C# : Console.Read() does not get the "right" input
- by Daemonfire3002nd
Hi there,
I have the following code:
The actual problem is the "non-quoted" code.
I want to get the player amount (max = 4), but when I ask via Console.Read() and I enter any Int from 1 to 4 I get as value: 48 + Console.Read().
They only thing how I can get the "real" input is using Console.ReadLine(), but this does not give me an Integer, no it returns a string, and actually do not know how to convert String (Numbers) to Integers in C#, because I am new, and because I only found ToString() and not ToNumber.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace eve_calc_tool
{
class Program
{
int players;
int units;
int active_units;
int inactive_units;
int finished_units;
int lastDiceNumber = 0;
bool game_state;
public static void Main(string[] args)
{
int count_game = 0;
//Console.Title = "Mensch ärger dich nicht";
//Console.WriteLine("\tNeues Spiel wird");
//Console.WriteLine("\t...geladen");
//System.Threading.Thread.Sleep(5000);
//Console.Clear();
//Console.WriteLine("Neues Spiel wird gestartet, bitte haben sie etwas Geduld");
//Console.Title = "Spiel " + count_game.ToString();
//Console.Clear();
//string prevText = "Anzahl der Spieler: ";
//Console.WriteLine(prevText);
string read = Console.ReadLine();
/*Program game = new Program();
game.players = read;
game.setPlayers(game.players);
if (game.players > 0 && 5 > game.players)
{
game.firstRound();
}*/
string readagain = read;
Console.ReadLine();
}
/*
bool setPlayers(int amount)
{
players = amount;
if (players > 0)
{
return true;
}
else
{
return false;
}
}
bool createGame()
{
inactive_units = units = getPlayers() * 4;
active_units = 0;
finished_units = 0;
game_state = true;
if (game_state == true)
{
return true;
}
else
{
return false;
}
}
int getPlayers()
{
return players;
}
private static readonly Random random = new Random();
private static readonly object syncLock = new object();
public static int RandomNumber(int min, int max)
{
lock (syncLock)
{ // synchronize
return random.Next(min, max);
}
}
int rollDice()
{
lastDiceNumber = RandomNumber(1,6);
return lastDiceNumber;
}
int firstRound()
{
int[] results = new int[getPlayers()];
for (int i = 0; i < getPlayers(); i++)
{
results[i] = rollDice();
}
Array.Sort(results);
return results[3];
}
*/
}
}