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  • WCF Architectural Debate

    - by Matt Ruwe
    When building a WCF service for a large scale application, which is better: In both cases, assume that the business logic layer is separated into a different assembly. Using your business logic layer as a service implementation i.e. with no code behind and no wrapper <%@ ServiceHost Language="CS" Service="MyApp.BusinessLogic.BusLogicImpl" %> or Using the codebehind of the WCF service that wraps calls into your business logic layer. <%@ ServiceHost Language="CS" Service="MyApp.WebServiceHost.Service" CodeBehind="Service.svc.cs" %>

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  • AES Cipher Key Strength in BlackBerry

    - by Basilio
    Hi All, I need to create an application that decrypts data that is encrypted using AES with a 512-bit key. What I need to know is whether we can create an AES key of length 512-bits? The documentation says we can create a key of length up to 256-bits. If that is the case, is there any way that I can add my own implementation for 512-bit AES key, or will I have to reduce the key strength used to encrypt the data originally? Thanks, Basilio

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  • How do you unit test a class that's meant to talk to data?

    - by Arda Xi
    I have a few repository classes that are meant to talk to different kinds of data, deriving from an IRepository interface laid out like so: In implementations, the code talks to a data source, be this a directory of XML files or a database or even just a cache. Is it possible to reliably unit test any of these implementations? I don't see a mock implementation working, because then I'm only testing the mock code and not the actual code.

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  • How do make my encryption algorithm encrypt more than 128 bits?

    - by Ranhiru
    OK, now I have coded for an implementation of AES-128 :) It is working fine. It takes in 128 bits, encrypts and returns 128 bits So how do i enhance my function so that it can handle more than 128 bits? How do i make the encryption algorithm handle larger strings? Can the same algorithm be used to encrypt files? :) The function definition is public byte[] Cipher(byte[] input) { }

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  • How to recreate the UITabBarItem image filter?

    - by boliva
    Hi, I'm writing a custom UITabBar replacement, and I would like to know how to recreate the filter that the built-in implementation does with the UITabBarItem image - that blue shining on selected tabs and gray gradient on unselected ones. I guess it's a matter of using the source image alpha value as a mask and overlay it with a pre-made blue (or whatever color) shining image and another one grayed out, but I would like to know what is the best approach from a code point of view. Best,

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  • When I really need to use [NSThread sleepForTimeInterval:1];

    - by Timbo
    Hi there, I have a program that needs to use sleep. Like really needs to. In lieu of spending ages explaining why, suffice to say that it needs it. Now I'm told to split off my code into a separate thread if it requires sleep so I don't lose interface responsiveness, so I've started learning how to use NSThread. I've created a brand new program that is conceptual so to solve the issue for this example will help me in my real program. Short story is I have a class, it has instance variables and I need a loop with a sleep to be depended on the value of that instance variable. Here's what I've put together anyway, your help is very much appreciated :) Cheers Tim /// Start Test1ViewController.h /// #import <UIKit/UIKit.h> @interface Test1ViewController : UIViewController { UILabel* label; } @property (assign) IBOutlet UILabel *label; @end /// End Test1ViewController.h /// /// Start Test1ViewController.m /// #import "Test1ViewController.h" #import "MyClass.h" @implementation Test1ViewController @synthesize label; - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; label.text = @"1"; [NSThread detachNewThreadSelector:@selector(backgroundProcess) toTarget:self withObject:nil]; } - (void)backgroundProcess { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; // Create an instance of a class that will eventually store a whole load of variables MyClass *aMyClassInstance = [MyClass new]; [aMyClassInstance createMyClassInstance:(@"Timbo")]; while (aMyClassInstance.myVariable--) { NSLog(@"blah = %i",aMyClassInstance.myVariable); label.text = [NSString stringWithFormat:@"blah = %d", aMyClassInstance.myVariable]; //how do I pass the new value out to the updateLabel method, or reference aMyClassInstance.myVariable? [self performSelectorOnMainThread:@selector(updateLabel) withObject:nil waitUntilDone:NO]; //the sleeping of the thread is absolutely mandatory and must be worked around. The whole point of using NSThread is so I can have sleeps [NSThread sleepForTimeInterval:1]; } [pool release]; } - (void)updateLabel {label.text = [NSString stringWithFormat:@"blah = %d", aMyClassInstance.myVariable]; // be nice if i could } - (void)didReceiveMemoryWarning {[super didReceiveMemoryWarning];} - (void)viewDidUnload {} - (void)dealloc {[super dealloc];} @end /// End Test1ViewController.m /// /// Start MyClass.h /// #import <Foundation/Foundation.h> @interface MyClass : NSObject { NSString* name; int myVariable; } @property int myVariable; @property (assign) NSString *name; - (void) createMyClassInstance: (NSString*)withName; - (int) changeVariable: (int)toAmount; @end /// End MyClass.h /// /// Start MyClass.h /// #import "MyClass.h" @implementation MyClass @synthesize name, myVariable; - (void) createMyClassInstance: (NSString*)withName{ name = withName; myVariable = 10; } - (int) changeVariable: (int)toAmount{ myVariable = toAmount; return toAmount; } @end /// End MyClass.h ///

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  • How to find about structure of bitmap and JPEG files?

    - by Sorush Rabiee
    I'm trying to write a very simple image processing program for fun and practice. I was using System.Drawing. ... .Bitmap class to handle images and edit their data. but now I want to write my own class of Bitmap object implementation and want to know how bmp files (and other common bitmap formats) and their meta-data (indexing, color system & etc) are stored in files, and how to read and write them directly?

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  • How can I implement NotOfType<T> in LINQ that has a nice calling syntax?

    - by Lette
    I'm trying to come up with an implementation for NotOfType, which has a readable call syntax. NotOfType should be the complement to OfType<T> and would consequently yield all elements that are not of type T My goal was to implement a method which would be called just like OfType<T>, like in the last line of this snippet: public abstract class Animal {} public class Monkey : Animal {} public class Giraffe : Animal {} public class Lion : Animal {} var monkey = new Monkey(); var giraffe = new Giraffe(); var lion = new Lion(); IEnumerable<Animal> animals = new Animal[] { monkey, giraffe, lion }; IEnumerable<Animal> fewerAnimals = animals.NotOfType<Giraffe>(); However, I can not come up with an implementation that supports that specific calling syntax. This is what I've tried so far: public static class EnumerableExtensions { public static IEnumerable<T> NotOfType<T>(this IEnumerable<T> sequence, Type type) { return sequence.Where(x => x.GetType() != type); } public static IEnumerable<T> NotOfType<T, TExclude>(this IEnumerable<T> sequence) { return sequence.Where(x => !(x is TExclude)); } } Calling these methods would look like this: // Animal is inferred IEnumerable<Animal> fewerAnimals = animals.NotOfType(typeof(Giraffe)); and // Not all types could be inferred, so I have to state all types explicitly IEnumerable<Animal> fewerAnimals = animals.NotOfType<Animal, Giraffe>(); I think that there are major drawbacks with the style of both of these calls. The first one suffers from a redundant "of type/type of" construct, and the second one just doesn't make sense (do I want a list of animals that are neither Animals nor Giraffes?). So, is there a way to accomplish what I want? If not, could it be possible in future versions of the language? (I'm thinking that maybe one day we will have named type arguments, or that we only need to explicitly supply type arguments that can't be inferred?) Or am I just being silly?

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  • Memory management with Objective-C Distributed Objects: my temporary instances live forever!

    - by jkp
    I'm playing with Objective-C Distributed Objects and I'm having some problems understanding how memory management works under the system. The example given below illustrates my problem: Protocol.h #import <Foundation/Foundation.h> @protocol DOServer - (byref id)createTarget; @end Server.m #import <Foundation/Foundation.h> #import "Protocol.h" @interface DOTarget : NSObject @end @interface DOServer : NSObject < DOServer > @end @implementation DOTarget - (id)init { if ((self = [super init])) { NSLog(@"Target created"); } return self; } - (void)dealloc { NSLog(@"Target destroyed"); [super dealloc]; } @end @implementation DOServer - (byref id)createTarget { return [[[DOTarget alloc] init] autorelease]; } @end int main() { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; DOServer *server = [[DOServer alloc] init]; NSConnection *connection = [[NSConnection new] autorelease]; [connection setRootObject:server]; if ([connection registerName:@"test-server"] == NO) { NSLog(@"Failed to vend server object"); } else [[NSRunLoop currentRunLoop] run]; [pool drain]; return 0; } Client.m #import <Foundation/Foundation.h> #import "Protocol.h" int main() { unsigned i = 0; for (; i < 3; i ++) { NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init]; id server = [NSConnection rootProxyForConnectionWithRegisteredName:@"test-server" host:nil]; [server setProtocolForProxy:@protocol(DOServer)]; NSLog(@"Created target: %@", [server createTarget]); [[NSRunLoop currentRunLoop] runUntilDate:[NSDate dateWithTimeIntervalSinceNow:1.0]]; [pool drain]; } return 0; } The issue is that any remote objects created by the root proxy are not released when their proxy counterparts in the client go out of scope. According to the documentation: When an object’s remote proxy is deallocated, a message is sent back to the receiver to notify it that the local object is no longer shared over the connection. I would therefore expect that as each DOTarget goes out of scope (each time around the loop) it's remote counterpart would be dellocated, since there is no other reference to it being held on the remote side of the connection. In reality this does not happen: the temporary objects are only deallocate when the client application quits, or more accurately, when the connection is invalidated. I can force the temporary objects on the remote side to be deallocated by explicitly invalidating the NSConnection object I'm using each time around the loop and creating a new one but somehow this just feels wrong. Is this the correct behaviour from DO? Should all temporary objects live as long as the connection that created them? Are connections therefore to be treated as temporary objects which should be opened and closed with each series of requests against the server? Any insights would be appreciated.

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  • How to implement scrolling content widget

    - by alokswain
    Example website is http://www.wikihow.com/Main-Page, check the "Recent Changes" heading on the right side. I am really amazed with the implementation of such scroll bars. Google also uses something very similar to this. Can someone give me some idea how to do this using jquery.

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  • Authentication and authorization for RESTfull API (java jersery)

    - by abovesun
    Hi, implementing service something similar with tinyurl or bit.ly, I'm would like to expose service as API, I'm using java and jersey as RESTfull service implementation. I'm looking for simplest way for authentification of users who use API, OAuth is first thing coming in mind, but the problem is I don't need this 3 iteration calls with request token query, than access token query with callback url passing. I just need to give user ability to invoke api with no additional security calls to my server.

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  • When is the onPreExecute called on an AsyncTask running parallely or concurrently?

    - by Debarshi Dutta
    I am using Android HoneyComb.I need to execute some tasks parallely and I am using AsyncTask's public final AsyncTask executeOnExecutor (Executor exec, Params... params) method.In each separate thread I am computing some values and I need to store then in an ArrayList.I must then sort all the values in the arrayList and then display it in the UI.Now my question is if one of the thread gets completed earlier than the other then will it immediately call the onPostExecute method or onPostExecute method will be called after all the background threads have been completed?MY program implementation depends on what occurs here.

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  • Java fixed memory map

    - by juber
    Hi, Is there a simple, efficient Map implementation that allows a limit on the memory to be used by the map. My use case is that I want to allocate dynamically most of the memory available at the time of its creation but I don't want OutOFMemoryError at any time in future. Basically, I want to use this map as a cache, but but I wanna avoid heavy cache implementations like EHCache. My need is simple (at most an LRU algorithm)

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  • How to validate a Singaporean FIN?

    - by abigblackman
    Can anyone provide an algorithm to validate a Singaporean FIN? I know with a Singaporean NRIC I can validate it via modulo 11 and then compare the result to a lookup table but cannot find a similar lookup table for the FIN. I also do not know for sure if the modulo 11 is the correct method to validate. I am aware the government sells a algorithm for $400 but maybe someone knows a cheaper way. Bonus points for c# implementation.

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  • How to determine the event of the linux devices?

    - by sasayins
    Hi, I am learning some embedded programming. I am using Linux as my platform and I want to create a daemon program that will check if a particular device(magstrife, keypad, etc) is active. Like for example, my daemon program is running in the background, then when I make a keypress event, my deamon app will do something. What implementation should I do to create this app? And how can I check the event of the devices? Thanks.

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