Javascript function programming — receiving elaborate parameters
- by Barney
I'm writing a Javascript function that would manipulate an array written on-the-fly and sent as a parameter.
The function is written as follows:
function returnJourney(animation,clean){
var properties = {};
// loads of other inane stuff
for(i in animation[0]) properties[animation[0][i]] = animation[0].i;
// heaps more inane stuff
}
The animation in question is a set of parameters for a jQuery animation. Typically it takes the format of ({key:value,key:value},speedAsInteger,modifierAsString).
So to kick off initial debugging I call it with:
returnJouney(({'foo':'bar'},3000),1);
And straight off the bat things are way off. As far as I see it this would have returnJourney acknowledge clean === 1, and animation being an array with an object as its first child and the number 3000 as its second.
Firebug tells me animation evaluates as the number 3000. What am I doing wrong?