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  • scaling background and min size

    - by ross Hulford
    Hi I have big background images 1200 by 1200, what i would like to do is expand the images when the user resizes the browser but constrain it so they never scale any smaller than the original size. There all lots of scalable bg images out there but none I can find that do this, any help would be appreciated.

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  • How to play a set of jpeg files as a movie?

    - by RJ
    I have a set of jpeg images where eacg image has an associated description. e.g. im1.jpg - suspect enters bank im7.jpg - suspect hands teller a note imj41.jpg - teller gives suspect a bag ... ... It's trivial to view these images individually and see the description but how do I play this as a movie? I need to play the images and when I encounter one with a description, display the description in a status pane. Do I need to convert the images into a movie, if so how? How do I get the player to notify me when the description frame is encountered? I'm using Windows. language doesn't matter, I just need the concept right now.

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  • How can you determine the file size in JavaScript?

    - by Daniel Lew
    I help moderate a forum online, and on this forum we restrict the size of signatures. At the moment we test this via a simple Greasemonkey script I wrote; we wrap all signatures with a <div>, the script looks for them, and then measures the div's height and width. All the script does right now is make sure the signature resides in a particular height/width. I would like to start measuring the file size of the images inside of a signature automatically so that the script can automatically flag users who are including huge images in their signature. However, I can't seem to find a way to measure the size of images loaded on the page. I've searched and found a property special to IE (element.fileSize) but I obviously can't use that in my Greasemonkey script. Is there a way to find out the file size of an image in Firefox via JavaScript? Edit: People are misinterpreting the problem. The forums themselves do not host images; we host the BBCode that people enter as their signature. So, for example, people enter this: This is my signature, check out my [url=http://google.com]awesome website[/url]! This image is cool! [img]http://image.gif[/img] I want to be able to check on these images via Greasemonkey. I could write a batch script to scan all of these instead, but I'm just wondering if there's a way to augment my current script.

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  • jQuery - Moving background arrow in menu

    - by B M
    I would expect something like this to be pretty popular in demand but I had much trouble finding a suiting script. I've got a basic menu build like this: <div id="menu"> <ul> <li><a href="#"><img src="images/btn1.png"></a></li> <li><a href="#"><img src="images/btn2.png"></a></li> <li><a href="#"><img src="images/btn3.png"></a></li> </ul> </div> The div #menu has a background image of a small arrow. I want the arrow to move vertically in front of the corresponding menu image when you mouseover/mousemove the whole #menu div. Also when one of the menu images has been clicked the arrow should stay in it's position in front of the corresponding menu image. I started something but I notice it's going downwards, since it's only working when you're at the top of the page. What I have is this: $('#menu').css({backgroundPosition: '5px 10px'}); //Starting position $('#menu').mousemove(function(e){ $('#menu').stop().animate( {backgroundPosition: '5px ' + (e.pageY-60) + ' px'}, {duration:100} ) }).mouseout(function(){ $('#menu').stop().animate( {backgroundPosition: '5px 10px'}, {duration:100} ) }); Please help! ps. I'm using this plugin to move background images smoothly.

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  • Not getting image in h:graphicImage in JSF

    - by Nitesh Panchal
    Hello, I have this very strange error with h:graphicImage This code works fine :- <h:graphicImage value="/Common/Images/#{item.templatePicName}"/> And this one doesn't :- <h:graphicImage alt="${app:getCommonImagePath(item.templatePicName)}" value="${app:getCommonImagePath(item.templatePicName)}" /> It only shows alt value /Common/Images/Sunset.jpg which is perfectly fine and works in 1st case. Then why doesn't it work in 2nd case? There are no problems with my images. They are present in right directory. here getCommonImagePath is my custom EL function, whose definition is : package Common; public final class AppDeployment { private AppDeployment(){ //hide constructor } private static String commonImageFolderPath = "/Common/Images/"; public static String getCommonImagePath(String picName){ return commonImageFolderPath + picName; } }

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  • Running out of memory when getting a bitmap from a server?

    - by ikky
    Hi! I'm making an application which uses MANY images. The application gets the images from a server, and downloads them one at a time. After many images the creation of a bitmap returns an exception, but i don't know how to solve this. Here is my function for downloading the images: public static Bitmap getImageFromWholeURL(String sURL) { HttpWebRequest myRequest = (HttpWebRequest)WebRequest.Create(sURL); myRequest.Method = "GET"; // If it does not exist anything on the url, then return null try { HttpWebResponse myResponse = (HttpWebResponse)myRequest.GetResponse(); System.Drawing.Bitmap bmp = new System.Drawing.Bitmap(myResponse.GetResponseStream()); myResponse.Close(); return bmp; } catch (Exception e) { return null; } } Can anyone help me out here? Thanks in advance!

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  • iOS - How to iterate through list of files on website directory

    - by svjim
    On iOS, I am looking for the proper way to return the URLs for a list of files that are in a directory. /images 1.jpg 2.jpg 3.jpg ... I know the URL for the directory and know all the files in the directory will be of type jpeg. It is not clear to me how to properly format the NSURLRequest to return the list of files in the images directory. Once the list is returned, I will iterate through it to return the individual images.

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  • IE8 Slide Toggle Issue

    - by jef2904
    Im having some trouble with jQuery's slideToggle function in IE8 for some reason the DIV its opening closes immediately after its opened heres the code im using $("h3 a").click(function(){ id = $(this).attr("href"); $(id).slideToggle("slow"); }); and the HTML <h3><a href="#promo-materials">Graphic and Pormotional Materials</a></h3> <div id="promo-materials" class="center gallery"> <a href="images/portfolio/bistro.png" rel="facebox"> <img src="images/portfolio/thumbs/bistro.png" alt="" /> </a> <a href="images/portfolio/direct-savings.png" rel="facebox"> <img src="images/portfolio/thumbs/direct-savings.png" alt="" /> </a> </div> Here is a link to the functional page it works in all other browsers including IE7

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  • The right approach to loading dynamic content into a UITableView in iOS

    - by OS.
    ok, I've read tons of bits and pieces on the subject of loading dynamic content (from the web) into a UITableView and the problem with calculating cell height upfront. I've tried different simple implementations but the problem persists... Assuming I need to read a JSON file from the web, parse it into 'item' objects, each with variable size image and various text labels, here is what I believe would be the right approach to avoid long hang time of the app while everything is loading: on app load read JSON file and parse into items array provide only small part of the items array to the tableview (about 10 items) - since I need to load the images associated with each item to calculate cell height - I don't want the view to go through the whole items list and load all images - this hangs the app until every image is loaded display the tableview with the available cells (assuming I load a few 'spare' ones, user can even scroll to more items) in the background using Grand Central Dispatch download images for all/some of the remaining items and then reload the tableview with the new data (repeat step 4 if item list is very long) Step 2 above is necessary since I have no way to calculate the cell height without loading the images first, and since tableview first calculates height of all cells it may take a very long time to download all images for all items. Would you say this is the right approach? am I missing something?

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  • Refresh page using cache

    - by cbh
    I am trying to refresh a page, but WANT to use the cache and can't figure out how to do this. There are two situations: If I click in the URL bar and hit enter (or visit the page from somewhere else) it reloads the page/images from the cache. GREAT! If I click on the refresh button or use Javascript to refresh the page it grabs all the images again and takes forever. NOT GREAT! I've tried: top.location.reload(false); and top.location.reload(true); (I'm sending this from in an iFrame) and neither used the cache. I'm avoiding using location so it doesn't end up in the browser history twice. Question: How do I reload the page using the cached images? Is there a different javascript function or is this a mod_expires issue? Thanks for any help in advance! EDIT: (info from chrome: developer tools) When navigating to the page I get "From Cache" for all images When refreshing page I get "304 - Not Modified" for all images (and it takes the time to download each)

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  • call a Javascript function from controller more than once (in Rails)

    - by mm1
    hi. I have a multiple file upload form(html5) and want to update my view as soon one of the images is transfered to my image server. Currently I upload the files with ajax and use response_to_parent to update my upload view when all images are transfered to the image server. Is it possible to call a Javascript function from the controller more than once per action? def upload params[:images].each do |file| upload_to_image_server(file) #page << Update upload View end end Thanks, Michael

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  • Issue with loading background image using CSS

    - by Geethanga Amarasinghe
    Im using following CSS to set a background-image for my menu #menuContainer { background:url('../images/main-bg.png') repeat-x; } My CSS is inside ~/styles/site.css and my image is inside ~/images/main-bg.png The problem is this works perfectly in Chrome but it's not working in Firefox. But if change the URL to #menuContainer { background:url('images/main-bg.png') repeat-x; } It starts working in Firefox and in Chrome it doesn't work. Can anyone please help?

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  • loading an image from a package in Java (JFrame)

    - by Shahar Kazaz
    i'm having a problem loading an image from a package i created in the project that was set to contain images, i have to write the whole picture location in the computer instead of just the package that contains it. i've tried several things but nothing seams to work... where is the command i use to load the image : searchBar = ImageIO.read(new File("C:\\Users\\ASUS\\Documents\\NetBeansProjects\\Project\\src\\Images\\search.jpg")); "Images" is a package in my project , this works, but when i try loading the image without the "C:\..." only with the "\Images..." it doesn't , so i have to change it every time i open this project in another computer. hopefully one of u has the answer for me , thanks in advance for any answer :)

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  • alpha property problem in swf file.

    - by sabuj
    i made a button & i used a on click event on this. So it can show some images. but after that when i click on another button for showing some text the images still upon there. Images hide the text. what will be the solution ?

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  • Publishing via "File System" in Visual Studio 2010 - Doesn't work!

    - by Django Reinhardt
    Hi, this is an extremely frustrating situation. We have just upgraded to Visual Studio 2010, and very nice it is, except for when it won't do something really simple, like Publish your ASP.NET Web Application to a folder on your desktop. For some unearthly reason, what used to work flawlessly in 2008 is now generating an error: It stops Publishing, after successfully Building, saying: Error: Copying file Images\Profile\32_32.JPG to obj\x64\Release\Package\PackageTmp\Images\Prolfile\32_32.JPG failed. Could not find file 'Images\CelebrityProfileImages\32_32.JPG'. The problem is that there isn't any reference to that file in the project code (in the database, yes, but not in the code itself), and we don't want to store such images with the project (and they're not). Why (and how) has it suddenly decided that this unreferenced image (and presumably more if I get it to move past this one) is suddenly necessary to run the project? How can I stop this from happening? Thanks for any help.

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  • Need Help on JavaScript to Trim

    - by MacpaLtd
    I am facing some problems with my server space. The images are using all the space from the server, making it slow. As it is an eCommerce website, it cannot be slow or we lose customers. If I have the following: SKU's : ABC123-001 > catName > Phone ABC753-851 > catName > MAC AT1233-098 > catName > PC How can I use trim to make it the following: SKU's : 123 > catName > Phone 753 > catName > MAC 1233 > catName > PC Which I would use in the following script: <script type="text/javascript"> $(function(){ var sku = $("#ProductBreadcrumb ul li:last").text(); $(".ProductThumbImage img").attr('src','http://img.example.com/images/'+catName+'/'+sku+'.jpg'); }); </script> So, basically, the output for the picture link would be: http://img.example.com/images/phone/123.jpg http://img.example.com/images/mac/753.jpg http://img.example.com/images/pc/1233.jpg So yeah, first problem I have to face is.. How can I trim it? I am not familiar with JavaScript so any help would be really appreciated :D

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  • Trying to create a group of button sprites

    - by user1449653
    Good day, I have like 15 images I need to be buttons. I have buttons working with a Box() (Box - looks like this) class Box(pygame.sprite.Sprite): def __init__(self): pygame.sprite.Sprite.__init__(self) self.image = pygame.Surface((35, 30)) self.image = self.image.convert() self.image.fill((255, 0, 0)) self.rect = self.image.get_rect() self.rect.centerx = 25 self.rect.centery = 505 self.dx = 10 self.dy = 10 I am trying to make the buttons work with image sprites. So I attempted to copy the class style of the box and do the same for my Icons.. code looks like this... class Icons(pygame.sprite.Sprite): def __init__(self): pygame.sprite.Sprite.__init__(self) self.image = pygame.image.load("images/airbrushIC.gif").convert() self.rect = self.image.get_rect() self.rect.x = 25 self.rect.y = 550 the code in the main() rect = image.get_rect() rect.x = 25 rect.y = 550 ic1 = Icons((screen.get_rect().x, screen.get_rect().y)) screen.blit(ic1.image, ic1.rect) pygame.display.update() This code produces a positional (accepts 1 argument but 2 are there) error or an image is not referenced error (inside the Icon class). I'm unsure if this is the right way to go about this anyways.. I know for sure that I need to load all the images (as sprites)... store them in an array... and then have my mouse check if it is clicking one of the items in the array using a for loop. Thanks. EDIT QUESTION 2: class Icons(pygame.sprite.Sprite): def init(self, *args): pygame.sprite.Sprite.init(self, *args) self.image = pygame.image.load("images/airbrushIC.gif").convert() self.rect = self.image.get_rect() ic1 = self.image self.rect.x = 10 self.rect.y = 490 self.image = pygame.image.load("images/fillIC.gif").convert() self.rect = self.image.get_rect() ic2 = self.image self.rect.x = 10 self.rect.y = 540 Thanks to your help I got the Icons class loading ONE image. Its not loading both. Obviously because its being overwritten by the second one. It seems that "class" for this purpose isn't what I need. Which begs the question how I make sprites outside of a class.. If there is a way to make the class work please let me know.

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  • seeking help with Chrome & Safari not rendering my table stretched to fit its contents...help?

    - by oompa_l
    I have an element on this web page I'm developing where I need my text to conform to the width of an image above it - whose width will always be different - think of captions. I have found numerous references to using a 1px table to force this width sizing behaviour. I am having problems, though with Safari and Chrome "seeing" this instruction - the text ends up as a marginally sized text box sitting behind the image. The problem, as I see it, has to do with the text and images sitting in div's nested within the table. I need the images to sit in a div because of some jquery script I'm using called cycle, which turns a group of images into a slideshow. The problem may have something to do with the script as well. In any case, I have tried a seeming infinite number of combination of floating left and clearing left on all all the divs, changing their positions and widths...nothing works. Anyone have any clues about how to broach this one? EDIT 1: ok, should I be editing my post or responding with answers? here's the url to see the problem I am having - http://friedmanstudios.ca/webdev/test8.html and the code: <div id="content" class="boxes"> <table> <tr> <td > <div id="imageFrame"> <a href="#" class="img" title="_MG_9786_fmt.jpeg"> <img src="images/_MG_9786_fmt.jpeg"/> </a> <a href="#" class="img" title="IMG_5169_fmt.jpeg"> <img src="indesign export/GFA-TEARSHEETS-100526-01-web-images/IMG_5169_fmt.jpeg"/> </a> <a href="#" class="img" title="IMG_5175_fmt.jpeg"> <img src="indesign export/GFA-TEARSHEETS-100526-01-web-images/IMG_5175_fmt.jpeg"/> </a> <a href="#" class="img" title="aerial_fmt.jpeg" width=""> <img src="indesign export/GFA-TEARSHEETS-100526-01-web-images/aerial_fmt.jpeg"/> </a> </div> <div id="cycleCtrl"> <div id="prev" class="pager"><a href="#">< Prev</a> </div> <div id="next" class="pager"><a href="#">Next ></a></div> <div id="pagerNav" class="pager"></div> </div> <div id="descController"> <img src="images/arrow.gif" name="arrow" width="5" height="10" id="arrow" /> <span id="projectName">Toronto Centre for the Arts </span> <br /> <div id="desc"> In the past eight years... </div> </div></td> <td width="90%"><!--push col 1 back--></td> </tr> </table> and the styles: #content { position: absolute; top: 250px; left: 275px; float: left; clear: both; } content table { float: left; width: 1px; } imageFrame { position: relative; float: left; clear: left; width: inherit; } desc { position: relative; clear: left; float: left; } descController { position:relative; padding-top:5px; padding-bottom:10px; clear: left; float: left; } descController div { height:0; overflow:hidden; -webkit-transition:all .5s ease; -moz-transition:all .5s ease; -o-transition:all .5s ease; transition:all .5s ease; padding-top:10px; margin-top: 10px; word-spacing: 0em; line-height: 16px; font-size: 12px; position: relative; float: left; clear: left; }

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  • How facebook extracts the right thumbnail of a link?

    - by David
    Hi, I'm wondering how facebook extracts the right picture of the article from a link? they ignore any icons, ads images, or other not related images, & they gives you the right image? What technique/method they use? because i've tried to extract all images using a php regex but how to find the right one? Thanks

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  • Image is not detected if taken from camera Using UIImagePickerControllerSourceTypeCamera

    - by user1314379
    I am trying to build an app which will compare the two images and gives the Matching Percentage. I am taking two Images from The camera(Making use of UIImagePickerController) and saving it to the document directory.Then i fetch these images in a different view controller to get the face part, using CIDetector API and CIfacefeature API. The problem is It is not detecting the face at all through i am able to fetch the images properly. And if i store the same image in the main bundle it detects. I dnt know where the problem is. I have tried everything. May Be the problem is with the UIImage or may be the format in which image is getting saved in document directory or with the camera. Please help. I will be grateful to you. Thanks in Advance.

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  • Can I use custom image as map with Silverlight 3?

    - by TaRCiN
    I have to develop a silverlight application which will run intranet. It will show local town map and have some images over the map like pushpins. I can use Deep Zoom for map application. But adding images and events for images is not supported. For silverlight 2, there is DeepEarth api for this. But How can I do this with Silverlight 3?

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  • how to get img src value

    - by MKN
    I have some contents inside div tag... within that div tag content I have to search for img src tag value based on that value i have to highlight some images and to show some div content for example if img src value contains "http://google.com/test/test.img" have to highlight and to show img is highlighted div content if img src value contains some specific path "news/images/test1.jpg" have to highlight and to show img is highlighted div content if img src value contains some specific path "news/articles/images/test1.gif" no need to highlight and to show img is not highlighted div content.

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  • retreive the url of the page an image sits on

    - by Ayyash
    I'm trying to log URLs that access broken images, using an HTTP module to catch those images when accessed. How do you retrieve the URL where that image sits on? is there a way to do it the other way round too? That is, loop through images served in a URL and decide which ones are broken. This is all in ASP.NET with C#.

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