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  • How do i create a local bare repository with tortoisegit?

    - by acidzombie24
    Greg's comment help me understand http://stackoverflow.com/questions/1698552/tortoisegit-push-successfully-but-no-new-files/1698657#1698657 How do i create a local bare repository with tortoisegit? I can right click and clone a repository from github and push. I would like to create a local repository then do the same thing, clone and push. How do i do that? -edit- i have created a local repository just fine but i cant push to it. I need to pull everything. I like the consistency of pushing in both my projects.

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  • What kind of storage with two-way replication for multi site C# application?

    - by twk
    Hi I have a web-based system written using asp.net backed by mssql. A synchronized replica of this system is to be run on mobile locations and must be available regardless of the state of the connection to the main system (few hours long interruptions happens). For now I am using a copy of the main web application and a copy of the mssql server with merge replication to the main system. This works unreliably, and setting the replication is a pain. The amount of data the system contains is not huge, so I can migrate to different storage type. For the new version of this system I would like to implement a new replication system. I am considering migration to db4o for storage with it's replication support. I am thinking about other possible solutions like couchdb which had native replication support. I would like to stay with C#. Could you recommend a way to go for such a distributed environment? PS. Master-Slave replication is not an option: any side must be allowed to add/update data.

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  • In Applescript, why do local variables in handlers capture "with" labeled parameters?

    - by outis
    In Applescript, if you declare a handler using "with" labeled parameters, local variables get the values of the arguments and the parameters themselves are undefined. For example: on bam of thing with frst and scnd local eat_frst return {thing: thing, frst:frst, scnd:scnd} -- this line throws an error end bam bam of "bug-AWWK!" with frst without scnd results in an error message that "scnd" isn't defined in the second line of bam. thing and frst are both defined, getting the arguments passed in the call to bam. Why is this happening? Why is scnd undefined? Note: I know that declaring variables as "local" within a handler is unnecessary. It's done in the examples for illustrative purposes.

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  • Safely convert UTC datetimes to local time (based on TZ) for calculations?

    - by James
    Following from my last question which @Jon Skeet gave me a lot of help with (thanks again!) I am now wondering how I can safely work with date/times, stored as UTC, when they are converted back to Local Date/Time. As Jon indicated in my last question using DateTimeOffset represents an instant in time and there is no way to predict what the local time would be say a minute later. I need to be able to do calculations based on these date/times. So how can I assure when I pull the dates from the database, convert them to local date/time and do specific calculations on them they are going to be accurate?

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  • How to design data storage for partitioned tagging system?

    - by Morgan Cheng
    How to design data storage for huge tagging system (like digg or delicious)? There is already discussion about it, but it is about centralized database. Since the data is supposed to grow, we'll need to partition the data into multiple shards soon or later. So, the question turns to be: How to design data storage for partitioned tagging system? The tagging system basically has 3 tables: Item (item_id, item_content) Tag (tag_id, tag_title) TagMapping(map_id, tag_id, item_id) That works fine for finding all items for given tag and finding all tags for given item, if the table is stored in one database instance. If we need to partition the data into multiple database instances, it is not that easy. For table Item, we can partition its content with its key item_id. For table Tag, we can partition its content with its key tag_id. For example, we want to partition table Tag into K databases. We can simply choose number (tag_id % K) database to store given tag. But, how to partition table TagMapping? The TagMapping table represents the many-to-many relationship. I can only image to have duplication. That is, same content of TagMappping has two copies. One is partitioned with tag_id and the other is partitioned with item_id. In scenario to find tags for given item, we use partition with tag_id. If scenario to find items for given tag, we use partition with item_id. As a result, there is data redundancy. And, the application level should keep the consistency of all tables. It looks hard. Is there any better solution to solve this many-to-many partition problem?

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  • How to handle User Authentication for program in client’s local machine?

    - by Daniel
    Which user authentication scheme could be used at following scenario? 1.Application A developed by my company is installed at user's local computer. 2.Users login at my company's website. 3.If login is successful, access to the application A in user's local machine is granted. The development environment is .NET. Is there a secure way to authenticate the user to access the application? I've thought about encrypting the login information entered at the website, and then sending that information to the program at user's local machine for authentication. but I think as long as the client program has the decrypting ability, it is vulnerabe to decompiling,etc. Thanks in advance!

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  • How can I link in both remote and local assets into a webview?

    - by Greg
    I'm loading HTML-formatted content into my app from a web service, then plugging that into a local HTML template that lives within the app. Now, I need to set the UIWebView's BaseURL to point at the remote server so that all relative image links will load. However, I'm also trying to link in some local assets (CSS, JavaScript). Thus far, I have not found any documentation on how to link in local assets without relying on the UIWebView's baseURL. I've tried injecting the absolute file path of my CSS and JS into my HTML template, but it hasn't worked... I don't know if that means that it doesn't work, or if I'm just doing it wrong. Has anyone ever run into this scenario, and if so, how did you address it? Thanks in advance, I really appreciate any tips!

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  • How to avoid that the robot gets trapped in local minimum?

    - by nesmoht
    Hi, I have some time occupying myself with motion planning for robots, and have for some time wanted to explore the possibility of improving the opportunities as "potential field" method offers. My challenge is to avoid that the robot gets trapped in "local minimum" when using the "potential field" method. Instead of using a "random walk" approach to avoid that the robot gets trapped I have thought about whether it is possible to implement a variation of A* which could act as a sort of guide for precisely to avoid that the robot gets trapped in "local minimum". Is there some of the experiences of this kind, or can refer to literature, which avoids local minimum in a more effective way than the one used in the "random walk" approach.

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  • How to address thread-safety of service data used for maintaining static local variables in C++?

    - by sharptooth
    Consider the following scenario. We have a C++ function with a static local variable: void function() { static int variable = obtain(); //blahblablah } the function needs to be called from multiple threads concurrently, so we add a critical section to avoid concurrent access to the static local: void functionThreadSafe() { CriticalSectionLockClass lock( criticalSection ); static int variable = obtain(); //blahblablah } but will this be enough? I mean there's some magic that makes the variable being initialized no more than once. So there's some service data maintained by the runtime that indicates whether each static local has already been initialized. Will the critical section in the above code protect that service data as well? Is any extra protection required for this scenario?

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  • Is there any way around the Chrome 5 breakage of Ajax for local files?

    - by nikow
    The recent Chrome 5.0 release completely blocks XMLHTTPRequest requests for local files comming from a local file. Here is just one of the many related bug reports and here is the code change (there is also a SO question caused by this). This breaks a lot of production code, e.g. for documentation systems. Users must be able to browse local documentation without the need to install anything or run executables. My question is if there is any way around this restriction? I'm only interested in solutions that don't require any fancy actions on the users side (nothing beyond a confirmation dialog). Is there any way the HTML5 File API could be used, or maybe postMessage()? Of course this whole issue is very frustrating for many people. Firefox takes a fare more reasonable approach and allows requests inside the directory. So it seems unlikely that other browser vendors will follow Chrome.

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  • Having Issues with Curb gem on Mac Snow Leopard

    - by forgotpw1
    This has consumed hours of my time. in the console i run: require 'curb' i get the error: LoadError: dlopen(/usr/local/lib/ruby/gems/1.8/gems/taf2-curb-0.5.4.0/lib/curb_core.bundle, 9): no suitable image found. Did find: /usr/local/lib/ruby/gems/1.8/gems/taf2-curb-0.5.4.0/lib/curb_core.bundle: mach-o, but wrong architecture - /usr/local/lib/ruby/gems/1.8/gems/taf2-curb-0.5.4.0/lib/curb_core.bundle from /usr/local/lib/ruby/gems/1.8/gems/taf2-curb-0.5.4.0/lib/curb_core.bundle from /usr/local/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:31:in `require' from /Users/user/Sites/CSG/vendor/rails/activesupport/lib/active_support/dependencies.rb:156:in `require' from /Users/user/Sites/CSG/vendor/rails/activesupport/lib/active_support/dependencies.rb:521:in `new_constants_in' from /Users/user/Sites/CSG/vendor/rails/activesupport/lib/active_support/dependencies.rb:156:in `require' from /usr/local/lib/ruby/gems/1.8/gems/taf2-curb-0.5.4.0/lib/curb.rb:1 from /usr/local/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:36:in `gem_original_require' from /usr/local/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:36:in `require' from /Users/user/Sites/CSG/vendor/rails/activesupport/lib/active_support/dependencies.rb:156:in `require' from /Users/user/Sites/CSG/vendor/rails/activesupport/lib/active_support/dependencies.rb:521:in `new_constants_in' from /Users/user/Sites/CSG/vendor/rails/activesupport/lib/active_support/dependencies.rb:156:in `require' from ./lib/tokbox/base_api.rb:7 I have tried uninstalling the gem and reinstalling a number of versions with ARCHFLAGS="-arch i386" No errors or warnings are given in the install When i try and install with: rake install I get this error as well. I am working on a mac ox 10.6 with ruby 1.8 i notice there are libcurl.4.dylib, libcurl.3.dylib, and libcurl.2.dlib and libcurl.dylib in my /usr/lib folder... I did an install of the newest 7.20 curl package. I have tried to install from the source as well and get this error localhost:taf2-curb-ac0b465 user$ rake install (in /Users/user/Downloads/taf2-curb-ac0b465) /Users/user/Downloads/taf2-curb-ac0b465/ext/curb_core.bundle: dlopen(/Users/user/Downloads/taf2-curb-ac0b465/ext/curb_core.bundle, 9): no suitable image found. Did find: (LoadError) /Users/user/Downloads/taf2-curb-ac0b465/ext/curb_core.bundle: mach-o, but wrong architecture - /Users/user/Downloads/taf2-curb-ac0b465/ext/curb_core.bundle from /Users/user/Downloads/taf2-curb-ac0b465/lib/curb.rb:1 from /Users/user/Downloads/taf2-curb-ac0b465/tests/helper.rb:12:in `require' from /Users/user/Downloads/taf2-curb-ac0b465/tests/helper.rb:12 from ./tests/tc_curl_download.rb:1:in `require' from ./tests/tc_curl_download.rb:1 from /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake/rake_test_loader.rb:5:in `load' from /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake/rake_test_loader.rb:5 from /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake/rake_test_loader.rb:5:in `each' from /usr/local/lib/ruby/gems/1.8/gems/rake-0.8.7/lib/rake/rake_test_loader.rb:5 rake aborted! Command failed with status (1): [/usr/local/bin/ruby -I"lib" "/usr/local/li...] Suggestions?

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  • log4bash: Cannot find a way to add MaxBackupIndex to this logger implementation

    - by Syffys
    I have been trying to modify this log4bash implementation but I cannot manage to make it work. Here's a sample: #!/bin/bash TRUE=1 FALSE=0 ############### Added for testing log4bash_LOG_ENABLED=$TRUE log4bash_rootLogger=$TRACE,f,s log4bash_appender_f=file log4bash_appender_f_dir=$(pwd) log4bash_appender_f_file=test.log log4bash_appender_f_roll_format=%Y%m log4bash_appender_f_roll=$TRUE log4bash_appender_f_maxBackupIndex=10 #################################### log4bash_abs(){ if [ "${1:0:1}" == "." ]; then builtin echo ${rootDir}/${1} else builtin echo ${1} fi } log4bash_check_app_dir(){ if [ "$log4bash_LOG_ENABLED" -eq $TRUE ]; then dir=$(log4bash_abs $1) if [ ! -d ${dir} ]; then #log a seperation line mkdir $dir fi fi } # Delete old log files # $1 Log directory # $2 Log filename # $3 Log filename suffix # $4 Max backup index log4bash_delete_old_files(){ ##### Added for testing builtin echo "Running log4bash_delete_old_files $@" &2 ##### if [ "$log4bash_LOG_ENABLED" -eq $TRUE ] && [ -n "$3" ] && [ "$4" -gt 0 ]; then local directory=$(log4bash_abs $1) local filename=$2 local maxBackupIndex=$4 local suffix=$(echo "${3}" | sed -re 's/[^.]/?/g') local logFileList=$(find "${directory}" -mindepth 1 -maxdepth 1 -name "${filename}${suffix}" -type f | xargs ls -1rt) local fileCnt=$(builtin echo -e "${logFileList}" | wc -l) local fileToDeleteCnt=$(($fileCnt-$maxBackupIndex)) local fileToDelete=($(builtin echo -e "${logFileList}" | head -n "${fileToDeleteCnt}" | sed ':a;N;$!ba;s/\n/ /g')) ##### Added for testing builtin echo "log4bash_delete_old_files About to start deletion ${fileToDelete[@]}" &2 ##### if [ ${fileToDeleteCnt} -gt 0 ]; then for f in "${fileToDelete[@]}"; do #### Added for testing builtin echo "Removing file ${f}" &2 #### builtin eval rm -f ${f} done fi fi } #Appender # $1 Log directory # $2 Log file # $3 Log file roll ? # $4 Appender Name log4bash_filename(){ builtin echo "Running log4bash_filename $@" &2 local format local filename log4bash_check_app_dir "${1}" if [ ${3} -eq 1 ];then local formatProp=${4}_roll_format format=${!formatProp} if [ -z ${format} ]; then format=$log4bash_appender_file_format fi local suffix=.`date "+${format}"` filename=${1}/${2}${suffix} # Old log files deletion local previousFilenameVar=int_${4}_file_previous local maxBackupIndexVar=${4}_maxBackupIndex if [ -n "${!maxBackupIndexVar}" ] && [ "${!previousFilenameVar}" != "${filename}" ]; then builtin eval export $previousFilenameVar=$filename log4bash_delete_old_files "${1}" "${2}" "${suffix}" "${!maxBackupIndexVar}" else builtin echo "log4bash_filename $previousFilenameVar = ${!previousFilenameVar}" fi else filename=${1}/${2} fi builtin echo $filename } ######################## Added for testing filename_caller(){ builtin echo "filename_caller Call $1" output=$(log4bash_abs $(log4bash_filename "${log4bash_appender_f_dir}" "${log4bash_appender_f_file}" "1" "log4bash_appender_f" )) builtin echo ${output} } #### Previous logs generation for i in {1101..1120}; do file="${log4bash_appender_f_file}.2012${i:2:3}" builtin echo "${file} $i" touch -m -t "2012${i}0000" ${log4bash_appender_f_dir}/$file done for i in {1..4}; do filename_caller $i done I expect log4bash_filename function to step into the following if only when the calculated log filename is different from the previous one: if [ -n "${!maxBackupIndexVar}" ] && [ "${!previousFilenameVar}" != "${filename}" ]; then For this scenario to apply, I'd need ${!previousFilenameVar} to be correctly set, but it's not the case, so log4bash_filename steps into this if all the time which is really not necessary... It looks like the issue is due to the following line not working properly: builtin eval export $previousFilenameVar=$filename I have a some theories to explain why: in the original code, functions are declared and exported as readonly which makes them unable to modify global variable. I removed readonly declarations in the above sample, but probleme persists. Function calls are performed in $() which should make them run into seperated shell instances so variable modified are not exported to the main shell But I cannot manage to find a workaround to this issue... Any help is appreciated, thanks in advance!

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  • write a batch file to copy files from one folder to another folder

    - by user73628
    I am having a storage folder on network in which all users will store their active data on a server now that server is going to be replaced by new one due to place problem so I need to copy sub folders files from the old server storage folder to new server storage folder. I have below ex: from \Oldeserver\storage\data & files to \New server\storage\data & files.

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  • Oracle Systems and Solutions at OpenWorld Tokyo 2012

    - by ferhat
    Oracle OpenWorld Tokyo and JavaOne Tokyo will start next week April 4th. We will cover Oracle systems and Oracle Optimized Solutions in several keynote talks and general sessions. Full schedule can be found here. Come by the DemoGrounds to learn more about mission critical integration and optimization of complete Oracle stack. Our Oracle Optimized Solutions experts will be at hand to discuss 1-1 several of Oracle's systems solutions and technologies. Oracle Optimized Solutions are proven blueprints that eliminate integration guesswork by combing best in class hardware and software components to deliver complete system architectures that are fully tested, and include documented best practices that reduce integration risks and deliver better application performance. And because they are highly flexible by design, Oracle Optimized Solutions can be implemented as an end-to-end solution or easily adapted into existing environments. Oracle Optimized Solutions, Servers,  Storage, and Oracle Solaris  Sessions, Keynotes, and General Session Talks DAY TIME TITLE Notes Session Wednesday  April 4 9:00 - 11:15 Keynote: ENGINEERED FOR INNOVATION - Engineered Systems Mark Hurd,  President, Oracle Takao Endo, President & CEO, Oracle Corporation Japan John Fowler, EVP of Systems, Oracle Ed Screven, Chief Corporate Architect, Oracle English Session K1-01 11:50 - 12:35 Simplifying IT: Transforming the Data Center with Oracle's Engineered Systems Robert Shimp, Group VP, Product Marketing, Oracle English Session S1-01 15:20 - 16:05 Introducing Tiered Storage Solution for low cost Big Data Archiving S1-33 16:30 - 17:15 Simplifying IT - IT System Consolidation that also Accelerates Business Agility S1-42 Thursday  April 5 9:30 - 11:15 Keynote: Extreme Innovation Larry Ellison, Chief Executive Officer, Oracle English Session K2-01 11:50 - 13:20 General Session: Server and Storage Systems Strategy John Fowler, EVP of Systems, Oracle English Session G2-01 16:30 - 17:15 Top 5 Reasons why ZFS Storage appliance is "The cloud storage" by SAKURA Internet Inc L2-04 16:30 - 17:15 The UNIX based Exa* Performance IT Integration Platform - SPARC SuperCluster S2-42 17:40 - 18:25 Full stack solutions of hardware and software with SPARC SuperCluster and Oracle E-Business Suite  to minimize the business cost while maximizing the agility, performance, and availability S2-53 Friday April 6 9:30 - 11:15 Keynote: Oracle Fusion Applications & Cloud Robert Shimp, Group VP, Product Marketing Anthony Lye, Senior VP English Session K3-01 11:50 - 12:35 IT at Oracle: The Art of IT Transformation to Enable Business Growth English Session S3-02 13:00-13:45 ZFS Storagge Appliance: Architecture of high efficient and high performance S3-13 14:10 - 14:55 Why "Niko Niko doga" chose ZFS Storage Appliance to support their growing requirements and storage infrastructure By DWANGO Co, Ltd. S3-21 15:20 - 16:05 Osaka University: Lower TCO and higher flexibility for student study by Virtual Desktop By Osaka University S3-33 Oracle Developer Sessions with Oracle Systems and Oracle Solaris DAY TIME TITLE Notes LOCATION Friday April 6 13:00 - 13:45 Oracle Solaris 11 Developers D3-03 13:00 - 14:30 Oracle Solaris Tuning Contest Hands-On Lab D3-04 14:00 - 14:35 How to build high performance and high security Oracle Database environment with Oracle SPARC/Solaris English Session D3-13 15:00 - 15:45 IT Assets preservation and constructive migration with Oracle Solaris virtualization D3-24 16:00 - 17:30 The best packaging system for cloud environment - Creating an IPS package D3-34 Follow Oracle Infrared at Twitter, Facebook, Google+, and LinkedIn  to catch the latest news, developments, announcements, and inside views from  Oracle Optimized Solutions.

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  • 256 Windows Azure Worker Roles, Windows Kinect and a 90's Text-Based Ray-Tracer

    - by Alan Smith
    For a couple of years I have been demoing a simple render farm hosted in Windows Azure using worker roles and the Azure Storage service. At the start of the presentation I deploy an Azure application that uses 16 worker roles to render a 1,500 frame 3D ray-traced animation. At the end of the presentation, when the animation was complete, I would play the animation delete the Azure deployment. The standing joke with the audience was that it was that it was a “$2 demo”, as the compute charges for running the 16 instances for an hour was $1.92, factor in the bandwidth charges and it’s a couple of dollars. The point of the demo is that it highlights one of the great benefits of cloud computing, you pay for what you use, and if you need massive compute power for a short period of time using Windows Azure can work out very cost effective. The “$2 demo” was great for presenting at user groups and conferences in that it could be deployed to Azure, used to render an animation, and then removed in a one hour session. I have always had the idea of doing something a bit more impressive with the demo, and scaling it from a “$2 demo” to a “$30 demo”. The challenge was to create a visually appealing animation in high definition format and keep the demo time down to one hour.  This article will take a run through how I achieved this. Ray Tracing Ray tracing, a technique for generating high quality photorealistic images, gained popularity in the 90’s with companies like Pixar creating feature length computer animations, and also the emergence of shareware text-based ray tracers that could run on a home PC. In order to render a ray traced image, the ray of light that would pass from the view point must be tracked until it intersects with an object. At the intersection, the color, reflectiveness, transparency, and refractive index of the object are used to calculate if the ray will be reflected or refracted. Each pixel may require thousands of calculations to determine what color it will be in the rendered image. Pin-Board Toys Having very little artistic talent and a basic understanding of maths I decided to focus on an animation that could be modeled fairly easily and would look visually impressive. I’ve always liked the pin-board desktop toys that become popular in the 80’s and when I was working as a 3D animator back in the 90’s I always had the idea of creating a 3D ray-traced animation of a pin-board, but never found the energy to do it. Even if I had a go at it, the render time to produce an animation that would look respectable on a 486 would have been measured in months. PolyRay Back in 1995 I landed my first real job, after spending three years being a beach-ski-climbing-paragliding-bum, and was employed to create 3D ray-traced animations for a CD-ROM that school kids would use to learn physics. I had got into the strange and wonderful world of text-based ray tracing, and was using a shareware ray-tracer called PolyRay. PolyRay takes a text file describing a scene as input and, after a few hours processing on a 486, produced a high quality ray-traced image. The following is an example of a basic PolyRay scene file. background Midnight_Blue   static define matte surface { ambient 0.1 diffuse 0.7 } define matte_white texture { matte { color white } } define matte_black texture { matte { color dark_slate_gray } } define position_cylindrical 3 define lookup_sawtooth 1 define light_wood <0.6, 0.24, 0.1> define median_wood <0.3, 0.12, 0.03> define dark_wood <0.05, 0.01, 0.005>     define wooden texture { noise surface { ambient 0.2  diffuse 0.7  specular white, 0.5 microfacet Reitz 10 position_fn position_cylindrical position_scale 1  lookup_fn lookup_sawtooth octaves 1 turbulence 1 color_map( [0.0, 0.2, light_wood, light_wood] [0.2, 0.3, light_wood, median_wood] [0.3, 0.4, median_wood, light_wood] [0.4, 0.7, light_wood, light_wood] [0.7, 0.8, light_wood, median_wood] [0.8, 0.9, median_wood, light_wood] [0.9, 1.0, light_wood, dark_wood]) } } define glass texture { surface { ambient 0 diffuse 0 specular 0.2 reflection white, 0.1 transmission white, 1, 1.5 }} define shiny surface { ambient 0.1 diffuse 0.6 specular white, 0.6 microfacet Phong 7  } define steely_blue texture { shiny { color black } } define chrome texture { surface { color white ambient 0.0 diffuse 0.2 specular 0.4 microfacet Phong 10 reflection 0.8 } }   viewpoint {     from <4.000, -1.000, 1.000> at <0.000, 0.000, 0.000> up <0, 1, 0> angle 60     resolution 640, 480 aspect 1.6 image_format 0 }       light <-10, 30, 20> light <-10, 30, -20>   object { disc <0, -2, 0>, <0, 1, 0>, 30 wooden }   object { sphere <0.000, 0.000, 0.000>, 1.00 chrome } object { cylinder <0.000, 0.000, 0.000>, <0.000, 0.000, -4.000>, 0.50 chrome }   After setting up the background and defining colors and textures, the viewpoint is specified. The “camera” is located at a point in 3D space, and it looks towards another point. The angle, image resolution, and aspect ratio are specified. Two lights are present in the image at defined coordinates. The three objects in the image are a wooden disc to represent a table top, and a sphere and cylinder that intersect to form a pin that will be used for the pin board toy in the final animation. When the image is rendered, the following image is produced. The pins are modeled with a chrome surface, so they reflect the environment around them. Note that the scale of the pin shaft is not correct, this will be fixed later. Modeling the Pin Board The frame of the pin-board is made up of three boxes, and six cylinders, the front box is modeled using a clear, slightly reflective solid, with the same refractive index of glass. The other shapes are modeled as metal. object { box <-5.5, -1.5, 1>, <5.5, 5.5, 1.2> glass } object { box <-5.5, -1.5, -0.04>, <5.5, 5.5, -0.09> steely_blue } object { box <-5.5, -1.5, -0.52>, <5.5, 5.5, -0.59> steely_blue } object { cylinder <-5.2, -1.2, 1.4>, <-5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, -1.2, 1.4>, <5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <-5.2, 5.2, 1.4>, <-5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, 5.2, 1.4>, <5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <0, -1.2, 1.4>, <0, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <0, 5.2, 1.4>, <0, 5.2, -0.74>, 0.2 steely_blue }   In order to create the matrix of pins that make up the pin board I used a basic console application with a few nested loops to create two intersecting matrixes of pins, which models the layout used in the pin boards. The resulting image is shown below. The pin board contains 11,481 pins, with the scene file containing 23,709 lines of code. For the complete animation 2,000 scene files will be created, which is over 47 million lines of code. Each pin in the pin-board will slide out a specific distance when an object is pressed into the back of the board. This is easily modeled by setting the Z coordinate of the pin to a specific value. In order to set all of the pins in the pin-board to the correct position, a bitmap image can be used. The position of the pin can be set based on the color of the pixel at the appropriate position in the image. When the Windows Azure logo is used to set the Z coordinate of the pins, the following image is generated. The challenge now was to make a cool animation. The Azure Logo is fine, but it is static. Using a normal video to animate the pins would not work; the colors in the video would not be the same as the depth of the objects from the camera. In order to simulate the pin board accurately a series of frames from a depth camera could be used. Windows Kinect The Kenect controllers for the X-Box 360 and Windows feature a depth camera. The Kinect SDK for Windows provides a programming interface for Kenect, providing easy access for .NET developers to the Kinect sensors. The Kinect Explorer provided with the Kinect SDK is a great starting point for exploring Kinect from a developers perspective. Both the X-Box 360 Kinect and the Windows Kinect will work with the Kinect SDK, the Windows Kinect is required for commercial applications, but the X-Box Kinect can be used for hobby projects. The Windows Kinect has the advantage of providing a mode to allow depth capture with objects closer to the camera, which makes for a more accurate depth image for setting the pin positions. Creating a Depth Field Animation The depth field animation used to set the positions of the pin in the pin board was created using a modified version of the Kinect Explorer sample application. In order to simulate the pin board accurately, a small section of the depth range from the depth sensor will be used. Any part of the object in front of the depth range will result in a white pixel; anything behind the depth range will be black. Within the depth range the pixels in the image will be set to RGB values from 0,0,0 to 255,255,255. A screen shot of the modified Kinect Explorer application is shown below. The Kinect Explorer sample application was modified to include slider controls that are used to set the depth range that forms the image from the depth stream. This allows the fine tuning of the depth image that is required for simulating the position of the pins in the pin board. The Kinect Explorer was also modified to record a series of images from the depth camera and save them as a sequence JPEG files that will be used to animate the pins in the animation the Start and Stop buttons are used to start and stop the image recording. En example of one of the depth images is shown below. Once a series of 2,000 depth images has been captured, the task of creating the animation can begin. Rendering a Test Frame In order to test the creation of frames and get an approximation of the time required to render each frame a test frame was rendered on-premise using PolyRay. The output of the rendering process is shown below. The test frame contained 23,629 primitive shapes, most of which are the spheres and cylinders that are used for the 11,800 or so pins in the pin board. The 1280x720 image contains 921,600 pixels, but as anti-aliasing was used the number of rays that were calculated was 4,235,777, with 3,478,754,073 object boundaries checked. The test frame of the pin board with the depth field image applied is shown below. The tracing time for the test frame was 4 minutes 27 seconds, which means rendering the2,000 frames in the animation would take over 148 hours, or a little over 6 days. Although this is much faster that an old 486, waiting almost a week to see the results of an animation would make it challenging for animators to create, view, and refine their animations. It would be much better if the animation could be rendered in less than one hour. Windows Azure Worker Roles The cost of creating an on-premise render farm to render animations increases in proportion to the number of servers. The table below shows the cost of servers for creating a render farm, assuming a cost of $500 per server. Number of Servers Cost 1 $500 16 $8,000 256 $128,000   As well as the cost of the servers, there would be additional costs for networking, racks etc. Hosting an environment of 256 servers on-premise would require a server room with cooling, and some pretty hefty power cabling. The Windows Azure compute services provide worker roles, which are ideal for performing processor intensive compute tasks. With the scalability available in Windows Azure a job that takes 256 hours to complete could be perfumed using different numbers of worker roles. The time and cost of using 1, 16 or 256 worker roles is shown below. Number of Worker Roles Render Time Cost 1 256 hours $30.72 16 16 hours $30.72 256 1 hour $30.72   Using worker roles in Windows Azure provides the same cost for the 256 hour job, irrespective of the number of worker roles used. Provided the compute task can be broken down into many small units, and the worker role compute power can be used effectively, it makes sense to scale the application so that the task is completed quickly, making the results available in a timely fashion. The task of rendering 2,000 frames in an animation is one that can easily be broken down into 2,000 individual pieces, which can be performed by a number of worker roles. Creating a Render Farm in Windows Azure The architecture of the render farm is shown in the following diagram. The render farm is a hybrid application with the following components: ·         On-Premise o   Windows Kinect – Used combined with the Kinect Explorer to create a stream of depth images. o   Animation Creator – This application uses the depth images from the Kinect sensor to create scene description files for PolyRay. These files are then uploaded to the jobs blob container, and job messages added to the jobs queue. o   Process Monitor – This application queries the role instance lifecycle table and displays statistics about the render farm environment and render process. o   Image Downloader – This application polls the image queue and downloads the rendered animation files once they are complete. ·         Windows Azure o   Azure Storage – Queues and blobs are used for the scene description files and completed frames. A table is used to store the statistics about the rendering environment.   The architecture of each worker role is shown below.   The worker role is configured to use local storage, which provides file storage on the worker role instance that can be use by the applications to render the image and transform the format of the image. The service definition for the worker role with the local storage configuration highlighted is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceDefinition name="CloudRay" >   <WorkerRole name="CloudRayWorkerRole" vmsize="Small">     <Imports>     </Imports>     <ConfigurationSettings>       <Setting name="DataConnectionString" />     </ConfigurationSettings>     <LocalResources>       <LocalStorage name="RayFolder" cleanOnRoleRecycle="true" />     </LocalResources>   </WorkerRole> </ServiceDefinition>     The two executable programs, PolyRay.exe and DTA.exe are included in the Azure project, with Copy Always set as the property. PolyRay will take the scene description file and render it to a Truevision TGA file. As the TGA format has not seen much use since the mid 90’s it is converted to a JPG image using Dave's Targa Animator, another shareware application from the 90’s. Each worker roll will use the following process to render the animation frames. 1.       The worker process polls the job queue, if a job is available the scene description file is downloaded from blob storage to local storage. 2.       PolyRay.exe is started in a process with the appropriate command line arguments to render the image as a TGA file. 3.       DTA.exe is started in a process with the appropriate command line arguments convert the TGA file to a JPG file. 4.       The JPG file is uploaded from local storage to the images blob container. 5.       A message is placed on the images queue to indicate a new image is available for download. 6.       The job message is deleted from the job queue. 7.       The role instance lifecycle table is updated with statistics on the number of frames rendered by the worker role instance, and the CPU time used. The code for this is shown below. public override void Run() {     // Set environment variables     string polyRayPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), PolyRayLocation);     string dtaPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), DTALocation);       LocalResource rayStorage = RoleEnvironment.GetLocalResource("RayFolder");     string localStorageRootPath = rayStorage.RootPath;       JobQueue jobQueue = new JobQueue("renderjobs");     JobQueue downloadQueue = new JobQueue("renderimagedownloadjobs");     CloudRayBlob sceneBlob = new CloudRayBlob("scenes");     CloudRayBlob imageBlob = new CloudRayBlob("images");     RoleLifecycleDataSource roleLifecycleDataSource = new RoleLifecycleDataSource();       Frames = 0;       while (true)     {         // Get the render job from the queue         CloudQueueMessage jobMsg = jobQueue.Get();           if (jobMsg != null)         {             // Get the file details             string sceneFile = jobMsg.AsString;             string tgaFile = sceneFile.Replace(".pi", ".tga");             string jpgFile = sceneFile.Replace(".pi", ".jpg");               string sceneFilePath = Path.Combine(localStorageRootPath, sceneFile);             string tgaFilePath = Path.Combine(localStorageRootPath, tgaFile);             string jpgFilePath = Path.Combine(localStorageRootPath, jpgFile);               // Copy the scene file to local storage             sceneBlob.DownloadFile(sceneFilePath);               // Run the ray tracer.             string polyrayArguments =                 string.Format("\"{0}\" -o \"{1}\" -a 2", sceneFilePath, tgaFilePath);             Process polyRayProcess = new Process();             polyRayProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), polyRayPath);             polyRayProcess.StartInfo.Arguments = polyrayArguments;             polyRayProcess.Start();             polyRayProcess.WaitForExit();               // Convert the image             string dtaArguments =                 string.Format(" {0} /FJ /P{1}", tgaFilePath, Path.GetDirectoryName (jpgFilePath));             Process dtaProcess = new Process();             dtaProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), dtaPath);             dtaProcess.StartInfo.Arguments = dtaArguments;             dtaProcess.Start();             dtaProcess.WaitForExit();               // Upload the image to blob storage             imageBlob.UploadFile(jpgFilePath);               // Add a download job.             downloadQueue.Add(jpgFile);               // Delete the render job message             jobQueue.Delete(jobMsg);               Frames++;         }         else         {             Thread.Sleep(1000);         }           // Log the worker role activity.         roleLifecycleDataSource.Alive             ("CloudRayWorker", RoleLifecycleDataSource.RoleLifecycleId, Frames);     } }     Monitoring Worker Role Instance Lifecycle In order to get more accurate statistics about the lifecycle of the worker role instances used to render the animation data was tracked in an Azure storage table. The following class was used to track the worker role lifecycles in Azure storage.   public class RoleLifecycle : TableServiceEntity {     public string ServerName { get; set; }     public string Status { get; set; }     public DateTime StartTime { get; set; }     public DateTime EndTime { get; set; }     public long SecondsRunning { get; set; }     public DateTime LastActiveTime { get; set; }     public int Frames { get; set; }     public string Comment { get; set; }       public RoleLifecycle()     {     }       public RoleLifecycle(string roleName)     {         PartitionKey = roleName;         RowKey = Utils.GetAscendingRowKey();         Status = "Started";         StartTime = DateTime.UtcNow;         LastActiveTime = StartTime;         EndTime = StartTime;         SecondsRunning = 0;         Frames = 0;     } }     A new instance of this class is created and added to the storage table when the role starts. It is then updated each time the worker renders a frame to record the total number of frames rendered and the total processing time. These statistics are used be the monitoring application to determine the effectiveness of use of resources in the render farm. Rendering the Animation The Azure solution was deployed to Windows Azure with the service configuration set to 16 worker role instances. This allows for the application to be tested in the cloud environment, and the performance of the application determined. When I demo the application at conferences and user groups I often start with 16 instances, and then scale up the application to the full 256 instances. The configuration to run 16 instances is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="16" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     About six minutes after deploying the application the first worker roles become active and start to render the first frames of the animation. The CloudRay Monitor application displays an icon for each worker role instance, with a number indicating the number of frames that the worker role has rendered. The statistics on the left show the number of active worker roles and statistics about the render process. The render time is the time since the first worker role became active; the CPU time is the total amount of processing time used by all worker role instances to render the frames.   Five minutes after the first worker role became active the last of the 16 worker roles activated. By this time the first seven worker roles had each rendered one frame of the animation.   With 16 worker roles u and running it can be seen that one hour and 45 minutes CPU time has been used to render 32 frames with a render time of just under 10 minutes.     At this rate it would take over 10 hours to render the 2,000 frames of the full animation. In order to complete the animation in under an hour more processing power will be required. Scaling the render farm from 16 instances to 256 instances is easy using the new management portal. The slider is set to 256 instances, and the configuration saved. We do not need to re-deploy the application, and the 16 instances that are up and running will not be affected. Alternatively, the configuration file for the Azure service could be modified to specify 256 instances.   <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="256" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     Six minutes after the new configuration has been applied 75 new worker roles have activated and are processing their first frames.   Five minutes later the full configuration of 256 worker roles is up and running. We can see that the average rate of frame rendering has increased from 3 to 12 frames per minute, and that over 17 hours of CPU time has been utilized in 23 minutes. In this test the time to provision 140 worker roles was about 11 minutes, which works out at about one every five seconds.   We are now half way through the rendering, with 1,000 frames complete. This has utilized just under three days of CPU time in a little over 35 minutes.   The animation is now complete, with 2,000 frames rendered in a little over 52 minutes. The CPU time used by the 256 worker roles is 6 days, 7 hours and 22 minutes with an average frame rate of 38 frames per minute. The rendering of the last 1,000 frames took 16 minutes 27 seconds, which works out at a rendering rate of 60 frames per minute. The frame counts in the server instances indicate that the use of a queue to distribute the workload has been very effective in distributing the load across the 256 worker role instances. The first 16 instances that were deployed first have rendered between 11 and 13 frames each, whilst the 240 instances that were added when the application was scaled have rendered between 6 and 9 frames each.   Completed Animation I’ve uploaded the completed animation to YouTube, a low resolution preview is shown below. Pin Board Animation Created using Windows Kinect and 256 Windows Azure Worker Roles   The animation can be viewed in 1280x720 resolution at the following link: http://www.youtube.com/watch?v=n5jy6bvSxWc Effective Use of Resources According to the CloudRay monitor statistics the animation took 6 days, 7 hours and 22 minutes CPU to render, this works out at 152 hours of compute time, rounded up to the nearest hour. As the usage for the worker role instances are billed for the full hour, it may have been possible to render the animation using fewer than 256 worker roles. When deciding the optimal usage of resources, the time required to provision and start the worker roles must also be considered. In the demo I started with 16 worker roles, and then scaled the application to 256 worker roles. It would have been more optimal to start the application with maybe 200 worker roles, and utilized the full hour that I was being billed for. This would, however, have prevented showing the ease of scalability of the application. The new management portal displays the CPU usage across the worker roles in the deployment. The average CPU usage across all instances is 93.27%, with over 99% used when all the instances are up and running. This shows that the worker role resources are being used very effectively. Grid Computing Scenarios Although I am using this scenario for a hobby project, there are many scenarios where a large amount of compute power is required for a short period of time. Windows Azure provides a great platform for developing these types of grid computing applications, and can work out very cost effective. ·         Windows Azure can provide massive compute power, on demand, in a matter of minutes. ·         The use of queues to manage the load balancing of jobs between role instances is a simple and effective solution. ·         Using a cloud-computing platform like Windows Azure allows proof-of-concept scenarios to be tested and evaluated on a very low budget. ·         No charges for inbound data transfer makes the uploading of large data sets to Windows Azure Storage services cost effective. (Transaction charges still apply.) Tips for using Windows Azure for Grid Computing Scenarios I found the implementation of a render farm using Windows Azure a fairly simple scenario to implement. I was impressed by ease of scalability that Azure provides, and by the short time that the application took to scale from 16 to 256 worker role instances. In this case it was around 13 minutes, in other tests it took between 10 and 20 minutes. The following tips may be useful when implementing a grid computing project in Windows Azure. ·         Using an Azure Storage queue to load-balance the units of work across multiple worker roles is simple and very effective. The design I have used in this scenario could easily scale to many thousands of worker role instances. ·         Windows Azure accounts are typically limited to 20 cores. If you need to use more than this, a call to support and a credit card check will be required. ·         Be aware of how the billing model works. You will be charged for worker role instances for the full clock our in which the instance is deployed. Schedule the workload to start just after the clock hour has started. ·         Monitor the utilization of the resources you are provisioning, ensure that you are not paying for worker roles that are idle. ·         If you are deploying third party applications to worker roles, you may well run into licensing issues. Purchasing software licenses on a per-processor basis when using hundreds of processors for a short time period would not be cost effective. ·         Third party software may also require installation onto the worker roles, which can be accomplished using start-up tasks. Bear in mind that adding a startup task and possible re-boot will add to the time required for the worker role instance to start and activate. An alternative may be to use a prepared VM and use VM roles. ·         Consider using the Windows Azure Autoscaling Application Block (WASABi) to autoscale the worker roles in your application. When using a large number of worker roles, the utilization must be carefully monitored, if the scaling algorithms are not optimal it could get very expensive!

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  • VPN iptables Forwarding: Net-to-net

    - by Mike Holler
    I've tried to look elsewhere on this site but I couldn't find anything matching this problem. Right now I have an ipsec tunnel open between our local network and a remote network. Currently, the local box running Openswan ipsec with the tunnel open can ping the remote ipsec box and any of the other computers in the remote network. When logged into on of the remote computers, I can ping any box in our local network. That's what works, this is what doesn't: I can't ping any of the remote computers via a local machine that is not the ipsec box. Here's a diagram of our network: [local ipsec box] ----------\ \ [arbitrary local computer] --[local gateway/router] -- [internet] -- [remote ipsec box] -- [arbitrary remote computer] The local ipsec box and the arbitrary local computer have no direct contact, instead they communicate through the gateway/router. The router has been set up to forward requests from local computers for the remote subnet to the ipsec box. This works. The problem is the ipsec box doesn't forward anything. Whenever an arbitrary local computer pings something on the remote subnet, this is the response: [user@localhost ~]# ping 172.16.53.12 PING 172.16.53.12 (172.16.53.12) 56(84) bytes of data. From 10.31.14.16 icmp_seq=1 Destination Host Prohibited From 10.31.14.16 icmp_seq=2 Destination Host Prohibited From 10.31.14.16 icmp_seq=3 Destination Host Prohibited Here's the traceroute: [root@localhost ~]# traceroute 172.16.53.12 traceroute to 172.16.53.12 (172.16.53.12), 30 hops max, 60 byte packets 1 router.address.net (10.31.14.1) 0.374 ms 0.566 ms 0.651 ms 2 10.31.14.16 (10.31.14.16) 2.068 ms 2.081 ms 2.100 ms 3 10.31.14.16 (10.31.14.16) 2.132 ms !X 2.272 ms !X 2.312 ms !X That's the IP for our ipsec box it's reaching, but it's not being forwarded. On the IPSec box I have enabled IP Forwarding in /etc/sysctl.conf net.ipv4.ip_forward = 1 And I have tried to set up IPTables to forward: *filter :INPUT ACCEPT [0:0] :FORWARD ACCEPT [0:0] :OUTPUT ACCEPT [759:71213] -A INPUT -m state --state RELATED,ESTABLISHED -j ACCEPT -A INPUT -p icmp -j ACCEPT -A INPUT -i lo -j ACCEPT -A INPUT -p tcp -m state --state NEW -m tcp --dport 22 -j ACCEPT -A INPUT -p tcp -m state --state NEW -m tcp --dport 25 -j ACCEPT -A INPUT -p udp -m state --state NEW -m udp --dport 500 -j ACCEPT -A INPUT -p udp -m state --state NEW -m udp --dport 4500 -j ACCEPT -A INPUT -m policy --dir in --pol ipsec -j ACCEPT -A INPUT -p esp -j ACCEPT -A INPUT -j REJECT --reject-with icmp-host-prohibited -A FORWARD -s 10.31.14.0/24 -d 172.16.53.0/24 -j ACCEPT -A FORWARD -m policy --dir in --pol ipsec -j ACCEPT -A FORWARD -j REJECT --reject-with icmp-host-prohibited COMMIT Am I missing a rule in IPTables? Is there something I forgot? NOTE: All the machines are running CentOS 6.x Edit: Note 2: eth1 is the only network interface on the local ipsec box.

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  • Ubuntu 12.04 LDAP SSL self-signed cert not accepted

    - by MaddHacker
    I'm working with Ubuntu 12.04, using OpenLDAP server. I've followed the instructions on the Ubuntu help pages and can happily connect without security. To test my connection, I'm using ldapsearch the command looks like: ldapsearch -xv -H ldap://ldap.[my host].local -b dc=[my domain],dc=local -d8 -ZZ I've also used: ldapsearch -xv -H ldaps://ldap.[my host].local -b dc=[my domain],dc=local -d8 As far as I can tell, I've setup my certificate correctly, but no matter why I try, I can't seem to get ldapsearch to accept my self-signed certificate. So far, I've tried: Updating my /etc/ldap/ldap.conf file to look like: BASE dc=[my domain],dc=local URI ldaps://ldap.[my host].local TLS_CACERT /etc/ssl/certs/cacert.crt TLS_REQCERT allow Updating my /etc/ldap.conf file to look like: base dc=[my domain],dc=local uri ldapi:///ldap.[my host].local uri ldaps:///ldap.[my host].local ldap_version 3 ssl start_tls ssl on tls_checkpeer no TLS_REQCERT allow Updating my /etc/default/slapd to include: SLAPD_SERVICES="ldap:/// ldapi:/// ldaps:///" Several hours of Googling, most of which resulted in adding the TLS_REQCERT allow The exact error I'm seeing is: ldap_initialize( ldap://ldap.[my host].local ) request done: ld 0x20038710 msgid 1 TLS certificate verification: Error, self signed certificate in certificate chain TLS: can't connect. ldap_start_tls: Connect error (-11) additional info: error:14090086:SSL routines:SSL3_GET_SERVER_CERTIFICATE:certificate verify failed After several hours of this, I was hoping someone else has seen this issue, and/or knows how to fix it. Please do let me know if I should add more information, or if you need further data.

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  • Getting error while install mod_wsgi on centos6.3 with python 2.7

    - by user825904
    In initially installed yum install mod_wsgi and i think it was linked with python 2.6 Now is there any way to link it with 2.7 I tried configuring from the source and i get this error apxs -c -I/usr/local/include/python2.7 -DNDEBUG mod_wsgi.c -L/usr/local/lib -L/usr/local/lib/python2.7/config -lpython2.7 -lpthread -ldl -lutil -lm /usr/lib64/apr-1/build/libtool --silent --mode=compile gcc -prefer-pic -O2 -g -pipe -Wall -Wp,-D_FORTIFY_SOURCE=2 -fexceptions -fstack-protector --param=ssp-buffer-size=4 -m64 -mtune=generic -Wformat-security -fno-strict-aliasing -DLINUX=2 -D_REENTRANT -D_GNU_SOURCE -pthread -I/usr/include/httpd -I/usr/include/apr-1 -I/usr/include/apr-1 -I/usr/local/include/python2.7 -DNDEBUG -c -o mod_wsgi.lo mod_wsgi.c && touch mod_wsgi.slo In file included from /usr/local/include/python2.7/Python.h:8, from mod_wsgi.c:142: /usr/local/include/python2.7/pyconfig.h:1161:1: warning: "_POSIX_C_SOURCE" redefined In file included from /usr/include/sys/types.h:26, from /usr/include/apr-1/apr-x86_64.h:127, from /usr/include/apr-1/apr.h:19, from /usr/include/httpd/ap_config.h:25, from /usr/include/httpd/httpd.h:43, from mod_wsgi.c:34: /usr/include/features.h:162:1: warning: this is the location of the previous definition In file included from /usr/local/include/python2.7/Python.h:8, from mod_wsgi.c:142: /usr/local/include/python2.7/pyconfig.h:1183:1: warning: "_XOPEN_SOURCE" redefined In file included from /usr/include/sys/types.h:26, from /usr/include/apr-1/apr-x86_64.h:127, from /usr/include/apr-1/apr.h:19, from /usr/include/httpd/ap_config.h:25, from /usr/include/httpd/httpd.h:43, from mod_wsgi.c:34: /usr/include/features.h:164:1: warning: this is the location of the previous definition mod_wsgi.c: In function ‘wsgi_server_group’: mod_wsgi.c:991: warning: unused variable ‘value’ mod_wsgi.c: In function ‘Log_isatty’: mod_wsgi.c:1665: warning: unused variable ‘result’ mod_wsgi.c: In function ‘Log_writelines’: mod_wsgi.c:1802: warning: unused variable ‘msg’ mod_wsgi.c: In function ‘Adapter_output’: mod_wsgi.c:3087: warning: unused variable ‘n’ mod_wsgi.c: In function ‘Adapter_file_wrapper’: mod_wsgi.c:4138: warning: unused variable ‘result’ mod_wsgi.c: In function ‘wsgi_python_term’: mod_wsgi.c:5850: warning: unused variable ‘tstate’ mod_wsgi.c:5849: warning: unused variable ‘interp’ mod_wsgi.c: In function ‘wsgi_python_child_init’: mod_wsgi.c:7050: warning: unused variable ‘l’ mod_wsgi.c:6948: warning: unused variable ‘interp’ mod_wsgi.c: In function ‘wsgi_add_import_script’: mod_wsgi.c:7701: warning: unused variable ‘error’ mod_wsgi.c: In function ‘wsgi_add_handler_script’: mod_wsgi.c:8179: warning: unused variable ‘dconfig’ mod_wsgi.c:8178: warning: unused variable ‘sconfig’ mod_wsgi.c: In function ‘wsgi_hook_handler’: mod_wsgi.c:9375: warning: suggest parentheses around assignment used as truth value mod_wsgi.c:9377: warning: suggest parentheses around assignment used as truth value mod_wsgi.c:9379: warning: suggest parentheses around assignment used as truth value mod_wsgi.c:9383: warning: suggest parentheses around assignment used as truth value mod_wsgi.c:9403: warning: suggest parentheses around assignment used as truth value mod_wsgi.c:9405: warning: suggest parentheses around assignment used as truth value mod_wsgi.c:9408: warning: suggest parentheses around assignment used as truth value mod_wsgi.c: In function ‘wsgi_daemon_worker’: mod_wsgi.c:10819: warning: unused variable ‘duration’ mod_wsgi.c:10818: warning: unused variable ‘start’ mod_wsgi.c: In function ‘wsgi_hook_daemon_handler’: mod_wsgi.c:13172: warning: unused variable ‘i’ mod_wsgi.c:13170: warning: unused variable ‘elts’ mod_wsgi.c:13169: warning: unused variable ‘head’ mod_wsgi.c: At top level: mod_wsgi.c:8142: warning: ‘wsgi_set_user_authoritative’ defined but not used mod_wsgi.c:15251: warning: ‘wsgi_hook_check_user_id’ defined but not used /usr/lib64/apr-1/build/libtool --silent --mode=link gcc -o mod_wsgi.la -rpath /usr/lib64/httpd/modules -module -avoid-version mod_wsgi.lo -L/usr/local/lib -L/usr/local/lib/python2.7/config -lpython2.7 -lpthread -ldl -lutil -lm /usr/bin/ld: /usr/local/lib/libpython2.7.a(abstract.o): relocation R_X86_64_32 against `.rodata.str1.8' can not be used when making a shared object; recompile with -fPIC /usr/local/lib/libpython2.7.a: could not read symbols: Bad value collect2: ld returned 1 exit status apxs:Error: Command failed with rc=65536 . make: *** [mod_wsgi.la] Error 1 Waiting for Graham

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  • OSX: DNS records won't change?

    - by Marko
    I've had two sites on my local host and have had mysite1.local and mysite2.local in my /etc/hosts file to pointing in my localhost. Now, I moved those sites into my homeserver (Ubuntu, Local network) and made changes to hosts file + also in /private/etc/hosts is same. 192.168.0.50 mysite1.local 192.168.0.50 mysite2.local I flushed my dnscache sudo dscacheutil -flushcache rebooted machine, reseted safari but still no changes.. Still if I try to go either mysite1.local or mysite2.local it is pointing to localhost?!? What could be the problem?? OS is Snow Leopard 10.6.8

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  • How to archive data from a table to a local or remote database in SQL 2005 and SQL 2008

    - by simonsabin
    Often you have the need to archive data from a table. This leads to a number of challenges 1. How can you do it without impacting users 2. How can I make it transactionally consistent, i.e. the data I put in the archive is the data I remove from the main table 3. How can I get it to perform well Points 1 is very much tied to point 3. If it doesn't perform well then the delete of data is going to cause lots of locks and thus potentially blocking. For points 1 and 3 refer to my previous posts DELETE-TOP-x-rows-avoiding-a-table-scan and UPDATE-and-DELETE-TOP-and-ORDER-BY---Part2. In essence you need to be removing small chunks of data from your table and you want to do that avoiding a table scan. So that deals with the delete approach but archiving is about inserting that data somewhere else. Well in SQL 2008 they introduced a new feature INSERT over DML (Data Manipulation Language, i.e. SQL statements that change data), or composable DML. The ability to nest DML statements within themselves, so you can past the results of an insert to an update to a merge. I've mentioned this before here SQL-Server-2008---MERGE-and-optimistic-concurrency. This feature is currently limited to being able to consume the results of a DML statement in an INSERT statement. There are many restrictions which you can find here http://msdn.microsoft.com/en-us/library/ms177564.aspx look for the section "Inserting Data Returned From an OUTPUT Clause Into a Table" Even with the restrictions what we can do is consume the OUTPUT from a DELETE and INSERT the results into a table in another database. Note that in BOL it refers to not being able to use a remote table, remote means a table on another SQL instance. To show this working use this SQL to setup two databases foo and fooArchive create database foo go --create the source table fred in database foo select * into foo..fred from sys.objects go create database fooArchive go if object_id('fredarchive',DB_ID('fooArchive')) is null begin     select getdate() ArchiveDate,* into fooArchive..FredArchive from sys.objects where 1=2       end go And then we can use this simple statement to archive the data insert into fooArchive..FredArchive select getdate(),d.* from (delete top (1)         from foo..Fred         output deleted.*) d         go In this statement the delete can be any delete statement you wish so if you are deleting by ids or a range of values then you can do that. Refer to the DELETE-TOP-x-rows-avoiding-a-table-scan post to ensure that your delete is going to perform. The last thing you want to do is to perform 100 deletes each with 5000 records for each of those deletes to do a table scan. For a solution that works for SQL2005 or if you want to archive to a different server then you can use linked servers or SSIS. This example shows how to do it with linked servers. [ONARC-LAP03] is the source server. begin transaction insert into fooArchive..FredArchive select getdate(),d.* from openquery ([ONARC-LAP03],'delete top (1)                     from foo..Fred                     output deleted.*') d commit transaction and to prove the transactions work try, you should get the same number of records before and after. select (select count(1) from foo..Fred) fred        ,(select COUNT(1) from fooArchive..FredArchive ) fredarchive   begin transaction insert into fooArchive..FredArchive select getdate(),d.* from openquery ([ONARC-LAP03],'delete top (1)                     from foo..Fred                     output deleted.*') d rollback transaction   select (select count(1) from foo..Fred) fred        ,(select COUNT(1) from fooArchive..FredArchive ) fredarchive The transactions are very important with this solution. Look what happens when you don't have transactions and an error occurs   select (select count(1) from foo..Fred) fred        ,(select COUNT(1) from fooArchive..FredArchive ) fredarchive   insert into fooArchive..FredArchive select getdate(),d.* from openquery ([ONARC-LAP03],'delete top (1)                     from foo..Fred                     output deleted.*                     raiserror (''Oh doo doo'',15,15)') d                     select (select count(1) from foo..Fred) fred        ,(select COUNT(1) from fooArchive..FredArchive ) fredarchive Before running this think what the result would be. I got it wrong. What seems to happen is that the remote query is executed as a transaction, the error causes that to rollback. However the results have already been sent to the client and so get inserted into the

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  • -bash: ls: command not found at Terminal on MAC OS

    - by art.mania
    I need to start using GIT for my projects from now on and I need to use some UNIX commands. but no matter what I do, I always receive "command not found" error. I installed MacPorts, but still cant run any UNIX command :/ When I try ls, I get the error below, same for sudo, or any other command: -bash: ls: command not found and when I try $PATH, I get the lines below: hakan-yilmaz-MacBook-Pro:~ hakanyilmaz$ **$PATH** -bash: /opt/local/bin:/opt/local/sbin:/opt/local/bin:/opt/local/sbin:/opt/local/bin:/opt/local/sbin:/Library/Frameworks/Python.framework/Versions/2.6/bin:/Library/Frameworks/Python.framework/Versions/Current/bin:/opt/subversion/bin/:PATH: No such file or directory I'm on Mac OS X 10.6.6 I spent 2-3 days and kept googling and trying everything I found at forums, but no success. SOLUTION: I opened .bash_profile with TextWrangler and removed everything else than export PATH=/opt/local/bin:/opt/local/sbin:$PATH Then, I reboot that Mac, and WORKING!!!!

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  • Setting up subdomain to respond on :443 with apache2

    - by compucuke
    I read through some guides on this and I believe it is possible to have apache respond to a subdomain through ssl. I have domain.com responding on 80 and I do not need domain.com responding on 443. Rather, the only use I have for ssl is for the subdomain sub.domain.com. So my site should be http://domain.com http://www.domain.com https://sub.domain.com https://www.sub.domain.com My CNAME records are as follows sub.domain.com xxx.xx.xx.xxx *.sub.domain.com xxx.xx.xx.xxx The A record exists but should not matter for the example. I set up a separate config file in sites-enabled for sub.domain.com NameVirtualHost xxx.xx.xx.xxx:443 <VirtualHost xxx.xx.xx.xxx:443> SSLEngine on SSLStrictSNIVHostCheck on SSLProtocol -ALL +SSLv3 +TLSv1 SSLCipherSuite ALL:!aNULL:!ADH:!eNULL:!LOW:!EXP:RC4+RSA:+HIGH:-MEDIUM ServerAlias sub.domain.com DocumentRoot /usr/local/www/ssl/documents/ SSLCertificateFile /root/sub.domain.com.crt SSLCertificateKeyFile /root/sub.domain.com.key Alias /robots.txt /usr/local/www/ssl/documents/robots.txt Alias /favicon.ico /usr/local/www/ssl/documents/favicon.ico Alias /js/libs /usr/local/www/ssl/documents/js/libs Alias /media/ /usr/local/www/documents/media/ Alias /img/ /usr/local/www/ssl/documents/img/ Alias /css/ /usr/local/www/ssl/documents/css/ <Directory /usr/local/www/ssl/documents/> Order allow,deny Allow from all </Directory> WSGIDaemonProcess sub.domain.com processes=2 threads=7 display-name=%{GROUP} WSGIProcessGroup sub.domain.com WSGIScriptAlias / /usr/local/www/wsgi-scripts/script.wsgi <Directory /usr/local/www/wsgi-scripts> Order allow,deny Allow from all </Directory> </VirtualHost> Now, it is important to mention that https://domain.com responds with what I have running from script.wsgi above instead of on https://sub.domain.com. It does not respond to sub.domain.com. checking https://sub.domain.com causes a 105 error. This is a DNS error but I am convinced the DNS does not have a problem with the CNAME records, they just point to my IP. Am I doing something that Apache can not do?

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  • What does a status of "Backup" mean for Windows 7 local user profiles?

    - by Howiecamp
    Summary: Upon logging on to Windows 7 RTM I get a message that my profile can't be loaded and a temporary user profile is created. I logged off and back on as Administrator. The user profiles dialog shows my user profile with a Type of "Local" and a Status of "Backup" rather than "Local" which it should be. How can I change this to make my user profile accessible? The long story: My PC has a single hard drive partitioned into a C: and a D:. I'd moved my user profile directory (c:\Users) to d:\Users, removed c:\Users and then used mklink.exe to create a directory symbolic link c:\Users -- d:\Users. Worked like a charm since I did it. Today, I make a System Restore Point for drives C: and D:. Next, I dismounted D: and used the Disk Management tool to remove the "D:" drive letter from the D volume. (My plan was to reboot and then redirect the symbolic link.) Upon reboot, I got the user profile error described above. Finally, I restored the System Restore Points that I'd created for both drives and then rebooted again. Same issue.

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  • CentOS 6 - Make system aware of custom lib paths and missing base links

    - by Mike Purcell
    I am trying to compile libmemcached (1.0.7) on CentOS6, and keep getting the following warning: ... checking for event.h... no configure: WARNING: Unable to find libevent ... I manually compiled libevent (2.0.19) and built it using the following configure line: OPTIONS="--prefix=/usr/local/_custom/app/libevent" Everything compiled and installed fine, but I couldn't figure out how to make the system aware that the lib files are in the custom /usr/local/_custom/app/libevent/libdir. I stumbled upon an article and read that I can make the system aware of custom lib paths by adding a custom file to /etc/ld.so.conf.d/ directory: # /etc/ld.so.conf.d/customApp.conf /usr/local/_custom/app/libevent/lib Then I issued the ldconfig command and was able to confirm that libevent was included by issuing this command: ldconfig -p | ack -i libevent Seeing that libevent was now included in the ldconfig output, I figured I would be able to compile libmemcached and satisfy the aforementioned warning. Unfortunately it did not. So I took another look at the ldconfig output and noticed this: libevent_pthreads-2.0.so.5 (libc6,x86-64) => /usr/local/_custom/app/libevent/lib/libevent_pthreads-2.0.so.5 libevent_openssl-2.0.so.5 (libc6,x86-64) => /usr/local/_custom/app/libevent/lib/libevent_openssl-2.0.so.5 libevent_extra-2.0.so.5 (libc6,x86-64) => /usr/local/_custom/app/libevent/lib/libevent_extra-2.0.so.5 libevent_core-2.0.so.5 (libc6,x86-64) => /usr/local/_custom/app/libevent/lib/libevent_core-2.0.so.5 libevent-2.0.so.5 (libc6,x86-64) => /usr/local/_custom/app/libevent/lib/libevent-2.0.so.5 There are no references to the base links, for example, I would expect to see links to these (ls -la /usr/local/_custom/app/libevent/lib): libevent.so -> libevent-2.0.so.5.1.7 libevent_openssl.so -> libevent_openssl-2.0.so.5.1.7 libevent_core.so -> libevent_core-2.0.so.5.1.7 So either I am doing something wrong, or the system still does not know where to look to find libevent.so. -- Update #1 -- I wasn't able to get libmemcached to compile without the warning notice, even after trying to compile using the following configure command: ./configure --prefix=/usr/local/_custom/app/libmemcached CFLAGS="-I/usr/local/_custom/app/libevent/include" LDFLAGS="-L/usr/local/_custom/app/libevent/lib" I thought for sure this would work because I am directly passing the include and lib directories to the configure command. But it did not.

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  • Python install issue on Mac OS X

    - by Michael Waterfall
    I have been using the standard python that comes with OS X Lion (2.7.2) but I wanted to build a UCS-4 version to handle 4-byte unicode characters better. I had already installed pip and packages like pytz, virtualenv and virtualenvwrapper, etc., and these are installed in /Library/Python/2.7/site-packages. My $PATH is /usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin. To build a new version of python on the machine (outside of any project specific virtual environments, that will come later), I followed the instructions on this article and managed to build it in /usr/local/bin. The problem is that when I launched a new bash window, I got the following virtualenvwrapper error: Traceback (most recent call last): File "<string>", line 1, in <module> ImportError: No module named virtualenvwrapper.hook_loader virtualenvwrapper.sh: There was a problem running the initialization hooks. If Python could not import the module virtualenvwrapper.hook_loader, check that virtualenv has been installed for VIRTUALENVWRAPPER_PYTHON=/usr/local/bin/python and that PATH is set properly. The instructions said to move /usr/local/bin to the top of the /etc/paths file, and since then I've noticed some strange issues. I installed pip into /usr/local/bin and now I have assumed that since I'm working in /usr/local/bin, and the newly installed python's site packages is now located in /usr/local/lib/python2.7/site-packages, when I do pip freeze, it should be empty as nothing is installed there yet. However, pip freeze still reports things installed in the old (OS X) site-packages folder. Here's some info after the build: $ which python /usr/local/bin/python $ which pip /usr/local/bin/pip $ echo $PATH /usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin When I uninstall a python package with pip, it removes it from the old site-packages folder as expected. When I install it again, instead of installing it in /usr/local/lib/python2.7/site-packages, it installs it in /Library/Python/2.7/site-packages (verified by attempting to install it again and receiving Requirement already satisfied (use --upgrade to upgrade): pytz in /Library/Python/2.7/site-packages ). How is it getting that path for the old site-packages folder? Why won't it install it in the correct location for the python install it's using? I'm getting several other issues since promoting /usr/local/bin but I think if I understand this I'll be able to get somewhere. Can anyone see what's happening? If you need any more info I'll be happy to provide it.

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