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  • Grouped UITableView Footer Sometimes Hidden On Quick Scroll

    - by jdandrea
    OK, this one is a puzzler. There is one similar post but it's not similar enough to count, so I'm posting this one. :) I've got a grouped UITableView with a header and footer. The footer includes two UIButton views, side-by-side. Nothing major. Now … there is a toggle button in a UIToolbar at the bottom for more/less info in this table view. So I build my index paths to delete/insert with fade row animation, all the usual ingredients, sandwiched between beginUpdates and endUpdates calls on the UITableView … and this works fine! In also happens that my footer can sometimes be pushed off past the bottom of the display. Here's where it gets weird. If I drag my finger up the display, scrolling the view upward, I should see that footer eventually, right? Well … most of the time I do. BUT, if I flick my finger up, for a faster scroll, the footer is missing. Even if you try to tap in that area - no response. However, if I scroll back down again, just to hide that footer (or rather hide the area where the footer would normally be), and then scroll back up, it's there once again! This only happens when inserting rows. If I delete rows, the footer stays put … unless of course it was already hidden and I didn't perform the aforementioned incantation to get it back. :) I am trying to trace through this, but to no avail. I suppose tracing through scroll operations is a bit of a crazy proposition! Perhaps some creative logging … suggestions, anyone? Or is this a known issue in 3.1 where row insert/deletes are concerned? (I don't recall seeing it until 3.1.)

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  • Getting parameters values blank and null when using custom wsdl in axis2

    - by Narendra
    Hi All, I am using axis2 for my web services creation. I want to user my own wsdl file instead of using generated wsdl file. When I am placing my own wsdl file in META-INF directory and deploying my web services they are deploying successfully. But the problem is when i try to test these web service using soapui it throwing null pointer exception. For example I am invoking following operations in soap ui. public String testWebService(String a, String b) { LogHelper.info("Value of a is:"+a); LogHelper.info("Value of b is :"+b); String c=a.trim()+b.Trim(); return "suceess" } output in console: value of a is: value of b is:null 19:58:47,781 ERROR [RPCMessageReceiver] Exception occurred while trying to invoke service method testWebService java.lang.reflect.InvocationTargetException at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at org.apache.axis2.rpc.receivers.RPCUtil.invokeServiceClass(RPCUtil.java:194) at org.apache.axis2.rpc.receivers.RPCMessageReceiver.invokeBusinessLogic(RPCMessageReceiver.java:102) at org.apache.axis2.receivers.AbstractInOutMessageReceiver.invokeBusinessLogic(AbstractInOutMessageReceiver.java:40) at org.apache.axis2.receivers.AbstractMessageReceiver.receive(AbstractMessageReceiver.java:114) at org.apache.axis2.engine.AxisEngine.receive(AxisEngine.java:173) at org.apache.axis2.transport.http.HTTPTransportUtils.processHTTPPostRequest(HTTPTransportUtils.java:173) at org.apache.axis2.transport.http.AxisServlet.doPost(AxisServlet.java:142) at javax.servlet.http.HttpServlet.service(HttpServlet.java:637) at javax.servlet.http.HttpServlet.service(HttpServlet.java:717) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:290) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.jboss.web.tomcat.filters.ReplyHeaderFilter.doFilter(ReplyHeaderFilter.java:96) at org.apache.catalina.core.ApplicationFilterChain.internalDoFilter(ApplicationFilterChain.java:235) at org.apache.catalina.core.ApplicationFilterChain.doFilter(ApplicationFilterChain.java:206) at org.apache.catalina.core.StandardWrapperValve.invoke(StandardWrapperValve.java:235) at org.apache.catalina.core.StandardContextValve.invoke(StandardContextValve.java:191) at org.jboss.web.tomcat.security.SecurityAssociationValve.invoke(SecurityAssociationValve.java:190) at org.jboss.web.tomcat.security.JaccContextValve.invoke(JaccContextValve.java:92) at o...................................................... SO What i understand is i am getting value for a is black and value of b is null. Can any one give me any suggestions please. Thanks, Narendra

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  • Is there a PHP benchmark that meets these specific criteria? [closed]

    - by Alex R
    I'm working on a tool which converts PHP code to Scala. As one of the finishing touches, I'm in need of a really good (er, somewhat biased) benchmark. By dumb luck my first benchmark attempt was with some code which uses bcmath extensively, which unfortunately is 1000x slower in Java, making the Scala code 22x slower overall than the original PHP. So I'm looking for some meaningful PHP benchmark with the following characteristics: The PHP source needs to be in a single file. It should solve a real-world problem. No silly looping over empty methods etc. I need it to be simple to setup - no databases, hard-to-find input files, etc. Simple text input and output preferred. It should not use features that are slow in Java (BigInteger, trigonometric functions, etc). It should not use exoteric or dynamic PHP functions (e.g. no "eval" or "variable vars"). It should not over-rely on built-in libraries, e.g. MD5, crypt, etc. It should not be I/O bound. A CPU-bound memory-hungry algorithm is preferred. Basically, intensive OO operations, integer and string manipulation, recursion, etc would be great. Thanks

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  • What's the largest (most complex) PHP algorithm ever implemented in a single monolithic PHP script?

    - by Alex R
    I'm working on a tool which converts PHP code to Scala. As one of the finishing touches, I'm in need of a really good (er, somewhat biased) benchmark. By dumb luck my first benchmark attempt was with some code which uses bcmath extensively, which unfortunately is 1000x slower in Java, making the Scala code 22x slower overall than the original PHP. So I'm looking for some meaningful PHP benchmark with the following characteristics: The source needs to be in a single file. I need it to be simple to setup - no databases, hard-to-find input files, etc. Simple text input and output preferred. It should not use features that are slow in Java (BigInteger, trigonometric functions, etc). It should not use exoteric or dynamic PHP functions (e.g. no "eval" or "variable vars"). It should not over-rely on built-in libraries, e.g. MD5, crypt, etc. It should not be I/O bound. A CPU-bound memory-hungry algorithm is preferred. Basically, intensive OO operations, integer and string manipulation, recursion, etc would be great. Thanks

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  • Pair-wise iteration in C# or sliding window enumerator

    - by f3lix
    If I have an IEnumerable like: string[] items = new string[] { "a", "b", "c", "d" }; I would like to loop thru all the pairs of consecutive items (sliding window of size 2). Which would be ("a","b"), ("b", "c"), ("c", "d") My solution was is this public static IEnumerable<Pair<T, T>> Pairs(IEnumerable<T> enumerable) { IEnumerator<T> e = enumerable.GetEnumerator(); e.MoveNext(); T current = e.Current; while ( e.MoveNext() ) { T next = e.Current; yield return new Pair<T, T>(current, next); current = next; } } // used like this : foreach (Pair<String,String> pair in IterTools<String>.Pairs(items)) { System.Out.PrintLine("{0}, {1}", pair.First, pair.Second) } When I wrote this code, I wondered if there are already functions in the .NET framework that do the same thing and do it not just for pairs but for any size tuples. IMHO there should be a nice way to do this kind of sliding window operations. I use C# 2.0 and I can imagine that with C# 3.0 (w/ LINQ) there are more (and nicer) ways to do this, but I'm primarily interested in C# 2.0 solutions. Though, I will also appreciate C# 3.0 solutions.

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  • How to estimate size of data to transfer when using DbCommand.ExecuteXXX?

    - by Yadyn
    I want to show the user detailed progress information when performing potentially lengthy database operations. Specifically, when inserting/updating data that may be on the order of hundreds of KB or MB. Currently, I'm using in-memory DataTables and DataRows which are then synced with the database via TableAdapter.Update calls. This works fine and dandy, but the single call leaves little opportunity to glean any kind of progress info to show to the user. I have no idea how much data is passing through the network to the remote DB or its progress. Basically, all I know is when Update returns and it is assumed complete (barring any errors or exceptions). But this means all I can show is 0% and then a pause and then 100%. I can count the number of rows, even going so far to cound how many are actually Modified or Added, and I could even maybe calculate per DataRow its estimated size based on the datatype of each column, using sizeof for value types like int and checking length for things like strings or byte arrays. With that, I could probably determine, before updating, an estimated total transfer size, but I'm still stuck without any progress info once Update is called on the TableAdapter. Am I stuck just using an indeterminate progress bar or mouse waiting cursor? Would I need to radically change our data access layer to be able to hook into this kind of information? Even if I can't get it down to the precise KB transferred (like a web browser file download progress bar), could I at least know when each DataRow/DataTable finishes or something? How do you best show this kind of progress info using ADO.NET?

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  • using Autofac in a multi-layered architecture

    - by Kamyar
    I'm fairly new to the DI/IoC concept and would like to use Autofac in a 3-layered ASP.NET Webforms application. UI layer: An ASP.NET webforms website. BLL: Business logic layer which calls the repositories on DAL. DAL: .EDMX file (Entity Model) and ObjectContext with Repository classes which abstract the CRUD operations for each entity. Entities: The POCO Entities. Persistence Ignorant. Generated by Microsoft's ADO.Net POCO Entity Generator. I have asked a more general question here. Basically, I'd like to create an obejctcontext per HttpContext in my DAL. But i don't want to add a reference to DAL in UI or access to HttpContext in DAL directly. I guess this is where IoC tools come to play. The answer to my previous question is a very good example of using Windsor Castle. I'd like to use Autofac as my IoC tool and Don't know how to achieve this. (How to access DAL in application_start to register the component while I don't want to reference it in my UI, what are the proper references to be able to use DAL component in BLL with Autofac, Should I register BLL as a component with Autofac too) Sorry folks for not providing an explicit question and requesting a kind of working example, But I'm very unfamiliar to the whole IoC concept and I don't think I can achieve it to use in my current time-limited project.

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  • Rotating an object in OpenGL ES for iPhone [translate to origin --> rotate --> translate back is not

    - by ayanonagon
    I recently started working with OpenGL ES for the iPhone, and I am having a bit of trouble with it. I want to be able to rotate an object with your fingers. My problem is that I have my object placed at (0, 0, -3), and I would like to rotate it about its center. I know that I need to translate back to the origin, rotate, and then bring it back to the original place. I think I am facing a problem because I am using a matrix to keep track (?) of all of my rotations/translation/scaling etc, and I think it may be combining the operations in a way that order is not even considered (so the two translations would cancel each other). I just started learning OpenGL a day ago and am a complete newbie, so my assumption may be wrong. Here is the part of the in drawView that I am having trouble with: GLfloat matrix[16]; glGetFloatv(GL_MODELVIEW_MATRIX, matrix); glLoadIdentity(); glTranslatef(0, 0, 3); // bring to origin glRotatef(self.angle, self.dy, self.dx, 0); // rotate glTranslatef(0, 0, -3); // put it back in place glMultMatrixf(matrix); // save the transformations performed Help would be much appreciated, thank you!

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  • Status Code from FTPWebRequest GetResponse method

    - by nick
    This is slightly tricky. I am uploading files to FTP asynchronously. After uploading each file I am checking the status of the upload operation for that file. This can be done with StatusCode property of the FtpWebResponse object for that request. The code snippet is as give below. System.IO.FileStream fs = System.IO.File.Open(fileName, System.IO.FileMode.Open); while ((iWork = fs.Read(buf, 0, buf.Length)) > 0) requestStream.Write(buf, 0, iWork); requestStream.Close(); FtpWebResponse wrRet = ((FtpWebResponse)state.Request.GetResponse()); There are about 37 StatusCode values as per msdn. I am unaware as to which of these status code values will assure that the file is uploaded successfully. Some of them I used in my code to check for success are : wrRet.StatusCode == FtpStatusCode.CommandOK wrRet.StatusCode == FtpStatusCode.ClosingData wrRet.StatusCode == FtpStatusCode.ClosingControl wrRet.StatusCode == FtpStatusCode.ConnectionClosed wrRet.StatusCode == FtpStatusCode.FileActionOK wrRet.StatusCode == FtpStatusCode.FileStatus But I am unaware of the rest. I need to be sure about these codes because based on the failure or success of the upload operation I have other dependant operations to be carried out. A wrong condition can affect the remaining code. Another thought that crossed my mind was to simply put the above code into a try..catch and not depend on these status codes. With this I would not be depending on the status codes and assuming that any failure will always be directed to the catch block. Kindly let me know if this is the right way. Thanks in advance.

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  • Merging: hg/git vs. svn

    - by stmax
    I often read that hg (and git and...) are better at merging than svn but I have never seen practical examples of where hg/git can merge something where svn fails (or where svn needs manual intervention). Could you post a few step-by-step lists of branch/modify/commit/...-operations that show where svn would fail while hg/git happily moves on? Practical, not highly exceptional cases please... Some background: we have a few dozen developers working on projects using svn, with each project (or group of similar projects) in its own repo. We know how to apply release- and feature-branches so we don't run into problems very often (i.e. we've been there, but we've learned to overcome joel's problems of "one programmer causing trauma to the whole team" or "needing six developers for two weeks to reintegrate a branch"). We have release-branches that are very stable and only used to apply bugfixes. We have trunks that should be stable enough to be able to create a release within one week. And we have feature-branches that single developers or groups of developers can work on. Yes, they are deleted after reintegration so they don't clutter up the repository. ;) So I'm still trying to find the advantages of hg/git over svn. I'd love to get some hands-on experience, but there aren't any bigger projects we could move to hg/git yet, so I'm stuck with playing with small artifical projects that only contain a few made up files. And I'm looking for a few cases where you can feel the impressive power of hg/git, since so far I have often read about them but failed to find them myself.

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  • Multithreading and Interrupts

    - by Nicholas Flynt
    I'm doing some work on the input buffers for my kernel, and I had some questions. On Dual Core machines, I know that more than one "process" can be running simultaneously. What I don't know is how the OS and the individual programs work to protect collisions in data. There are two things I'd like to know on this topic: (1) Where do interrupts occur? Are they guaranteed to occur on one core and not the other, and could this be used to make sure that real-time operations on one core were not interrupted by, say, file IO which could be handled on the other core? (I'd logically assume that the interrupts would happen on the 1st core, but is that always true, and how would you tell? Or perhaps does each core have its own settings for interrupts? Wouldn't that lead to a scenario where each core could react simultaneously to the same interrupt, possibly in different ways?) (2) How does the dual core processor handle opcode memory collision? If one core is reading an address in memory at exactly the same time that another core is writing to that same address in memory, what happens? Is an exception thrown, or is a value read? (I'd assume the write would work either way.) If a value is read, is it guaranteed to be either the old or new value at the time of the collision? I understand that programs should ideally be written to avoid these kinds of complications, but the OS certainly can't expect that, and will need to be able to handle such events without choking on itself.

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  • Polymorphic Numerics on .Net and In C#

    - by Bent Rasmussen
    It's a real shame that in .Net there is no polymorphism for numbers, i.e. no INumeric interface that unifies the different kinds of numerical types such as bool, byte, uint, int, etc. In the extreme one would like a complete package of abstract algebra types. Joe Duffy has an article about the issue: http://www.bluebytesoftware.com/blog/CommentView,guid,14b37ade-3110-4596-9d6e-bacdcd75baa8.aspx How would you express this in C#, in order to retrofit it, without having influence over .Net or C#? I have one idea that involves first defining one or more abstract types (interfaces such as INumeric - or more abstract than that) and then defining structs that implement these and wrap types such as int while providing operations that return the new type (e.g. Integer32 : INumeric; where addition would be defined as public Integer32 Add(Integer32 other) { return Return(Value + other.Value); } I am somewhat afraid of the execution speed of this code but at least it is abstract. No operator overloading goodness... Any other ideas? .Net doesn't look like a viable long-term platform if it cannot have this kind of abstraction I think - and be efficient about it. Abstraction is reuse.

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  • Fast sign in C++ float...are there any platform dependencies in this code?

    - by Patrick Niedzielski
    Searching online, I have found the following routine for calculating the sign of a float in IEEE format. This could easily be extended to a double, too. // returns 1.0f for positive floats, -1.0f for negative floats, 0.0f for zero inline float fast_sign(float f) { if (((int&)f & 0x7FFFFFFF)==0) return 0.f; // test exponent & mantissa bits: is input zero? else { float r = 1.0f; (int&)r |= ((int&)f & 0x80000000); // mask sign bit in f, set it in r if necessary return r; } } (Source: ``Fast sign for 32 bit floats'', Peter Schoffhauzer) I am weary to use this routine, though, because of the bit binary operations. I need my code to work on machines with different byte orders, but I am not sure how much of this the IEEE standard specifies, as I couldn't find the most recent version, published this year. Can someone tell me if this will work, regardless of the byte order of the machine? Thanks, Patrick

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  • DQL delete from multiple tables (doctrine)

    - by singer
    Need to perform DQL delete from multple related tables. In SQL it is something like this: DELETE r1,r2 FROM ComRealty_objects r1, com_realty_objects_phones r2 WHERE r1.id IN (10,20) AND r2.id_object IN (10,20) I need to perform this statement using DQL, but I'm stuck on this :( <?php $dql = Doctrine_Query::create() ->delete('phones, comrealtyobjects') ->from('ComRealtyObjects comrealtyobjects') ->from('ComRealtyObjectsPhones phones') ->whereIn("comrealtyobjects.id", $ids) ->whereIn("phones.id_object", $ids); echo($dql->getSqlQuery()); ?> But DQL parser gives me this result: DELETE FROM `com_realty_objects_phones`, `ComRealty_objects` WHERE (`id` IN (?) AND `id_object` IN (?)) Searching google and stack overflow I found this(useful) topic: http://stackoverflow.com/questions/2247905/what-is-the-syntax-for-a-multi-table-delete-on-a-mysql-database-using-doctrine But this is not exactly my case - there was delete from single table. If there is a way to override dql parser behaviour? Or maybe some other way to delete records from multiple tables using doctrine. Note: If you are using doctrine behaviours(Doctrine_Record_Generator) you need first to initialize those tables using Doctrine_Core::initializeModels() to perform DQL operations on them.

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  • Application log aggregation, management and notifications...

    - by Matthew Savage
    I'm wondering what everyone is using for logging, log management and log aggregation on their systems. I am working in a company which uses .NET for all it's applications and all systems are Windows based. Currently each application looks after its own logging and notifications of failures (e.g. if app A fails it will send out its own 'call for help' to an admin). While this current practice works its a bit hacky and hard to manage. I've been trying to find some options for making this work better and I've come up with the following: log4net & Chainsaw (ah, if it works). Logging via log4net or another framework into a central database & rolling our own management tool. Logging to the Windows event log and using MOM or System Center Operations Manager to aggregate and manage each of these servers & their apps. A hand-rolled solution to suck all the log files into one point and work some magic across them. Essentially what we are after is something which can pull log entries all together and allow for some analytics to be run across them, plus use a kind of event based system to, for example, send out a warning email when there have been 30+ warning level logs for an application in the last x minutes. So is there anything I've missed, or something someone else can suggest?

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  • How would I go about sharing variables in a class with Lua?

    - by Nicholas Flynt
    I'm fairly new to Lua, I've been working on trying to implement Lua scripting for logic in a Game Engine I'm putting together. I've had no trouble so far getting Lua up and running through the engine, and I'm able to call Lua functions from C and C functions from Lua. The way the engine works now, each Object class contains a set of variables that the engine can quickly iterate over to draw or process for physics. While game objects all need to access and manipulate these variables in order for the Game Engine itself to see any changes, they are free to create their own variables, a Lua is exceedingly flexible about this so I don't forsee any issues. Anyway, currently the Game Engine side of things are sitting in C land, and I really want them to stay there for performance reasons. So in an ideal world, when spawning a new game object, I'd need to be able to give Lua read/write access to this standard set of variables as part of the Lua object's base class, which its game logic could then proceed to run wild with. So far, I'm keeping two separate tables of objects in place-- Lua spawns a new game object which adds itself to a numerically indexed global table of objects, and then proceeds to call a C++ function, which creates a new GameObject class and registers the Lua index (an int) with the class. So far so good, C++ functions can now see the Lua object and easily perform operations or call functions in Lua land using dostring. What I need to do now is take the C++ variables, part of the GameObject class, and expose them to Lua, and this is where google is failing me. I've encountered a very nice method here which details the process using tags, but I've read that this method is deprecated in favor of metatables. What is the ideal way to accomplish this? Is it worth the hassle of learning how to pass class definitions around using libBind or some equivalent method, or is there a simple way I can just register each variable (once, at spawn time) with the global lua object? What's the "current" best way to do this, as of Lua 5.1.4?

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  • How to highlight the button untill the next view is changed in iphone?

    - by Pugal Devan
    Hi, I am new to iphone development. I have created five buttons in the view controller. If i clicked the button it goes to the corresponding view. Now i want to display the button in highlighted state when it is clicked. It should go back to the normal state only when i click the other button.(See the image below). I have set the another image for highigthting buttons when i clicked it, but it shows that highlighted state only one sec. Now i want to display the buttons highlighted till another button is clicked. Same like a Tabbar operations.(I have used buttons instead of tabbar for my requirements). Now i have used the following code, void didLoad { [btn1 setImage:[UIImage imageNamed:@"ContentColor.png"] forState:UIControlStateHighlighted]; [btn2 setImage:[UIImage imageNamed:@"bColor.png"] forState:UIControlStateHighlighted]; [btn3 setImage:[UIImage imageNamed:@"ShColor.png"] forState:UIControlStateHighlighted]; [btn4 setImage:[UIImage imageNamed:@"PicturesColor.png"] forState:UIControlStateHighlighted]; [btn5 setImage:[UIImage imageNamed:@"infoColor.png"] forState:UIControlStateHighlighted]; } Please help me out. Thanks.

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  • Is a red-black tree my ideal data structure?

    - by Hugo van der Sanden
    I have a collection of items (big rationals) that I'll be processing. In each case, processing will consist of removing the smallest item in the collection, doing some work, and then adding 0-2 new items (which will always be larger than the removed item). The collection will be initialised with one item, and work will continue until it is empty. I'm not sure what size the collection is likely to reach, but I'd expect in the range 1M-100M items. I will not need to locate any item other than the smallest. I'm currently planning to use a red-black tree, possibly tweaked to keep a pointer to the smallest item. However I've never used one before, and I'm unsure whether my pattern of use fits its characteristics well. 1) Is there a danger the pattern of deletion from the left + random insertion will affect performance, eg by requiring a significantly higher number of rotations than random deletion would? Or will delete and insert operations still be O(log n) with this pattern of use? 2) Would some other data structure give me better performance, either because of the deletion pattern or taking advantage of the fact I only ever need to find the smallest item? Update: glad I asked, the binary heap is clearly a better solution for this case, and as promised turned out to be very easy to implement. Hugo

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  • Game of life in F# with accelerator

    - by jpalmer
    I'm trying to write life in F# using accelerator v2, but for some odd reason my output isn't square despite all my arrays being square - It appears that everything but a rectangular area in the top left of the matrix is being set to false. I've got no idea how this could be happening as all my operations should treat the entire array equally. Any ideas? open Microsoft.ParallelArrays open System.Windows.Forms open System.Drawing type IPA = IntParallelArray type BPA = BoolParallelArray type PAops = ParallelArrays let RNG = new System.Random() let size = 1024 let arrinit i = Array2D.init size size (fun x y -> i) let target = new DX9Target() let threearr = new IPA(arrinit 3) let twoarr = new IPA(arrinit 2) let onearr = new IPA(arrinit 1) let zeroarr = new IPA(arrinit 0) let shifts = [|-1;-1|]::[|-1;0|]::[|-1;1|]::[|0;-1|]::[|0;1|]::[|1;-1|]::[|1;0|]::[|1;1|]::[] let progress (arr:BPA) = let sums = shifts //adds up whether a neighbor is on or not |> List.fold (fun (state:IPA) t ->PAops.Add(PAops.Cond(PAops.Rotate(arr,t),onearr,zeroarr),state)) zeroarr PAops.Or(PAops.CompareEqual(sums,threearr),PAops.And(PAops.CompareEqual(sums,twoarr),arr)) //rule for life let initrandom () = Array2D.init size size (fun x y -> if RNG.NextDouble() > 0.5 then true else false) type meform () as self= inherit Form() let mutable array = new BoolParallelArray(initrandom()) let timer = new System.Timers.Timer(1.0) //redrawing timer do base.DoubleBuffered <- true do base.Size <- Size(size,size) do timer.Elapsed.Add(fun _ -> self.Invalidate()) do timer.Start() let draw (t:Graphics) = array <- array |> progress let bmap = new System.Drawing.Bitmap(size,size) target.ToArray2D array |> Array2D.iteri (fun x y t -> if not t then bmap.SetPixel(x,y,Color.Black)) t.DrawImageUnscaled(bmap,0,0) do self.Paint.Add(fun t -> draw t.Graphics) do Application.Run(new meform())

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  • OpenGL bitmap text fails after drawing polygon

    - by kaykun
    Hi, I'm using Win32 and OpenGL to to draw text onto a window. I'm using the bitmap font method, with wglUseFontBitmaps. Here is my main rendering function: glClear(GL_COLOR_BUFFER_BIT); glPushMatrix(); glColor3f(1.0f, 0.0f, 1.0f); glBegin(GL_QUADS); glVertex2f(0.0f, 0.0f); glVertex2f(128.0f, 0.0f); glVertex2f(128.0f, 128.0f); glVertex2f(0.0f, 128.0f); glEnd(); glPopMatrix(); glPushMatrix(); glColor3f(1.0f, 1.0f, 1.0f); glRasterPos2i(200, 200); glListBase(fontList); glCallLists(5, GL_UNSIGNED_BYTE, "Test."); glPopMatrix(); SwapBuffers(hDC); As you can see it's very simple and the only thing that it's supposed to do is draw a quadrilateral and draw the text "Test.". But the problem is that drawing a polygon seems to mess up any text operations I try to do after it. If I place the text drawing functions before the polygon, both the text and the polygon draw fine. Is there something I'm missing here? Any help is appreciated.

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  • SQL Server 2008: CASE vs IF-ELSE-IF vs GOTO

    - by Saharsh Shah
    I have some rules in my application and I have written the business logic of that rules in my procedure. At the time of creation of procedure I came to know that CASE statement won't work in my scenario. So I have tried two ways to perform same operations (using IF-ELSE-IF or GOTO) shown as below. Method 1 Using IF-ELSE-IF conditions: DECLARE @V_RuleId SMALLINT; IF (@V_RuleId = 1) BEGIN /*My business logic*/ END ELSE IF (@V_RuleId = 2) BEGIN /*My business logic*/ END ELSE IF (@V_RuleId = 3) BEGIN /*My business logic*/ END /* ... ... ... ...*/ ELSE IF (@V_RuleId = 19) BEGIN /*My business logic*/ END ELSE IF (@V_RuleId = 20) BEGIN /*My business logic*/ END Method 2 Using GOTO statement: DECLARE @V_RuleId SMALLINT, @V_Temp VARCHAR(100); SET @V_Temp = 'GOTO RULE' + CONVERT(VARCHAR, @V_RuleId); EXECUTE sp_executesql @V_Temp; RULE1: BEGIN /*My business logic*/ END RULE2: BEGIN /*My business logic*/ END RULE3: BEGIN /*My business logic*/ END /* ... ... ... ...*/ RULE19: BEGIN /*My business logic*/ END RULE20: BEGIN /*My business logic*/ END Today I have 20 rules. It can be increase to any number in future. If I can able to use CASE statement then I have not any problem with performance, but I can't do that so I am worried about the performance of my procedure. Also one thing to be noticed that this procedure will execute very frequently by application. My questions are: Is there any way to use CASE statement in my procedure? If not, which method is best to use in my procedure to improve the performance of my code? Thanks in advance...

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  • Parsing basic math equations for children's educational software?

    - by Simucal
    Inspired by a recent TED talk, I want to write a small piece of educational software. The researcher created little miniature computers in the shape of blocks called "Siftables". [David Merril, inventor - with Siftables in the background.] There were many applications he used the blocks in but my favorite was when each block was a number or basic operation symbol. You could then re-arrange the blocks of numbers or operation symbols in a line, and it would display an answer on another siftable block. So, I've decided I wanted to implemented a software version of "Math Siftables" on a limited scale as my final project for a CS course I'm taking. What is the generally accepted way for parsing and interpreting a string of math expressions, and if they are valid, perform the operation? Is this a case where I should implement a full parser/lexer? I would imagine interpreting basic math expressions would be a semi-common problem in computer science so I'm looking for the right way to approach this. For example, if my Math Siftable blocks where arranged like: [1] [+] [2] This would be a valid sequence and I would perform the necessary operation to arrive at "3". However, if the child were to drag several operation blocks together such as: [2] [\] [\] [5] It would obviously be invalid. Ultimately, I want to be able to parse and interpret any number of chains of operations with the blocks that the user can drag together. Can anyone explain to me or point me to resources for parsing basic math expressions? I'd prefer as much of a language agnostic answer as possible.

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  • Adding a UIPickerView over a UITabBarController

    - by Kai
    I'm trying to have a UIPickerView slide from the bottom of the screen (over the top of a tab bar) but can't seem to get it to show up. The actual code for the animation is coming from one of Apple's example code projects (DateCell). I'm calling this code from the first view controller (FirstViewController.m) under the tab bar controller. - (IBAction)showModePicker:(id)sender { if (self.modePicker.superview == nil) { [self.view.window addSubview:self.modePicker]; // size up the picker view to our screen and compute the start/end frame origin for our slide up animation // // compute the start frame CGRect screenRect = [[UIScreen mainScreen] applicationFrame]; CGSize pickerSize = [self.modePicker sizeThatFits:CGSizeZero]; CGRect startRect = CGRectMake(0.0, screenRect.origin.y + screenRect.size.height, pickerSize.width, pickerSize.height); self.modePicker.frame = startRect; // compute the end frame CGRect pickerRect = CGRectMake(0.0, screenRect.origin.y + screenRect.size.height - pickerSize.height, pickerSize.width, pickerSize.height); // start the slide up animation [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.3]; // we need to perform some post operations after the animation is complete [UIView setAnimationDelegate:self]; self.modePicker.frame = pickerRect; // shrink the vertical size to make room for the picker CGRect newFrame = self.view.frame; newFrame.size.height -= self.modePicker.frame.size.height; self.view.frame = newFrame; [UIView commitAnimations]; // add the "Done" button to the nav bar self.navigationItem.rightBarButtonItem = self.doneButton; }} Whenever this action fires via a UIBarButtonItem that lives in a UINavigationBar (which is all under the FirstViewController) nothing happens. Can anyone please offer some advice?

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  • IE performance issues with offsetHeight and offsetWidth

    - by Paul
    I have a site that grabs the response text from an AJAX call and does 'innerHTML' on a div that is going to contain it. After I do the 'innerHTML' I process the DIV by traversing the whole hierarchy of nodes and grabbing their [offsetWidth/offsetHeight] to do some operations with it. Why not css style width/height? because sometimes those values are not available since I don't control what is coming from the AJAX response, plus I want the real box dimensions including borders/scrolls/padding. On large injections (let's say 7,000 new DOM elements) IE takes way longer time than FF/Safari just to get this [offsetWidth/offsetHeight], actually if I wasn't doing injection but just render the contents of the HTML in the browser and processing it, it would be much faster. But that is not an option since I have to inject it on a div that will contain it. Anybody has deal with this kind of issue before? is there an alternative to innerHTML, I have try using documentFragment to inject and process and the move it to the div and still I don't see much gain. How can I get the values that are available with [offsetWidth/offsetHeight]? Thanks a bunch for any suggestions. Paul

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  • Writing fortran robust and "modern" code

    - by Blklight
    In some scientific environments, you often cannot go without FORTRAN as most of the developers only know that idiom, and there is lot of legacy code and related experience. And frankly, there are not many other cross-platform options for high performance programming ( C++ would do the task, but the syntax, zero-starting arrays, and pointers are too much for most engineers ;-) ). I'm a C++ guy but I'm stuck with some F90 projects. So, let's assume a new project must use FORTRAN (F90), but I want to build the most modern software architecture out of it. while being compatible with most "recent" compilers (intel ifort, but also including sun/HP/IBM own compilers) So I'm thinking of imposing: global variable forbidden, no gotos, no jump labels, "implicit none", etc. "object-oriented programming" (modules with datatypes + related subroutines) modular/reusable functions, well documented, reusable libraries assertions/preconditions/invariants (implemented using preprocessor statements) unit tests for all (most) subroutines and "objects" an intense "debug mode" (#ifdef DEBUG) with more checks and all possible Intel compiler checks possible (array bounds, subroutine interfaces, etc.) uniform and enforced legible coding style, using code processing tools C stubs/wrappers for libpthread, libDL (and eventually GPU kernels, etc.) C/C++ implementation of utility functions (strings, file operations, sockets, memory alloc/dealloc reference counting for debug mode, etc.) ( This may all seem "evident" modern programming assumptions, but in a legacy fortran world, most of these are big changes in the typical programmer workflow ) The goal with all that is to have trustworthy, maintainable and modular code. Whereas, in typical fortran, modularity is often not a primary goal, and code is trustworthy only if the original developer was very clever, and the code was not changed since then ! (i'm a bit joking here, but not much) I searched around for references about object-oriented fortran, programming-by-contract (assertions/preconditions/etc.), and found only ugly and outdated documents, syntaxes and papers done by people with no large-scale project involvement, and dead projects. Any good URL, advice, reference paper/books on the subject?

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