ); cudaEventDestroy( stop ); float kernel_timer; cudaEventCreate(&start); cudaEventCreate(&stop); cudaEventRecord( start, 0 ); test_kernel<<<1000,256>>>(d_data); cudaEventRecord( stop, 0 ); cudaEventSynchronize( stop ); cudaEventElapsedTime( &kernel_timer, start, stop ); cudaEventDestroy( start ); cudaEventDestroy( stop ); printf("cudaMalloc took %f ms\n",malloc_timer); printf("Copy to the GPU took %f ms\n",mem_timer); printf("Test Kernel took %f ms\n",kernel_timer); cudaMemcpy(h_data,d_data, sizeof(float)*num_vals,cudaMemcpyDeviceToHost); delete[] h_data; return 0; } The results are GPU0 cudaMalloc took 0.908640 ms Copy to the GPU took 296.058777 ms Test Kernel took 326.721283 ms GPU1 cudaMalloc took 0.913568 ms Copy to the GPU took[b] 663.182251 ms[/b] Test Kernel took 326.710785 ms GPU2 cudaMalloc took 0.925600 ms Copy to the GPU took 296.915039 ms Test Kernel took 327.127930 ms GPU3 cudaMalloc took 0.920416 ms Copy to the GPU took 296.968384 ms Test Kernel took 327.038696 ms As you can see, the cudaMemcpy to the GPU is well double the amount of time for GPU1. This is consistent between all our servers, it is always GPU1 that is slow. Any ideas why this may be? All servers are running windows XP.

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  • linker error when using tr1::regex

    - by Max
    Hello. I've got a program that uses tr1::regex, and while it compiles, it gives me very verbose linker errors. Here's my header file MapObject.hpp: #include <iostream> #include <string> #include <tr1/regex> #include "phBaseObject.hpp" using std::string; namespace phObject { class MapObject: public phBaseObject { private: string color; // must be a hex string represented as "#XXXXXX" static const std::tr1::regex colorRX; // enforces the rule above public: void setColor(const string&); (...) }; } Here's my implementation: #include <iostream> #include <string> #include <tr1/regex> #include "MapObject.hpp" using namespace std; namespace phObject { const tr1::regex MapObject::colorRX("#[a-fA-F0-9]{6}"); void MapObject::setColor(const string& c) { if(tr1::regex_match(c.begin(), c.end(), colorRX)) { color = c; } else cerr << "Invalid color assignment (" << c << ")" << endl; } (...) } and now for the errors: max@max-desktop:~/Desktop/Development/CppPartyHack/PartyHack/lib$ g++ -Wall -std=c++0x MapObject.cpp /tmp/cce5gojG.o: In function std::tr1::basic_regex<char, std::tr1::regex_traits<char> >::basic_regex(char const*, unsigned int)': MapObject.cpp:(.text._ZNSt3tr111basic_regexIcNS_12regex_traitsIcEEEC1EPKcj[std::tr1::basic_regex<char, std::tr1::regex_traits<char> >::basic_regex(char const*, unsigned int)]+0x61): undefined reference tostd::tr1::basic_regex ::_M_compile()' /tmp/cce5gojG.o: In function bool std::tr1::regex_match<__gnu_cxx::__normal_iterator<char const*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, char, std::tr1::regex_traits<char> >(__gnu_cxx::__normal_iterator<char const*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, __gnu_cxx::__normal_iterator<char const*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::tr1::basic_regex<char, std::tr1::regex_traits<char> > const&, std::bitset<11u>)': MapObject.cpp:(.text._ZNSt3tr111regex_matchIN9__gnu_cxx17__normal_iteratorIPKcSsEEcNS_12regex_traitsIcEEEEbT_S8_RKNS_11basic_regexIT0_T1_EESt6bitsetILj11EE[bool std::tr1::regex_match<__gnu_cxx::__normal_iterator<char const*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, char, std::tr1::regex_traits<char> >(__gnu_cxx::__normal_iterator<char const*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, __gnu_cxx::__normal_iterator<char const*, std::basic_string<char, std::char_traits<char>, std::allocator<char> > >, std::tr1::basic_regex<char, std::tr1::regex_traits<char> > const&, std::bitset<11u>)]+0x53): undefined reference tobool std::tr1::regex_match<__gnu_cxx::__normal_iterator, std::allocator , std::allocator, std::allocator , char, std::tr1::regex_traits (__gnu_cxx::__normal_iterator, std::allocator , __gnu_cxx::__normal_iterator, std::allocator , std::tr1::match_results<__gnu_cxx::__normal_iterator, std::allocator , std::allocator, std::allocator &, std::tr1::basic_regex const&, std::bitset<11u)' collect2: ld returned 1 exit status I can't really make heads or tails of this, except for the undefined reference to std::tr1::basic_regex near the beginning. Anyone know what's going on?

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  • GLSL Error: failed to preprocess the source. How can I troubleshoot this?

    - by Brent Parker
    I'm trying to learn to play with OpenGL GLSL shaders. I've written a very simple program to simply create a shader and compile it. However, whenever I get to the compile step, I get the error: Error: Preprocessor error Error: failed to preprocess the source. Here's my very simple code: #include <GL/gl.h> #include <GL/glu.h> #include <GL/glut.h> #include <GL/glext.h> #include <time.h> #include <stdio.h> #include <iostream> #include <stdlib.h> using namespace std; const int screenWidth = 640; const int screenHeight = 480; const GLchar* gravity_shader[] = { "#version 140" "uniform float t;" "uniform mat4 MVP;" "in vec4 pos;" "in vec4 vel;" "const vec4 g = vec4(0.0, 0.0, -9.80, 0.0);" "void main() {" " vec4 position = pos;" " position += t*vel + t*t*g;" " gl_Position = MVP * position;" "}" }; double pointX = (double)screenWidth/2.0; double pointY = (double)screenWidth/2.0; void initShader() { GLuint shader = glCreateShader(GL_VERTEX_SHADER); glShaderSource(shader, 1, gravity_shader, NULL); glCompileShader(shader); GLint compiled = true; glGetShaderiv(shader, GL_COMPILE_STATUS, &compiled); if(!compiled) { GLint length; GLchar* log; glGetShaderiv(shader, GL_INFO_LOG_LENGTH, &length); log = (GLchar*)malloc(length); glGetShaderInfoLog(shader, length, &length, log); std::cout << log <<std::endl; free(log); } exit(0); } bool myInit() { initShader(); glClearColor(1.0f, 1.0f, 1.0f, 0.0f); glColor3f(0.0f, 0.0f, 0.0f); glPointSize(1.0); glLineWidth(1.0f); glMatrixMode(GL_PROJECTION); glLoadIdentity(); gluOrtho2D(0.0, (GLdouble) screenWidth, 0.0, (GLdouble) screenHeight); glEnable(GL_DEPTH_TEST); return true; } int main(int argc, char** argv) { glutInit(&argc, argv); glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGB); glutInitWindowSize(screenWidth, screenHeight); glutInitWindowPosition(100, 150); glutCreateWindow("Mouse Interaction Display"); myInit(); glutMainLoop(); return 0; } Where am I going wrong? If it helps, I am trying to do this on a Acer Aspire One with an atom processor and integrated Intel video running the latest Ubuntu. It's not very powerful, but then again, this is a very simple shader. Thanks a lot for taking a look!

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  • Problem with reading file line-by-line

    - by Maulrus
    I'm trying to complete an exercise to write a program that takes the following command line arguments: an input file, an output file, and an unspecified number of words. The program is to read the contents of the input file line by line, find for each word given which lines contain the word, and print the lines with their line number to the output file. Here's my code: #include <iostream> #include <fstream> #include <string> #include <sstream> using namespace std; int main(int argc, char* argv[]) { if (argc < 4) { cerr << "Error #1: not enough arguments provided\n"; return 1; } ifstream in(argv[1]); if (!in.is_open()) { cerr << "Error #2: input file could not be opened\n"; return 2; } ofstream out(argv[2]); if (!out.is_open()) { cerr << "Error #3: output file could not be opened\n"; return 3; } ostringstream oss; for (int i = 3; i < argc; ++i) { int k = 0; string temp; oss << argv[i] << ":\n\n"; while (getline(in, temp)) { ++k; unsigned x = temp.find(argv[i]); if (x != string::npos) oss << "Line #" << k << ": " << temp << endl; } } string copy = oss.str(); out << copy; in.close(); out.close(); return 0; } If I try to run that, I get the predicted output for the first word given, but any words following it aren't found. For example, for the source code above will give the following output: in: Line #1: #include <iostream> Line #2: #include <fstream> Line #3: #include <string> Line #4: #include <sstream> Line #5: using namespace std; Line #7: int main(int argc, char* argv[]) { Line #12: ifstream in(argv[1]); Line #13: if (!in.is_open()) { Line #14: cerr << "Error #2: input file could not be opened\n"; Line #22: ostringstream oss; Line #23: string temp; Line #24: for (int i = 3; i < argc; ++i) { Line #26: int k = 0; Line #28: while (getline(in, temp)) { Line #30: unsigned x = temp.find(argv[i]); Line #31: if (x != string::npos) Line #32: oss << "Line #" << k << ": " << temp << endl; Line #35: string copy = oss.str(); Line #37: in.close(); out: That is, it'll find all the instances of the first word given but not any following. What am I doing wrong here?

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  • c - dereferencing issue

    - by Joe
    Hi, I have simplified an issue that I've been having trying to isolate the problem, but it is not helping. I have a 2 dimensional char array to represent memory. I want to pass a reference to that simulation of memory to a function. In the function to test the contents of the memory I just want to iterate through the memory and print out the contents on each row. The program prints out the first row and then I get seg fault. My program is as follows: #include <stdio.h> #include <stdlib.h> #include <ctype.h> #include <string.h> void test_memory(char*** memory_ref) { int i; for(i = 0; i < 3; i++) { printf("%s\n", *memory_ref[i]); } } int main() { char** memory; int i; memory = calloc(sizeof(char*), 20); for(i = 0; i < 20; i++) { memory[i] = calloc(sizeof(char), 33); } memory[0] = "Mem 0"; memory[1] = "Mem 1"; memory[2] = "Mem 2"; printf("memory[1] = %s\n", memory[1]); test_memory(&memory); return 0; } This gives me the output: memory[1] = Mem 1 Mem 0 Segmentation fault If I change the program and create a local version of the memory in the function by dereferencing the memory_ref, then I get the right output: So: #include <stdio.h> #include <stdlib.h> #include <ctype.h> #include <string.h> void test_memory(char*** memory_ref) { char** memory = *memory_ref; int i; for(i = 0; i < 3; i++) { printf("%s\n", memory[i]); } } int main() { char** memory; int i; memory = calloc(sizeof(char*), 20); for(i = 0; i < 20; i++) { memory[i] = calloc(sizeof(char), 33); } memory[0] = "Mem 0"; memory[1] = "Mem 1"; memory[2] = "Mem 2"; printf("memory[1] = %s\n", memory[1]); test_memory(&memory); return 0; } gives me the following output: memory[1] = Mem 1 Mem 0 Mem 1 Mem 2 which is what I want, but making a local version of the memory is useless because I need to be able to change the values of the original memory from the function which I can only do by dereferencing the pointer to the original 2d char array. I don't understand why I should get a seg fault on the second time round, and I'd be grateful for any advice. Many thanks Joe

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  • C++, using stack.h read a string, then display it in reverse

    - by user1675108
    For my current assignment, I have to use the following header file, #ifndef STACK_H #define STACK_H template <class T, int n> class STACK { private: T a[n]; int counter; public: void MakeStack() { counter = 0; } bool FullStack() { return (counter == n) ? true : false ; } bool EmptyStack() { return (counter == 0) ? true : false ; } void PushStack(T x) { a[counter] = x; counter++; } T PopStack() { counter--; return a[counter]; } }; #endif To write a program that will take a sentence, store it into the "stack", and then display it in reverse, and I have to allow the user to repeat this process as much as they want. The thing is, I am NOT allowed to use arrays (otherwise I wouldn't need help with this), and am finding myself stumped. To give an idea of what I am attempting, here is my code as of posting, which obviously does not work fully but is simply meant to give an idea of the assignment. #include <iostream> #include <cstring> #include <ctime> #include "STACK.h" using namespace std; int main(void) { auto time_t a; auto STACK<char, 256> s; auto string curStr; auto int i; // Displays the current time and date time(&a); cout << "Today is " << ctime(&a) << endl; s.MakeStack(); cin >> curStr; i = 0; do { s.PushStack(curStr[i]); i++; } while (s.FullStack() == false); do { cout << s.PopStack(); } while (s.EmptyStack() == false); return 0; } // end of "main" **UPDATE This is my code currently #include <iostream> #include <string> #include <ctime> #include "STACK.h" using namespace std; time_t a; STACK<char, 256> s; string curStr; int i; int n; // Displays the current time and date time(&a); cout << "Today is " << ctime(&a) << endl; s.MakeStack(); getline(cin, curStr); i = 0; n = curStr.size(); do { s.PushStack(curStr[i++]); i++; }while(i < n); do { cout << s.PopStack(); }while( !(s.EmptyStack()) ); return 0;

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  • C++ MySQL++ Delete query statement brain killer question

    - by shauny
    Hello all, I'm relatively new to the MySQL++ connector in C++, and have an really annoying issue with it already! I've managed to get stored procedures working, however i'm having issues with the delete statements. I've looked high and low and have found no documentation with examples. First I thought maybe the code needs to free the query/connection results after calling the stored procedure, but of course MySQL++ doesn't have a free_result method... or does it? Anyways, here's what I've got: #include <iostream> #include <stdio.h> #include <queue> #include <deque> #include <sys/stat.h> #include <mysql++/mysql++.h> #include <boost/thread/thread.hpp> #include "RepositoryQueue.h" using namespace boost; using namespace mysqlpp; class RepositoryChecker { private: bool _isRunning; Connection _con; public: RepositoryChecker() { try { this->_con = Connection(false); this->_con.set_option(new MultiStatementsOption(true)); this->_con.set_option(new ReconnectOption(true)); this->_con.connect("**", "***", "***", "***"); this->ChangeRunningState(true); } catch(const Exception& e) { this->ChangeRunningState(false); } } /** * Thread method which runs and creates the repositories */ void CheckRepositoryQueues() { //while(this->IsRunning()) //{ std::queue<RepositoryQueue> queues = this->GetQueue(); if(queues.size() > 0) { while(!queues.empty()) { RepositoryQueue &q = queues.front(); char cmd[256]; sprintf(cmd, "svnadmin create /home/svn/%s/%s/%s", q.GetPublicStatus().c_str(), q.GetUsername().c_str(), q.GetRepositoryName().c_str()); if(this->DeleteQueuedRepository(q.GetQueueId())) { printf("query deleted?\n"); } printf("Repository created!\n"); queues.pop(); } } boost::this_thread::sleep(boost::posix_time::milliseconds(500)); //} } protected: /** * Gets the latest queue of repositories from the database * and returns them inside a cool queue defined with the * RepositoryQueue class. */ std::queue<RepositoryQueue> GetQueue() { std::queue<RepositoryQueue> queues; Query query = this->_con.query("CALL sp_GetRepositoryQueue();"); StoreQueryResult result = query.store(); RepositoryQueue rQ; if(result.num_rows() > 0) { for(unsigned int i = 0;i < result.num_rows(); ++i) { rQ = RepositoryQueue((unsigned int)result[i][0], (unsigned int)result[i][1], (String)result[i][2], (String)result[i][3], (String)result[i][4], (bool)result[i][5]); queues.push(rQ); } } return queues; } /** * Allows the thread to be shut off. */ void ChangeRunningState(bool isRunning) { this->_isRunning = isRunning; } /** * Returns the running value of the active thread. */ bool IsRunning() { return this->_isRunning; } /** * Deletes the repository from the mysql queue table. This is * only called once it has been created. */ bool DeleteQueuedRepository(unsigned int id) { char cmd[256]; sprintf(cmd, "DELETE FROM RepositoryQueue WHERE Id = %d LIMIT 1;", id); Query query = this->_con.query(cmd); return (query.exec()); } }; I've removed all the other methods as they're not needed... Basically it's the DeleteQueuedRepository method which isn't working, the GetQueue works fine. PS: This is on a Linux OS (Ubuntu server) Many thanks, Shaun

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  • Qt QAbstractButton setDown interferes with grabMouse

    - by edA-qa mort-ora-y
    I have some weird behaviour in Qt that seems like a defect. I'd like to know if anybody has a good workaround. I have a popup widget that contains many buttons in it. The user activates the popup by pressing the mouse button down. The popup widget calls grabMouse when shown. It gets all the mouse events. As it rolls over a button it calls setDown(true) on the button. Now however, when the mouse button is released the popup widget does not get the mouseReleaseEvent, that goes to the button. That is, calling setDown(true) on a button causes the button to steal mouse events, bypassing the grabMouse in the popup widget. I've looked at the source code for setDown but I can't see anything there that would do it directly. I also notice however that sometimes a button gets a hover event, sometimes not. I would assume it would never get those events when the mouse is grabbed. //g++ -o grab_lost grab_lost.cpp -lQtCore -lQtGui -I /usr/include/qt4/ -I /usr/include/qt4/QtCore -I /usr/include/qt4/QtGui /** Demonstrates the defect of losing the mouse. Run the program and: 1. Press mouse anywhere 2. release in purple block (not on X) 3. Release message written (GrabLost receives the mouseReleaseEvent) For defect: 1. Pree mouse anywhere 2. Release inside the X button 3. button is clicked, no release message (GrabLost does not get the mouseReleaseEvent) */ #include <QWidget> #include <QPushButton> #include <QApplication> #include <QMouseEvent> #include <QPainter> class GrabLost : public QWidget { QPushButton * btn; public: GrabLost( QWidget * parent = 0) : QWidget( parent, Qt::Popup ) { btn = new QPushButton( "X", this ); setMouseTracking( true ); } protected: void showEvent( QShowEvent * ev ) { QWidget::showEvent( ev ); grabMouse(); } void closeEvent( QCloseEvent * ev ) { releaseMouse(); QWidget::closeEvent( ev ); } void hideEvent( QHideEvent * ev ) { releaseMouse(); QWidget::hideEvent( ev ); } void mouseReleaseEvent( QMouseEvent * ev ) { qDebug( "mouseRelease" ); close(); } void mouseMoveEvent( QMouseEvent * ev ) { QWidget * w = childAt( ev->pos() ); bool ours = dynamic_cast<QPushButton*>( w ) == btn; btn->setDown( ours ); } void paintEvent( QPaintEvent * ev ) { //just to show where the widget is QPainter pt( this ); pt.setPen( QColor( 0,0,0 ) ); pt.setBrush( QColor( 128,0,128) ); pt.drawRect( 0, 0, size().width(), size().height() ); } }; class GrabMe : public QWidget { protected: void mousePressEvent( QMouseEvent * ev ) { GrabLost * gl = new GrabLost(); gl->resize( 100, 100 ); QPoint at( mapToGlobal( ev->pos() ) ); gl->move( at.x() - 50, at.y() - 50 ); gl->show(); } }; int main( int argc, char** argv ) { QApplication app( argc, argv ); GrabMe * gm = new GrabMe(); gm->move( 100, 100 ); gm->resize( 300, 300 ); gm->show(); app.exec(); return 0; }

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