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  • Javascript WebGL error

    - by Chris
    Hi I can load 400 textured cylinders using o3d webl, as soon as I push the test upto 600 cylinders I get the following.. uncaught exception: [Exception... "Could not convert JavaScript argument arg 0 [nsIDOMWebGLRenderingContext.getShaderInfoLog" nsresult: "0x80570009 (NS_ERROR_XPC_BAD_CONVERT-JS)" location: "JS frame :: file:///d:/o3d-webgl/effect.js :: :: line 181" data: no) This is the error from minefield, does anyone know what this means? This is the function: o3d.Effect.prototype.bindAttributesAndLinkIfReady = function() { if (this.vertexShaderLoaded_ && this.fragmentShaderLoaded_) { var semanticMap = o3d.Effect.semanticMap_; for (var name in semanticMap) { this.gl.bindAttribLocation( this.program_, semanticMap[name].gl_index, name); } this.gl.linkProgram(this.program_); if (!this.gl.getProgramParameter(this.program_, this.gl.LINK_STATUS)) { var log = this.gl.getShaderInfoLog(this.program_); this.gl.client.error_callback( 'Program link failed with error log:\n' + log); } this.getUniforms_(); this.getAttributes_(); } }; It falls over on ... var log = this.gl.getShaderInfoLog(this.program_);

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  • presentModalViewController does not want to work when called from a protocol method

    - by johnbdh
    I have a subview that when double tapped a protocol method on the subview's parent view controller is called like this... - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { UITouch *theTouch = [touches anyObject]; if (theTouch.tapCount == 1) { } else if (theTouch.tapCount == 2) { if ([self.delegate respondsToSelector:@selector(editEvent:)]) { [self.delegate editEvent:dictionary]; } } } Here is the protocol method with the dictionary consuming code removed... - (void)editEvent:(NSDictionary){ EventEditViewController *eventEditViewController = [[EventEditViewController alloc] initWithNibName:@"EventEditViewController" bundle:nil]; eventEditViewController.delegate = self; navigationController = [[UINavigationController alloc] initWithRootViewController:eventEditViewController]; [self presentModalViewController:navigationController animated:YES]; [eventEditViewController release]; } The protocol method is called and runs without any errors but the modal view does not present itself. I temporarily copied the protocol method's code to an IBAction method for one of the parent's view button's to isolate it from the subview. When I tap this button the modal view works fine. Can anyone tell me what I am doing wrong? Why does it work when executed from a button on the parent view, and not from a protocol method called from a subview. Here is what I have tried so far to work around the problem... Restarted xCode and the simulator Ran on the device (iTouch) Presenting eventEditViewController instead of navigationController Using Push instead of presentModal. delaying the call to the protocol with performSelector directly to the protocol, to another method in the subview which calls the protocol method, from the protocol method to another method with the presentModal calls. Using a timer. I have it currently setup so that the protocol method calls a known working method that presents a different view. Before calling presentModalViewController it pops a UIAlertView which works every time, but the modal view refuses to display when called via the protocol method. I'm stumped. Perhaps it has something to do with the fact that I am calling the protocol method from a UIView class instead of a UIViewController class. Maybe I need to create a UIViewController for the subView?? Thanks, John

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  • What is the relationship between Turing Machine & Modern Computer ? [closed]

    - by smwikipedia
    I heard a lot that modern computers are based on Turing machine. I just cannot build a bridge between a conceptual Turing Machine and a modern computer. Could someone help me build this bridge? Below is my current understanding. I think the computer is a big general-purpose Turing machine. Each program we write is a small specific-purpose Turing machine. The classical Turing machine do its job based on the input and its current state inside and so do our programs. Let's take a running program (a process) as an example. We know that in the process's address space, there's areas for stack, heap, and code. A classical Turing machine doesn't have the ability to remember many things, so we borrow the concept of stack from the push-down automaton. The heap and stack areas contains the state of our specific-purpose Turing machine (our program). The code area represents the logic of this small Turing machine. And various I/O devices supply input to this Turing machine.

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  • StackOverFlowException - but oviously NO recursion/endless loop

    - by user567706
    Hi there, I'm now blocked by this problem the entire day, read thousands of google results, but nothing seems to reflect my problem or even come near to it... i hope any of you has a push into the right direction for me. I wrote a client-server-application (so more like 2 applications) - the client collects data about his system, as well as a screenshot, serializes all this into a XML stream (the picture as a byte[]-array]) and sends this to the server in regular intervals. The server receives the stream (via tcp), deserializes the xml to an information-object and shows the information on a windows form. This process is running stable for about 20-25 minutes at a submission interval of 3 seconds. When observing the memory usage there's nothing significant to see, also kinda stable. But after these 20-25 mins the server throws a StackOverflowException at the point where it deserializes the tcp-stream, especially when setting the Image property from the byte[]-array. I thoroughly searched for recursive or endless loops, and regarding the fact that it occurs after thousands of sucessfull intervals, i could hardly imagine that. public byte[] ImageBase { get { MemoryStream ms = new MemoryStream(); _screen.Save(ms, System.Drawing.Imaging.ImageFormat.Jpeg); return ms.GetBuffer(); } set { if (_screen != null) _screen.Dispose(); //preventing well-known image memory leak MemoryStream ms = new MemoryStream(value); try { _screen = Image.FromStream(ms); //<< EXCEPTION THROWING HERE } catch (StackOverflowException ex) //thx to new CLR management this wont work anymore -.- { Console.WriteLine(ex.Message + Environment.NewLine + ex.StackTrace); } ms.Dispose(); ms = null; } } I hope that more code would be unnecessary, or it could get very complex... Please help, i have no clue at all anymore thx Chris

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  • Toolbar hiding on rotated UISplitView DetailView

    - by Gerry
    I've based my app on Apple's SplitView project type. I have a TableView as the Master, and am using different types of views as the Detail view. To select types of detail view, I'm using the fancy concept of buttons on my DetailView toolbar. When the DetailView is derived from UIViewController, everything is good. When the DetailView derives from UIViewController, but contains a UITableView then I have problems. In portrait view the toolbar is visible. In landscape mode the toolbar is hidden, even though the Tableview is moved down to allow space for it. The UIToolbar and UITableView are both defined in my NIB file which is loaded to create the detail view. Why is my toolbar invisible in landscape? BTW, is this the best way to choose Detail view types with UISplitView? Bonus question, what if selecting a row in my DetailView tableview should bring up another View, I can't push it like I would with a NaviagtionController, so how do I go back to the detail tableview? Thanks, Gerry

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  • hg archive to Remote Directory

    - by Brett Daniel
    Is there any way to archive a Mercurial repository to a remote directory over SSH? For example, it would be nice if one could do the following: hg archive ssh://[email protected]/path/to/archive However, that does not appear to work. It instead creates a directory called ssh: in the current directory. I made the following quick-and-dirty script that emulates the desired behavior by creating a temporary ZIP archive, copying it over SSH, and unzipping the destination directory. However, I would like to know if there is a better way. if [[ $# != 1 ]]; then echo "Usage: $0 [user@]hostname:remote_dir" exit fi arg=$1 arg=${arg%/} # remove trailing slash host=${arg%%:*} remote_dir=${arg##*:} # zip named to match lowest directory in $remote_dir zip=${remote_dir##*/}.zip # root of archive will match zip name hg archive -t zip $zip # make $remote_dir if it doesn't exist ssh $host mkdir --parents $remote_dir # copy zip over ssh into destination scp $zip $host:$remote_dir # unzip into containing directory (will prompt for overwrite) ssh $host unzip $remote_dir/$zip -d $remote_dir/.. # clean up zips ssh $host rm $remote_dir/$zip rm $zip Edit: clone-and-push would be ideal, but unfortunately the remote server does not have Mercurial installed.

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  • WCF - remote service without using IIS - base address?

    - by Mark Pim
    I'm trying to get my head around the addressing of WCF services. We have a client-server setup where the server occasionally (maybe once a day) needs to push data to each client. I want to have a lightweight WCF listener service on each client hosted in an NT service to receive that data. We already have such an NT service setup hosting some local WCF services for other tasks so the overhead of this is minimal. Because of existing legacy code on the server I believe the service needs to be exposed as ASMX and use basicHttpBinding to allow it to connect. Each client is registered on the server by the user (they need to configure them individually) so discovery is not the issue. My question is, how does the addressing work? I imagine the user entering the client's address on the server in the form http://0.0.0.0/MyService or even http://hostname/MyService If so, how do I configure the client service in its App.config? Do I use localhost? If not then what is the reccommended way of exposing the service to the server? Note: I don't want to host in IIS as that adds extra requirements to the hardware required for the client. The clients will be almost certainly located on LANs, not over the public internet

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  • MonoDevelop 2.8.2: Build failed. Illegal characters in path

    - by user1056607
    I have just installed MonoDevelop 2.8.2. After opening a new solution named test I attempted to run the project. I push f5 and all I see is a "Build failed. Illegal characters in path" error in the bottom left. I open up the Error List and see no errors. I have done some searching and only find solutions pertaining to projects that are beyond the scope of just the pre-generated code. This is the code: using System; namespace Test { class MainClass { public static void Main(string[] args) { Console.WriteLine("Hello World!"); } } } I have tried to uninstall/reinstall, cut out any spaces in the path to the program or the solution, and even opened VS2010 and just copy pasted that code over. I've looked over my options under tools, solution options under project, and the project's options. I am running MD 2.8.2 with GTK# and Microsoft's .NET runtime. Let me know if you need anymore information. Any help would be appreciated. Thank you for your time!

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  • iPhone: Get indexPath of Predicate Object

    - by Nic Hubbard
    I am using a predicate to find an object in core data. I can successfully find the object that I want, but I need to also get the indexPath of that object, so that I can push a details view in for that object. Currently I have the following code for getting my object: NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; [fetchRequest setEntity:[NSEntityDescription entityForName:@"Ride" inManagedObjectContext:self.managedObjectContext]]; NSPredicate *predicate = [NSPredicate predicateWithFormat:@"title = %@ AND addressFull = %@", view.annotation.title, view.annotation.subtitle]; [fetchRequest setPredicate:predicate]; NSMutableArray *sortDescriptors = [NSMutableArray array]; [sortDescriptors addObject:[[[NSSortDescriptor alloc] initWithKey:@"title" ascending:YES] autorelease]]; [sortDescriptors addObject:[[[NSSortDescriptor alloc] initWithKey:@"addressFull" ascending:YES] autorelease]]; [fetchRequest setSortDescriptors:sortDescriptors]; [fetchRequest setReturnsObjectsAsFaults:NO]; [fetchRequest setPropertiesToFetch:[NSArray arrayWithObjects:@"title", @"addressFull", nil]]; NSError *error = nil; NSArray *fetchedItems = [self.managedObjectContext executeFetchRequest:fetchRequest error:&error]; // Sohow what record we returned NSLog(@"%@",[fetchedItems objectAtIndex:0]); So, I can correctly get my object into an array. But how do I translate that object into an indexPath?

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  • Modify coverflow component ,add backview ?

    - by hib
    Hi all , I am developing an iPhone application in which I needs to implement a Coverflow component. I got a good library from here It is working nicely . Now I want to show a different back view with 6 buttons when a user double taps on the image in the coverflow . For that the tapkulibrary author has implemented a delegate method called which is : - (void) coverflowView:(TKCoverflowView*)coverflowView coverAtIndexWasDoubleTapped:(int)index{ TKCoverView *cover = [coverflowView coverAtIndex:index]; //if(cover == nil) return; // [UIView beginAnimations:nil context:nil]; // [UIView setAnimationDuration:1]; // [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:cover cache:YES]; // [UIView commitAnimations]; *********************MY BACK View ******************************* UIView *c; NSArray *array = [[NSBundle mainBundle] loadNibNamed:@"TestMine" owner:nil options:nil]; c = [array objectAtIndex:0]; [cover addSubview:c]; [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:1.0]; [UIView setAnimationTransition:UIViewAnimationTransitionFlipFromLeft forView:cover cache:YES]; [UIView setAnimationDuration:1.0]; CGAffineTransform transform = CGAffineTransformMakeScale(1.2, 1.2); cover.transform = transform; [UIView commitAnimations]; NSLog(@"Index: %d",index); } I am not much aware about the drawing code used in this example my back view is not working perfectly . So can anyone modify me this method or code to push my back view when double tapping the image and again double tapping shows the real image again . I need help .

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  • Using git submodules in a git-svn project

    - by Matthias
    In our git-svn managed project, we have 3 upstream projects that are all kept in native git repositories on GitHub. Since the source code of those upstream projects is under our control and changes frequently, our current solution, namely re-deploying the build artifacts to the super-project everytime we change something is quite cumbersome. What I'd like to have is this: parent project (git-svn): --> submodule 1 (git) --> submodule 2 (git) --> submodule 3 (git) That way, the source code for submodules 1-3 is compiled along with the sources for the super project, but I can push changes to submodules separately. The question is: what happens when I git svn dcommit on the parent project? Does this even work? UPDATE Hm, I just set up a simple project structure, trying to resemble this scenario, and I receive this error message when trying to dcommit on the superproject: a0301b11f3544a1e71067ff270eded65e4c8afbd doesn't exist in the repository at /opt/local/libexec/git-core/git-svn line 4775 Failed to read object a0301b11f3544a1e71067ff270eded65e4c8afbd at /opt/local/libexec/git-core/git-svn line 574 Any ideas/suggestions?

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  • Comet Jetty/Tomcat, having some browser issues with Firefox and Chrome

    - by ages04
    I am exploring the use of Comet for a project I am working on. I tried creating a test application first using Tomcat6 and CometProcessor API and then with Jetty7 Continuations. The application is kind of working on both but I am having some issues with the actual display of messages. I used the technique of creating an XMLHttpRequest Connection and keeping it open all the time so the server can continuously push data to all the clients connected whenever it is available. My client side code is something similar to this: function fn(){ var xhr = new XMLHttpRequest(); xhr.onreadystatechange = function(){ if (xhr.readyState==3){ document.getElementById('dv').innerHTML =(xhr.responseText); } if (xhr.readyState==4){ alert ('done'); } } xhr.open("GET", "First", true); xhr.send(null); } I found this thing of using readyState 3 somewhere online. I am facing 2 problems currently: In Firefox this code works perfectly. But if I open a new tab or even a new browser window, it does not make a new connection to the server and nothing shows up on the new tab or window, only the first tab/window gets the display. I used wireshark to check this and its shows only 1 connection even after the 2nd tab is opened. I am unable to understand why this would happen. I have read about the 2 connection limit, but here there is only one connection. Secondly in Chrome, the above code does not work, and the callback is not invoked for readystate of 3, only when the connection is closed by the server i get the output. I would also like to ask which is the best way/framework for doing Comet with Java. I am currently using jQuery on the client side. Any suggestions would be greatly appreciated!! Thanks

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  • Unable to load images into each MC?

    - by Hwang
    The images only loads into the last MC, how to make it load into each MC? private function imageHandler():void { imageBox=new MovieClip(); imageBox.graphics.lineStyle(5, 0xFFFFFF); imageBox.graphics.beginFill(0xFF0000); imageBox.graphics.drawRect(0,0,150,225); imageBox.graphics.endFill(); allImage.addChild(imageBox); } private function getPhoto():void { for (i=0; i<myXMLList.length(); i++) { placePhoto(); imageHandler(); imagesArray.push(imageBox); imagesArray[i].x=20+(200*i); } addChild(allImage); allImage.x=-(allImage.width+20); allImage.y=-(allImage.height+50); } private function placePhoto():void { loadedPic=myXMLList[i].@PIC; galleryLoader = new Loader(); galleryLoader.load(new URLRequest(loadedPic)); galleryLoader.contentLoaderInfo.addEventListener(Event.COMPLETE,picLoaded); } private function picLoaded(event:Event):void { bmp=new Bitmap(event.target.content.bitmapData); bmp.smoothing=true; imageBox.addChild(bmp); }

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  • Dojo DnD: how to access newly copied node on onDndDrop event?

    - by toshinao
    Hi. I am working on code like the following. 01: var c1 = new dojo.dnd.Source('container1', {copyOnly:true}); // container1 is a div 02: var c2 = new dojo.dnd.Source('container2'); // container2 is a div 03: var list = []; 04: for (var i = 0; i < 3; i++) { list.push( dojo.create('div') ); } 05: c1.insertNodes(false, list); 06: 07: function checkDndCopy(nodes, target){ 08: dojo.forEach(nodes, function(node){ alert(node.id); } ); 09: } 10: dojo.subscribe("/dnd/drop", function(){ 11: var mgr = dojo.dnd.manager(); 12: checkDndCopy(mgr.nodes, mgr.target); 13: }); The nodes inserted to the c1 at line 05 have id of "dojoUnique1, donoUnique2, dojoUnique3". On a event of drag and drop a node from c1 to c2, a onDndDrop event is fired and the subscribe method defined in line10-13 is invoked. I expected that newly copied node appears in the nodes (for example) at line 08. But this is not true. When dojoUnique1 is target of drag and drop, nodes at line 08 contains only dojoUnique1. I want to modify some attributes of newly copied nodes on the event of onDndDrop. Please let me know how such a thing is realized.

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  • Best way to "un-promote" files in Accurev?

    - by Luke Rinard
    My company uses Accurev for source control, and for all its benefits, there's one simple action that I just can't figure out how to accomplish. Often we have someone accidentally push a file up too far in our stream structure -- from the "Development" stream to the "Release" stream, for example. What is the best way to "un-promote" this file? That is to say, to get the old version of the file back into the "Release" stream, and keep the new version of the file in the "Development" stream, where it belongs? Just doing a "Revert to Backed" or other Revert action on the file in the Release stream will either cause an old version of the file to propagate down into Development, or will make the file disappear entirely. In the above case, the developer will have to jump through hoops with setting basis times on streams, or use the command line tool to do a checkout of an old transaction, to get the file back. Sometimes the people in question are non-technical, so this is not a good solution. I have also considered moving the files to a "higher ground" stream, reverting, and then cross-promoting them to the lower stream again. This seems really kludgy. It seems like Accurev is obscure enough that Google is no help, so I turn to the good folks of StackOverflow for help -- has anybody figured out the "Accurevy" way to accomplish this?

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  • Setting article properties for a publication using RMO in C# .NET

    - by Pavan Kumar
    I am using transaction replication with push subscription. I am developing a UI for replication using RMO in C#.NET between different instances of the same database within same machine holding similar schema and structure. I am using Single subscriber and multiple publisher topology. During creation of publication i want to set a few article properties such as Keep the existing object unchanged ,allow schema changes at subscriber to false a,copy foriegn key constarint and copy check constraints to true. How do i set the article properties using RMO in C# .NET. I am using Visual Studio 2008 SP1.I also want to know as how we can select all the objects including Tables,Views,Stored Procedures for publishing at one stretch. I could do it for one table but i want to select all the tables at one stretch. This is the code snippet i used for selecting single table for publishing. TransArticle ta = new TransArticle(); ta.Name = "Article_1"; ta.PublicationName = "TransReplication_DB2"; ta.DatabaseName = "DB2"; ta.SourceObjectName = "person"; ta.SourceObjectOwner = "dbo"; ta.ConnectionContext = conn; ta.Create();

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  • passing hashes to a subroutine

    - by Vishalrix
    In one of my main( or primary) routines,I have two or more hashes. I want the subroutine foo() to recieve these possibly-multiple hashes as distinct hashes. Right now I have no preference if they go by value, or as references. I am struggling with this for the last many hours and would appreciate help, so that I dont have to leave perl for php! ( I am using mod_perl, or will be) Right now I have got some answer to my requirement, shown here From http://forums.gentoo.org/viewtopic-t-803720-start-0.html # sub: dump the hash values with the keys '1' and '3' sub dumpvals { foreach $h (@_) { print "1: $h->{1} 3: $h->{3}\n"; } } # initialize an array of anonymous hash references @arr = ({1,2,3,4}, {1,7,3,8}); # create a new hash and add the reference to the array $t{1} = 5; $t{3} = 6; push @arr, \%t; # call the sub dumpvals(@arr); I only want to extend it so that in dumpvals I could do something like this: foreach my %k ( keys @_[0]) { # use $k and @_[0], and others } The syntax is wrong, but I suppose you can tell that I am trying to get the keys of the first hash ( hash1 or h1), and iterate over them. How to do it in the latter code snippet above?

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  • Debugging NSoperation BAD ACCESS within graphics context

    - by Joe
    I tried everything to debug this one but I can't get to the bottom of it. This code lives in a subclass of NSOperation which is processed from a queue: (borders is an ivar NSArray containing 5 UIimage objects) NSMutableArray *images = [[NSMutableArray alloc] init]; for (unsigned i = 0; i < 5; i++) { CGSize size = CGSizeMake(60, 60); UIGraphicsBeginImageContext(size); CGPoint thumbPoint = CGPointMake(6, 6); [controller.image drawAtPoint:thumbPoint]; CGPoint borderPoint = CGPointMake(0, 0); [[borders objectAtIndex:i] drawAtPoint:borderPoint]; [images addObject:UIGraphicsGetImageFromCurrentImageContext()]; UIGraphicsEndImageContext(); } [images release]; The code works fine most of the time but when I push the iphone by access subviews and pressing lots of buttons on the UI I either get this exception which is trapped by the operation: Exception Load view: *** -[NSCFArray insertObject:atIndex:]: attempt to insert nil or I get this: Program received signal: “EXC_BAD_ACCESS”. The exception is caused because UIGraphicsGetImageFromCurrentImageContext() return nil. I don't know how to debug the EXC_BAD_ACCESS but I'm guessing that this error (in fact both of these errors) is caused by low memory. The debugger stops at the line: [controller.image drawAtPoint:thumbPoint]; As I mentioned I've trapped the exception so I can live with that but the EXC_BAD_ACCESS is more serious. IF this is memory related how can I tell and is it possible to increase the memory available to NSOperation?

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  • Starting one BlackBerry screen from another.

    - by DanG
    I've recently run into a snag while putting on the finishing touches for my BlackBerry app. I'm building a login screen which, if the user is successful in logging in, goes to a data loading screen, and then to a home screen. From the home screen, you can use the app. Everything works great but one thing, I can't seamlessly move from the login screen to the loading screen, to the home screen. I can move from the login screen to the loading screen ok, because I'm doing that via a button click which is on the GUI thread, but then I have the login screen at the bottom of the stack and can't get it out using the dismiss method. Once in the loading screen, I can't push the home screen because I'm not doing it via the gui method, though I'm able to update the GUI via the following piece of code: private void checkData(){ Timer loadingTimer = new Timer(); TimerTask loadingTask = new TimerTask() { public void run() { // set the progress bar progressGaugeField.setValue(DataManager.getDataLoaded()); // for repainting the screen invalidate(); } }; loadingTimer.scheduleAtFixedRate(loadingTask, 500, 500); } Does anyone know how to solve my problem of moving seamlessly from the login screen to the loading screen to the home screen? Note: once I'm at the home screen I'd like to have it be the only screen on the stack. Thanks!

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  • TeamCity and pending Git merge branch commit keeps build with failed tests

    - by Vladimir
    We use TeamCity for continuous integration and Git for source control. Generally it works pretty well - convenient, modern and good us quick feedback when tests fails. There is a strange behavior related to Git merge specifics. Here are steps of the case: First developer pulls from master repo. Second developer pulls from master repo. First developer makes commit A locally. Second developer makes commit B locally; Second developer pushes commit B. First developer want to push commit A but unable because he have to pull commit B first. First developer pull's from remote reposity. First developer pushes commit A and generated merge branch commit. The history of commits in master repo is following: B second developer A first developer merge branch first developer. Now let's assume that Second Developer fixed some failing tests in his commit B. What TeamCity will do is following: Commit B arrives - TeamCity makes build #1 with all tests passed Commit A arrives - TeamCity makes build #2 (without commit B) test bar becomes Red! TeamCity thought that Pending "Merge Branch" commit doesn't contain any changes (any new files) - but it actually does contain the merge of commit B, so the TeamCity don't want to make new build here and make tests green. Here are two problems: 1. In our case we have failed tests returning back in second commit (commit A) 2. TeamCity don't want to make a new build and make tests back green. Does anybody know how to fix both of this problems. I consider some reasonable general approach.

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  • Navigation view system with webview problem with touches!

    - by Gonçalo Falcão
    Hello i have search everything and i didn't figure this out! I have a tab bar controller with 5 navigation controlls, in one of the navigation control, i have a view, with a table view inside, and when i click that item i push a new view, that view have view -webview -view i create that second view(is transperant) because i need to handle a single tap to hide my toolbar and navigation bar, and the webview was eating all the touches! I put that view and implement on the view controller -(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{ UITouch* touch = [touches anyObject]; if(touch.tapCount == 2){ [NSObject cancelPreviousPerformRequestsWithTarget:self]; } [[wv.subviews objectAtIndex:0] touchesBegan:touches withEvent:event]; [super touchesBegan:touches withEvent:event]; } -(void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event{ [[wv.subviews objectAtIndex:0] touchesMoved:touches withEvent:event]; [super touchesMoved:touches withEvent:event]; } -(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event{ UITouch* touch = [touches anyObject]; if(touch.tapCount == 1){ [self performSelector:@selector(hideBars) withObject:nil afterDelay:0.3]; } [[wv.subviews objectAtIndex:0] touchesEnded:touches withEvent:event]; [super touchesEnded:touches withEvent:event]; } -(void) touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event{ [[wv.subviews objectAtIndex:0] touchesCancelled:touches withEvent:event]; [super touchesCancelled:touches withEvent:event]; } wv is my UIWebView IBOutlet now i can get the the touches in my controller and send them to my webview. So i thought everything was working, i'm able to scroll, but now when i have links i'm not able to click them. And the webview is detecting the links i have made that test. So any other way to implements this to get the touches in the links, or i should change this workaround to hide the toolbars so i can have the full functionability of the webview? Thks for the help in advance.

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  • C# Taking a element off each time (stack)

    - by Sef
    Greetings, Have a question considering a program that stimulates a stack.(not using any build in stack features or any such) stack2= 1 2 3 4 5 //single dimension array of 5 elements By calling up a method "pop" the stack should look like the following: Basically taking a element off each time the stack is being "called" up again. stack2= 1 2 3 4 0 stack2= 1 2 3 0 0 stack2= 1 2 0 0 0 stack2= 1 0 0 0 0 stack2= 0 0 0 0 0 - for (int i = 1; i <= 6; i++) { number= TryPop(s2); //use number ShowStack(s2, "s2"); } Basically I already have code that fills my array with values (trough a push method). The pop method should basically take the last value and place it on 0. Then calls up the next stack and place the following on 0 (like shown above in stack2). The current pop method that keeps track of the top index (0 elements = 0 top, 1 element = 1 top etc..). Already includes a underflow warning if this goes on 0 or below (which is correct). public int Pop() { if(top <= 0) { throw new Exception("Stack underflow..."); } else { for (int j = tabel.Length - 1; j >= 0; j--) { //...Really not sure what to do here. } } return number; }/*Pop*/ Since in the other class I already have a loop (for loop shown above) that simulates 6 times the s2 stack. (first stack: 1 2 3 4 0, second stack 1 2 3 0 0 and so on.) How exactly do I take a element off each time? Either I have the entire display on 0 or the 0 in the wrong places / out of index errors. Thanks in advance!

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  • How test a Delphi app with Application Verifier 4.0?

    - by mamcx
    I download the Application Verifier 4.0 to test my App for check if could have problems on Vista/7. I run from Delphi 2010 debugger, and stop in CPU view. Obviously, I don't understand anything about assembler!. So, I try running directly from the windows explorer, and the App die. (In fact, I don't understand well what exactly will do App Verifier: I expect some kind of friendly message). This is what i get: 7C81A3E2 C3 ret 7C81A3E3 90 nop 7C81A3E4 8BFF mov edi,edi ntdll.DbgUserBreakPoint: 7C81A3E6 CC int 3 7C81A3E7 C3 ret 7C81A3E8 8BFF mov edi,edi 7C81A3EA 8B442404 mov eax,[esp+$04] 7C81A3EE CC int 3 7C81A3EF C20400 ret $0004 ntdll.NtCurrentTeb: 7C81A3F2 64A118000000 mov eax, fs:[$00000018] 7C81A3F8 C3 ret ntdll.RtlInitString: 7C81A3F9 57 push edi Loading: :7c81a3e2 ntdll.DbgBreakPoint + 0x1 :10003b68 ; C:\WINDOWS\system32\vrfcore.dll :00396a9d ; C:\WINDOWS\system32\vfbasics.dll :00397316 ; C:\WINDOWS\system32\vfbasics.dll :7c84bcdb ; ntdll.dll :7c8316f8 ; ntdll.dll :7c83154f ; ntdll.dll :7c82855e ntdll.KiUserExceptionDispatcher + 0xe :0040aa00 GetUILanguages + $80 :0040b298 GetResourceModuleName + $124 :0040afde LoadResourceModule + $7A :0040a134 DelayLoadResourceModule + $2C :00406c40 @StartExe + $44 :77e6f23b ; C:\WINDOWS\system32\KERNEL32.dll

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  • android logging sdcard

    - by Abhi Rao
    Hello, With Android-Emulator I am not able to write/create a file on the SD Card (for logging). Here is what I have done so far - Run mksdcard 8192K C:\android-dev\emu_sdcard\emu_logFile - Create a new AVD, when assign emu_logFile to it so that when I view the AVD Details it says C:\android-dev\emu_sdcard\emu_logFile against the field "SD Card" - Here is the relevant code public class ZLogger { static PrintWriter zLogWriter = null; private static void Initialize() { try { File sdDir = Environment.getExternalStorageDirectory(); if (sdDir.canWrite()) { : File logFile = new File (sdDir, VERSION.RELEASE + "_" + ".log"); FileWriter logFileWriter = new FileWriter(logFile); zLogWriter = new PrintWriter(logFileWriter); zLogWriter.write("\n\n - " + date + " - \n"); } } catch (IOException e) { Log.e("ZLogger", "Count not write to file: " + e.getMessage()); } } sdDir.canWrite returns false - please note it not the exception from adb shell when I do ls I see sdcard as link to /mnt/sdcard. When I do ls -l /mnt here is what I see ls -l /mnt ls -l /mnt drwxr-xr-x root system 2010-12-24 03:41 asec drwx------ root root 2010-12-24 03:41 secure d--------- system system 2010-12-24 03:41 sdcard whereas if I go to the directory where I created emu_sdcard - I see a lock has been issued, as shown here C:dir android-dev\emu_sdcard Volume in drive C is Preload Volume Serial Number is A4F3-6C29 Directory of C:\android-dev\emu_sdcard 12/24/2010 03:41 AM . 12/24/2010 03:41 AM .. 12/24/2010 03:17 AM 8,388,608 emu_logFile 12/24/2010 03:41 AM emu_logFile.lock 1 File(s) 8,388,608 bytes 3 Dir(s) 50,347,704,320 bytes free I have looked at these and other SO questions Android Emulator sdcard push error: Read-only file system (2) Not able to view SDCard folder in the FileExplorer of Android Eclipse I have added the following to AndroidManifest.xml **uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" ** Please let me know your thoughts - what am I missing here? Why does canWrite return false? What should I do to add permissions to sdcard?

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  • Monotouch.dialog and story board apps?

    - by Robin Diederen
    I'm trying to use mt.d; I've "drawn" an app using the storyboard feature of Xcode. My app consists of a tabbar which displays one of three viewcontrollers. Two out of three are simple viewcontrollers (single screens) and one is a splitviewcontroller. The splitview is tricky; using the stock xcode components I've drawn a master / table and a detail view. The table works as expected, but now I want to use mt.d to fill the detailview (later I need it to depend on the selection of the master, but not for now). I've subclassed the splitviewcontroller; in the viewdidload event I've created a mt.d dialogviewcontroller. Now I'm trying to push the dialogviewcontroller to the detailview, using the splitviewcontroller.viewcontrollers array. Doesn't seem to work; when running the app it still some an empty screen for the detail view (as drawn in xcode). Any clues for doing what I want? Thanx!

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