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  • Best way to keep a .net client app updated with status of another application

    - by rwmnau
    I have a Windows service that's running all the time, and takes some action every 15 minutes. I also have a client WinForms app that displays some information about what the service is doing. I'd like the forms application to keep itself updated with a recent status, but I'm not sure if polling every second is a good move performance-wise. When it starts, my Windows Service opens a WCF named pipe to receive queries (from my client form) Every second, a timer on the winform sends a query to the pipe, and then displays the results. If the pipe isn't there, the form displays that the service isn't running. Is that the best way to do this? If my service opens the pipe when it starts, will it always stay open (until I close it or my service stops)? In addition to polling the service, maybe there's some way for the service to notify any watching applications of certain events, like starting and stopping processing? That way, I could poll less, since I'd presumably know about big events already, and would only be polling for progress. Anything that I'm missing?

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  • Can't authenticate mobile client with node.js (using passport.js)

    - by Pazinio
    I'm trying to build some CRUD application with node.js as a back-end API (express) and web-app (backbone) and mobile client (native android) as front-ends.(I'm node.js beginner) My server solution is based on the following great tutorial 'easy-node-authentication'. In my android app I have managed to get the user Google-Token after I completed the authentication step with Google Plus SDK.(mobile to google-plus directly request). I'm trying to understand and find right and elegant way to re-use a given google-token and authenticate again my android user through Google-Plus account to ensure the mobile client holds real token, then add a new entry (id, token, email, name) to my users table DB within my node back-end. The question is: what should be my next step in case I want to keep my back-end without changes? should I send a GET request with the token as a cookie to /auth/google? maybe to /auth/google/callback? another URL? Does this make sense at all? Please note: I'm aware to the fact the mentioned above 'easy-node-auth' solution is based on sessions and cookies. having said that, i'm still trying to understand if there is a convenient way to integrate both (android and node) as it works good for my web-app and node. Thanks in advance.

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  • Jquery - removing an image before the client browser attempts to download it

    - by ajbrun
    Hi there, I wonder if anyone could help me with a problem I've been having. I have a number of large images available, but due to space limitations, I can't create multiple copies of these at various sizes. I have used PHP GD functions to resize the images to the sizes I need and output them to the browser. This works, but obviously takes some processing time, which therefore impacts pages load times. I'm fine with this, but I only want to show the image once it's fully loaded, and have a loading gif in its place until that time. I'm using jquery to do this. The problem I'm having is making the page functional whether the client has javascript enabled or not. If JS is not enabled, I want standard img tags to be outputted, otherwise the images are removed and replaced with a loading gif until they have been fully loaded. The link below shows a simple non-javascript unfriendly example of a what I want to do (try turning JS off): http://jqueryfordesigners.com/demo/image-load-demo.php I've been testing the basics using the code below. The attr() function will be replaced with something like remove(). This is just a test to make something happen to the image before the browser tries to load it. $(document).ready(function() { $( "#Thumbnails .thumbnail img" ).attr('src', '#'); }); In IE, this works correctly - the image source is replaced with "#" BEFORE the client browser gets a chance to start downloading the image. In firefox however, it downloads the image, and THEN changes the source. It seems to me that firefox is loading the jquery onready event later than it should. As far as I know, this should be executed before the standard onload event and before anything has started loading. If it helps, I'm testing it with a good number of images on screen (81). Am I doing something wrong?

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  • How to force client browser to download images from server rather using its cache

    - by anonim.developer
    Assume a simple aspx data entry page in which admin user can upload an image as well as some other data. They are stored in database and the next time admin visits that page to edit record, image data fetched and a preview generated and saved to disk (using GDI+) and the preview is shown in an image control. This procedure works fine for the first time however if the image changes (a new one uploaded) the next time the page is surfed it shows previously uploaded image. I debugged the application and everything works correct. The new image data is in database and new preview is stored in Temp location however the page shows previous one. If I refresh the page it shows the new image preview. I should mention that preview is always saved to disk with one name (id of each record as the name). I think that is because of IE and other browsers use client cache instead of loading images each time a page is surfed. I wonder if there is a way to force the client browser to refresh itself so the newly uploaded image is shown without user intervention. Thanks and appreciation in advance,

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  • Pass object from webserver to client

    - by user362914
    I developed a C# web application that calls a web-service which returns a base64 encoded array (PDF file). I then convert that array into a UCOMIStream object (I know it is obsolete, but the DLL that I am using requires it as a parameter). I use the following code to do the conversion which works perfectly. I can pass this object to the DLL so that I can print the PDF. This works great on the Webserver, but the requirement is to print it locally. Byte[] bBuffer = statementOut.statementcycle.statementdata.content; int size = bBuffer.Length; IntPtr mem = Marshal.AllocHGlobal(size); Marshal.Copy(bBuffer, 0, mem, size); // Create an OLE Stream object. System.Runtime.InteropServices.UCOMIStream str; //obsolete but the createstreamonhglobal outputs it CreateStreamOnHGlobal(mem, true, out str); The DLL resides on the client so I am able to use ActiveX to create the object using javascript and/or VBscript;however, I have not been able to figure out how to get the stream object to the client to pass to the DLL. How can this be achieved?

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  • How to explain to client that you can't give them some of the source

    - by Bo
    We have a number of AS/Flex components that we've built over time and improved upon. They've been turned into components so they can be reused in different projects and save us time. So you can think of them as part of an in-house framework of sorts. We're now realizing that it doesn't make sense to release the source code for these components to the various clients as part of the project, because technically this code isn't really owned by the clients. So my question When a client comes to you, how do you explain to them that you can't give them the full source code for those components. The client doesn't understand the difference, he just expects you to give them all the code for the site that he paid you to do. He doesn't understand that this code has taken you a lot longer to write than what he's paying for his site. But since he doesn't understand, he would get turned off and thinks you're ripping him off or something. How do you handle this situation? What do you tell clients upfront? Do you advertise it on your site from the very beginning? How do you handle their objections so they still hire you? As a side question, how often do you give AS and Flex source code to your clients? In the case when the code doesn't have any in-house components that you reuse in several projects, and in the case when it does have in-house components.

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  • Prototype or jQuery for DOM manipulation (client-side dynamic content)

    - by luiggitama
    I need to know which of these two JavaScript frameworks is better for client-side dynamic content modification for known DOM elements (by id), in terms of performance, memory usage, etc.: Prototype's $('id').update(content) jQuery's jQuery('#id').html(content) BTW, both libraries coexist with no conflict in my app, because I'm using RichFaces for JSF development, that's why I can use "jQuery" instead of "$". I have at least 20 updatable areas in my page, and for each one I prepare content (tables, option lists, etc.), based on some user-defined client-side criteria filtering or some AJAX event, etc., like this: var html = []; int idx = 0; ... html[idx++] = '<tr><td class="cell"><span class="link" title="View" onclick="myFunction('; html[idx++] = param; html[idx++] = ')"></span>'; html[idx++] = someText; html[idx++] = '</td></tr>'; ... So here comes the question, which is better to use: // Prototype's $('myId').update(html.join('')); // or jQuery's jQuery('#myId').html(html.join('')); Other needed functions are hide() and show(), which are present in both frameworks. Which is better? Also I'm needing to enable/disable form controls, and to read/set their values. Note that I know my updatable area's id (I don't need CSS selectors at this point). And I must tell that I'm saving these queried objects in some data structure for later use, so they are requested just once when the page is rendered, like this: MyData = {div1:jQuery('#id1'), div2:$('id2'), ...}; ... div1.update('content 1'); div2.html('content 2'); So, which is the best practice?

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  • Execute client & server side code with one click?

    - by Abu Hamzah
    i am not sure if my design have flaw but would like to know what others have to say, i am in a situation where i am trying to acheive two things in one click. using : asp.net web form i have a web form with few textbox and a gridview control and a button. if i click on the button i am executing two things 1) asynchronously get data from server to client (working great) and able to display the data in the textboxes. 2) same click i want to bind the gridview. <asp:Content ID="Content2" ContentPlaceHolderID="cphMaster" runat="server"> <asp:Label runat="server" ID='Label1' >Id:</asp:Label> <asp:TextBox ID="txtId" runat='server'></asp:TextBox> <asp:Button ID="btnSubmit" OnClientClick="LoadDataById();" runat="server" Text="Submit" onclick="btnSubmit_Click" /> <br /> <br /> <asp:TextBox ID="txtName" runat='server'></asp:TextBox> <br /> <asp:TextBox ID="txtPurpose" runat='server'></asp:TextBox> <br /> <br /> <asp:GridView ID="GridView1" runat="server"> </asp:GridView> </asp:Content> server side protected void btnSubmit_Click(object sender, EventArgs e) { GridView1.DataSource = laodData(int.Parse(txtId.Text)); GridView1.DataBind(); } Jquery: function LoadVisitBasicByVisitId() { ContactServiceProxy.invoke({ serviceMethod: "GetDataById", data: { request: request }, callback: function(response) { processCompletedContactStore(response); }, error: function(xhr, errorMsg, thrown) { postErrorAndUnBlockUI(xhr, errorMsg, thrown); } }); return false; } recap: 1) jquery script execute asynchronously to get data from server to client and display in the textboxes 2) server side code to bind the gridview.

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  • Mapping a URL to a service inside a class library

    - by johnk82swe
    I'm developing a small content management solution than can be used in any ASP.NET 3.5 website. The website references some dll's and then lets the aspx's inherit my page baseclass. Some configuration in web.config is also needed, but thats it. Now I'm building a standalone Silverlight editor for the CMS. My idea is that it should communicate with the server using web services. But the question is how to make this service available to the editor? I don't want the website developers having to bother with it. If I used a REST API rather than SOAP I could just create an HttpHandler in my class library and let the website developers add a handler to it in web.config with the path "editor" and then the editor could communicate with that handler on mywebsite.com/editor. Is there any way to achieve the same with a asmx or wcf service? The important thing is that the website developers never have to set up any asmx files or anything. They should only have to specify a url and map that url to a service inside my class library. Thanks in advance!

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  • Apache SSO through Kerberos using Machine Account

    - by watkipet
    I'm attempting to get Apache on Ubuntu 12.04 to authenticate users via Kerberos SSO to a Windows 2008 Active Directory server. Here are a few things that make my situation different: I don't have administrative access to the Windows Server (nor will I ever have access). I also cannot have any changes to the server made on my behalf. I've joined Ubuntu server to the Active Directory using PBIS open. Users can log into the Ubuntu server using their AD credentials. kinit also works fine for each user. Since I can't change AD (except for adding new machines and SPNs), I cannot add a service account for Apache on Ubuntu. Since I can't add I service account, I have to use the machine keytab (/etc/krb5.keytab), or at least use the machine password in another keytab. Right now I'm using the machine keytab and giving Apache readonly access (bad idea, I know). I've already added the SPN using net ads keytab add HTTP -U Since I'm using Ubuntu 12.04, the only encoding types that get added during "net ads keytab add" are arcfour-hmac, des-cbc-crc, and des-cbc-md5. PBIS adds the AES encoding types to the host and cifs principals when it joins the domain, but I have yet to get "net ads keytab add" to do this. ktpass and setspn are out of the question because of #1 above. I've configured (for Kerberos SSO) and tested both IE 8 Firefox. I'm using the following configuration in my Apache site config: <Location /secured> AuthType Kerberos AuthName "Kerberos Login" KrbMethodNegotiate On KrbMethodK5Passwd On KrbAuthRealms DOMAIN.COM Krb5KeyTab /etc/krb5.keytab KrbLocalUserMapping On require valid-user </Location> When Firefox tries to connect get the following in Apache's error.log (LogLevel debug): [Wed Oct 23 13:48:31 2013] [debug] src/mod_auth_kerb.c(1628): [client 192.168.0.2] kerb_authenticate_user entered with user (NULL) and auth_type Kerberos [Wed Oct 23 13:48:31 2013] [debug] mod_deflate.c(615): [client 192.168.0.2] Zlib: Compressed 477 to 322 : URL /secured [Wed Oct 23 13:48:37 2013] [debug] src/mod_auth_kerb.c(1628): [client 192.168.0.2] kerb_authenticate_user entered with user (NULL) and auth_type Kerberos [Wed Oct 23 13:48:37 2013] [debug] src/mod_auth_kerb.c(994): [client 192.168.0.2] Using HTTP/[email protected] as server principal for password verification [Wed Oct 23 13:48:37 2013] [debug] src/mod_auth_kerb.c(698): [client 192.168.0.2] Trying to get TGT for user [email protected] [Wed Oct 23 13:48:37 2013] [debug] src/mod_auth_kerb.c(609): [client 192.168.0.2] Trying to verify authenticity of KDC using principal HTTP/[email protected] [Wed Oct 23 13:48:37 2013] [debug] src/mod_auth_kerb.c(652): [client 192.168.0.2] krb5_rd_req() failed when verifying KDC [Wed Oct 23 13:48:37 2013] [error] [client 192.168.0.2] failed to verify krb5 credentials: Decrypt integrity check failed [Wed Oct 23 13:48:37 2013] [debug] src/mod_auth_kerb.c(1073): [client 192.168.0.2] kerb_authenticate_user_krb5pwd ret=401 user=(NULL) authtype=(NULL) [Wed Oct 23 13:48:37 2013] [debug] mod_deflate.c(615): [client 192.168.0.2] Zlib: Compressed 477 to 322 : URL /secured When IE 8 tries to connect I get: [Wed Oct 23 14:03:30 2013] [debug] src/mod_auth_kerb.c(1628): [client 192.168.0.2] kerb_authenticate_user entered with user (NULL) and auth_type Kerberos [Wed Oct 23 14:03:30 2013] [debug] mod_deflate.c(615): [client 192.168.0.2] Zlib: Compressed 477 to 322 : URL /secured [Wed Oct 23 14:03:30 2013] [debug] src/mod_auth_kerb.c(1628): [client 192.168.0.2] kerb_authenticate_user entered with user (NULL) and auth_type Kerberos [Wed Oct 23 14:03:30 2013] [debug] src/mod_auth_kerb.c(1240): [client 192.168.0.2] Acquiring creds for HTTP@apache_server [Wed Oct 23 14:03:30 2013] [debug] src/mod_auth_kerb.c(1385): [client 192.168.0.2] Verifying client data using KRB5 GSS-API [Wed Oct 23 14:03:30 2013] [debug] src/mod_auth_kerb.c(1401): [client 192.168.0.2] Client didn't delegate us their credential [Wed Oct 23 14:03:30 2013] [debug] src/mod_auth_kerb.c(1420): [client 192.168.0.2] GSS-API token of length 9 bytes will be sent back [Wed Oct 23 14:03:30 2013] [debug] src/mod_auth_kerb.c(1101): [client 192.168.0.2] GSS-API major_status:000d0000, minor_status:000186a5 [Wed Oct 23 14:03:30 2013] [error] [client 192.168.0.2] gss_accept_sec_context() failed: Unspecified GSS failure. Minor code may provide more information (, ) [Wed Oct 23 14:03:30 2013] [debug] mod_deflate.c(615): [client 192.168.0.2] Zlib: Compressed 477 to 322 : URL /secured Let me know if you'd like additional log and config files--the initial question is getting long enough.

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  • SharePoint 2010 Data Retrival Techinques

    - by Jayant Sharma
    In SharePoint, we have two options to perform CRUD operation.1. using server side code2. using client side codeusing server side code, we have 1. CAML2. LINQusing client side code, we have 1. Client Object Model    1.1.      Managed Client Object Model     1.2.     Silverlight Client Object Model    1.3.     ECMA Client Object Model2. SharePoint Web Services3. ADO Data Service (based on REST Web Services)4. Using RPC Call (owssvr.dll)Which and when these options are used depend upon requirements. Every options are certain advantages and disadvantages. So, before start development of any new sharepoint project, it is important to understand the limitations of different methods.Server Object Model is used when our application is host on the same server on which sharepoint is installed. while Client Side code is used to access sharepoint from client system. In SharePoint 2010 specially Client Object Model (COM) are introduced to perform the sharepoint operations from client system. Advantage of CAML:    -  It is fast.    -  Can be use it from all kind of technology like Silverlight, or Jquery    -  You can use U2U CAML Query builder to generate CAML Query.Disadvantage Of CAML:    - Error Prone, as we can detect the error only at runtimeAdvantage of LINQ:    -  Object Oriented technique (Object Relation Model)    -  LINQ  to SharePoint provider are working with Strongly Type List Item Objects, So intellisence are present at runtime    -  No need of knowledge of CAML    -  Less Error Prone as it as it uses C# syntex.    -  You can compare two Fields of SharePoint ListDisadvantage Of LINQ:    -  List Attachment is not supported in SPMetal Tool    -  Created By, Created, Modified and Modified By Fields are not created by SPMetal Tool.    -  Custom fields are not created by SPMetal Tools    -  External Lists are not supported    -  Though at backend LINQ genenates CAML Query so it is slower than directly using CAML in Code.  Advantage of Client Object Model    -  Used to access sharepoint from client system    -  No WebServer is required at Client End    - Can use Silverlight and JavaScripts to make better and fast User experienceDisadvantage of Client Object Model    -  You cannot use RunwithEleveatedPrivilege    - Cross Site Collection query are not possible    - Lesser API's are availableADO.Net Data Services:    -  Only List based operations are possible, other type of operations are not possible.SharePoint Web Services and RPC Call:    - Previously it was used in SharePoint 2007 but after the introduction  of Client Object Model,  Microsoft recommends not to use Web Services to fetch data from SharePoint. In SharePoint 2010 it is avaliable only for backward compatibility.Ref: http://msdn.microsoft.com/en-us/library/ee539764Jayant Sharma

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  • rubygem Twitter4R Issues

    - by Leonardo Dario Perna
    Hi everyone, I'm trying to get started with twitter4r but I'm having some issues: Why I can't load the gem in IRB? $ sudo gem install twitter4r Successfully installed twitter4r-0.3.2 1 gem installed Installing ri documentation for twitter4r-0.3.2... Installing RDoc documentation for twitter4r-0.3.2... $ irb require 'rubygems' = false require 'twitter4r' LoadError: no such file to load -- twitter4r from /Library/Ruby/Site/1.8/rubygems/custom_require.rb:31:in `gem_original_require' from /Library/Ruby/Site/1.8/rubygems/custom_require.rb:31:in `require' from (irb):2 I've downloaded the http://files.rubyforge.vm.bytemark.co.uk/twitter4r/twitter4rails.post-0_2_4.zip app and it works only with twitter4r-0.2.4 and NOT with last version twitter4r-0.3.2: $ script/server ./script/../config/boot.rb:26:Warning: Gem::SourceIndex#search support for String patterns is deprecated, use #find_name = Booting Mongrel (use 'script/server webrick' to force WEBrick) = Rails application starting on http://0.0.0.0:3000 = Call with -d to detach = Ctrl-C to shutdown server ** Starting Mongrel listening at 0.0.0.0:3000 ** Starting Rails with development environment... Exiting /Library/Ruby/Site/1.8/rubygems/custom_require.rb:31:in `gem_original_require': no such file to load -- twitter/rails (MissingSourceFile) from /Library/Ruby/Site/1.8/rubygems/custom_require.rb:31:in `require' from /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ ruby/gems/1.8/gems/activesupport-1.4.2/lib/active_support/ dependencies.rb:495:in `require' from /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ ruby/gems/1.8/gems/activesupport-1.4.2/lib/active_support/ dependencies.rb:342:in `new_constants_in' from /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ ruby/gems/1.8/gems/activesupport-1.4.2/lib/active_support/ dependencies.rb:495:in `require' from /Users/leonardodarioperna/Projects/Kaaaki/marrakaaaki/ twitter4rails.post-0_2_4/config/environment.rb:64 from /Library/Ruby/Site/1.8/rubygems/custom_require.rb:31:in `gem_original_require' from /Library/Ruby/Site/1.8/rubygems/custom_require.rb:31:in `require' from /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ ruby/gems/1.8/gems/activesupport-1.4.2/lib/active_support/ dependencies.rb:495:in `require' ... 23 levels... from /System/Library/Frameworks/Ruby.framework/Versions/1.8/usr/lib/ ruby/gems/1.8/gems/rails-1.2.3/lib/commands/server.rb:39 from /Library/Ruby/Site/1.8/rubygems/custom_require.rb:31:in `gem_original_require' from /Library/Ruby/Site/1.8/rubygems/custom_require.rb:31:in `require' from script/server:3 Last thing, in the /config/environment.rb I need to specify: RAILS_GEM_VERSION = '1.2.3' unless defined? RAILS_GEM_VERSION if I use my last rails version: RAILS_GEM_VERSION = '2.3.4' unless defined? RAILS_GEM_VERSION I get this error: $ script/server -p3002 = Booting Mongrel = Rails 2.3.4 application starting on http://0.0.0.0:3000 /Library/Ruby/Site/1.8/rubygems.rb:280:in `activate': can't activate activerecord (= 1.15.6, runtime) for [], already activated activerecord-2.3.4 for ["rails-2.3.4"] (Gem::LoadError) from /Library/Ruby/Site/1.8/rubygems/custom_require.rb:35:in `require' from /Library/Ruby/Gems/1.8/gems/activesupport-2.3.4/lib/ active_support/dependencies.rb:156:in `require' from /Library/Ruby/Gems/1.8/gems/activesupport-2.3.4/lib/ active_support/dependencies.rb:521:in `new_constants_in' from /Library/Ruby/Gems/1.8/gems/activesupport-2.3.4/lib/ active_support/dependencies.rb:156:in `require' from /Library/Ruby/Gems/1.8/gems/twitter4r-0.2.4/lib/twitter/rails.rb: 6 from /Library/Ruby/Site/1.8/rubygems/custom_require.rb:31:in `gem_original_require' from /Library/Ruby/Site/1.8/rubygems/custom_require.rb:31:in `require' from /Library/Ruby/Gems/1.8/gems/activesupport-2.3.4/lib/ active_support/dependencies.rb:156:in `require' ... 8 levels... from /Library/Ruby/Gems/1.8/gems/rails-2.3.4/lib/commands/server.rb: 84 from /Library/Ruby/Site/1.8/rubygems/custom_require.rb:31:in `gem_original_require' from /Library/Ruby/Site/1.8/rubygems/custom_require.rb:31:in `require' from script/server:3 And that's all :-) Thank you!

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  • c# send recive object over network?

    - by Data-Base
    Hello, I'm working on a server/client project the client will be asking the server for info and the server will send them back to the client the info may be string,number, array, list, arraylist or any other object I found allot of examples but I faced issues!!!! the solution I found so far is to serialize the object (data) and send it then de-serialize it to process here is the server code public void RunServer(string SrvIP,int SrvPort) { try { var ipAd = IPAddress.Parse(SrvIP); /* Initializes the Listener */ if (ipAd != null) { var myList = new TcpListener(ipAd, SrvPort); /* Start Listeneting at the specified port */ myList.Start(); Console.WriteLine("The server is running at port "+SrvPort+"..."); Console.WriteLine("The local End point is :" + myList.LocalEndpoint); Console.WriteLine("Waiting for a connection....."); while (true) { Socket s = myList.AcceptSocket(); Console.WriteLine("Connection accepted from " + s.RemoteEndPoint); var b = new byte[100]; int k = s.Receive(b); Console.WriteLine("Recieved..."); for (int i = 0; i < k; i++) Console.Write(Convert.ToChar(b[i])); string cmd = Encoding.ASCII.GetString(b); if (cmd.Contains("CLOSE-CONNECTION")) break; var asen = new ASCIIEncoding(); // sending text s.Send(asen.GetBytes("The string was received by the server.")); // the line bove to be modified to send serialized object? Console.WriteLine("\nSent Acknowledgement"); s.Close(); Console.ReadLine(); } /* clean up */ myList.Stop(); } } catch (Exception e) { Console.WriteLine("Error..... " + e.StackTrace); } } here is the client code that should return an object public object runClient(string SrvIP, int SrvPort) { object obj = null; try { var tcpclnt = new TcpClient(); Console.WriteLine("Connecting....."); tcpclnt.Connect(SrvIP, SrvPort); // use the ipaddress as in the server program Console.WriteLine("Connected"); Console.Write("Enter the string to be transmitted : "); var str = Console.ReadLine(); Stream stm = tcpclnt.GetStream(); var asen = new ASCIIEncoding(); if (str != null) { var ba = asen.GetBytes(str); Console.WriteLine("Transmitting....."); stm.Write(ba, 0, ba.Length); } var bb = new byte[2000]; var k = stm.Read(bb, 0, bb.Length); string data = null; for (var i = 0; i < k; i++) Console.Write(Convert.ToChar(bb[i])); //convert to object code ?????? Console.ReadLine(); tcpclnt.Close(); } catch (Exception e) { Console.WriteLine("Error..... " + e.StackTrace); } return obj; } I need to know a good serialize/serialize and how to integrate it into the solution above :-( I would be really thankful for any help cheers

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  • How can I share a Windows 7 library with anonymous access without using a Homegroup?

    - by Triynko
    The "homegroup" feature is useless, because it requires a password, and therefore doesn't support anonymous, no-hassle access to shares from devices such as my Sony Bravia TV and non-Windows7 machines. So I turned off homegroup and reverted to the standard shared folders protocol. I'd like to share my Music "Library", so I can play files from my TV through the Surround Sound System, but there seems to be no option to share a library folder other than through a homegroup. I don't want to have to individually share the folders that belong to the library, because that would defeat the purposes of the library, which is to manage which folders are included in the library while also providing an easily accessible view of them all at once. Does anyone know how to share a Windows 7 library without that useless homegroup feature?

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  • How can I share a Windows 7 library with anonymous access without using a Homegroup?

    - by Triynko
    The "homegroup" feature is useless, because it requires a password, and therefore doesn't support anonymous, no-hassle access to shares from devices such as my Sony Bravia TV and non-Windows7 machines. So I turned off homegroup and reverted to the standard shared folders protocol. I'd like to share my Music "Library", so I can play files from my TV through the Surround Sound System, but there seems to be no option to share a library folder other than through a homegroup. I don't want to have to individually share the folders that belong to the library, because that would defeat the purposes of the library, which is to manage which folders are included in the library while also providing an easily accessible view of them all at once. Does anyone know how to share a Windows 7 library without that useless homegroup feature?

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  • Getting FreeNX client to work on Mac OS again.

    - by Fantomas
    This problem is not uncommon, but I have not seen a solution that would work for me. Keyboard mapping is completely screwed up - e.g. typing 'damn it' gives me '1cxngw'. All machines have QWERTY keyboards and are set up to use US. [Client] Mac OS version: Version: 10.5.8, Build: 9L30 [Client] Kernel version uname -a Darwin <comp name> 9.8.0 Darwin Kernel Version 9.8.0: Wed Jul 15 16:55:01 PDT 2009; root:xnu-1228.15.4~1/RELEASE_I386 i386 [Client] FreeNX Client version: 3.4.0-8 [Client] MacPorts version: MacPorts 1.8.2 [Client] The X Windows System: XQuartz 2.5.0 (xorg-server 1.7.6) [Server] OS: Ubuntu 9.04 [Server] Kernel: uname -a Linux <comp.name> 2.6.28-18-generic #60-Ubuntu SMP <date> x86_64 GNU/Linux [Server] Other info: please ask for it but do tell me how to query/look for it. Thanks!

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  • PyCrypto and GMP library not found error [Mac OS 10.6.3]

    - by sarasota
    I'm trying to install pycrypto-2.1.0 but attempt to do with 'python setup.py build' elicits: running build running build_py running build_ext warning: GMP library not found; Not building Crypto.PublicKey._fastmath. I installed GMP (gmp-4.3.2) and it's in: /usr/local/lib How do I get python/pycrypto to recognize that GMP is already present on my system? Mac OS: 10.6.3 Python version: 2.6.1

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  • About best practices of JMS integration using TIBCO .Net client

    - by Waheed Sayed
    I'm working on an integration project where I'm talking to JMS framework using TIBCO .Net client. A colleague is recommdending a design decision based on a fear of receiving too many messages suddenly in a way that our application can't handle it. We are using Asynchronous mode while receiving messages. I'm new to that topic so I couldn't find quick best practices to support his clam or mine. Any suggestions? How can I test this subject?

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  • Creating an Objective-C++ Static Library in Xcode

    - by helixed
    So I've developed an engine for the iPhone with which I'd like to build a couple different games. Rather than copy and paste the files for the engine inside of each game's project directory, I'd a way to link to the engine from each game, so if I need to make a change to it I only have to do so once. After reeding around a little bit, it seems like static libraries are the best way to do this on the iPhone. I created a new project called Skeleton and copied all of my engine files over to it. I used this guide to create a static library, and I imported the library into a project called Chooser. However, when I tried to compile the project, Xcode started complaining about some C++ data structures I included in a file called ControlScene.mm. Here's my build errors: "operator delete(void*)", referenced from: -[ControlScene dealloc] in libSkeleton.a(ControlScene.o) -[ControlScene init] in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t>::deallocate(operation_t*, unsigned long)in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t*>::deallocate(operation_t**, unsigned long)in libSkeleton.a(ControlScene.o) "operator new(unsigned long)", referenced from: -[ControlScene init] in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t*>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) "std::__throw_bad_alloc()", referenced from: __gnu_cxx::new_allocator<operation_t*>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) __gnu_cxx::new_allocator<operation_t>::allocate(unsigned long, void const*)in libSkeleton.a(ControlScene.o) "___cxa_rethrow", referenced from: std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_create_nodes(operation_t**, operation_t**)in libSkeleton.a(ControlScene.o) std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_initialize_map(unsigned long)in libSkeleton.a(ControlScene.o) "___cxa_end_catch", referenced from: std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_create_nodes(operation_t**, operation_t**)in libSkeleton.a(ControlScene.o) std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_initialize_map(unsigned long)in libSkeleton.a(ControlScene.o) "___gxx_personality_v0", referenced from: ___gxx_personality_v0$non_lazy_ptr in libSkeleton.a(ControlScene.o) ___gxx_personality_v0$non_lazy_ptr in libSkeleton.a(MenuLayer.o) "___cxa_begin_catch", referenced from: std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_create_nodes(operation_t**, operation_t**)in libSkeleton.a(ControlScene.o) std::_Deque_base<operation_t, std::allocator<operation_t> >::_M_initialize_map(unsigned long)in libSkeleton.a(ControlScene.o) ld: symbol(s) not found collect2: ld returned 1 exit status If anybody could offer some insight as to why these problems are occuring, I'd appreciate it. Thanks, helixed

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  • Best way to mock WCF Client proxy

    - by chugh97
    Are there any ways to mock a WCF client proxy using Rhino mocks framework so I have access to the Channel property? I am trying to unit test Proxy.Close() method but as the proxy is constructed using the abstract base class ClientBast which has the ICommunication interface, my unit test is failing as the internal infrastructure of the class is absent in the mock object. Any good ways with code samples would be greatly appreciated.

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  • ASP.NET MVC 2 loading partial view using jQuery - no client side validation

    - by brainnovative
    I am using jQuery.load() to render a partial view. This part looks like this: $('#sizeAddHolder').load( '/MyController/MyAction', function () { ... }); The code for actions in my controller is the following: public ActionResult MyAction(byte id) { var model = new MyModel { ObjectProp1 = "Some text" }; return View(model); } [HttpPost] public ActionResult MyAction(byte id, FormCollection form) { // TODO: DB insert logic goes here var result = ...; return Json(result); } I am returning a partial view that looks something like this: <% using (Html.BeginForm("MyAction", "MyController")) {%> <%= Html.ValidationSummary(true) %> <h3>Create my object</h3> <fieldset> <legend>Fields</legend> <div class="editor-label"> <%= Html.LabelFor(model => model.ObjectProp1) %> </div> <div class="editor-field"> <%= Html.TextBoxFor(model => model.Size.ObjectProp1) %> <%= Html.ValidationMessageFor(model => model.ObjectProp1) %> </div> div class="editor-label"> <%= Html.LabelFor(model => model.ObjectProp2) %> </div> <div class="editor-field"> <%= Html.TextBoxFor(model => model.ObjectProp2) %> <%= Html.ValidationMessageFor(model => model.ObjectProp2) %> </div> <p> <input type="submit" value="Create" /> </p> </fieldset> <% } %> Client side validation does not work in this case. What is more the script that contains validation messages also isn't included in the view that's returned. Both properties in my model class have Required and StringLength attributes. Is there any way to trigger client side validation in a view which has been loaded like this?

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  • Using client.status in c# with sharpsvn

    - by Pedro
    I want to use the status method but i dont understand how it works. Could someone show me an example of use please? EventHandler < SvnStatusEventArgs > statusHandler = new EventHandler<SvnStatusEventArgs>(void(object, SvnStatusEventArgs) target); client.Status(path, statusHandler);

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  • Mercurial client error 255 and HTTP error 404 when attempting to push large files to server

    - by coderunner
    Problem: When attempting to push a changeset that contains 6 large files (.exe, .dmg, etc) to my remote server my client (MacHG) is reporting the error: "Error During Push. Mercurial reported error number 255: abort: HTTP Error 404: Not Found" What does the error even mean?! The only thing unique (that I can tell) about this commit is the size, type, and filenames of the files. How can I determine which exact file within the changeset is failing? How can I delete the corrupt changeset from the repository? Someone reported using "mq" extensions, but it looks overly complicated for what I'm trying to achieve. Background: I can push and pull the following: source files, directories, .class files and a .jar file to and from the server, using both MacHG and toirtoise HG. I successfully committed to my local repository the addition for the first time the 6 large .exe, .dmg etc installer files (about 130Mb total). In the following commit to my local repository, I removed ("untracked" / forget) the 6 files causing the problem, however the previous (failing) changeset is still queued to be pushed to the server (i.e. my local host is trying to push the "add" and then the "remove" to the remote server - and keep aligned with the "keep everything in history" philosophy of the source control system). I can commit .txt .java files etc using TortoiseHG from Windows PCs. I haven't actually testing committing or pushing the same large files using TortoiseHG. Please help! Setup: Client applications = MacHG v0.9.7 (SCM 1.5.4), and TortoiseHG v1.0.4 (SCM 1.5.4) Server = HTTPS, IIS7.5, Mercurial 1.5.4, Python 2.6.5, setup using these instructions: http://www.jeremyskinner.co.uk/mercurial-on-iis7/ In IIS7.5 the CGI handler is configured to handle ALL verbs (not just GET, POST and HEAD). My hgweb.cgi file on the server is as follows: #!/usr/bin/env python # # An example hgweb CGI script, edit as necessary # Path to repo or hgweb config to serve (see 'hg help hgweb') #config = "/path/to/repo/or/config" # Uncomment and adjust if Mercurial is not installed system-wide: #import sys; sys.path.insert(0, "/path/to/python/lib") # Uncomment to send python tracebacks to the browser if an error occurs: #import cgitb; cgitb.enable() from mercurial import demandimport; demandimport.enable() from mercurial.hgweb import hgweb, wsgicgi application = hgweb('C:\inetpub\wwwroot\hg\hgweb.config') wsgicgi.launch(application) My hgweb.config file on the server is as follows: [collections] C:\Mercurial Repositories = C:\Mercurial Repositories [web] baseurl = /hg allow_push = usernamea allow_push = usernameb

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  • Mismatch between the program and library build versions detected

    - by Alex Farber
    I built wxWidgets on Linux using this command: ../configure --enable-shared --disable-debug It see results of this build: /usr/local/lib/wx/config/gtk2-ansi-release-2.8 /usr/local/lib/wx/include/gtk2-ansi-release-2.8/wx/setup.h wx-config output: alex@alex-linux:~$ wx-config --list Default config is gtk2-ansi-release-2.8 Default config will be used for output Alternate matches: gtk2-ansi-debug-2.8 gtk2-ansi-debug-static-2.8 gtk2-ansi-release-static-2.8 alex@alex-linux:~$ wx-config --cppflags --release 2.8 -I/usr/local/lib/wx/include/gtk2-ansi-release-2.8 -I/usr/local/include/wx-2.8 -D_FILE_OFFSET_BITS=64 -D_LARGE_FILES -D__WXGTK__ alex@alex-linux:~$ wx-config --libs --release 2.8 -L/usr/local/lib -pthread -lwx_gtk2_richtext-2.8 -lwx_gtk2_aui-2.8 -lwx_gtk2_xrc-2.8 -lwx_gtk2_qa-2.8 -lwx_gtk2_html-2.8 -lwx_gtk2_adv-2.8 -lwx_gtk2_core-2.8 -lwx_base_xml-2.8 -lwx_base_net-2.8 -lwx_base-2.8 Now I am trying to build Hello wxWidgets program with Release version: g++ -I/usr/local/lib/wx/include/gtk2-ansi-release-2.8 -I/usr/local/include/wx-2.8 -D_FILE_OFFSET_BITS=64 -D_LARGE_FILES -D__WXGTK__ hello.cpp -o hello -L/usr/local/lib -pthread -lwx_gtk2_richtext-2.8 -lwx_gtk2_aui-2.8 -lwx_gtk2_xrc-2.8 -lwx_gtk2_qa-2.8 -lwx_gtk2_html-2.8 -lwx_gtk2_adv-2.8 -lwx_gtk2_core-2.8 -lwx_base_xml-2.8 -lwx_base_net-2.8 -lwx_base-2.8 It compiles and runs successfully on my computer. Program dependencies: ldd hello linux-gate.so.1 = (0x006ef000) libwx_gtk2_richtext-2.8.so.0 = /usr/local/lib/libwx_gtk2_richtext-2.8.so.0 (0x00253000) libwx_gtk2_aui-2.8.so.0 = /usr/local/lib/libwx_gtk2_aui-2.8.so.0 (0x005ff000) libwx_gtk2_xrc-2.8.so.0 = /usr/local/lib/libwx_gtk2_xrc-2.8.so.0 (0x00110000) libwx_gtk2_qa-2.8.so.0 = /usr/local/lib/libwx_gtk2_qa-2.8.so.0 (0x00a3c000) libwx_gtk2_html-2.8.so.0 = /usr/local/lib/libwx_gtk2_html-2.8.so.0 (0x0019d000) libwx_gtk2_adv-2.8.so.0 = /usr/local/lib/libwx_gtk2_adv-2.8.so.0 (0x00c18000) libwx_gtk2_core-2.8.so.0 = /usr/local/lib/libwx_gtk2_core-2.8.so.0 (0x00ef8000) libwx_base_xml-2.8.so.0 = /usr/local/lib/libwx_base_xml-2.8.so.0 (0x0047e000) libwx_base_net-2.8.so.0 = /usr/local/lib/libwx_base_net-2.8.so.0 (0x00353000) libwx_base-2.8.so.0 = /usr/local/lib/libwx_base-2.8.so.0 (0x006f0000) ... Now I want to execute this program on another computer without wxWidgets installed. I copy the program and all shared libraries to another computer: hello libwx_gtk2_core-2.8.so libwx_base-2.8.so libwx_gtk2_core-2.8.so.0 libwx_base-2.8.so.0 libwx_gtk2_core-2.8.so.0.6.0 libwx_base-2.8.so.0.6.0 libwx_gtk2_html-2.8.so libwx_base_net-2.8.so libwx_gtk2_html-2.8.so.0 libwx_base_net-2.8.so.0 libwx_gtk2_html-2.8.so.0.6.0 libwx_base_net-2.8.so.0.6.0 libwx_gtk2_qa-2.8.so libwx_base_xml-2.8.so libwx_gtk2_qa-2.8.so.0 libwx_base_xml-2.8.so.0 libwx_gtk2_qa-2.8.so.0.6.0 libwx_base_xml-2.8.so.0.6.0 libwx_gtk2_richtext-2.8.so libwx_gtk2_adv-2.8.so libwx_gtk2_richtext-2.8.so.0 libwx_gtk2_adv-2.8.so.0 libwx_gtk2_richtext-2.8.so.0.6.0 libwx_gtk2_adv-2.8.so.0.6.0 libwx_gtk2_xrc-2.8.so libwx_gtk2_aui-2.8.so libwx_gtk2_xrc-2.8.so.0 libwx_gtk2_aui-2.8.so.0 libwx_gtk2_xrc-2.8.so.0.6.0 libwx_gtk2_aui-2.8.so.0.6.0 And run it: LD_LIBRARY_PATH=. ./hello Result: Fatal Error: Mismatch between the program and library build versions detected. The library used 2.8 (debug,ANSI,compiler with C++ ABI 1002,wx containers,compatible with 2.6), and your program used 2.8 (no debug,ANSI,compiler with C++ ABI 1002,wx containers,compatible with 2.6). ./run.sh: line 1: 1810 Aborted LD_LIBRARY_PATH=. ./hello What is wrong?

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