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  • Blackberry support for Forms Authentication - ASP.NET MVC app

    - by Derek Mitchell
    I'm writing an ASP.NET MVC application that uses Forms Authentication. The target clients are a variety of mobile web browsers. When I use the BlackBerry 8530 simulator my MVC app authenticates as expected. I can visit pages whose controller methods are decorated with the [Authorize] attribute - no problem - they display and therefore I assume my Forms Authentication is working correctly. Using a physical Windows Mobile device to browse my site, I have the same experience as the BB simulator, the forms authentication works as I would expect. BUT when I try to visit the site using a Blackberry 8900 physical device the Login page keeps on looping back when I click the Login page. The device is not retaining it's "authenticated" status. I added code to verify this and I can see that: Request.IsAuthenticated: False User.Identity.IsAuthenticated: False So my question is what next steps can I take to try and find out why the Blackberry 8900 is losing it's authentication status. Is this cookie related? Anyone have any ideas? Cheers Derek

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  • Core Location - fallback, location caching and alternatives...

    - by Moshe
    I have a few questions about Core Location. 1) Should the user refuse permission for my app to use core location, or core location is unavailable for some reason, is there a fallback? (Device Locale, for example?) 2)Can I cache a device's location for next time? Does Core Location do this itself? 3)I really need the sunset time in the user's area during the mid-spring season and I have a function to do that, once I have the Latitude and Longitude of the device. Perhaps I can just make an assumption about the time based on Locale? (Example: In the US, assume approximately 7:00pm.)

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  • Remote access to apache2 server

    - by embedded
    Hi all, I'm trying to test my iPhone application on the device. I have a mac computer which stores my development environment. Right now I can only access PHP files using the http://localhost/PHPFileLocation which does not work when I try to test my app on real device. How do I configure apache2 to be accessible from outside? Is it possible to configure it to a specific IP address? I want to reach some php scripts located on my development machine running apache2 from my iPhone device. Thanks

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  • iPhone Feedback Service with PHP

    - by Anish
    HI All, Has anybody been able to extract the device tokens from the binary data that iPhone APNS feedback service returns using PHP? I am looking for something similar to what is been implementented using python here http://www.google.com/codesearch/p?hl=en&sa=N&cd=2&ct=rc#m5eOMDWiKUs/APNSWrapper/%5F%5Finit%5F%5F.py&q=feedback.push.apple.com As per the Apple documentation, I know that the first 4 bytes are timestamp, next 2 bytes is the length of the token and rest of the bytes are the actual token in binary format. (http://developer.apple.com/IPhone/library/documentation/NetworkingInternet/Conceptual/RemoteNotificationsPG/CommunicatingWIthAPS/CommunicatingWIthAPS.html#//apple%5Fref/doc/uid/TP40008194-CH101-SW3) I am successfully able to extract the timestamp from the data feedback service returns, but the device token that I get after i convert to hexadecimal using the PHP's built in method bin2hex() is actually different than original device token. I am doing something silly in the conversion. Can anybody help me out if they have already implemented APNS feedback service using PHP? TIA, -Anish

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  • How to set viewport meta for iPhone that handles rotation properly?

    - by Caffeine Coma
    So I've been using: <meta name="viewport" content="width=device-width; initial-scale=1.0; maximum-scale=1.0;"/> to get my HTML content to display nicely on the iPhone. It works great until the user rotates the device into landscape mode, where the display remains constrained to 320px. Is there a simple way to specify a viewport that changes in response to the user changing the device orientation? Or must I resort to Javascript to handle that?

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  • running VisualStudio CF3.5 apps on WINCE

    - by marc
    Hi, I am trying to write a program for a chinese PNA device with wince 5.0. But everytime I write a simple program in VS8 with C# and 'deploy' it to my device it just doesn't run. First it complains about disposing an object call menu, although I don't want an menu but VS8 just creates one for me. If I delete the menu from the form the program gives an exception. I installed a program call MIOPocket on the PNA with has powertoys some games and MS media player. It also creates a directory .net framework 3.5 so I known 3.5 is installed and must be working. But I think I am missing something. I am also not sure what to choice as target device ; windows mobile or WINCE. If I click the .exe file under win7 it works but under wince its a no go. Maybe someone has a clue what is going wrong ?

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  • WCF Service worker thread communicate with ServiceHost thread

    - by Brent
    I have a windows NT Service that opens a ServiceHost object. The service host context is per-session so for each client a new worker thread is created. What I am trying to do is have each worker thread make calls to the thread that started the service host. The NT Service needs to open a VPN connection and poll information from a device on the remote network. The information is stored in a SQL database for the worker threads to read. I only want to poll the device if there is a client connected, which will reduce network trafic. I would like the worker threads to tell the service host thread that they are requesting information and start the polling and updating the database. Everything is working if the device is alway being polled and the database being updated.

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  • How to list all attached USB devices in Visual C++

    - by vinzenzweber
    In Short: I need to detect hotplug events of my USB CDC device by PID/VID and get the corresponding virtual COM port which was created by Windows in Visual C++ and in the end create a dll. I have a USB CDC device which I need to be notified of when connected/disconnected on Windows. My approach is to use RegisterDeviceNotification and an "invisible" Window to receive WM_DEVICECHANGE notifications. This part is working so far. Now as far as I found out I need to get the list of USB devices that is plugged, iterate over it and filter out the devices with my PID/VID? I assume that I am then able to get more informations about the device including the COM port? Is the only way to achieve my goal to use SetupDi calls in setupapi.h? Is using WDK / DDK the only way to achieve my goal? As soon as that is working I open-source it on http://github.com/vinzenzweber/USBEventHandler. The Mac version is available already!

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  • iPhone OpenGL ES freezes for no reason

    - by KJ
    Hi, I'm quite new to iPhone OpenGL ES, and I'm really stuck. I was trying to implement shadow mapping on iPhone, and I allocated two 512*1024*32bit textures for the shadow map and the diffuse map respectively. The problem is that my application started to freeze and reboot the device after I added the shadow map allocation part to the code (so I guess the shadow map allocation is causing all this mess). It happens randomly, but mostly within 10 minutes. (sometimes within a few secs) And it only happens on the real iPhone device, not on the virtual device. I backtracked the problem by removing irrelevant code lines by lines and now my code is really simple, but it's still crashing (I mean, freezing). Could anybody please download my xcode project linked below and see what on earth is wrong? The code is really simple: http://www.tempfiles.net/download/201004/95922/CrashTest.html I would really appreciate if someone can help me. My iPhone is a 3GS and running on the OS version 3.1. Again, run the code and it'll take about 5 mins in average for the device to freeze and reboot. (Don't worry, it does no harm) It'll just display cyan screen before it freezes, but you'll be able to notice when it happens because the device will reboot soon, so please be patient. Just in case you can't reproduce the problem, please let me know. (That could possibly mean it's specifically my device that something's wrong with) Observation: The problem goes away when I change the size of the shadow map to 512*512. (but with the diffuse map still 512*1024) I'm desperate for help, thanks in advance! Just for the people's information who can't download the link, here is the OpenGL code: #import "GLView.h" #import <OpenGLES/ES2/glext.h> #import <QuartzCore/QuartzCore.h> @implementation GLView + (Class)layerClass { return [CAEAGLLayer class]; } - (id)initWithCoder: (NSCoder*)coder { if ((self = [super initWithCoder:coder])) { CAEAGLLayer* layer = (CAEAGLLayer*)self.layer; layer.opaque = YES; layer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithBool: NO], kEAGLDrawablePropertyRetainedBacking, kEAGLColorFormatRGBA8, kEAGLDrawablePropertyColorFormat, nil]; displayLink_ = nil; context_ = [[EAGLContext alloc] initWithAPI: kEAGLRenderingAPIOpenGLES2]; if (!context_ || ![EAGLContext setCurrentContext: context_]) { [self release]; return nil; } glGenFramebuffers(1, &framebuffer_); glBindFramebuffer(GL_FRAMEBUFFER, framebuffer_); glViewport(0, 0, self.bounds.size.width, self.bounds.size.height); glGenRenderbuffers(1, &defaultColorBuffer_); glBindRenderbuffer(GL_RENDERBUFFER, defaultColorBuffer_); [context_ renderbufferStorage: GL_RENDERBUFFER fromDrawable: layer]; glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, defaultColorBuffer_); glGenTextures(1, &shadowColorBuffer_); glActiveTexture(GL_TEXTURE1); glBindTexture(GL_TEXTURE_2D, shadowColorBuffer_); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 1024, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); glGenTextures(1, &texture_); glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, texture_); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 1024, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); } return self; } - (void)startAnimation { displayLink_ = [CADisplayLink displayLinkWithTarget: self selector: @selector(drawView:)]; [displayLink_ setFrameInterval: 1]; [displayLink_ addToRunLoop: [NSRunLoop currentRunLoop] forMode:NSDefaultRunLoopMode]; } - (void)useDefaultBuffers { glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, defaultColorBuffer_); glClearColor(0.0, 0.8, 0.8, 1); glClear(GL_COLOR_BUFFER_BIT); } - (void)useShadowBuffers { glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, shadowColorBuffer_, 0); glClearColor(0, 0, 0, 0); glClear(GL_COLOR_BUFFER_BIT); } - (void)drawView: (id)sender { NSTimeInterval startTime = [NSDate timeIntervalSinceReferenceDate]; [EAGLContext setCurrentContext: context_]; [self useShadowBuffers]; [self useDefaultBuffers]; glBindRenderbuffer(GL_RENDERBUFFER, defaultColorBuffer_); [context_ presentRenderbuffer: GL_RENDERBUFFER]; NSTimeInterval endTime = [NSDate timeIntervalSinceReferenceDate]; NSLog(@"FPS : %.1f", 1 / (endTime - startTime)); } - (void)stopAnimation { [displayLink_ invalidate]; displayLink_ = nil; } - (void)dealloc { if (framebuffer_) glDeleteFramebuffers(1, &framebuffer_); if (defaultColorBuffer_) glDeleteRenderbuffers(1, &defaultColorBuffer_); if (shadowColorBuffer_) glDeleteTextures(1, &shadowColorBuffer_); glDeleteTextures(1, &texture_); if ([EAGLContext currentContext] == context_) [EAGLContext setCurrentContext: nil]; [context_ release]; context_ = nil; [super dealloc]; } @end

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  • Accessing Bluetooth virtual COM port on Windows without manual pairing

    - by oo_olo_oo
    I need to connect to a Bluetooth device through virtual COM port created in Windows. It's easy when the port has been already created during manual pairing procedure. But I would like my application to relieve an user from the manual pairing of a device. I would like to present all devices in the range, allow user to chose one, and then create virtual COM port connected with the selected device. I'm not trying to avoid the pairing procedure itself, but rather I would like to invoke it by my application. I started getting familiar with Microsoft Bluetooth API. And then some doubts arose. I've been wondering what happen if some user would use different (than Microsoft's) Bluetooth stack? Is the Microsoft's API the real Bluetooth API, which have to be implemented by any other Bluetooth stack provider? Or rather each provider has its own API, and the Microsoft's is only one of many other?

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  • TMS320C64x Quick start reference for porgrammers

    - by osgx
    Hello Is thare any quickstart guide for programmers for writing DSP-accelerated appliations for TMS320C64x? I have a program with custom algorythm (not the fft, or usial filtering) and I want to accelerate it using multi-DSP coprocessor. So, how should I modify source to move computation from main CPU to DSPs? What limitations are there for DSP-running code? I have some experience with CUDA. In CUDA I should mark every function as being host, device, or entry point for device (kernel). There are also functions to start kernels and to upload/download data to/from GPU. There are also some limitations, for device code, described in CUDA Reference manual. I hope, there is an similar interface and a documentation for DSP.

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  • dial windows serial modem from php

    - by bumperbox
    I am trying to dial a phone number from php (i have a client list in a database, and thought i could use it to ring them when i click on their name here is my code, it doesn't seem to work. I can hear the phone line click, but it doesn't seem to dial. maybe i am missing some command that needs to be sent prior to atdt? $device = "COM4"; exec("mode $device BAUD=9600 PARITY=n DATA=8 STOP=1 xon=off octs=off rts=on"); $comport = fopen($device, "r+b"); if ($comport === false) { die ("Failed opening com port"); } else { echo "Com Port Open"; } stream_set_blocking($comport, 0); $atcmd = "ATDT222222222222\r"; // dial fake number if (fwrite($comport, $atcmd ) === false) { die ("Failed writing to com port"); } else { echo "Wrote $atcmd to com port"; } fclose($comport);

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  • Developing a GPS car tracking system

    - by Click Ok
    I'm in the brainstorming phase to develop a GPS car tracking system requested by a customer. I myself know the directions to build some GPS system to mobile phones and etc. But sincerely I don't know how to start in that project. That is the scenario: 1) The cars will get a device with a SIM CARD that will emit GPS signals. 2) My customer will in any place (home, work, etc) with a web connection will see in the map where the car is located. For me, I have not problems at get the GPS data, convert to usable info and show the position in some map system (like Google Maps or MS Bing Maps, by example). My problem is, how I do to retrieve that "GPS Signal" from device in the car? I will need some kind of "Receiver Device" connected to a web server machine in order to my application to consume that data? Or "automagically" my sodtware will receive the info from a third-party web-service? Or what?

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  • weird characters displayed during serial communication OSX

    - by nemo
    I have tried communicating via serial (OSX w/ prolific drivers - USB RS232 adapter - Tx,Rx and GND pins on device serial ttl port) to a device and done so successfully using screen /dev/tty.usbserial 115200 8N1 I get to log in and use it as if I was SSH or TelNetted in... However whenever I try to go into system recovery mode (holding CTRL+1) while the device is powering on, it starts displaying weird characters and until I close the screen session it will continue showing weird characters: Of course when we tried doing the same thing on my boss' macbook running windows and PuTTY and everything worked fine, even in system recovery mode; characters were displayed properly. What gives? Id like to learn the intuition to use because up till now I concluded that since I can bot into the system and see characters normally everything about the connection should be fine and its must have been the recovery partition that was broken. This was wrong of course... Niko

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  • What one-time-password devices are compatible with mod_authn_otp?

    - by netvope
    mod_authn_otp is an Apache web server module for two-factor authentication using one-time passwords (OTP) generated via the HOTP/OATH algorithm defined in RFC 4226. The developer's has listed only one compatible device (the Authenex's A-Key 3600) on their website. If a device is fully compliant with the standard, and it allows you to recover the token ID, it should work. However, without testing, it's hard to tell whether a device is fully compliant. Have you ever tried other devices (software or hardware) with mod_authn_otp (or other open source server-side OTP program)? If yes, please share your experience :)

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  • iPhone tilt direction

    - by Tate Allen
    Hi all, I am making a simple, tilt controlled game using UIKit. So far, when I tilt the device the character moves in the appropriate direction. What I want him to do is to change the direction he is facing when I tilt the device. For example, when I tilt it left, I want the character to face left. Is there a way to detect whether the device was tilted left or right? If so, could you point me in the right direction please. Thanks, Tate

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  • CoreLocation on iPod Touch, location caching and other conundrums...

    - by Moshe
    I have a few questions about Core Location. 1) Should the user refuse permission for my app to use core location, or core location is unavailable for some reason, is there a fallback? (Device Locale, for example?) 2)Can I cache a device's location for next time? Does Core Location do this itself? 3)I really need the sunset time in the user's area during the mid-spring season and I have a function to do that, once I have the Latitude and Longitude of the device. Perhaps I can just make an assumption about the time based on Locale? (Example: In the US, assume approximately 7:00pm.)

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  • implementing ioctl() commands in FreeBSD

    - by thecoffman
    I am adding some code to an existing FreeBSD device driver and I am trying to pass a char* from user space to the driver. I've implemented a custom ioctl() command using the _IOW macro like so: #define TIBLOOMFILTER _IOW(0,253,char*) My call looks something like this: int file_desc = open("/dev/ti0", O_RDWR); ioctl(file_desc, TIBLOOMFILTER, (*filter).getBitArray()); close(file_desc); When I call ioctl() I get: Inappropriate ioctl for device as an error message. Any guess as to what may be doing wrong? I've defined the same macro in my device driver, and added it to the case statement.

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  • Serial port determinism

    - by Matt Green
    This seems like a simple question, but it is difficult to search for. I need to interface with a device over the serial port. In the event my program (or another) does not finish writing a command to the device, how do I ensure the next run of the program can successfully send a command? Example: The foo program runs and begins writing "A_VERY_LONG_COMMAND" The user terminates the program, but the program has only written, "A_VERY" The user runs the program again, and the command is resent. Except, the device sees "A_VERYA_VERY_LONG_COMMAND," which isn't what we want. Is there any way to make this more deterministic? Serial port programming feels very out-of-control due to issues like this.

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  • GNU ld removes section

    - by Jonatan
    I'm writing a boot script for an ARM-Cortex M3 based device. If I compile the assembler boot script and the C application code and then combine the object files and transfer them to my device everything works. However, if I use ar to create an archive (libboot.a) and combine that archive with the C application there is a problem: I've put the boot code in a section: .section .boot, "ax" .global _start _start: .word 0x10000800 /* Initial stack pointer (FIXME!) */ .word start .word nmi_handler .word hard_fault_handler ... etc ... I've found that ld strips this from the final binary (the section "boot" is not available). This is quite natural as there is no dependency on it that ld knows about, but it causes the device to not boot correctly. So my question is: what is the best way to force this code to be included?

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  • Different NSTimeZone names being returned

    - by Michael Waterfall
    I've noticed that on some devices the NSTimeZone's name method for a particular timezone can return different values. When testing the Brisbane time zone, my device returns @"Australia/Brisbane" whereas another user's device returns "Etc/GMT-10". Both iPhone's are running 3.1.2. The Date and Time Programming Guide for Cocoa states that: timeZoneWithName: The name passed to this method may be in any of the formats understood by the system, for example EST, Etc/GMT-2, America/Argentina/Buenos_Aires, Europe/Monaco, or US/Pacific, as shown in the following code fragment. I'd just like to know what could determine which value is used? The device? The language?

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  • SMS Gateway Devices

    - by u07ch
    Can anyone recommend a good SMS Gateway device that sends and receives messages and has a reasonable API. We are looking for a hardware device that a Sim Card and works with Windows / .Net. I am working with about 50 different countries (Right now 50 will only become more in the future) and dealing with that many SMS suppliers and their various methods for billing and sending / responding to messages is proving unmanageable. It may be much easier to have a single method and call it by country. We do bulk send messages but from the logs this is at most 500 messages at a time (though it could be up-to about 1500 at a time) - mostly its small numbers far less than 500 messages. Ideally would like to get message delivery data and error handling type messages back from the device. I am not interested in a hosted solution unless it has the ability to receive a message to a local number in EVERY country.

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  • Email an image via custom url scheme

    - by Amaresh
    I am using custom url schemes. I can send string messages as parameters to my custom url and emailing this to any person. When any person opens this email attachment in device in it open my app installed in device with the passed parameters in my custom url. Similarly how to email an image via custom url and when any person opens this attachment the image is passed to my app in device. I tried to encode the image in base64 format and tried to append to my url,but not working. Any ideas?? Thanks in advance

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  • How to create the slide show option for the photos in my application in iphone?

    - by Warrior
    I am new to iphone development.I want to create an application which shows the photos in the device.I have to implement the feature of slide show also.I am using UIImagePickerController to access the photos of the device. Here is my code - (void)viewDidLoad { self.navigationItem.title = @"Pictures"; self.navigationController.navigationBar.tintColor = [UIColor blackColor]; self.imgpicker = [[UIImagePickerController alloc] init]; self.imgpicker.allowsImageEditing = YES; self.imgpicker.delegate = self; self.imgpicker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary; [super viewDidLoad]; } I am not able to see the slide show tool bar at the bottom of the photo list view.I am able to see the slide show tab bar, when i directly click on photos application on my device.How can i add the slide show tool bar in my application.Please help me out.Thanks.

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  • Windows Mobile Development on MacBook Pro?

    - by Ted Nichols
    I am a frequent Windows Mobile application developer in need of a new development laptop. I am considering a MacBook or Macbook Pro running either Fusion from VMWare or Parallels Desktop. This will give me the option to port my applications to the iPhone depending on what MS does with WM 6.5 and 7. Has anybody tried doing Windows Mobile development using Microsoft Windows Mobile Device Center (or ActiveSync) and VS2008 on the MacBook Pro using one of these virtual machines? Does the device emulator work properly? What about debugging a Windows Mobile device over a USB cable? In general, do most USB drivers (non HID) designed for Windows work under these virtual machines? Thanks.

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