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  • Android Market, Search results position Mystery.

    - by Paul G.
    How is an app's position in the Android Market search results determined? Is it as mysterious and complex as Google Web search results? We obviously don't want to change any words in our app's title or description that would hurt our position. Same question applies for not only search results, but when clicking on a Category in the Android Market. How is the order of the list determined? Hopefully someone here can help. I would think that Google would have published some guidelines at least that could help, but I haven't found anything yet.

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  • Scala Programming for Android

    - by Lemmy
    I have followed the tutorial at Scala and Android with Scala 2.7.3 final. The resulting Android App works but even the most basic application takes several minutes (!) to compile and needs 900 kb compressed, which is a show stopper for mobile applications. Additionally, the IDE runs out of memory every now and then. I assume dex is not made for big libraries like the scala-library. So my question is: Has anyone actually done this and is there any cure for this?

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  • How to View Android Native Code Profiling?

    - by David R.
    I started my emulator with ./emulator -trace profile -avd emulator_15. I then tracked down the trace files to ~/.android/avd/rodgers_emulator_15.avd/traces/profile, where there are six files: qtrace.bb, qtrace.exc, qtrace.insn, qtrace.method, qtrace.pid, qtrace.static. I can't figure out what to do with these files. I've tried both dmtracedump and traceview on all of the files, but none seem to generate any output I can do anything with. How can I view the proportion of time taken by native method calls on Android?

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  • android custom map marker bounds

    - by max4ever
    Hello i am using a resized version of this marker( http://www.clker.com/clipart-orange-pin-4.html ) for showing markers in google maps on android. The problem is i don't know how to make the marker point match the coordinates. The arrow point is at about 1/5 of the Width coordinates and MAX of the Height. here is my class public class GestionaleItemizedOverlay extends com.google.android.maps.ItemizedOverlay { public GestionaleItemizedOverlay(Drawable defaultMarker, Context context) { //super(boundCenterBottom(defaultMarker)); super(boundCenter(defaultMarker)); this.mContext = context; } ... And this this.marker_poi = this.getContext().getResources().getDrawable(R.drawable.marker); this.marker_poi.setBounds(this.marker_poi.getIntrinsicWidth() / 2, this.marker_poi.getIntrinsicHeight(), this.marker_poi.getIntrinsicWidth() / 2, 0); new GestionaleItemizedOverlay(this.poi, this.context); Do i need to setBounds on the marker before passing it to the constructor? and why does super(defaultMarker) makes all the markers not to show ?

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  • Trouble Installing the new Android SDK

    - by Dan Monego
    I've installed the newest Android SDK using eclipse's software updates feature to hit the resource at https://dl-ssl.google.com/android/eclipse/. After installing it, it seems like the SDK is integrated into Eclipse, but when I try to create a new project with a single blank activity in it, I get the following error: [2009-06-06 11:41:24 - TestProject] no classfiles specified [2009-06-06 11:41:24 - TestProject] Conversion to Dalvik format failed with error 1 This is using eclipse version 3.4.2 running on top of Mac OS 10.5.7 on a 32 bit processor. Is this a misconfiguration on my part? Have I missed a part of the installation?

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  • Possible to use Python with Intel's Atom Developer SDK (C/C++)?

    - by Jordan Magnuson
    So I've made a game in Python and PyGame. Now I'm interested in submitting the game to Intel's March Developer Challenge. However, the developer challenge requires use of Intel's Atom Developer SDK (http://appdeveloper.intel.com/en-us/sdk), which only has API's for C and C++. I'm new to Python and PyGame, and have no experience in C or C++. My question is, would it be possible to somehow implement Intel's Atom SDK through/with/from a Python application (as the first link above suggests)? I've read up a little bit on embedding/extending Python into/with C, but I'm not entirely sure what to embed or where. I mean, I know I can do things like this in C: #include <Python.h> int main(int argc, char *argv[]) { Py_Initialize(); PyRun_SimpleString("from time import time,ctime\n" "print 'Today is',ctime(time())\n"); Py_Finalize(); return 0; } But what do I do about all my dependencies on Python and Pygame, for people that don't have those installed on their machines? Normally Py2Exe takes care of compacting the required dependencies (I've managed to package my game into an exe/zip), but how do I take care of that stuff in the context of embedding within C? Can I somehow work with py2exe on this, or do I need to do something entirely different for embedding within C? It seems like it would be a lot easier to go the route of extending Python with the C validation code, rather than trying to embed my whole game within C, but I think that's not an option, "because the library provided is currently only available as a Visual Studio 2008 '.lib'", meaning the application has to be compiled with Visual Studio...? Any help, thoughts, or ideas are much appreciated! You can find the complete SDK Developer's Guide on the intel site above, but here is their "Hello World" using the C Language API: #include <stdio.h> #include “adpcore.h” int main( int argc, char* argv[] ) { ADP_RET_CODE ret_code; const ADP_APPLICATIONID myApplicationID = {{ 0x12345678,0x11112222,0x33331234,0x567890ab}}; if ((ret_code = ADP_Initialize()) != ADP_SUCCESS ){ printf( “ERROR: exiting” ); exit( -1 ); } if (( ret_code = ADP_IsAuthorized( myApplicationId )) == ADP_AUTHORIZED ) printf( “Hello World” ); else printf( “Not authorized to run” ); exit 0; } 35 Page SDK Developer Guide: http:// appdeveloper.intel.com/sites/files/pages/SDK%20Developer%20Guide.pdf

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  • Android new Intent

    - by Sukitha
    Hi Im trying to start android market via my app to search similar products. I'm using this code. Intent intent = new Intent(Intent.ACTION_VIEW,Uri.parse("http://market.android.com/search?q=pub:\"some txt\"")); c.startActivity(intent); This works fine but when I hit on Home button with in the market and goto home phone home screen. When I open again the app it still shows market results. (i want to goto main menu) Whats the solution? thanks

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  • Trying to populate ListView in Android using objects from Parse

    - by mrwienerdog
    I am pretty darned new to android, and VERY new to Parse. I have created a class, StudentInformation, that includes columns for name, address, phone, etc. I would like to create a listview that contains the names of all students added to the class. How do I do this? I have got it to the point that I can Toast out the objectIDs of all of my entries, but can't figure out how to extract and add just the names to the ListView. Here is a snippet of the code: //Set up the listview studentListView = (ListView)findViewById(R.id.listViewStudents); //Create and populate an ArrayList of objects from parse ParseQuery query = new ParseQuery("StudentInformation"); final ArrayList<Object> studentList = new ArrayList<Object>(); query.findInBackground(new FindCallback() { public void done(List<ParseObject> objects, ParseException e) { if (e == null) { Toast.makeText(getApplicationContext(), objects.toString(), Toast.LENGTH_LONG).show(); for(int i = 0;i < objects.size(); i++){ objects.get(i); studentList.add("name".toString()); } } else { Toast.makeText(getApplicationContext(), "Error", Toast.LENGTH_LONG).show(); } } }); //studentList.addAll(Arrays.asList(students)); listAdapter = new ArrayAdapter<Object>(this,android.R.layout.simple_list_item_1,studentList); studentListView.setAdapter(listAdapter); } I have left the toast in where I toatst out the objectIDs in the public void done.... method. Any help would be, as always, greatly appreciated. Should be mentioned (possibly), no errors are thrown, the listview just never gets populated after the toast disappears. Don't know if this will help anyone, but I took a bit from both posts below, and came up with this: //Set up the listview studentList = new ArrayList<String>(); //Create and populate an ArrayList of objects from parse listAdapter = new ArrayAdapter<String>(this,android.R.layout.simple_list_item_1); studentListView = (ListView)findViewById(R.id.listViewStudents); studentListView.setAdapter(listAdapter); final ParseQuery query = new ParseQuery("StudentInformation"); query.findInBackground(new FindCallback() { public void done(List<ParseObject> objects, ParseException e) { if (e == null) { //Toast.makeText(getApplicationContext(), objects.toString(), Toast.LENGTH_LONG).show(); for (int i = 0; i < objects.size(); i++) { Object object = objects.get(i); String name = ((ParseObject) object).getString("name").toString(); listAdapter.add(name); } } else { Toast.makeText(getApplicationContext(), "Error", Toast.LENGTH_LONG).show(); } } });

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  • image decoding problem in android

    - by achie
    Some of the images are not being displayed in the web browser in android while they work fine on all other machines and mobile devices. this is an example of one of those images http://s3.amazonaws.com/itriage/logos/19/iphone_list.jpg?1261515055 So I tried to pull the image to see it if it works from code. This is what I did URL url = new URL(address); InputStream is = (InputStream) url.getContent(); Drawable d = Drawable.createFromStream(is, "src"); It works for most images but for some images including this images it gives this error D/skia (28314): --- decoder-decode returned false Why is this happening and how can I prevent this. I saw an example on the developers forum but thats when we are accessing the image directly. But what I want is the browser to handle it. So how do I encode my images on my server for the android devices to recognise them correctly?

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  • Android - Using Camera Intent but not updating correctly?

    - by Tyler
    Hello - I am using an intent to capture a picture: Intent i = new Intent(android.provider.MediaStore.ACTION_IMAGE_CAPTURE); i.putExtra(android.provider.MediaStore.EXTRA_OUTPUT, Uri.fromFile(new File(Environment.getExternalStorageDirectory(), "test.jpg"))); startActivityForResult(i, 2); And then once taken I do the following: sendBroadcast(new Intent(Intent.ACTION_MEDIA_MOUNTED, Uri.parse("file://" + Environment.getExternalStorageDirectory()))); launchGallery(); While the above seems to work the first time without issue, whenever I run through a second time (so test.jpg already exists) the image actually saves correctly to /sdcard/ but I am finding that the thumbnail does not update and when the gallery loads it shows the previous test.jpg image! I was under the impression that sendBroadcast should update the thumbnails, but it doesn't appear to be.. Is there some other way to go about this and ensure when I call my launchGallery(); method the most recent image I just took appears? Thanks!

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  • Recovering the deleted data from Android SD Card ?

    - by Nish
    I am trying to make an Android application which would try to recover deleted content from the SD Card. How feasible it is ? I have following method in mind: 1) Since, the files are not actually deleted, can I access the file system to see files which has been marked to be overwritten. 2) Or will I have do header/footer file carving ? Is it possible from the application layer of android ? I am concerned about files stored on contiguous sectors and not the fragmented once. I want to do a basic file retrieval. Please let me know some resources which I can use to make this application ?

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  • Android - When to use Service

    - by Chris
    This question is related to my previous question: http://stackoverflow.com/questions/2786720/android-service-ping-url So I have an Android app that on the click of a button, opens up a web page. Now, in the background I want to call another http url for gathering stats. My question is does this have to be a service? I know a service is for background tasks that run for an indefinite period of time, while the user is busy doing something else. In my case, all I really need is to get the URL in the background, not show it to the user, instead show the web page to the user. Can I just not write code to get contents of the http url and fire up the activity that displays the web page? Coz all I want is to get the url in the background and be done with it. Or does this have to be done using the Service class? I am confused. Thanks Chris

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  • Minimum Hardware requirements for Android development

    - by vishwanath
    I need information about minimum hardware requirement I need to have better experience in developing Android application. My current configuration is as follows. P4 3.0 GHz, 512 MB of ram. Started with Hello Android development on my machine and experience was sluggish, was using Eclipse Helios for development. Emulator used to take lot of time to start. And running program too. Do I need to upgrade my machine for the development purpose or is there anything else I am missing on my machine(like heavy processing by some other application I might have installed). And If I do need to upgrade, do I need to upgrade my processor too(that counts to new machine actually, which I am not in favor of), or only upgrading RAM will suffice.

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  • Android Broadcast Address

    - by Eef
    Hey, I am making a Client Server application for my Android phone. I have created a UDP Server in Python which sits and listens for connections. I can put either the server IP address in directly like 192.169.0.100 and it sends data fine. I can also put in 192.168.0.255 and it find the server on 192.169.0.100. Is it possible to get the broadcast address of the network my Android phone is connected to? I am only ever going to use this application on my Wifi network or other Wifi networks. Cheers

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  • Android Activities UI Persistence

    - by aandroid
    I need to have two activities in an Android app that can be switched between each other with UI persistence as follows: Activity A launches Activity B. User triggers some UI changes in Activity B. Activity B returns to Activity A (by a call to onBackPressed() or something similar) Activity A re-launches Activity B. I would like the changes made in step 2 to be visible in step 4. I have tried using the singleInstance activity tag on Activity B to no avail. I would also prefer a more elegant solution than simply writing all object properties to a file or SQLite table. It seems that this behaviour must be easily achievable given that Android does it automatically for calls to onBackPressed() where the parent Activity's UI is saved. Any help is much appreciated.

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  • Android forwards compatibility

    - by Brian515
    Hi all, I just published my first application to the market, but i just found out that android.telephony.gsm.smsmanager was depreciated as of Android 1.6. My application depends on sending SMS messages, so it cannot not work in 1.6 or newer. I built the project against 1.5, but I only have a device with 1.5 to test on. Since I built on 1.5, am I fine in terms of newer OSes, or will users get force closes? Thanks in advance! P.S. Is there a way to send/receive SMS messages in the emulator? That would be helpful.

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  • android- How to access and update HTML file

    - by naresh
    In my application I want to use html file for attaching to the email client. So I want to access and update this html file at run time after that i added as an attachment. Is it possible?If yes, Please can anyone help me. Here i tried like first i created one html file in the assets folder after that i added it as an attachment But now i want to update it as at run time. I tried but i am not getting. code final Intent emailIntent = new Intent(android.content.Intent.ACTION_SEND); emailIntent.setType("text/html"); //attachment Uri uri = Uri.fromFile(new File("file:///android_asset/YFG_Login.html")); emailIntent.putExtra(android.content.Intent.EXTRA_STREAM, uri); startActivity(Intent.createChooser(emailIntent, "Email:")); thanks, Naresh

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