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  • CodePlex Daily Summary for Wednesday, March 21, 2012

    CodePlex Daily Summary for Wednesday, March 21, 2012Popular ReleasesMetodología General Ajustada - MGA: 02.02.01: Cambios John: Se actualizan los seis formularios de Identificaciòn para que despuès de guardar actualice las grillas, de tal manera que no se dupliquen los registros al guardar. Se genera instalador con los cambios y se actualiza la base datos con ùltimos cambios en el SP de Flujo de Caja.xyzzy+: xyzzy+ 0.2.2.235+0: SHA1: 4a0258736e7df52bb6e2304178b7fcf02414ae17 PrerequisitesMicrosoft Visual C++ 2010 SP1 Redistributable Package (x86) (ja) FeaturesUnicode Visual Style Known ProblemsCharacter encodings other than Shift_JIS and UTF-X may be broken. Functions related to character encodings may not work. (ex. iso-code-char)Phalanger - The PHP Language Compiler for the .NET Framework: 3.0 (March 2012) for .NET 4.0: March release of Phalanger 3.0 significantly enhances performance, adds new features and fixes many issues. See following for the list of main improvements: New features: Phalanger Tools installable for Visual Studio 2011 Beta "filter" extension with several most used filters implemented DomDocument HTML parser, loadHTML() method mail() PHP compatible function PHP 5.4 T_CALLABLE token PHP 5.4 "callable" type hint PCRE: UTF32 characters in range support configuration supports <c...Nearforums - ASP.NET MVC forum engine: Nearforums v8.0: Version 8.0 of Nearforums, the ASP.NET MVC Forum Engine, containing new features: Internationalization Custom authentication provider Access control list for forums and threads Webdeploy package checksum: abc62990189cf0d488ef915d4a55e4b14169bc01 Visit Roadmap for more details.BIDS Helper: BIDS Helper 1.6: This beta release is the first to support SQL Server 2012 (in addition to SQL Server 2005, 2008, and 2008 R2). Since it is marked as a beta release, we are looking for bug reports in the next few months as you use BIDS Helper on real projects. In addition to getting all existing BIDS Helper functionality working appropriately in SQL Server 2012 (SSDT), the following features are new... Analysis Services Tabular Smart Diff Tabular Actions Editor Tabular HideMemberIf Tabular Pre-Build ...SQL Monitor - managing sql server performance: SQLMon 4.2 alpha 12: 1. improved process visualizer, now shows how many dead locks, and what are the locked objects 2. fixed some other problems.Json.NET: Json.NET 4.5 Release 1: New feature - Windows 8 Metro build New feature - JsonTextReader automatically reads ISO strings as dates New feature - Added DateFormatHandling to control whether dates are written in the MS format or ISO format, with ISO as the default New feature - Added DateTimeZoneHandling to control reading and writing DateTime time zone details New feature - Added async serialize/deserialize methods to JsonConvert New feature - Added Path to JsonReader/JsonWriter/ErrorContext and exceptions w...SCCM Client Actions Tool: SCCM Client Actions Tool v1.11: SCCM Client Actions Tool v1.11 is the latest version. It comes with following changes since last version: Fixed a bug when ping and cmd.exe kept running in endless loop after action progress was finished. Fixed update checking from Codeplex RSS feed. The tool is downloadable as a ZIP file that contains four files: ClientActionsTool.hta – The tool itself. Cmdkey.exe – command line tool for managing cached credentials. This is needed for alternate credentials feature when running the HTA...WebSocket4Net: WebSocket4Net 0.5: Changes in this release fixed the wss's default port bug improved JsonWebSocket supported set client access policy protocol for silverlight fixed a handshake issue in Silverlight fixed a bug that "Host" field in handshake hadn't contained port if the port is not default supported passing in Origin parameter for handshaking supported reacting pings from server side fixed a bug in data sending fixed the bug sending a closing handshake with no message which would cause an excepti...SuperWebSocket, a .NET WebSocket Server: SuperWebSocket 0.5: Changes included in this release: supported closing handshake queue checking improved JSON subprotocol supported sending ping from server to client fixed a bug about sending a closing handshake with no message refactored the code to improve protocol compatibility fixed a bug about sub protocol configuration loading in Mono improved BasicSubProtocol added JsonWebSocketSessionDaun Management Studio: Daun Management Studio 0.1 (Alpha Version): These are these the alpha application packages for Daun Management Studio to manage MongoDB Server. Please visit our official website http://www.daun-project.comSurvey™ - web survey & form engine: Survey™ 2.0: The new stable Survey™ Project 2.0.0.1 version contains many new features like: Technical changes: - Use of Jquery, ASTreeview, Tabs, Tooltips and new menuprovider Features & Bugfixes: Survey list and search function Folder structure for surveys New Menustructure Library list New Library fields User list and search functions Layout options for a survey with CSS, page header and footer New IP filter security feature Enhanced Token Management New Question fields as ID, Alias...SmartNet: V1.0.0.0: DY SmartNet ?????? V1.0Project Vanquish: 0.0.3: Implemented SSAO and also added a new Hemispheric light.Relational data Transfer Application: Data Transfer Application: Relational data Transfer Application helps to move data scenarios from One relational database to other Relational database without moving entire tables.Media.Net: 0.1: This is the first version.FolderDrive: FolderDrive release 0.01 (alpha): FolderDrive v. 0.01 [alpha] This is the first alpha release of FolderDrive utility. Known problems: - displays popup message at every startup (needs to be shown only at first start) Plans for next release: - more options - startup behavior fixes - adding permanent drive bindings that don't require the app to be constantly run - ClickOnce deployment (?)Javascript .NET: Javascript .NET v0.6: Upgraded to the latest stable branch of v8 (/tags/3.9.18), and switched to using their scons build system. We no longer include v8 source code as part of this project's source code. Simultaneous multithreaded use of v8 now supported (v8 Isolates), although different contexts may not share objects or call each other. 64-bit .Net 4.0 DLL now included. (Download now includes x86 and x64 for both .Net 3.5 and .Net 4.0.)MyRouter (Virtual WiFi Router): MyRouter 1.0.6: This release should be more stable there were a few bug fixes including the x64 issue as well as an error popping up when MyRouter started this was caused by a NULL valueFinestra Virtual Desktops: 2.5.4501: This is a very minor update release. Please see the information about the 2.5 and 2.5.4500 releases for more information on recent changes. This update did not even have an automatic update triggered for it. Adds error checking and reporting to all threads, not only those with message loopsNew Projects320 TWIN System: twin systemArtificial Intelligence Optimization: Optimization of artificial intelligenceAuthor-it DITA Importer: Author-it plug-in that imports DITA XML content into a library.Drag Animated Panel: DragAnimatedPanel is a WPF (Window Presentation Fundation) panel that lets you drag and rearrange elements of animation. It's developed in C#.Empires: Create an empire - in space!EpLibrary: EpLibrary makes it easier for Visual C++ developers to develop an application. You will no longer have to create the basic functionality over and over again. It's developed in Visual C++ 2008.estructuradedatos2012: Our final project, we need hosting; an action game with wiiremote enabled.ExcelTestRunner: With Excel Test Runner, numerical models (eg quantative libraries) in Excel can be used to directly feed your .NET unit tests with input data and test outcomes. Developed in C# and does not use automation.Fast Binary Serialization: fastbinaryserializer is based on local class methods serializing properties unboxed to streams. Besides that is can serialize objects partial.Iveely Search Engine: ?????????。???C#??。IveelyOS (Iveely Operating System): ?????????。JoySys: MVC project .eCommercekinectlearningbswu09: Bachelor project about a motion controlled learning game with Kinect.LabTech: Program stworzony jako laboratorium do testów sprzetu, wirtualnych rozwiazan, symulowania sieci i problemów zlozonych. Sluzy równiez do testowania obciazenia serwerów, sieci i aplikacji. Zawiera: symulator sieci, tester aplikacji, wirtualny serwer i serwery baz danych.LINQPad examples: LINQPad code examplesProjet LIF7: Projet LIF7 RPG Printemps 2012ReCaptcha Validator Plugin for Kooboo CMS for adding content or sending feedback: ReCaptcha Validator Plugin for Kooboo CMS for adding content or sending feedback e-mailSecurity Foundation -- WCF based SSO: This project was started as a WCF based SSO solution that serves ASP.NET websites (through membership providers ) and other winform / web services. Then we realized that we need to bring in claim-based funcitionalities and make it work as our own identity foundation. SharePoint 2010 InfoPath Forms Hub: The SharePoint 2010 InfoPath Forms Hub enables SharePoint users to consume all browserenabled InfoPath forms that are deployed across the entire SharePoint farm from one single Webpart.trident_library: ???????????????User Accounts Manager: Aplikacija, ki omogoca operacije z uporabniki v doloceni domeni na google apps. Za komunikacijo s strežniki uporablja Google Apps API.USI Reporting: Project USI ReportingWAYWO Enterprise Conversation System: Enterprise Conversation SystemxgcBase: my helper????????? ??????? ???: ?????? ????????? (http://d.hatena.ne.jp/gsf_zero1 ) ???????????????????。 ** ????????????????????????????。???????々??????????。 **

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  • Python or Ruby for freelance?

    - by Sophia
    Hello, I'm Sophia. I have an interest in self-learning either Python, or Ruby. The primary reason for my interest is to make my life more stable by having freelance work = $. It seems that programming offers a way for me to escape my condition of poverty (I'm on the edge of homelessness right now) while at the same time making it possible for me to go to uni. I intend on being a math/philosophy major. I have messed with Python a little bit in the past, but it didn't click super well. The people who say I should choose Python say as much because it is considered a good first language/teaching language, and that it is general-purpose. The people who say I should choose Ruby point out that I'm a very right-brained thinker, and having multiple ways to do something will make it much easier for me to write good code. So, basically, I'm starting this thread as a dialog with people who know more than I do, as an attempt to make the decision. :-) I've thought about asking this in stackoverflow, but they're much more strict about closing threads than here, and I'm sort of worried my thread will be closed. :/ TL;DR Python or Ruby for freelance work opportunities ($) as a first language? Additional question (if anyone cares to answer): I have a personal feeling that if I devote myself to learning, I'd be worth hiring for a project in about 8 weeks of work. I base this on a conservative estimate of my intellectual capacities, as well as possessing motivation to improve my life. Is my estimate necessarily inaccurate? random tidbit: I'm in Portland, OR I'll answer questions that are asked of me, if I can help the accuracy and insight contained within the dialog.

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  • Drivers for NVIDIA 520M not working in Ubuntu 12.04

    - by Don
    I am aware that this is nominally a duplicate question, however I've read the other questions and haven't been able to resolve my problem after many hours and attempts, so please don't delete it. Additionally, it seems like many answers to the other questions are specifically dependent on certain situations. My situation being different from the others I found represented, here's my question. Until last night, I had Ubuntu 12.04 installed with Wubi, and it ran ok, though slowly and with occasional hangs. So I partitioned the drive and installed 12.04 in its own partition. Now when I start it, I am stuck using 2D. I believe this is an NVIDIA bug. My NVIDIA card is a GT 520M and my machine has Optimus. Additional Drivers only displays my wireless driver. Going to System Settings Details Graphics shows Driver:Unknown, Experience:Standard. I downloaded the driver from the NVIDIA website, and ran the installer with no errors, except that the "distribution-provided pre-install script failed". After rebooting, my screen was stuck at 640X480, which was fixed by editing /etc/X11/xorg.conf However, I still was stuck in 2D, and nothing else had changed either. A thread suggested something called Bumblebee. I tried that, and when I ran optirun firefoxI got a frozen blank screen. Following another suggestion, I checked the BIOS to try and disable Optimus. I found and ran myriad other commands to try and fix the problem and nothing changed. Now I have just done a clean re-install of Ubuntu. From there, I: Installed all the updates Downloaded the NVIDIA driver Installed it Got screen stuck at 640X480, fixed in xorg.conf. To recap the problem: I can't get the NVIDIA drivers working I am stuck using 2D I'm an idiot I think if the first one is solved, the solution to the second will naturally follow. If you need me to provide any other information, I'd be happy to. From what I've seen in other threads, I think this information may help: lsmod: dh@donsMachine:~$ lsmod Module Size Used by nvidia 12353161 0 snd_hda_codec_hdmi 32474 1 snd_hda_codec_realtek 223867 1 joydev 17693 0 parport_pc 32866 0 ppdev 17113 0 rfcomm 47604 0 bnep 18281 2 bluetooth 180104 10 rfcomm,bnep snd_hda_intel 33773 3 snd_hda_codec 127706 3 snd_hda_codec_hdmi,snd_hda_codec_realtek,snd_hda_intel snd_hwdep 13668 1 snd_hda_codec snd_pcm 97188 3 snd_hda_codec_hdmi,snd_hda_intel,snd_hda_codec uvcvideo 72627 0 videodev 98259 1 uvcvideo v4l2_compat_ioctl32 17128 1 videodev snd_seq_midi 13324 0 snd_rawmidi 30748 1 snd_seq_midi snd_seq_midi_event 14899 1 snd_seq_midi snd_seq 61896 2 snd_seq_midi,snd_seq_midi_event lib80211_crypt_tkip 17390 0 wl 2568210 0 lib80211 14381 2 lib80211_crypt_tkip,wl snd_timer 29990 2 snd_pcm,snd_seq snd_seq_device 14540 3 snd_seq_midi,snd_rawmidi,snd_seq snd 78855 16 snd_hda_codec_hdmi,snd_hda_codec_realtek,snd_hda_intel,snd_hda_codec,snd_hwdep,snd_pcm,snd_rawmidi,snd_seq,snd_timer,snd_seq_device psmouse 87692 0 serio_raw 13211 0 i915 468745 2 soundcore 15091 1 snd snd_page_alloc 18529 2 snd_hda_intel,snd_pcm drm_kms_helper 46978 1 i915 drm 242038 3 i915,drm_kms_helper mei 41616 0 i2c_algo_bit 13423 1 i915 mxm_wmi 12979 0 acer_wmi 28418 0 sparse_keymap 13890 1 acer_wmi video 19596 1 i915 wmi 19256 2 mxm_wmi,acer_wmi mac_hid 13253 0 lp 17799 0 parport 46562 3 parport_pc,ppdev,lp tg3 152032 0 sdhci_pci 18826 0 sdhci 33205 1 sdhci_pci lspci -nn | grep VGA dh@donsMachine:~$ lspci -nn | grep VGA 00:02.0 VGA compatible controller [0300]: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller [8086:0116] (rev 09) 01:00.0 VGA compatible controller [0300]: NVIDIA Corporation Device [10de:0df7] (rev a1) lshw dh@donsMachine:~$ sudo lshw [sudo] password for dh: donsmachine description: Notebook product: EasyNote TS44HR () vendor: Packard Bell version: V1.12 serial: LXBWZ02017134209D71601 width: 64 bits capabilities: smbios-2.7 dmi-2.7 vsyscall32 configuration: boot=normal chassis=notebook uuid=16FE576B-CA15-11E0-B096-B870F4E51243 *-core description: Motherboard product: SJV50_HR vendor: Packard Bell physical id: 0 version: Base Board Version serial: Base Board Serial Number slot: Base Board Chassis Location *-firmware description: BIOS vendor: Packard Bell physical id: 0 version: V1.12 date: 07/11/2011 size: 1MiB capacity: 2496KiB capabilities: pci upgrade shadowing cdboot bootselect edd int13floppynec int13floppytoshiba int13floppy360 int13floppy1200 int13floppy720 int13floppy2880 int9keyboard int10video acpi usb biosbootspecification *-memory description: System Memory physical id: 1b slot: System board or motherboard size: 4GiB *-bank:0 description: SODIMM DDR3 Synchronous 1333 MHz (0.8 ns) product: NT2GC64B88B0NS-CG vendor: Nanya Technology physical id: 0 serial: 598E126E slot: ChannelA-DIMM0 size: 2GiB width: 64 bits clock: 1333MHz (0.8ns) *-bank:1 description: DIMM [empty] physical id: 1 slot: ChannelA-DIMM1 *-bank:2 description: SODIMM DDR3 Synchronous 1333 MHz (0.8 ns) product: NT2GC64B88B0NS-CG vendor: Nanya Technology physical id: 2 serial: 159E126C slot: ChannelB-DIMM0 size: 2GiB width: 64 bits clock: 1333MHz (0.8ns) *-bank:3 description: DIMM [empty] physical id: 3 slot: ChannelB-DIMM1 *-cpu description: CPU product: Intel(R) Core(TM) i3-2330M CPU @ 2.20GHz vendor: Intel Corp. physical id: 2e bus info: cpu@0 version: Intel(R) Core(TM) i3-2330M CPU @ 2.20GHz slot: CPU1 size: 2GHz capacity: 4GHz width: 64 bits clock: 1333MHz capabilities: x86-64 fpu fpu_exception wp vme de pse tsc msr pae mce cx8 apic sep mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe syscall nx rdtscp constant_tsc arch_perfmon pebs bts rep_good nopl xtopology nonstop_tsc aperfmperf pni pclmulqdq dtes64 monitor ds_cpl vmx est tm2 ssse3 cx16 xtpr pdcm pcid sse4_1 sse4_2 x2apic popcnt tsc_deadline_timer xsave avx lahf_lm arat epb xsaveopt pln pts tpr_shadow vnmi flexpriority ept vpid cpufreq configuration: cores=2 enabledcores=2 threads=4 *-cache:0 description: L1 cache physical id: 30 slot: L1 Cache size: 32KiB capacity: 32KiB capabilities: synchronous internal write-through instruction *-cache:1 description: L2 cache physical id: 31 slot: L2 Cache size: 256KiB capacity: 256KiB capabilities: synchronous internal write-through unified *-cache:2 description: L3 cache physical id: 32 slot: L3 Cache size: 3MiB capacity: 3MiB capabilities: synchronous internal write-through unified *-cache description: L1 cache physical id: 2f slot: L1 Cache size: 32KiB capacity: 32KiB capabilities: synchronous internal write-through data *-pci description: Host bridge product: 2nd Generation Core Processor Family DRAM Controller vendor: Intel Corporation physical id: 100 bus info: pci@0000:00:00.0 version: 09 width: 32 bits clock: 33MHz configuration: driver=agpgart-intel resources: irq:0 *-pci:0 description: PCI bridge product: Xeon E3-1200/2nd Generation Core Processor Family PCI Express Root Port vendor: Intel Corporation physical id: 1 bus info: pci@0000:00:01.0 version: 09 width: 32 bits clock: 33MHz capabilities: pci pm msi pciexpress normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:40 ioport:2000(size=4096) memory:d0000000-d10fffff ioport:a0000000(size=301989888) *-display description: VGA compatible controller product: NVIDIA Corporation vendor: NVIDIA Corporation physical id: 0 bus info: pci@0000:01:00.0 version: a1 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress vga_controller bus_master cap_list rom configuration: driver=nvidia latency=0 resources: irq:16 memory:d0000000-d0ffffff memory:a0000000-afffffff memory:b0000000-b1ffffff ioport:2000(size=128) memory:d1000000-d107ffff *-display description: VGA compatible controller product: 2nd Generation Core Processor Family Integrated Graphics Controller vendor: Intel Corporation physical id: 2 bus info: pci@0000:00:02.0 version: 09 width: 64 bits clock: 33MHz capabilities: msi pm vga_controller bus_master cap_list rom configuration: driver=i915 latency=0 resources: irq:43 memory:d1400000-d17fffff memory:c0000000-cfffffff ioport:3000(size=64) *-communication description: Communication controller product: 6 Series/C200 Series Chipset Family MEI Controller #1 vendor: Intel Corporation physical id: 16 bus info: pci@0000:00:16.0 version: 04 width: 64 bits clock: 33MHz capabilities: pm msi bus_master cap_list configuration: driver=mei latency=0 resources: irq:42 memory:d1a04000-d1a0400f *-usb:0 description: USB controller product: 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #2 vendor: Intel Corporation physical id: 1a bus info: pci@0000:00:1a.0 version: 04 width: 32 bits clock: 33MHz capabilities: pm debug ehci bus_master cap_list configuration: driver=ehci_hcd latency=0 resources: irq:16 memory:d1a0a000-d1a0a3ff *-multimedia description: Audio device product: 6 Series/C200 Series Chipset Family High Definition Audio Controller vendor: Intel Corporation physical id: 1b bus info: pci@0000:00:1b.0 version: 04 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: driver=snd_hda_intel latency=0 resources: irq:44 memory:d1a00000-d1a03fff *-pci:1 description: PCI bridge product: 6 Series/C200 Series Chipset Family PCI Express Root Port 1 vendor: Intel Corporation physical id: 1c bus info: pci@0000:00:1c.0 version: b4 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:17 memory:9fb00000-9fbfffff ioport:d1800000(size=1048576) *-network description: Ethernet interface product: NetLink BCM57785 Gigabit Ethernet PCIe vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:02:00.0 logical name: eth0 version: 10 serial: b8:70:f4:e5:12:43 capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm msi msix pciexpress bus_master cap_list rom ethernet physical tp 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=tg3 driverversion=3.121 firmware=sb latency=0 link=no multicast=yes port=twisted pair resources: irq:16 memory:d1830000-d183ffff memory:d1840000-d184ffff memory:d1850000-d18507ff *-generic:0 description: SD Host controller product: NetXtreme BCM57765 Memory Card Reader vendor: Broadcom Corporation physical id: 0.1 bus info: pci@0000:02:00.1 version: 10 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: driver=sdhci-pci latency=0 resources: irq:17 memory:d1800000-d180ffff *-generic:1 UNCLAIMED description: System peripheral product: Broadcom Corporation vendor: Broadcom Corporation physical id: 0.2 bus info: pci@0000:02:00.2 version: 10 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: latency=0 resources: memory:d1810000-d181ffff *-generic:2 UNCLAIMED description: System peripheral product: Broadcom Corporation vendor: Broadcom Corporation physical id: 0.3 bus info: pci@0000:02:00.3 version: 10 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: latency=0 resources: memory:d1820000-d182ffff *-pci:2 description: PCI bridge product: 6 Series/C200 Series Chipset Family PCI Express Root Port 2 vendor: Intel Corporation physical id: 1c.1 bus info: pci@0000:00:1c.1 version: b4 width: 32 bits clock: 33MHz capabilities: pci pciexpress msi pm normal_decode bus_master cap_list configuration: driver=pcieport resources: irq:16 memory:d1900000-d19fffff *-network description: Wireless interface product: BCM43225 802.11b/g/n vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:03:00.0 logical name: eth1 version: 01 serial: 68:a3:c4:44:81:96 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=wl0 driverversion=5.100.82.38 ip=192.168.0.12 latency=0 multicast=yes wireless=IEEE 802.11bgn resources: irq:17 memory:d1900000-d1903fff *-usb:1 description: USB controller product: 6 Series/C200 Series Chipset Family USB Enhanced Host Controller #1 vendor: Intel Corporation physical id: 1d bus info: pci@0000:00:1d.0 version: 04 width: 32 bits clock: 33MHz capabilities: pm debug ehci bus_master cap_list configuration: driver=ehci_hcd latency=0 resources: irq:23 memory:d1a09000-d1a093ff *-isa description: ISA bridge product: HM65 Express Chipset Family LPC Controller vendor: Intel Corporation physical id: 1f bus info: pci@0000:00:1f.0 version: 04 width: 32 bits clock: 33MHz capabilities: isa bus_master cap_list configuration: latency=0 *-storage description: SATA controller product: 6 Series/C200 Series Chipset Family 6 port SATA AHCI Controller vendor: Intel Corporation physical id: 1f.2 bus info: pci@0000:00:1f.2 logical name: scsi0 logical name: scsi1 version: 04 width: 32 bits clock: 66MHz capabilities: storage msi pm ahci_1.0 bus_master cap_list emulated configuration: driver=ahci latency=0 resources: irq:41 ioport:3098(size=8) ioport:30bc(size=4) ioport:3090(size=8) ioport:30b8(size=4) ioport:3060(size=32) memory:d1a08000-d1a087ff *-disk description: ATA Disk product: ST9500325AS vendor: Seagate physical id: 0 bus info: scsi@0:0.0.0 logical name: /dev/sda version: 0001 serial: S2W1AMSX size: 465GiB (500GB) capabilities: partitioned partitioned:dos configuration: ansiversion=5 signature=a45f21e9 *-volume:0 description: Windows NTFS volume physical id: 1 bus info: scsi@0:0.0.0,1 logical name: /dev/sda1 version: 3.1 serial: 46aa-2a25 size: 19GiB capacity: 20GiB capabilities: primary ntfs initialized configuration: clustersize=4096 created=2011-08-25 21:32:00 filesystem=ntfs label=PQSERVICE state=clean *-volume:1 description: Windows NTFS volume physical id: 2 bus info: scsi@0:0.0.0,2 logical name: /dev/sda2 version: 3.1 serial: 10aa-ad1a size: 98MiB capacity: 100MiB capabilities: primary bootable ntfs initialized configuration: clustersize=4096 created=2011-08-25 21:32:03 filesystem=ntfs label=SYSTEM RESERVED state=clean *-volume:2 description: Windows NTFS volume physical id: 3 bus info: scsi@0:0.0.0,3 logical name: /dev/sda3 version: 3.1 serial: 668c5afc-182e-ff4b-b084-3cc09f54972d size: 395GiB capacity: 395GiB capabilities: primary ntfs initialized configuration: clustersize=4096 created=2011-08-25 21:32:03 filesystem=ntfs label=Don's Machine state=clean *-volume:3 description: Extended partition physical id: 4 bus info: scsi@0:0.0.0,4 logical name: /dev/sda4 size: 49GiB capacity: 49GiB capabilities: primary extended partitioned partitioned:extended *-logicalvolume:0 description: Linux swap / Solaris partition physical id: 5 logical name: /dev/sda5 capacity: 3945MiB capabilities: nofs *-logicalvolume:1 description: Linux filesystem partition physical id: 6 logical name: /dev/sda6 logical name: / capacity: 46GiB configuration: mount.fstype=ext4 mount.options=rw,relatime,errors=remount-ro,user_xattr,barrier=1,data=ordered state=mounted *-cdrom description: DVD-RAM writer product: DVD-RW DVRTD11RS vendor: PIONEER physical id: 1 bus info: scsi@1:0.0.0 logical name: /dev/cdrom logical name: /dev/cdrw logical name: /dev/dvd logical name: /dev/dvdrw logical name: /dev/sr0 version: 1.01 capabilities: removable audio cd-r cd-rw dvd dvd-r dvd-ram configuration: ansiversion=5 status=nodisc *-serial UNCLAIMED description: SMBus product: 6 Series/C200 Series Chipset Family SMBus Controller vendor: Intel Corporation physical id: 1f.3 bus info: pci@0000:00:1f.3 version: 04 width: 64 bits clock: 33MHz configuration: latency=0 resources: memory:d1a06000-d1a060ff ioport:3040(size=32) *-power UNCLAIMED description: OEM_Define1 product: OEM_Define5 vendor: OEM_Define2 physical id: 1 version: OEM_Define6 serial: OEM_Define3 capacity: 75mWh *-battery description: Lithium Ion Battery product: CRB Battery 0 vendor: -Virtual Battery 0- physical id: 2 version: 10/12/2007 serial: Battery 0 slot: Fake

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  • Couldn't make Angry birds to work on wine

    - by Ashfame
    I could run Notepad++ easily but I fail to run the Angry bird exe. Whenever I open the exe, I see one of my screen flickrs a bit (as lines and not the whole screen) and nothing happens. Any ideas? Edit: Output of wine angrybirds.exe fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.VC80.CRT" (8.0.50727.4053) fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.VC90.CRT" (9.0.21022.8) err:module:import_dll Library MSVCP90.dll (which is needed by L"C:\\windows\\system32\\AppUpWrapper.dll") not found err:module:import_dll Library AppUpWrapper.dll (which is needed by L"C:\\windows\\system32\\angrybirds.exe") not found err:module:LdrInitializeThunk Main exe initialization for L"C:\\windows\\system32\\angrybirds.exe" failed, status c0000135 I think it didn't even install. I manually dropped those files in the folder but still no gain. Edit: Progress I dropped the file MSVCP90.dll manually and now this is what I get in the output fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.VC80.CRT" (8.0.50727.4053) fixme:actctx:parse_depend_manifests Could not find dependent assembly L"Microsoft.VC90.CRT" (9.0.21022.8) fixme:heap:HeapSetInformation 0x541000 0 0x32fd48 4 fixme:heap:HeapSetInformation (nil) 1 (nil) 0 EXCEPTION: Failed to open data/scripts/starLimits.lua wine: Unhandled exception 0x40000015 at address 0x7b880023:0x78b271d0 (thread 0009), starting debugger... fixme:msvcr90:__clean_type_info_names_internal (0x10267694) stub fixme:msvcr90:__clean_type_info_names_internal (0x78506644) stub ashfame@ashfame-desktop:~$ Process of pid=0008 has terminated No process loaded, cannot execute 'echo Modules:' Cannot get info on module while no process is loaded No process loaded, cannot execute 'echo Threads:' process tid prio (all id:s are in hex) 0000000e services.exe 00000014 0 00000010 0 0000000f 0 00000011 winedevice.exe 00000018 0 00000016 0 00000013 0 00000012 0 00000019 explorer.exe 0000001a 0 You must be attached to a process to run this command. No process loaded, cannot execute 'detach' and there the terminal hangs (I mean I would have to Ctrl + C to get out). It shows up the famous message, that it needs to close down. Edit: Just to let you know that I am still stuck at it. I don't use wine for anything else, so I am ready to do a clean install of wine and everything if anyone is willing to provide me instructions.

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  • How handle nifty initialization in a Slick2D state based game?

    - by nathan
    I'm using Slick2D and Nifty GUI. I decided to use a state based approach for my game and since i want to use Nifty GUI, i use the classes NiftyStateBasedGame for the main and NiftyOverlayBasicGameState for the states. As the description say, i'm suppose to initialize the GUI in the method initGameAndGUI on my states, no problem: @Override protected void initGameAndGUI(GameContainer gc, StateBasedGame sbg) throws SlickException { initNifty(gc, sbg) } It works great when i have only one state but if i'm doing a call to initNifty several times from different states, it will raise the following exception: org.bushe.swing.event.EventServiceExistsException: An event service by the name NiftyEventBusalready exists. Perhaps multiple threads tried to create a service about the same time? at org.bushe.swing.event.EventServiceLocator.setEventService(EventServiceLocator.java:123) at de.lessvoid.nifty.Nifty.initalizeEventBus(Nifty.java:221) at de.lessvoid.nifty.Nifty.initialize(Nifty.java:201) at de.lessvoid.nifty.Nifty.<init>(Nifty.java:142) at de.lessvoid.nifty.slick2d.NiftyCarrier.initNifty(NiftyCarrier.java:94) at de.lessvoid.nifty.slick2d.NiftyOverlayBasicGameState.initNifty(NiftyOverlayBasicGameState.java:332) at de.lessvoid.nifty.slick2d.NiftyOverlayBasicGameState.initNifty(NiftyOverlayBasicGameState.java:299) at de.lessvoid.nifty.slick2d.NiftyOverlayBasicGameState.initNifty(NiftyOverlayBasicGameState.java:280) at de.lessvoid.nifty.slick2d.NiftyOverlayBasicGameState.initNifty(NiftyOverlayBasicGameState.java:264) The initializeEventBus that raise the exception is called from the Nifty constructor and a new Nifty object is created within the initNifty method: public void initNifty( final SlickRenderDevice renderDevice, final SlickSoundDevice soundDevice, final SlickInputSystem inputSystem, final TimeProvider timeProvider) { if (isInitialized()) { throw new IllegalStateException("The Nifty-GUI was already initialized. Its illegal to do so twice."); } final InputSystem activeInputSystem; if (relayInputSystem == null) { activeInputSystem = inputSystem; } else { activeInputSystem = relayInputSystem; relayInputSystem.setTargetInputSystem(inputSystem); } nifty = new Nifty(renderDevice, soundDevice, activeInputSystem, timeProvider); } Is this a bug in the nifty for slick2d implementation or am i missing something? How am i supposed to handle nifty initialization over multiple states?

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  • Unable to connect to wireless internet(wifi) through KDE plasma desktop

    - by Mohammed Arafat Kamaal
    I installed the KDE plasma desktop through Ubuntu software center. I am on Ubuntu Lucid Lynx. After the install, Im unable to connect to my wifi connection in the KDE session. But I can connect to my wifi perfectly through GNOME session. I've tried a lot without much success. Also KDE doesn't store my password correctly and keeps prompting for authorization again and again. Some of the things that I noticed. Network is detected, Network name and strength is also displayed. Other characteristics also appear properly. When the credentials are supplied, it accepts them and continually displays the message "Setting network address". However this process never succeeds. At this stage the password is repeatedly asked many times but the connection is never established. Some of the other things that I did, I have also tried other things like restarting my modem and the computer. That didn't work. I tried to restart nm-applet and KNetworkManager. That didn't work either. ifconfig display all my interfaces and Mac addresses correctly. Since its working fine GNOME the drivers are fine. This is sure a KDE specific issue. Other threads related to this on the interwebs don't offer much information either. Please share a solution for this.

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  • Proper way to remove an active / inactive LVM snapshot

    - by user2622247
    I have created a sample ruby script file for removing extra LVM snapshots from the system. For removing LVM snapshot, we are using lvremove command. This command is working fine and we can remove snapshots from the system. # sudo lvremove /dev/ops/dbbackup lvremove -- do you really want to remove "/dev/ops/dbbackup"? [y/n]: y Sometimes while removing snapshots we are getting following errors. Unable to deactivate open rootfs_12.10_20140812_00-cow (252:8) Failed to resume rootfs_12.10_20140812_00. libdevmapper exiting with 7 device(s) still suspended. The system gets frozen. We cannot fire any command or can not perform any action on it. After restarting the system, it is functioning fine. We can perform all the operations even we can delete that snapshot also. I searched about it I found these threads https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=659762 and https://bugs.debian.org/cgi-bin/bugreport.cgi?bug=674682 Solution from this thread is after getting the error but I have to avoid this type of error. I have a question, Is there any better way removing LVM snapshots? So that we can avoid this type of error. If anyone needs more info feel free to ask me.

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  • dependency problems at installation from mysql-server-5.5

    - by Furtano
    qcons@014-QCONS:/var/lib$ sudo apt-get install -f mysql-server Paketlisten werden gelesen... Fertig Abhängigkeitsbaum wird aufgebaut Statusinformationen werden eingelesen... Fertig mysql-server ist schon die neueste Version. 0 aktualisiert, 0 neu installiert, 0 zu entfernen und 0 nicht aktualisiert. 2 nicht vollständig installiert oder entfernt. Nach dieser Operation werden 0 B Plattenplatz zusätzlich benutzt. Möchten Sie fortfahren [J/n]? j mysql-server-5.5 (5.5.28-0ubuntu0.12.04.2) wird eingerichtet ... 121112 11:16:52 [Note] Plugin 'FEDERATED' is disabled. 121112 11:16:52 InnoDB: The InnoDB memory heap is disabled 121112 11:16:52 InnoDB: Mutexes and rw_locks use GCC atomic builtins 121112 11:16:52 InnoDB: Compressed tables use zlib 1.2.3.4 121112 11:16:52 InnoDB: Initializing buffer pool, size = 128.0M 121112 11:16:52 InnoDB: Completed initialization of buffer pool 121112 11:16:52 InnoDB: highest supported file format is Barracuda. 121112 11:16:53 InnoDB: Waiting for the background threads to start 121112 11:16:54 InnoDB: 1.1.8 started; log sequence number 1595675 121112 11:16:54 InnoDB: Starting shutdown... 121112 11:16:54 InnoDB: Shutdown completed; log sequence number 1595675 start: Job failed to start invoke-rc.d: initscript mysql, action "start" failed. dpkg: Fehler beim Bearbeiten von mysql-server-5.5 (--configure): Unterprozess installiertes post-installation-Skript gab den Fehlerwert 1 zurück dpkg: Abhängigkeitsprobleme verhindern Konfiguration von mysql-server: mysql-server hängt ab von mysql-server-5.5; aber: Paket mysql-server-5.5 ist noch nicht konfiguriert. dpkg: Fehler beim Bearbeiten von mysql-server (--configure): Abhängigkeitsprobleme - verbleibt unkonfiguriert Es wurde kein Apport-Bericht verfasst, da die Fehlermeldung darauf hindeutet, dass dies lediglich ein Folgefehler eines vorherigen Problems ist. Fehler traten auf beim Bearbeiten von: mysql-server-5.5 mysql-server E: Sub-process /usr/bin/dpkg returned an error code (1)

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  • steam won't open after install

    - by Dan Cooper
    I've looked all over the place for a solution but no one seems to be getting the same error codes as me. When I try to run Steam through terminal I get the following error: Running Steam on ubuntu 13.04 64-bit STEAM_RUNTIME is enabled automatically Installing breakpad exception handler for appid(steam)/version(1367621987_client) Installing breakpad exception handler for appid(steam)/version(1367621987_client) unlinked 0 orphaned pipes Gtk-Message: Failed to load module "overlay-scrollbar" Installing breakpad exception handler for appid(steam)/version(1367621987_client) [1013/104817:WARNING:proxy_service.cc(646)] PAC support disabled because there is no system implementation /home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/steamUI/../common/steam/client_api.cpp (281) : Assertion Failed: ClientAPI_InitGlobalInstance: InternalAPI_Init_Internal failed. Assert( Assertion Failed: ClientAPI_InitGlobalInstance: InternalAPI_Init_Internal failed. ):/home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/steamUI/../common/steam/client_api.cpp:281 Installing breakpad exception handler for appid(steam)/version(1367621987_client) Uploading dump (out-of-process) [proxy ''] /tmp/dumps/assert_20131013104817_1.dmp /home/buildbot/buildslave_steam/steam_rel_client_ubuntu12_linux/build/src/steamUI/SteamStartup.cpp (627) : Assertion Failed: ! "There was a problem with your Steam installation.\n" "Please reinstall steam.\n" unlinked 2 orphaned pipes CAsyncIOManager: 0 threads terminating. 0 reads, 0 writes, 0 deferrals. CAsyncIOManager: 75 single object sleeps, 0 multi object sleeps CAsyncIOManager: 0 single object alertable sleeps, 1 multi object alertable sleeps [2013-10-13 10:48:16] Startup - updater built May 3 2013 15:08:27 [2013-10-13 10:48:16] Verifying installation... [2013-10-13 10:48:16] Verification complete Shutting down. . . [2013-10-13 10:48:17] Shutdown Finished uploading minidump (out-of-process): success = yes response: CrashID=bp-d172a742-b7dd-419c-b235-d60c32131013 I've tried sudo apt-get purge and terminal tries to tell me I don't have Steam installed. I've tried reinstalling with software center but that doesn't help either.

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  • Questions about XNA

    - by Maik Klein
    I've read tons of different threads about XNA, but I still have some questions. First of all: I have 2 years of experience programming and C# is my main language, so XNA would fit perfectly for me, but I have some concerns. People mentioned that C# has a performance loss compared to C++. Is this true? XNA only supports DirectX 9. I found the ANX framework which is pretty similar to XNA but it is capable of DirectX 11. Would this be a good alternative ? Because I'm worried about the performance loss of C#, I searched for a C++ framework and found SFML. It's based on C++ but can be integrated into C#. I already have some experience with UDK, but I am really interested in creating more by myself ( lighting physics etc ). I didn't start yet, what would you recommend me to use / learn ? I am going to create a first person shooter (3D) and I have plenty of time for this. My aim is realtime lighting, realtime global illumination, image-based reflections etc. I want to develop for Windows. Edit: I found something interesting: OpenTK. It supports the latest version of OpenGL which is on the same level as DX11 (if my knowledge is correct). It makes use of mono.

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  • mysql service do not launch

    - by ted
    Sorry for my English; I was trying to create db with rake in RoR application that has been configured for MySQL(gem installed, settings changed). After that attempt mysql-server broke: d@calister:~$ mysql ERROR 2002 (HY000): Can't connect to local MySQL server through socket '/var/run/mysqld/mysqld.sock' (2) mysqld is not running at all: d@calister:~$ ps aux | grep mysql d 3769 0.0 0.0 4368 832 pts/0 S+ 18:03 0:00 grep --color=auto mysql And also it doesn't seem it would like to run: d@calister:~$ sudo service mysql start start: Job failed to start Any suggestions? Thanks EDIT: d@calister:~$ sudo -u mysql mysqld 120520 18:45:11 [Note] Plugin 'FEDERATED' is disabled. mysqld: Table 'mysql.plugin' doesn't exist 120520 18:45:11 [ERROR] Can't open the mysql.plugin table. Please run mysql_upgrade to create it. 120520 18:45:11 InnoDB: The InnoDB memory heap is disabled 120520 18:45:11 InnoDB: Mutexes and rw_locks use GCC atomic builtins 120520 18:45:11 InnoDB: Compressed tables use zlib 1.2.3.4 120520 18:45:11 InnoDB: Initializing buffer pool, size = 128.0M 120520 18:45:11 InnoDB: Completed initialization of buffer pool 120520 18:45:11 InnoDB: highest supported file format is Barracuda. 120520 18:45:12 InnoDB: Waiting for the background threads to start 120520 18:45:13 InnoDB: 1.1.8 started; log sequence number 1589459 120520 18:45:13 [ERROR] Fatal error: Can't open and lock privilege tables: Table 'mysql.host' doesn't exist

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  • XNA Required information to represent 2D Sprite graphically

    - by Fire-Dragon-DoL
    I was thinking about dividing my game engine into 2 threads: render thread and update thread (I can't come up on how to divide update thread from physic thread at the moment). That said, I have to duplicate all Sprite informations, what do I really need to represents a 2D Sprite graphically? Here are my ideas (I'll mark with ? things that I'm not sure): Vector2 Position float Rotation ? Vector2 Pivot ? Rectangle TextureRectangle Texture2D Texture Vector2 ImageOrigin ? (is it tracked somewhere else?) If you have any suggestion about using different types for datas, it's appreciated Last part of the question: isn't this a lot of data to copy in a buffer?what should I really copy in the buffer?I'm following this tutorial: http://www.sgtconker.com/2009/11/article-multi-threading-your-xna/3/ Thanks UPDATE 1: Newer values at the moment: Vector2 Position float Rotation Vector2 Pivot Rectangle TextureRectangle Texture2D Texture Color Color byte Facing (can be left or right, I'll do it with an enum) I re-read the tutorial, what I was doing wrong is not that I need to pass all those values, I need to pass only changed values as messages. UPDATE 2: Vector2 Position float Rotation Vector2 Pivot Rectangle TextureRectangle Texture2D Texture Color Color bool Flip uint DrawOrder Vector2 Scale bool Visible ? Mhhh, should Visibile be included?

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  • Rotating object along bezier curve: not rotating enough?

    - by Paul
    I tried to follow the instructions from the threads on the forum (Cocos2d rotating sprite while moving with CCBezierBy) with Unity, in order to rotate my object as it moves along a bezier curve. But it does not rotate enough, the angle is too low, it goes up to 6 instead of 90 for example, as you can see on this image (the y eulerAngle is at 6, I would expect it to be around 90 with this curve) : Would you know why it does this? And how to make the rotation toward the next point? Here is the code (in c# with Unity) : (I am comparing x and z to get the angle, and adding the angle to eulerAngles.y so that it rotates around the y axis) void Update () { if ( Input.GetKey("d") ) start = true; if ( start ){ myTime = Time.time; start = false; } float theTime = (Time.time - myTime) *0.5f; if ( theTime < 1 ) { car.position = Spline.Interp( myArray, theTime );//creates the bezier curve counterBezier += Time.deltaTime; //compare 2 positions after 0.1f if ( counterBezier > 0.1f ){ counterBezier = 0; cbDone = false; newpos = car.position; float angle = Mathf.Atan2(newpos.z - oldpos.z, newpos.x - oldpos.x); angle += car.eulerAngles.y; car.eulerAngles = new Vector3(0,angle,0); } else if ( counterBezier > 0 && !cbDone ){ oldpos = car.position; cbDone = true; } Thanks

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  • Convert mkv to mp4 with ffmpeg

    - by JohnS
    When I try converting mkv to mp4 using ffmpeg, the following error occurs: [ipod @ 0x16fa0a0] Application provided invalid, non monotonically increasing dts to muxer in stream 0: -2 = -2 av_interleaved_write_frame(): Invalid argument I used this command to convert the file: ffmpeg -i input.mkv -vcodec copy -acodec copy -absf aac_adtstoasc output.m4v The input file has the following characteristics: mediainfo input.mkv General Unique ID : 200459305952356554213392832683163418790 (0x96CF0ED8DB5914CBB9E18163689280A6) Complete name : input.mkv Format : Matroska Format version : Version 2 File size : 1.46 GiB Duration : 1h 5mn Overall bit rate : 3 168 Kbps Encoded date : UTC 2010-09-26 21:44:02 Writing application : mkvmerge v2.9.5 ('Tu es le seul') built on Jun 17 2009 16:28:30 Writing library : libebml v0.7.8 + libmatroska v0.8.1 Video ID : 1 Format : AVC Format/Info : Advanced Video Codec Format profile : [email protected] Format settings, CABAC : Yes Format settings, ReFrames : 4 frames Codec ID : V_MPEG4/ISO/AVC Duration : 1h 5mn Bit rate : 2 910 Kbps Width : 1 280 pixels Height : 720 pixels Display aspect ratio : 16:9 Frame rate : 25.000 fps Color space : YUV Chroma subsampling : 4:2:0 Bit depth : 8 bits Scan type : Progressive Bits/(Pixel*Frame) : 0.126 Stream size : 1.31 GiB (90%) Writing library : x264 core 105 r1724 b02df7b Encoding settings : cabac=1 / ref=3 / deblock=1:0:0 / analyse=0x3:0x113 / me=hex / subme=6 / psy=1 / psy_rd=1.00:0.00 / mixed_ref=0 / me_range=16 / chroma_me=1 / trellis=1 / 8x8dct=1 / cqm=0 / deadzone=21,11 / fast_pskip=0 / chroma_qp_offset=-2 / threads=18 / sliced_threads=0 / nr=0 / decimate=1 / interlaced=0 / constrained_intra=0 / bframes=3 / b_pyramid=2 / b_adapt=1 / b_bias=0 / direct=3 / weightb=1 / open_gop=0 / weightp=0 / keyint=250 / keyint_min=25 / scenecut=40 / intra_refresh=0 / rc=2pass / mbtree=0 / bitrate=2910 / ratetol=1.0 / qcomp=0.60 / qpmin=10 / qpmax=51 / qpstep=4 / cplxblur=20.0 / qblur=0.5 / ip_ratio=1.40 / pb_ratio=1.30 / aq=1:1.00 Default : Yes Forced : No Audio ID : 2 Format : AC-3 Format/Info : Audio Coding 3 Mode extension : CM (complete main) Codec ID : A_AC3 Duration : 1h 5mn Bit rate mode : Constant Bit rate : 256 Kbps Channel(s) : 2 channels Channel positions : Front: L R Sampling rate : 48.0 KHz Bit depth : 16 bits Compression mode : Lossy Stream size : 121 MiB (8%) Language : English Default : Yes Forced : No Being new to ffmpeg, I'm not sure what the error means or how to correct it. Thanks!

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  • SQL Azure Security: DoS

    - by Herve Roggero
    Since I decided to understand in more depth how SQL Azure works I started to dig into its performance characteristics. So I decided to write an application that allows me to put SQL Azure to the test and compare results with a local SQL Server database. One of the options I added is the ability to issue the same command on multiple threads to get certain performance metrics. That's when I stumbled on an interesting security feature of SQL Azure: its Denial of Service (DoS) detection engine. What this security feature does is that it performs a check on the number of connections being established, and if the rate of connection is too high, SQL Azure blocks all communication from that machine. I am still trying to learn more about this specific feature, but it appears that going to the SQL Azure portal and testing the connection from the portal "resets" the feature and you are allowed to connect again... until you reach the login threashold. In the specific test I was performing, all the logins were successful. I haven't tried to login with an invalid account or password... that will be for next time. On my Linked In group (SQL Server and SQL Azure Security: http://www.linkedin.com/groups?gid=2569994&trk=hb_side_g) Chip Andrews (www.sqlsecurity.com) pointed out that this feature in itself could present an internal threat. In theory, a rogue application could be issuing many login requests from a NATed network, which could potentially prevent any production system from connecting to SQL Azure within the same network. My initial response was that this could indeed be the case. However, while the TCP protocol contains the latest NATed IP address of a machine (which masks the origin of the machine making the SQL request), the TDS protocol itself contains the IP Address of the machine making the initial request; so technically there would be a way for SQL Azure to block only the internal IP address making the rogue requests.  So this warrants further investigation... stay tuned...

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  • avr-gcc 4.7 on ubuntu 12.04

    - by birky
    Please how can I install avr-gcc version 4.7 on ubuntu 12.04? :~$ avr-gcc -v Using built-in specs. COLLECT_GCC=avr-gcc COLLECT_LTO_WRAPPER=/usr/lib/gcc/avr/4.5.3/lto-wrapper Target: avr Configured with: ../src/configure -v --enable-languages=c,c++ --prefix=/usr/lib --infodir=/usr/share/info --mandir=/usr/share/man --bindir=/usr/bin --libexecdir=/usr/lib --libdir=/usr/lib --enable-shared --with-system-zlib --enable-long-long --enable-nls --without-included-gettext --disable-libssp --build=x86_64-linux-gnu --host=x86_64-linux-gnu --target=avr Thread model: single gcc version 4.5.3 (GCC) :~$ gcc -v Using built-in specs. COLLECT_GCC=gcc COLLECT_LTO_WRAPPER=/usr/lib/gcc/x86_64-linux-gnu/4.6/lto-wrapper Target: x86_64-linux-gnu Configured with: ../src/configure -v --with-pkgversion='Ubuntu/Linaro 4.6.3-1ubuntu5' --with-bugurl=file:///usr/share/doc/gcc-4.6/README.Bugs --enable-languages=c,c++,fortran,objc,obj-c++ --prefix=/usr --program-suffix=-4.6 --enable-shared --enable-linker-build-id --with-system-zlib --libexecdir=/usr/lib --without-included-gettext --enable-threads=posix --with-gxx-include-dir=/usr/include/c++/4.6 --libdir=/usr/lib --enable-nls --with-sysroot=/ --enable-clocale=gnu --enable-libstdcxx-debug --enable-libstdcxx-time=yes --enable-gnu-unique-object --enable-plugin --enable-objc-gc --disable-werror --with-arch-32=i686 --with-tune=generic --enable-checking=release --build=x86_64-linux-gnu --host=x86_64-linux-gnu --target=x86_64-linux-gnu Thread model: posix gcc version 4.6.3 (Ubuntu/Linaro 4.6.3-1ubuntu5)

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  • Change from Bullet/OgreAnim to Havok?

    - by Brett Powell
    I have been working on a game in Ogre for the last 6 months or so. It started as a learning project, and after a few rewrites it actually turned into a real game project. Physics scared me, and using Bullet with its lack of documentation was a nightmare, but I was able to atleast get some basics added and learned a lot. So as of now I am using Ogre with its default animation system (fairly basic) and Bullet Physics. I had always wanted to use Havok when I started out, but due to lack of integration information on the Ogre forums, and lack of tutorials on the net, I decided against it. Now that I am actually at the point where Bullet is just too much of a headache to proceed with (staring at forum threads praying someone answers) and the Ogre animation system is so basic, I am considering switching to Havok for Physics and Animation. The Physics system looks extremely polished and easy to use. The animation system looks incredible with the retargeting/blending/etc. The documentation is incredibly detailed as well (I guess when you come from Bullet, any documentation looks amazing) So my question is, as I am still somewhat of a 'newbie' to game development, should I just stick with what I am using now or should I make the switch over to Havok? The physics looks like I could get my project back to where it is now with minimal effort, and be able to expand much faster. The animation aspect looks extremely daunting as far as integrating it with Ogre.

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  • Spring Roo Database Reverse Engineer with Oracle

    - by kerry
    So you are trying to reverse engineer an Oracle database with roo? Unfortunately, due to licensing restrictions with the Oracle JDBC Drivers, this is a little difficult. There are a few blog posts and forum threads that address the problem but I figured I would post what worked for me here. First, you need to download the appropriate Oracle Drivers from Oracle. The required login, stringent password requirements, nosy registration form, and general system instability made this a pretty painful step for me. I’d also like to say that companies that have password requirements that don’t allow symbols (or any other non-standard requirement) have a special place in my heart. Having to recover my password every time I go to your site virtually guarantees I will only go there when I absolutely have to (not often). Anyways, once you have it downloaded you need to install is with maven: mvn install:install-file -Dfile=~/Downloads/ojdbc6.jar -DgroupId=com.oracle -DartifactId=ojdbc6 -Dversion=11.2.0.3 -Dpackaging=jar -DgeneratePom=true Here comes the fun part. You need to create an osgi wrapper for the driver to install it in roo. Otherwise, roo cannot see the driver. Create a new folder and put the contents of the oracle roo addon pom gist I created. Now build it with maven. You may want to change some of the artifact ids and dependencies for your particular situation. mvn package No open a roo shell and execute the following command: osgi install --url file:///Users/me/my-osgi-project/target/the-jar-it-built.jar Now run (in roo): jpa setup --provider HIBERNATE --database ORACLE dependency remove --groupId com.oracle --artifactId ojdbc14 --version 10.2.0.2 dependency add --groupId com.oracle --artifactId ojdbc6 --version 11.2.0.3 database properties set --key database.driverClassName --value oracle.jdbc.OracleDriver database properties set --key database.url --value jdbc:oracle:thin:@%YOUR_CONNECTION_INFO% database properties set --key database.username --value %YOUR_USERNAME% database properties set --key database.password --value %YOUR_PASSWORD% database reverse engineer --schema %YOUR_SCHEMA% --package ~.domain If you have any package loading exceptions when running the reverse engineer command you can uninstall the osgi bundle, set the package to optional in the osgi pom in the IncludedPackages tag (javax.some.package.*;resolution:=optional) rebuild, then reinstall in roo.

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  • Highly SEO optimised forum posts

    - by Tom Gullen
    Given the following forum post: Basics of how internals of Construct work I've used GameMaker in the past. And I know some C++ and have used a few 3d engines with it. I have also looked at Unity, though I didn't get too much into it. So I know my way around programming etc... My question is, how does construct work internally? I know it allows python scripting, which itself is "technically" interpreted, though python is pretty fast as far as being interpreted goes. But what about the rest? Is the executable that gets cre... The forum software will take the first 150 chars of the first post as the page meta description, and the title will be the thread title. All ok. So in Google it will appear as: Basics of how internals of Construct work I've used GameMaker in the past. And I know some C++ and have used a few 3d engines with it. I have also looked at Unity, though I didn't get too much... http://www.domain.com/forum/basics-of-how-internals-of-construct-work.html Now the problem is (not so much with this thread, but other ones) is the first 150 chars don't always create the best meta description. Is it worth my time to cherry pick threads and manually set their description/title tags so they read like: Internal workings of Construct 2 Events aren't converted to any other language. The runtime is a standalone compiled EXE application, which is optimised and actually very fast. Your events... http://www.domain.com/forum/basics-of-how-internals-of-construct-work.html The H1 on the page is still the original title, but we have overridden the title and description to look more friendly on search results. Is this advantageous forgetting the obvious time cost?

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  • Unable to install mysql in ubuntu

    - by Anand
    I purged my existing mysql-server from ubuntu and re-installed the same. This was due there was an upgrade from my ubuntu and I was unable to start my sql-server. After cleaned up and taking backup of my data , I re-insalled mysql. During installaion I received following message popup. Unable to set password for the MySQL "root" user An error occurred while setting the password for the MySQL administrative user. This may have happened because the account already has a password, or because of a communication problem with the MySQL server. You should check the account's password after the package installation. Please read the /usr/share/doc/mysql-server-5.5/README.Debian file for more information. ¦ ¦ After the installation was failed, following error were received. 121109 20:36:18 InnoDB: Initializing buffer pool, size = 128.0M 121109 20:36:18 InnoDB: Completed initialization of buffer pool 121109 20:36:18 InnoDB: highest supported file format is Barracuda. 121109 20:36:18 InnoDB: Waiting for the background threads to start 121109 20:36:19 InnoDB: 1.1.8 started; log sequence number 2395841 ERROR: 130 Incorrect file format 'user' 121109 20:36:19 [ERROR] Aborting 121109 20:36:19 InnoDB: Starting shutdown... 121109 20:36:20 InnoDB: Shutdown completed; log sequence number 2395841 121109 20:36:20 [Note] /usr/sbin/mysqld: Shutdown complete start: Job failed to start invoke-rc.d: initscript mysql, action "start" failed. dpkg: error processing mysql-server-5.5 (--configure): subprocess installed post-installation script returned error exit status 1 dpkg: dependency problems prevent configuration of mysql-server: mysql-server depends on mysql-server-5.5; however: Package mysql-server-5.5 is not configured yet. dpkg: error processing mysql-server (--configure): dependency problems - leaving unconfigured No apport report written because the error message indicates its a followup error from a previous failure. Errors were encountered while processing: mysql-server-5.5 mysql-server E: Sub-process /usr/bin/dpkg returned an error code (1)

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  • SQL SERVER – Load Generator – Free Tool From CodePlex

    - by pinaldave
    One of the most common questions I receive is if there any tool available to generate load on SQL Server. Absolutely there is a fabulous free tool available to generate load on SQL Server on Codeplex. This tool was released in 2008 but it is still extremely relevant to generate the load on SQL Server as well works fabulously. CodePlex is a project initiated by Microsoft for hosting open source softwares. The best part of this SQL Server Load Generator is that users can run multiple simultaneous queries again SQL Server using different login account and different application name. The interface of the tool is extremely easy to use and very intuitive as well. One of the things which I felt needed improvement was a default configuration. As every single time when I was adding a query the default settings were showing up and I had to manually change that. However, when I went to Menu >> Tools >>Options I was really happy as it has options to change every single default which is available. Here one can give default username, password, database name as well various settings related to configuration. Additionally application logging is also possible through the options. A couple of other important points I noticed was the button to reset counters as well status bar containing useful information of Total Threads, Completed Queries and Failed Queries. I use this frequently for my load testing. What tool do you use for SQL Server Load Generator? Download SQL Load Generator Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Query, SQL Server, SQL Tips and Tricks, SQL Utility, T SQL, Technology

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  • PLINQ Adventure Land - WaitForAll

    - by adweigert
    PLINQ is awesome for getting a lot of work done fast, but one thing I haven't figured out yet is how to start work with PLINQ but only let it execute for a maximum amount of time and react if it is taking too long. So, as I must admit I am still learning PLINQ, I created this extension in that ignorance. It behaves similar to ForAll<> but takes a timeout and returns false if the threads don't complete in the specified amount of time. Hope this helps someone else take PLINQ further, it definitely has helped for me ...  public static bool WaitForAll<T>(this ParallelQuery<T> query, TimeSpan timeout, Action<T> action) { Contract.Requires(query != null); Contract.Requires(action != null); var exception = (Exception)null; var cts = new CancellationTokenSource(); var forAllWithCancellation = new Action(delegate { try { query.WithCancellation(cts.Token).ForAll(action); } catch (OperationCanceledException) { // NOOP } catch (AggregateException ex) { exception = ex; } }); var mrs = new ManualResetEvent(false); var callback = new AsyncCallback(delegate { mrs.Set(); }); var result = forAllWithCancellation.BeginInvoke(callback, null); if (mrs.WaitOne(timeout)) { forAllWithCancellation.EndInvoke(result); if (exception != null) { throw exception; } return true; } else { cts.Cancel(); return false; } }

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  • How do I nstall MS Office 2010 via WINE?

    - by Emeris
    I am trying to install MS Office 2010 on Ubuntu 12.04 on my new MacBook Pro (15"). I already read and followed every existing threads on forums and followed every existing tutorial, but my problem seem unique so far, since whichever solution I try, the problem remains. When I launch PlayOnLinux, two boxes appear one after the other (before the latest upgrade of Ubuntu of last week, the second box did not appear, only the first one did); the first one tells me: Error: PlayOnLinux is unable to find 32-bits OpenGL libraries. You might encounter problem with your games." When I close this window, a second one pops up, stating: Error: PlayOnLinux cannot find 7z. You should install it to use PlayOnLinux. Of course, I tried purging PlayOnLinux (uninstalling it and re-installing it). I also tried other versions of PlayOnLinux. Nothing matters: the problem remains. I did not succeed so far to install 32-bits OpenGL libraries, since I have a Radeon graphics card (which seems to be unusual) and I just cannot find these libraries. Once the two "error" boxes are closed, PlayOnLinux is open, but does not seem to work properly; when I try to install Microsoft Office 2010, nothing happens. When I try to close PlayOnLinux, it is even worse: Unity seems unable to close it (I even had a frozen screen when trying to xkill it through the terminal). I am looking forward to any tips that could help. P.S.: 01:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI Whistler [AMD Radeon HD 6600M Series]

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  • Convert MP3 to AAC,FLAC to AAC (.NET/C#) FREE :)

    - by PearlFactory
    So I was tasked with looking at converting 10 million tracks from mp3 320k to AAC and also Converting from mp3 320k to mp3 128k After a bit of hunting around the tool you need to use is FFMPEG Download x64 WindowsAlso for the best results get the Nero AACEncoder Download Now the command line STEP 1(From Flac)ffmpeg -i input.flac -f wav - | neroAacEnc -ignorelength -q 0.5 -if - -of output.m4aor (From mp3)ffmpeg -i input.mp3 -f wav - | neroAacEnc -ignorelength -q 0.5 -if - -of output.m4aNow the output.m4a is a intermediate state that we now put a ACC wrapper on via FFMpeg STEP 2ffmpeg -i output.m4a -vn -acodec copy final.aacDone :) There are a couple of options with the FFMPEG library as in we can look at importing the librarys and manipulation the API for the direct result FFMPEG has this support. You can get the relevant librarys from HereThey even have the source if you are that keen :-)In this case I am going to wrap the command lines into c# external process threads.( For the app that i am building to convert the 10 million tracks there is a complex multithreaded app to support this novel code )//Arrange Metadata about Call Process myProcess = new Process();ProcessStartInfo p = new ProcessStartInfo();string sArgs = string.format(" -i {0} -f wav - | neroAacEnc -ignorelength -q 0.5 -if - -of {1}",inputfile,outputfil) ; p.FileName = "ffmpeg.exe" ; p.CreateNoWindow = true; p.RedirectStandardOutput = true; //p.WindowStyle = ProcessWindowStyle.Normal p.UseShellExecute = false;//Execute p.Arguments = sArgs; myProcess.StartInfo = p; myProcess.Start(); myProcess.WaitForExit();//Write details about call  myProcess.StandardOutput.ReadToEnd();Now in this case we would execute a 2nd call using the same code but with different sArgs to put the AAC wrapper on the m4a file. Thats it. So if you need to do some conversions of any kind for you ASP.net sites/apps this is a great start and super fast.. With conversion times of around 2-3 seconds all of this can be done on the fly:-)Justin Oehlmannref : StackOverflow.com

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  • Links to C++ AMP and other content

    - by Daniel Moth
    A few links you may be interested in. This week was a big week for Microsoft with the unveiling of the developer story for Windows 8 Metro-style apps. The recorded sessions are available on channel9. Note that you can use C++ AMP in both Metro and desktop apps, and in fact even on Windows 7. Visual Studio 11 Developer Preview is now available. To download it, here is a link to a link plus context. As I previously shared, I was also speaking at BUILD on C++ AMP, and here is a direct link to that recording. Kate Gregory has started a book on C++ AMP and she has graciously shared the first 1-2 draft chapters for free online – get the link from her blog post which is also where you can leave her feedback. As Yossi Levanoni (the architect of C++ AMP), posted on our team blog, the C++ AMP article that he and I co-authored is now available at Dr Dobbs. Important reminder: Questions on C++ AMP should be posted at http://social.msdn.microsoft.com/Forums/en/parallelcppnative/threads Comments about this post by Daniel Moth welcome at the original blog.

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