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  • "Best fit" to avoid reuse of object instances in a collection

    - by Simon
    Imagine I have a collection of object instances which represent activities for a user to undertake. Dependent on user attributes, I have to randomly select instances to present activities to the user. For some users, I need to present more activities to them than there are available activities in which case, I want to use the following algorithm. If all available activities have already been presented to the user, then re-select a "used" activity, selecting the earliest presented activity ordered by frequency of use. In other words, try to reduce repetition and where repetition is unavoidable, use the instances which have been repeated less often and were presented furthest back in time. Before I go on to code that algorithm, I wondered if there is some existing pattern I can re-use? [EDIT] "Furthest back in time" is not relevant as I will pass the algorithm an ordered collection of used instances where the first entry is the first presented.

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  • 3D RTS pathfinding

    - by xcrypt
    I understand the A* algorithm, but I have some trouble doing it in 3D to suit the needs of my RTS Basically, in the game I'm making, there will be agents with different sizes of OBB collision boxes. I can use steering behaviours for avoiding other agents, so I don't need complete dynamic pathfinding. However, there is a problem because different agents have different collision geometry, and structures can be placed in almost any place. This means that there might be a gap between two structures where some agents can go through and some can't. A solution I have found to this problem is to do a sweep of the collision geometry of the agent from start node of the edge the pf algorithm is currently testing, to the end node of that edge. But this is probably a bit overkill since every edge the algorithm tests would also have to create and test with a collision geometry sweep. What are some reasonable approaches to this problem? I should mention that I'd prefer not to use navmeshes, I prefer waypoints because my entire system is based on it atm.

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  • How can I obtain in-game data from Warcraft 3 from an external process?

    - by Slav
    I am implementing a behavior algorithm and would like to test it with my lovely Warcraft III game to watch how it will fight against real players. The problem I'm having is that I don't know how to obtain information about in-game state (units, structures, environment, etc.) from the running WC3 game. My algorithm needs access to the hard drive and possibly distributed computing, that's why JASS (WC3's editor language) isn't appropriate; I need to run my algorithm from a separate process. Direct3D hooking is an approach, but it wasn't done for WC3 yet and a significant drawback of that approach would be the inability to watch how the AI performs online, since it uses the viewport to issue commands. How I read in-game data from WC3 in a different process in a fastest and easiest way?

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  • Frustrations about which language to use [closed]

    - by Joshua
    I am way too indecisive. I have an idea for a (admittedly craptastic) GUI program, so I start writing it in C# .NET WinForms. Then like halfway through I'm like, damn I should have written this in Qt. So I start writing it in Qt and remember why I hate C++ STL iterators so much. So in my head I go LINQ C++ STL So I'm like, maybe I'll do it in WPF, I like markup to make UIs hey this is kinda like web development (read: ez pz) BUT ITS LIKE WHY GOD WHY CANT I JUST PICK ONE AND COMMIT

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  • Does Boost work with IntervalZero RTX 2009?

    - by cs-79
    Hi all Rtx experts, Have anyone implemented hard real-time app on IntervalZero Rtx environment using Boost libraries? I wish to use the Boost `unordered` data structures instead of solely relying on STL::Vector. Or Array/Vector is the only data structure supported by Rtx? * Off topic question: Can we use STL::String instead of char pointer for string in Rtx? Thanks.

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  • Logging errors caused by exceptions deep in the application

    - by Kaleb Pederson
    What are best-practices for logging deep within an application's source? Is it bad practice to have multiple event log entries for a single error? For example, let's say that I have an ETL system whose transform step involves: a transformer, pipeline, processing algorithm, and processing engine. In brief, the transformer takes in an input file, parses out records, and sends the records through the pipeline. The pipeline aggregates the results of the processing algorithm (which could do serial or parallel processing). The processing algorithm sends each record through one or more processing engines. So, I have at least four levels: Transformer - Pipeline - Algorithm - Engine. My code might then look something like the following: class Transformer { void Process(InputSource input) { try { var inRecords = _parser.Parse(input.Stream); var outRecords = _pipeline.Transform(inRecords); } catch (Exception ex) { var inner = new ProcessException(input, ex); _logger.Error("Unable to parse source " + input.Name, inner); throw inner; } } } class Pipeline { IEnumerable<Result> Transform(IEnumerable<Record> records) { // NOTE: no try/catch as I have no useful information to provide // at this point in the process var results = _algorithm.Process(records); // examine and do useful things with results return results; } } class Algorithm { IEnumerable<Result> Process(IEnumerable<Record> records) { var results = new List<Result>(); foreach (var engine in Engines) { foreach (var record in records) { try { engine.Process(record); } catch (Exception ex) { var inner = new EngineProcessingException(engine, record, ex); _logger.Error("Engine {0} unable to parse record {1}", engine, record); throw inner; } } } } } class Engine { Result Process(Record record) { for (int i=0; i<record.SubRecords.Count; ++i) { try { Validate(record.subRecords[i]); } catch (Exception ex) { var inner = new RecordValidationException(record, i, ex); _logger.Error( "Validation of subrecord {0} failed for record {1}", i, record ); } } } } There's a few important things to notice: A single error at the deepest level causes three log entries (ugly? DOS?) Thrown exceptions contain all important and useful information Logging only happens when failure to do so would cause loss of useful information at a lower level. Thoughts and concerns: I don't like having so many log entries for each error I don't want to lose important, useful data; the exceptions contain all the important but the stacktrace is typically the only thing displayed besides the message. I can log at different levels (e.g., warning, informational) The higher level classes should be completely unaware of the structure of the lower-level exceptions (which may change as the different implementations are replaced). The information available at higher levels should not be passed to the lower levels. So, to restate the main questions: What are best-practices for logging deep within an application's source? Is it bad practice to have multiple event log entries for a single error?

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  • Come up with a real-world problem in which only the best solution will do (a problem from Introduction to algorithms) [closed]

    - by Mike
    EDITED (I realized that the question certainly needs a context) The problem 1.1-5 in the book of Thomas Cormen et al Introduction to algorithms is: "Come up with a real-world problem in which only the best solution will do. Then come up with one in which a solution that is “approximately” the best is good enough." I'm interested in its first statement. And (from my understanding) it is asked to name a real-world problem where only the exact solution will work as opposed to a real-world problem where good-enough solution will be ok. So what is the difference between the exact and good enough solution. Consider some physics problem for example the simulation of the fulid flow in the permeable medium. To make this simulation happen some simplyfing assumptions have to be made when deriving a mathematical model. Otherwise the model becomes at least complex and unsolvable. Virtually any particle in the universe has its influence on the fluid flow. But not all particles are equal. Those that form the permeable medium are much more influental than the ones located light years away. Then when the mathematical model needs to be solved an exact solution can rarely be found unless the mathematical model is simple enough (wich probably means the model isn't close to reality). We take an approximate numerical method and after hours of coding and days of verification come up with the program or algorithm which is a solution. And if the model and an algorithm give results close to a real problem by some degree that is good enough soultion. Its worth noting the difference between exact solution algorithm and exact computation result. When considering real-world problems and real-world computation machines I believe all physical problems solutions where any calculations are taken can not be exact because universal physical constants are represented approximately in the computer. Any numbers are represented with the limited precision, at least limited by amount of memory available to computing machine. I can imagine plenty of problems where good-enough, good to some degree solution will work, like train scheduling, automated trading, satellite orbit calculation, health care expert systems. In that cases exact solutions can't be derived due to constraints on computation time, limitations in computer memory or due to the nature of problems. I googled this question and like what this guy suggests: there're kinds of mathematical problems that need exact solutions (little note here: because the question is taken from the book "Introduction to algorithms" the term "solution" means an algorithm or a program, which in this case gives exact answer on each input). But that's probably more of theoretical interest. So I would like to narrow down the question to: What are the real-world practical problems where only the best (exact) solution algorithm or program will do (but not the good-enough solution)? There are problems like breaking of cryptographic ciphers where only exact solution matters in practice and again in practice the process of deciphering without knowing a secret should take reasonable amount of time. Returning to the original question this is the problem where good-enough (fast-enough) solution will do there's no practical need in instant crack though it's desired. So the quality of "best" can be understood in any sense: exact, fastest, requiring least memory, having minimal possible network traffic etc. And still I want this question to be theoretical if possible. In a sense that there may be example of computer X that has limited resource R of amount Y where the best solution to problem P is the one that takes not more than available Y for inputs of size N*Y. But that's the problem of finding solution for P on computer X which is... well, good enough. My final thought that we live in a world where it is required from programming solutions to practical purposes to be good enough. In rare cases really very very good but still not the best ones. Isn't it? :) If it's not can you provide an example? Or can you name any such unsolved problem of practical interest?

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  • 11gR2 RAC ASM????

    - by Liu Maclean(???)
    11gR2 RAC?ocr?votedisk???????ASM??, ????10g??????2?RAC????????????,  ?? 11gR2 ?ASM?spfile??????ASM diskgroup???????ASM??????? ????????????,????? ASM?????mount diskgroup??????diskgroup????, ??ASM??????ASM spfile????????,?2???????? ????T.askmaclean.com?????ASM?????: hello maclean, ??spfile??ASMCMD> spget+CRSDG/rac/asmparameterfile/registry.253.787925627?????,ASM ?????ORACLE instance,?????????????diskgroup,????????????????????????????thanks.! ?????????: ?11.2??Oracle Cluterware??voting disk files?????????11.1?10.2????,11.2??voting disk file??????OCR?, ?????11.2??ocr?votedisk?????ASM? , ???11.2?voting disk file??GPNP profile??CSS voting file discovery string???? CSS voting disk file?discovery string???ASM,??????ASM discovery string???  ????????udev???????ASM???LUN, ??udev????????/dev/rasm-disk* , ????gpnptool get????gpnp profile: [grid@maclean1 trace]$ gpnptool get Warning: some command line parameters were defaulted. Resulting command line: /g01/grid/app/11.2.0/grid/bin/gpnptool.bin get -o- <?xml version="1.0" encoding="UTF-8"?><gpnp:GPnP-Profile Version="1.0" xmlns="http://www.grid-pnp.org/2005/11/gpnp-profile" xmlns:gpnp="http://www.grid-pnp.org/2005/11/gpnp-profile" xmlns:orcl="http://www.oracle.com/gpnp/2005/11/gpnp-profile" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.grid-pnp.org/2005/11/gpnp-profile gpnp-profile.xsd" ProfileSequence="9" ClusterUId="452185be9cd14ff4ffdc7688ec5439bf" ClusterName="maclean-cluster" PALocation=""><gpnp:Network-Profile><gpnp:HostNetwork id="gen" HostName="*"><gpnp:Network id="net1" IP="192.168.1.0" Adapter="eth0" Use="public"/><gpnp:Network id="net2" IP="172.168.1.0" Adapter="eth1" Use="cluster_interconnect"/></gpnp:HostNetwork></gpnp:Network-Profile>< orcl:CSS-Profile id="css" DiscoveryString="+asm" LeaseDuration="400"/><orcl:ASM-Profile id="asm" DiscoveryString="/dev/rasm*" SPFile="+SYSTEMDG/maclean-cluster/asmparameterfile/registry.253.788682933"/>< ds:Signature xmlns:ds="http://www.w3.org/2000/09/xmldsig#"><ds:SignedInfo><ds:CanonicalizationMethod Algorithm="http://www.w3.org/2001/10/xml-exc-c14n#"/><ds:SignatureMethod Algorithm="http://www.w3.org/2000/09/xmldsig#rsa-sha1"/><ds:Reference URI=""><ds:Transforms><ds:Transform Algorithm="http://www.w3.org/2000/09/xmldsig#enveloped-signature"/><ds:Transform Algorithm="http://www.w3.org/2001/10/xml-exc-c14n#"> <InclusiveNamespaces xmlns="http://www.w3.org/2001/10/xml-exc-c14n#" PrefixList="gpnp orcl xsi"/></ds:Transform></ds:Transforms>< ds:DigestMethod Algorithm="http://www.w3.org/2000/09/xmldsig#sha1"/><ds:DigestValue>L1SLg10AqGEauCQ4ne9quucITZA=</ds:DigestValue>< /ds:Reference></ds:SignedInfo><ds:SignatureValue>rTyZm9vfcQCMuian6isnAThUmsV4xPoK2fteMc1l0GIvRvHncMwLQzPM/QrXCGGTCEvgvXzUPEKzmdX2oy5vLcztN60UHr6AJtA2JYYodmrsFwEyVBQ1D6wH+HQiOe2SG9UzdQnNtWSbjD4jfZkeQWyMPfWdKm071Ek0Rfb4nxE=</ds:SignatureValue></ds:Signature></gpnp:GPnP-Profile> Success. ?????2???: <orcl:CSS-Profile id=”css” DiscoveryString=”+asm” LeaseDuration=”400?/>==»css voting disk??+ASM<orcl:ASM-Profile id=”asm” DiscoveryString=”/dev/rasm*” SPFile=”+SYSTEMDG/maclean-cluster/asmparameterfile/registry.253.788682933?/>==»??????ASM?DiscoveryString=”/dev/rasm*”,?ASM??????????????,SPFILE???ASM Parameter FILE?ALIAS ???????GPNP???ASM Parameter FILE?ALIAS,?????ASM???????SPFILE,???Diskgroup?Mount???????ASM ALIAS?????? ??????+SYSTEMDG/maclean-cluster/asmparameterfile/registry.253.788682933??SPFILE?ASM??????: [grid@maclean1 wallets]$ sqlplus / as sysasm SQL*Plus: Release 11.2.0.3.0 Production on Tue Jul 17 05:45:35 2012 Copyright (c) 1982, 2011, Oracle. All rights reserved. Connected to: Oracle Database 11g Enterprise Edition Release 11.2.0.3.0 - 64bit Production With the Real Application Clusters and Automatic Storage Management options SQL> set linesize 140 pagesize 1400 col "FILE NAME" format a40 set head on select NAME "FILE NAME", AU_KFFXP "AU NUMBER", NUMBER_KFFXP "FILE NUMBER", DISK_KFFXP "DISK NUMBER" from x$kffxp, v$asm_alias where GROUP_KFFXP = GROUP_NUMBER and NUMBER_KFFXP = FILE_NUMBER and name in ('REGISTRY.253.788682933') order by DISK_KFFXP,AU_KFFXP; FILE NAME AU NUMBER FILE NUMBER DISK NUMBER ---------------------------------------- ---------- ----------- ----------- REGISTRY.253.788682933 39 253 1 REGISTRY.253.788682933 35 253 3 REGISTRY.253.788682933 35 253 4 SQL> col path for a50 SQL> select disk_number,path from v$asm_disk where disk_number in (1,3,4) and GROUP_NUMBER=3; DISK_NUMBER PATH ----------- -------------------------------------------------- 3 /dev/rasm-diske 4 /dev/rasm-diskf 1 /dev/rasm-diskc ?????ASM SPFILE??????(redundancy=high),????? /dev/rasm-diskc?AU=39?/dev/rasm-diske AU=35?/dev/rasm-diskf AU=35? ????kfed?????????ASM DISK?header: [grid@maclean1 wallets]$ kfed read /dev/rasm-diske|grep spfile kfdhdb.spfile: 35 ; 0x0f4: 0x00000023 [grid@maclean1 wallets]$ kfed read /dev/rasm-diskc|grep spfile kfdhdb.spfile: 39 ; 0x0f4: 0x00000027 [grid@maclean1 wallets]$ kfed read /dev/rasm-diskf|grep spfile kfdhdb.spfile: 35 ; 0x0f4: 0x00000023 ????ASM disk header?kfdhdb.spfile??ASM SPFILE???DISK??AU NUMBER????, ASM???????????GPNP PROFILE?? DiscoveryString?????????,????ASM disk header?????kfdhdb.spfile??????,?????MOUNT DISKGROUP??????ASM SPFILE,?????ASM, ?????????????????

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  • Whats wrong with my triple DES wrapper??

    - by Chen Kinnrot
    it seems that my code adds 6 bytes to the result file after encrypt decrypt is called.. i tries it on a mkv file.. please help here is my code class TripleDESCryptoService : IEncryptor, IDecryptor { public void Encrypt(string inputFileName, string outputFileName, string key) { EncryptFile(inputFileName, outputFileName, key); } public void Decrypt(string inputFileName, string outputFileName, string key) { DecryptFile(inputFileName, outputFileName, key); } static void EncryptFile(string inputFileName, string outputFileName, string sKey) { var outFile = new FileStream(outputFileName, FileMode.OpenOrCreate, FileAccess.ReadWrite); // The chryptographic service provider we're going to use var cryptoAlgorithm = new TripleDESCryptoServiceProvider(); SetKeys(cryptoAlgorithm, sKey); // This object links data streams to cryptographic values var cryptoStream = new CryptoStream(outFile, cryptoAlgorithm.CreateEncryptor(), CryptoStreamMode.Write); // This stream writer will write the new file var encryptionStream = new BinaryWriter(cryptoStream); // This stream reader will read the file to encrypt var inFile = new FileStream(inputFileName, FileMode.Open, FileAccess.Read); var readwe = new BinaryReader(inFile); // Loop through the file to encrypt, line by line var date = readwe.ReadBytes((int)readwe.BaseStream.Length); // Write to the encryption stream encryptionStream.Write(date); // Wrap things up inFile.Close(); encryptionStream.Flush(); encryptionStream.Close(); } private static void SetKeys(SymmetricAlgorithm algorithm, string key) { var keyAsBytes = Encoding.ASCII.GetBytes(key); algorithm.IV = keyAsBytes.Take(algorithm.IV.Length).ToArray(); algorithm.Key = keyAsBytes.Take(algorithm.Key.Length).ToArray(); } static void DecryptFile(string inputFilename, string outputFilename, string sKey) { // The encrypted file var inFile = File.OpenRead(inputFilename); // The decrypted file var outFile = new FileStream(outputFilename, FileMode.OpenOrCreate, FileAccess.ReadWrite); // Prepare the encryption algorithm and read the key from the key file var cryptAlgorithm = new TripleDESCryptoServiceProvider(); SetKeys(cryptAlgorithm, sKey); // The cryptographic stream takes in the encrypted file var encryptionStream = new CryptoStream(inFile, cryptAlgorithm.CreateDecryptor(), CryptoStreamMode.Read); // Write the new unecrypted file var cleanStreamReader = new BinaryReader(encryptionStream); var cleanStreamWriter = new BinaryWriter(outFile); cleanStreamWriter.Write(cleanStreamReader.ReadBytes((int)inFile.Length)); cleanStreamWriter.Close(); outFile.Close(); cleanStreamReader.Close(); } }

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  • Encrypt a hex string in java.

    - by twintwins
    I would like to ask for any suggestions about my problem. I need to encrypt a hexadecimal string. I must not to use the built-in functions of java because it doesn't work in my server. In short, I have to hard code an algorithm or any means of encrypting the message. Anyone who could help me with this? thanks a lot! here is the code. public Encrypt(SecretKey key, String algorithm) { try { ecipher = Cipher.getInstance(algorithm); dcipher = Cipher.getInstance(algorithm); ecipher.init(Cipher.ENCRYPT_MODE, key); dcipher.init(Cipher.DECRYPT_MODE, key); } catch (NoSuchPaddingException e) { System.out.println("EXCEPTION: NoSuchPaddingException"); } catch (NoSuchAlgorithmException e) { System.out.println("EXCEPTION: NoSuchAlgorithmException"); } catch (InvalidKeyException e) { System.out.println("EXCEPTION: InvalidKeyException"); } } public void useSecretKey(String secretString) { try { SecretKey desKey = KeyGenerator.getInstance("DES").generateKey(); SecretKey blowfishKey = KeyGenerator.getInstance("Blowfish").generateKey(); SecretKey desedeKey = KeyGenerator.getInstance("DESede").generateKey(); Encrypt desEncrypter = new Encrypt(desKey, desKey.getAlgorithm()); Encrypt blowfishEncrypter = new Encrypt(blowfishKey, blowfishKey.getAlgorithm()); Encrypt desedeEncrypter = new Encrypt(desedeKey, desedeKey.getAlgorithm()); desEncrypted = desEncrypter.encrypt(secretString); blowfishEncrypted = blowfishEncrypter.encrypt(secretString); desedeEncrypted = desedeEncrypter.encrypt(secretString); } catch (NoSuchAlgorithmException e) {} } those are the methods i used. no problem if it is run as an application but then when i put it to my server which is the glassfish server an exception occured and it says no such algorithm.

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  • Any implementations of graph st-ordering or ear-decomposition?

    - by chang
    I'm in the search for an implementation of an ear-decomposition algorithm (http://www.ics.uci.edu/~eppstein/junkyard/euler/ear.html). I examined networkx and didn't find one. Although the algorithm layout is vaguely in my mind, I'd like to see some reference implementation, too. I'm aware of Ulrik Brandes publication on a linear time Eager st-ordering algorithm, which results in an ear decomposition as a side product, if I understand correctly (it even includes pseudocode, which I'm trying to base my implementation on). Side problem: First step could be an st-ordering of a graph. Are there any implementations for st-ordering algorithms you know? Thanks for your input. I'd really like to contribute e.g. to networkx by implementing the ear-decomposition algorithm in python.

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  • WPF: How to refresh a window while debugging?

    - by Qwertie
    I am debugging an algorithm that is being represented by a set of ViewModels. In order to debug this algorithm I would like to redraw the View while stepping through part of the algorithm. Is this possible? (I would prefer to just repaint, not do what they call "DoEvents" to process all events.)

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  • Can I use the browser's word-wrapping from JavaScript?

    - by Max
    I have some text in a div. It can be any Unicode text under the sun, including Chinese, Japanese, and Korean. Now, I need to take this text and word-wrap it in JavaScript in some efficient but correct manner. (Because I need to make each line start with "" in a textarea.) Browsers have an implementation of the Unicode Word Wrap algorithm, as is evidenced by word-wrapping Unicode text in a with CSS. (At least, Firefox has such an algorithm, and I suspect other browsers do as well.) What I need is some way for JavaScript to use the same word-wrapping algorithm, so that I can properly wrap and then "quote" Unicode text. Is there any way for JavaScript to use the browser's word-wrapping algorithm, or to know where text has been line-broken in a div or any other element?

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  • Parse youtube links PHP

    - by Isis
    Hello 34|http://v19.lscache8.c.youtube.com/videoplayback?ip=0.0.0.0&sparams=id,expire,ip,ipbits,itag,algorithm,burst,factor,oc:U0dWRlZUVF9FSkNNNl9OTlhF&fexp=902210&algorithm=throttle-factor&itag=34&ipbits=0&burst=40&sver=3&expire=1271696400&key=yt1&signature=583C4A85FA65B6B9782B8B4B5E1F1C08D9EADCA3.5B28033470580BC52EB92A1CB71DBAFE0C4A2A8D&factor=1.25&id=cf3cec58d98073dc,5|http://v24.lscache4.c.youtube.com/videoplayback?ip=0.0.0.0&sparams=id,expire,ip,ipbits,itag,algorithm,burst,factor,oc:U0dWRlZUVF9FSkNNNl9OTlhF&fexp=902210&algorithm=throttle-factor&itag=5&ipbits=0&burst=40&sver=3&expire=1271696400&key=yt1&signature=7B74075BAA26B05A028B2219FD52D7A45197F555.A8878413DC7BB3FFAB0C9219CBD3FCDD7221B440&factor=1.25&id=cf3cec58d98073dc How to parse this text for: 34 http://... (before ,5|) 5 http://... to end Previously it was done so: if (preg_match_all('#|(.*?),#', $urlmap, $b)) { } Sorry for baaaaad english

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  • Randomly sorting an array

    - by Cam
    Does there exist an algorithm which, given an ordered list of symbols {a1, a2, a3, ..., ak}, produces in O(n) time a new list of the same symbols in a random order without bias? "Without bias" means the probability that any symbol s will end up in some position p in the list is 1/k. Assume it is possible to generate a non-biased integer from 1-k inclusive in O(1) time. Also assume that O(1) element access/mutation is possible, and that it is possible to create a new list of size k in O(k) time. In particular, I would be interested in a 'generative' algorithm. That is, I would be interested in an algorithm that has O(1) initial overhead, and then produces a new element for each slot in the list, taking O(1) time per slot. If no solution exists to the problem as described, I would still like to know about solutions that do not meet my constraints in one or more of the following ways (and/or in other ways if necessary): the time complexity is worse than O(n). the algorithm is biased with regards to the final positions of the symbols. the algorithm is not generative. I should add that this problem appears to be the same as the problem of randomly sorting the integers from 1-k, since we can sort the list of integers from 1-k and then for each integer i in the new list, we can produce the symbol ai.

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  • Symmetric Encryption: Performance Questions

    - by cam
    Does the performance of a symmetric encryption algorithm depend on the amount of data being encrypted? Suppose I have about 1000 bytes I need to send over the network rapidly, is it better to encrypt 50 bytes of data 20 times, or 1000 bytes at once? Which will be faster? Does it depend on the algorithm used? If so, what's the highest performing, most secure algorithm for amounts of data under 512 bytes?

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  • Allocation of IP Address in Ad hoc systems

    - by Kasturi
    Me and my friends play Age of Empires every weekend and create an Ad-hoc network each time before playing. But each time we all get the SAME IP Address even if a new ad-hoc network is created. Is this something to do with the Game's algorithm or does the laptop remember our previous IP Address. EDIT: What is the algorithm that is used to distribute the IP Addresses? If the algorithm uses random function how come same IP addresses are being allocated.

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  • Which of these methods provides for the fastest page loading?

    - by chromedude
    I am building a database in MySQL that will be accessed by PHP scripts. I have a table that is the activity stream. This includes everything that goes on on the website (following of many different things, liking, upvoting etc.). From this activity stream I am going to run an algorithm for each user depending on their activity and display relevant activity. Should I create another table that stores the activity for each user once the algorithm has been run on the activity or should I run the algorithm on the activity table every time the user accesses the site? UPDATE:(this is what is above except rephrased hopefully in an easier to understand way) I have a database table called activity. This table creates a new row every time an action is performed by a user on the website. Every time a user logs in I am going to run an algorithm on the new rows (since the users last login) in the table (activity) that apply to them. For example if the user is following a user who upvoted a post in the activity stream that post will be displayed when the user logs in. I want the ability for the user to be able to access previous content applying to them. Would it be easiest to create another table that saved the rows that have already been run over with the algorithm except attached to individual users names? (a row can apply to multiple different users)

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  • How can I use multithreading in a Windows Forms application to update a progress bar?

    - by Steve Syfuhs
    There are two objects. The Windows Form with a button and a progress bar, and another object that handles an algorithm. In the algorithm object there is an event, and a property. The event is ProgressChanged, and the property is Progress (which is an int). In the calling window, the button starts off a set of steps in the algorithm object. As each step (or substeps) occurs, the ProgressChanged event fires, and in the window there is an event handler that essentially increments the progress bar relative to the Progress property. The problem I am running into is that because the algorithm has a possibility (and high liklihood) of running a relatively long time, I need to move it into it's own background thread and push the event back up to the window. My issue is that I'm not completely sure what I'm doing when it comes to multi-threading. I've looked at Control.Invoke and I'm a little lost. Can someone point me in the right direction?

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  • Sort objects and polymorphism

    - by ritmbo
    Suppose I have a class A. And B and C are child of A. Class A has a generic algorithm for sorting arrays of type A, so that I could use it for B and C without writing again the algorithm for each. In the algorithm, sometimes I have to swap. The problem is that I can only see the objects as type A, and if I do: A aux = array[i] array[i] = array[j] array[j] = aux I think I have a problem. Because array[i], maybe its of type B, and aux is of type A, so I think I'm losing information. I'm sure u understand this situation... how can I sort a generic array of objects using a father method algorithm?

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  • Parallelism in .NET – Part 11, Divide and Conquer via Parallel.Invoke

    - by Reed
    Many algorithms are easily written to work via recursion.  For example, most data-oriented tasks where a tree of data must be processed are much more easily handled by starting at the root, and recursively “walking” the tree.  Some algorithms work this way on flat data structures, such as arrays, as well.  This is a form of divide and conquer: an algorithm design which is based around breaking up a set of work recursively, “dividing” the total work in each recursive step, and “conquering” the work when the remaining work is small enough to be solved easily. Recursive algorithms, especially ones based on a form of divide and conquer, are often a very good candidate for parallelization. This is apparent from a common sense standpoint.  Since we’re dividing up the total work in the algorithm, we have an obvious, built-in partitioning scheme.  Once partitioned, the data can be worked upon independently, so there is good, clean isolation of data. Implementing this type of algorithm is fairly simple.  The Parallel class in .NET 4 includes a method suited for this type of operation: Parallel.Invoke.  This method works by taking any number of delegates defined as an Action, and operating them all in parallel.  The method returns when every delegate has completed: Parallel.Invoke( () => { Console.WriteLine("Action 1 executing in thread {0}", Thread.CurrentThread.ManagedThreadId); }, () => { Console.WriteLine("Action 2 executing in thread {0}", Thread.CurrentThread.ManagedThreadId); }, () => { Console.WriteLine("Action 3 executing in thread {0}", Thread.CurrentThread.ManagedThreadId); } ); .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Running this simple example demonstrates the ease of using this method.  For example, on my system, I get three separate thread IDs when running the above code.  By allowing any number of delegates to be executed directly, concurrently, the Parallel.Invoke method provides us an easy way to parallelize any algorithm based on divide and conquer.  We can divide our work in each step, and execute each task in parallel, recursively. For example, suppose we wanted to implement our own quicksort routine.  The quicksort algorithm can be designed based on divide and conquer.  In each iteration, we pick a pivot point, and use that to partition the total array.  We swap the elements around the pivot, then recursively sort the lists on each side of the pivot.  For example, let’s look at this simple, sequential implementation of quicksort: public static void QuickSort<T>(T[] array) where T : IComparable<T> { QuickSortInternal(array, 0, array.Length - 1); } private static void QuickSortInternal<T>(T[] array, int left, int right) where T : IComparable<T> { if (left >= right) { return; } SwapElements(array, left, (left + right) / 2); int last = left; for (int current = left + 1; current <= right; ++current) { if (array[current].CompareTo(array[left]) < 0) { ++last; SwapElements(array, last, current); } } SwapElements(array, left, last); QuickSortInternal(array, left, last - 1); QuickSortInternal(array, last + 1, right); } static void SwapElements<T>(T[] array, int i, int j) { T temp = array[i]; array[i] = array[j]; array[j] = temp; } Here, we implement the quicksort algorithm in a very common, divide and conquer approach.  Running this against the built-in Array.Sort routine shows that we get the exact same answers (although the framework’s sort routine is slightly faster).  On my system, for example, I can use framework’s sort to sort ten million random doubles in about 7.3s, and this implementation takes about 9.3s on average. Looking at this routine, though, there is a clear opportunity to parallelize.  At the end of QuickSortInternal, we recursively call into QuickSortInternal with each partition of the array after the pivot is chosen.  This can be rewritten to use Parallel.Invoke by simply changing it to: // Code above is unchanged... SwapElements(array, left, last); Parallel.Invoke( () => QuickSortInternal(array, left, last - 1), () => QuickSortInternal(array, last + 1, right) ); } This routine will now run in parallel.  When executing, we now see the CPU usage across all cores spike while it executes.  However, there is a significant problem here – by parallelizing this routine, we took it from an execution time of 9.3s to an execution time of approximately 14 seconds!  We’re using more resources as seen in the CPU usage, but the overall result is a dramatic slowdown in overall processing time. This occurs because parallelization adds overhead.  Each time we split this array, we spawn two new tasks to parallelize this algorithm!  This is far, far too many tasks for our cores to operate upon at a single time.  In effect, we’re “over-parallelizing” this routine.  This is a common problem when working with divide and conquer algorithms, and leads to an important observation: When parallelizing a recursive routine, take special care not to add more tasks than necessary to fully utilize your system. This can be done with a few different approaches, in this case.  Typically, the way to handle this is to stop parallelizing the routine at a certain point, and revert back to the serial approach.  Since the first few recursions will all still be parallelized, our “deeper” recursive tasks will be running in parallel, and can take full advantage of the machine.  This also dramatically reduces the overhead added by parallelizing, since we’re only adding overhead for the first few recursive calls.  There are two basic approaches we can take here.  The first approach would be to look at the total work size, and if it’s smaller than a specific threshold, revert to our serial implementation.  In this case, we could just check right-left, and if it’s under a threshold, call the methods directly instead of using Parallel.Invoke. The second approach is to track how “deep” in the “tree” we are currently at, and if we are below some number of levels, stop parallelizing.  This approach is a more general-purpose approach, since it works on routines which parse trees as well as routines working off of a single array, but may not work as well if a poor partitioning strategy is chosen or the tree is not balanced evenly. This can be written very easily.  If we pass a maxDepth parameter into our internal routine, we can restrict the amount of times we parallelize by changing the recursive call to: // Code above is unchanged... SwapElements(array, left, last); if (maxDepth < 1) { QuickSortInternal(array, left, last - 1, maxDepth); QuickSortInternal(array, last + 1, right, maxDepth); } else { --maxDepth; Parallel.Invoke( () => QuickSortInternal(array, left, last - 1, maxDepth), () => QuickSortInternal(array, last + 1, right, maxDepth)); } We no longer allow this to parallelize indefinitely – only to a specific depth, at which time we revert to a serial implementation.  By starting the routine with a maxDepth equal to Environment.ProcessorCount, we can restrict the total amount of parallel operations significantly, but still provide adequate work for each processing core. With this final change, my timings are much better.  On average, I get the following timings: Framework via Array.Sort: 7.3 seconds Serial Quicksort Implementation: 9.3 seconds Naive Parallel Implementation: 14 seconds Parallel Implementation Restricting Depth: 4.7 seconds Finally, we are now faster than the framework’s Array.Sort implementation.

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  • Thematic map contd.

    - by jsharma
    The previous post (creating a thematic map) described the use of an advanced style (color ranged-bucket style). The bucket style definition object has an attribute ('classification') which specifies the data classification scheme to use. It's values can be one of {'equal', 'quantile', 'logarithmic', 'custom'}. We use logarithmic in the previous example. Here we'll describe how to use a custom algorithm for classification. Specifically the Jenks Natural Breaks algorithm. We'll use the Javascript implementation in geostats.js The sample code above needs a few changes which are listed below. Include the geostats.js file after or before including oraclemapsv2.js <script src="geostats.js"></script> Modify the bucket style definition to use custom classification Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;}    bucketStyleDef = {       numClasses : colorSeries[colorName].classes,       classification: 'custom', //'logarithmic',  // use a logarithmic scale       algorithm: jenksFromGeostats,       styles: theStyles,       gradient:  useGradient? 'linear' : 'off'     }; The function, which implements the custom classification scheme, is specified as the algorithm attribute value. It must accept two input parameters, an array of OM.feature and the name of the feature attribute (e.g. TOTPOP) to use in the classification, and must return an array of buckets (i.e. an array of or OM.style.Bucket  or OM.style.RangedBucket in this case). However the algorithm also needs to know the number of classes (i.e. the number of buckets to create). So we use a global to pass that info in. (Note: This bug/oversight will be fixed and the custom algorithm will be passed 3 parameters: the features array, attribute name, and number of classes). So createBucketColorStyle() has the following changes Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} var numClasses ; function createBucketColorStyle( colorName, colorSeries, rangeName, useGradient) {    var theBucketStyle;    var bucketStyleDef;    var theStyles = [];    //var numClasses ; numClasses = colorSeries[colorName].classes; ... and the function jenksFromGeostats is defined as Normal 0 false false false EN-US X-NONE X-NONE MicrosoftInternetExplorer4 /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin:0in; mso-para-margin-bottom:.0001pt; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-fareast-font-family:"Times New Roman"; mso-fareast-theme-font:minor-fareast; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:"Times New Roman"; mso-bidi-theme-font:minor-bidi;} function jenksFromGeostats(featureArray, columnName) {    var items = [] ; // array of attribute values to be classified    $.each(featureArray, function(i, feature) {         items.push(parseFloat(feature.getAttributeValue(columnName)));    });    // create the geostats object    var theSeries = new geostats(items);    // call getJenks which returns an array of bounds    var theClasses = theSeries.getJenks(numClasses);    if(theClasses)    {     theClasses[theClasses.length-1]=parseFloat(theClasses[theClasses.length-1])+1;    }    else    {     alert(' empty result from getJenks');    }    var theBuckets = [], aBucket=null ;    for(var k=0; k<numClasses; k++)    {             aBucket = new OM.style.RangedBucket(             {low:parseFloat(theClasses[k]),               high:parseFloat(theClasses[k+1])             });             theBuckets.push(aBucket);     }     return theBuckets; } A screenshot of the resulting map with 5 classes is shown below. It is also possible to simply create the buckets and supply them when defining the Bucket style instead of specifying the function (algorithm). In that case the bucket style definition object would be    bucketStyleDef = {      numClasses : colorSeries[colorName].classes,      classification: 'custom',        buckets: theBuckets, //since we are supplying all the buckets      styles: theStyles,      gradient:  useGradient? 'linear' : 'off'    };

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  • Asterisk SIP digest authentication username mismatch

    - by Matt
    I have an asterisk system that I'm attempting to get to work as a backup for our 3com system. We already use it for a conference bridge. Our phones are the 3com 3C10402B, so I don't have the issue of older 3com phones that come without a SIP image. The 3com phones are communicating SIP with the Asterisk, but are unable to register because they present a digest username value that doesn't match what Asterisk thinks it should. As an example, here are the relevant lines from a successful registration from a soft phone: Server sends: WWW-Authenticate: Digest algorithm=MD5, realm="asterisk", nonce="1cac3853" Phone responds: Authorization: Digest username="2321", realm="asterisk", nonce="1cac3853", uri="sip:192.168.254.12", algorithm=md5, response="d32df9ec719817282460e7c2625b6120" For the 3com phone, those same lines look like this (and fails): Server sends: WWW-Authenticate: Digest algorithm=MD5, realm="asterisk", nonce="6c915c33" Phone responds: Authorization: Digest username="sip:[email protected]", realm="asterisk", nonce="6c915c33", uri="sip:192.168.254.12", opaque="", algorithm=MD5, response="a89df25f19e4b4598595f919dac9db81" Basically, Asterisk wants to see a username in the Digest username field of 2321, but the 3com phone is sending sip:[email protected]. Anyone know how to tell asterisk to accept this format of username in the digest authentication? Here is the sip.conf info for that extension: [2321] deny=0.0.0.0/0.0.0.0 disallow=all type=friend secret=1234 qualify=yes port=5060 permit=0.0.0.0/0.0.0.0 nat=yes mailbox=2321@device host=dynamic dtmfmode=rfc2833 dial=SIP/2321 context=from-internal canreinvite=no callerid=device <2321 allow=ulaw, alaw call-limit=50 ... and for those interested in the grit, here is the debug output of the registration attempt: REGISTER sip:192.168.254.12 SIP/2.0 v: SIP/2.0/UDP 192.168.254.157:5060 t: f: i: fa4451d8-01d6-1cc2-13e4-00e0bb33beb9 CSeq: 18580 REGISTER Max-Forwards: 70 m: ;dt=544 Expires: 3600 User-Agent: 3Com-SIP-Phone/V8.0.1.3 X-3Com-PhoneInfo: firstRegistration=no; primaryCallP=192.168.254.12; secondaryCallP=0.0.0.0; --- (11 headers 0 lines) --- Using latest REGISTER request as basis request Sending to 192.168.254.157 : 5060 (no NAT) SIP/2.0 100 Trying Via: SIP/2.0/UDP 192.168.254.157:5060;received=192.168.254.157 From: To: Call-ID: fa4451d8-01d6-1cc2-13e4-00e0bb33beb9 CSeq: 18580 REGISTER User-Agent: Asterisk PBX Allow: INVITE, ACK, CANCEL, OPTIONS, BYE, REFER, SUBSCRIBE, NOTIFY Supported: replaces Contact: Content-Length: 0 SIP/2.0 401 Unauthorized Via: SIP/2.0/UDP 192.168.254.157:5060;received=192.168.254.157 From: To: ;tag=as3fb867e2 Call-ID: fa4451d8-01d6-1cc2-13e4-00e0bb33beb9 CSeq: 18580 REGISTER User-Agent: Asterisk PBX Allow: INVITE, ACK, CANCEL, OPTIONS, BYE, REFER, SUBSCRIBE, NOTIFY Supported: replaces WWW-Authenticate: Digest algorithm=MD5, realm="asterisk", nonce="6c915c33" Content-Length: 0 Scheduling destruction of SIP dialog 'fa4451d8-01d6-1cc2-13e4-00e0bb33beb9' in 32000 ms (Method: REGISTER) confbridge*CLI REGISTER sip:192.168.254.12 SIP/2.0 v: SIP/2.0/UDP 192.168.254.157:5060 t: f: i: fa4451d8-01d6-1cc2-13e4-00e0bb33beb9 CSeq: 18581 REGISTER Max-Forwards: 70 m: ;dt=544 Expires: 3600 User-Agent: 3Com-SIP-Phone/V8.0.1.3 Authorization: Digest username="sip:[email protected]", realm="asterisk", nonce="6c915c33", uri="sip:192.168.254.12", opaque="", algorithm=MD5, response="a89df25f19e4b4598595f919dac9db81" X-3Com-PhoneInfo: firstRegistration=no; primaryCallP=192.168.254.12; secondaryCallP=0.0.0.0; --- (12 headers 0 lines) --- Using latest REGISTER request as basis request Sending to 192.168.254.157 : 5060 (NAT) SIP/2.0 100 Trying Via: SIP/2.0/UDP 192.168.254.157:5060;received=192.168.254.157 From: To: Call-ID: fa4451d8-01d6-1cc2-13e4-00e0bb33beb9 CSeq: 18581 REGISTER User-Agent: Asterisk PBX Allow: INVITE, ACK, CANCEL, OPTIONS, BYE, REFER, SUBSCRIBE, NOTIFY Supported: replaces Contact: Content-Length: 0 SIP/2.0 403 Authentication user name does not match account name Via: SIP/2.0/UDP 192.168.254.157:5060;received=192.168.254.157 From: To: ;tag=as3fb867e2 Call-ID: fa4451d8-01d6-1cc2-13e4-00e0bb33beb9 CSeq: 18581 REGISTER User-Agent: Asterisk PBX Allow: INVITE, ACK, CANCEL, OPTIONS, BYE, REFER, SUBSCRIBE, NOTIFY Supported: replaces Content-Length: 0 Scheduling destruction of SIP dialog 'fa4451d8-01d6-1cc2-13e4-00e0bb33beb9' in 32000 ms (Method: REGISTER) Thanks for your input!

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