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  • Webcast : Les nouveautés de Microsoft Visual Studio 2010, organisé par SOS developers le mardi 22 ju

    Webcast : Les nouveautés de Microsoft visual studio 2010 Comsoft / SOS Developer's vous invite à découvrir les nouveautés de Microsoft Visual Studio 2010 le mardi 22 juin 2010, de 11h00 à 12h00 à travers une présentation web. Microsoft vous fera découvrir les évolutions de la nouvelle version Microsoft Visual Studio 2010 grâce à un expert qui sera mis à votre disposition. Vous aurez la possibilité de vous familiariser avec les fonctionnalités de Test : IntelliTrace, Lab Management? Microsoft visual studio 2010 vous invite aussi à découvrir le Team Foundation Server et la collaboration de vos équipes de développement, y compris le développement Parallèle, Cloud, Sharepoint

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  • What's the best way to create animations when doing Android development?

    - by Adam Smith
    I'm trying to create my first Android game and I'm currently trying to figure out (with someone that will do the drawings and another programmer) what the best way to create animation is. (Animations such as a character moving, etc.) At first, the designer said that she could draw objects/characters and animate them with flash so she didn't have to draw every single frame of an action. The other programmer and I don't know Flash too much so I suggested extracting all the images from the Flash animation and making them appear one after the other when the animation is to start. He said that would end up taking too much resource on the CPU and I tend to agree, but I don't really see how we're supposed to make smooth animations without it being too hard on the hardware and, if possible, not have the designer draw every single frame on Adobe Illustrator. Can an experienced Android game developper help me balance this out so we can move on to other parts of the game as I have no idea what the best way to create animations is.

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  • How can I convert an image from raw data in Android without any munging?

    - by stephelton
    I have raw image data (may be png, jpg, ...) and I want it converted in Android without changing its pixel depth (bpp). In particular, when I load a grayscale (8 bpp) image that I want to use as alpha (glTexImage() with GL_ALPHA), it converts it to 16 bpp (presumably 5_6_5). While I do have a plan b (actually, I'm probably on plan 'e' by now, this is really becoming annoying) I would really like to discover an easy way to do this using what is readily available in the api. So far, I'm using BitmapFactory.decodeByteArray(). While I'm at it. I'm doing this from a native environment via jni (passing the buffer in from C, and a new buffer back to C from Java). Any portable solution in C/C++ would be preferable, but I don't want to introduce anything that might break in future versions of Android, etc.

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  • Why doesn't the Visual Studio C compiler like this? [migrated]

    - by justin
    The following code compiles fine on Linux using gcc -std=c99 but gets the following errors on the Visual Studio 2010 C compiler: Microsoft (R) 32-bit C/C++ Optimizing Compiler Version 16.00.40219.01 for 80x86 Copyright (C) Microsoft Corporation. All rights reserved. fib.c fib.c(42) : error C2057: expected constant expression fib.c(42) : error C2466: cannot allocate an array of constant size 0 fib.c(42) : error C2133: 'num' : unknown size The user inputs the amount of Fibonacci numbers to generate. I'm curious as to why the Microsoft compiler doesn't like this code. http://pastebin.com/z0uEa2zw

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  • Visual Studio 2010 Launch Events

    - by Jim Duffy
    Don’t miss out on the opportunity to learn about the new features in Visual Studio 2010. Check out the MSDN Events page and find out when the talented folks of the Developer & Evangelism group will be visiting your city to prove to you that /*Life Runs On Code*/. I’ll be attending the Raleigh event June 2, 2010 from 1:00 - 5:00 PM. North Carolina State University, Jane S. McKimmon Conference Center 1101 Gorman St Raleigh North Carolina 27606 United States From the Raleigh Event page: Event Overview Learn about the rich application platforms that Microsoft® Visual Studio® 2010 supports, including Windows® 7, the Web, SharePoint®, Windows Azure™, SQL®, and Windows® Phone 7 Series. From tighter tester and dev collaboration to new ALM tools, there’s a lot that’s new. Here’s what you can expect: Windows Development with Visual Studio 2010 Visual Studio has always been the best way to build compelling visual solutions for Windows. Visual Studio 2010 continues this trend with great new tooling support for Silverlight 4, WPF, and native development. In this demo heavy session, you’ll see how you can build rich Windows applications with Silverlight 4 using new trusted application features including out-of-browser execution, saving to the file system, and even COM Automation. You’ll also see how you can use the new Task Parallel Library from within a WPF application to take advantage of all those cores in today’s modern computers. Web and Cloud Development with Visual Studio 2010 If you build solutions for the web, then this session is for you. Come see how your existing skills move forward with Visual Studio 2010 both for in-house ASP.NET development and the new frontier of the Cloud. In this session, you’ll see improved designers, new HTML and JavaScript snippets, Web Forms enhancements, and how you can quickly build great web sites using Dynamic Data. You’ll see the changes made to testable web sites with MVC 2.0 and how we’ve integrated JQuery support into the platform. You’ll then see how easy it is to leverage your existing code and move to the cloud with Windows Azure. Windows Phone 7 Developer Tools and Platform Overview This session provides an overview of Visual Studio® 2010 for Windows Phone. Learn about the powerful capabilities of this new application platform and the developer tools experience including basic IDE usage, debugging, packaging, and deployment. This session also shows how you can use Microsoft Expression® Blend™ for Windows Phone to build great Silverlight applications. Have a day. :-|

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  • Google I/O 2010 - A beginner's guide to Android

    Google I/O 2010 - A beginner's guide to Android Google I/O 2010 - A beginner's guide to Android Android 101 Reto Meier This session will introduce some of the basic concepts involved in Android development. Starting with an overview of the SDK APIs available to developers, we will work through some simple code examples that explore some of the more common user features including using sensors, maps, and geolocation. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 5 0 ratings Time: 54:34 More in Science & Technology

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  • Google I/O 2010 - A JIT Compiler for Android's Dalvik VM

    Google I/O 2010 - A JIT Compiler for Android's Dalvik VM Google I/O 2010 - A JIT Compiler for Android's Dalvik VM Android 301 Ben Cheng, Bill Buzbee In this session we will outline the design of a JIT Compiler suitable for embedded Android devices. Topics will include an architectural overview, the rationale for design decisions and the special support for JIT verification, testing and tuning. For all I/O 2010 sessions, please go to code.google.com From: GoogleDevelopers Views: 3 0 ratings Time: 01:00:14 More in Science & Technology

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  • GDD-BR 2010 [1F] Flexible Android Applications

    GDD-BR 2010 [1F] Flexible Android Applications Speaker: Fred Chung Track: Android Time slot: F[15:30 - 16:15] Room: 1 Level: 201 Android provides facilities to make flexible applications that work well for everyone on any piece of hardware running Android. This session will cover localization and internationalization, as well as how to write an app that can detect and adapt to the hardware and software resources available to it. From: GoogleDevelopers Views: 10 0 ratings Time: 37:47 More in Science & Technology

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  • Android: Layouts and views or a single full screen custom view?

    - by futlib
    I'm developing an Android game, and I'm making it so that it can run on low end devices without GPU, so I'm using the 2D API. I have so far tried to use Android's mechanisms such as layouts and activities where possible, but I'm beginning to wonder if it's not easier to just create a single custom view (or one per activity) and do all the work there. Here's an example of how I currently do things: I'm using a layout to display the game's background as an image view and the square game area, which is a custom view, centered in the middle. What would you say? Should I continue to use layouts where possible or is it more common/reasonable to just use a large custom view? I'm thinking that this would probably also make it easier to port my code to other platforms.

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  • Connect android to database

    - by danny
    I am doing a school project where we need to create an android application which needs to connect to a database. the application needs to gain and store information for people's profiles on the database. But unfortunatly we are a little bit stuck at this point because there are numerous ways to link the application such as http request through apache or through the SOAP/REST protocol. But it's really hard to find good instructions or tutorials on the problem since I can't really find them. Maybe that's cause i'm probably using the wrong words on google. Unfortunately I have little relevant information. So if anyone can help me with finding relevant links to good online tutorials or howto's than those are very welcome.

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  • Visual Studio 2010 haunted keyboard

    - by Ryan
    It seems the haunted keyboard is back in VS2010 ... after working on a web application for a short while I find that some keys just don't work, or are behaving like certain keys are stuck. This is only in VS, and I am definitely not triggering any keyboard changes in VS or Windows (I have disabled that in Windows) and I have reset my environment settings several times. Aargh! This is so frustrating ... anyone else getting this problem? Is there a solution?

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  • Visual Studio Ultimate RoadMap

    - by TATWORTH
    At http://blogs.msdn.com/b/jasonz/archive/2012/03/27/visual-studio-ultimate-roadmap.aspx, Jason Zander has discussed the roadmap for Visual Studio 11 Ultimate. There are great advantages to Ultimate, if it is available to you, use it.At http://msdn.microsoft.com/en-us/library/ff636699.aspx, there is a list of feature packs for Visual Studio 10. Well worth a look if you have Visual Studio 10 Professional or Ultimate.

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  • Imap server woes with Android Gingerbread email and Thunderbird

    - by Mojo
    I run my own mail server and use UW's imapd/popd daemons to provide service. This week I just upgraded my OG Droid to a new Droid 3, running Android 2.3.4 (Gingerbread). The email client is much improved over the previous one. But now I have a bad interaction when I try to access email using imap from Thunderbird on a laptop or desktop. Frequently Thunderbird will stop receiving any email at all, and it will appear only on the Droid. Sometimes a Thunderbird restart will make the mail appear, but none of my "deletes" will be recorded, so when I start Thunderbird again, all my old email reappears. If I kill all of the open imap daemons and restart xinetd, I can force it to behave for maybe a session. I've tried turning off IDLE service (push email) on both sides, to no apparent avail. I've also tried installing DroidMail with the same result.

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  • Microsoft Office enfin disponible sur Android, mais uniquement pour les abonnés Office 365

    Microsoft Office enfin disponible sur Android Mais uniquement pour les abonnés Office 365Le très attendu Office est enfin disponible sur Android, plus d'un mois après la publication d'une déclinaison pour iPhone.L'application est téléchargeable gratuitement, mais uniquement pour les personnes disposant d'un abonnement Office 365, et fonctionne sur les terminaux sous Android à partir de la version 4.0. Dans l'ensemble, il s'agit d'une application très complète, qui fonctionne aussi hors connexion et permet de consulter, éditer, stocker et partager ses documents Word, Excel et PowerPoint sur Android.

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  • How can I convert an image from raw data in Android without any munging?

    - by stephelton
    I have raw image data (may be .png, .jpg, ...) and I want it converted in Android without changing its pixel depth (bpp). In particular, when I load a grayscale (8 bpp) image that I want to use as alpha (glTexImage() with GL_ALPHA), it converts it to 16 bpp (presumably 5_6_5). While I do have a plan B (actually, I'm probably on plan 'E' by now, this is really becoming annoying) I would really like to discover an easy way to do this using what is readily available in the API. So far, I'm using BitmapFactory.decodeByteArray(). While I'm at it. I'm doing this from a native environment via JNI (passing the buffer in from C, and a new buffer back to C from Java). Any portable solution in C/C++ would be preferable, but I don't want to introduce anything that might break in future versions of Android, etc.

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  • Handle wiki from android phone

    - by cmbrnt
    I'm currently using Oddmuse wiki to document thing, both personal and work related. What I'd like to do is to find an android app along with a wiki engine which enables me to read and make changes to the wiki with my phone. Using only the browser is unintuitive and hard to use. Does anyone else do this? I'd rather use mediawiki or dokuwiki, but I don't knlw of any apps which can both display and let me log in to edit the wiki. Any tips would be great!

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  • Android : Oracle muscle sa plainte contre Google et déclare que 8 fichiers du code d'Android sont du code Oracle décompilé

    Android : Oracle muscle sa plainte contre Google Et déclare que 8 fichiers du code d'Android sont du code Oracle décompilé Mise à jour du 24/02/11, par Hinault Romaric Nouvel épisode dans l'affaire opposant Oracle et Google sur l'utilisation de Java dans Android. L'analyse de l'expert en logiciels libres Florian Mueller qui affirmait que Google aurait ouvertement copié du code Java sans les permissions nécessaires dans Android 2.2 et 2.3 (lire ci-avant) a permis à Oracle de muscler un peu plus sa plainte contre Google. Oracle a en effet adressé une nouvelle déposition au juge de la cour fédérale Williams Alsup pou...

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  • Unable to install Android for Windows 7 because JDK is not found

    - by user1294663
    I have JDK SE7u4 installed in windows 7. I tried to install Android on Windows 7 using the installer_r18-windows.exe but no avail. The setup window showed the message saying that the Java SE JDK not found and ERROR: Failed to find Java version for C:\Windows\System32\java.exe The system cannot found the file specified. If you believe you have a JDK installed and it was not properly recognized, simply set an environment variable JAVA_HOME to point to it I right clicked on Computer Properties Advanced System Settings Environment variables. I created a NEW system variable called JAVA_HOME and set the value as C:\Program Files\Java\jdk1.7.0_04\bin or C:\Windows\System32\java.exe. I ran the installer again — the same error message still appeared.

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  • What's the recommended way of doing a HUD for an android game?

    - by joxnas
    Basically the question is in the title. I'm creating a RTS game and I will need buttons like attack move / attack ground, etc. I am not using any engine. When people do games in OpenGL for android (my case), do they ever use android components to control the game or do they create their components in the game? What are the general recommended approach, if there's any? How about more complex components like scrolling lists of items , etc? I would also appreciate you to pair your answer with a brief comment about how was your experience using the approach(es) you describe. Thanks :)

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  • How should I store a Game Database on Android?

    - by Liam
    I'm looking at creating a game for Android and while I have most of the ins and outs worked out, the one thing I'm struggling with is how to store data for the game. Ultimately, the game will be based off of a lot of pre-defined data and statistics so the obvious choice to me would be something like SQLite, but as I'm pretty new to the realm of Android and Game Development, I'm not 100% certain if this is the right route to follow. The data will be general pre-defined data as well as player data (along the lines of careers stats - what place finished, etc). I was wondering if there was a better/best practice solution that wasn't SQLite and that would provide said functionality and if so, could you point me in the right direction?

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  • How much does it cost to develop an Android application?

    - by raychenon
    Following the same iPhone question. How much can a development team charge for an Android app like the official Twitter Inc ? In general how much amount of time is devoted to build the likes of Google Goggles , Google Skymap, Gmail with server side applications included :) Now if you're a solo developer and proud to show your app. How much time have you spent so far ? What was your background GUI desktop in Java, C#, web developer, started from zero programming experience ? Disclaimer : I've developed Android apps ( 10 000 downloads) on my free time and one commercial to be published. Just to know the amount of efforts needed to catch up :)

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  • Visual studio fast performance with splash disable

    - by anirudha
    Visual studio perform faster whenever you run them in without splash. for running them without splash you need to change some setting for that. go to shortcut icon of visual studio open the properties and see the target executable the executable location something like "C:\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\IDE\devenv.exe" for x64based computer now you need to add their “ /nosplash” the exe location now goes "C:\Program Files (x86)\Microsoft Visual Studio 10.0\Common7\IDE\devenv.exe" /nosplash

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  • Wine 1.4. Cannot install vcrun6 on Ubuntu Studio 12.04.1 64 bit

    - by ABOBA
    Cannot install vcrun6. I tried to do it with winetricks and manually (download vcredist.exe and install), but nothing. Launching in terminal gives the following _user@_user-machine:~$ WINEPREFIX="/home/_user/.wine" wine "C:/vcredist.exe" fixme:setupapi:SetupDefaultQueueCallbackW notification 262144 params 32f63c,0 err:setupapi:SetupDefaultQueueCallbackW copy error 0 L"C:\\users\\_user\\Temp\\IXP000.TMP\\comcat.dll" -> L"C:\\windows\\system32\\comcat.dll" fixme:setupapi:SetupDefaultQueueCallbackW notification 262144 params 32f63c,0 err:setupapi:SetupDefaultQueueCallbackW copy error 0 L"C:\\users\\_user\\Temp\\IXP000.TMP\\msvcrt.dll" -> L"C:\\windows\\system32\\msvcrt.dll" fixme:setupapi:SetupDefaultQueueCallbackW notification 262144 params 32f63c,0 err:setupapi:SetupDefaultQueueCallbackW copy error 0 L"C:\\users\\_user\\Temp\\IXP000.TMP\\oleaut32.dll" -> L"C:\\windows\\system32\\oleaut32.dll" fixme:setupapi:SetupDefaultQueueCallbackW notification 262144 params 32f63c,0 err:setupapi:SetupDefaultQueueCallbackW copy error 0 L"C:\\users\\_user\\Temp\\IXP000.TMP\\olepro32.dll" -> L"C:\\windows\\system32\\olepro32.dll" fixme:setupapi:SetupDefaultQueueCallbackW notification 262144 params 32f63c,0 err:setupapi:SetupDefaultQueueCallbackW copy error 0 L"C:\\users\\_user\\Temp\\IXP000.TMP\\stdole2.tlb" -> L"C:\\windows\\system32\\stdole2.tlb" The distribution is Ubuntu Studio 12.04.1 64bit Thanks in advance

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  • Visual Studio Setup - why is solution explorer on the right?

    - by amelvin
    Every time I install VS (whichever version going back years) it installs with the Solution Explorer on the right. Now as most UIs have the navigation in a left hand column (and at the top of the viewport) and the content to the right of this navigation this always seems wrong to me. So I drag the solution explorer to the left of the screen and dock it there. But I've never seen another developer do this. Considering how most programmers usually like to customize their environment, adding their favourite text editor, browser, plug-ins, greasemonkey scripts etc why do Visual Studio developers never seem to make this simple UI change? Does anyone else do this or am I just screaming in the dark?

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