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  • ajax code error in aspx page

    - by peter
    where do i put the code in aspx page if i want to display hover menu,,if i put anywhere in aspx page its throwing errors the code is <ajaxToolkit:HoverMenuExtender ID="hme2" runat="Server" TargetControlID="GridView1" PopupControlID="PopupMenu" HoverCssClass="popupHover" PopupPosition="Left" OffsetX="0" OffsetY="0" PopDelay="50" /> errors like unrecoganized tag filter 'ajaxToolkit' ,,,this name contain upper case character which is not allowed,,like that

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  • AJAX, Subdomains and the 200 OK response.

    - by b. e. hollenbeck
    A non-hypothetical but abstracted situation: I have a domain www.foo.com, from which I'm making an AJAX POST to beta.foo.com. Examining the XHR object, I see a response header of 200 OK, but no response text - I even get a response 12B long, which is the exact response (a 12-character string) that I'm expecting - but the response text is blank. If this is a cross-domain issue, why am I getting 200 OK, and better yet - why am I seeing the PHP functions fire on the beta.foo.com side - yet getting no response?

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  • Looking for a good Delphi unicode string library

    - by volvox
    Any suggestion for a good unicode string library for Delphi 2010? Such thing as class that would contain a collection of independent functions, basically an encapsulation of functions that manipulate strings (ex: Trimlike, Character removal, Positional, Sub-string, Compare, Informational, Case, Replacement, Manipulation functions etc. ). Thanks

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  • Ctrl-Backspace Visual Studio 2010

    - by Chris Watts
    I recently upgraded to Visual Studio 2010 and found out that when i press Ctrl-Backspace on a empty line it will delete the line, which is what it did in 2008, but then it will also delete the last character on the line above. I have tried to see if there is any settings anywhere but i cant seem to find any. Does anyone know if you can change this or did they make it default in 2010 Im using C#, if that makes a difference.

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  • Regex to match card code input

    - by kate
    How can I write a regex to match strings following these rules? 1 letter followed by 4 letters or numbers, then 5 letters or numbers, then 3 letters or numbers followed by a number and one of the following signs: ! & @ ? I need to allow input as a 15-character string or as 3 groups of 5 chars separated by one space. I'm implementing this in JavaScript.

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  • Basic SQL Select in Postgresql fails

    - by Rhubarb
    I am doing a select * on a postgresql table, and everything looks good. But if I do: SELECT Name from People It says: ERROR: column People.Name does not exist SQL state: 42703 Character: 8 But the name column shows up during select *. I've tried: SELECT People.Name from People as well, with the same result. Am I missing something? It should be pretty easy to do this in any other database.

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  • how to attach window.close to cntrl+w keypress event in a xul window?

    - by Erik Vold
    I have a XUL window, and I want the cntrl+w hotkey to close the window, but when I attach: window.addEventListener("keypress", function(ev) { GM_log("onkeypress handler: \n" + "keyCode property: " + ev.keyCode + "\n" + "which property: " + ev.which + "\n" + "charCode property: " + ev.charCode + "\n" + "Character Key Pressed: " + String.fromCharCode(ev.charCode) + "\n"); }, true); to the page, it treats pressing 'w' and 'cntrl+w' the same, charCode 119.. how can I determine that cntrl+w was pressed so that I may window.close() ?

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  • python regex of a date in some text

    - by Horace Ho
    How can I find as many date patterns as possible from a text file by python? The date pattern is defined as: dd mmm yyyy ^ ^ | | +---+--- spaces where: dd is a two digit number mmm is three-character English month name (e.g. Jan, Mar, Dec) yyyy is four digit year there are two spaces as separators Thanks!

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  • C# Regex: Capture everything up to...

    - by JamesBrownIsDead
    I want to capture everything up to (not including) a # sign in a string. The # character may or may not be present (if it's not present, the whole string should be captured). What would the RegEx and C# code for this by? I've tried: ([^#]+)(?:#) but it doesn't seem to work.

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  • Computed column should result to string

    - by strakastroukas
    Here is a snap of my database. Both col1 and col2 are declared as int. My ComputedColumn currently adds the Columns 1 and 2, as follows... col1 col2 ComputedColumn 1 2 3 4 1 5 Instead of this, my ComputedColumn should join the columns 1 and 2 (includimg the '-' character in the middle) as follows... col1 col2 ComputedColumn 1 2 1-2 4 1 4-1 So, what is the correct syntax?

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  • Python, Unicode, and the Windows console

    - by James Sulak
    When I try to print a Unicode string in a windows console, I get a "UnicodeEncodeError: 'charmap' codec can't encode character ...." error. I assume this is because the Windows console does not accept Unicode-only characters. What's the best way around this? Is there any way I can make Python automatically print a "?" instead of failing in this situation? Edit: I'm using Python 2.5.

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  • What arguments do I send a function being called by a button in python?

    - by Jared
    I have a UI, in that UI is 4 text fields and 1 int field, then I have a function that calls to another function based on what's inside of the text fields, this function has (self, *args). My function that is being called to takes five arguments and I don't know what to put in it to make it actually work with my UI because python button's send an argument of their own. I have tried self and *args, but it doesn't work. Here is my code, didn't include most of the UI code since it is self explanatory: def crBC(self, IKJoint, FKJoint, bindJoint, xQuan, switch): ''' You should have a controller with an attribute 'ikFkBlend' - The name can be changed after the script executes. Controller should contain an enum - FK/DYN(0), IK(1). Specify the IK joint, then either the dynamic or FK joint, then the bind joint. Then a quantity of joints to pass through and connect. Tested currently on 600 joints (200 x 3), executed in less than a second. Returns nothing. Please open your script editor for details. ''' import itertools # gets children joints of the selected joint chHipIK = cmds.listRelatives(IKJoint, ad = True, type = 'joint') chHipFK = cmds.listRelatives(FKJoint, ad = True, type = 'joint') chHipBind = cmds.listRelatives(bindJoint, ad = True, type = 'joint') # list is built backwards, this reverses the list chHipIK.reverse() chHipFK.reverse() chHipBind.reverse() # appends the initial joint to the list chHipIK.append(IKJoint) chHipFK.append(FKJoint) chHipBind.append(bindJoint) # puts the last joint at the start of the list because the initial joint # was added to the end chHipIK.insert(0, chHipIK.pop()) chHipFK.insert(0, chHipFK.pop()) chHipBind.insert(0, chHipBind.pop()) # pops off the remaining joints in the list the user does not wish to be blended chHipBind[xQuan:] = [] chHipIK[xQuan:] = [] chHipFK[xQuan:] = [] # goes through the bind joints, makes a blend colors for each one, connects # the switch to the blender for a, b, c in itertools.izip(chHipBind, chHipIK, chHipFK): rotBC = cmds.shadingNode('blendColors', asUtility = True, n = a + 'rotate_BC') tranBC = cmds.shadingNode('blendColors', asUtility = True, n = a + 'tran_BC') scaleBC = cmds.shadingNode('blendColors', asUtility = True, n = a + 'scale_BC') cmds.connectAttr(switch + '.ikFkSwitch', rotBC + '.blender') cmds.connectAttr(switch + '.ikFkSwitch', tranBC + '.blender') cmds.connectAttr(switch + '.ikFkSwitch', scaleBC + '.blender') # goes through the ik joints, connects to the blend colors cmds.connectAttr(b + '.rotate', rotBC + '.color1', force = True) cmds.connectAttr(b + '.translate', tranBC + '.color1', force = True) cmds.connectAttr(b + '.scale', scaleBC + '.color1', force = True) # connects FK joints to the blend colors cmds.connectAttr(c + '.rotate', rotBC + '.color2') cmds.connectAttr(c + '.translate', tranBC + '.color2') cmds.connectAttr(c + '.scale', scaleBC + '.color2') # connects blend colors to bind joints cmds.connectAttr(rotBC + '.output', a + '.rotate') cmds.connectAttr(tranBC + '.output', a + '.translate') cmds.connectAttr(scaleBC + '.output', a + '.scale') ------------------- def execCrBC(self, *args): g.crBC(cmds.textField(self.ikJBC, q = True, tx = True), cmds.textField(self.fkJBC, q = True, tx = True), cmds.textField(self.bindJBC, q = True, tx = True), cmds.intField(self.bQBC, q = True, v = True), cmds.textField(self.sCBC, q = True, tx = True)) ------------------- self.bQBC = cmds.intField() cmds.text(l = '') self.sCBC = cmds.textField() cmds.text(l = '') cmds.button(l = 'Help Docs', c = self.crBC.__doc__) cmds.setParent('..') cmds.button(l = 'Create', c = self.execCrBC) Here is the code causing the problem as requested: import maya.cmds as cmds import jtRigUI.createDummyRig as dum import jtRigUI.createSkeleton as sk import jtRigUI.generalUtilities as gu import jtRigUI.createLegRig as lr import jtRigUI.createArmRig as ar class RUI(dum.Dict, dum.Dummy, sk.Skel, sk.FiSkel, lr.LeanLocs, lr.LegRig, ar.ArmRig, gu.Gutils): def __init__(self, charNameUI, gScaleUI, fingButtonGrp, thumbCheckBox, spineButtonGrp, neckButtonGrp, ikJBC, fkJBC, bindJBC, bQBC, sCBC): rigUI = 'rigUI' if cmds.window(rigUI, exists = True): cmds.deleteUI(rigUI) rigUI = cmds.window(rigUI, t = 'JT Rigging UI', sizeable = False, tb = True, mnb = False, mxb = False, menuBar = True, tlb = True, nm = 5) form = cmds.formLayout() tabs = cmds.tabLayout(innerMarginWidth = 1, innerMarginHeight = 1) rigUIMenu = cmds.menu('Help', hm = True) aboutMenu = cmds.menuItem('about') cmds.popupMenu('about', button = 1) deleteUIMenu = cmds.menu('Delete', hm = True) cmds.menuItem('dummySkeleton') cmds.formLayout(form, edit = True, attachForm = ((tabs, 'top', 0), (tabs, 'left', 0), (tabs, 'bottom', 0), (tabs, 'right', 0)), w = 30) tab1 = cmds.rowColumnLayout('Dummy') #cmds.columnLayout(rowSpacing = 10) #cmds.setParent('..') cmds.frameLayout(l = 'A: Dummy Skeleton Setup', w = 400) self.charNameUI = cmds.textFieldGrp (label="Optional Character Name:", ann="Insert a name for the character or leave empty.", tx = '', w = 1) fingJUI = cmds.frameLayout(l = 'B: Number of Fingers', w = 10) cmds.text('\n', h = 5) self.fingButtonGrp = cmds.radioButtonGrp('fingRadio', p = fingJUI, l = 'Fingers: ', sl = 4, w = 1, numberOfRadioButtons = 4, labelArray4 = ['One', 'Two', 'Three', 'Four'], ct2 = ('left', 'left'), cw5 = [60,60,60,60,60]) self.thumbCheckBox = cmds.checkBoxGrp(l = 'Thumb: ', v1 = True) cmds.text('\n', h = 5) spineJUI = cmds.frameLayout(l = 'C: Number of Spine Joints') cmds.text('\n', h = 5) self.spineButtonGrp = cmds.radioButtonGrp('spineRadio', p = spineJUI, l = 'Spine Joints: ', sl = 2, w = 1, numberOfRadioButtons = 3, labelArray3 = ['Three', 'Five', 'Ten'], ct2 = ('left', 'left'), cw4 = [95,95,95,95]) cmds.text('\n', h = 5) neckJUI = cmds.frameLayout(l = 'D: Number of Neck Joints') cmds.text('\n', h = 5) self.neckButtonGrp = cmds.radioButtonGrp('neckRadio', p = neckJUI, l = 'Neck Joints: ', sl = 0, w = 1, numberOfRadioButtons = 3, labelArray3 = ['Two', 'Three', 'Four'], ct2 = ('left', 'left'), cw4 = [95,95,95,95]) cmds.text('\n', h = 5) cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') cmds.frameLayout('E: Creation') cmds.text('SAVE FIRST: CAN NOT UNDO', bgc = (0.2,0.2,0.2)) cmds.button(l = '\nCreate Dummy Skeleton\n', c = self.build) # also have it make char name field grey cmds.text('Elbows and Knees must have bend.', bgc = (0.2,0.2,0.2)) cmds.columnLayout() cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') tab2 = cmds.rowColumnLayout('Skeleton') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'A: Skeleton Setup') cmds.text('SAVE FIRST: CAN NOT UNDO', bgc = (0.2,0.2,0.2)) cmds.button(l = '\nConvert to Skeleton - Orient - Set LRA\n', c = self.buildSkel) self.gScaleUI = cmds.textFieldGrp (label="Scale Multiplier:", ann="Scale multipler of Character: basis for all further base controllers", tx = '1.0', w = 1, ed = False, en = False, visible = True) cmds.frameLayout('B: Manual Orientation') cmds.text('You must manually check finger, thumb, leg, foot orientation specifically.\nConfirm rest of joints.\nSpine: X aim, Y point backwards from spine, Z to the side.\nFingers: X is aim, Y points upwards, Z to the side - Spread on Y, curl on Z.\nFoot: Pivots on Y, rolls on Z, leans on X.') cmds.columnLayout() cmds.setParent('..') cmds.frameLayout('C: Finalize Creation of Skeleton') cmds.button(l = '\nFinalize Skeleton\n', c = self.finishS) cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') tab3 = cmds.rowColumnLayout('Legs') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'A: Leg Rig Setup') cmds.button(l = '\nGenerate Foot Lean Locators\n', c = self.makeLean) cmds.text('Place on either side of the foot.\nDo not rotate: Automatic orientation in place.') cmds.frameLayout(l = 'B: Rig Legs') cmds.button(l = '\nRig Legs\n', c = self.makeLegs) cmds.setParent('..') cmds.setParent('..') cmds.setParent('..') tab4 = cmds.rowColumnLayout('Arms') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'A: Arm Rig Setup') cmds.button(l = '\nA: Rig Arms\n', c = self.makeArms) cmds.setParent('..') cmds.setParent('..') tab5 = cmds.rowColumnLayout('Spine and Head') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'Spine Rig Setup') cmds.setParent('..') cmds.setParent('..') tab6 = cmds.rowColumnLayout('Stretchy IK') cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'Stretchy Setup') cmds.setParent('..') cmds.setParent('..') tab6 = cmds.rowColumnLayout('Extras') cmds.scrollLayout(saw = 600, sah = 600, cr = True) cmds.columnLayout(columnAttach = ('both', 5), rowSpacing = 10, columnWidth = 150) cmds.setParent('..') cmds.frameLayout(l = 'General Utitlities') cmds.text('\nHere are all my general utilities for various things') cmds.frameLayout(l = 'Automatic Blend Colors Creation and Connection') cmds.rowColumnLayout(nc = 5, w = 10) cmds.text('IK Joint:') cmds.text(l = '') cmds.text('FK/Dyn Joint:') cmds.text(l = '') cmds.text('Bind Joint:') self.ikJBC = cmds.textField() cmds.text(l = '') self.fkJBC = cmds.textField() cmds.text(l = '') self.bindJBC = cmds.textField() cmds.text(' \nBlend Quantity:') cmds.text(l = '') cmds.text(' \nSwitch Control:') cmds.text(l = '') cmds.text(l = '') self.bQBC = cmds.intField() cmds.text(l = '') self.sCBC = cmds.textField() cmds.text(l = '') cmds.button(l = 'Help Docs', c = self.crBC.__doc__) cmds.setParent('..') cmds.button(l = 'Create', c = self.execCrBC) cmds.text(l = '') cmds.setParent('..') cmds.frameLayout(l = 'Make Spline IK Curve Stretch And Squash') cmds.rowColumnLayout(nc = 5, w = 10) cmds.text('Curve Name:') cmds.text(l = '') cmds.text('Setup Name:') cmds.text(l = '') cmds.text('Joint Quantity:') self.ikJBC = cmds.textField() cmds.text(l = '') self.fkJBC = cmds.textField() cmds.text(l = '') self.bindJBC = cmds.textField() cmds.text(' \nSwitch Control:') cmds.text(l = '') cmds.text(' \nGlobal Control:') cmds.text(l = '') cmds.text(l = '') self.bQBC = cmds.intField() cmds.text(l = '') self.sCBC = cmds.textField() cmds.text(l = '') cmds.button(l = 'Help Docs', c = self.crBC.__doc__) cmds.setParent('..') cmds.button(l = 'Create', c = self.execCrBC) cmds.setParent('..') cmds.showWindow(rigUI) r = RUI('charNameUI', 'gScaleUI', 'fingButtonGrp', 'thumbCheckBox', 'spineButtonGrp', 'neckButtonGrp', 'ikJBC', 'fkJBC', 'bindJBC', 'bQBC', 'sCBC') # last modified at 6.20 pm 29th June 2011

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  • jQuery plugin for formatting inputs

    - by antony.trupe
    I want to accept values in any of the following format: -$5 -$5.00 $5 $5.00 Is it possible to do that using Masked Input Plugin? If not, what plug-in am I looking for? How do I indicate a character is optional? The code I've got so far $.mask.definitions['~']='[ +-]'; $(".currency").mask("~$9");

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  • UTF-8 - Oracle issue

    - by goe
    I set my NLS_LANG variable as 'AMERICAN_AMERICA.AL32UTF8' in the perl file that connects to oracle and tries to insert the data. However when I insert a record with one value having this 'ñ' character the sql fails. But if I use 'Ñ' it inserts just fine. What am I doing wrong here?

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  • A PHP Library / Class to Count Words in Various Languages?

    - by Michael Robinson
    Some time in the near future I will need to implement a cross-language word count, or if that is not possible, a cross-language character count. I'd love it if I just had to look at English, but I need to consider every language here, Chinese, Korean, English, Arabic, Hindi, and so on. I would like to know if Stack Overflow has any leads on where to start looking for an existing product / method to do this in PHP, as I am a good lazy programmer* *http://blogoscoped.com/archive/2005-08-24-n14.html

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  • Count white spaces to the left of a line in a text file using C++

    - by insertable
    Hi all, I am just trying to count the number of white spaces to the LEFT of a line from a text file. I have been using count( line.begin(), line.end(), ' ' ); but obviously that includes ALL white spaces to the left, in between words and to the right. So basically what I'm wanting it to do is once it hits a non-space character stop it from counting the white spaces. Thanks everyone.

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  • Working with utf-8 files in Eclipse.

    - by Pablo Cabrera
    Quite straight forward question. Is there a way to configure Eclipse to work with text files encoded with utf-8 with and without the BOM? So far I've used eclipse with utf-8 encoding and it works, but when I try to edit a file generated by another editor that includes the BOM, Eclipse doesn't handle it properly, it 'shows an invisible character' at the begining of the file (the BOM). Is there a way to make Eclipse understand utf-8 encoded files with BOM?

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  • regex to match letters, numbers, certain symbols

    - by Hintswen
    I need to validate a username in php, it can be: Letters (upper and lower case) Numbers Any of these symbols :.,?!@ up to 15 characters OR 16 if the last character is one of the following #$^ (it can also be 15 or less with one of these 3 characters at the end only) How do I do this?

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  • syscall from within GCC inline assembly

    - by guest
    is it possible to write a single character using a syscall from within an inline assembly block? if so, how? it should look "something" like this: __asm__ __volatile__ ( " movl $1, %%edx \n\t" " movl $80, %%ecx \n\t" " movl $0, %%ebx \n\t" " movl $4, %%eax \n\t" " int $0x80 \n\t" ::: "%eax", "%ebx", "%ecx", "%edx" ); $80 is 'P' in ascii, but that returns nothing. any suggestions much appreciated!

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