Search Results

Search found 11256 results on 451 pages for 'the pixel developer'.

Page 128/451 | < Previous Page | 124 125 126 127 128 129 130 131 132 133 134 135  | Next Page >

  • How can I tackle 'profoundly found elsewhere' syndrome (inverse of NIH)?

    - by Alistair Knock
    How can I encourage colleagues to embrace small-scale innovation within our team(s), in order to get things done quicker and to encourage skills development? (the term 'profoundly found elsewhere' comes from Wikipedia, although it is scarcely used anywhere else apart from a reference to Proctor & Gamble) I've worked in both environments where there is a strong opposition to software which hasn't been developed in-house (usually because there's a large community of developers), and more recently (with far fewer central developers) where off-the-shelf products are far more favoured for the usual reasons: maintenance, total cost over product lifecycle, risk management and so on. I think the off the shelf argument works in the majority of cases for the majority of users, even though as a developer the product never quite does what I'd like it to do. However, in some cases there are clear gaps where the market isn't able to provide specifically what we would need, or at least it isn't able to without charging astronomical consultancy rates for a bespoke solution. These can be small web applications which provide a short-term solution to a particular need in one specific department, or could be larger developments that have the potential to serve a wider audience, both across the organisation and into external markets. The problem is that while development of these applications would be incredibly cheap in terms of developer hours, and delivered very quickly without the need for glacial consultation, the proposal usually falls flat because of risk: 'Who'll maintain the project tracker that hasn't had any maintenance for the past 7 years while you're on holiday for 2 weeks?' 'What if one of our systems changes and the connector breaks?' 'How can you guarantee it's secure/better/faster/cheaper/holier than Company X's?' With one developer behind these little projects, the answers are invariably: 'Nobody, but...' 'It will break, just like any other application would...' 'I, uh...' How can I better answer these questions and encourage people to take a little risk in order to stimulate creativity and fast-paced, short-lifecycle development instead of using that 6 months to consult about what tender process we might use?

    Read the article

  • Using the contents of an array to set individual pixels in a Quartz bitmap context

    - by Magic Bullet Dave
    I have an array that contains the RGB colour values for each pixel in a 320 x 180 display. I would like to be able to set individual pixel values in the a bitmap context of the same size offscreen then display the bitmap context in a view. It appears that I have to create 1x1 rects and either put a stroke on them or a line of length 1 at the point in question. Is that correct? I'm looking for a very efficient way of getting the array data onto the graphics context as you can imagine this is going to be an image buffer that cycles at 25 frames per second and drawing in this way seems inefficient. I guess the other question is should I use OPENGL ES instead? Thoughts/best practice would be much appreciated. Regards Dave OK, have come a short way, but can't make the final hurdle and I am not sure why this isn't working: - (void) displayContentsOfArray1UsingBitmap: (CGContextRef)context { long bitmapData[WIDTH * HEIGHT]; // Build bitmap int i, j, h; for (i = 0; i < WIDTH; i++) { for (j = 0; j < HEIGHT; j++) { h = frameBuffer01[i][j]; bitmapData[i * j] = h; } } // Blit the bitmap to the context CGDataProviderRef providerRef = CGDataProviderCreateWithData(NULL, bitmapData,4 * WIDTH * HEIGHT, NULL); CGColorSpaceRef colorSpaceRef = CGColorSpaceCreateDeviceRGB(); CGImageRef imageRef = CGImageCreate(WIDTH, HEIGHT, 8, 32, WIDTH * 4, colorSpaceRef, kCGImageAlphaFirst, providerRef, NULL, YES, kCGRenderingIntentDefault); CGContextDrawImage(context, CGRectMake(0.0, HEIGHT, WIDTH, HEIGHT), imageRef); CGImageRelease(imageRef); CGColorSpaceRelease(colorSpaceRef); CGDataProviderRelease(providerRef); }

    Read the article

  • Bilinear interpolation - DirectX vs. GDI+

    - by holtavolt
    I have a C# app for which I've written GDI+ code that uses Bitmap/TextureBrush rendering to present 2D images, which can have various image processing functions applied. This code is a new path in an application that mimics existing DX9 code, and they share a common library to perform all vector and matrix (e.g. ViewToWorld/WorldToView) operations. My test bed consists of DX9 output images that I compare against the output of the new GDI+ code. A simple test case that renders to a viewport that matches the Bitmap dimensions (i.e. no zoom or pan) does match pixel-perfect (no binary diff) - but as soon as the image is zoomed up (magnified), I get very minor differences in 5-10% of the pixels. The magnitude of the difference is 1 (occasionally 2)/256. I suspect this is due to interpolation differences. Question: For a DX9 ortho projection (and identity world space), with a camera perpendicular and centered on a textured quad, is it reasonable to expect DirectX.Direct3D.TextureFilter.Linear to generate identical output to a GDI+ TextureBrush filled rectangle/polygon when using the System.Drawing.Drawing2D.InterpolationMode.Bilinear setting? For this (magnification) case, the DX9 code is using this (MinFilter,MipFilter set similarly): Device.SetSamplerState(0, SamplerStageStates.MagFilter, (int)TextureFilter.Linear); and the GDI+ path is using: g.InterpolationMode = InterpolationMode.Bilinear; I thought that "Bilinear Interpolation" was a fairly specific filter definition, but then I noticed that there is another option in GDI+ for "HighQualityBilinear" (which I've tried, with no difference - which makes sense given the description of "added prefiltering for shrinking") Followup Question: Is it reasonable to expect pixel-perfect output matching between DirectX and GDI+ (assuming all external coordinates passed in are equal)? If not, why not? Finally, there are a number of other APIs I could be using (Direct2D, WPF, GDI, etc.) - and this question generally applies to comparing the output of "equivalent" bilinear interpolated output images across any two of these. Thanks!

    Read the article

  • 2D Platformer Collision Problems With Both Axes

    - by AusGat
    I'm working on a little 2D platformer/fighting game with C++ and SDL, and I'm having quite a bit of trouble with the collision detection. The levels are made up of an array of tiles, and I use a for loop to go through each one (I know it may not be the best way to do it, and I may need help with that too). For each side of the character, I move it one pixel in that direction and check for a collision (I also check to see if the character is moving in that direction). If there is a collision, I set the velocity to 0 and move the player to the edge of the tile. My problem is that if I check for horizontal collisions first, and the player moves vertically at more than one pixel per frame, it handles the horizontal collision and moves the character to the side of the tile even if the tile is below (or above) the character. If I handle vertical collision first, it does the same, except it does it for the horizontal axis. How can I handle collisions on both axes without having those problems? Is there any better way to handle collision than how I'm doing it?

    Read the article

  • Mulit-dimensional array edge/border conditions

    - by kirbuchi
    Hi, I'm iterating over a 3 dimensional array (which is an image with 3 values for each pixel) to apply a 3x3 filter to each pixel as follows: //For each value on the image for (i=0;i<3*width*height;i++){ //For each filter value for (j=0;j<9;j++){ if (notOutsideEdgesCondition){ *(**(outArray)+i)+= *(**(pixelArray)+i-1+(j%3)) * (*(filter+j)); } } } I'm using pointer arithmetic because if I used array notation I'd have 4 loops and I'm trying to have the least possible number of loops. My problem is my notOutsideEdgesCondition is getting quite out of hands because I have to consider 8 border cases. I have the following handled conditions Left Column: ((i%width)==0) && (j%3==0) Right Column: ((i-1)%width ==0) && (i>1) && (j%3==2) Upper Row: (i<width) && (j<2) Lower Row: (i>(width*height-width)) && (j>5) and still have to consider the 4 corner cases which will have longer expressions. At this point I've stopped and asked myself if this is the best way to go because If I have a 5 line long conditional evaluation it'll not only be truly painful to debug but will slow the inner loop. That's why I come to you to ask if there's a known algorithm to handle this cases or if there's a better approach for my problem. Thanks a lot.

    Read the article

  • In CSS, how to not float a 300px wide Div to the next line?

    - by Jian Lin
    Say, there is a bar that is styled at the bottom of the viewport, using position: fixed; bottom: 0; left: 0; width: 100%; height 50px; overflow: hidden and then there are 4 Divs inside it, each one floated to the left. Each Div is about 300px wide or can be more (depending on the content) Now, when the window is 1200 pixel wide, and we see all 4 Divs, but when the window is resize to be 1180 pixel wide (just 20 pixels less), then the whole 300px wide Div will disappear, because it is "floated" to the next line. So how can this be made so that, the Div will stay there and showing 280px of itself, rather than totally disappear? By the way, white-space: nowrap won't work as that probably has to do with not wrapping inline content. I was thinking of putting another Div inside this Div, having a fixed width of 1200px or 2000px, so that all Divs will float on the same level in this inner Div, and the outer Div will cut it off with the overflow: hidden. But this seems more like a hack... since the wide of all those Divs can be dynamic, and setting a fixed width of 1200px or 2000px seems like too much of a hack.

    Read the article

  • Organizing multiple embed codes with jQuery

    - by Nimbuz
    I have several embed codes on my website, for example: Embed Code #1: <object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/f8Lp2ssd5A9ErAc&hl=en_US&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/f8Lp2A9ErAc&hl=en_US&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object> Embed Code #2: <script type="text/javascript"> _qoptions={ qacct:"p-3asdb5E0g6" }; </script> <script type="text/javascript" src="http://edge.quantserve.com/quant.js"></script> <noscript> <a href="http://www.quantcast.com/p-3asdb5E0g6" target="_blank"><img src="http://pixel.quantserve.com/pixel/p-3asdb5E0g6.gif" style="display: none;" border="0" height="1" width="1" alt="Quantcast"/></a> </noscript> and so on.. How do organize them and separate them into an external single js file to keep the markup clean? Thanks for your help!

    Read the article

  • Is it impossible to secure .net code (intellectual property) ?

    - by JL
    I used to work in JavaScript a lot and one thing that really bothered my employers was that the source code was too easy to steal. Even with obfuscation, nothing really helped, because we all knew that any competent developer would be able to read that code if they wanted to. JS Scripts are one thing, but what about SOA projects that have millions invested in IP (Intellectual Property). I love .net, and especially C#, but I recently again had to answer the question "If we give this compiled program over to our clients, can their developers reverse engineer it?" I had gone out of my way to obfuscate the code, but I knew it wouldn't take that much for another determined C# developer to get at the code. So I earnestly pose the question, is it impossible to secure .net code? The considerations I have as as follows: Even regular native executables can be reversed, but not every developer has the skill to be able to do this. Its a lot harder to disassemble a native executable than a .net assembly. Obfuscation will only get you so far, but it does help a little. Why have I never seen any public acknowledgement by Microsoft that anything written in .net is subject to relatively easy IP theft? Why have I never seen a scrap of counter measure training on any Microsoft site? Why does VS come with a community obfuscater as an optional component? Ok maybe I have just had my head in the sand here, but its not exactly high on most developers priority list. Are there any plans to address my concerns in any future version of .net? I'm not knocking .net, but I would like some realistic answers, thank you, question marked as subjective and community!

    Read the article

  • 60K+ Sprites on the 360?

    - by Jeffrey Kern
    Hey everyone, Just wondering - throwing ideas in my head - about starting a new XNA project for the 360. I would like it to be retro-old school, and emulating scanlines and color palettes and such. As part of this idea, what I would ideally like to do is manually draw each and every pixel of the screen. So, worst-case scenario I would have to draw about 60K sprites on a 252x240 resolution (I think thats correct). 60K sprites on the screen at a time. So, before I even attempt to code this - would the XBOX 360 be able to keep up with this even? That is a lot of sprites, but they aren't big sprites, and the texture data needed would be non-existant. However, I guess how this project would be implemented would make it or break it, but all I was thinking was coming up with a 2D array and mapping which color value would need to be drawn at that point. Of course, this is watered down talk right now. But what you all suggest? EDIT: Each sprite would represent one pixel. E.g., a sprite at 0,0. Another at 0,1. etc.

    Read the article

  • C# getpixels() gets the correct value on xp and vista but is slightly off when used on windows 7

    - by user352288
    I have a C# program that works correctly on xp and vista but it needs to be used on windows 7, I have not been able to come up with a solution, it appears that getpixels just doesn't work right on windows 7. I am getting one of the RGB values because I am dealing with tiff grayscale images. System.Drawing.Bitmap image;// this is in a separate class image = new Bitmap(destination);// this is in the constructor Color t = image.GetPixel(j, i); // this is in a separate function int s = t.R when I print s, for example, image(0,0), it is supposed to be 220, it will be 221 I am doing edge detection on an image and I have to go through the image pixel by pixel, I have run the exact same program on XP,Vista,windows7 and windows 7 got different values. It wouldn't let me post images at all and only one link. The first image is the original image, the second is the correct image, also the one I get with XP and Vista, the final image is the image when running the same program in Windows 7. There is not much of a visible difference but it matters for what I am doing. Thanks for the help, it seems that I am having a hard time explaining my problem.

    Read the article

  • Why is Firefox so bloated? [closed]

    - by bvandrunen
    First off I am a developer who loves firebug and other development tools (and no Chrome firebug lite does not cut it) and am just utterly frustrated when I have been using Firefox lately. It is at the point where I use Chrome for absolutely everything but web development but am still frustrated that I had to switch where half a year ago or more Firefox was fine. Why can't there be a Firefox lite? One that is free from all the bloat that has been plaguing Firefox recently. Also if there are any tools or tips that I can free up my Firefox that would be great. I am using the newest version + as few add-ons as possible. EDIT: I have tried Chrome Developer Tools and I do like them...but I can't get passed the firebug lite extension of Chrome. Some of the developer tools are great but sometimes they just have too much information. I extensively use Firebug/myphp admin. Both of these work much much better in Firefox then Chrome. But I hate that it takes me so much longer to load and use everything.

    Read the article

  • How to disable scaling in JFreeChart?

    - by Alex Arnon
    Hi All, We're using JFreeChart to build an engine to display graphs. This is a web service that runs on Tomcat + Java 1.5.0, and renders charts to PNGs and JPEGs (using ChartUtilities.writeChartAs{PNG,JPEG}() ). We've run into a problem where JFreeChart seems to scale everything inside the Plot area, but only by a few pixels. The result is that the graph looks inconsistent, e.g.: Minor ticks are sometimes stretched horizontally, so that they seem to be two pixels wide instead of one. We use a small image in the top-right of the plot area as a watermark. This is stretched by one pixel horizontally and vertically somewhere near (but not exactly) its middle. Background grid lines seem to appear on sub-pixel boundaries. I have not found a way to create an accurately dotted grid line. We have tried both 1.0.9 and 1.0.13, with exactly the same results (except for the minor ticks, which were not available in the older version). Also, rendering the image to a Frame instead of JPEG/PNG produced an identical result. Help is greatly appreciated, in advance :)

    Read the article

  • Tfs 2010: how to set up a corporate source server?

    - by bwerks
    Hi all, I'm looking for guidance in setting up a corporate source server, but when I google this topic the best I can come up with is articles and walkthrough concerned with configuring VS to use microsoft's public symbol servers for use with debugging .NET assemblies. Provided for background info, the environment I'm concerned with using is Vs2010/Tfs2010. Basically, the workflow I'm looking to facilitate is this: 1) customer reports problem with application 2) application of the appropriate version is installed on a virtual machine 3) developer repros bug attaching to process on virtual machine and leveraging source server (symbol server?) on corporate domain. This is the step I'm concerned with. 4) developer pinpoints problem fixes bug in workspace. 5) developer performs a dll swap on VM to test changes? (side topic, not sure on this) 6) normal development/source control workflows. Any advice is welcome! Edit: since writing this, I have stumbled on this article, which is a nice writeup on the configuration of source server for TFS 2008. Has anyone adapted this for Tfs 2010?

    Read the article

  • Why is search functionality not working on this page?

    - by DaveDev
    we deliver micro-site content for our client. Our content is injected into a wrapper that is supplied by another developer. To deliver our content we host the wrapper as well as the content. The user can access this at http://fundcentre.newireland.ie/ (try a search for 'bloxham') For the other content that is not ours, the other developer hosts a similar (though slightly different) wrapper and delivers the content. the user accesses this here: http://www.newireland.ie/ (try a search for 'bloxham') The wrapper contains a search box, which does not work for us but it works for the other developer. I took a look at the network traffic with FireBug but it appears that when I do the search from the wrapper that we're hosting, I'm getting a "407 Proxy Access Denied" error. My guess is their proxy has a problem with the fact that the search is being conducted from a page hosted outside the scope of their proxy. It was also suggested that there were javascript errors on the page that were preventing the search from executing but I can't see any. Also, I don't think I'd get as far as the proxy error if that was the case. I don't really understand this stuff too well though, so could somebody with a bit more experience please take a look and maybe shed some light on this for me? Thanks.

    Read the article

  • eclipse - starting with android sdk

    - by dontHaveName
    I want start programming for android.. What I have: -Windows 7 -Eclipse Classic 4.2 -Downloaded all there required files - http://developer.android.com/sdk/installing/adding-packages.html -ADT Plugin I want install new ADT plugin.. at first I tried to download it from http://dl-ssl.google.com/android/eclipse, I add it, but if i selected it there is only "pending.." and nothing has load..(maybe internet connection?I have selected Native connection in preferences after pending it wrotes: Unable to connect to repository http://dl-ssl.google.com/android/eclipse/content.xml org.eclipse.equinox.p2.core.ProvidesException ) Thats why I download ADT plugin. So if I select downloaded ADT plugin - content of it load - developer tools and ndk plugin so I select all and click next. It loads and writes this: "Cannot complete the install because one or more required items could not be found. Software being installed: Android Development Tools 20.0.3.v201208082019-427395 (com.android.ide.eclipse.adt.feature.group 20.0.3.v201208082019-427395) Missing requirement: Android Development Tools 20.0.3.v201208082019-427395 (com.android.ide.eclipse.adt.feature.group 20.0.3.v201208082019-427395) requires 'org.eclipse.wst.sse.core 0.0.0' but it could not be found" requires 'org.eclipse.wst.sse.core 0.0.0 this problem is shown here: http://developer.android.com/resources/faq/troubleshooting.html#installeclipsecomponents but there is solution only for version 3.3 and 3.4 (I have 4.2) anyway but I tried it- I look for updates but nothing were found I really dont know where could be problem.. Thanks for any answer. (sorry for my english) I will send 1€ to somebody who can solve my problem ;) (I think all problems all for internet connection but I cant set it..)

    Read the article

  • Why do .NET developers offer 32-bit/64-bit versions of .NET assemblies?

    - by Tyler
    Evey now and then I see both x86 and x64 versions of a .NET assembly. Consider the following web part for SharePoint. Why wouldn't the developer just offer a single version and have let the JIT compiler sort out the rest? When I see these kinds offering is it just that the developer decided to create a native image using a tool like ngen in order to avoid a JIT? Someone please help me out here, I feel like I'm missing something of note. Updated From what I got below, both x86 and x64 builds are offered because one or more of the following reasons: The developer wanted to avoid JITing and created a native image of his code, targeting a given architecture using a tool like ngen.exe. The assembly contains platform specific COM calls and so it makes no point to build it as AnyCPU. In these cases builds that target different platforms may contain different code. The assembly may contain Win32 calls using pinvoke which won't get remapped by a JIT and so the build should target the platform it is bound to.

    Read the article

  • Stage shifts when using addChild?

    - by josh
    I'm having a very odd bug with ActionScript 3 in Flash CS4. I am adding movie clips to a stage in a for loop and then moving them out of view so that I can pull them in and remove them when I need them. I've narrowed down the issue to a point that I know that every time one of the movie clips are added to the stage using addChild(), the stage shifts to the right by one pixel. I know that sounds odd, but it's literally true... the 0 line on the y axis is shifted to the right one pixel every time the movie clip is added. I have no idea how this could be happening. Here's the code that is doing the work: private function setupSlides():void { for(x = 0; x < TOTAL_SLIDES; x++) { var ClassReference:Class = getDefinitionByName("Slide" + (x+1)) as Class; var s:MovieClip = new ClassReference() as MovieClip; s.x = 9999; s.y = 9999; addChild(s); slides[x] = s; } } Any thoughts?

    Read the article

  • C# image drawing colours are incorrect

    - by Jon Tackabury
    I have a source bitmap that is 1x1 and I am trying to take that image and draw it to a new bitmap. The source bitmap is all red, but for some reason the new bitmap ends up with a gradient (see image). Using the code below, shouldn't the new bitmap be completely red? Where is it getting the white/alpha from? private void DrawImage() { Bitmap bmpSOURCE = new Bitmap(1, 1, PixelFormat.Format32bppArgb); using (Graphics g = Graphics.FromImage(bmpSOURCE)) { g.Clear(Color.Red); } Bitmap bmpTest = new Bitmap(300, 100, PixelFormat.Format32bppArgb); using (Graphics g = Graphics.FromImage(bmpTest)) { g.CompositingMode = CompositingMode.SourceCopy; g.CompositingQuality = CompositingQuality.AssumeLinear; g.InterpolationMode = InterpolationMode.HighQualityBicubic; g.PageUnit = GraphicsUnit.Pixel; g.PixelOffsetMode = PixelOffsetMode.None; g.SmoothingMode = SmoothingMode.None; Rectangle rectDest = new Rectangle(0, 0, bmpTest.Width, bmpTest.Height); Rectangle rectSource = new Rectangle(0, 0, 1, 1); g.DrawImage(bmpSOURCE, rectDest, rectSource, GraphicsUnit.Pixel); } pictureBox1.Image = bmpTest; }

    Read the article

  • Is it "right" to translate error messages?

    - by Iraklis
    This is somehow subjective depending on the target translation language, but bear with me for a sec. I have recently been involved in a translation project. The goal was to translate the strings of an MVC framework to the Greek language. 70% of the language strings of the framework where translated, however 30% where intentionally left out. The decision was that we will not translate error messages aimed towards the developer of the application. The reasoning behind this (in short) was: are aimed towards designers/programmers. Programmers ( and even designers :) ) should have a basic understanding of English, at least enough so they can search on it on Google if they do not know what it means. (racist?) are aimed towards the developer and in a perfect world should not be displayed to the end user of the application as they concern the inner workings of the web application itself. i.e "You must set the database name in your database config file." and perhaps most importantly, they make the life of the developer harder when he tries to get more information/help regarding the error. For example the above error yields 8 results in Google (in quotes), whereas its Greek translation yields exactly 0. I know that this depends on the popularity of the target translation language and the application itself. For example I'm guessing that there are is vast amount of documentation regarding German SAP error messages (i know, i know, SAP IS German, but you get the point), as opposed to Greek Error Messages documentation regarding random application X which has about 500 installations worldwide. So to summarize: When you develop language translation packs for your applications do you translate error messages? Do you only do for predominant languages like English/Spanish/German/French? Or do you live them intact? I'm not looking for the "right" or "correct" answer, I'm looking for a "best-practices" answer, or if this problem is defined in any "official" standard/policy that you have had experience with.

    Read the article

  • Is there a recommended way to communicate scientific/engineering programming to C developers?

    - by ggkmath
    Hi, I have a lot of MATLAB code that needs to get ported to C (execution speed is critical for this work) as part of a back-end process for a web application. When I attempt to outsource this code to a C developer, I assume (correct me if I'm wrong) few C developers also understand MATLAB code (things like indexing and memory management are different, etc.). I wonder if there are any C developers out there that can recommend a procedure for me to follow to best communicate what the code does? For example, should I provide the MATLAB code and explain what it's doing line by line? Or, should I just provide the math/algorithm, explain it in plain English, and let the C developer implement it with this understanding in his/her own way (e.g. can I assume the developer understands how to work with complex math (i.e. imaginary numbers), how to generate histograms, perform an FFT, etc.)? Or, is there a better method? I expect I'm not the first to need to do this, so I wonder if any C developers out there ran into this situation and can share any conventional wisdom how they'd like this task to be transferred? Thanks in advance for any comments.

    Read the article

  • Getting moved out of a development job

    - by Jay
    I'm a year out of college and I started my first dev job at a small (<15 people) company several months ago. It was an internship position that recently turned full time. The position started out as development but for full time I got offered a grab bag of positions: qa, docs, call support and some dev work. It's clear that my employers feel I am lacking dev skills, which is true. I did not major in CS in college and did not have much dev experience. However, I'm convinced that I can be a good developer and I will be a good developer once given the chance to write lots of code. My question is simple: what should I do? As I see it, there are two options. Work hard in the non-dev duties so that my employers may eventually give me significant dev responsibilities. Look for a new job where I will be a developer first and an all purpose guy second (if at all). Thanks guys.

    Read the article

  • Hopping from a C++ to a Perl Unix profile?

    - by rocknroll
    Hi all, I have been a C++,Linux Developer till now and I am adept in this stack. Off late I have been getting opportunities that require Perl,Unix (with knowledge of C++,shell scripting) expertise. Organisations are showing interest even thought I don't have much scripting experience to boast off. The roll is more in a Support,maintenance project involving SQL as well. Off late I am in a fix whether to forgo these offers or not. I don't know the dynamics of an IT organisation and thus on one hand I fear that my C++ experience will be nullified and on the positive side I am getting to work on a new technology stack which will only add to my skill set. I am sure, most of you at some point of time have encountered such dilemmas and would have taken some decision. I want you to share your perspectives on such a scenario where a person is required to change his/her technology stack when changing his/her job. What are the merits and demerits in going with either of the choices? Also I know that C++ isn't going anywhere in the near future. What about perl? I have no clue as to what the future holds for perl developer? Whether there are enough opportunities for a perl developer? I am asking this question here because most of my fellow programmers face this career choice dilemma. Thanks.

    Read the article

  • VS2010 - Using <Import /> to share properties between setup projects?

    - by arex1337
    Why doesn't it work to <Import /> this file, when it works when I replace the statement with just copy-pasting the three properties? ../../Setup.Version.proj <Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <InstallerMajorVersion>7</InstallerMajorVersion> <InstallerMinorVersion>7</InstallerMinorVersion> <InstallerBuildNumber>7</InstallerBuildNumber> </PropertyGroup> </Project> Works: <?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <PropertyGroup> <InstallerMajorVersion>7</InstallerMajorVersion> <InstallerMinorVersion>7</InstallerMinorVersion> <InstallerBuildNumber>7</InstallerBuildNumber> <OutputName>asdf-$(InstallerMajorVersion).$(InstallerMinorVersion).$(InstallerBuildNumber)</OutputName> <OutputType>Package</OutputType> Doesn't work: <?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Import Project="../../Setup.Version.proj" /> <PropertyGroup> <OutputName>asdf-$(InstallerMajorVersion).$(InstallerMinorVersion).$(InstallerBuildNumber)</OutputName> <OutputType>Package</OutputType> Here the variables just evaulate to empty strings... :( I'm certain the path to the imported project is correct.

    Read the article

  • Is it acceptable to wrap PHP library functions solely to change the names?

    - by Carson Myers
    I'm going to be starting a fairly large PHP application this summer, on which I'll be the sole developer (so I don't have any coding conventions to conform to aside from my own). PHP 5.3 is a decent language IMO, despite the stupid namespace token. But one thing that has always bothered me about it is the standard library and its lack of a naming convention. So I'm curious, would it be seriously bad practice to wrap some of the most common standard library functions in my own functions/classes to make the names a little better? I suppose it could also add or modify some functionality in some cases, although at the moment I don't have any examples (I figure I will find ways to make them OO or make them work a little differently while I am working). If you saw a PHP developer do this, would you think "Man, this is one shoddy developer?" Additionally, I don't know much (or anything) about if/how PHP is optimized, and I know that usually PHP performace doesn't matter. But would doing something like this have a noticeable impact on the performance of my application?

    Read the article

  • How to animate a path like it's being drawn, dot by dot? (Raphael.js)

    - by Anton
    How to animate a vector path like it's being drawn by hand? In other words, slowly show the path pixel by pixel. I'm using Raphaël.js, but if your answer is not library specific—like maybe there's some general programming pattern for doing that kind of thing (I'm fairly new to vector animation)—it's welcome! Update I know it's easy to do with straight paths, as easy as an example on that page:: path("M114 253").animate({path: "M114 253 L 234 253"}); But try to change code on that page, say, this way:: path("M114 26").animate({path: "M114 26 C 24 23 234 253 234 253"}); And you'll see what I mean. Path is certainly animated from it initial state (point "M114 26") to the end state (curve "C 24 23 234 253 234 253" starting on point "M114 26"), but not in a way specified in question, not like it's being drawn. (Sorry for not making clear from the start that I don't mean animating straight lines.) I don't see how animateAlong can do that either. It can animate an object along a path, and how can I make this path to gradually show itself while object is being animated along it?

    Read the article

< Previous Page | 124 125 126 127 128 129 130 131 132 133 134 135  | Next Page >