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  • new with exception with Microsoft

    - by wsd
    As I'm coding for both Windows and Linux, I have a whole host of problems. Microsoft Visual C++ has no stdint header, but for that I wrote my own. Now I found out that MS C++'s new operator does not throw an exception, so I want to fix this a quickly as possible. I know I can define a Macro with Parameters in Parenthesis, can I define a macro that replaces MyClass x = new MyClass(); with #ifdef MSC_VER if(!(MyClass x = new MyClass()) { throw new std::bad_alloc(); } #else MyClass x = new MyClass(); #endif (or something equivalent), AND works in BOTH MS C++ and G++ ? Or alternatively if that is not possible, a batch file to run over the Code to do this? I have become rather dependent on this exception being thrown.

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  • When are C++ macros beneficial?

    - by Motti
    The C preprocessor is justifiably feared and shunned by the C++ community. In-lined functions, consts and templates are usually a safer and superior alternative to a #define. The following macro: #define SUCCEEDED(hr) ((HRESULT)(hr) >= 0) is in no way superior to the type safe: inline bool succeeded(int hr) { return hr >= 0; } But macros do have their place, please list the uses you find for macros that you can't do without the preprocessor. Please put each use-cases in a seperate answer so it can be voted up and if you know of how to achieve one of the answers without the preprosessor point out how in that answer's comments.

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  • Unresolved external symbol

    - by kriau
    I have two WIN32 DLL projects in the solution, main.dll should call a function in mgn.dll. mgn.dll has mgn.h header file: #ifdef MGN_EXPORTS #define MGN_API __declspec(dllexport) #else #define MGN_API __declspec(dllimport) #endif extern "C" bool MGN_API AttachMGN(void); and mgn.cpp source file: #include "stdafx.h" #include "mgn.h" MGN_API bool AttachMGN(void) { ... } main.dll calls AttachMGN function from one of the source file: #include "stdafx.h" #include "..\mgn\mgn.h" bool CreateClient() { return ::AttachMGN(); } mgn.dll compiles successfully. main.dll doesn't show any errors in VS text editor, I can navigate using "Go To Definition" function. However during build I get the error: error LNK2019: unresolved external symbol _imp_AttachMGN referenced in function "bool __cdecl CreateClient(void)" (?CreateClient@@AW4XZ) Both DLLs compile into the same folder. DependencyWalker shows the function AttachMGN as exported. Main project has a dependency set to Mgn project, if that matters. I believe that I simply have overlooked something.... Thanks in advance.

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  • Finding greatest product of two lists, but keep getting #unspecific

    - by user1787030
    (define (greatest-product lst1 lst2) (define (helper lst addtimes total toacc) (cond ((null? lst) '()) ((= (countatoms lst) 1) (display total)) ((= addtimes (cadr lst)) (helper (cdr lst) 1 total total)) (else (helper lst (+ 1 addtimes) (+ toacc total) toacc)))) (cond ((> (helper lst1 0 0 (car lst1)) (helper lst2 0 0 (car lst2))) (helper lst1 0 0 (car lst1))) ((< (helper lst1 0 0 (car lst1)) (helper lst2 0 0 (car lst2))) (helper lst2 0 0 (car lst2))) ((= (helper lst1 0 0 (car lst1)) (helper lst2 0 0 (car lst2))) (display 'equal)))) Scheme keeps returning back that it cannot perform the procedure with #unspecific Im running it with (display (greatest-product '(1 2 3) '(4 5 6))) (display (greatest-product '(1 2 3) '(1 2 3))) (display (greatest-product '(1 2 3) '())) what is wrong with it? the problem seems to be occurring

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  • Function return type style

    - by JB
    I'm learning c++0x, at least the parts supported by the Visual C++ Express 2010 Beta. This is a question about style rather than how it works. Perhaps it's too early for style and good practice to have evolved yet for a standard that isn't even released yet... In c++0x you can define the return type of a method using - type at the end of the function instead of putting the type at the start. I believe this change in syntax is required due to lambdas and some use cases of the new decltype keyword, but you can use it anywhere as far as I know. // Old style int add1(int a, int b) { return a + b; } // New style return type auto add2(int a, int b) -> int { return a + b; } My question really then, is given that some functions will need to be defined in the new way is it considered good style to define all functions in this way for consistency? Or should I stick to only using it when necessary?

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  • C# & C++, runtime error when call C++ dll from C#

    - by 5YrsLaterDBA
    I have written a C++ wrapper DLL for C# to call. The DLL was tested and worked fine with my C++ test program. now integrated with C#, I got runtime error and crashed. Cannot use debugger to see more details. The C++ side has only one method: #ifdef DLLWRAPPERWIN32_EXPORTS #define DLLWRAPPERWIN32_API __declspec(dllexport) #else #define DLLWRAPPERWIN32_API __declspec(dllimport) #endif #include "NB_DPSM.h" extern "C" { DLLWRAPPERWIN32_API int WriteGenbenchDataWrapper(string fileNameToAnalyze, string parameterFileName, string baseNameToSaveData, string logFileName, string& message) ; } in the C# side, there is a definition, [DllImport("..\\..\\thirdParty\\cogs\\DLLWrapperWin32.dll")] public static extern int WriteGenbenchDataWrapper(string fileNameToAnalyze, string parameterFileName, string baseNameToSaveData, string logFileName, ref string message); and a call: string msg = ""; int returnVal = WriteGenbenchDataWrapper(rawDataFileName, parameterFileName, outputBaseName, logFileName, ref msg); I guess there must be something wrong with the last parameter of the function. string& in C++ should be ref string in C#?

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  • Masking a bit in C returning unexpected result

    - by Eamorr
    0x7F000000 is 0111 1111 0000 0000 0000 0000 0000 0000 in 32 bit binary. 0x01000058 is 0000 0001 0000 0000 0000 0000 0101 1000. When I AND the two numbers together I expect 0000 0001 0000 0000 0000 0000 0000 0000, but for some reason I get 0. Here is my code: #define MASK_binop 0x80000000 #define MASK_operation 0x7F000000 int instruction=atoi(line); if((MASK_binop & instruction)>0) printf("binop\n"); else if((MASK_operation & instruction)>0) printf("operation\n"); Each of the above comparisons keeps returning zero. Is it something to do with 32/64 bits? I'm using 64-bit compiler.

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  • Is there a way to know if std::chrono::monotonic_clock is defined?

    - by Vicente Botet Escriba
    C++0X N3092 states that monotonic_clock is optional. 20.10.5.2 Class monotonic_clock [time.clock.monotonic] 1 Objects of class monotonic_clock represent clocks for which values of time_point never decrease as physical time advances. monotonic_clock may be a synonym for system_clock if system_clock::is_monotonic is true. ** 2 The class monotonic_clock is conditionally supported.** Is there a way using SFINAE or another technique to define a traits class that states if monotonic_clock is defined? struct is_monotonic_clock_defined; If yes, how? If not, shouldn't the standard define macro that gives this information at preprocessing time?

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  • How do I change the list using mutable lists in Racket or Scheme?

    - by exOne
    I need your help Can anyone help me? first question This procedure should modify each element which’s index in the list is even. The value of the element should be equal to the new-element. For example: (define number-list (1 56 8 1 43 9 78)) (modify-even-indices number-list 10) The new list: 1 10 8 10 43 10 78 second question This problem is the extended version of Question 1. (modify-even-odd-indices my-list new-element modification-type) This procedure should modify each element according to the modification-type. The modification-type can be even or odd. For example: (define number-list (1 56 8 1 43 9 78)) (modify-even-odd-indices number-list 10 ‘even’) The new list: 1 10 8 10 43 10 78 (modify-even-odd-indices number-list 10 ‘odd’) The new list: 10 56 10 1 10 9 10

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  • SEO Language information

    - by Kevin
    I was wondering if defining your language in HTML is better for search enigines. For example, I've got a French site, then i've got three options: 1.) have faith that google can say my site is french 2.) define language in the HTML tag <html xmlns="http://www.w3.org/1999/xhtml" dir="ltr" lang="fr"> 3.) define language in a meta tag <meta http-equiv="content-language" content="FR-fr" /> Which option you believe is best? Or which combination of options?

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  • Auto Generated - CREATE Table Script in SQL 2008 throws error

    - by jack
    I scripted the tables in my dev database using SQL 2008 - generate scripts option (Datbase-right click-Tasks-Generate Scripts) and ran it on the staging database, but the script throws the below error for each table Msg 102, Level 15, State 1, Line 1 Incorrect syntax near '('. Msg 319, Level 15, State 1, Line 15 Incorrect syntax near the keyword 'with'. If this statement is a common table expression, an xmlnamespaces clause or a change tracking context clause, the previous statement must be terminated with a semicolon. Below is the script for one of my table ALTER TABLE [dbo].[Customer]( [CustomerID] [int] IDENTITY(1,1) NOT NULL, [FirstName] [nvarchar](500) NULL, [LastName] [nvarchar](500) NULL, [DateOfBirth] [datetime] NULL, [EmailID] [nvarchar](200) NULL, [ContactForOffers] [bit] NULL, CONSTRAINT [PK_Customer] PRIMARY KEY CLUSTERED ( [CustomerID] ASC )WITH (PAD_INDEX = OFF, STATISTICS_NORECOMPUTE = OFF, IGNORE_DUP_KEY = OFF, ALLOW_ROW_LOCKS = ON, ALLOW_PAGE_LOCKS = ON) ON [PRIMARY] ) ON [PRIMARY] GO Any help will be much appreciated.

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  • Why this code is not working on linux server ?

    - by user488001
    Hello Experts, I am new in Zend Framework, and this code is use for downloading contents. This code is working in localhost but when i tried to execute in linux server it shows error file not found. public function downloadAnnouncementsAction() { $file= $this-_getParam('file'); $file = str_replace("%2F","/",$this-_getParam('file')); // Allow direct file download (hotlinking)? // Empty - allow hotlinking // If set to nonempty value (Example: example.com) will only allow downloads when referrer contains this text define('ALLOWED_REFERRER', ''); // Download folder, i.e. folder where you keep all files for download. // MUST end with slash (i.e. "/" ) define('BASE_DIR','file_upload'); // log downloads? true/false define('LOG_DOWNLOADS',true); // log file name define('LOG_FILE','downloads.log'); // Allowed extensions list in format 'extension' => 'mime type' // If myme type is set to empty string then script will try to detect mime type // itself, which would only work if you have Mimetype or Fileinfo extensions // installed on server. $allowed_ext = array ( // audio 'mp3' => 'audio/mpeg', 'wav' => 'audio/x-wav', // video 'mpeg' => 'video/mpeg', 'mpg' => 'video/mpeg', 'mpe' => 'video/mpeg', 'mov' => 'video/quicktime', 'avi' => 'video/x-msvideo' ); // If hotlinking not allowed then make hackers think there are some server problems if (ALLOWED_REFERRER !== '' && (!isset($_SERVER['HTTP_REFERER']) || strpos(strtoupper($_SERVER['HTTP_REFERER']),strtoupper(ALLOWED_REFERRER)) === false) ) { die("Internal server error. Please contact system administrator."); } // Make sure program execution doesn't time out // Set maximum script execution time in seconds (0 means no limit) set_time_limit(0); if (!isset($file) || empty($file)) { die("Please specify file name for download."); } // Nullbyte hack fix if (strpos($file, "\0") !== FALSE) die(''); // Get real file name. // Remove any path info to avoid hacking by adding relative path, etc. $fname = basename($file); // Check if the file exists // Check in subfolders too function find_file ($dirname, $fname, &$file_path) { $dir = opendir($dirname); while ($file = readdir($dir)) { if (empty($file_path) && $file != '.' && $file != '..') { if (is_dir($dirname.'/'.$file)) { find_file($dirname.'/'.$file, $fname, $file_path); } else { if (file_exists($dirname.'/'.$fname)) { $file_path = $dirname.'/'.$fname; return; } } } } } // find_file // get full file path (including subfolders) $file_path = ''; find_file(BASE_DIR, $fname, $file_path); if (!is_file($file_path)) { die("File does not exist. Make sure you specified correct file name."); } // file size in bytes $fsize = filesize($file_path); // file extension $fext = strtolower(substr(strrchr($fname,"."),1)); // check if allowed extension if (!array_key_exists($fext, $allowed_ext)) { die("Not allowed file type."); } // get mime type if ($allowed_ext[$fext] == '') { $mtype = ''; // mime type is not set, get from server settings if (function_exists('mime_content_type')) { $mtype = mime_content_type($file_path); } else if (function_exists('finfo_file')) { $finfo = finfo_open(FILEINFO_MIME); // return mime type $mtype = finfo_file($finfo, $file_path); finfo_close($finfo); } if ($mtype == '') { $mtype = "application/force-download"; } } else { // get mime type defined by admin $mtype = $allowed_ext[$fext]; } // Browser will try to save file with this filename, regardless original filename. // You can override it if needed. if (!isset($_GET['fc']) || empty($_GET['fc'])) { $asfname = $fname; } else { // remove some bad chars $asfname = str_replace(array('"',"'",'\\','/'), '', $_GET['fc']); if ($asfname === '') $asfname = 'NoName'; } // set headers header("Pragma: public"); header("Expires: 0"); header("Cache-Control: must-revalidate, post-check=0, pre-check=0"); header("Cache-Control: public"); header("Content-Description: File Transfer"); header("Content-Type: $mtype"); header("Content-Disposition: attachment; filename=\"$asfname\""); header("Content-Transfer-Encoding: binary"); header("Content-Length: " . $fsize); // download // @readfile($file_path); $file = @fopen($file_path,"rb"); if ($file) { while(!feof($file)) { print(fread($file, 1024*8)); flush(); if (connection_status()!=0) { @fclose($file); die(); } } @fclose($file); } // log downloads if (!LOG_DOWNLOADS) die(); $f = @fopen(LOG_FILE, 'a+'); if ($f) { @fputs($f, date("m.d.Y g:ia")." ".$_SERVER['REMOTE_ADDR']." ".$fname."\n"); @fclose($f); } } please Help...

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  • Declare Locally or Globally in Delphi?

    - by lkessler
    I have a procedure my program calls tens of thousands of times that uses a generic structure like this: procedure PrintIndiEntry(JumpID: string); type TPeopleIncluded = record IndiPtr: pointer; Relationship: string; end; var PeopleIncluded: TList<TPeopleIncluded>; PI: TPeopleIncluded; begin { PrintIndiEntry } PeopleIncluded := TList<TPeopleIncluded>.Create; { A loop here that determines a small number (up to 100) people to process } while ... do begin PI.IndiPtr := ...; PI.Relationship := ...; PeopleIncluded.Add(PI); end; DoSomeProcess(PeopleIncluded); PeopleIncluded.Clear; PeopleIncluded.Free; end { PrintIndiEntry } Alternatively, I can declare PeopleIncluded globally rather than locally as follows: unit process; interface type TPeopleIncluded = record IndiPtr: pointer; Relationship: string; end; var PeopleIncluded: TList<TPeopleIncluded>; PI: TPeopleIncluded; procedure PrintIndiEntry(JumpID: string); begin { PrintIndiEntry } { A loop here that determines a small number (up to 100) people to process } while ... do begin PI.IndiPtr := ...; PI.Relationship := ...; PeopleIncluded.Add(PI); end; DoSomeProcess(PeopleIncluded); PeopleIncluded.Clear; end { PrintIndiEntry } procedure InitializeProcessing; begin PeopleIncluded := TList<TPeopleIncluded>.Create; end; procedure FinalizeProcessing; begin PeopleIncluded.Free; end; My question is whether in this situation it is better to declare PeopleIncluded globally rather than locally. I know the theory is to define locally whenever possible, but I would like to know if there are any issues to worry about with regards to doing tens of thousands of of "create"s and "free"s? Making them global will do only one create and one free. What is the recommended method to use in this case? If the recommended method is to still define it locally, then I'm wondering if there are any situations where it is better to define globally when defining locally is still an option.

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  • C++ SDL State Machine Segfault

    - by user1602079
    The code compiles and builds fine, but it immediately segfaults. I've looked at this for a while and have no idea why. Any help is appreciated. Thank you! Here's the code: main.cpp #include "SDL/SDL.h" #include "Globals.h" #include "Core.h" #include "GameStates.h" #include "Introduction.h" int main(int argc, char** args) { if(core.Initilize() == false) { SDL_Quit(); } while(core.desiredstate != core.Quit) { currentstate->EventHandling(); currentstate->Logic(); core.ChangeState(); currentstate->Render(); currentstate->Update(); } SDL_Quit(); } Core.h #ifndef CORE_H #define CORE_H #include "SDL/SDL.h" #include <string> class Core { public: SDL_Surface* Load(std::string filename); void ApplySurface(int X, int Y, SDL_Surface* source, SDL_Surface* destination); void SetState(int newstate); void ChangeState(); enum state { Intro, STATES_NULL, Quit }; int desiredstate, stateID; bool Initilize(); }; #endif Core.cpp #include "Core.h" #include "SDL/SDL.h" #include "Globals.h" #include "Introduction.h" #include <string> /* Initilizes SDL subsystems */ bool Core::Initilize() { //Inits subsystems, reutrns false upon error if(SDL_Init(SDL_INIT_EVERYTHING) == -1) { return false; } SDL_WM_SetCaption("Game", NULL); return true; } /* Loads surfaces and optimizes them */ SDL_Surface* Core::Load(std::string filename) { //The surface to be optimized SDL_Surface* original = SDL_LoadBMP(filename.c_str()); //The optimized surface SDL_Surface* optimized = NULL; //Optimizes the image if it loaded properly if(original != NULL) { optimized = SDL_DisplayFormat(original); SDL_FreeSurface(original); } else { //returns NULL upon error return NULL; } return optimized; } /* Blits surfaces */ void Core::ApplySurface(int X, int Y, SDL_Surface* source, SDL_Surface* destination) { //Stores the coordinates of the surface SDL_Rect offsets; offsets.x = X; offsets.y = Y; //Bits the surface if both surfaces are present if(source != NULL && destination != NULL) { SDL_BlitSurface(source, NULL, destination, &offsets); } } /* Sets desiredstate to newstate */ void Core::SetState(int newstate) { if(desiredstate != Quit) { desiredstate = newstate; } } /* Changes the game state */ void Core::ChangeState() { if(desiredstate != STATES_NULL && desiredstate != Quit) { delete currentstate; switch(desiredstate) { case Intro: currentstate = new Introduction(); break; } stateID = desiredstate; desiredstate = core.STATES_NULL; } } Globals.h #ifndef GLOBALS_H #define GLOBALS_H #include "SDL/SDL.h" #include "Core.h" #include "GameStates.h" extern SDL_Surface* screen; extern Core core; extern GameStates* currentstate; #endif Globals.cpp #include "Globals.h" #include "SDL/SDL.h" #include "GameStates.h" SDL_Surface* screen = SDL_SetVideoMode(640, 480, 32, SDL_SWSURFACE); Core core; GameStates* currentstate = NULL; GameStates.h #ifndef GAMESTATES_H #define GAMESTATES_H class GameStates { public: virtual void EventHandling() = 0; virtual void Logic() = 0; virtual void Render() = 0; virtual void Update() = 0; }; #endif Introduction.h #ifndef INTRODUCTION_H #define INTRODUCTION_H #include "GameStates.h" #include "Globals.h" class Introduction : public GameStates { public: Introduction(); private: void EventHandling(); void Logic(); void Render(); void Update(); ~Introduction(); SDL_Surface* test; }; #endif Introduction.cpp #include "SDL/SDL.h" #include "Core.h" #include "Globals.h" #include "Introduction.h" /* Loads all the assets */ Introduction::Introduction() { test = core.Load("test.bmp"); } void Introduction::EventHandling() { SDL_Event event; while(SDL_PollEvent(&event)) { switch(event.type) { case SDL_QUIT: core.SetState(core.Quit); break; } } } void Introduction::Logic() { //to be coded } void Introduction::Render() { core.ApplySurface(30, 30, test, screen); } void Introduction::Update() { SDL_Flip(screen); } Introduction::~Introduction() { SDL_FreeSurface(test); } Sorry if the formatting is a bit off... Having to put four spaces for it to be put into a code block offset it a bit. I ran it through gdb and this is what I got: Program received signal SIGSEGV, Segmentation fault. 0x0000000000400e46 in main () Which isn't incredibly useful... Any help is appreciated. Thank you!

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  • Perl module for parsing natural language time duration specifications (similar to the "at" command)?

    - by Ryan Thompson
    I'm writing a perl script that takes a "duration" option, and I'd like to be able to specify this duration in a fairly flexible manner, as opposed to only taking a single unit (e.g. number of seconds). The UNIX at command implements this kind of behavior, by allowing specifications such as "now + 3 hours + 2 days". For my program, the "now" part is implied, so I just want to parse the stuff after the plus sign. (Note: the at command also parses exact date specifications, but I only want to parse durations.) Is there a perl module for parsing duration specifications like this? I don't need the exact syntax accepted by at, just any reasonable syntax for specifying time durations. Edit: Basically, I want something like DateTime::Format::Flexible for durations instead of dates.

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  • C++ static classes & shared_ptr memory leaks

    - by HardCoder1986
    Hello! I can't understand why does the following code produce memory leaks (I am using boost::shared_ptr with static class instance). Could someone help me? #include <crtdbg.h> #include <boost/shared_ptr.hpp> using boost::shared_ptr; #define _CRTDBG_MAP_ALLOC #define NEW new(_NORMAL_BLOCK, __FILE__, __LINE__) static struct myclass { static shared_ptr<int> ptr; myclass() { ptr = shared_ptr<int>(NEW int); } } myclass_instance; shared_ptr<int> myclass::ptr; int main() { _CrtSetDbgFlag(_CRTDBG_ALLOC_MEM_DF | _CRTDBG_LEAK_CHECK_DF | _CRTDBG_CHECK_ALWAYS_DF | _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG)); return 0; }

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  • How to initialise an array inside a struct without doing each element separately? (C++)

    - by Janet
    My questions are in the code, but basically i want to know how/if I can do the two commented out lines? I know I can do it in a constructor but I don't want to! struct foo { int b[4]; } boo; //boo.b[] = {7, 6, 5, 4}; // <- why doesn't this work? (syntax error : ']') //boo.b = {7, 6, 5, 4}; // <- or else this? (syntax error : '{') boo.b[0] = 7; // <- doing it this way is annoying boo.b[1] = 6; // : boo.b[2] = 5; // : boo.b[3] = 4; // <- doing it this way is annoying boo.b[4] = 3; // <- why does this work! (Using: C++, Visual Studio 2005.)

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  • Vim and clang_complete, how to explicitly compile my code

    - by puller
    I use Vim with clang_complete for omnicompletion. The plugin is automatically triggered when I need completion, e.g., after I type . or -> to access an object members or methods (see attached screenshot). The plugin works really nice, however I would need a way to trigger it manually (i.e. to compile my code for syntax checking). This is useful for two reasons: Static syntax checking Clear previous errors which have been fixed (which otherwise will remain in their buffer). See the two screenshots below for a better understanding. Any help is appreciated. Thanks. Screenshot 1 Screenshot 2

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  • Problem storing string containing quotes

    - by Jack
    I have the following table - $sql = "CREATE TABLE received_queries ( sender_screen_name varchar(50), text varchar(150) )"; I use the following SQL statement to store values in the table $sql = "INSERT INTO received_queries VALUES ('$sender_screen_name', '$text')"; Now I am trying to store the following string as 'text'. One more #haiku: Cotton wool in mind; feeling like a sleep won't cure; I need some coffee. and I get the following error message Error: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near 't cure; I need some coffee.')' at line 1 I think must be a pretty common problem. How do I solve it?

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  • [Using $this when not in object context in] php error

    - by JasonS
    I have solved this problem, I just need to know what to do. I get the above error because I just realised that the class is being run as class::function($values) instead of class-function($values). Does anyone know how to convert this function to instantiate the class then run the function with values? private function _load($values=null) { define('LOADED_CONTROLLER', $this->controller); define('LOADED_FUNCTION', $this->function); $function = $this->function; $controller = new $this->controller; ($values == null) ? $controller->$function() : call_user_func_array(array($this->controller, $function), $values); }

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  • MySQL ON DUPLICATE KEY UPDATE issue

    - by user644347
    Hi could some one look at this and tell me where I am going wrong. I have an SQL statement that when I echo using php I get this to screen INSERT INTO 'moviedb'.'genre' SET 'GenreID' = '18' , 'GenreName' = 'Drama' ON DUPLICATE KEY UPDATE 'GenreName' = 'Drama' WHERE 'GenreID' = '18' INSERT INTO 'moviedb'.'genre' SET 'GenreID' = '16' , 'GenreName' = 'Animation' ON DUPLICATE KEY UPDATE 'GenreName' = 'Animation' WHERE 'GenreID' = '16' And here is the statement $sql="INSERT INTO 'moviedb'.'genre' SET 'GenreID' = '{$genresID[$i]}' , 'GenreName' = '{$genreName[$i]}' ON DUPLICATE KEY UPDATE 'GenreName' = '{$genreName[$i]}' WHERE 'GenreID' = '{$genresID[$i]}'"; This is the error I recieve: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near ''moviedb'.'genre' SET 'GenreID' = '18' , 'GenreName' = 'Drama' ON DUPLICATE KEY ' at line 1 Any help would be greatly appreciated, thanks in advance.

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  • PreparedStatement throws MySQLSyntaxErrorException

    - by sqlBugs
    I have the following Java code: String query = "Select 1 from myTable where name = ? and age = ?"; PreparedStatement stmt = conn.prepareStatement(query); stmt.setString(1, name); stmt.setInt(2, age); ResultSet rs = stmt.executeQuery(); Whenever I run the above code, it throws an exception on line 2 (where the PreparedStatement is declared): Error 0221202: SQLException = com.mysql.jdbc.exceptions.MySQLSyntaxErrorException: You have an error in your SQL syntax; check the manual that corresponds to your MySQL server version for the right syntax to use near '? AND age = ?' at line 1 Does anyone have any suggestions about what I am doing wrong? Thanks!

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  • Pointer to another classs as a property

    - by arjacsoh
    Why I receive an error when I try to create a property to another class through a pointer like that: #ifndef SQUARE_H #define SQUARE_H #include <string> //using namespace std; #include "Player.h" class Square { public: Square(int); void process(); protected: int ID; Player* PlayerOn; <--- }; #endif and the Player class is : #ifndef PLAYER_H #define PLAYER_H #include <string> //using namespace std; #include "Square.h" class Player { public: Player(int,int); // ~Player(void); int playDice(); private: int ID; int money; }; #endif I receive: syntax error missing ; before * (on the declaration of Player* PlayerOn;) and missing type specifier (on the same line...)

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