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  • Sorting Algorithms

    - by MarkPearl
    General Every time I go back to university I find myself wading through sorting algorithms and their implementation in C++. Up to now I haven’t really appreciated their true value. However as I discovered this last week with Dictionaries in C# – having a knowledge of some basic programming principles can greatly improve the performance of a system and make one think twice about how to tackle a problem. I’m going to cover briefly in this post the following: Selection Sort Insertion Sort Shellsort Quicksort Mergesort Heapsort (not complete) Selection Sort Array based selection sort is a simple approach to sorting an unsorted array. Simply put, it repeats two basic steps to achieve a sorted collection. It starts with a collection of data and repeatedly parses it, each time sorting out one element and reducing the size of the next iteration of parsed data by one. So the first iteration would go something like this… Go through the entire array of data and find the lowest value Place the value at the front of the array The second iteration would go something like this… Go through the array from position two (position one has already been sorted with the smallest value) and find the next lowest value in the array. Place the value at the second position in the array This process would be completed until the entire array had been sorted. A positive about selection sort is that it does not make many item movements. In fact, in a worst case scenario every items is only moved once. Selection sort is however a comparison intensive sort. If you had 10 items in a collection, just to parse the collection you would have 10+9+8+7+6+5+4+3+2=54 comparisons to sort regardless of how sorted the collection was to start with. If you think about it, if you applied selection sort to a collection already sorted, you would still perform relatively the same number of iterations as if it was not sorted at all. Many of the following algorithms try and reduce the number of comparisons if the list is already sorted – leaving one with a best case and worst case scenario for comparisons. Likewise different approaches have different levels of item movement. Depending on what is more expensive, one may give priority to one approach compared to another based on what is more expensive, a comparison or a item move. Insertion Sort Insertion sort tries to reduce the number of key comparisons it performs compared to selection sort by not “doing anything” if things are sorted. Assume you had an collection of numbers in the following order… 10 18 25 30 23 17 45 35 There are 8 elements in the list. If we were to start at the front of the list – 10 18 25 & 30 are already sorted. Element 5 (23) however is smaller than element 4 (30) and so needs to be repositioned. We do this by copying the value at element 5 to a temporary holder, and then begin shifting the elements before it up one. So… Element 5 would be copied to a temporary holder 10 18 25 30 23 17 45 35 – T 23 Element 4 would shift to Element 5 10 18 25 30 30 17 45 35 – T 23 Element 3 would shift to Element 4 10 18 25 25 30 17 45 35 – T 23 Element 2 (18) is smaller than the temporary holder so we put the temporary holder value into Element 3. 10 18 23 25 30 17 45 35 – T 23   We now have a sorted list up to element 6. And so we would repeat the same process by moving element 6 to a temporary value and then shifting everything up by one from element 2 to element 5. As you can see, one major setback for this technique is the shifting values up one – this is because up to now we have been considering the collection to be an array. If however the collection was a linked list, we would not need to shift values up, but merely remove the link from the unsorted value and “reinsert” it in a sorted position. Which would reduce the number of transactions performed on the collection. So.. Insertion sort seems to perform better than selection sort – however an implementation is slightly more complicated. This is typical with most sorting algorithms – generally, greater performance leads to greater complexity. Also, insertion sort performs better if a collection of data is already sorted. If for instance you were handed a sorted collection of size n, then only n number of comparisons would need to be performed to verify that it is sorted. It’s important to note that insertion sort (array based) performs a number item moves – every time an item is “out of place” several items before it get shifted up. Shellsort – Diminishing Increment Sort So up to now we have covered Selection Sort & Insertion Sort. Selection Sort makes many comparisons and insertion sort (with an array) has the potential of making many item movements. Shellsort is an approach that takes the normal insertion sort and tries to reduce the number of item movements. In Shellsort, elements in a collection are viewed as sub-collections of a particular size. Each sub-collection is sorted so that the elements that are far apart move closer to their final position. Suppose we had a collection of 15 elements… 10 20 15 45 36 48 7 60 18 50 2 19 43 30 55 First we may view the collection as 7 sub-collections and sort each sublist, lets say at intervals of 7 10 60 55 – 20 18 – 15 50 – 45 2 – 36 19 – 48 43 – 7 30 10 55 60 – 18 20 – 15 50 – 2 45 – 19 36 – 43 48 – 7 30 (Sorted) We then sort each sublist at a smaller inter – lets say 4 10 55 60 18 – 20 15 50 2 – 45 19 36 43 – 48 7 30 10 18 55 60 – 2 15 20 50 – 19 36 43 45 – 7 30 48 (Sorted) We then sort elements at a distance of 1 (i.e. we apply a normal insertion sort) 10 18 55 60 2 15 20 50 19 36 43 45 7 30 48 2 7 10 15 18 19 20 30 36 43 45 48 50 55 (Sorted) The important thing with shellsort is deciding on the increment sequence of each sub-collection. From what I can tell, there isn’t any definitive method and depending on the order of your elements, different increment sequences may perform better than others. There are however certain increment sequences that you may want to avoid. An even based increment sequence (e.g. 2 4 8 16 32 …) should typically be avoided because it does not allow for even elements to be compared with odd elements until the final sort phase – which in a way would negate many of the benefits of using sub-collections. The performance on the number of comparisons and item movements of Shellsort is hard to determine, however it is considered to be considerably better than the normal insertion sort. Quicksort Quicksort uses a divide and conquer approach to sort a collection of items. The collection is divided into two sub-collections – and the two sub-collections are sorted and combined into one list in such a way that the combined list is sorted. The algorithm is in general pseudo code below… Divide the collection into two sub-collections Quicksort the lower sub-collection Quicksort the upper sub-collection Combine the lower & upper sub-collection together As hinted at above, quicksort uses recursion in its implementation. The real trick with quicksort is to get the lower and upper sub-collections to be of equal size. The size of a sub-collection is determined by what value the pivot is. Once a pivot is determined, one would partition to sub-collections and then repeat the process on each sub collection until you reach the base case. With quicksort, the work is done when dividing the sub-collections into lower & upper collections. The actual combining of the lower & upper sub-collections at the end is relatively simple since every element in the lower sub-collection is smaller than the smallest element in the upper sub-collection. Mergesort With quicksort, the average-case complexity was O(nlog2n) however the worst case complexity was still O(N*N). Mergesort improves on quicksort by always having a complexity of O(nlog2n) regardless of the best or worst case. So how does it do this? Mergesort makes use of the divide and conquer approach to partition a collection into two sub-collections. It then sorts each sub-collection and combines the sorted sub-collections into one sorted collection. The general algorithm for mergesort is as follows… Divide the collection into two sub-collections Mergesort the first sub-collection Mergesort the second sub-collection Merge the first sub-collection and the second sub-collection As you can see.. it still pretty much looks like quicksort – so lets see where it differs… Firstly, mergesort differs from quicksort in how it partitions the sub-collections. Instead of having a pivot – merge sort partitions each sub-collection based on size so that the first and second sub-collection of relatively the same size. This dividing keeps getting repeated until the sub-collections are the size of a single element. If a sub-collection is one element in size – it is now sorted! So the trick is how do we put all these sub-collections together so that they maintain their sorted order. Sorted sub-collections are merged into a sorted collection by comparing the elements of the sub-collection and then adjusting the sorted collection. Lets have a look at a few examples… Assume 2 sub-collections with 1 element each 10 & 20 Compare the first element of the first sub-collection with the first element of the second sub-collection. Take the smallest of the two and place it as the first element in the sorted collection. In this scenario 10 is smaller than 20 so 10 is taken from sub-collection 1 leaving that sub-collection empty, which means by default the next smallest element is in sub-collection 2 (20). So the sorted collection would be 10 20 Lets assume 2 sub-collections with 2 elements each 10 20 & 15 19 So… again we would Compare 10 with 15 – 10 is the winner so we add it to our sorted collection (10) leaving us with 20 & 15 19 Compare 20 with 15 – 15 is the winner so we add it to our sorted collection (10 15) leaving us with 20 & 19 Compare 20 with 19 – 19 is the winner so we add it to our sorted collection (10 15 19) leaving us with 20 & _ 20 is by default the winner so our sorted collection is 10 15 19 20. Make sense? Heapsort (still needs to be completed) So by now I am tired of sorting algorithms and trying to remember why they were so important. I think every year I go through this stuff I wonder to myself why are we made to learn about selection sort and insertion sort if they are so bad – why didn’t we just skip to Mergesort & Quicksort. I guess the only explanation I have for this is that sometimes you learn things so that you can implement them in future – and other times you learn things so that you know it isn’t the best way of implementing things and that you don’t need to implement it in future. Anyhow… luckily this is going to be the last one of my sorts for today. The first step in heapsort is to convert a collection of data into a heap. After the data is converted into a heap, sorting begins… So what is the definition of a heap? If we have to convert a collection of data into a heap, how do we know when it is a heap and when it is not? The definition of a heap is as follows: A heap is a list in which each element contains a key, such that the key in the element at position k in the list is at least as large as the key in the element at position 2k +1 (if it exists) and 2k + 2 (if it exists). Does that make sense? At first glance I’m thinking what the heck??? But then after re-reading my notes I see that we are doing something different – up to now we have really looked at data as an array or sequential collection of data that we need to sort – a heap represents data in a slightly different way – although the data is stored in a sequential collection, for a sequential collection of data to be in a valid heap – it is “semi sorted”. Let me try and explain a bit further with an example… Example 1 of Potential Heap Data Assume we had a collection of numbers as follows 1[1] 2[2] 3[3] 4[4] 5[5] 6[6] For this to be a valid heap element with value of 1 at position [1] needs to be greater or equal to the element at position [3] (2k +1) and position [4] (2k +2). So in the above example, the collection of numbers is not in a valid heap. Example 2 of Potential Heap Data Lets look at another collection of numbers as follows 6[1] 5[2] 4[3] 3[4] 2[5] 1[6] Is this a valid heap? Well… element with the value 6 at position 1 must be greater or equal to the element at position [3] and position [4]. Is 6 > 4 and 6 > 3? Yes it is. Lets look at element 5 as position 2. It must be greater than the values at [4] & [5]. Is 5 > 3 and 5 > 2? Yes it is. If you continued to examine this second collection of data you would find that it is in a valid heap based on the definition of a heap.

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  • Installing Xen 4.0.1 from Source on Ubuntu 10.10

    - by markus
    I'm trying to install Xen 4.0.1 from Source on Ubuntu 10.10 Server Edition. I started with a clean machine and followed the instructions from https://help.ubuntu.com/community/Xen. So I installed the packages mentioned there with: sudo apt-get install gettext bin86 bcc libc6-dev-i386 iasl texinfo git When making the source with make world I get this error: + git clone -o xen -n git://git.kernel.org/pub/scm/linux/kernel/git/jeremy/xen.git linux-2.6-pvops.git.tmp Initialized empty Git repository in /home/homer/xen/linux-2.6-pvops.git.tmp/.git/ remote: Counting objects: 1855434, done. remote: Compressing objects: 100% (291939/291939), done. Receiving objects: 100% (1855434/1855434), 368.49 MiB | 11.00 MiB/s, done. remote: Total 1855434 (delta 1553214), reused 1847760 (delta 1546656) Resolving deltas: 100% (1553214/1553214), done. + cd linux-2.6-pvops.git.tmp + git checkout -b xen/stable-2.6.32.x xen/xen/stable-2.6.32.x fatal: git checkout: branch xen/stable-2.6.32.x already exists make[3]: *** [linux-2.6-pvops.git/.valid-src] Error 128 Does anybody have an idea what i can do?

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  • Error pushing to remote with git

    - by pcm2a
    I have a fresh Centos 6 server stood up and I have installed git version 1.7.1 through yum. I am using the smart http method through apache for access. When I try to push to the remote server this is what I get: $ git push origin master Password: Counting objects: 6, done. Compressing objects: 100% (3/3), done. Writing objects: 100% (6/6), 436 bytes, done. Total 6 (delta 0), reused 0 (delta 0) error: unpack failed: index-pack abnormal exit I have tried these things which made no difference: chown -R apache:apache /path/to/git/repository (httpd runs as apache) chown -R apache:users /path/to/git/repository chmod -R 777 /path/to/git/repository (obviously not secure but wanted to eliminate this being a file permission problem) What can I try to get pushing to work?

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  • apache requests failing

    - by Josh
    I'm trying to figure out why sometimes the client fails to load objects/requests from a dynamic page served from Apache/MySql/Debian machine. Let's say 13 objects are to be loaded for a total of 185.3 KB load, with no external objects (no DNS lookups) and no other traffic at the same time, randomly some of those object do not load. However, if I perform a refresh, sometimes all of them load or some might fail again. I only have 1Mbps/up and my DNS is been hosted externally (everydns). What could be the reason of this issue? Any comments will be appreciated.

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  • Installing MFC (vs2005) application on Windows 2008 R2 64

    - by olich
    I've build an application that runs on Windows 2003, it is an old style MFC application. Today I need to install the application on a Windows 2008 R2 64 system. I have failures during installation and the application does not run. The application is build with VisualStudio2005, and uses COM objects. The MSI register the objects but it fails with the error code : HRESULT -2147010895. Any idea why the COM registration failed? I've tried to install the "Microsoft Visual C++ 2005 Redistributable Package (x86)" but it doesn't help. I've tried to register the COM objects with the regsvr32 after the installation but sadly it doesn't help. I've tries to install the application on Windows 2008 R2 32, and it works perfectly. I am quite new with 64 systems, so any help will be appreciated. tia olich

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  • how to reduce time of git pulling each time when you do a make world on Xen source

    - by Registered User
    I am compiling xen from source and each time I do a make world it basically gives some or the other error my problem are not those errors ( I am trying to debug them) but the problem is each time when I do a make world Xen basically pulls things from git repository + rm -rf linux-2.6-pvops.git linux-2.6-pvops.git.tmp + mkdir linux-2.6-pvops.git.tmp + rmdir linux-2.6-pvops.git.tmp + git clone -o xen -n git://git.kernel.org/pub/scm/linux/kernel/git/jeremy/xen.git linux-2.6-pvops.git.tmp Initialized empty Git repository in /usr/src/xen-4.0.1/linux-2.6-pvops.git.tmp/.git/ remote: Counting objects: 1941611, done. remote: Compressing objects: 100% (319127/319127), done. remote: Total 1941611 (delta 1614302), reused 1930655 (delta 1604595) **Receiving objects: 20% (1941611/1941611), 98.17 MiB | 87 KiB/s, done.** and if you notice the last line it is still consuming my bandwidth pulling things from internet.How can I stop this step each time and use existing git repository?

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  • Git Clone from SSH Repository

    - by Mike Silvis
    I used to be able to clone from my personal git repository but now i seem to be running into an error. user:dev.site.com mikesilvis$ git clone { my ssh directory } server@ipaddress's password: remote: Counting objects: 3622, done. remote: Compressing objects: 100% (2718/2718), done. error: git upload-pack: git-pack-objects died with error. fatal: git upload-pack: aborting due to possible repository corruption on the remote side. remote: aborting due to possible repository corruption on the remote side. fatal: early EOF fatal: index-pack failed It seems to be working however while I push files to the repository.

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  • javax.naming.InvalidNameException using Oracle BPM and weblogic when accessing directory

    - by alfredozn
    We are getting this exception when we start our cluster (2 managed servers, 1 admin), we have deployed only the ears corresponding to the OBPM 10.3.1 SP1 in a weblogic 10.3. When the server cluster starts, one of the managed servers (the first to start) get overloaded and ran out of connections to the directory DB because of this repeatedly error. It looks like the engine is trying to get the info from the LDAP server but I don't know why it is building a wrong query. fuego.directory.DirectoryRuntimeException: Exception [javax.naming.InvalidNameException: CN=Alvarez Guerrero Bernardo DEL:ca9ef28d-3b94-4e8f-a6bd-8c880bb3791b,CN=Deleted Objects,DC=corp: [LDAP: error code 34 - 0000208F: NameErr: DSID-031001BA, problem 2006 (BAD_NAME), data 8349, best match of: 'CN=Alvarez Guerrero Bernardo DEL:ca9ef28d-3b94-4e8f-a6bd-8c880bb3791b,CN=Deleted Objects,DC=corp,dc=televisa,dc=com,dc=mx' ^@]; remaining name 'CN=Alvarez Guerrero Bernardo DEL:ca9ef28d-3b94-4e8f-a6bd-8c880bb3791b,CN=Deleted Objects,DC=corp']. at fuego.directory.DirectoryRuntimeException.wrapException(DirectoryRuntimeException.java:85) at fuego.directory.hybrid.ldap.JNDIQueryExecutor.selectById(JNDIQueryExecutor.java:163) at fuego.directory.hybrid.ldap.JNDIQueryExecutor.selectById(JNDIQueryExecutor.java:110) at fuego.directory.hybrid.ldap.Repository.selectById(Repository.java:38) at fuego.directory.hybrid.msad.MSADGroupValueProvider.getAssignedParticipantsInternal(MSADGroupValueProvider.java:124) at fuego.directory.hybrid.msad.MSADGroupValueProvider.getAssignedParticipants(MSADGroupValueProvider.java:70) at fuego.directory.hybrid.ldap.Group$7.getValue(Group.java:149) at fuego.directory.hybrid.ldap.Group$7.getValue(Group.java:152) at fuego.directory.hybrid.ldap.LDAPResult.getValue(LDAPResult.java:76) at fuego.directory.hybrid.ldap.LDAPOrganizationGroupAccessor.setInfo(LDAPOrganizationGroupAccessor.java:352) at fuego.directory.hybrid.ldap.LDAPOrganizationGroupAccessor.build(LDAPOrganizationGroupAccessor.java:121) at fuego.directory.hybrid.ldap.LDAPOrganizationGroupAccessor.build(LDAPOrganizationGroupAccessor.java:114) at fuego.directory.hybrid.ldap.LDAPOrganizationGroupAccessor.fetchGroup(LDAPOrganizationGroupAccessor.java:94) at fuego.directory.hybrid.HybridGroupAccessor.fetchGroup(HybridGroupAccessor.java:146) at sun.reflect.GeneratedMethodAccessor66.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) at java.lang.reflect.Method.invoke(Method.java:597) at fuego.directory.provider.DirectorySessionImpl$AccessorProxy.invoke(DirectorySessionImpl.java:756) at $Proxy66.fetchGroup(Unknown Source) at fuego.directory.DirOrganizationalGroup.fetch(DirOrganizationalGroup.java:275) at fuego.metadata.GroupManager.loadGroup(GroupManager.java:225) at fuego.metadata.GroupManager.find(GroupManager.java:57) at fuego.metadata.ParticipantManager.addNestedGroups(ParticipantManager.java:621) at fuego.metadata.ParticipantManager.buildCompleteRoleAssignments(ParticipantManager.java:527) at fuego.metadata.Participant$RoleTransitiveClousure.build(Participant.java:760) at fuego.metadata.Participant$RoleTransitiveClousure.access$100(Participant.java:692) at fuego.metadata.Participant.buildRoles(Participant.java:401) at fuego.metadata.Participant.updateMembers(Participant.java:372) at fuego.metadata.Participant.<init>(Participant.java:64) at fuego.metadata.Participant.createUncacheParticipant(Participant.java:84) at fuego.server.persistence.jdbc.JdbcProcessInstancePersMgr.loadItems(JdbcProcessInstancePersMgr.java:1706) at fuego.server.persistence.Persistence.loadInstanceItems(Persistence.java:838) at fuego.server.AbstractInstanceService.readInstance(AbstractInstanceService.java:791) at fuego.ejbengine.EJBInstanceService.getLockedROImpl(EJBInstanceService.java:218) at fuego.server.AbstractInstanceService.getLockedROImpl(AbstractInstanceService.java:892) at fuego.server.AbstractInstanceService.getLockedImpl(AbstractInstanceService.java:743) at fuego.server.AbstractInstanceService.getLockedImpl(AbstractInstanceService.java:730) at fuego.server.AbstractInstanceService.getLocked(AbstractInstanceService.java:144) at fuego.server.AbstractInstanceService.getLocked(AbstractInstanceService.java:162) at fuego.server.AbstractInstanceService.unselectAllItems(AbstractInstanceService.java:454) at fuego.server.execution.ToDoItemUnselect.execute(ToDoItemUnselect.java:105) at fuego.server.execution.DefaultEngineExecution$AtomicExecutionTA.runTransaction(DefaultEngineExecution.java:304) at fuego.transaction.TransactionAction.startNestedTransaction(TransactionAction.java:527) at fuego.transaction.TransactionAction.startTransaction(TransactionAction.java:548) at fuego.transaction.TransactionAction.start(TransactionAction.java:212) at fuego.server.execution.DefaultEngineExecution.executeImmediate(DefaultEngineExecution.java:123) at fuego.server.execution.DefaultEngineExecution.executeAutomaticWork(DefaultEngineExecution.java:62) at fuego.server.execution.EngineExecution.executeAutomaticWork(EngineExecution.java:42) at fuego.server.execution.ToDoItem.executeAutomaticWork(ToDoItem.java:261) at fuego.ejbengine.ItemExecutionBean$1.execute(ItemExecutionBean.java:223) at fuego.server.execution.DefaultEngineExecution$AtomicExecutionTA.runTransaction(DefaultEngineExecution.java:304) at fuego.transaction.TransactionAction.startBaseTransaction(TransactionAction.java:470) at fuego.transaction.TransactionAction.startTransaction(TransactionAction.java:551) at fuego.transaction.TransactionAction.start(TransactionAction.java:212) at fuego.server.execution.DefaultEngineExecution.executeImmediate(DefaultEngineExecution.java:123) at fuego.server.execution.EngineExecution.executeImmediate(EngineExecution.java:66) at fuego.ejbengine.ItemExecutionBean.processMessage(ItemExecutionBean.java:209) at fuego.ejbengine.ItemExecutionBean.onMessage(ItemExecutionBean.java:120) at weblogic.ejb.container.internal.MDListener.execute(MDListener.java:466) at weblogic.ejb.container.internal.MDListener.transactionalOnMessage(MDListener.java:371) at weblogic.ejb.container.internal.MDListener.onMessage(MDListener.java:327) at weblogic.jms.client.JMSSession.onMessage(JMSSession.java:4547) at weblogic.jms.client.JMSSession.execute(JMSSession.java:4233) at weblogic.jms.client.JMSSession.executeMessage(JMSSession.java:3709) at weblogic.jms.client.JMSSession.access$000(JMSSession.java:114) at weblogic.jms.client.JMSSession$UseForRunnable.run(JMSSession.java:5058) at weblogic.work.SelfTuningWorkManagerImpl$WorkAdapterImpl.run(SelfTuningWorkManagerImpl.java:516) at weblogic.work.ExecuteThread.execute(ExecuteThread.java:201) at weblogic.work.ExecuteThread.run(ExecuteThread.java:173) Caused by: javax.naming.InvalidNameException: CN=Alvarez Guerrero Bernardo DEL:ca9ef28d-3b94-4e8f-a6bd-8c880bb3791b,CN=Deleted Objects,DC=corp: [LDAP: error code 34 - 0000208F: NameErr: DSID-031001BA, problem 2006 (BAD_NAME), data 8349, best match of: 'CN=Alvarez Guerrero Bernardo DEL:ca9ef28d-3b94-4e8f-a6bd-8c880bb3791b,CN=Deleted Objects,DC=corp,dc=televisa,dc=com,dc=mx' ^@]; remaining name 'CN=Alvarez Guerrero Bernardo DEL:ca9ef28d-3b94-4e8f-a6bd-8c880bb3791b,CN=Deleted Objects,DC=corp' at com.sun.jndi.ldap.LdapCtx.processReturnCode(LdapCtx.java:2979) at com.sun.jndi.ldap.LdapCtx.processReturnCode(LdapCtx.java:2794) at com.sun.jndi.ldap.LdapCtx.searchAux(LdapCtx.java:1826) at com.sun.jndi.ldap.LdapCtx.c_search(LdapCtx.java:1749) at com.sun.jndi.toolkit.ctx.ComponentDirContext.p_search(ComponentDirContext.java:368) at com.sun.jndi.toolkit.ctx.PartialCompositeDirContext.search(PartialCompositeDirContext.java:338) at com.sun.jndi.toolkit.ctx.PartialCompositeDirContext.search(PartialCompositeDirContext.java:321) at javax.naming.directory.InitialDirContext.search(InitialDirContext.java:248) at fuego.jndi.FaultTolerantLdapContext.search(FaultTolerantLdapContext.java:612) at fuego.directory.hybrid.ldap.JNDIQueryExecutor.selectById(JNDIQueryExecutor.java:136) ... 67 more

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  • boost::serialization of mutual pointers

    - by KneLL
    First, please take a look at these code: class Key; class Door; class Key { public: int id; Door *pDoor; Key() : id(0), pDoor(NULL) {} private: friend class boost::serialization::access; template <typename A> void serialize(A &ar, const unsigned int ver) { ar & BOOST_SERIALIZATION_NVP(id) & BOOST_SERIALIZATION_NVP(pDoor); } }; class Door { public: int id; Key *pKey; Door() : id(0), pKey(NULL) {} private: friend class boost::serialization::access; template <typename A> void serialize(A &ar, const unsigned int ver) { ar & BOOST_SERIALIZATION_NVP(id) & BOOST_SERIALIZATION_NVP(pKey); } }; BOOST_CLASS_TRACKING(Key, track_selectively); BOOST_CLASS_TRACKING(Door, track_selectively); int main() { Key k1, k_in; Door d1, d_in; k1.id = 1; d1.id = 2; k1.pDoor = &d1; d1.pKey = &k1; // Save data { wofstream f1("test.xml"); boost::archive::xml_woarchive ar1(f1); // !!!!! (1) const Key *pK = &k1; const Door *pD = &d1; ar1 << BOOST_SERIALIZATION_NVP(pK) << BOOST_SERIALIZATION_NVP(pD); } // Load data { wifstream i1("test.xml"); boost::archive::xml_wiarchive ar1(i1); // !!!!! (2) A *pK = &k_in; B *pD = &d_in; // (2.1) //ar1 >> BOOST_SERIALIZATION_NVP(k_in) >> BOOST_SERIALIZATION_NVP(d_in); // (2.2) ar1 >> BOOST_SERIALIZATION_NVP(pK) >> BOOST_SERIALIZATION_NVP(pD); } } The first (1) is a simple question - is it possible to pass objects to archive without pointers? If simply pass objects 'as is' that boost throws exception about duplicated pointers. But I'm confused of creating pointers to save objects. The second (2) is a real trouble. If comment out string after (2.1) then boost will corectly load a first Key object (and init internal Door pointer pDoor), but will not init a second Door (d_in) object. After this I have an inited *k_in* object with valid pointer to Door and empty *d_in* object. If use string (2.2) then boost will create two Key and Door objects somewhere in memory and save addresses in pointers. But I want to have two objects *k_in* and *d_in*. So, if I copy a values of memory objects to local variables then I store only addresses, for example, I can write code after (2.2): d_in.id = pD->id; d_in.pKey = pD->pKey; But in this case I store only a pointer and memory object remains in memory and I cannot delete it, because *d_in.pKey* will be unvalid. And I cannot perform a deep copy with operator=(), because if I write code like this: Key &operator==(const Key &k) { if (this != &k) { id = k.id; // call to Door::operator=() that calls *pKey = *d.pKey and so on *pDoor = *k.pDoor; } return *this; } then I will get a something like recursion of operator=()s of Key and Door. How to implement proper serialization of such pointers?

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  • tastypie posting and full example

    - by Justin M
    Is there a full tastypie django example site and setup available for download? I have been wrestling with wrapping my head around it all day. I have the following code. Basically, I have a POST form that is handled with ajax. When I click "submit" on my form and the ajax request runs, the call returns "POST http://192.168.1.110:8000/api/private/client_basic_info/ 404 (NOT FOUND)" I have the URL configured alright, I think. I can access http://192.168.1.110:8000/api/private/client_basic_info/?format=json just fine. Am I missing some settings or making some fundamental errors in my methods? My intent is that each user can fill out/modify one and only one "client basic information" form/model. a page: {% extends "layout-column-100.html" %} {% load uni_form_tags sekizai_tags %} {% block title %}Basic Information{% endblock %} {% block main_content %} {% addtoblock "js" %} <script language="JavaScript"> $(document).ready( function() { $('#client_basic_info_form').submit(function (e) { form = $(this) form.find('span.error-message, span.success-message').remove() form.find('.invalid').removeClass('invalid') form.find('input[type="submit"]').attr('disabled', 'disabled') e.preventDefault(); var values = {} $.each($(this).serializeArray(), function(i, field) { values[field.name] = field.value; }) $.ajax({ type: 'POST', contentType: 'application/json', data: JSON.stringify(values), dataType: 'json', processData: false, url: '/api/private/client_basic_info/', success: function(data, status, jqXHR) { form.find('input[type="submit"]') .after('<span class="success-message">Saved successfully!</span>') .removeAttr('disabled') }, error: function(jqXHR, textStatus, errorThrown) { console.log(jqXHR) console.log(textStatus) console.log(errorThrown) var errors = JSON.parse(jqXHR.responseText) for (field in errors) { var field_error = errors[field][0] $('#id_' + field).addClass('invalid') .after('<span class="error-message">'+ field_error +'</span>') } form.find('input[type="submit"]').removeAttr('disabled') } }) // end $.ajax() }) // end $('#client_basic_info_form').submit() }) // end $(document).ready() </script> {% endaddtoblock %} {% uni_form form form.helper %} {% endblock %} resources from residence.models import ClientBasicInfo from residence.forms.profiler import ClientBasicInfoForm from tastypie import fields from tastypie.resources import ModelResource from tastypie.authentication import BasicAuthentication from tastypie.authorization import DjangoAuthorization, Authorization from tastypie.validation import FormValidation from tastypie.resources import ModelResource, ALL, ALL_WITH_RELATIONS from django.core.urlresolvers import reverse from django.contrib.auth.models import User class UserResource(ModelResource): class Meta: queryset = User.objects.all() resource_name = 'user' fields = ['username'] filtering = { 'username': ALL, } include_resource_uri = False authentication = BasicAuthentication() authorization = DjangoAuthorization() def dehydrate(self, bundle): forms_incomplete = [] if ClientBasicInfo.objects.filter(user=bundle.request.user).count() < 1: forms_incomplete.append({'name': 'Basic Information', 'url': reverse('client_basic_info')}) bundle.data['forms_incomplete'] = forms_incomplete return bundle class ClientBasicInfoResource(ModelResource): user = fields.ForeignKey(UserResource, 'user') class Meta: authentication = BasicAuthentication() authorization = DjangoAuthorization() include_resource_uri = False queryset = ClientBasicInfo.objects.all() resource_name = 'client_basic_info' validation = FormValidation(form_class=ClientBasicInfoForm) list_allowed_methods = ['get', 'post', ] detail_allowed_methods = ['get', 'post', 'put', 'delete'] Edit: My resources file is now: from residence.models import ClientBasicInfo from residence.forms.profiler import ClientBasicInfoForm from tastypie import fields from tastypie.resources import ModelResource from tastypie.authentication import BasicAuthentication from tastypie.authorization import DjangoAuthorization, Authorization from tastypie.validation import FormValidation from tastypie.resources import ModelResource, ALL, ALL_WITH_RELATIONS from django.core.urlresolvers import reverse from django.contrib.auth.models import User class UserResource(ModelResource): class Meta: queryset = User.objects.all() resource_name = 'user' fields = ['username'] filtering = { 'username': ALL, } include_resource_uri = False authentication = BasicAuthentication() authorization = DjangoAuthorization() #def apply_authorization_limits(self, request, object_list): # return object_list.filter(username=request.user) def dehydrate(self, bundle): forms_incomplete = [] if ClientBasicInfo.objects.filter(user=bundle.request.user).count() < 1: forms_incomplete.append({'name': 'Basic Information', 'url': reverse('client_basic_info')}) bundle.data['forms_incomplete'] = forms_incomplete return bundle class ClientBasicInfoResource(ModelResource): # user = fields.ForeignKey(UserResource, 'user') class Meta: authentication = BasicAuthentication() authorization = DjangoAuthorization() include_resource_uri = False queryset = ClientBasicInfo.objects.all() resource_name = 'client_basic_info' validation = FormValidation(form_class=ClientBasicInfoForm) #list_allowed_methods = ['get', 'post', ] #detail_allowed_methods = ['get', 'post', 'put', 'delete'] def apply_authorization_limits(self, request, object_list): return object_list.filter(user=request.user) I made the user field of the ClientBasicInfo nullable and the POST seems to work. I want to try updating the entry now. Would that just be appending the pk to the ajax url? For example /api/private/client_basic_info/21/? When I submit that form I get a 501 NOT IMPLEMENTED message. What exactly haven't I implemented? I am subclassing ModelResource, which should have all the ORM-related functions implemented according to the docs.

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  • How to implement this .NET client and PHP server synchronization scenario?

    - by pbean
    I have a PHP webserver and a .NET mobile application. The .NET application needs data from a database, which is provided (for now) by the php webserver. I'm fairly new to this kind of scenario so I'm not sure what the best practices are. I ran into a couple of problems and I am not certain how to overcome them. For now, I have the following setup. I run a PHP SOAP server which has a couple of operations which simply retrieve data from the database. For this web service I have created a WSDL file. In Visual Studio I added a web reference to my project using the WSDL file and it generated some classes for it. I simply call something like "MyWebService.GetItems();" and I get an array of items in my .NET application, which come straight from the database. Next I also serialize all these retrieved objects to local (permanent) storage. I face a couple of challenges which I don't know how to resolve properly. The idea is for the mobile client to synchronize the data once (at the start of the day), before working, and then use the local storage throughout the day, and synchronize it back at the end of the day. At the moment all data is downloaded through SOAP, and not a subset (only what is needed). How would I know which new information should be sent to the client? Only the server knows what is new, but only the client knows for sure which data it already has. I seem to be doing double work now. The data which is transferred with SOAP basically already are serialized objects. But at the moment I first retrieve all objects through SOAP and the .NET framework automatically deserializes it. Then I serialize all data again myself. It would be more efficient to simply download it to storage, and then deserialize it. The mobile device does not have a lot of memory. In my test data this is not really a problem, but with potentially tenths of thousands of records I can imagine this will become a problem. Currently when I call the SOAP method, it loads all data into memory (as an array) but as described above perhaps it would be better to have it stored into storage directly, and only retrieve from storage the objects that are needed. But how would I store this? An array would serialize to one big XML (or binary) file from which I cannot choose which objects to load. Would I make (possible tenths of thousands) separate files? Also at the end of the day when I want to send the changes back to the server, how would I know which objects to send... since they're not in memory? I hope my troubles are clear and I hope you are able to help me figure out how to implement this the best way. :) Some things are already fixed (like using .NET on the mobile device, using PHP and having a MySQL database server) but other things can most certainly be changed (like using SOAP).

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  • SQL SERVER – Shrinking NDF and MDF Files – Readers’ Opinion

    - by pinaldave
    Previously, I had written a blog post about SQL SERVER – Shrinking NDF and MDF Files – A Safe Operation. After that, I have written the following blog post that talks about the advantage and disadvantage of Shrinking and why one should not be Shrinking a file SQL SERVER – SHRINKFILE and TRUNCATE Log File in SQL Server 2008. On this subject, SQL Server Expert Imran Mohammed left an excellent comment. I just feel that his comment is worth a big article itself. For everybody to read his wonderful explanation, I am posting this blog post here. Thanks Imran! Shrinking Database always creates performance degradation and increases fragmentation in the database. I suggest that you keep that in mind before you start reading the following comment. If you are going to say Shrinking Database is bad and evil, here I am saying it first and loud. Now, the comment of Imran is written while keeping in mind only the process showing how the Shrinking Database Operation works. Imran has already explained his understanding and requests further explanation. I have removed the Best Practices section from Imran’s comments, as there are a few corrections. Comments from Imran - Before I explain to you the concept of Shrink Database, let us understand the concept of Database Files. When we create a new database inside the SQL Server, it is typical that SQl Server creates two physical files in the Operating System: one with .MDF Extension, and another with .LDF Extension. .MDF is called as Primary Data File. .LDF is called as Transactional Log file. If you add one or more data files to a database, the physical file that will be created in the Operating System will have an extension of .NDF, which is called as Secondary Data File; whereas, when you add one or more log files to a database, the physical file that will be created in the Operating System will have the same extension as .LDF. The questions now are, “Why does a new data file have a different extension (.NDF)?”, “Why is it called as a secondary data file?” and, “Why is .MDF file called as a primary data file?” Answers: Note: The following explanation is based on my limited knowledge of SQL Server, so experts please do comment. A data file with a .MDF extension is called a Primary Data File, and the reason behind it is that it contains Database Catalogs. Catalogs mean Meta Data. Meta Data is “Data about Data”. An example for Meta Data includes system objects that store information about other objects, except the data stored by the users. sysobjects stores information about all objects in that database. sysindexes stores information about all indexes and rows of every table in that database. syscolumns stores information about all columns that each table has in that database. sysusers stores how many users that database has. Although Meta Data stores information about other objects, it is not the transactional data that a user enters; rather, it’s a system data about the data. Because Primary Data File (.MDF) contains important information about the database, it is treated as a special file. It is given the name Primary Data file because it contains the Database Catalogs. This file is present in the Primary File Group. You can always create additional objects (Tables, indexes etc.) in the Primary data file (This file is present in the Primary File group), by mentioning that you want to create this object under the Primary File Group. Any additional data file that you add to the database will have only transactional data but no Meta Data, so that’s why it is called as the Secondary Data File. It is given the extension name .NDF so that the user can easily identify whether a specific data file is a Primary Data File or a Secondary Data File(s). There are many advantages of storing data in different files that are under different file groups. You can put your read only in the tables in one file (file group) and read-write tables in another file (file group) and take a backup of only the file group that has read the write data, so that you can avoid taking the backup of a read-only data that cannot be altered. Creating additional files in different physical hard disks also improves I/O performance. A real-time scenario where we use Files could be this one: Let’s say you have created a database called MYDB in the D-Drive which has a 50 GB space. You also have 1 Database File (.MDF) and 1 Log File on D-Drive and suppose that all of that 50 GB space has been used up and you do not have any free space left but you still want to add an additional space to the database. One easy option would be to add one more physical hard disk to the server, add new data file to MYDB database and create this new data file in a new hard disk then move some of the objects from one file to another, and put the file group under which you added new file as default File group, so that any new object that is created gets into the new files, unless specified. Now that we got a basic idea of what data files are, what type of data they store and why they are named the way they are, let’s move on to the next topic, Shrinking. First of all, I disagree with the Microsoft terminology for naming this feature as “Shrinking”. Shrinking, in regular terms, means to reduce the size of a file by means of compressing it. BUT in SQL Server, Shrinking DOES NOT mean compressing. Shrinking in SQL Server means to remove an empty space from database files and release the empty space either to the Operating System or to SQL Server. Let’s examine this through an example. Let’s say you have a database “MYDB” with a size of 50 GB that has a free space of about 20 GB, which means 30GB in the database is filled with data and the 20 GB of space is free in the database because it is not currently utilized by the SQL Server (Database); it is reserved and not yet in use. If you choose to shrink the database and to release an empty space to Operating System, and MIND YOU, you can only shrink the database size to 30 GB (in our example). You cannot shrink the database to a size less than what is filled with data. So, if you have a database that is full and has no empty space in the data file and log file (you don’t have an extra disk space to set Auto growth option ON), YOU CANNOT issue the SHRINK Database/File command, because of two reasons: There is no empty space to be released because the Shrink command does not compress the database; it only removes the empty space from the database files and there is no empty space. Remember, the Shrink command is a logged operation. When we perform the Shrink operation, this information is logged in the log file. If there is no empty space in the log file, SQL Server cannot write to the log file and you cannot shrink a database. Now answering your questions: (1) Q: What are the USEDPAGES & ESTIMATEDPAGES that appear on the Results Pane after using the DBCC SHRINKDATABASE (NorthWind, 10) ? A: According to Books Online (For SQL Server 2000): UsedPages: the number of 8-KB pages currently used by the file. EstimatedPages: the number of 8-KB pages that SQL Server estimates the file could be shrunk down to. Important Note: Before asking any question, make sure you go through Books Online or search on the Google once. The reasons for doing so have many advantages: 1. If someone else already has had this question before, chances that it is already answered are more than 50 %. 2. This reduces your waiting time for the answer. (2) Q: What is the difference between Shrinking the Database using DBCC command like the one above & shrinking it from the Enterprise Manager Console by Right-Clicking the database, going to TASKS & then selecting SHRINK Option, on a SQL Server 2000 environment? A: As far as my knowledge goes, there is no difference, both will work the same way, one advantage of using this command from query analyzer is, your console won’t be freezed. You can do perform your regular activities using Enterprise Manager. (3) Q: What is this .NDF file that is discussed above? I have never heard of it. What is it used for? Is it used by end-users, DBAs or the SERVER/SYSTEM itself? A: .NDF File is a secondary data file. You never heard of it because when database is created, SQL Server creates database by default with only 1 data file (.MDF) and 1 log file (.LDF) or however your model database has been setup, because a model database is a template used every time you create a new database using the CREATE DATABASE Command. Unless you have added an extra data file, you will not see it. This file is used by the SQL Server to store data which are saved by the users. Hope this information helps. I would like to as the experts to please comment if what I understand is not what the Microsoft guys meant. Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Readers Contribution, Readers Question, SQL, SQL Authority, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Using LINQ Distinct: With an Example on ASP.NET MVC SelectListItem

    - by Joe Mayo
    One of the things that might be surprising in the LINQ Distinct standard query operator is that it doesn’t automatically work properly on custom classes. There are reasons for this, which I’ll explain shortly. The example I’ll use in this post focuses on pulling a unique list of names to load into a drop-down list. I’ll explain the sample application, show you typical first shot at Distinct, explain why it won’t work as you expect, and then demonstrate a solution to make Distinct work with any custom class. The technologies I’m using are  LINQ to Twitter, LINQ to Objects, Telerik Extensions for ASP.NET MVC, ASP.NET MVC 2, and Visual Studio 2010. The function of the example program is to show a list of people that I follow.  In Twitter API vernacular, these people are called “Friends”; though I’ve never met most of them in real life. This is part of the ubiquitous language of social networking, and Twitter in particular, so you’ll see my objects named accordingly. Where Distinct comes into play is because I want to have a drop-down list with the names of the friends appearing in the list. Some friends are quite verbose, which means I can’t just extract names from each tweet and populate the drop-down; otherwise, I would end up with many duplicate names. Therefore, Distinct is the appropriate operator to eliminate the extra entries from my friends who tend to be enthusiastic tweeters. The sample doesn’t do anything with the drop-down list and I leave that up to imagination for what it’s practical purpose could be; perhaps a filter for the list if I only want to see a certain person’s tweets or maybe a quick list that I plan to combine with a TextBox and Button to reply to a friend. When the program runs, you’ll need to authenticate with Twitter, because I’m using OAuth (DotNetOpenAuth), for authentication, and then you’ll see the drop-down list of names above the grid with the most recent tweets from friends. Here’s what the application looks like when it runs: As you can see, there is a drop-down list above the grid. The drop-down list is where most of the focus of this article will be. There is some description of the code before we talk about the Distinct operator, but we’ll get there soon. This is an ASP.NET MVC2 application, written with VS 2010. Here’s the View that produces this screen: <%@ Page Language="C#" MasterPageFile="~/Views/Shared/Site.Master" Inherits="System.Web.Mvc.ViewPage<TwitterFriendsViewModel>" %> <%@ Import Namespace="DistinctSelectList.Models" %> <asp:Content ID="Content1" ContentPlaceHolderID="TitleContent" runat="server">     Home Page </asp:Content><asp:Content ID="Content2" ContentPlaceHolderID="MainContent" runat="server">     <fieldset>         <legend>Twitter Friends</legend>         <div>             <%= Html.DropDownListFor(                     twendVM => twendVM.FriendNames,                     Model.FriendNames,                     "<All Friends>") %>         </div>         <div>             <% Html.Telerik().Grid<TweetViewModel>(Model.Tweets)                    .Name("TwitterFriendsGrid")                    .Columns(cols =>                     {                         cols.Template(col =>                             { %>                                 <img src="<%= col.ImageUrl %>"                                      alt="<%= col.ScreenName %>" />                         <% });                         cols.Bound(col => col.ScreenName);                         cols.Bound(col => col.Tweet);                     })                    .Render(); %>         </div>     </fieldset> </asp:Content> As shown above, the Grid is from Telerik’s Extensions for ASP.NET MVC. The first column is a template that renders the user’s Avatar from a URL provided by the Twitter query. Both the Grid and DropDownListFor display properties that are collections from a TwitterFriendsViewModel class, shown below: using System.Collections.Generic; using System.Web.Mvc; namespace DistinctSelectList.Models { /// /// For finding friend info on screen /// public class TwitterFriendsViewModel { /// /// Display names of friends in drop-down list /// public List FriendNames { get; set; } /// /// Display tweets in grid /// public List Tweets { get; set; } } } I created the TwitterFreindsViewModel. The two Lists are what the View consumes to populate the DropDownListFor and Grid. Notice that FriendNames is a List of SelectListItem, which is an MVC class. Another custom class I created is the TweetViewModel (the type of the Tweets List), shown below: namespace DistinctSelectList.Models { /// /// Info on friend tweets /// public class TweetViewModel { /// /// User's avatar /// public string ImageUrl { get; set; } /// /// User's Twitter name /// public string ScreenName { get; set; } /// /// Text containing user's tweet /// public string Tweet { get; set; } } } The initial Twitter query returns much more information than we need for our purposes and this a special class for displaying info in the View.  Now you know about the View and how it’s constructed. Let’s look at the controller next. The controller for this demo performs authentication, data retrieval, data manipulation, and view selection. I’ll skip the description of the authentication because it’s a normal part of using OAuth with LINQ to Twitter. Instead, we’ll drill down and focus on the Distinct operator. However, I’ll show you the entire controller, below,  so that you can see how it all fits together: using System.Linq; using System.Web.Mvc; using DistinctSelectList.Models; using LinqToTwitter; namespace DistinctSelectList.Controllers { [HandleError] public class HomeController : Controller { private MvcOAuthAuthorization auth; private TwitterContext twitterCtx; /// /// Display a list of friends current tweets /// /// public ActionResult Index() { auth = new MvcOAuthAuthorization(InMemoryTokenManager.Instance, InMemoryTokenManager.AccessToken); string accessToken = auth.CompleteAuthorize(); if (accessToken != null) { InMemoryTokenManager.AccessToken = accessToken; } if (auth.CachedCredentialsAvailable) { auth.SignOn(); } else { return auth.BeginAuthorize(); } twitterCtx = new TwitterContext(auth); var friendTweets = (from tweet in twitterCtx.Status where tweet.Type == StatusType.Friends select new TweetViewModel { ImageUrl = tweet.User.ProfileImageUrl, ScreenName = tweet.User.Identifier.ScreenName, Tweet = tweet.Text }) .ToList(); var friendNames = (from tweet in friendTweets select new SelectListItem { Text = tweet.ScreenName, Value = tweet.ScreenName }) .Distinct() .ToList(); var twendsVM = new TwitterFriendsViewModel { Tweets = friendTweets, FriendNames = friendNames }; return View(twendsVM); } public ActionResult About() { return View(); } } } The important part of the listing above are the LINQ to Twitter queries for friendTweets and friendNames. Both of these results are used in the subsequent population of the twendsVM instance that is passed to the view. Let’s dissect these two statements for clarification and focus on what is happening with Distinct. The query for friendTweets gets a list of the 20 most recent tweets (as specified by the Twitter API for friend queries) and performs a projection into the custom TweetViewModel class, repeated below for your convenience: var friendTweets = (from tweet in twitterCtx.Status where tweet.Type == StatusType.Friends select new TweetViewModel { ImageUrl = tweet.User.ProfileImageUrl, ScreenName = tweet.User.Identifier.ScreenName, Tweet = tweet.Text }) .ToList(); The LINQ to Twitter query above simplifies what we need to work with in the View and the reduces the amount of information we have to look at in subsequent queries. Given the friendTweets above, the next query performs another projection into an MVC SelectListItem, which is required for binding to the DropDownList.  This brings us to the focus of this blog post, writing a correct query that uses the Distinct operator. The query below uses LINQ to Objects, querying the friendTweets collection to get friendNames: var friendNames = (from tweet in friendTweets select new SelectListItem { Text = tweet.ScreenName, Value = tweet.ScreenName }) .Distinct() .ToList(); The above implementation of Distinct seems normal, but it is deceptively incorrect. After running the query above, by executing the application, you’ll notice that the drop-down list contains many duplicates.  This will send you back to the code scratching your head, but there’s a reason why this happens. To understand the problem, we must examine how Distinct works in LINQ to Objects. Distinct has two overloads: one without parameters, as shown above, and another that takes a parameter of type IEqualityComparer<T>.  In the case above, no parameters, Distinct will call EqualityComparer<T>.Default behind the scenes to make comparisons as it iterates through the list. You don’t have problems with the built-in types, such as string, int, DateTime, etc, because they all implement IEquatable<T>. However, many .NET Framework classes, such as SelectListItem, don’t implement IEquatable<T>. So, what happens is that EqualityComparer<T>.Default results in a call to Object.Equals, which performs reference equality on reference type objects.  You don’t have this problem with value types because the default implementation of Object.Equals is bitwise equality. However, most of your projections that use Distinct are on classes, just like the SelectListItem used in this demo application. So, the reason why Distinct didn’t produce the results we wanted was because we used a type that doesn’t define its own equality and Distinct used the default reference equality. This resulted in all objects being included in the results because they are all separate instances in memory with unique references. As you might have guessed, the solution to the problem is to use the second overload of Distinct that accepts an IEqualityComparer<T> instance. If you were projecting into your own custom type, you could make that type implement IEqualityComparer<T>, but SelectListItem belongs to the .NET Framework Class Library.  Therefore, the solution is to create a custom type to implement IEqualityComparer<T>, as in the SelectListItemComparer class, shown below: using System.Collections.Generic; using System.Web.Mvc; namespace DistinctSelectList.Models { public class SelectListItemComparer : EqualityComparer { public override bool Equals(SelectListItem x, SelectListItem y) { return x.Value.Equals(y.Value); } public override int GetHashCode(SelectListItem obj) { return obj.Value.GetHashCode(); } } } The SelectListItemComparer class above doesn’t implement IEqualityComparer<SelectListItem>, but rather derives from EqualityComparer<SelectListItem>. Microsoft recommends this approach for consistency with the behavior of generic collection classes. However, if your custom type already derives from a base class, go ahead and implement IEqualityComparer<T>, which will still work. EqualityComparer is an abstract class, that implements IEqualityComparer<T> with Equals and GetHashCode abstract methods. For the purposes of this application, the SelectListItem.Value property is sufficient to determine if two items are equal.   Since SelectListItem.Value is type string, the code delegates equality to the string class. The code also delegates the GetHashCode operation to the string class.You might have other criteria in your own object and would need to define what it means for your object to be equal. Now that we have an IEqualityComparer<SelectListItem>, let’s fix the problem. The code below modifies the query where we want distinct values: var friendNames = (from tweet in friendTweets select new SelectListItem { Text = tweet.ScreenName, Value = tweet.ScreenName }) .Distinct(new SelectListItemComparer()) .ToList(); Notice how the code above passes a new instance of SelectListItemComparer as the parameter to the Distinct operator. Now, when you run the application, the drop-down list will behave as you expect, showing only a unique set of names. In addition to Distinct, other LINQ Standard Query Operators have overloads that accept IEqualityComparer<T>’s, You can use the same techniques as shown here, with SelectListItemComparer, with those other operators as well. Now you know how to resolve problems with getting Distinct to work properly and also have a way to fix problems with other operators that require equality comparisons. @JoeMayo

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  • SQL SERVER – Microsoft SQL Server Migration Assistant V6.0 Released

    - by Pinal Dave
    Every company makes a different decision about the database when they start, but as they move forward they mature and make the decision which is based on their experience and best interest of the organization. Similarly, quite a many organizations make different decisions on database, like Sybase, MySQL, Oracle or Access and as time passes by they learn that now they want to move to a different platform. Microsoft makes it easy for SQL Server professional by releasing various Migration Assistant tools. Last week, Microsoft released Microsoft SQL Server Migration Assistant v6.0. Here are different tools released earlier last week to migrate various product to SQL Server. Microsoft SQL Server Migration Assistant v6.0 for Sybase SQL Server Migration Assistant (SSMA) is a free supported tool from Microsoft that simplifies database migration process from Sybase Adaptive Server Enterprise (ASE) to SQL Server and Azure SQL DB. SSMA automates all aspects of migration including migration assessment analysis, schema and SQL statement conversion, data migration as well as migration testing. Microsoft SQL Server Migration Assistant v6.0 for MySQL SQL Server Migration Assistant (SSMA) is a free supported tool from Microsoft that simplifies database migration process from MySQL to SQL Server and Azure SQL DB. SSMA automates all aspects of migration including migration assessment analysis, schema and SQL statement conversion, data migration as well as migration testing. Microsoft SQL Server Migration Assistant v6.0 for Oracle SQL Server Migration Assistant (SSMA) is a free supported tool from Microsoft that simplifies database migration process from Oracle to SQL Server and Azure SQL DB. SSMA automates all aspects of migration including migration assessment analysis, schema and SQL statement conversion, data migration as well as migration testing. Microsoft SQL Server Migration Assistant v6.0 for Access SQL Server Migration Assistant (SSMA) is a free supported tool from Microsoft that simplifies database migration process from Access to SQL Server. SSMA for Access automates conversion of Microsoft Access database objects to SQL Server database objects, loads the objects into SQL Server and Azure SQL DB, and then migrates data from Microsoft Access to SQL Server and Azure SQL DB. Reference: Pinal Dave (http://blog.sqlauthority.com)Filed under: PostADay, SQL, SQL Authority, SQL Download, SQL Query, SQL Server, SQL Tips and Tricks, T SQL Tagged: SQL Migration

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  • Additional options in MDL

    - by Jane Zhang
        The Metadata Loader(MDL) enables you to populate a new repository as well as transfer, update, or restore a backup of existing repository metadata. It consists of two utilities: metadata export and metadata import. The export utility extracts metadata objects from a repository and writes the information into a file. The import utility reads the metadata information from an exported file and inserts the metadata objects into a repository.      While the Design Client provides an intuitive UI that helps you perform the most commonly used export and import tasks, OMBPlus scripting enables you to specify some additional options, and manage a control file that allows you to perform more specialized export and import tasks. Is it possible to utilize these options in MDL from Design Client? This article will tell you how to achieve it.      A property file named mdl.properties is used to configure the additional options. It stores options in name/value pairs. This file can be created and placed under the directory <owb installation path>/owb/bin/admin/. Below we will introduce the options that can be specified in the mdl.properties file. 1. DEFAULTDIRECTORY     When we open a Metadata Export/Import dialog in Design Client, a default directory is provided for MDL file and log file. For MDL Export, the default directory is <owb installation path>/owb/bin/. As for MDL Import, the default directory is <owb installation path>/owb/mdl/. It may not be the one you would want to use as a default. You can specify the option DEFAULTDIRECTORY in the mdl.properties file to set your own default directory for MDL Export/Import, for example, DEFAULTDIRECOTRY=/tmp/     In this example, the default directory is set to /tmp/. Be sure the value ends with a file separator since it represents a directory. In Windows, the file separator is “\”. In linux, the file separator is “/”. 2. MDLTRACEFILE     Sometimes we would like to trace the whole process of MDL Export/Import, and get detailed information about operations to help developers or supports troubleshooting. To turn on MDL trace, set the option MDLTRACEFILE in the mdl.properties file. MDLTRACEFILE=/tmp/mdl.trc    The right side of the equals sign is to specify the name of the file for MDL trace information to be written. If no path is specified, the file will be placed under directory <owb installation path>/owb/bin/admin/. However, the trace file may be large if the MDL file contains a large number of metadata objects, so please use this option sparingly. 3. CONTROLFILE       We can use a control file to specify how objects are imported or exported. We can set an option called CONTROLFILE in the mdl.properties file, so the control file can also be utilized in Design Client, for example, CONTROLFILE=/tmp/mdl_control_file.ctl     The control file stores options in name/value pairs. When using control file, be sure the file exists, otherwise an exception java.lang.Exception: CNV0002-0031(ERROR): Cannot find specified file will be thrown out during MDL Export/Import.      Next we will introduce some options specified in control file. ZIPFILEFORMAT     By default, MDL exports objects into a zip format file. This zip file has an .mdl extension and contains two files. For example, you export the repository metadata into a file called projects.mdl. When you unzip this MDL file, you obtain two files. The file projects.mdx contains the repository objects. The file mdlcatalog.xml contains internal information about the MDL XML file. Another choice is to combine these two files into one unzip text format file when doing MDL exporting.    In OMBPlus command related to MDL, there is an option called FILE_FORMAT which is used to specify the file format for the exported file. Its acceptable values are ZIP or TEXT. When the value TEXT is selected, the exported file is in text format, for example, OMBEXPORT MDL_FILE '/tmp/options_file_format_test.mdl' FILE_FORMAT TEXT FROM PROJECT 'MY_PROJECT'    How to achieve this via Design Client when doing an MDL exporting? Here we have another option called ZIPFILEFORMAT which has the same function as the FILE_FORMAT. The difference is the acceptable values for ZIPFILEFORMAT are Y or N. When the value is set to N, the exported file is in text format, otherwise it is in zip file format. LOGMESSAGELEVEL     Whenever you export or import repository metadata, MDL writes diagnostic and statistical information to a log file. Their are 3 types of status messages: Informational, Warning and Error. By default, the log file includes all types of message. Sometimes, user may only care about one type of messages, for example, they would like only error messages written to the log file. In order to achieve this, we can set an option called LOGMESSAGELEVEL in control file. The acceptable values for LOGMESSAGELEVEL are ALL, WARNING and ERROR. ALL: If the option LOGMESSAGELEVEL is set to ALL, all types of messages (Informational, Warning and Error) will be written into the log file. WARNING: If the option LOGMESSAGELEVEL is set to WARNING, only warning messages will be written into log file. ERROR: If the option LOGMESSAGELEVEL is set to ERROR, only error messages will be written into log file. UPDATEPROJECTATTRIBUTES, UPDATEMODULEATTRIBUTES      These two options are used to decide whether updating the attributes of projects/modules. The options work when projects/modules being imported already exist in repository and we use update metadata mode or replace metadata mode to do the MDL import. The acceptable values for these two options are Y or N. If the value is set to Y, the attributes of projects/modules will be updated, otherwise not.      Next, let’s give an example to see how these options take effect in MDL. 1. First of all, create the property file mdl.properties under the directory <owb installation path>/owb/bin/admin/. 2. Specify the options in the mdl.properties file, see the following screenshot. 3. Create the control file mdl_control_file.ctl under the directory /tmp/. Set the following options in control file. 4. Log into the OWB Design Client. 5. Create an Oracle module named ORA_MOD_1 under the project MY_PROJECT, then export the project MY_PROJECT into file my_project.mdl. 6. Check the trace file mdl.trc under the directory /tmp/. In this file, we can see very detail information for the above export task. 7. Check the exported MDL file. The file my_project.mdl is in text format. Opening the file, you can see the content of the file directly. It concats the file my_project.mdx and mdlcatalog.xml. 8. Modify the project MY_PROJECT and Oracle module ORA_MOD_1, add descriptions for them separately. Delete the location created in step 5. 9. Import the MDL file my_project.mdl. From the Metadata Import dialog, we can see the default directory for MDL file and log file has been changed to /tmp/. Here we use update metadata mode, match by names to do the importing. 10. After importing, check the description of the project MY_PROJECT, we can see the description is still there. But the description of the Oracle module ORA_MOD_1 has gone. That because we set the option UPDATEPROJECTATTRIBUTES to N, and set the option UPDATEMODULEATTRIBUTES to Y. 11. Check the log file, the log file only contains warning messages and the log message level is set to WARNING.      For more details about the 3 types of status messages, see Oracle® Warehouse Builder Installation and Administration Guide11g Release 2.

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  • Performance Optimization &ndash; It Is Faster When You Can Measure It

    - by Alois Kraus
    Performance optimization in bigger systems is hard because the measured numbers can vary greatly depending on the measurement method of your choice. To measure execution timing of specific methods in your application you usually use Time Measurement Method Potential Pitfalls Stopwatch Most accurate method on recent processors. Internally it uses the RDTSC instruction. Since the counter is processor specific you can get greatly different values when your thread is scheduled to another core or the core goes into a power saving mode. But things do change luckily: Intel's Designer's vol3b, section 16.11.1 "16.11.1 Invariant TSC The time stamp counter in newer processors may support an enhancement, referred to as invariant TSC. Processor's support for invariant TSC is indicated by CPUID.80000007H:EDX[8]. The invariant TSC will run at a constant rate in all ACPI P-, C-. and T-states. This is the architectural behavior moving forward. On processors with invariant TSC support, the OS may use the TSC for wall clock timer services (instead of ACPI or HPET timers). TSC reads are much more efficient and do not incur the overhead associated with a ring transition or access to a platform resource." DateTime.Now Good but it has only a resolution of 16ms which can be not enough if you want more accuracy.   Reporting Method Potential Pitfalls Console.WriteLine Ok if not called too often. Debug.Print Are you really measuring performance with Debug Builds? Shame on you. Trace.WriteLine Better but you need to plug in some good output listener like a trace file. But be aware that the first time you call this method it will read your app.config and deserialize your system.diagnostics section which does also take time.   In general it is a good idea to use some tracing library which does measure the timing for you and you only need to decorate some methods with tracing so you can later verify if something has changed for the better or worse. In my previous article I did compare measuring performance with quantum mechanics. This analogy does work surprising well. When you measure a quantum system there is a lower limit how accurately you can measure something. The Heisenberg uncertainty relation does tell us that you cannot measure of a quantum system the impulse and location of a particle at the same time with infinite accuracy. For programmers the two variables are execution time and memory allocations. If you try to measure the timings of all methods in your application you will need to store them somewhere. The fastest storage space besides the CPU cache is the memory. But if your timing values do consume all available memory there is no memory left for the actual application to run. On the other hand if you try to record all memory allocations of your application you will also need to store the data somewhere. This will cost you memory and execution time. These constraints are always there and regardless how good the marketing of tool vendors for performance and memory profilers are: Any measurement will disturb the system in a non predictable way. Commercial tool vendors will tell you they do calculate this overhead and subtract it from the measured values to give you the most accurate values but in reality it is not entirely true. After falling into the trap to trust the profiler timings several times I have got into the habit to Measure with a profiler to get an idea where potential bottlenecks are. Measure again with tracing only the specific methods to check if this method is really worth optimizing. Optimize it Measure again. Be surprised that your optimization has made things worse. Think harder Implement something that really works. Measure again Finished! - Or look for the next bottleneck. Recently I have looked into issues with serialization performance. For serialization DataContractSerializer was used and I was not sure if XML is really the most optimal wire format. After looking around I have found protobuf-net which uses Googles Protocol Buffer format which is a compact binary serialization format. What is good for Google should be good for us. A small sample app to check out performance was a matter of minutes: using ProtoBuf; using System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.Serialization; [DataContract, Serializable] class Data { [DataMember(Order=1)] public int IntValue { get; set; } [DataMember(Order = 2)] public string StringValue { get; set; } [DataMember(Order = 3)] public bool IsActivated { get; set; } [DataMember(Order = 4)] public BindingFlags Flags { get; set; } } class Program { static MemoryStream _Stream = new MemoryStream(); static MemoryStream Stream { get { _Stream.Position = 0; _Stream.SetLength(0); return _Stream; } } static void Main(string[] args) { DataContractSerializer ser = new DataContractSerializer(typeof(Data)); Data data = new Data { IntValue = 100, IsActivated = true, StringValue = "Hi this is a small string value to check if serialization does work as expected" }; var sw = Stopwatch.StartNew(); int Runs = 1000 * 1000; for (int i = 0; i < Runs; i++) { //ser.WriteObject(Stream, data); Serializer.Serialize<Data>(Stream, data); } sw.Stop(); Console.WriteLine("Did take {0:N0}ms for {1:N0} objects", sw.Elapsed.TotalMilliseconds, Runs); Console.ReadLine(); } } The results are indeed promising: Serializer Time in ms N objects protobuf-net   807 1000000 DataContract 4402 1000000 Nearly a factor 5 faster and a much more compact wire format. Lets use it! After switching over to protbuf-net the transfered wire data has dropped by a factor two (good) and the performance has worsened by nearly a factor two. How is that possible? We have measured it? Protobuf-net is much faster! As it turns out protobuf-net is faster but it has a cost: For the first time a type is de/serialized it does use some very smart code-gen which does not come for free. Lets try to measure this one by setting of our performance test app the Runs value not to one million but to 1. Serializer Time in ms N objects protobuf-net 85 1 DataContract 24 1 The code-gen overhead is significant and can take up to 200ms for more complex types. The break even point where the code-gen cost is amortized by its faster serialization performance is (assuming small objects) somewhere between 20.000-40.000 serialized objects. As it turned out my specific scenario involved about 100 types and 1000 serializations in total. That explains why the good old DataContractSerializer is not so easy to take out of business. The final approach I ended up was to reduce the number of types and to serialize primitive types via BinaryWriter directly which turned out to be a pretty good alternative. It sounded good until I measured again and found that my optimizations so far do not help much. After looking more deeper at the profiling data I did found that one of the 1000 calls did take 50% of the time. So how do I find out which call it was? Normal profilers do fail short at this discipline. A (totally undeserved) relatively unknown profiler is SpeedTrace which does unlike normal profilers create traces of your applications by instrumenting your IL code at runtime. This way you can look at the full call stack of the one slow serializer call to find out if this stack was something special. Unfortunately the call stack showed nothing special. But luckily I have my own tracing as well and I could see that the slow serializer call did happen during the serialization of a bool value. When you encounter after much analysis something unreasonable you cannot explain it then the chances are good that your thread was suspended by the garbage collector. If there is a problem with excessive GCs remains to be investigated but so far the serialization performance seems to be mostly ok.  When you do profile a complex system with many interconnected processes you can never be sure that the timings you just did measure are accurate at all. Some process might be hitting the disc slowing things down for all other processes for some seconds as well. There is a big difference between warm and cold startup. If you restart all processes you can basically forget the first run because of the OS disc cache, JIT and GCs make the measured timings very flexible. When you are in need of a random number generator you should measure cold startup times of a sufficiently complex system. After the first run you can try again getting different and much lower numbers. Now try again at least two times to get some feeling how stable the numbers are. Oh and try to do the same thing the next day. It might be that the bottleneck you found yesterday is gone today. Thanks to GC and other random stuff it can become pretty hard to find stuff worth optimizing if no big bottlenecks except bloatloads of code are left anymore. When I have found a spot worth optimizing I do make the code changes and do measure again to check if something has changed. If it has got slower and I am certain that my change should have made it faster I can blame the GC again. The thing is that if you optimize stuff and you allocate less objects the GC times will shift to some other location. If you are unlucky it will make your faster working code slower because you see now GCs at times where none were before. This is where the stuff does get really tricky. A safe escape hatch is to create a repro of the slow code in an isolated application so you can change things fast in a reliable manner. Then the normal profilers do also start working again. As Vance Morrison does point out it is much more complex to profile a system against the wall clock compared to optimize for CPU time. The reason is that for wall clock time analysis you need to understand how your system does work and which threads (if you have not one but perhaps 20) are causing a visible delay to the end user and which threads can wait a long time without affecting the user experience at all. Next time: Commercial profiler shootout.

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  • AS3: StageWidth for BOX2D?

    - by Gabriel Meono
    I know BOX2D uses meters, and AS3 uses pixels. I'm trying to create objects which are limited to the stageWidth. If I do this variable: for (var i:int = 0; i<(stage.stageWidth); i++){...} The animation will freeze, and this output appears: TypeError: Error #1009: Cannot access a property or method of a null object reference. at Box2D.Collision::b2BroadPhase/CreateProxy() at Box2D.Collision.Shapes::b2Shape/CreateProxy() at Box2D.Dynamics::b2Body/CreateShape() at com.actionsnippet.qbox.objects::CircleObject/build() at com.actionsnippet.qbox::QuickObject/init() at com.actionsnippet.qbox::QuickObject() at com.actionsnippet.qbox.objects::CircleObject() at com.actionsnippet.qbox::QuickBox2D/create() at com.actionsnippet.qbox::QuickBox2D/addCircle() at BOX2D_Test_Tutorial_fla::MainTimeline/frame1() Does anyone know how to fix this? Full Code: [SWF(width = 350, height = 600, frameRate = 60)] import com.actionsnippet.qbox.*; var sim:QuickBox2D = new QuickBox2D(this); sim.createStageWalls(); // make a heavy circle sim.addCircle({x:3, y:3, radius:0.4, density:1}); // create a few platforms // make pins for (var i:int = 0; i<(stage.stageWidth); i++){ //End sim.addCircle({x:1 + i * 1.5, y:18, radius:0.1, density:0}); sim.addCircle({x:2 + i * 1.5, y:17, radius:0.1, density:0}); sim.addCircle({x:1 + i * 1.5, y:16, radius:0.1, density:0}); sim.addCircle({x:2 + i * 1.5, y:15, radius:0.1, density:0}); //Mid end sim.addCircle({x:0 + i * 2, y:14, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:13, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:12, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:11, radius:0.1, density:0}); sim.addCircle({x:0 + i * 2, y:10, radius:0.1, density:0}); } sim.start(); sim.mouseDrag();

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  • Iterative Conversion

    - by stuart ramage
    Question Received: I am toying with the idea of migrating the current information first and the remainder of the history at a later date. I have heard that the conversion tool copes with this, but haven't found any information on how it does. Answer: The Toolkit will support iterative conversions as long as the original master data key tables (the CK_* tables) are not cleared down from Staging (the already converted Transactional Data would need to be cleared down) and the Production instance being migrated into is actually Production (we have migrated into a pre-prod instance in the past and then unloaded this and loaded it into the real PROD instance, but this will not work for your situation. You need to be migrating directly into your intended environment). In this case the migration tool will still know all about the original keys and the generated keys for the primary objects (Account, SA, etc.) and as such it will be able to link the data converted as part of a second pass onto these entities. It should be noted that this may result in the original opening balances potentially being displayed with an incorrect value (if we are talking about Financial Transactions) and also that care will have to be taken to ensure that all related objects are aligned (eg. A Bill must have a set to bill segments, meter reads and a financial transactions, and these entities cannot exist independantly). It should also be noted that subsequent runs of the conversion tool would need to be 'trimmed' to ensure that they are only doing work on the objects affected. You would not want to revalidate and migrate all Person, Account, SA, SA/SP, SP and Premise details since this information has already been processed, but you would definitely want to run the affected transactional record validation and keygen processes. There is no real "hard-and-fast" rule around this processing since is it specific to each implmentations needs, but the majority of the effort required should be detailed in the Conversion Tool section of the online help (under Adminstration/ The Conversion Tool). The major rule is to ensure that you only run the steps and validation/keygen steps that you need and do not do a complete rerun for your subsequent conversion.

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  • Java - System design with distributed Queues and Locks

    - by sunny
    Looking for inputs to evaluate a design for a system (java) which would have a distributed queue serving several (but not too many) nodes. These nodes would process objects present in the distributed queue and on occasion require a distributed lock across the cluster on an arbitrary (distributed) data structures. These (distributed) data structures could potentially lie in a distributed cache. Eliminating Terracotta (DSO),Hazelcast and Akka what could be alternative choices. Currently considering zookeeper as a distributed locking mechanism. Since the recommendation of a znode is not to exceed the 1M size , the understanding is that zookeeper should not be used a distributed queue. And also from Netflix curator tech note 4. So should a distributed cache, say like memcached, or redis be used to emulate a distributed queue ? i.e. The distributed queue will be stored in the caches and will be locked cluster-wide via zookeeper. Are there potential pitfalls with this high-level approach. The objects don't need to be taken off the queue. The object will pass through a lifecycle which will determine its removal from the queue. There would be about 10k+ objects in a queue at a given time changing states and any node could service one stage of the object's lifecycle. (Although not strictly necessary .. i.e. one node could serve the entire lifecycle if that is more efficient.) Any suggestions/alternatives ? sidenote: new to zookeeper ; redis etc.

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  • Installing Multiple OWB Patches

    - by [email protected]
    When an OUBI bug requires a fix to the Oracle Warehouse Builder (OWB) code, the fix is delivered as an MDL export file that will need to be imported and deployed in OWB. If more than one bug is being patched, then a recent question came in that asked if it would be possible to import one after the next, and then do the deploy steps once? The answer is Yes, all of the imports can be done before any of objects are deployed. Once all of the objects have been deployed, then the TCL scripts that need to be rerun can be run, and then the objects that were changed can be deployed. The order that the MDL files are loaded does not matter unless the same object is in two or more MDL files. In that case, the latest MDL file should be loaded last. For example, if two MDL files both contain changes to the SPLMAP_F_RECENT_CREW mapping, and one was created on January 2, 2009 and the second one was created on March 14, 2009, then the January 2 file should be loaded first and the March 14 file should be loaded second. Note that if the MDL files are always loaded in the order that they were created by Release Services, then this will work correctly.

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  • HTML5 point and click adventure game code structure with CreateJS

    - by user1612686
    I'm a programming beginner. I made a tiny one scene point and click adventure game to try to understand simple game logic and came up with this: CreateJS features prototypes for creating bitmap images, sprites and sounds objects. I create them and define their properties in a corresponding function (for example images(); spritesheets(), sounds()...). I then create functions for each animation sequence and "game level" functions, which handle user interactions and play the according animations and sounds for a certain event (when the level is complete, the current level function calls the next level function). And I end up with quite the mess. What would be the "standard (if something like that exists)" OOP approach to structure simple game data and interactions like that? I thought about making game.images, game.sprites, game.sounds objects, which contain all the game data with its properties using CreateJS constructors. game.spriteAnimations and game.tweenAnimations objects for sprite animations and tweens and a game.levelN object, which communicates with a game.interaction object, processing user interaction. Does this make any sense? How do you structure your simple game code? Thanks in advance!

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  • Generating Normal map from a Image with a given Albedo map

    - by snape
    I am working on a research problem part of which involves generating normal map from a given image of a rusted object. I searched the internet for techniques to achieve the above and apparently crazybump is mentioned a lot. I tried it but it didn't produce the desirable effects. Also I am looking for a method which draws inspiration from an existing research paper not some closed source software. I turned my attention to the technique described in the this paper. Results from this technique are satisfactory for normal objects because of bias in the training data but it doesn't work very well in the case of rusted objects. After this I focussed my attention on generating Albedo map (the above problem would become more solvable if Albedo map is obtained). Fortunately I am able to generate pretty good albedo maps for images of rusted objects. I used this paper's approach to generate Albedo maps. Now I want to know a good technique to get Normal map given an image and it's corresponding Albedo map. To give you an idea of what kind of images I am working with I am attaching a sample. Links to research material would be really appreciated. Thanks!

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  • Questioning pythonic type checking

    - by Pace
    I've seen countless times the following approach suggested for "taking in a collection of objects and doing X if X is a Y and ignoring the object otherwise" def quackAllDucks(ducks): for duck in ducks: try: duck.quack("QUACK") except AttributeError: #Not a duck, can't quack, don't worry about it pass The alternative implementation below always gets flak for the performance hit caused by type checking def quackAllDucks(ducks): for duck in ducks: if hasattr(duck,"quack"): duck.quack("QUACK") However, it seems to me that in 99% of scenarios you would want to use the second solution because of the following: If the user gets the parameters wrong then they will not be treated like a duck and there will be no indication. A lot of time will be wasted debugging why there is no quacking going on until the user finally realizes his silly mistake. The second solution would throw a stack trace as soon the user tried to quack. If the user has any bugs in their quack() method which cause an AttributeError then those bugs will be silently swallowed. Once again time will be wasted digging for the bug when the second solution would simply give a stack trace showing the immediate issue. In fact, it seems to me that the only time you would ever want to use the first method is when: The block of code in question is in an extremely performance critical section of your application. Following the principal of "avoid premature optimization" you would only realize this of course, after you had implemented the safer approach and found it to be a bottleneck. There are many types of quacking objects out there and you are only interested in quacking objects that quack with a very specific set of arguments (this seems to be a very rare case to me). Given this, why is it that so many people prefer the first approach over the second approach? What is it that I am missing? Also, I realize there are other solutions (such as using abcs) but these are the two solutions I seem to see most often for the basic case.

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  • null pointers vs. Null Object Pattern

    - by GlenH7
    Attribution: This grew out of a related P.SE question My background is in C / C++, but I have worked a fair amount in Java and am currently coding C#. Because of my C background, checking passed and returned pointers is second-hand, but I acknowledge it biases my point of view. I recently saw mention of the Null Object Pattern where the idea is than an object is always returned. Normal case returns the expected, populated object and the error case returns empty object instead of a null pointer. The premise being that the calling function will always have some sort of object to access and therefore avoid null access memory violations. So what are the pros / cons of a null check versus using the Null Object Pattern? I can see cleaner calling code with the NOP, but I can also see where it would create hidden failures that don't otherwise get raised. I would rather have my application fail hard (aka an exception) while I'm developing it than have a silent mistake escape into the wild. Can't the Null Object Pattern have similar problems as not performing a null check? Many of the objects I have worked with hold objects or containers of their own. It seems like I would have to have a special case to guarantee all of the main object's containers had empty objects of their own. Seems like this could get ugly with multiple layers of nesting.

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  • Connection timeout when accessing Github

    - by Felipe Micaroni Lalli
    I have exactly the same problem as described here: http://stackoverflow.com/questions/12849986/connection-timeout-when-accessing-github So I'll just copy & paste: I have some weird problems. When I try to log in my Github account, I get a "net::ERR_EMPTY_RESPONSE" error. I tried with Chrome, Firefox and Opera. In Firefox, if a clean the cache and offline data, it works for a while. Then I can log in, but I still can't create a Github repository, even if I clear the cache again. My friend, in the same network, with Windows, can do whatever he wants on Github's web site, but I can't. I tried many DNS servers, I tried not to set it (my friend doesn't), but it's still not working. My OS: Ubuntu x64 12.04 Ideas, please. And thanks. Also, I can clone any repo but I can't push. I had to change to https://codeplane.com/ due to this problem, but I want to understand why it happens. EDIT: I could clone one repo, but the other one just hangs at this point: felipelalli@felipelalli-Studio-XPS-8100:~/wa$ git clone [email protected]:felipelalli/micaroni.git Cloning into 'micaroni'... remote: Counting objects: 5238, done. remote: Compressing objects: 100% (3257/3257), done. Receiving objects: 92% (4839/5238), 43.29 MiB | 902 KiB/s

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