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  • CodePlex Daily Summary for Wednesday, November 23, 2011

    CodePlex Daily Summary for Wednesday, November 23, 2011Popular ReleasesVisual Leak Detector for Visual C++ 2008/2010: v2.2.1: Enhancements: * strdup and _wcsdup functions support added. * Preliminary support for VS 11 added. Bugs Fixed: * Low performance after upgrading from VLD v2.1. * Memory leaks with static linking fixed (disabled calloc support). * Runtime error R6002 fixed because of wrong memory dump format. * version.h fixed in installer. * Some PVS studio warning fixed.NetSqlAzMan - .NET SQL Authorization Manager: 3.6.0.10: 3.6.0.10 22-Nov-2011 Update: Removed PreEmptive Platform integration (PreEmptive analytics) Removed all PreEmptive attributes Removed PreEmptive.dll assembly references from all projects Added first support to ADAM/AD LDS Thanks to PatBea. Work Item 9775: http://netsqlazman.codeplex.com/workitem/9775Developer Team Article System Management: DTASM v1.3: ?? ??? ???? 3 ????? ???? ???? ????? ??? : - ????? ?????? ????? ???? ?? ??? ???? ????? ?? ??? ? ?? ???? ?????? ???? ?? ???? ????? ?? . - ??? ?? ???? ????? ???? ????? ???? ???? ?? ????? , ?????? ????? ????? ?? ??? . - ??? ??????? ??? ??? ???? ?? ????? ????? ????? .SharePoint 2010 FBA Pack: SharePoint 2010 FBA Pack 1.2.0: Web parts are now fully customizable via html templates (Issue #323) FBA Pack is now completely localizable using resource files. Thank you David Chen for submitting the code as well as Chinese translations of the FBA Pack! The membership request web part now gives the option of having the user enter the password and removing the captcha (Issue # 447) The FBA Pack will now work in a zone that does not have FBA enabled (Another zone must have FBA enabled, and the zone must contain the me...SharePoint 2010 Education Demo Project: Release SharePoint SP1 for Education Solutions: This release includes updates to the Content Packs for SharePoint SP1. All Content Packs have been updated to install successfully under SharePoint SP1SQL Monitor - tracking sql server activities: SQLMon 4.1 alpha 6: 1. improved support for schema 2. added find reference when right click on object list 3. added object rename supportBugNET Issue Tracker: BugNET 0.9.126: First stable release of version 0.9. Upgrades from 0.8 are fully supported and upgrades to future releases will also be supported. This release is now compiled against the .NET 4.0 framework and is a requirement. Because of this the web.config has significantly changed. After upgrading, you will need to configure the authentication settings for user registration and anonymous access again. Please see our installation / upgrade instructions for more details: http://wiki.bugnetproject.c...Anno 2070 Assistant: v0.1.0 (STABLE): Version 0.1.0 Features Production Chains Eco Production Chains (Complete) Tycoon Production Chains (Disabled - Incomplete) Tech Production Chains (Disabled - Incomplete) Supply (Disabled - Incomplete) Calculator (Disabled - Incomplete) Building Layouts Eco Building Layouts (Complete) Tycoon Building Layouts (Disabled - Incomplete) Tech Building Layouts (Disabled - Incomplete) Credits (Complete)Free SharePoint 2010 Sites Templates: SharePoint Server 2010 Sites Templates: here is the list of sites templates to be downloadedVsTortoise - a TortoiseSVN add-in for Microsoft Visual Studio: VsTortoise Build 30 Beta: Note: This release does not work with custom VsTortoise toolbars. These get removed every time when you shutdown Visual Studio. (#7940) Build 30 (beta)New: Support for TortoiseSVN 1.7 added. (the download contains both setups, for TortoiseSVN 1.6 and 1.7) New: OpenModifiedDocumentDialog displays conflicted files now. New: OpenModifiedDocument allows to group items by changelist now. Fix: OpenModifiedDocumentDialog caused Visual Studio 2010 to freeze sometimes. Fix: The installer didn...nopCommerce. Open source shopping cart (ASP.NET MVC): nopcommerce 2.30: Highlight features & improvements: • Performance optimization. • Back in stock notifications. • Product special price support. • Catalog mode (based on customer role) To see the full list of fixes and changes please visit the release notes page (http://www.nopCommerce.com/releasenotes.aspx).WPF Converters: WPF Converters V1.2.0.0: support for enumerations, value types, and reference types in the expression converter's equality operators the expression converter now handles DependencyProperty.UnsetValue as argument values correctly (#4062) StyleCop conformance (more or less)Json.NET: Json.NET 4.0 Release 4: Change - JsonTextReader.Culture is now CultureInfo.InvariantCulture by default Change - KeyValurPairConverter no longer cares about the order of the key and value properties Change - Time zone conversions now use new TimeZoneInfo instead of TimeZone Fix - Fixed boolean values sometimes being capitalized when converting to XML Fix - Fixed error when deserializing ConcurrentDictionary Fix - Fixed serializing some Uris returning the incorrect value Fix - Fixed occasional error when...Media Companion: MC 3.423b Weekly: Ensure .NET 4.0 Full Framework is installed. (Available from http://www.microsoft.com/download/en/details.aspx?id=17718) Ensure the NFO ID fix is applied when transitioning from versions prior to 3.416b. (Details here) Replaced 'Rebuild' with 'Refresh' throughout entire code. Rebuild will now be known as Refresh. mc_com.exe has been fully updated TV Show Resolutions... Resolved issue #206 - having to hit save twice when updating runtime manually Shrunk cache size and lowered loading times f...Delta Engine: Delta Engine Beta Preview v0.9.1: v0.9.1 beta release with lots of refactoring, fixes, new samples and support for iOS, Android and WP7 (you need a Marketplace account however). If you want a binary release for the games (like v0.9.0), just say so in the Forum or here and we will quickly prepare one. It is just not much different from v0.9.0, so I left it out this time. See http://DeltaEngine.net/Wiki.Roadmap for details.ASP.net Awesome Samples (Web-Forms): 1.0 samples: Demos and Tutorials for ASP.net Awesome VS2008 are in .NET 3.5 VS2010 are in .NET 4.0 (demos for the ASP.net Awesome jQuery Ajax Controls)SharpMap - Geospatial Application Framework for the CLR: SharpMap-0.9-AnyCPU-Trunk-2011.11.17: This is a build of SharpMap from the 0.9 development trunk as per 2011-11-17 For most applications the AnyCPU release is the recommended, but in case you need an x86 build that is included to. For some dataproviders (GDAL/OGR, SqLite, PostGis) you need to also referense the SharpMap.Extensions assembly For SqlServer Spatial you need to reference the SharpMap.SqlServerSpatial assemblyAJAX Control Toolkit: November 2011 Release: AJAX Control Toolkit Release Notes - November 2011 Release Version 51116November 2011 release of the AJAX Control Toolkit. AJAX Control Toolkit .NET 4 - Binary – AJAX Control Toolkit for .NET 4 and sample site (Recommended). AJAX Control Toolkit .NET 3.5 - Binary – AJAX Control Toolkit for .NET 3.5 and sample site (Recommended). Notes: - The current version of the AJAX Control Toolkit is not compatible with ASP.NET 2.0. The latest version that is compatible with ASP.NET 2.0 can be found h...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.36: Fix for issue #16908: string literals containing ASP.NET replacement syntax fail if the ASP.NET code contains the same character as the string literal delimiter. Also, we shouldn't be changing the delimiter for those literals or combining them with other literals; the developer may have specifically chosen the delimiter used because of possible content inserted by ASP.NET code. This logic is normally off; turn it on via the -aspnet command-line flag (or the Code.Settings.AllowEmbeddedAspNetBl...MVC Controls Toolkit: Mvc Controls Toolkit 1.5.5: Added: Now the DateRanteAttribute accepts complex expressions containing "Now" and "Today" as static minimum and maximum. Menu, MenuFor helpers capable of handling a "currently selected element". The developer can choose between using a standard nested menu based on a standard SimpleMenuItem class or specifying an item template based on a custom class. Added also helpers to build the tree structure containing all data items the menu takes infos from. Improved the pager. Now the developer ...New ProjectsActiveWorlds World Server Admin PowerShell SnapIn: The purpose of this PowerShell SnapIn is to provide a set of tools to administer the world server from PowerShell. It leverages the ActiveWorlds SDK .NET Wrapper to provide this functionality.Aigu: Enter special characters like you would on your mobile phone. For instance, if you want to type 'é', you just hold down 'e' and a menu will appear. Selected the desired character using the arrow keys and press 'enter'. Simple but powerful.Are you workaholic?: Are you a workaholic? Did your Doctor advice you not to stare at the computer monitor for a long time? Then this app is perfectly made for you. It runs in the background, and alerts you to take periodic rests for your eyes and body. What's more, It's open source (MS-PL).ATDIS PoC: privateAuto Version Web Assets: The AVWA project is an HTTP Module written in C# that is designed to allow for versioning of various web assets such as .CSS and .JS files. This allows you to publish new versions of these files without having to force the server or the client browsers to expire cache.Bachelor Thesis Algorithm Test Bed: Algorithm Test Bed for my Bachelor ThesisBase64: Simple application helps converting strings and files from or to Base64 string. You can use any encoding to convert while a sidebar previews decoded string for all other encodings.BoracayExpress: BoracayExpressC++ Framework for Test Driven Development: A testing framework for C++ written in C++.Class2Table: Class2Table aka Entity2Table. Easy tool that allows creation of SQL tables from .Net types.Code for Demos & Experiments: This is where I will post code from demos and presentationsCodeMaker: CodeMaker?????????: 1、?????????? 2、???? 3、????? 4、??Python????????? ConsoleCommand: ConsoleCommand provides certain .Net commands for access from javascript console engines. Included are commands to set the text and background colors, as well as list and extract resources compiled in a .Net dll. Converter: Character code conversion tools ???????? CryptoInator - self contained, self-encrypting, self-decrypting image viewer: Original developed to encrypt and store NemID images in Denmark. DAiBears: Something, something, botDelicious Notify Plugin: Lets you push a blog post straight to Delicious from Live WriterDeveloperFile: Compresses Javascripts using the YUI .NET project. Loops through the root folder and subfolders for files matching the debug extension and creates new files using the release extension. (File extensions must match exactly).DotNetNuke SharePoint File Explorer: A DotNetNuke SharePoint File ExplorerDouban FM: WP7 Douban FM appGame Lib: Game Library is a open-source game library to allow focusing on the fun part of a game. It is developed in C#, but will be ported to C++ and VB.net.Google reader notes to Delicious Export tool (WPF): Google reader discontinued note in reader features. Current google reader allows to export users old notes in JSON format, This App will parse the JSON file & upload it to it delicious , delicious is a good alternative for note in readerHtml Source Transmitter Control: This web control allows getting a source of a web page, that will displayed before submit. So, developer can store a view of the html page, that was before server exception. It helps to reproduce bugs and can be used with other logging systems.Ideopuzzle: A puzzle gameImageShack-Uploader: This project demonstrates how to upload files automated to imageshack.us and other image hosters with C#.Insert Acronym Tags: Lets you insert <acronym> and <abbr> tags into your blog entry more easily.Insert Quick Link: Allows you to paste a link into the Writer window and have the a window similar to the one in Writer where you can change what text is to appear, open in new window, etc.Insert Video Plugin: Allows you to insert a video into a blog entry from a multitude of different sitesIoCWrap: Provides a wrapper to the various IoC container implementations so that it is possible to switch to a different provider without changing any application code.kaveepoj: sharepoint projectKinect Quiz Engine: Fun quiz game for the Kinect.Klaverjas: Test application for testing different new technologies in .NET (WCF, DataServices, C# stuff, Entity...etc.)Man In The Middle: A cyberpunk themed action with puzzle and strategy elements. Made with XNA as part of a game development course at the IT University of Copenhagen by Bo Bendtsen, Jonas Flensbak, Daniel Kromand, Jess Rahbek & Darryl Woodford.MediaSelektor: Simple tool to select mediasMicajah Mindtouch Deki Wiki Copier: Small C# application to move data between 2 Deki Wiki installs or, more importantly, from a wik.is account to a locally installed systemMineFlagger: MineFlagger is a mine clearing game modeled after Microsoft’s Minesweeper. In addition to standard play, MineFlagger incorporates an AI for fun and training.myXbyqwrhjadsfasfhgf: myXbyqwrhjadsfasfhgfnatoop: natoopNauplius.KeyStore: Provides secure application key storage backed by SQL 2008 and Active Directory.ObjectDB: An object database written using C# 4 and Mono.Cecil.PaceR: PaceR is an attempt to encapsulate a lot of the common code functionality I use on different projects. Instead of recreating functionality from memory or worse, copying from older projects, I'd like to have a central location to maintain this common code. Parseq: Parseq is a Parser Combinator library written in C# (version 2.0).PowerShell Network Adapter Configuration module: PowerShell Network Adapter Configuration module is a PowerShell module which provides functions for managing network adapters using WMI.public traffic tracker: This is a university project for a .net course. We develop a public traffic tracker applications for Windows Phone 7 devices, that can give information about the actual positions of the nearest vehicle on a given line. The speciality is that we use only the GPS information of the users' WP7 devices, so this is a completely software solution without any hardware investment. The disatvantage is that for the real operation we would need a lot of active WP7 user.puyo: puyoRadioTroll: Projeto web Radio TrollRead Feed Community: Read Feed CommunityReviewer: Reviewer.dk - Dansk spil og anmeldelsessite.Rollout Sharepoint Solutions - ROSS: ROSS performs the following actions: - Delete sitecollection and restart services - 'Get Latest Version' from SourceSafe - Rebuild Solution - Install all wsp solutions - Create SiteCollections - Check for build en provisioning errors - Send email to developers if errors occurredSchool Management: school managementSQL File Executer: This project is a class library written in c# which is used for executing *.sql files in remote server. Simply one dll file. You include it in your web project, add using statement at the top of your page, pass the parameters inside. Rest, it will do.Startup Manager: Startup Manager launches all startup programs at a managed rate therefore meaning that your computer doesn't crash everytime it starts up and you can use it immediately.stetic: ...Test Infrastructure Guidance: The purpose of this project is to provide guidance to testers in using TFS effectively as an ALM solution. TFS is much more than a simple code repository. Used with Visual Studio it can form a powerful testing solution and remove a lot of pain in dealing with test infrastructure overhead.Tête-à-tête: Tete-a-tete is an address book with a built-in function to send electronic mail over the Internet.Tipeysh! - Add-in that helps you creating C/C++ header files on a single click: Are you also feel miserable when you need to create a new header file in your Visual Studio C/C++ project? Repeatedly choosing "new header file", then writing the annoying (but needed) "#ifndef" section, then writing the class name with it's "private", "protected" and "public" access modifiers... too much clicks and typewriting! Well, there is a solution: Tipeysh! is a simple, easy to use, very handy and configurable Visual Studio Add-In, compatible for both the 2005 and 2008 versions. Once ...UMN Dashboard Project: academic projUsersMOSS: UsersMOSS est une petite application permettant de consulter sur un serveur MOSS les sites web (SPWeb) les users (SPUser), et les groupes (SPGroup). Cette application utilise le modèle objet de MOSS pour inspecter le contenu des objets d'un serveur MOSS. Cette application est loin d'être professionnelle, ou même terminée, mais elle me rend très souvent service. Surtout ne l'utilisez pas sur un serveur de production car le gestion du GC n'est pas faite, ce qui peut provoquer des plantages de v...UtilityLibrary.Win32: UtilityLibrary.Win32UW iLearn: The iLearn activity inference platform is a suite of desktop and mobile tools for logging, modeling, and classifying sensor data for mobile devices. It was created at the University of Washington.VsDocGen: Dynamic javascript documentation generation directly from xml comment documented source code.Windows Live Spaces Photo Album plugin: This is going to be a plugin for Windows Live Writer that will allow you to browse a Windows Live Space Photo Album.Windows Live Writer Plugin for Amazon Books using CueCat: This Windows Live Writer Plugin is for users who use WLW and wish to use their CueCat to scan books. ItemLookups are run against Amazon via its AWS and book image, title, author, and publisher is returned. This project was first created by Scott Hanselman on MSDN's Coding4Fun! X7: X7 makes it easier for win7user to clean the system. You'll no longer have to delete useless stuff in your win7. It's developed in bat.xDT - Commander: Using this application, the user can assign shortcuts (short texts) for various links/URLs. These short texts will be typed into a Textbox to then launch/go to the target (similar to the "Run" program in Windows).

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  • CodePlex Daily Summary for Saturday, October 29, 2011

    CodePlex Daily Summary for Saturday, October 29, 2011Popular Releasespatterns & practices: Enterprise Library Contrib: Enterprise Library Contrib - 5.0 (Oct 2011): This release of Enterprise Library Contrib is based on the Microsoft patterns & practices Enterprise Library 5.0 core and contains the following: Common extensionsTypeConfigurationElement<T> - A Polymorphic Configuration Element without having to be part of a PolymorphicConfigurationElementCollection. AnonymousConfigurationElement - A Configuration element that can be uniquely identified without having to define its name explicitly. Data Access Application Block extensionsMySql Provider - ...Network Monitor Open Source Parsers: Network Monitor Parsers 3.4.2748: The Network Monitor Parsers packages contain parsers for more than 400 network protocols, including RFC based public protocols and protocols for Microsoft products defined in the Microsoft Open Specifications for Windows and SQL Server. NetworkMonitor_Parsers.msi is the base parser package which defines parsers for commonly used public protocols and protocols for Microsoft Windows. In this release, NetowrkMonitor_Parsers.msi continues to improve quality and fix bugs. It has included the fo...Duckworth Lewis Professional Edition Calculator: DLcalc 3.0: DLcalc 3.0 can perform Duckworth/Lewis Professional Edition calculations 100% accurately. It also produces over-by-over and ball-by-ball PAR score tables.Folder Bookmarks: Folder Bookmarks 2.2.0.1: In this version: Custom Icons - now you can change the icons of the bookmarks. By default, whenever an image is added, the icon is automatically changed to a thumbnail of the picture. This can be turned off in the settings (Options... > Settings) Ability to remove items from the 'Recent' category Bugfixes - 'Choose' button in 'Edit Bookmark' now works Another bug fix: another problem in the 'Edit Bookmark' windowMedia Companion: MC 3.420b Weekly: Ensure .NET 4.0 Full Framework is installed. (Available from http://www.microsoft.com/download/en/details.aspx?id=17718) Ensure the NFO ID fix is applied when transitioning from versions prior to 3.416b. (Details here) Movies Fixed: Fanart and poster scraping issues TV Shows (Re)Added: Rebuild single show Fixed: Issue when shows are moved from original location Ability to handle " for actor nicknames Crash when episode name contains "<" (does not scrape yet) Clears fanart when switch...patterns & practices - Unity: Unity 3.0 for .NET4.5 Preview: The Unity 3.0.1026.0 Preview enables Unity to work on .NET 4.5 with both the WinRT and desktop profiles. The major changes include: Unity projects updated to target .NET 4.5. Dynamic build plans modified to use compiled lambda expressions instead of Reflection.Emit Converting reflection to use the new TypeInfo for reflection. Projects updated to work with the Microsoft Visual Studio 2011 Preview Notes/Known Issues: The Microsoft.Practices.Unity.UnityServiceLocator class cannot be use...Managed Extensibility Framework: MEF 2 Preview 4: Detailed information on this release is available on the BCL team blog.Image Converter: Image Converter 0.3: New Features: - English and German support Technical Improvements: - Microsoft All Rules using Code Analysis Planned Features for future release: 1. Unit testing 2. Command line interface 3. Automatic UpdatesAcDown????? - Anime&Comic Downloader: AcDown????? v3.6: ?? ● AcDown??????????、??????,??????????????????????,???????Acfun、Bilibili、???、???、???、Tucao.cc、SF???、?????80????,???????????、?????????。 ● AcDown???????????????????????????,???,???????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86)?.NET Framework 2.0???(x64),?????"?????????"??? ??????????????,??????????: ??"AcDown?????"????????? ?? v3.6?? ??“????”...DotNetNuke® Events: 05.02.01: This release fixes any know bugs from any previous version. Events 05.02.01 will work for any DNN version 5.5.0 and up. Full details on the changes can be found at http://dnnevents.codeplex.com/workitem/list/basic Please review and rate this release... (stars are welcome)BUG FIXESAdded validation around category cookie RSS feed was missing an explicit close of the file when writing. Fixed. Added extra security into detail view .ICS Files did not include correct line folding. Fixed Cha...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.33: Add JSParser.ParseExpression method to parse JavaScript expressions rather than source-elements. Add -strict switch (CodeSettings.StrictMode) to force input code to ECMA5 Strict-mode (extra error-checking, "use strict" at top). Fixed bug when MinifyCode setting was set to false but RemoveUnneededCode was left it's default value of true.Path Copy Copy: 8.0: New version that mostly adds lots of requested features: 11340 11339 11338 11337 This version also features a more elaborate Settings UI that has several tabs. I tried to add some notes to better explain the use and purpose of the various options. The Path Copy Copy documentation is also on the way, both to explain how to develop custom plugins and to explain how to pre-configure options if you're a network admin. Stay tuned.MVC Controls Toolkit: Mvc Controls Toolkit 1.5.0: Added: The new Client Blocks feaure of Views A new "move" js method for the TreeViews The NewHtmlCreated js event to the DataGrid Improved the ChoiceList structure that now allows also the selection list of a dropdown to be chosen with a lambda expression Improved the AcceptViewHintAttribute controller filter. Now a client can specify not only the name of a View or Partial View it prefers, but also to receive just the rough data in Json format. Fixed: Issue with partial thrust Cl...Free SharePoint Master Pages: Buried Alive (Halloween) Theme: Release Notes *Created for Halloween, you will find theme file, custom css file and images. *Created by Al Roome @AlstarRoome Features: Custom styling for web part Custom background *Screenshot https://s3.amazonaws.com/kkhipple/post/sharepoint-showcase-halloween.pngDevForce Application Framework: DevForce AF 2.0.3 RTW: PrerequisitesWPF 4.0 Silverlight 4.0 DevForce 2010 6.1.3.1 Download ContentsDebug and Release Assemblies API Documentation Source code License.txt Requirements.txt Release HighlightsNew: EventAggregator event forwarding New: EntityManagerInterceptor<T> to intercept EntityManger events New: IHarnessAware to allow for ViewModel setup when executed inside of the Development Harness New: Improved design time stability New: Support for add-in development New: CoroutineFns.To...NicAudio: NicAudio 2.0.5: Minor change to accept special DTS stereo modes (LtRt, AB,...)NDepend TFS 2010 integration: version 0.5.0 beta 1: Only the activity and the VS plugin are avalaible right now. They basically work. Data types that are logged into tfs reports are subject to change. This is no big deal since data is not yet sent into the warehouse.Windows Azure Toolkit for Windows Phone: Windows Azure Toolkit for Windows Phone v1.3.1: Upgraded Windows Azure projects to Windows Azure Tools for Microsoft Visual Studio 2010 1.5 – September 2011 Upgraded the tools tools to support the Windows Phone Developer Tools RTW Update SQL Azure only scenarios to use ASP.NET Universal Providers (through the System.Web.Providers v1.0.1 NuGet package) Changed Shared Access Signature service interface to support more operations Refactored Blobs API to have a similar interface and usage to that provided by the Windows Azure SDK Stor...DotNetNuke® FAQ: 05.00.00: FAQ (Frequently Asked Questions) 05.00.00 will work for any DNN version 5.6.1 and up. It is the first version which is rewritten in C#. The scope of this update is to fix all known issues and improve user interface. Please review and rate this release... (stars are welcome)BUG FIXESManage Categories button text was not localized Edit/Add FAQ Entry: button text was not localized ENHANCEMENTSAdded an option to select the control for category display: Listbox with checkboxes (flat category ...SiteMap Editor for Microsoft Dynamics CRM 2011: SiteMap Editor (1.0.921.340): Added CodePlex and PayPal links New iconNew ProjectsAsynk: Asynk is a framework/application that allows existing applications to easily be extended with an offloaded asynchronous worker layer. Asynk is developed using C#.Blob Tower Defense: 3D tower defense game for Windows Phone 7. School project for Brno University of Technology, computer graphics class.Booz: Booz is... An extended version of the boo shell (booish2 to be precise). Offers additional commands like cd, md, ls etc. I hope this shell can be used to take the position of/surpass the native windows shell in the near future.CIMS: a sanction infomation system for sencience and technology of hustCrystalDot - Icon Collection / Pack (LGPL): .Net / Mono freundliche Varainte der Crystal-Icons von Everaldo Icon collection / pack for .NET and Mono designed by Everaldo - KDE style http://www.everaldo.com/crystal/dotetes: dotetes adalah teka teki silang tool dikembangkan dengan bahasa c#Emoe': This Project is a Windows Phone 7.1 application.Equation Inversion: Visual Studion 2008 Add-in for equation inversions.Exploring VMR Features on WEC7: This is the sample application helps you to do alpha blending the bitmap on camera streaming in Windows Embedded Compact 7 using Directshow video Renderer (VMR). It is a VS2008 based smart device project developed on C++. I have explained the sample application in the following blog link. http://www.e-consystems.com/blog/windowsce/?p=759 EzValidation: Custom validation extensions for ASP.NET MVC 3. Includes server and client side model based validation attributes for: -- Equal To -- Not Equal To -- Greater Than -- Greater Than or Equal To -- Less Than -- Less Than or Equal To Supports validating against: -- Another Model Field -- A Specific Value -- Current Date/Yesterday/Tomorrow (for Dates and Strings) Download & Install via NuGet "package-install ezvalidation"Flu.net: Flu.net is a tool that helps you creating your own fluent syntax for .NET Framework applications in a declarative fashion. It is aimed for infrastructures and other open-source projects use.For Chess Endgames: King vs. King Opposition Calculator: You must input the locations of 2 kings on a chessboard, and whose turn it is to move. The calculator will display which king has the opposition, and how it can be used or maintained.GameTrakXNA: This project aims to create a simple library to use the unique GameTrak controller within XNA and Flash.Google Speech Recognition Example: Google Speech Recognition contains a working example of application that uses google speech recognition API. App contains all necessary dlls to record, decode and send your voice request to google service and recieve a text representation of what you've said. It's developed in C#Interval Mandelbrot Explorer: Explore the Mandelbrot set using interval arithmetic.ISD training tasks: ISD training examples and tasksiTunesControlBar: The iTunesControlBar helps user control their iTunes Application while it is minimized. iTunesControlBar resides at the top of the screen, invisible when not used, and allows playback and volume control, library searches and media information without the need to bring up iTunes.iTurtle: A bunch of Powerscripts to automate server management in AD environment.M26WC - Mono 2.6 Wizard Control: Wizard which runs under Mono2.6 A fork of: http://aerowizard.codeplex.com/Microsoft Help Viewer 2: Help Viewer 2 is the help runtime for both Visual Studio 11 help and Windows 8 help. The code in this project will help you use and understand the HV2 runtime API.MONTRASEC: Monitoring Trafficking in human beings and Sexual Exploitation of Children: benchmarking for member state and EU reporting, turning the SIAMSECT templates into a user-friendly interface and reporting tool. MTF.NET Runtime: Managed Task Framework .NET Runtime The MTF.NET runtime software and resulting assemblies are required to run applications built using the Managed Task Framework.NET Professional (Visual Studio 2010 extension) software design editor. The MTF.NET team are committed to continuously improving the core MTF.NET runtime and ensuring it is always available free and fully transparent. Pandoras Box: A greenfield inversion of control project utilising the power and flexibility of expressions and preferring convention over configuration.Pass the Puzzle: Pass the Puzzle is a frantic word-guessing party game. The game displays a few letters, and the players must come up with words containing those letters. But beware: if the timer goes off, you lose! It is based on the folk party game Pass the Parcel and is written in C#.PerCiGal: Percigal is a project for the development of applications for managing your personal media library. It consists in - a windows application to use at home to catalog movies, TV series, cast and books, with the support of the Internet for information retrieval; - a web interface for viewing and cataloging everywhere your media; - an application for smartphones. Project Flying Carpet: Este jogo é um projeto para a cadeira Projeto de Jogos: Motores Jogos do curso de Jogos Digitais da Unisinos.proxy browser: sed leo Latin's Butterfly....Python Multiple Dispatch: Multiple dispatch (AKA multimethods) for Python 3 via a metaclass and type annotations.reDune: ?????????? ???? ? ????? «????????? ? ???????? ???????». ???????? ?? Dune2000 ?? Westwood ? Electronic Arts.Rereadable: Keep page from internet for read it latter.ServStop: ServStop is a .NET application that makes it easy to stop several system services at once. Now you don't have to change startup types or stop them one at a time. It has a simple list-based interface with the ability to save and load lists of user services to stop. Written in C#.SharePoint 2010 Audience Membership Workflow Activity (Full Trust): A simple SharePoint 2010 workflow activity / workflow condition to check whether the user initiating the workflow is a member of a specified audience. Farm-level .wsp solution, written in C#. Once installed, the workflow activity can be used in SharePoint Designer 2010 declarative workflows.SQL Server® to Firebird DB converter: Converts Microsoft SQL Server® database into Firebird database including entire structure and datastegitest: test projectSystem.Threading.Joins: The Joins project provides asynchronous concurrency semantics based on join calculus and modeled after the Microsoft Research C? (C Omega) project.TestAndroidGame: try dev a TestAndroidGametetribricks: block game Topographic Explorer: A project to import, convert, explore, manipulate, and save topographical maps. Looking to use C# and WPF.Trading: Under construction!!!Trombone: Trombone makes it easier for Windows Mobile Professional users to automate status reply through SMS. It's developed in Visual C# 2008.Tulsa SharePoint Interest Group: Repository for source code for the Tulsa SharePoint Interest Group's web site. The Tulsa SharePoint Interest Group is using the Community Kit for SharePoint. This project will house any modifications that are specific to our user group.World of Tanks RU tiny stats collection utilty.: Tiny utility to load players stats for World of Tanks RU server. Results saved to comma separated file.WS-Discovery Proxy: Attempt at creating general purpose WS-Discovery Proxy.Yamaha Tu?n Tr?c: This application is used to manage information for Yamaha Tu?n Tr?c

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  • How to shoot yourself in the foot (DO NOT Read in the office)

    - by TATWORTH
    Originally posted on: http://geekswithblogs.net/TATWORTH/archive/2013/06/21/how-to-shoot-yourself-in-the-foot-do-not-read.aspxLet me make it absolutely clear - the following is:merely collated by your Geek from http://www.codeproject.com/Lounge.aspx?msg=3917012#xx3917012xxvery, very very funny so you read it in the presence of others at your own riskso here is the list - you have been warned!C You shoot yourself in the foot.   C++ You accidently create a dozen instances of yourself and shoot them all in the foot. Providing emergency medical assistance is impossible since you can't tell which are bitwise copies and which are just pointing at others and saying "That's me, over there."   FORTRAN You shoot yourself in each toe, iteratively, until you run out of toes, then you read in the next foot and repeat. If you run out of bullets, you continue anyway because you have no exception-handling facility.   Modula-2 After realizing that you can't actually accomplish anything in this language, you shoot yourself in the head.   COBOL USEing a COLT 45 HANDGUN, AIM gun at LEG.FOOT, THEN place ARM.HAND.FINGER on HANDGUN.TRIGGER and SQUEEZE. THEN return HANDGUN to HOLSTER. CHECK whether shoelace needs to be retied.   Lisp You shoot yourself in the appendage which holds the gun with which you shoot yourself in the appendage which holds the gun with which you shoot yourself in the appendage which holds...   BASIC Shoot yourself in the foot with a water pistol. On big systems, continue until entire lower body is waterlogged.   Forth Foot yourself in the shoot.   APL You shoot yourself in the foot; then spend all day figuring out how to do it in fewer characters.   Pascal The compiler won't let you shoot yourself in the foot.   Snobol If you succeed, shoot yourself in the left foot. If you fail, shoot yourself in the right foot.   HyperTalk Put the first bullet of the gun into foot left of leg of you. Answer the result.   Prolog You tell your program you want to be shot in the foot. The program figures out how to do it, but the syntax doesn't allow it to explain.   370 JCL You send your foot down to MIS with a 4000-page document explaining how you want it to be shot. Three years later, your foot comes back deep-fried.   FORTRAN-77 You shoot yourself in each toe, iteratively, until you run out of toes, then you read in the next foot and repeat. If you run out of bullets, you continue anyway because you still can't do exception-processing.   Modula-2 (alternative) You perform a shooting on what might be currently a foot with what might be currently a bullet shot by what might currently be a gun.   BASIC (compiled) You shoot yourself in the foot with a BB using a SCUD missile launcher.   Visual Basic You'll really only appear to have shot yourself in the foot, but you'll have so much fun doing it that you won't care.   Forth (alternative) BULLET DUP3 * GUN LOAD FOOT AIM TRIGGER PULL BANG! EMIT DEAD IF DROP ROT THEN (This takes about five bytes of memory, executes in two to ten clock cycles on any processor and can be used to replace any existing function of the language as well as in any future words). (Welcome to bottom up programming - where you, too, can perform compiler pre-processing instead of writing code)   APL (alternative) You hear a gunshot and there's a hole in your foot, but you don't remember enough linear algebra to understand what happened. or @#&^$%&%^ foot   Pascal (alternative) Same as Modula-2 except that the bullet is not the right type for the gun and your hand is blown off.   Snobol (alternative) You grab your foot with your hand, then rewrite your hand to be a bullet. The act of shooting the original foot then changes your hand/bullet into yet another foot (a left foot).   Prolog (alternative) You attempt to shoot yourself in the foot, but the bullet, failing to find its mark, backtracks to the gun, which then explodes in your face.   COMAL You attempt to shoot yourself in the foot with a water pistol, but the bore is clogged, and the pressure build-up blows apart both the pistol and your hand. or draw_pistol aim_at_foot(left) pull_trigger hop(swearing)   Scheme As Lisp, but none of the other appendages are aware of this happening.   Algol You shoot yourself in the foot with a musket. The musket is aesthetically fascinating and the wound baffles the adolescent medic in the emergency room.   Ada If you are dumb enough to actually use this language, the United States Department of Defense will kidnap you, stand you up in front of a firing squad and tell the soldiers, "Shoot at the feet." or The Department of Defense shoots you in the foot after offering you a blindfold and a last cigarette. or After correctly packaging your foot, you attempt to concurrently load the gun, pull the trigger, scream and shoot yourself in the foot. When you try, however, you discover that your foot is of the wrong type. or After correctly packing your foot, you attempt to concurrently load the gun, pull the trigger, scream, and confidently aim at your foot knowing it is safe. However the cordite in the round does an Unchecked Conversion, fires and shoots you in the foot anyway.   Eiffel   You create a GUN object, two FOOT objects and a BULLET object. The GUN passes both the FOOT objects a reference to the BULLET. The FOOT objects increment their hole counts and forget about the BULLET. A little demon then drives a garbage truck over your feet and grabs the bullet (both of it) on the way. Smalltalk You spend so much time playing with the graphics and windowing system that your boss shoots you in the foot, takes away your workstation and makes you develop in COBOL on a character terminal. or You send the message shoot to gun, with selectors bullet and myFoot. A window pops up saying Gunpowder doesNotUnderstand: spark. After several fruitless hours spent browsing the methods for Trigger, FiringPin and IdealGas, you take the easy way out and create ShotFoot, a subclass of Foot with an additional instance variable bulletHole. Object Oriented Pascal You perform a shooting on what might currently be a foot with what might currently be a bullet fired from what might currently be a gun.   PL/I You consume all available system resources, including all the offline bullets. The Data Processing & Payroll Department doubles its size, triples its budget, acquires four new mainframes and drops the original one on your foot. Postscript foot bullets 6 locate loadgun aim gun shoot showpage or It takes the bullet ten minutes to travel from the gun to your foot, by which time you're long since gone out to lunch. The text comes out great, though.   PERL You stab yourself in the foot repeatedly with an incredibly large and very heavy Swiss Army knife. or You pick up the gun and begin to load it. The gun and your foot begin to grow to huge proportions and the world around you slows down, until the gun fires. It makes a tiny hole, which you don't feel. Assembly Language You crash the OS and overwrite the root disk. The system administrator arrives and shoots you in the foot. After a moment of contemplation, the administrator shoots himself in the foot and then hops around the room rabidly shooting at everyone in sight. or You try to shoot yourself in the foot only to discover you must first reinvent the gun, the bullet, and your foot.or The bullet travels to your foot instantly, but it took you three weeks to load the round and aim the gun.   BCPL You shoot yourself somewhere in the leg -- you can't get any finer resolution than that. Concurrent Euclid You shoot yourself in somebody else's foot.   Motif You spend days writing a UIL description of your foot, the trajectory, the bullet and the intricate scrollwork on the ivory handles of the gun. When you finally get around to pulling the trigger, the gun jams.   Powerbuilder While attempting to load the gun you discover that the LoadGun system function is buggy; as a work around you tape the bullet to the outside of the gun and unsuccessfully attempt to fire it with a nail. In frustration you club your foot with the butt of the gun and explain to your client that this approximates the functionality of shooting yourself in the foot and that the next version of Powerbuilder will fix it.   Standard ML By the time you get your code to typecheck, you're using a shoot to foot yourself in the gun.   MUMPS You shoot 583149 AK-47 teflon-tipped, hollow-point, armour-piercing bullets into even-numbered toes on odd-numbered feet of everyone in the building -- with one line of code. Three weeks later you shoot yourself in the head rather than try to modify that line.   Java You locate the Gun class, but discover that the Bullet class is abstract, so you extend it and write the missing part of the implementation. Then you implement the ShootAble interface for your foot, and recompile the Foot class. The interface lets the bullet call the doDamage method on the Foot, so the Foot can damage itself in the most effective way. Now you run the program, and call the doShoot method on the instance of the Gun class. First the Gun creates an instance of Bullet, which calls the doFire method on the Gun. The Gun calls the hit(Bullet) method on the Foot, and the instance of Bullet is passed to the Foot. But this causes an IllegalHitByBullet exception to be thrown, and you die.   Unix You shoot yourself in the foot or % ls foot.c foot.h foot.o toe.c toe.o % rm * .o rm: .o: No such file or directory % ls %   370 JCL (alternative) You shoot yourself in the head just thinking about it.   DOS JCL You first find the building you're in in the phone book, then find your office number in the corporate phone book. Then you have to write this down, then describe, in cubits, your exact location, in relation to the door (right hand side thereof). Then you need to write down the location of the gun (loading it is a proprietary utility), then you load it, and the COBOL program, and run them, and, with luck, it may be run tonight.   VMS   $ MOUNT/DENSITY=.45/LABEL=BULLET/MESSAGE="BYE" BULLET::BULLET$GUN SYS$BULLET $ SET GUN/LOAD/SAFETY=OFF/SIGHT=NONE/HAND=LEFT/CHAMBER=1/ACTION=AUTOMATIC/ LOG/ALL/FULL SYS$GUN_3$DUA3:[000000]GUN.GNU $ SHOOT/LOG/AUTO SYS$GUN SYS$SYSTEM:[FOOT]FOOT.FOOT   %DCL-W-ACTIMAGE, error activating image GUN -CLI-E-IMGNAME, image file $3$DUA240:[GUN]GUN.EXE;1 -IMGACT-F-NOTNATIVE, image is not an OpenVMS Alpha AXP image or %SYS-F-FTSHT, foot shot (fifty lines of traceback omitted) sh,csh, etc You can't remember the syntax for anything, so you spend five hours reading manual pages, then your foot falls asleep. You shoot the computer and switch to C.   Apple System 7 Double click the gun icon and a window giving a selection for guns, target areas, plus balloon help with medical remedies, and assorted sound effects. Click "shoot" button and a small bomb appears with note "Error of Type 1 has occurred."   Windows 3.1 Double click the gun icon and wait. Eventually a window opens giving a selection for guns, target areas, plus balloon help with medical remedies, and assorted sound effects. Click "shoot" button and a small box appears with note "Unable to open Shoot.dll, check that path is correct."   Windows 95 Your gun is not compatible with this OS and you must buy an upgrade and install it before you can continue. Then you will be informed that you don't have enough memory.   CP/M I remember when shooting yourself in the foot with a BB gun was a big deal.   DOS You finally found the gun, but can't locate the file with the foot for the life of you.   MSDOS You shoot yourself in the foot, but can unshoot yourself with add-on software.   Access You try to point the gun at your foot, but it shoots holes in all your Borland distribution diskettes instead.   Paradox Not only can you shoot yourself in the foot, your users can too.   dBase You squeeze the trigger, but the bullet moves so slowly that by the time your foot feels the pain, you've forgotten why you shot yourself anyway. or You buy a gun. Bullets are only available from another company and are promised to work so you buy them. Then you find out that the next version of the gun is the one scheduled to actually shoot bullets.   DBase IV, V1.0 You pull the trigger, but it turns out that the gun was a poorly designed hand grenade and the whole building blows up.   SQL You cut your foot off, send it out to a service bureau and when it returns, it has a hole in it but will no longer fit the attachment at the end of your leg. or Insert into Foot Select Bullet >From Gun.Hand Where Chamber = 'LOADED' And Trigger = 'PULLED'   Clipper You grab a bullet, get ready to insert it in the gun so that you can shoot yourself in the foot and discover that the gun that the bullets fits has not yet been built, but should be arriving in the mail _REAL_SOON_NOW_. Oracle The menus for coding foot_shooting have not been implemented yet and you can't do foot shooting in SQL.   English You put your foot in your mouth, then bite it off. (For those who don't know, English is a McDonnell Douglas/PICK query language which allegedly requires 110% of system resources to run happily.) Revelation [an implementation of the PICK Operating System] You'll be able to shoot yourself in the foot just as soon as you figure out what all these bullets are for.   FlagShip Starting at the top of your head, you aim the gun at yourself repeatedly until, half an hour later, the gun is finally pointing at your foot and you pull the trigger. A new foot with a hole in it appears but you can't work out how to get rid of the old one and your gun doesn't work anymore.   FidoNet You put your foot in your mouth, then echo it internationally.   PicoSpan [a UNIX-based computer conferencing system] You can't shoot yourself in the foot because you're not a host. or (host variation) Whenever you shoot yourself in the foot, someone opens a topic in policy about it.   Internet You put your foot in your mouth, shoot it, then spam the bullet so that everybody gets shot in the foot.   troff rmtroff -ms -Hdrwp | lpr -Pwp2 & .*place bullet in footer .B .NR FT +3i .in 4 .bu Shoot! .br .sp .in -4 .br .bp NR HD -2i .*   Genetic Algorithms You create 10,000 strings describing the best way to shoot yourself in the foot. By the time the program produces the optimal solution, humans have evolved wings and the problem is moot.   CSP (Communicating Sequential Processes) You only fail to shoot everything that isn't your foot.   MS-SQL Server MS-SQL Server’s gun comes pre-loaded with an unlimited supply of Teflon coated bullets, and it only has two discernible features: the muzzle and the trigger. If that wasn't enough, MS-SQL Server also puts the gun in your hand, applies local anesthetic to the skin of your forefinger and stitches it to the gun's trigger. Meanwhile, another process has set up a spinal block to numb your lower body. It will then proceeded to surgically remove your foot, cryogenically freeze it for preservation, and attach it to the muzzle of the gun so that no matter where you aim, you will shoot your foot. In order to avoid shooting yourself in the foot, you need to unstitch your trigger finger, remove your foot from the muzzle of the gun, and have it surgically reattached. Then you probably want to get some crutches and go out to buy a book on SQL Server Performance Tuning.   Sybase Sybase's gun requires assembly, and you need to go out and purchase your own clip and bullets to load the gun. Assembly is complicated by the fact that Sybase has hidden the gun behind a big stack of reference manuals, but it hasn't told you where that stack is. While you were off finding the gun, assembling it, buying bullets, etc., Sybase was also busy surgically removing your foot and cryogenically freezing it for preservation. Instead of attaching it to the muzzle of the gun, though, it packed your foot on dry ice and sent it UPS-Ground to an unnamed hookah bar somewhere in the middle east. In order to shoot your foot, you must modify your gun with a GPS system for targeting and hire some guy named "Indy" to find the hookah bar and wire the coordinates back to you. By this time, you've probably become so daunted at the tasks stand between you and shooting your foot that you hire a guy who's read all the books on Sybase to help you shoot your foot. If you're lucky, he'll be smart enough both to find your foot and to stop you from shooting it.   Magic software You spend 1 week looking up the correct syntax for GUN. When you find it, you realise that GUN will not let you shoot in your own foot. It will allow you to shoot almost anything but your foot. You then decide to build your own gun. You can't use the standard barrel since this will only allow for standard bullets, which will not fire if the barrel is pointed at your foot. After four weeks, you have created your own custom gun. It blows up in your hand without warning, because you failed to initialise the safety catch and it doesn't know whether the initial state is "0", 0, NULL, "ZERO", 0.0, 0,0, "0.0", or "0,00". You fix the problem with your remaining hand by nesting 12 safety catches, and then decide to build the gun without safety catch. You then shoot the management and retire to a happy life where you code in languages that will allow you to shoot your foot in under 10 days.FirefoxLets you shoot yourself in as many feet as you'd like, while using multiple great addons! IEA moving target in terms of standard ammunition size and doesn't always work properly with non-Microsoft ammunition, so sometimes you shoot something other than your foot. However, it's the corporate world's standard foot-shooting apparatus. Hackers seem to enjoy rigging websites up to trigger cascading foot-shooting failures. Windows 98 About the same as Windows 95 in terms of overall bullet capacity and triggering mechanisms. Includes updated DirectShot API. A new version was released later on to support USB guns, Windows 98 SE.WPF:You get your baseball glove and a ball and you head out to your backyard, where you throw balls to your pitchback. Then your unkempt-haired-cargo-shorts-and-sandals-with-white-socks-wearing neighbor uses XAML to sculpt your arm into a gun, the ball into a bullet and the pitchback into your foot. By now, however, only the neighbor can get it to work and he's only around from 6:30 PM - 3:30 AM. LOGO: You very carefully lay out the trajectory of the bullet. Then you start the gun, which fires very slowly. You walk precisely to the point where the bullet will travel and wait, but just before it gets to you, your class time is up and one of the other kids has already used the system to hack into Sony's PS3 network. Flash: Someone has designed a beautiful-looking gun that anyone can shoot their feet with for free. It weighs six hundred pounds. All kinds of people are shooting themselves in the feet, and sending the link to everyone else so that they can too. That is, except for the criminals, who are all stealing iOS devices that the gun won't work with.APL: Its (mostly) all greek to me. Lisp: Place ((gun in ((hand sight (foot then shoot))))) (Lots of Insipid Stupid Parentheses)Apple OS/X and iOS Once a year, Steve Jobs returns from sick leave to tell millions of unwavering fans how they will be able to shoot themselves in the foot differently this year. They retweet and blog about it ad nauseam, and wait in line to be the first to experience "shoot different".Windows ME Usually fails, even at shooting you in the foot. Yo dawg, I heard you like shooting yourself in the foot. So I put a gun in your gun, so you can shoot yourself in the foot while you shoot yourself in the foot. (Okay, I'm not especially proud of this joke.) Windows 2000 Now you really do have to log in, before you are allowed to shoot yourself in the foot.Windows XPYou thought you learned your lesson: Don't use Windows ME. Then, along came this new creature, built on top of Windows NT! So you spend the next couple days installing antivirus software, patches and service packs, just so you can get that driver to install, and then proceed to shoot yourself in the foot. Windows Vista Newer! Glossier! Shootier! Windows 7 The bullets come out a lot smoother. Active Directory Each bullet now has an attached Bullet Identifier, and can be uniquely identified. Policies can be applied to dictate fragmentation, and the gun will occasionally have a confusing delay after the trigger has been pulled. PythonYou try to use import foot; foot.shoot() only to realize that's only available in 3.0, to which you can't yet upgrade from 2.7 because of all those extension libs lacking support. Solaris Shoots best when used on SPARC hardware, but still runs the trigger GUI under Java. After weeks of learning the appropriate STOP command to prevent the trigger from automatically being pressed on boot, you think you've got it under control. Then the one time you ever use dtrace, it hits a bug that fires the gun. MySQL The feature that allows you to shoot yourself in the foot has been in development for about 6 years, and they are adding it into the next version, which is coming out REAL SOON NOW, promise! But you can always check it out of source control and try it yourself (just not in any environment where data integrity is important because it will probably explode.) PostgreSQLAllows you to have a smug look on your face while you shoot yourself in the foot, because those MySQL guys STILL don't have that feature. NoSQL Barrel? Who needs a barrel? Just put the bullet on your foot, and strike it with a hammer. See? It's so much simpler and more efficient that way. You can even strike multiple bullets in one swing if you swing with a good enough arc, because hammers are easy to use. Getting them to synchronize is a little difficult, though.Eclipse There are about a dozen different packages for shooting yourself in the foot, with weird interdependencies on outdated components. Once you finally navigate the morass and get one installed, you then have something to look at while you shoot yourself in the foot with that package: You can watch the screen redraw.Outlook Makes it really easy to let everyone know you shot yourself in the foot!Shooting yourself in the foot using delegates.You really need to shoot yourself in the foot but you hate firearms (you don't want any dependency on the specifics of shooting) so you delegate it to somebody else. You don't care how it is done as long is shooting your foot. You can do it asynchronously in case you know you may faint so you are called back/slapped in the face by your shooter/friend (or background worker) when everything is done.C#You prepare the gun and the bullet, carefully modeling all of the physics of a bullet traveling through a foot. Just before you're about to pull the trigger, you stumble on System.Windows.BodyParts.Foot.ShootAt(System.Windows.Firearms.IGun gun) in the extended framework, realize you just wasted the entire afternoon, and shoot yourself in the head.PHP<?phprequire("foot_safety_check.php");?><!DOCTYPE HTML><html><head> <!--Lower!--><title>Shooting me in the foot</title></head> <body> <!--LOWER!!!--><leg> <!--OK, I made this one up...--><footer><?php echo (dungSift($_SERVER['HTTP_USER_AGENT'], "ie"))?("Your foot is safe, but you might want to wear a hard hat!"):("<div class=\"shot\">BANG!</div>"); ?></footer></leg> </body> </html>

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  • CoreData update problems

    - by kpower
    My app makes updates in background thread then saves context changes. And in main context there is a table view that works with NSFetchedResultsController. For some time updates work correctly, but then exception is thrown. To check this I've added NSLog(@"%@", [self.controller fetchedObjects]); to -controllerDidChangeContent:. Here is what I got: "<PRBattle: 0x6d30530> (entity: PRBattle; id: 0x6d319d0 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PRBattle/p2> ; data: {\n battleId = \"-1\";\n finishedAt = \"2012-11-06 11:37:36 +0000\";\n opponent = \"0x6d2f730 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PROpponent/p1>\";\n opponentScore = nil;\n score = nil;\n status = 4;\n})", "<PRBattle: 0x6d306f0> (entity: PRBattle; id: 0x6d319f0 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PRBattle/p1> ; data: {\n battleId = \"-1\";\n finishedAt = \"2012-11-06 11:37:36 +0000\";\n opponent = \"0x6d2ddb0 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PROpponent/p3>\";\n opponentScore = nil;\n score = nil;\n status = 4;\n})", "<PRBattle: 0x6d30830> (entity: PRBattle; id: 0x6d31650 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PRBattle/p11> ; data: <fault>)", "<PRBattle: 0x6d306b0> (entity: PRBattle; id: 0x6d319e0 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PRBattle/p5> ; data: {\n battleId = 325;\n finishedAt = nil;\n opponent = \"0x6d2f730 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PROpponent/p1>\";\n opponentScore = 91;\n score = 59;\n status = 3;\n})", "<PRBattle: 0x6d30730> (entity: PRBattle; id: 0x6d31a00 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PRBattle/p6> ; data: {\n battleId = 323;\n finishedAt = nil;\n opponent = \"0x6d2ddb0 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PROpponent/p3>\";\n opponentScore = 0;\n score = 0;\n status = 3;\n})", "<PRBattle: 0x6d307b0> (entity: PRBattle; id: 0x6d31630 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PRBattle/p9> ; data: {\n battleId = 370;\n finishedAt = \"2012-11-06 14:24:14 +0000\";\n opponent = \"0x79a8e90 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PROpponent/p2>\";\n opponentScore = 180;\n score = 180;\n status = 4;\n})", "<PRBattle: 0x6d307f0> (entity: PRBattle; id: 0x6d31640 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PRBattle/p10> ; data: {\n battleId = 309;\n finishedAt = \"2012-11-02 01:19:27 +0000\";\n opponent = \"0x79a8e90 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PROpponent/p2>\";\n opponentScore = 120;\n score = 240;\n status = 4;\n})", "<PRBattle: 0x6d30770> (entity: PRBattle; id: 0x6d31620 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PRBattle/p7> ; data: {\n battleId = 315;\n finishedAt = \"2012-11-02 02:26:24 +0000\";\n opponent = \"0x79a8e90 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PROpponent/p2>\";\n opponentScore = 119;\n score = 179;\n status = 4;\n})" ) Faulted object (0xe972610) here causes crash. I've logged data during update & before saving. This object is in updatedObjects only. Why can this method return "bad" object? (Moreover, during updates this object is affected almost each update. And only after some passes becomes "bad" one). P.S.: I use RestKit to manage CoreData. UPDATED: The exception was got, when I did smth. like this: for (PRBattle *battle in [self.controller fetchedObjects) { switch (battle.statusScalar) { case ... default: [battle willAccessValueForKey:nil]; NSAssert1(NO, @"Unexpected battle status found: %@", battle); } } The exception is on line with -willAccessValueForKey:. Scalar status for battle is enum, that is bind to integer values 1..4. I've mentioned all possible values in switch's cases (above default:). And the last one has break;. So this one is possible only when battle.statusScalar returns non-enum value. Status scalar implementation in PRBattle: - (PRBattleStatuses)statusScalar { [self willAccessValueForKey:@"statusScalar"]; PRBattleStatuses result = (PRBattleStatuses)[self.status integerValue]; [self didAccessValueForKey:@"statusScalar"]; return result; } And battle.status has validation rules: - min-value: 1 - max-value: 4 - default: no value And the last thing - debug log: objc[4664]: EXCEPTIONS: throwing 0x7d33f80 (object 0xe67d2a0, a _NSCoreDataException) objc[4664]: EXCEPTIONS: searching through frame [ip=0x97b401 sp=0xbfffd9b0] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: catch(id) objc[4664]: EXCEPTIONS: unwinding through frame [ip=0x97b401 sp=0xbfffd9b0] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: handling exception 0x7d33f60 at 0x97b79f objc[4664]: EXCEPTIONS: rethrowing current exception objc[4664]: EXCEPTIONS: searching through frame [ip=0x97b911 sp=0xbfffd9b0] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: searching through frame [ip=0x9ac8b7 sp=0xbfffdc20] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: searching through frame [ip=0x97ee80 sp=0xbfffdc40] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: searching through frame [ip=0x361d0 sp=0xbfffdc70] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: searching through frame [ip=0xa701d8 sp=0xbfffde10] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: catch(id) objc[4664]: EXCEPTIONS: unwinding through frame [ip=0x97b911 sp=0xbfffd9b0] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: finishing handler objc[4664]: EXCEPTIONS: searching through frame [ip=0x97b963 sp=0xbfffd9b0] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: searching through frame [ip=0x9ac8b7 sp=0xbfffdc20] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: searching through frame [ip=0x97ee80 sp=0xbfffdc40] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: searching through frame [ip=0x361d0 sp=0xbfffdc70] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: searching through frame [ip=0xa701d8 sp=0xbfffde10] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: catch(id) objc[4664]: EXCEPTIONS: unwinding through frame [ip=0x97b963 sp=0xbfffd9b0] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: unwinding through frame [ip=0x9ac8b7 sp=0xbfffdc20] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: unwinding through frame [ip=0x97ee80 sp=0xbfffdc40] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: unwinding through frame [ip=0x361d0 sp=0xbfffdc70] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: unwinding through frame [ip=0x3656f sp=0xbfffdc70] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: unwinding through frame [ip=0xa701d8 sp=0xbfffde10] for exception 0x7d33f60 objc[4664]: EXCEPTIONS: handling exception 0x7d33f60 at 0xa701f5 2012-11-07 13:37:55.463 TestApp[4664:fb03] CoreData: error: Serious application error. An exception was caught from the delegate of NSFetchedResultsController during a call to -controllerDidChangeContent:. CoreData could not fulfill a fault for '0x6d31650 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PRBattle/p10>' with userInfo { NSAffectedObjectsErrorKey = ( "<PRBattle: 0x6d30830> (entity: PRBattle; id: 0x6d31650 <x-coredata://882BD521-90CD-4682-B19A-000A4976E471/PRBattle/p10> ; data: <fault>)" ); }

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  • DirectShow: Video-Preview and Image (with working code)

    - by xsl
    Questions / Issues If someone can recommend me a good free hosting site I can provide the whole project file. As mentioned in the text below the TakePicture() method is not working properly on the HTC HD 2 device. It would be nice if someone could look at the code below and tell me if it is right or wrong what I'm doing. Introduction I recently asked a question about displaying a video preview, taking camera image and rotating a video stream with DirectShow. The tricky thing about the topic is, that it's very hard to find good examples and the documentation and the framework itself is very hard to understand for someone who is new to windows programming and C++ in general. Nevertheless I managed to create a class that implements most of this features and probably works with most mobile devices. Probably because the DirectShow implementation depends a lot on the device itself. I could only test it with the HTC HD and HTC HD2, which are known as quite incompatible. HTC HD Working: Video preview, writing photo to file Not working: Set video resolution (CRASH), set photo resolution (LOW quality) HTC HD 2 Working: Set video resolution, set photo resolution Problematic: Video Preview rotated Not working: Writing photo to file To make it easier for others by providing a working example, I decided to share everything I have got so far below. I removed all of the error handling for the sake of simplicity. As far as documentation goes, I can recommend you to read the MSDN documentation, after that the code below is pretty straight forward. void Camera::Init() { CreateComObjects(); _captureGraphBuilder->SetFiltergraph(_filterGraph); InitializeVideoFilter(); InitializeStillImageFilter(); } Dipslay a video preview (working with any tested handheld): void Camera::DisplayVideoPreview(HWND windowHandle) { IVideoWindow *_vidWin; _filterGraph->QueryInterface(IID_IMediaControl,(void **) &_mediaControl); _filterGraph->QueryInterface(IID_IVideoWindow, (void **) &_vidWin); _videoCaptureFilter->QueryInterface(IID_IAMVideoControl, (void**) &_videoControl); _captureGraphBuilder->RenderStream(&PIN_CATEGORY_PREVIEW, &MEDIATYPE_Video, _videoCaptureFilter, NULL, NULL); CRect rect; long width, height; GetClientRect(windowHandle, &rect); _vidWin->put_Owner((OAHWND)windowHandle); _vidWin->put_WindowStyle(WS_CHILD | WS_CLIPSIBLINGS); _vidWin->get_Width(&width); _vidWin->get_Height(&height); height = rect.Height(); _vidWin->put_Height(height); _vidWin->put_Width(rect.Width()); _vidWin->SetWindowPosition(0,0, rect.Width(), height); _mediaControl->Run(); } HTC HD2: If set SetPhotoResolution() is called FindPin will return E_FAIL. If not, it will create a file full of null bytes. HTC HD: Works void Camera::TakePicture(WCHAR *fileName) { CComPtr<IFileSinkFilter> fileSink; CComPtr<IPin> stillPin; CComPtr<IUnknown> unknownCaptureFilter; CComPtr<IAMVideoControl> videoControl; _imageSinkFilter.QueryInterface(&fileSink); fileSink->SetFileName(fileName, NULL); _videoCaptureFilter.QueryInterface(&unknownCaptureFilter); _captureGraphBuilder->FindPin(unknownCaptureFilter, PINDIR_OUTPUT, &PIN_CATEGORY_STILL, &MEDIATYPE_Video, FALSE, 0, &stillPin); _videoCaptureFilter.QueryInterface(&videoControl); videoControl->SetMode(stillPin, VideoControlFlag_Trigger); } Set resolution: Works great on HTC HD2. HTC HD won't allow SetVideoResolution() and only offers one low resolution photo resolution: void Camera::SetVideoResolution(int width, int height) { SetResolution(true, width, height); } void Camera::SetPhotoResolution(int width, int height) { SetResolution(false, width, height); } void Camera::SetResolution(bool video, int width, int height) { IAMStreamConfig *config; config = NULL; if (video) { _captureGraphBuilder->FindInterface(&PIN_CATEGORY_PREVIEW, &MEDIATYPE_Video, _videoCaptureFilter, IID_IAMStreamConfig, (void**) &config); } else { _captureGraphBuilder->FindInterface(&PIN_CATEGORY_STILL, &MEDIATYPE_Video, _videoCaptureFilter, IID_IAMStreamConfig, (void**) &config); } int resolutions, size; VIDEO_STREAM_CONFIG_CAPS caps; config->GetNumberOfCapabilities(&resolutions, &size); for (int i = 0; i < resolutions; i++) { AM_MEDIA_TYPE *mediaType; if (config->GetStreamCaps(i, &mediaType, reinterpret_cast<BYTE*>(&caps)) == S_OK ) { int maxWidth = caps.MaxOutputSize.cx; int maxHeigth = caps.MaxOutputSize.cy; if(maxWidth == width && maxHeigth == height) { VIDEOINFOHEADER *info = reinterpret_cast<VIDEOINFOHEADER*>(mediaType->pbFormat); info->bmiHeader.biWidth = maxWidth; info->bmiHeader.biHeight = maxHeigth; info->bmiHeader.biSizeImage = DIBSIZE(info->bmiHeader); config->SetFormat(mediaType); DeleteMediaType(mediaType); break; } DeleteMediaType(mediaType); } } } Other methods used to build the filter graph and create the COM objects: void Camera::CreateComObjects() { CoInitialize(NULL); CoCreateInstance(CLSID_CaptureGraphBuilder, NULL, CLSCTX_INPROC_SERVER, IID_ICaptureGraphBuilder2, (void **) &_captureGraphBuilder); CoCreateInstance(CLSID_FilterGraph, NULL, CLSCTX_INPROC_SERVER, IID_IGraphBuilder, (void **) &_filterGraph); CoCreateInstance(CLSID_VideoCapture, NULL, CLSCTX_INPROC, IID_IBaseFilter, (void**) &_videoCaptureFilter); CoCreateInstance(CLSID_IMGSinkFilter, NULL, CLSCTX_INPROC, IID_IBaseFilter, (void**) &_imageSinkFilter); } void Camera::InitializeVideoFilter() { _videoCaptureFilter->QueryInterface(&_propertyBag); wchar_t deviceName[MAX_PATH] = L"\0"; GetDeviceName(deviceName); CComVariant comName = deviceName; CPropertyBag propertyBag; propertyBag.Write(L"VCapName", &comName); _propertyBag->Load(&propertyBag, NULL); _filterGraph->AddFilter(_videoCaptureFilter, L"Video Capture Filter Source"); } void Camera::InitializeStillImageFilter() { _filterGraph->AddFilter(_imageSinkFilter, L"Still image filter"); _captureGraphBuilder->RenderStream(&PIN_CATEGORY_STILL, &MEDIATYPE_Video, _videoCaptureFilter, NULL, _imageSinkFilter); } void Camera::GetDeviceName(WCHAR *deviceName) { HRESULT hr = S_OK; HANDLE handle = NULL; DEVMGR_DEVICE_INFORMATION di; GUID guidCamera = { 0xCB998A05, 0x122C, 0x4166, 0x84, 0x6A, 0x93, 0x3E, 0x4D, 0x7E, 0x3C, 0x86 }; di.dwSize = sizeof(di); handle = FindFirstDevice(DeviceSearchByGuid, &guidCamera, &di); StringCchCopy(deviceName, MAX_PATH, di.szLegacyName); } Full header file: #ifndef __CAMERA_H__ #define __CAMERA_H__ class Camera { public: void Init(); void DisplayVideoPreview(HWND windowHandle); void TakePicture(WCHAR *fileName); void SetVideoResolution(int width, int height); void SetPhotoResolution(int width, int height); private: CComPtr<ICaptureGraphBuilder2> _captureGraphBuilder; CComPtr<IGraphBuilder> _filterGraph; CComPtr<IBaseFilter> _videoCaptureFilter; CComPtr<IPersistPropertyBag> _propertyBag; CComPtr<IMediaControl> _mediaControl; CComPtr<IAMVideoControl> _videoControl; CComPtr<IBaseFilter> _imageSinkFilter; void GetDeviceName(WCHAR *deviceName); void InitializeVideoFilter(); void InitializeStillImageFilter(); void CreateComObjects(); void SetResolution(bool video, int width, int height); }; #endif

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  • friending istream operator with class

    - by user1388172
    hello i'm trying to overload my operator >> to my class but i ecnouter an error in eclipse. code: friend istream& operator>>(const istream& is, const RAngle& ra){ return is >> ra.x >> ra.y; } code2: friend istream& operator>>(const istream& is, const RAngle& ra) { is >> ra.x; is >> ra.y; return is } Both crash and i don't know why, please help. EDIT: ra.x & ra.y are both 2 private ints of my class; Full error: error: ..\/rightangle.h: In function 'std::istream& operator>>(std::istream&, const RAngle&)': ..\/rightangle.h:65:12: error: ambiguous overload for 'operator>>' in 'is >> ra.RAngle::x' ..\/rightangle.h:65:12: note: candidates are: c:\mingw\bin\../lib/gcc/mingw32/4.6.1/include/c++/istream:122:7: note: std::basic_istream<_CharT, _Traits>::__istream_type& std::basic_istream<_CharT, _Traits>::operator>>(std::basic_istream<_CharT, _Traits>::__istream_type& (*)(std::basic_istream<_CharT, _Traits>::__istream_type&)) [with _CharT = char, _Traits = std::char_traits<char>, std::basic_istream<_CharT, _Traits>::__istream_type = std::basic_istream<char>] <near match> c:\mingw\bin\../lib/gcc/mingw32/4.6.1/include/c++/istream:122:7: note: no known conversion for argument 1 from 'const int' to 'std::basic_istream<char>::__istream_type& (*)(std::basic_istream<char>::__istream_type&) {aka std::basic_istream<char>& (*)(std::basic_istream<char>&)}' c:\mingw\bin\../lib/gcc/mingw32/4.6.1/include/c++/istream:126:7: note: std::basic_istream<_CharT, _Traits>::__istream_type& std::basic_istream<_CharT, _Traits>::operator>>(std::basic_istream<_CharT, _Traits>::__ios_type& (*)(std::basic_istream<_CharT, _Traits>::__ios_type&)) [with _CharT = char, _Traits = std::char_traits<char>, std::basic_istream<_CharT, _Traits>::__istream_type = std::basic_istream<char>, std::basic_istream<_CharT, _Traits>::__ios_type = std::basic_ios<char>] <near match> c:\mingw\bin\../lib/gcc/mingw32/4.6.1/include/c++/istream:126:7: note: no known conversion for argument 1 from 'const int' to 'std::basic_istream<char>::__ios_type& (*)(std::basic_istream<char>::__ios_type&) {aka std::basic_ios<char>& (*)(std::basic_ios<char>&)}' c:\mingw\bin\../lib/gcc/mingw32/4.6.1/include/c++/istream:133:7: note: std::basic_istream<_CharT, _Traits>::__istream_type& std::basic_istream<_CharT, _Traits>::operator>>(std::ios_base& (*)(std::ios_base&)) [with _CharT = char, _Traits = std::char_traits<char>, std::basic_istream<_CharT, _Traits>::__istream_type = std::basic_istream<char>] <near match> c:\mingw\bin\../lib/gcc/mingw32/4.6.1/include/c++/istream:133:7: note: no known conversion for argument 1 from 'const int' to 'std::ios_base& (*)(std::ios_base&)' c:\mingw\bin\../lib/gcc/mingw32/4.6.1/include/c++/istream:241:7: note: std::basic_istream<_CharT, _Traits>& std::basic_istream<_CharT, _Traits>::operator>>(std::basic_istream<_CharT, _Traits>::__streambuf_type*) [with _CharT = char, _Traits = std::char_traits<char>, std::basic_istream<_CharT, _Traits>::__streambuf_type = std::basic_streambuf<char>] <near match> c:\mingw\bin\../lib/gcc/mingw32/4.6.1/include/c++/istream:241:7: note: no known conversion for argument 1 from 'const int' to 'std::basic_istream<char>::__streambuf_type* {aka std::basic_streambuf<char>*}' ..\/rightangle.h:66:12: error: ambiguous overload for 'operator>>' in 'is >> ra.RAngle::y' ..\/rightangle.h:66:12: note: candidates are: c:\mingw\bin\../lib/gcc/mingw32/4.6.1/include/c++/istream:122:7: note: std::basic_istream<_CharT, _Traits>::__istream_type& std::basic_istream<_CharT, _Traits>::operator>>(std::basic_istream<_CharT, _Traits>::__istream_type& (*)(std::basic_istream<_CharT, _Traits>::__istream_type&)) [with _CharT = char, _Traits = std::char_traits<char>, std::basic_istream<_CharT, _Traits>::__istream_type = std::basic_istream<char>] <near match> c:\mingw\bin\../lib/gcc/mingw32/4.6.1/include/c++/istream:122:7: note: no known conversion for argument 1 from 'const int' to 'std::basic_istream<char>::__istream_type& (*)(std::basic_istream<char>::__istream_type&) {aka std::basic_istream<char>& (*)(std::basic_istream<char>&)}' c:\mingw\bin\../lib/gcc/mingw32/4.6.1/include/c++/istream:126:7: note: std::basic_istream<_CharT, _Traits>::__istream_type& std::basic_istream<_CharT, _Traits>::operator>>(std::basic_istream<_CharT, _Traits>::__ios_type& (*)(std::basic_istream<_CharT, _Traits>::__ios_type&)) [with _CharT = char, _Traits = std::char_traits<char>, std::basic_istream<_CharT, _Traits>::__istream_type = std::basic_istream<char>, std::basic_istream<_CharT, _Traits>::__ios_type = std::basic_ios<char>] <near match> c:\mingw\bin\../lib/gcc/mingw32/4.6.1/include/c++/istream:126:7: note: no known conversion for argument 1 from 'const int' to 'std::basic_istream<char>::__ios_type& (*)(std::basic_istream<char>::__ios_type&) {aka std::basic_ios<char>& (*)(std::basic_ios<char>&)}' c:\mingw\bin\../lib/gcc/mingw32/4.6.1/include/c++/istream:133:7: note: std::basic_istream<_CharT, _Traits>::__istream_type& std::basic_istream<_CharT, _Traits>::operator>>(std::ios_base& (*)(std::ios_base&)) [with _CharT = char, _Traits = std::char_traits<char>, std::basic_istream<_CharT, _Traits>::__istream_type = std::basic_istream<char>] <near match> c:\mingw\bin\../lib/gcc/mingw32/4.6.1/include/c++/istream:133:7: note: no known conversion for argument 1 from 'const int' to 'std::ios_base& (*)(std::ios_base&)' c:\mingw\bin\../lib/gcc/mingw32/4.6.1/include/c++/istream:241:7: note: std::basic_istream<_CharT, _Traits>& std::basic_istream<_CharT, _Traits>::operator>>(std::basic_istream<_CharT, _Traits>::__streambuf_type*) [with _CharT = char, _Traits = std::char_traits<char>, std::basic_istream<_CharT, _Traits>::__streambuf_type = std::basic_streambuf<char>] <near match> c:\mingw\bin\../lib/gcc/mingw32/4.6.1/include/c++/istream:241:7: note: no known conversion for argument 1 from 'const int' to 'std::basic_istream<char>::__streambuf_type* {aka std::basic_streambuf<char>*}''

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  • My App crashes when launched on my Iphone

    - by Miky Mike
    hi guys, I have a problem here : my app crashed on my Iphone (JB) though Xcode doesn't complain about anything. The app works fine on the simulator though. However, there is this in the device logs : Thread 0 Crashed: 0 libSystem.B.dylib 0x00078ac8 kill + 8 1 libSystem.B.dylib 0x00078ab8 kill + 4 2 libSystem.B.dylib 0x00078aaa raise + 10 3 libSystem.B.dylib 0x0008d03a abort + 50 4 libstdc++.6.dylib 0x00044a20 __gnu_cxx::__verbose_terminate_handler() + 376 5 libobjc.A.dylib 0x00005958 _objc_terminate + 104 6 libstdc++.6.dylib 0x00042df2 _cxxabiv1::_terminate(void (*)()) + 46 7 libstdc++.6.dylib 0x00042e46 std::terminate() + 10 8 libstdc++.6.dylib 0x00042f16 __cxa_throw + 78 9 libobjc.A.dylib 0x00004838 objc_exception_throw + 64 10 CoreFoundation 0x0009fd0e +[NSException raise:format:arguments:] + 62 11 CoreFoundation 0x0009fd48 +[NSException raise:format:] + 28 12 Foundation 0x000125d8 -[NSURL(NSURL) initFileURLWithPath:] + 64 13 Foundation 0x000371e0 +[NSURL(NSURL) fileURLWithPath:] + 24 14 TheLearningMachine 0x00002d08 0x1000 + 7432 15 TheLearningMachine 0x00002e8c 0x1000 + 7820 16 TheLearningMachine 0x00002be4 0x1000 + 7140 17 TheLearningMachine 0x000029b6 0x1000 + 6582 18 UIKit 0x0000e47a -[UIApplication _callInitializationDelegatesForURL:payload:suspended:] + 766 19 UIKit 0x000049e0 -[UIApplication _runWithURL:payload:launchOrientation:statusBarStyle:statusBarHidden:] + 200 20 UIKit 0x0005dfd6 -[UIApplication handleEvent:withNewEvent:] + 1390 21 UIKit 0x0005d8fa -[UIApplication sendEvent:] + 38 22 UIKit 0x0005d330 _UIApplicationHandleEvent + 5104 23 GraphicsServices 0x00005044 PurpleEventCallback + 660 24 CoreFoundation 0x00034cdc __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE1_PERFORM_FUNCTION + 20 25 CoreFoundation 0x00034ca0 __CFRunLoopDoSource1 + 160 26 CoreFoundation 0x00027566 __CFRunLoopRun + 514 27 CoreFoundation 0x00027270 CFRunLoopRunSpecific + 224 28 CoreFoundation 0x00027178 CFRunLoopRunInMode + 52 29 UIKit 0x000040fc -[UIApplication _run] + 364 30 UIKit 0x00002128 UIApplicationMain + 664 31 TheLearningMachine 0x00002948 0x1000 + 6472 32 TheLearningMachine 0x000028fc 0x1000 + 6396 Thread 1: 0 libSystem.B.dylib 0x0002d330 kevent + 24 1 libSystem.B.dylib 0x000d6b6c _dispatch_mgr_invoke + 88 2 libSystem.B.dylib 0x000d65bc _dispatch_queue_invoke + 96 3 libSystem.B.dylib 0x000d675c _dispatch_worker_thread2 + 120 4 libSystem.B.dylib 0x0007a67a _pthread_wqthread + 258 5 libSystem.B.dylib 0x00073190 start_wqthread + 0 Thread 2: 0 libSystem.B.dylib 0x0007b19c __workq_kernreturn + 8 1 libSystem.B.dylib 0x0007a790 _pthread_wqthread + 536 2 libSystem.B.dylib 0x00073190 start_wqthread + 0 Thread 3: 0 libSystem.B.dylib 0x00000c98 mach_msg_trap + 20 1 libSystem.B.dylib 0x00002d64 mach_msg + 44 2 CoreFoundation 0x00027c38 __CFRunLoopServiceMachPort + 88 3 CoreFoundation 0x000274c2 __CFRunLoopRun + 350 4 CoreFoundation 0x00027270 CFRunLoopRunSpecific + 224 5 CoreFoundation 0x00027178 CFRunLoopRunInMode + 52 6 WebCore 0x000024e2 RunWebThread(void*) + 362 7 libSystem.B.dylib 0x0007a27e _pthread_start + 242 8 libSystem.B.dylib 0x0006f2a8 thread_start + 0 Thread 0 crashed with ARM Thread State: r0: 0x00000000 r1: 0x00000000 r2: 0x00000001 r3: 0x3e0862b4 r4: 0x00000006 r5: 0x0015a2ec r6: 0x2fffe090 r7: 0x2fffe0a0 r8: 0x3e1a378c r9: 0x00000065 r10: 0x33028e5a r11: 0x3e1ab89c ip: 0x00000025 sp: 0x2fffe0a0 lr: 0x30277abf pc: 0x30277ac8 cpsr: 0x000f0010 Any idea what the problem can be ? I've already spent my whole day on that, but... I'm stuck. Thanks in advance... Miky Mike Ok, Here is more then from the console, I get this : This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys002 Loading program into debugger… Program loaded. target remote-mobile /tmp/.XcodeGDBRemote-17280-65 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none run Running… Error launching remote program: failed to get the task for process 456. Error launching remote program: failed to get the task for process 456. The program being debugged is not being run. The program being debugged is not being run. [Session started at 2010-12-23 20:33:33 +0100.] GNU gdb 6.3.50-20050815 (Apple version gdb-1472) (Thu Aug 5 05:54:10 UTC 2010) Copyright 2004 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "--host=i386-apple-darwin --target=arm-apple-darwin".tty /dev/ttys004 Loading program into debugger… Program loaded. target remote-mobile /tmp/.XcodeGDBRemote-17280-72 Switching to remote-macosx protocol mem 0x1000 0x3fffffff cache mem 0x40000000 0xffffffff none mem 0x00000000 0x0fff none run Running… Error launching remote program: failed to get the task for process 508. Error launching remote program: failed to get the task for process 508. The program being debugged is not being run. The program being debugged is not being run. And here is the code page that calls the URL import "TheLearningMachineAppDelegate.h" import "RootViewController.h" @implementation TheLearningMachineAppDelegate @synthesize window; @synthesize navigationController; pragma mark - pragma mark Application lifecycle (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { RootViewController *rootViewController = (RootViewController *)[navigationController topViewController]; rootViewController.managedObjectContext = self.managedObjectContext; [window addSubview:[navigationController view]]; [window makeKeyAndVisible]; return YES; } (void)applicationWillResignActive:(UIApplication )application { / Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state. Use this method to pause ongoing tasks, disable timers, and throttle down OpenGL ES frame rates. Games should use this method to pause the game. */ } (void)applicationDidEnterBackground:(UIApplication *)application { [self saveContext]; } (void)applicationWillEnterForeground:(UIApplication )application { / Called as part of the transition from the background to the inactive state: here you can undo many of the changes made on entering the background. */ } (void)applicationDidBecomeActive:(UIApplication )application { / Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface. */ } // Method that saves the managed object context before the application terminates. (void)applicationWillTerminate:(UIApplication *)application { [self saveContext]; } (void)saveContext { NSError *error = nil; if (managedObjectContext != nil) { if ([managedObjectContext hasChanges] && ![managedObjectContext save:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); //Replace this implementation with code to handle the error appropriately. //abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development. If it is not possible to recover from the error, display an alert panel that instructs the user to quit the application by pressing the Home button. } } } pragma mark - pragma mark Core Data stack // Returns the managed object context for the application. (NSManagedObjectContext *)managedObjectContext { if (managedObjectContext != nil) { return managedObjectContext; } NSPersistentStoreCoordinator *coordinator = [self persistentStoreCoordinator]; if (coordinator != nil) { managedObjectContext = [[NSManagedObjectContext alloc] init]; [managedObjectContext setPersistentStoreCoordinator:coordinator]; } return managedObjectContext; } // Returns the managed object model for the application. (NSManagedObjectModel *)managedObjectModel { if (managedObjectModel != nil) { return managedObjectModel; } NSString *modelPath = [[NSBundle mainBundle] pathForResource:@"TheLearningMachine" ofType:@"momd"]; NSURL *modelURL = [NSURL fileURLWithPath:modelPath]; managedObjectModel = [[NSManagedObjectModel alloc] initWithContentsOfURL:modelURL]; return managedObjectModel; } pragma mark - pragma mark Application's Documents directory // Returns the path to the application's Documents directory. - (NSString *)applicationDocumentsDirectory { return [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) lastObject]; } // Returns the persistent store coordinator for the application. - (NSPersistentStoreCoordinator *)persistentStoreCoordinator { if (persistentStoreCoordinator != nil) { return persistentStoreCoordinator; } NSURL *storeURL = [NSURL fileURLWithPath: [[self applicationDocumentsDirectory] stringByAppendingPathComponent: @"TheLearningMachine.sqlite"]]; NSError *error = nil; persistentStoreCoordinator = [[NSPersistentStoreCoordinator alloc] initWithManagedObjectModel:[self managedObjectModel]]; if (![persistentStoreCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:nil URL:storeURL options:nil error:&error]) { NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } return persistentStoreCoordinator; } pragma mark - pragma mark Memory management (void)applicationDidReceiveMemoryWarning:(UIApplication )application { / Free up as much memory as possible by purging cached data objects that can be recreated (or reloaded from disk) later. */ } (void)dealloc { [managedObjectContext release]; [managedObjectModel release]; [persistentStoreCoordinator release]; [window release]; [super dealloc]; } @end

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  • Program crashes when item selected from listView

    - by philip
    The application just crash every time I try to click from the list. ListMovingNames.java public class ListMovingNames extends Activity { ListView MoveList; SQLHandler SQLHandlerview; Cursor cursor; Button addMove; EditText etAddMove; TextView temp; @Override protected void onCreate(Bundle savedInstanceState) { // TODO Auto-generated method stub super.onCreate(savedInstanceState); setContentView(R.layout.selectorcreatemove); addMove = (Button) findViewById(R.id.bAddMove); etAddMove = (EditText) findViewById(R.id.etMoveName); temp = (TextView) findViewById(R.id.tvTemp); MoveList = (ListView) findViewById(R.id.lvMoveItems); SQLHandlerview = new SQLHandler(this); SQLHandlerview = new SQLHandler(ListMovingNames.this); SQLHandlerview.open(); cursor = SQLHandlerview.getMove(); startManagingCursor(cursor); String[] from = new String[]{SQLHandler.KEY_MOVENAME}; int[] to = new int[]{R.id.text}; SimpleCursorAdapter cursorAdapter = new SimpleCursorAdapter(this, R.layout.row, cursor, from, to); MoveList.setAdapter(cursorAdapter); SQLHandlerview.close(); addMove.setOnClickListener(new OnClickListener() { public void onClick(View v) { // TODO Auto-generated method stub try { String ssmoveName = etAddMove.getText().toString(); SQLHandler entry = new SQLHandler(ListMovingNames.this); entry.open(); entry.createMove(ssmoveName); entry.close(); } catch (SQLException e) { // TODO Auto-generated catch block e.printStackTrace(); } } }); MoveList.setOnItemClickListener(new OnItemClickListener() { @SuppressLint("ShowToast") public void onItemClick(AdapterView<?> arg0, View view, int position, long id) { // TODO Auto-generated method stub // String moveset = cursor.getString(position); // temp.setText(moveset); Toast.makeText(ListMovingNames.this, position, Toast.LENGTH_SHORT); } }); } } and here's my database handler. But I'm sure that there's nothing wrong with it, its probably the cursor adapter. SQLHandler.java public class SQLHandler { public static final String KEY_ROOMMOVEHOLDER = "roommoveholder"; public static final String KEY_ROOM = "room"; public static final String KEY_ITEMMOVEHOLDER = "itemmoveholder"; public static final String KEY_ITEMNAME = "itemname"; public static final String KEY_ITEMVALUE = "itemvalue"; public static final String KEY_ROOMHOLDER = "roomholder"; public static final String KEY_MOVENAME = "movename"; public static final String KEY_ID1 = "_id"; public static final String KEY_ID2 = "_id"; public static final String KEY_ID3 = "_id"; public static final String KEY_ID4 = "_id"; public static final String KEY_MOVEDATE = "movedate"; private static final String DATABASE_NAME = "mymovingfriend"; private static final int DATABASE_VERSION = 1; public static final String KEY_SORTANDPURGE = "sortandpurge"; public static final String KEY_RESEARCH = "research"; public static final String KEY_CREATEMOVINGBINDER = "createmovingbinder"; public static final String KEY_ORDERSUPPLIES = "ordersupplies"; public static final String KEY_USEITORLOSEIT = "useitorloseit"; public static final String KEY_TAKEMEASUREMENTS = "takemeasurements"; public static final String KEY_CHOOSEMOVER = "choosemover"; public static final String KEY_BEGINPACKING = "beginpacking"; public static final String KEY_LABEL = "label"; public static final String KEY_SEPARATEVALUES = "separatevalues"; public static final String KEY_DOACHANGEOFADDRESS = "doachangeofaddress"; public static final String KEY_NOTIFYIMPORTANTPARTIES = "notifyimportantparties"; private static final String DATABASE_TABLE1 = "movingname"; private static final String DATABASE_TABLE2 = "movingrooms"; private static final String DATABASE_TABLE3 = "movingitems"; private static final String DATABASE_TABLE4 = "todolist"; public static final String CREATE_TABLE_1 = "CREATE TABLE " + DATABASE_TABLE1 + " (" + KEY_ID1 + " INTEGER PRIMARY KEY AUTOINCREMENT," + KEY_MOVEDATE + " TEXT NOT NULL, " + KEY_MOVENAME + " TEXT NOT NULL);"; public static final String CREATE_TABLE_2 = "CREATE TABLE " + DATABASE_TABLE2 + " (" + KEY_ID2 + " INTEGER PRIMARY KEY AUTOINCREMENT," + KEY_ROOMMOVEHOLDER + " TEXT NOT NULL, " + KEY_ROOM + " TEXT NOT NULL);"; public static final String CREATE_TABLE_3 = "CREATE TABLE " + DATABASE_TABLE3 + " (" + KEY_ID3 + " INTEGER PRIMARY KEY AUTOINCREMENT," + KEY_ITEMNAME + " TEXT NOT NULL, " + KEY_ITEMVALUE + " TEXT NOT NULL, " + KEY_ROOMHOLDER + " TEXT NOT NULL, " + KEY_ITEMMOVEHOLDER + " TEXT NOT NULL);"; public static final String CREATE_TABLE_4 = "CREATE TABLE " + DATABASE_TABLE4 + " (" + KEY_ID4 + " INTEGER PRIMARY KEY AUTOINCREMENT," + KEY_SORTANDPURGE + " TEXT NOT NULL, " + KEY_RESEARCH + " INTEGER NOT NULL, " + KEY_CREATEMOVINGBINDER + " TEXT NOT NULL, " + KEY_ORDERSUPPLIES + " TEXT NOT NULL, " + KEY_USEITORLOSEIT + " TEXT NOT NULL, " + KEY_TAKEMEASUREMENTS + " TEXT NOT NULL, " + KEY_CHOOSEMOVER + " TEXT NOT NULL, " + KEY_BEGINPACKING + " TEXT NOT NULL, " + KEY_LABEL + " TEXT NOT NULL, " + KEY_SEPARATEVALUES + " TEXT NOT NULL, " + KEY_DOACHANGEOFADDRESS + " TEXT NOT NULL, " + KEY_NOTIFYIMPORTANTPARTIES + " TEXT NOT NULL);"; private DbHelper ourHelper; private final Context ourContext; private SQLiteDatabase ourDatabase; private static class DbHelper extends SQLiteOpenHelper{ public DbHelper(Context context) { super(context, DATABASE_NAME, null, DATABASE_VERSION); // TODO Auto-generated constructor stub } @Override public void onCreate(SQLiteDatabase db) { // TODO Auto-generated method stub db.execSQL(CREATE_TABLE_1); db.execSQL(CREATE_TABLE_2); db.execSQL(CREATE_TABLE_3); db.execSQL(CREATE_TABLE_4); } @Override public void onUpgrade(SQLiteDatabase db, int oldversion, int newversion) { // TODO Auto-generated method stub db.execSQL("DROP TABLE IF EXISTS " + DATABASE_TABLE1); db.execSQL("DROP TABLE IF EXISTS " + DATABASE_TABLE2); db.execSQL("DROP TABLE IF EXISTS " + DATABASE_TABLE3); db.execSQL("DROP TABLE IF EXISTS " + DATABASE_TABLE4); onCreate(db); } } public SQLHandler(Context c){ ourContext = c; } public SQLHandler open() throws SQLException{ ourHelper = new DbHelper(ourContext); ourDatabase = ourHelper.getWritableDatabase(); return this; } public void close(){ ourHelper.close(); } public long createMove(String smovename){ ContentValues cv = new ContentValues(); cv.put(KEY_MOVENAME, smovename); cv.put(KEY_MOVEDATE, "Not yet set"); return ourDatabase.insert(DATABASE_TABLE1, null, cv); } public long addRooms(String sroommoveholder, String sroom){ ContentValues cv = new ContentValues(); cv.put(KEY_ROOMMOVEHOLDER, sroommoveholder); cv.put(KEY_ROOM, sroom); return ourDatabase.insert(DATABASE_TABLE2, null, cv); } public long addItems(String sitemmoveholder, String sroomholder, String sitemname, String sitemvalue){ ContentValues cv = new ContentValues(); cv.put(KEY_ITEMMOVEHOLDER, sitemmoveholder); cv.put(KEY_ROOMHOLDER, sroomholder); cv.put(KEY_ITEMNAME, sitemname); cv.put(KEY_ITEMVALUE, sitemvalue); return ourDatabase.insert(DATABASE_TABLE3, null, cv); } public long todoList(String todoitem){ ContentValues cv = new ContentValues(); cv.put(todoitem, "Done"); return ourDatabase.insert(DATABASE_TABLE4, null, cv); } public Cursor getMove(){ String[] columns = new String[]{KEY_ID1, KEY_MOVENAME}; Cursor cursor = ourDatabase.query(DATABASE_TABLE1, columns, null, null, null, null, null); return cursor; } } can anyone point out what I'm doing wrong? here's the log 09-19 03:22:36.596: E/AndroidRuntime(679): FATAL EXCEPTION: main 09-19 03:22:36.596: E/AndroidRuntime(679): android.content.res.Resources$NotFoundException: String resource ID #0x0 09-19 03:22:36.596: E/AndroidRuntime(679): at android.content.res.Resources.getText(Resources.java:201) 09-19 03:22:36.596: E/AndroidRuntime(679): at android.widget.Toast.makeText(Toast.java:258) 09-19 03:22:36.596: E/AndroidRuntime(679): at standard.internet.marketing.mymovingfriend.ListMovingNames$2.onItemClick(ListMovingNames.java:78) 09-19 03:22:36.596: E/AndroidRuntime(679): at android.widget.AdapterView.performItemClick(AdapterView.java:284) 09-19 03:22:36.596: E/AndroidRuntime(679): at android.widget.ListView.performItemClick(ListView.java:3382) 09-19 03:22:36.596: E/AndroidRuntime(679): at android.widget.AbsListView$PerformClick.run(AbsListView.java:1696) 09-19 03:22:36.596: E/AndroidRuntime(679): at android.os.Handler.handleCallback(Handler.java:587) 09-19 03:22:36.596: E/AndroidRuntime(679): at android.os.Handler.dispatchMessage(Handler.java:92) 09-19 03:22:36.596: E/AndroidRuntime(679): at android.os.Looper.loop(Looper.java:123) 09-19 03:22:36.596: E/AndroidRuntime(679): at android.app.ActivityThread.main(ActivityThread.java:4627) 09-19 03:22:36.596: E/AndroidRuntime(679): at java.lang.reflect.Method.invokeNative(Native Method) 09-19 03:22:36.596: E/AndroidRuntime(679): at java.lang.reflect.Method.invoke(Method.java:521) 09-19 03:22:36.596: E/AndroidRuntime(679): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:868) 09-19 03:22:36.596: E/AndroidRuntime(679): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:626) 09-19 03:22:36.596: E/AndroidRuntime(679): at dalvik.system.NativeStart.main(Native Method)

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  • XNA 4.0 SpriteBatch.Draw Out Of Memory Exception Thrown

    - by RustyGearGames
    Well, first of all, my guess is that I'm calling the spritebatch.draw() method to many times, but I need to (Or, it's the only way I can figure out how to) Draw my in-game windows. I'll just go ahead and dump my code; using System; using System.Text; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; namespace System.Window { class Window { #region Variables public Texture2D importedTexture; public Texture2D WindowSkin; public RenderTarget2D currentWindow; public RenderTarget2D windowTexture; public Vector2 pos; public int prevWindowWidth; public int prevWindowHeight; public int windowWidth; public int windowHeight; public bool visible; public bool active; public bool drawNew; #region Rectangles public Rectangle clickRect; public Rectangle topLeftRect; public Rectangle topRightRect; public Rectangle buttonRect; public Rectangle botLeftRect; public Rectangle botRightRect; #endregion #endregion public Window() { } public void Initialize(GraphicsDevice g, Texture2D ws, Texture2D it, int w, int h, bool v, bool a) { WindowSkin = ws; importedTexture = it; windowWidth = w; prevWindowWidth = w; windowHeight = h; prevWindowHeight = h; windowTexture = new RenderTarget2D(g, windowWidth, windowHeight); currentWindow = windowTexture; visible = v; active = a; drawNew = true; topLeftRect = new Rectangle(0, 0, 32, 32); topRightRect = new Rectangle(32, 0, 32, 32); buttonRect = new Rectangle(64, 0, 32, 32); botLeftRect = new Rectangle(0, 64, 32, 32); botRightRect = new Rectangle(64, 64, 32, 32); } public void Update(GraphicsDevice g, Vector2 p, int width, int height) { prevWindowWidth = windowWidth; prevWindowHeight = windowHeight; pos = p; windowWidth = width; windowHeight = height; windowTexture = new RenderTarget2D(g, windowWidth+2, windowHeight+2); } public void Draw(SpriteBatch s, GraphicsDevice g) { s.Draw(currentWindow, pos, new Rectangle(0, 0, windowWidth, windowHeight), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); } public void DrawNewWindow(SpriteBatch s, GraphicsDevice g) { g.SetRenderTarget(windowTexture); g.Clear(Color.Transparent); s.Begin(); #region Draw Background for (int w = 3; w < (windowWidth); w += 32) { for (int h = 32; h < (windowHeight); h += 32) { s.Draw(WindowSkin, new Vector2(w, h), new Rectangle(32, 32, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); } } #endregion s.Draw(importedTexture, new Vector2(3, 32), new Rectangle(0, 0, importedTexture.Width, importedTexture.Height), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); #region Draw resizables for (int i = 32; i < (windowWidth - 64); i += 32) { s.Draw(WindowSkin, new Vector2(i, 0), new Rectangle(16, 0, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); } for (int i = 32; i < (windowWidth - 32); i += 32) { s.Draw(WindowSkin, new Vector2(i, windowHeight - 32), new Rectangle(32, 64, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); } for (int i = 64; i < (windowHeight - 32); i += 32) { s.Draw(WindowSkin, new Vector2(0, i), new Rectangle(0, 48, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); } for (int i = 64; i < (windowHeight - 32); i += 32) { s.Draw(WindowSkin, new Vector2(windowWidth - 32, i), new Rectangle(64, 48, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); } #endregion #region Draw Corners s.Draw(WindowSkin, new Vector2(0, 0), topLeftRect, Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); s.Draw(WindowSkin, new Vector2(0, 32), new Rectangle(0, 32, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); s.Draw(WindowSkin, new Vector2(windowWidth - 64, 0), topRightRect, Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); s.Draw(WindowSkin, new Vector2(windowWidth - 32, 32), new Rectangle(64, 32, 32, 32), Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); s.Draw(WindowSkin, new Vector2(windowWidth - 32, 0), buttonRect, Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); s.Draw(WindowSkin, new Vector2(0, windowHeight - 32), botLeftRect, Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); s.Draw(WindowSkin, new Vector2(windowWidth - 32, windowHeight - 32), botRightRect, Color.White, 0, Vector2.Zero, 1.0f, SpriteEffects.None, 0); #endregion s.End(); currentWindow = windowTexture; } } } It's all nice and configured for my little windowskin texture, and such. the only problem is that it will get a little laggy, and then completely crash on me about a minute into running it. It throws an Out Of Memory Exception, but I don't know and can't find any other topic or post on this relating to spritebatch. Does anybody have any suggestions on how I can get this working and not take up much memory? I would think this as an easy, cost effective way of drawing a window. I'm just not sure how cut down on my draw calls, or get any of that memory back.

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  • Installed SQL Server 2008 and now TFS is broken.

    - by johnnycakes
    Hi, My W2K3 server was running TFS 2008 SP1, SQL Server 2005 Development edition. I installed SQL Server 2008 Standard. I installed it while leaving SQL Server 2005 alone. Upgrading was not possible due to the differences in editions of the SQL Servers. Now TFS is broken. On a client computer, if I go Team - Connect to Team Foundation Server, I get this error: Team Foundation services are not available from server myserver. Technical information (for administrator): TF30059: Fatal error while initializing web service. So I head on over to my event viewer on the server. Under Application, I see one warning and two errors. First, the warning: Source: SQLSERVERAGENT Event ID: 208 Description: SQL Server Scheduled Job 'TfsWorkItemTracking Process Identities Job' (0x21F395C1F444CA499A63EBF05D717749) - Status: Failed - Invoked on: 2010-04-26 13:30:00 - Message: The job failed. The Job was invoked by Schedule 9 (ProcessIdentitiesSchedule). The last step to run was step 1 (Process Identities). Then the first error: Source: TFS Services Event ID: 3017 Description: TF53010: The following error has occurred in a Team Foundation component or extension: Date (UTC): 4/26/2010 5:36:29 PM Machine: myserver Application Domain: /LM/W3SVC/799623628/Root/Services-2-129167769888923968 Assembly: Microsoft.TeamFoundation.Server, Version=9.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a; v2.0.50727 Process Details: Process Name: w3wp Process Id: 4008 Thread Id: 224 Account name: DOMAIN\TFSService Detailed Message: TF53013: A crash report is being prepared for Microsoft. The following information is included in that report: System Values OS Version Information=Microsoft Windows NT 5.2.3790 Service Pack 2 CLR Version Information=2.0.50727.3053 Machine Name=myserver Processor Count=1 Working Set=34897920 System Directory=C:\WINDOWS\system32 Process Values ExitCode=0 Interactive=False Has Shutdown Started=False Process Environment Variables Path = C:\WINDOWS\system32;C:\WINDOWS;C:\WINDOWS\System32\Wbem;C:\Program Files\Microsoft SQL Server\80\Tools\Binn\;C:\Program Files\Microsoft SQL Server\90\Tools\binn\;C:\Program Files\Microsoft SQL Server\90\DTS\Binn\;C:\Program Files\Microsoft SQL Server\90\Tools\Binn\VSShell\Common7\IDE\;C:\Program Files\Microsoft Visual Studio 8\Common7\IDE\PrivateAssemblies\;C:\Program Files\Microsoft SQL Server\100\Tools\Binn\;C:\Program Files\Microsoft SQL Server\100\DTS\Binn\;C:\Program Files\Microsoft SQL Server\100\Tools\Binn\VSShell\Common7\IDE\;C:\Program Files\Microsoft Visual Studio 9.0\Common7\IDE\PrivateAssemblies\;C:\WINDOWS\system32\WindowsPowerShell\v1.0 PATHEXT = .COM;.EXE;.BAT;.CMD;.VBS;.VBE;.JS;.JSE;.WSF;.WSH;.PSC1 PROCESSOR_ARCHITECTURE = x86 SystemDrive = C: windir = C:\WINDOWS TMP = C:\WINDOWS\TEMP USERPROFILE = C:\Documents and Settings\Default User ProgramFiles = C:\Program Files FP_NO_HOST_CHECK = NO COMPUTERNAME = myserver APP_POOL_ID = Microsoft Team Foundation Server Application Pool NUMBER_OF_PROCESSORS = 1 PROCESSOR_IDENTIFIER = x86 Family 16 Model 5 Stepping 2, AuthenticAMD ClusterLog = C:\WINDOWS\Cluster\cluster.log SystemRoot = C:\WINDOWS ComSpec = C:\WINDOWS\system32\cmd.exe CommonProgramFiles = C:\Program Files\Common Files PROCESSOR_LEVEL = 16 PROCESSOR_REVISION = 0502 lib = C:\Program Files\SQLXML 4.0\bin\ ALLUSERSPROFILE = C:\Documents and Settings\All Users TEMP = C:\WINDOWS\TEMP OS = Windows_NT Request Details Url=http://myserver.domain.local:8080/Services/v1.0/Registration.asmx [method = POST] User Agent=Team Foundation (devenv.exe, 10.0.30128.1) Headers=Content-Length=390&Content-Type=text%2fxml%3b+charset%3dutf-8&Accept-Encoding=gzip%2cgzip%2cgzip&Accept-Language=en-US&Authorization=NTLM+TlRMTVNTUAADAAAAGAAYAIQAAABAAUABnAAAABAAEABYAAAADAAMAGgAAAAQABAAdAAAAAAAAADcAQAABYKIogYBsB0AAAAPN9gzQTXfZIiIFnXDlQrxjUgAWQBQAEUAUgBJAE8ATgBKAG8AaABuAG4AeQBQAEwAQQBUAFkAUABVAFMAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAUrL79KzznBHCSJi2wVjn5QEBAAAAAAAAuhQoBGflygEImxiHPrhZoAAAAAACABAASABZAFAARQBSAEkATwBOAAEACgBUAEkAVABBAE4ABAAcAEgAeQBwAGUAcgBpAG8AbgAuAGwAbwBjAGEAbAADACgAdABpAHQAYQBuAC4ASAB5AHAAZQByAGkAbwBuAC4AbABvAGMAYQBsAAUAHABIAHkAcABlAHIAaQBvAG4ALgBsAG8AYwBhAGwACAAwADAAAAAAAAAAAAAAAAAwAACg0XxPlP8uXycSFhksBJWiwp8oW7iVDqf%2f6h5U30CEXgoAEAAAAAAAAAAAAAAAAAAAAAAACQAyAEgAVABUAFAALwB0AGkAdABhAG4ALgBoAHkAcABlAHIAaQBvAG4ALgBsAG8AYwBhAGwAAAAAAAAAAAA%3d&Expect=100-continue&Host=myserver.domain.local%3a8080&User-Agent=Team+Foundation+(devenv.exe%2c+10.0.30128.1)&X-TFS-Version=1.0.0.0&X-TFS-Session=b7e7fdec-e7ee-48fc-92e8-537d1cd87ea4&SOAPAction=%22http%3a%2f%2fschemas.microsoft.com%2fTeamFoundation%2f2005%2f06%2fServices%2fRegistration%2f03%2fGetRegistrationEntries%22 Path=/Services/v1.0/Registration.asmx Local Request=False User Host Address=10.0.5.78 User=DOMAIN\Johnny [auth = NTLM] Application Provided Information Team Foundation Application Information Event Log Source = TFS Services Configured Team Foundation Server = http://myserver:8080 License Type = WorkgroupLicense Server Culture = en-US Activity Logging Name = Integration Component Name = CS Initialized = No Requests Processed = 0 Exception: TypeInitializationException Message: The type initializer for 'Microsoft.TeamFoundation.Server.IntegrationResourceComponent' threw an exception. Stack Trace: at Microsoft.TeamFoundation.Server.IntegrationResourceComponent.RegisterExceptions() at Microsoft.TeamFoundation.Server.Global.Initialize() at Microsoft.TeamFoundation.Server.TeamFoundationApplication.Init() Inner Exception Details Exception: ReflectionTypeLoadException Message: Unable to load one or more of the requested types. Retrieve the LoaderExceptions property for more information. Stack Trace: at System.Reflection.Module._GetTypesInternal(StackCrawlMark& stackMark) at System.Reflection.Assembly.GetTypes() at Microsoft.TeamFoundation.Server.SqlResourceComponent.RegisterExceptions(Assembly assembly) at Microsoft.TeamFoundation.Server.IntegrationResourceComponent.RegisterExceptions() at Microsoft.TeamFoundation.Server.IntegrationResourceComponent..cctor() Application Domain Information Assembly Name=mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 Assembly CLR Version=v2.0.50727 Assembly Version=2.0.0.0 Assembly Location=C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\mscorlib.dll Assembly File Version: File: C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\mscorlib.dll InternalName: mscorlib.dll OriginalFilename: mscorlib.dll FileVersion: 2.0.50727.3053 (netfxsp.050727-3000) FileDescription: Microsoft Common Language Runtime Class Library Product: Microsoft® .NET Framework ProductVersion: 2.0.50727.3053 Debug: False Patched: False PreRelease: False PrivateBuild: False SpecialBuild: False Language: English (United States) Assembly Name=System.Web, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a Assembly CLR Version=v2.0.50727 Assembly Version=2.0.0.0 Assembly Location=C:\WINDOWS\assembly\GAC_32\System.Web\2.0.0.0__b03f5f7f11d50a3a\System.Web.dll Assembly File Version: File: C:\WINDOWS\assembly\GAC_32\System.Web\2.0.0.0__b03f5f7f11d50a3a\System.Web.dll InternalName: System.Web.dll OriginalFilename: System.Web.dll FileVersion: 2.0.50727.3053 (netfxsp.050727-3000) FileDescription: System.Web.dll Product: Microsoft® .NET Framework ProductVersion: 2.0.50727.3053 Debug: False Patched: False PreRelease: False PrivateBuild: False SpecialBuild: False Language: English (United States) Assembly Name=System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 Assembly CLR Version=v2.0.50727 Assembly Version=2.0.0.0 Assembly Location=C:\WINDOWS\assembly\GAC_MSIL\System\2.0.0.0__b77a5c561934e089\System.dll Assembly File Version: File: C:\WINDOWS\assembly\GAC_MSIL\System\2.0.0.0__b77a5c561934e089\System.dll InternalName: System.dll OriginalFilename: System.dll FileVersion: 2.0.50727.3053 (netfxsp.050727-3000) FileDescription: .NET Framework Product: Microsoft® .NET Framework ProductVersion: 2.0.50727.3053 Debug: False Patched: False PreRelease: False PrivateBuild: False SpecialBuild: False Language: English (United States) Assembly Name=System.Xml, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 Assembly CLR Version=v2.0.50727 Assembly Version=2.0.0.0 Assembly Location=C:\WINDOWS\assembly\GAC_MSIL\System.Xml\2.0.0.0__b77a5c561934e089\System.Xml.dll Assembly File Version: File: C:\WINDOWS\assembly\GAC_MSIL\System.Xml\2.0.0.0__b77a5c561934e089\System.Xml.dll InternalName: System.Xml.dll OriginalFilename: System.Xml.dll FileVersion: 2.0.50727.3053 (netfxsp.050727-3000) FileDescription: .NET Framework Product: Microsoft® .NET Framework ProductVersion: 2.0.50727.3053 Debug: False Patched: False PreRelease: False PrivateBuild: False SpecialBuild: False Language: English (United States) Assembly Name=System.Configuration, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a Assembly CLR Version=v2.0.50727 Assembly Version=2.0.0.0 Assembly Location=C:\WINDOWS\assembly\GAC_MSIL\System.Configuration\2.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll Assembly File Version: File: C:\WINDOWS\assembly\GAC_MSIL\System.Configuration\2.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll InternalName: System.Configuration.dll OriginalFilename: System.Configuration.dll FileVersion: 2.0.50727.3053 (netfxsp.050727-3000) FileDescription: System.Configuration.dll Product: Microsoft® .NET Framework ProductVersion: 2.0.50727.3053 Debug: False Patched: False PreRelease: False PrivateBuild: False SpecialBuild: False Language: English (United States) Assembly Name=Microsoft.JScript, Version=8.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a Assembly CLR Version=v2.0.50727 Assembly Version=8.0.0.0 Assembly Location=C:\WINDOWS\assembly\GAC_MSIL\Microsoft.JScript\8.0.0.0__b03f5f7f11d50a3a\Microsoft.JScript.dll Assembly File Version: File: C:\WINDOWS\assembly\GAC_MSIL\Microsoft.JScript\8.0.0.0__b03f5f7f11d50a3a\Microsoft.JScript.dll InternalName: Microsoft.JScript.dll OriginalFilename: Microsoft.JScript.dll FileVersion: 8.0.50727.3053 FileDescription: Microsoft.JScript.dll Product: Microsoft (R) Visual Studio (R) 2005 ProductVersion: 8.0.50727.3053 Debug: False Patched: False PreRelease: False PrivateBuild: False SpecialBuild: False Language: Language Neutral Assembly Name=App_global.asax.4nq_g1xi, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null Assembly CLR Version=v2.0.50727 Assembly Version=0.0.0.0 Assembly Location=C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\services\87e24ff8\921625fe\App_global.asax.4nq_g1xi.dll Assembly File Version: File: C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\services\87e24ff8\921625fe\App_global.asax.4nq_g1xi.dll InternalName: App_global.asax.4nq_g1xi.dll OriginalFilename: App_global.asax.4nq_g1xi.dll FileVersion: 0.0.0.0 FileDescription: Product: ProductVersion: 0.0.0.0 Debug: False Patched: False PreRelease: False PrivateBuild: False SpecialBuild: False Language: Language Neutral Assembly Name=Microsoft.TeamFoundation.Server, Version=9.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a Assembly CLR Version=v2.0.50727 Assembly Version=9.0.0.0 Assembly Location=C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\services\87e24ff8\921625fe\assembly\dl3\9051eeb6\603ea9a2_d822c801\Microsoft.TeamFoundation.Server.DLL Assembly File Version: File: C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\Temporary ASP.NET Files\services\87e24ff8\921625fe\assembly\dl3\9051eeb6\603ea9a2_d822c801\Microsoft.TeamFoundation.Server.DLL InternalName: Microsoft.TeamFoundation.Server.dll OriginalFilename: Microsoft.TeamFoundation.Server.dll FileVersion: 9.0.21022.8 FileDescription: Microsoft.TeamFoundation.Server.dll Product: Microsoft (R) Visual Studio (R) 2008 ProductVersion: 9.0.21022.8 Debug: False Patched: False PreRelease: False PrivateBuild: False SpecialBuild: False Language: Language Neutral Assembly Name=Microsoft.TeamFoundation.Common, Version=9.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a Assembly CLR Version=v2.0.50727 Assembly Version=9.0.0.0 Assembly Location=C:\WINDOWS\assembly\GAC_32\Microsoft.TeamFoundation.Common\9.0.0.0__b03f5f7f11d50a3a\Microsoft.TeamFoundation.Common.dll Assembly File Version: File: C:\WINDOWS\assembly\GAC_32\Microsoft.TeamFoundation.Common\9.0.0.0__b03f5f7f11d50a3a\Microsoft.TeamFoundation.Common.dll InternalName: Microsoft.TeamFoundation.Common.dll OriginalFilename: Microsoft.TeamFoundation.Common.dll FileVersion: 9.0.30729.1 FileDescription: Microsoft.TeamFoundation.Common.dll Product: Microsoft (R) Visual Studio (R) 2008 ProductVersion: 9.0.30729.1 Debug: False Patched: False PreRelease: False PrivateBuild: False SpecialBuild: False Language: Language Neutral Assembly Name=Microsoft.TeamFoundation, Version=9.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a Assembly CLR Version=v2.0.50727 Assembly Version=9.0.0.0 Assembly Location=C:\WINDOWS\assembly\GAC_32\Microsoft.TeamFoundation\9.0.0.0__b03f5f7f11d50a3a\Microsoft.TeamFoundation.dll Assembly File Version: File: C:\WINDOWS\assembly\GAC_32\Microsoft.TeamFoundation\9.0.0.0__b03f5f7f11d50a3a\Microsoft.TeamFoundation.dll InternalName: Microsoft.TeamFoundation.dll OriginalFilename: Microsoft.TeamFoundation.dll FileVersion: 9.0.30729.1 FileDescription: Microsoft.TeamFoundation.dll Product: Microsoft (R) Visual Studio (R) 2008 ProductVersion: 9.0.30729.1 Debug: False Patched: False PreRelease: False PrivateBuild: False SpecialBuild: False Language: Language Neutral Assembly Name=System.Security, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a Assembly CLR Version=v2.0.50727 Assembly Version=2.0.0.0 Assembly Location=C:\WINDOWS\assembly\GAC_MSIL\System.Security\2.0.0.0__b03f5f7f11d50a3a\System.Security.dll Assembly File Version: File: C:\WINDOWS\assembly\GAC_MSIL\System.Security\2.0.0.0__b03f5f7f11d50a3a\System.Security.dll InternalName: System.Security.dll OriginalFilename: System.Security.dll FileVersion: 2.0.50727.3053 (netfxsp.050727-3000) FileDescription: System.Security.dll Product: Microsoft® .NET Framework ProductVersion: 2.0.50727.3053 Debug: False Patched: False PreRelease: False PrivateBuild: False SpecialBuild: False Language: English (United States) Assembly Name=System.Data, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 Assembly CLR Version=v2.0.50727 Assembly Version=2.0.0.0 Assembly Location=C:\WINDOWS\assembly\GAC_32\System.Data\2.0.0.0__b77a5c561934e089\System.Data.dll Assembly File Version: File: C:\WINDOWS\assembly\GAC_32\System.Data\2.0.0.0__b77a5c561934e089\System.Data.dll InternalName: system.data.dll OriginalFilename: system.data.dll FileVersion: 2.0.50727.3053 (netfxsp.050727-3000) FileDescription: .NET Framework Product: Microsoft® .NET Framework ProductVersion: 2.0.50727.3053 Debug: False Patched: False PreRelease: False PrivateBuild: False SpecialBuild: False Language: English (United States) Assembly Name=Microsoft.TeamFoundation.Common.Library, Version=9.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a Assembly CLR Version=v2.0.50727 Assembly Version=9.0.0.0 Assembly Location=C:\WINDOWS\assembly\GAC_32\Microsoft.TeamFoundation.Common.Library\9.0.0.0__b03f5f7f11d50a3a\Microsoft.TeamFoundation.Common.Library.dll Assembly File Version: File: C:\WINDOWS\assembly\GAC_32\Microsoft.TeamFoundation.Common.Library\9.0.0.0__b03f5f7f11d50a3a\Microsoft.TeamFoundation.Common.Library.dll InternalName: Microsoft.TeamFoundation.Common.Library.dll OriginalFilename: Microsoft.TeamFoundation.Common.Library.dll FileVersion: 9.0.30729.1 FileDescription: Microsoft.TeamFoundation.Common.Library.dll Product: Microsoft (R) Visual Studio (R) 2008 ProductVersion: 9.0.30729.1 Debug: False Patched: False PreRelease: False PrivateBuild: False SpecialBuild: False Language: Language Neutral Assembly Name=System.Web.Mobile, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a Assembly CLR Version=v2.0.50727 Assembly Version=2.0.0.0 Assembly Location=C:\WINDOWS\assembly\GAC_MSIL\System.Web.Mobile\2.0.0.0__b03f5f7f11d50a3a\System.Web.Mobile.dll As And finally, the second error: Source: Team Foundation Error Reporting Event ID: 5000 Description: EventType teamfoundationue, P1 1.0.0.0, P2 tfs, P3 9.0.30729.1, P4 9.0.0.0, P5 general, P6 typeinitializationexcept, P7 4758b22a940fe6d9, P8 d15c14bb, P9 NIL, P10 NIL. Any ideas? Thanks.

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  • High Load mysql on Debian server stops every day. Why?

    - by Oleg Abrazhaev
    I have Debian server with 32 gb memory. And there is apache2, memcached and nginx on this server. Memory load always on maximum. Only 500m free. Most memory leak do MySql. Apache only 70 clients configured, other services small memory usage. When mysql use all memory it stops. And nothing works, need mysql reboot. Mysql configured use maximum 24 gb memory. I have hight weight InnoDB bases. (400000 rows, 30 gb). And on server multithread daemon, that makes many inserts in this tables, thats why InnoDB. There is my mysql config. [mysqld] # # * Basic Settings # default-time-zone = "+04:00" user = mysql pid-file = /var/run/mysqld/mysqld.pid socket = /var/run/mysqld/mysqld.sock port = 3306 basedir = /usr datadir = /var/lib/mysql tmpdir = /tmp language = /usr/share/mysql/english skip-external-locking default-time-zone='Europe/Moscow' # # Instead of skip-networking the default is now to listen only on # localhost which is more compatible and is not less secure. # # * Fine Tuning # #low_priority_updates = 1 concurrent_insert = ALWAYS wait_timeout = 600 interactive_timeout = 600 #normal key_buffer_size = 2024M #key_buffer_size = 1512M #70% hot cache key_cache_division_limit= 70 #16-32 max_allowed_packet = 32M #1-16M thread_stack = 8M #40-50 thread_cache_size = 50 #orderby groupby sort sort_buffer_size = 64M #same myisam_sort_buffer_size = 400M #temp table creates when group_by tmp_table_size = 3000M #tables in memory max_heap_table_size = 3000M #on disk open_files_limit = 10000 table_cache = 10000 join_buffer_size = 5M # This replaces the startup script and checks MyISAM tables if needed # the first time they are touched myisam-recover = BACKUP #myisam_use_mmap = 1 max_connections = 200 thread_concurrency = 8 # # * Query Cache Configuration # #more ignored query_cache_limit = 50M query_cache_size = 210M #on query cache query_cache_type = 1 # # * Logging and Replication # # Both location gets rotated by the cronjob. # Be aware that this log type is a performance killer. #log = /var/log/mysql/mysql.log # # Error logging goes to syslog. This is a Debian improvement :) # # Here you can see queries with especially long duration log_slow_queries = /var/log/mysql/mysql-slow.log long_query_time = 1 log-queries-not-using-indexes # # The following can be used as easy to replay backup logs or for replication. # note: if you are setting up a replication slave, see README.Debian about # other settings you may need to change. #server-id = 1 #log_bin = /var/log/mysql/mysql-bin.log server-id = 1 log-bin = /var/lib/mysql/mysql-bin #replicate-do-db = gate log-bin-index = /var/lib/mysql/mysql-bin.index log-error = /var/lib/mysql/mysql-bin.err relay-log = /var/lib/mysql/relay-bin relay-log-info-file = /var/lib/mysql/relay-bin.info relay-log-index = /var/lib/mysql/relay-bin.index binlog_do_db = 24avia expire_logs_days = 10 max_binlog_size = 100M read_buffer_size = 4024288 innodb_buffer_pool_size = 5000M innodb_flush_log_at_trx_commit = 2 innodb_thread_concurrency = 8 table_definition_cache = 2000 group_concat_max_len = 16M #binlog_do_db = gate #binlog_ignore_db = include_database_name # # * BerkeleyDB # # Using BerkeleyDB is now discouraged as its support will cease in 5.1.12. #skip-bdb # # * InnoDB # # InnoDB is enabled by default with a 10MB datafile in /var/lib/mysql/. # Read the manual for more InnoDB related options. There are many! # You might want to disable InnoDB to shrink the mysqld process by circa 100MB. #skip-innodb # # * Security Features # # Read the manual, too, if you want chroot! # chroot = /var/lib/mysql/ # # For generating SSL certificates I recommend the OpenSSL GUI "tinyca". # # ssl-ca=/etc/mysql/cacert.pem # ssl-cert=/etc/mysql/server-cert.pem # ssl-key=/etc/mysql/server-key.pem [mysqldump] quick quote-names max_allowed_packet = 500M [mysql] #no-auto-rehash # faster start of mysql but no tab completition [isamchk] key_buffer = 32M key_buffer_size = 512M # # * NDB Cluster # # See /usr/share/doc/mysql-server-*/README.Debian for more information. # # The following configuration is read by the NDB Data Nodes (ndbd processes) # not from the NDB Management Nodes (ndb_mgmd processes). # # [MYSQL_CLUSTER] # ndb-connectstring=127.0.0.1 # # * IMPORTANT: Additional settings that can override those from this file! # The files must end with '.cnf', otherwise they'll be ignored. # !includedir /etc/mysql/conf.d/ Please, help me make it stable. Memory used /etc/mysql # free total used free shared buffers cached Mem: 32930800 32766424 164376 0 139208 23829196 -/+ buffers/cache: 8798020 24132780 Swap: 33553328 44660 33508668 Maybe my problem not in memory, but MySQL stops every day. As you can see, cache memory free 24 gb. Thank to Michael Hampton? for correction. Load overage on server 3.5. Maybe hdd or another problem? Maybe my config not optimal for 30gb InnoDB ? I'm already try mysqltuner and tunung-primer.sh , but they marked all green. Mysqltuner output mysqltuner >> MySQLTuner 1.0.1 - Major Hayden <[email protected]> >> Bug reports, feature requests, and downloads at http://mysqltuner.com/ >> Run with '--help' for additional options and output filtering -------- General Statistics -------------------------------------------------- [--] Skipped version check for MySQLTuner script [OK] Currently running supported MySQL version 5.5.24-9-log [OK] Operating on 64-bit architecture -------- Storage Engine Statistics ------------------------------------------- [--] Status: -Archive -BDB -Federated +InnoDB -ISAM -NDBCluster [--] Data in MyISAM tables: 112G (Tables: 1528) [--] Data in InnoDB tables: 39G (Tables: 340) [--] Data in PERFORMANCE_SCHEMA tables: 0B (Tables: 17) [!!] Total fragmented tables: 344 -------- Performance Metrics ------------------------------------------------- [--] Up for: 8h 18m 33s (14M q [478.333 qps], 259K conn, TX: 9B, RX: 5B) [--] Reads / Writes: 84% / 16% [--] Total buffers: 10.5G global + 81.1M per thread (200 max threads) [OK] Maximum possible memory usage: 26.3G (83% of installed RAM) [OK] Slow queries: 1% (259K/14M) [!!] Highest connection usage: 100% (201/200) [OK] Key buffer size / total MyISAM indexes: 1.5G/5.6G [OK] Key buffer hit rate: 100.0% (6B cached / 1M reads) [OK] Query cache efficiency: 74.3% (8M cached / 11M selects) [OK] Query cache prunes per day: 0 [OK] Sorts requiring temporary tables: 0% (0 temp sorts / 247K sorts) [!!] Joins performed without indexes: 106025 [!!] Temporary tables created on disk: 49% (351K on disk / 715K total) [OK] Thread cache hit rate: 99% (249 created / 259K connections) [!!] Table cache hit rate: 15% (2K open / 13K opened) [OK] Open file limit used: 15% (3K/20K) [OK] Table locks acquired immediately: 99% (4M immediate / 4M locks) [!!] InnoDB data size / buffer pool: 39.4G/5.9G -------- Recommendations ----------------------------------------------------- General recommendations: Run OPTIMIZE TABLE to defragment tables for better performance MySQL started within last 24 hours - recommendations may be inaccurate Reduce or eliminate persistent connections to reduce connection usage Adjust your join queries to always utilize indexes Temporary table size is already large - reduce result set size Reduce your SELECT DISTINCT queries without LIMIT clauses Increase table_cache gradually to avoid file descriptor limits Variables to adjust: max_connections (> 200) wait_timeout (< 600) interactive_timeout (< 600) join_buffer_size (> 5.0M, or always use indexes with joins) table_cache (> 10000) innodb_buffer_pool_size (>= 39G) Mysql primer output -- MYSQL PERFORMANCE TUNING PRIMER -- - By: Matthew Montgomery - MySQL Version 5.5.24-9-log x86_64 Uptime = 0 days 8 hrs 20 min 50 sec Avg. qps = 478 Total Questions = 14369568 Threads Connected = 16 Warning: Server has not been running for at least 48hrs. It may not be safe to use these recommendations To find out more information on how each of these runtime variables effects performance visit: http://dev.mysql.com/doc/refman/5.5/en/server-system-variables.html Visit http://www.mysql.com/products/enterprise/advisors.html for info about MySQL's Enterprise Monitoring and Advisory Service SLOW QUERIES The slow query log is enabled. Current long_query_time = 1.000000 sec. You have 260626 out of 14369701 that take longer than 1.000000 sec. to complete Your long_query_time seems to be fine BINARY UPDATE LOG The binary update log is enabled Binlog sync is not enabled, you could loose binlog records during a server crash WORKER THREADS Current thread_cache_size = 50 Current threads_cached = 45 Current threads_per_sec = 0 Historic threads_per_sec = 0 Your thread_cache_size is fine MAX CONNECTIONS Current max_connections = 200 Current threads_connected = 11 Historic max_used_connections = 201 The number of used connections is 100% of the configured maximum. You should raise max_connections INNODB STATUS Current InnoDB index space = 214 M Current InnoDB data space = 39.40 G Current InnoDB buffer pool free = 0 % Current innodb_buffer_pool_size = 5.85 G Depending on how much space your innodb indexes take up it may be safe to increase this value to up to 2 / 3 of total system memory MEMORY USAGE Max Memory Ever Allocated : 23.46 G Configured Max Per-thread Buffers : 15.84 G Configured Max Global Buffers : 7.54 G Configured Max Memory Limit : 23.39 G Physical Memory : 31.40 G Max memory limit seem to be within acceptable norms KEY BUFFER Current MyISAM index space = 5.61 G Current key_buffer_size = 1.47 G Key cache miss rate is 1 : 5578 Key buffer free ratio = 77 % Your key_buffer_size seems to be fine QUERY CACHE Query cache is enabled Current query_cache_size = 200 M Current query_cache_used = 101 M Current query_cache_limit = 50 M Current Query cache Memory fill ratio = 50.59 % Current query_cache_min_res_unit = 4 K MySQL won't cache query results that are larger than query_cache_limit in size SORT OPERATIONS Current sort_buffer_size = 64 M Current read_rnd_buffer_size = 256 K Sort buffer seems to be fine JOINS Current join_buffer_size = 5.00 M You have had 106606 queries where a join could not use an index properly You have had 8 joins without keys that check for key usage after each row join_buffer_size >= 4 M This is not advised You should enable "log-queries-not-using-indexes" Then look for non indexed joins in the slow query log. OPEN FILES LIMIT Current open_files_limit = 20210 files The open_files_limit should typically be set to at least 2x-3x that of table_cache if you have heavy MyISAM usage. Your open_files_limit value seems to be fine TABLE CACHE Current table_open_cache = 10000 tables Current table_definition_cache = 2000 tables You have a total of 1910 tables You have 2151 open tables. The table_cache value seems to be fine TEMP TABLES Current max_heap_table_size = 2.92 G Current tmp_table_size = 2.92 G Of 366426 temp tables, 49% were created on disk Perhaps you should increase your tmp_table_size and/or max_heap_table_size to reduce the number of disk-based temporary tables Note! BLOB and TEXT columns are not allow in memory tables. If you are using these columns raising these values might not impact your ratio of on disk temp tables. TABLE SCANS Current read_buffer_size = 3 M Current table scan ratio = 2846 : 1 read_buffer_size seems to be fine TABLE LOCKING Current Lock Wait ratio = 1 : 185 You may benefit from selective use of InnoDB. If you have long running SELECT's against MyISAM tables and perform frequent updates consider setting 'low_priority_updates=1'

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  • Upload File to Windows Azure Blob in Chunks through ASP.NET MVC, JavaScript and HTML5

    - by Shaun
    Originally posted on: http://geekswithblogs.net/shaunxu/archive/2013/07/01/upload-file-to-windows-azure-blob-in-chunks-through-asp.net.aspxMany people are using Windows Azure Blob Storage to store their data in the cloud. Blob storage provides 99.9% availability with easy-to-use API through .NET SDK and HTTP REST. For example, we can store JavaScript files, images, documents in blob storage when we are building an ASP.NET web application on a Web Role in Windows Azure. Or we can store our VHD files in blob and mount it as a hard drive in our cloud service. If you are familiar with Windows Azure, you should know that there are two kinds of blob: page blob and block blob. The page blob is optimized for random read and write, which is very useful when you need to store VHD files. The block blob is optimized for sequential/chunk read and write, which has more common usage. Since we can upload block blob in blocks through BlockBlob.PutBlock, and them commit them as a whole blob with invoking the BlockBlob.PutBlockList, it is very powerful to upload large files, as we can upload blocks in parallel, and provide pause-resume feature. There are many documents, articles and blog posts described on how to upload a block blob. Most of them are focus on the server side, which means when you had received a big file, stream or binaries, how to upload them into blob storage in blocks through .NET SDK.  But the problem is, how can we upload these large files from client side, for example, a browser. This questioned to me when I was working with a Chinese customer to help them build a network disk production on top of azure. The end users upload their files from the web portal, and then the files will be stored in blob storage from the Web Role. My goal is to find the best way to transform the file from client (end user’s machine) to the server (Web Role) through browser. In this post I will demonstrate and describe what I had done, to upload large file in chunks with high speed, and save them as blocks into Windows Azure Blob Storage.   Traditional Upload, Works with Limitation The simplest way to implement this requirement is to create a web page with a form that contains a file input element and a submit button. 1: @using (Html.BeginForm("About", "Index", FormMethod.Post, new { enctype = "multipart/form-data" })) 2: { 3: <input type="file" name="file" /> 4: <input type="submit" value="upload" /> 5: } And then in the backend controller, we retrieve the whole content of this file and upload it in to the blob storage through .NET SDK. We can split the file in blocks and upload them in parallel and commit. The code had been well blogged in the community. 1: [HttpPost] 2: public ActionResult About(HttpPostedFileBase file) 3: { 4: var container = _client.GetContainerReference("test"); 5: container.CreateIfNotExists(); 6: var blob = container.GetBlockBlobReference(file.FileName); 7: var blockDataList = new Dictionary<string, byte[]>(); 8: using (var stream = file.InputStream) 9: { 10: var blockSizeInKB = 1024; 11: var offset = 0; 12: var index = 0; 13: while (offset < stream.Length) 14: { 15: var readLength = Math.Min(1024 * blockSizeInKB, (int)stream.Length - offset); 16: var blockData = new byte[readLength]; 17: offset += stream.Read(blockData, 0, readLength); 18: blockDataList.Add(Convert.ToBase64String(BitConverter.GetBytes(index)), blockData); 19:  20: index++; 21: } 22: } 23:  24: Parallel.ForEach(blockDataList, (bi) => 25: { 26: blob.PutBlock(bi.Key, new MemoryStream(bi.Value), null); 27: }); 28: blob.PutBlockList(blockDataList.Select(b => b.Key).ToArray()); 29:  30: return RedirectToAction("About"); 31: } This works perfect if we selected an image, a music or a small video to upload. But if I selected a large file, let’s say a 6GB HD-movie, after upload for about few minutes the page will be shown as below and the upload will be terminated. In ASP.NET there is a limitation of request length and the maximized request length is defined in the web.config file. It’s a number which less than about 4GB. So if we want to upload a really big file, we cannot simply implement in this way. Also, in Windows Azure, a cloud service network load balancer will terminate the connection if exceed the timeout period. From my test the timeout looks like 2 - 3 minutes. Hence, when we need to upload a large file we cannot just use the basic HTML elements. Besides the limitation mentioned above, the simple HTML file upload cannot provide rich upload experience such as chunk upload, pause and pause-resume. So we need to find a better way to upload large file from the client to the server.   Upload in Chunks through HTML5 and JavaScript In order to break those limitation mentioned above we will try to upload the large file in chunks. This takes some benefit to us such as - No request size limitation: Since we upload in chunks, we can define the request size for each chunks regardless how big the entire file is. - No timeout problem: The size of chunks are controlled by us, which means we should be able to make sure request for each chunk upload will not exceed the timeout period of both ASP.NET and Windows Azure load balancer. It was a big challenge to upload big file in chunks until we have HTML5. There are some new features and improvements introduced in HTML5 and we will use them to implement our solution.   In HTML5, the File interface had been improved with a new method called “slice”. It can be used to read part of the file by specifying the start byte index and the end byte index. For example if the entire file was 1024 bytes, file.slice(512, 768) will read the part of this file from the 512nd byte to 768th byte, and return a new object of interface called "Blob”, which you can treat as an array of bytes. In fact,  a Blob object represents a file-like object of immutable, raw data. The File interface is based on Blob, inheriting blob functionality and expanding it to support files on the user's system. For more information about the Blob please refer here. File and Blob is very useful to implement the chunk upload. We will use File interface to represent the file the user selected from the browser and then use File.slice to read the file in chunks in the size we wanted. For example, if we wanted to upload a 10MB file with 512KB chunks, then we can read it in 512KB blobs by using File.slice in a loop.   Assuming we have a web page as below. User can select a file, an input box to specify the block size in KB and a button to start upload. 1: <div> 2: <input type="file" id="upload_files" name="files[]" /><br /> 3: Block Size: <input type="number" id="block_size" value="512" name="block_size" />KB<br /> 4: <input type="button" id="upload_button_blob" name="upload" value="upload (blob)" /> 5: </div> Then we can have the JavaScript function to upload the file in chunks when user clicked the button. 1: <script type="text/javascript"> 1: 2: $(function () { 3: $("#upload_button_blob").click(function () { 4: }); 5: });</script> Firstly we need to ensure the client browser supports the interfaces we are going to use. Just try to invoke the File, Blob and FormData from the “window” object. If any of them is “undefined” the condition result will be “false” which means your browser doesn’t support these premium feature and it’s time for you to get your browser updated. FormData is another new feature we are going to use in the future. It could generate a temporary form for us. We will use this interface to create a form with chunk and associated metadata when invoked the service through ajax. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: if (window.File && window.Blob && window.FormData) { 4: alert("Your brwoser is awesome, let's rock!"); 5: } 6: else { 7: alert("Oh man plz update to a modern browser before try is cool stuff out."); 8: return; 9: } 10: }); Each browser supports these interfaces by their own implementation and currently the Blob, File and File.slice are supported by Chrome 21, FireFox 13, IE 10, Opera 12 and Safari 5.1 or higher. After that we worked on the files the user selected one by one since in HTML5, user can select multiple files in one file input box. 1: var files = $("#upload_files")[0].files; 2: for (var i = 0; i < files.length; i++) { 3: var file = files[i]; 4: var fileSize = file.size; 5: var fileName = file.name; 6: } Next, we calculated the start index and end index for each chunks based on the size the user specified from the browser. We put them into an array with the file name and the index, which will be used when we upload chunks into Windows Azure Blob Storage as blocks since we need to specify the target blob name and the block index. At the same time we will store the list of all indexes into another variant which will be used to commit blocks into blob in Azure Storage once all chunks had been uploaded successfully. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10:  11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: var blockSizeInKB = $("#block_size").val(); 14: var blockSize = blockSizeInKB * 1024; 15: var blocks = []; 16: var offset = 0; 17: var index = 0; 18: var list = ""; 19: while (offset < fileSize) { 20: var start = offset; 21: var end = Math.min(offset + blockSize, fileSize); 22:  23: blocks.push({ 24: name: fileName, 25: index: index, 26: start: start, 27: end: end 28: }); 29: list += index + ","; 30:  31: offset = end; 32: index++; 33: } 34: } 35: }); Now we have all chunks’ information ready. The next step should be upload them one by one to the server side, and at the server side when received a chunk it will upload as a block into Blob Storage, and finally commit them with the index list through BlockBlobClient.PutBlockList. But since all these invokes are ajax calling, which means not synchronized call. So we need to introduce a new JavaScript library to help us coordinate the asynchronize operation, which named “async.js”. You can download this JavaScript library here, and you can find the document here. I will not explain this library too much in this post. We will put all procedures we want to execute as a function array, and pass into the proper function defined in async.js to let it help us to control the execution sequence, in series or in parallel. Hence we will define an array and put the function for chunk upload into this array. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4:  5: // start to upload each files in chunks 6: var files = $("#upload_files")[0].files; 7: for (var i = 0; i < files.length; i++) { 8: var file = files[i]; 9: var fileSize = file.size; 10: var fileName = file.name; 11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: ... ... 14:  15: // define the function array and push all chunk upload operation into this array 16: blocks.forEach(function (block) { 17: putBlocks.push(function (callback) { 18: }); 19: }); 20: } 21: }); 22: }); As you can see, I used File.slice method to read each chunks based on the start and end byte index we calculated previously, and constructed a temporary HTML form with the file name, chunk index and chunk data through another new feature in HTML5 named FormData. Then post this form to the backend server through jQuery.ajax. This is the key part of our solution. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: blocks.forEach(function (block) { 15: putBlocks.push(function (callback) { 16: // load blob based on the start and end index for each chunks 17: var blob = file.slice(block.start, block.end); 18: // put the file name, index and blob into a temporary from 19: var fd = new FormData(); 20: fd.append("name", block.name); 21: fd.append("index", block.index); 22: fd.append("file", blob); 23: // post the form to backend service (asp.net mvc controller action) 24: $.ajax({ 25: url: "/Home/UploadInFormData", 26: data: fd, 27: processData: false, 28: contentType: "multipart/form-data", 29: type: "POST", 30: success: function (result) { 31: if (!result.success) { 32: alert(result.error); 33: } 34: callback(null, block.index); 35: } 36: }); 37: }); 38: }); 39: } 40: }); Then we will invoke these functions one by one by using the async.js. And once all functions had been executed successfully I invoked another ajax call to the backend service to commit all these chunks (blocks) as the blob in Windows Azure Storage. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.series(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); That’s all in the client side. The outline of our logic would be - Calculate the start and end byte index for each chunks based on the block size. - Defined the functions of reading the chunk form file and upload the content to the backend service through ajax. - Execute the functions defined in previous step with “async.js”. - Commit the chunks by invoking the backend service in Windows Azure Storage finally.   Save Chunks as Blocks into Blob Storage In above we finished the client size JavaScript code. It uploaded the file in chunks to the backend service which we are going to implement in this step. We will use ASP.NET MVC as our backend service, and it will receive the chunks, upload into Windows Azure Bob Storage in blocks, then finally commit as one blob. As in the client side we uploaded chunks by invoking the ajax call to the URL "/Home/UploadInFormData", I created a new action under the Index controller and it only accepts HTTP POST request. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: } 8: catch (Exception e) 9: { 10: error = e.ToString(); 11: } 12:  13: return new JsonResult() 14: { 15: Data = new 16: { 17: success = string.IsNullOrWhiteSpace(error), 18: error = error 19: } 20: }; 21: } Then I retrieved the file name, index and the chunk content from the Request.Form object, which was passed from our client side. And then, used the Windows Azure SDK to create a blob container (in this case we will use the container named “test”.) and create a blob reference with the blob name (same as the file name). Then uploaded the chunk as a block of this blob with the index, since in Blob Storage each block must have an index (ID) associated with so that finally we can put all blocks as one blob by specifying their block ID list. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var index = int.Parse(Request.Form["index"]); 9: var file = Request.Files[0]; 10: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 11:  12: var container = _client.GetContainerReference("test"); 13: container.CreateIfNotExists(); 14: var blob = container.GetBlockBlobReference(name); 15: blob.PutBlock(id, file.InputStream, null); 16: } 17: catch (Exception e) 18: { 19: error = e.ToString(); 20: } 21:  22: return new JsonResult() 23: { 24: Data = new 25: { 26: success = string.IsNullOrWhiteSpace(error), 27: error = error 28: } 29: }; 30: } Next, I created another action to commit the blocks into blob once all chunks had been uploaded. Similarly, I retrieved the blob name from the Request.Form. I also retrieved the chunks ID list, which is the block ID list from the Request.Form in a string format, split them as a list, then invoked the BlockBlob.PutBlockList method. After that our blob will be shown in the container and ready to be download. 1: [HttpPost] 2: public JsonResult Commit() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var list = Request.Form["list"]; 9: var ids = list 10: .Split(',') 11: .Where(id => !string.IsNullOrWhiteSpace(id)) 12: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 13: .ToArray(); 14:  15: var container = _client.GetContainerReference("test"); 16: container.CreateIfNotExists(); 17: var blob = container.GetBlockBlobReference(name); 18: blob.PutBlockList(ids); 19: } 20: catch (Exception e) 21: { 22: error = e.ToString(); 23: } 24:  25: return new JsonResult() 26: { 27: Data = new 28: { 29: success = string.IsNullOrWhiteSpace(error), 30: error = error 31: } 32: }; 33: } Now we finished all code we need. The whole process of uploading would be like this below. Below is the full client side JavaScript code. 1: <script type="text/javascript" src="~/Scripts/async.js"></script> 2: <script type="text/javascript"> 3: $(function () { 4: $("#upload_button_blob").click(function () { 5: // assert the browser support html5 6: if (window.File && window.Blob && window.FormData) { 7: alert("Your brwoser is awesome, let's rock!"); 8: } 9: else { 10: alert("Oh man plz update to a modern browser before try is cool stuff out."); 11: return; 12: } 13:  14: // start to upload each files in chunks 15: var files = $("#upload_files")[0].files; 16: for (var i = 0; i < files.length; i++) { 17: var file = files[i]; 18: var fileSize = file.size; 19: var fileName = file.name; 20:  21: // calculate the start and end byte index for each blocks(chunks) 22: // with the index, file name and index list for future using 23: var blockSizeInKB = $("#block_size").val(); 24: var blockSize = blockSizeInKB * 1024; 25: var blocks = []; 26: var offset = 0; 27: var index = 0; 28: var list = ""; 29: while (offset < fileSize) { 30: var start = offset; 31: var end = Math.min(offset + blockSize, fileSize); 32:  33: blocks.push({ 34: name: fileName, 35: index: index, 36: start: start, 37: end: end 38: }); 39: list += index + ","; 40:  41: offset = end; 42: index++; 43: } 44:  45: // define the function array and push all chunk upload operation into this array 46: var putBlocks = []; 47: blocks.forEach(function (block) { 48: putBlocks.push(function (callback) { 49: // load blob based on the start and end index for each chunks 50: var blob = file.slice(block.start, block.end); 51: // put the file name, index and blob into a temporary from 52: var fd = new FormData(); 53: fd.append("name", block.name); 54: fd.append("index", block.index); 55: fd.append("file", blob); 56: // post the form to backend service (asp.net mvc controller action) 57: $.ajax({ 58: url: "/Home/UploadInFormData", 59: data: fd, 60: processData: false, 61: contentType: "multipart/form-data", 62: type: "POST", 63: success: function (result) { 64: if (!result.success) { 65: alert(result.error); 66: } 67: callback(null, block.index); 68: } 69: }); 70: }); 71: }); 72:  73: // invoke the functions one by one 74: // then invoke the commit ajax call to put blocks into blob in azure storage 75: async.series(putBlocks, function (error, result) { 76: var data = { 77: name: fileName, 78: list: list 79: }; 80: $.post("/Home/Commit", data, function (result) { 81: if (!result.success) { 82: alert(result.error); 83: } 84: else { 85: alert("done!"); 86: } 87: }); 88: }); 89: } 90: }); 91: }); 92: </script> And below is the full ASP.NET MVC controller code. 1: public class HomeController : Controller 2: { 3: private CloudStorageAccount _account; 4: private CloudBlobClient _client; 5:  6: public HomeController() 7: : base() 8: { 9: _account = CloudStorageAccount.Parse(CloudConfigurationManager.GetSetting("DataConnectionString")); 10: _client = _account.CreateCloudBlobClient(); 11: } 12:  13: public ActionResult Index() 14: { 15: ViewBag.Message = "Modify this template to jump-start your ASP.NET MVC application."; 16:  17: return View(); 18: } 19:  20: [HttpPost] 21: public JsonResult UploadInFormData() 22: { 23: var error = string.Empty; 24: try 25: { 26: var name = Request.Form["name"]; 27: var index = int.Parse(Request.Form["index"]); 28: var file = Request.Files[0]; 29: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 30:  31: var container = _client.GetContainerReference("test"); 32: container.CreateIfNotExists(); 33: var blob = container.GetBlockBlobReference(name); 34: blob.PutBlock(id, file.InputStream, null); 35: } 36: catch (Exception e) 37: { 38: error = e.ToString(); 39: } 40:  41: return new JsonResult() 42: { 43: Data = new 44: { 45: success = string.IsNullOrWhiteSpace(error), 46: error = error 47: } 48: }; 49: } 50:  51: [HttpPost] 52: public JsonResult Commit() 53: { 54: var error = string.Empty; 55: try 56: { 57: var name = Request.Form["name"]; 58: var list = Request.Form["list"]; 59: var ids = list 60: .Split(',') 61: .Where(id => !string.IsNullOrWhiteSpace(id)) 62: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 63: .ToArray(); 64:  65: var container = _client.GetContainerReference("test"); 66: container.CreateIfNotExists(); 67: var blob = container.GetBlockBlobReference(name); 68: blob.PutBlockList(ids); 69: } 70: catch (Exception e) 71: { 72: error = e.ToString(); 73: } 74:  75: return new JsonResult() 76: { 77: Data = new 78: { 79: success = string.IsNullOrWhiteSpace(error), 80: error = error 81: } 82: }; 83: } 84: } And if we selected a file from the browser we will see our application will upload chunks in the size we specified to the server through ajax call in background, and then commit all chunks in one blob. Then we can find the blob in our Windows Azure Blob Storage.   Optimized by Parallel Upload In previous example we just uploaded our file in chunks. This solved the problem that ASP.NET MVC request content size limitation as well as the Windows Azure load balancer timeout. But it might introduce the performance problem since we uploaded chunks in sequence. In order to improve the upload performance we could modify our client side code a bit to make the upload operation invoked in parallel. The good news is that, “async.js” library provides the parallel execution function. If you remembered the code we invoke the service to upload chunks, it utilized “async.series” which means all functions will be executed in sequence. Now we will change this code to “async.parallel”. This will invoke all functions in parallel. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallel(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); In this way all chunks will be uploaded to the server side at the same time to maximize the bandwidth usage. This should work if the file was not very large and the chunk size was not very small. But for large file this might introduce another problem that too many ajax calls are sent to the server at the same time. So the best solution should be, upload the chunks in parallel with maximum concurrency limitation. The code below specified the concurrency limitation to 4, which means at the most only 4 ajax calls could be invoked at the same time. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallelLimit(putBlocks, 4, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: });   Summary In this post we discussed how to upload files in chunks to the backend service and then upload them into Windows Azure Blob Storage in blocks. We focused on the frontend side and leverage three new feature introduced in HTML 5 which are - File.slice: Read part of the file by specifying the start and end byte index. - Blob: File-like interface which contains the part of the file content. - FormData: Temporary form element that we can pass the chunk alone with some metadata to the backend service. Then we discussed the performance consideration of chunk uploading. Sequence upload cannot provide maximized upload speed, but the unlimited parallel upload might crash the browser and server if too many chunks. So we finally came up with the solution to upload chunks in parallel with the concurrency limitation. We also demonstrated how to utilize “async.js” JavaScript library to help us control the asynchronize call and the parallel limitation.   Regarding the chunk size and the parallel limitation value there is no “best” value. You need to test vary composition and find out the best one for your particular scenario. It depends on the local bandwidth, client machine cores and the server side (Windows Azure Cloud Service Virtual Machine) cores, memory and bandwidth. Below is one of my performance test result. The client machine was Windows 8 IE 10 with 4 cores. I was using Microsoft Cooperation Network. The web site was hosted on Windows Azure China North data center (in Beijing) with one small web role (1.7GB 1 core CPU, 1.75GB memory with 100Mbps bandwidth). The test cases were - Chunk size: 512KB, 1MB, 2MB, 4MB. - Upload Mode: Sequence, parallel (unlimited), parallel with limit (4 threads, 8 threads). - Chunk Format: base64 string, binaries. - Target file: 100MB. - Each case was tested 3 times. Below is the test result chart. Some thoughts, but not guidance or best practice: - Parallel gets better performance than series. - No significant performance improvement between parallel 4 threads and 8 threads. - Transform with binaries provides better performance than base64. - In all cases, chunk size in 1MB - 2MB gets better performance.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • CodePlex Daily Summary for Saturday, August 09, 2014

    CodePlex Daily Summary for Saturday, August 09, 2014Popular ReleasesSEToolbox: SEToolbox 01.042.019 Release 1: Added RadioAntenna broadcast name to ship name detail. Added two additional columns for Asteroid material generation for Asteroid Fields. Added Mass and Block number columns to main display. Added Ellipsis to some columns on main display to reduce name confusion. Added correct SE version number in file when saving. Re-added in reattaching Motor when drag/dropping or importing ships (KeenSH have added RotorEntityId back in after removing it months ago). Added option to export and r...QuickDAL: Initial Public Build: We recommend simply forking the source into your project. But you can use this DLL and PDB (debug symbols) if you'd rather not add clutter to your solution.N-Tier Entity Framework: N-Tier Entity Framework - 1.5 Beta 2: This is a pre-release version. Contents: N-Tier Entity Framework (VS2010).1.5.0-beta002.vsix N-Tier Entity Framework (VS2012).1.5.0-beta002.vsix N-Tier Entity Framework (VS2013).1.5.0-beta002.vsixThe Freemwork - An open game framework in C# .NET: v0.2 - Vortigaunt: Added space partitionning support Added depth support on CompositeSpriteHolder Added multiple components Added camera strategies Added extensions and math methods Added another constructor to Identity2D Updated Tools.TuplesFromT64 to support multiple layers of tiles Updated Identity2D.GlobalTransform property : now returns the screen position, regardless of Identity2D.DependsOnCamera Fixed Rectangle.Transform method Fixed sprite depth support Fixed wrong mathematic functions Multiple bugfixesLanMngmtXL: LanMngmtXL-1.0.61: This release includes binary files for 64 bit OS, source code and manual. Changes- host arp tables loaded - if more than 1 million rows then data saved to several excel tabs Quick How-To (using binary file)Follow these steps to use the software. Check included documentation for more details: Unpack ZIP file Download aditional tools for retrieving configurations like Plink (save to C:\Putty\plink.exe) or WVT (read documentation) Create a device list to get configurations (ex. devices.txt...Remote Linq: Demo - RemoteQueryableToEntityFramework: Demo application to show dynamic queries (joins, aggregations, groupings, projections, etc.) over WCF using EF on server sideTransMock: TransMock 0.9.1 (Beta): Minor fixes of the assembly name with the BizUnit steps Updated the name of the isntaller to indicate that it is for BizTalk server 2010. 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Added extra error handling to DVD player code to avoid a crash when the player was moved.New Projects2113110030: ten: pham van long mon: oop 2113110282: Mon: OPP Ten: Tran Thanh Danh2113110294: Mon: OOP Ten: Vo Ngoc Thai Lop:CCQ1311LAarena: TESTSTSTBowling Game: Program that makes you the follow-up to a game of bowling scoresCTP API for .NET: Comprehensive Trading Platform Application Programming Interface for the .NET Framework CTP API Version: V6.3.0Dashboard Chart Exporter for Microsoft Dynamics CRM 2013: Tool to export Dashboard Charts as Image files in Microsoft Dynamics CRM 2013MergeHosts: A python script to merge hosts file together for those enjoying a clean browsing experienceMFCBDAINF: BDA DTV topology information applicationNetFlux Tunneler Client: This client is a simple Tunneler that creates a TCP connection to the server and sends a custom designed header (originally to bypass firewalls) to the server.NetFlux Tunneler Server: This server is a simple Tunneler that accepts a TCP connection from the client and forwards it to another address, intercepting the custom header. oDesk .NET Library: oDesk .NET Portable Library developed by Andrew SorochakOooPlayer: Lightweight music player that supports mp3, aac, ogg, opus, flac, alac, ape, mpc, tta, wv, wma, ac3OOP-2113110292: class :OOP Name : Nguyen Minh TanOOP-2113110299: Mon: OOP Ten: Nguyen Minh Xuan Lop: CCQ1311LA Truong: Cao dang Cong Thuong - Tp. 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The game is created using SFML and C++.The Happy Birthday Dad Project: A happy birthday message for my dad???????: ???????QQ:2281595668,?????,????,????  ????????????????,?????????????????????,?????????????????????????!???????????????????????????????????????????????、??????????????: ?????QQ:2281595668,?????,????,????。?????????????????????????,????????????!?????????????????????????????????????????、???????、????、??????、??????????。???????????????????: ????????????: ???????????: ?????QQ:2281595668,?????,????,????。?????????????????!????????????????????????????????????????????、?????????、??????、????????、????????????。??????????,???????????,??????: ??????QQ:2281595668,?????,????,????  ????????????????????,????????。????????????????、???????。??????????????。???????????????????,??????,??????,??????,?????????????????: ?????QQ:2281595668,?????,????,????。?????????????????,????????。????????????????、???????。??????????????。????????????????,??????,??????,??????,??????????????,????,??????: ???????????: ?????QQ:2281595668,?????,????,????。??????????????????????????,??????????,???????????????????????,???????:????,????;?????????????;??;??;????;????????;????;????;??????: ?????QQ:2281595668,?????,????,????。????????????????????????,????????????,??????98???????????,????,??????????,?????????.   ?????????,????????????????,????????????????: ?????QQ:2281595668,?????,????,????。??????????????,?????????????????????,???????????????????????!?????????????????????????????????????????????、?????????、??????、???????: ???????????: ?????QQ:2281595668,?????,????,????。?????????,??????????????????。?????? ?????,????????????????,????????????。????,???????????,????,??“??????”???? ?????,?????????????????: ?????????????: ????????????: ????????????: ???????????: ???????????: ??????QQ:2281595668,?????,????,????  ???????????????????????????,???????????,???????????????????????,???????:????,????;?????????????;??;??;????;????????;????;????????: ??????QQ:2281595668,?????,????,????  ????? ????????、??、??、??????????????????,???????,???????,?????????????,??????????????,?????、??????????、??、???,???????? ??????????: ?????QQ:2281595668,?????,????,????。?????????????、??、??、??????????????????,???????,???????,?????????????,??????????????,?????、??????????、??、???,?????????????,????????: ?????QQ:2281595668,?????,????,????。?????????????????!????????????????????????????????????????????、?????????、??????、????????、????????????。??????????,???????????,?????: ?????QQ:2281595668,?????,????,????。??????????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,??????????,?????: ?????QQ:2281595668,?????,????,????。??????????????????????????,??????????,???????????????????????,???????:????,????;?????????????;??;??;????;????????;????;????;??????: ?????QQ:2281595668,?????,????,????。???????????????????,??????????????,????,?????????????????????,??????。??,??????????????????????。????????,????????????,??????,??????: ?????QQ:2281595668,?????,????,????。?????????????????,????????。????????????????、???????。??????????????。????????????????,??????,??????,??????,??????????????,????,??????: ??????QQ:2281595668,?????,????,????。????????????????????,??????????????,????,?????????????????????,??????。??,??????????????????????。????????,????????????,???????????: ?????QQ:2281595668,?????,????,????。?????????????????,????????。????????????????、???????。??????????????。????????????????,??????,??????,??????,??????????????,????,???????: ???????QQ:2281595668,?????,????,????。????????????????,?????????????????????,?????????????????????????!???????????????????????????????????????????????、?????????、??????: ??????QQ:2281595668,?????,????,????  ???????????????,?????????????????????,????????????????????????!??????????????????????????????????????????????、?????????、????????: ??????????: ??????????: ?????QQ:2281595668,?????,????,????。????????????????????????,????????????,??????98???????????,????,??????????,?????????.   ?????????,????????????????,????????????????: ?????QQ:2281595668,?????,????,????。??????????????,?????????????????????,???????????????????????!?????????????????????????????????????????????、?????????、??????、??????: ?????QQ:2281595668,?????,????,????。??????????????,?????????????????????,???????????????????????!?????????????????????????????????????????????、?????????、??????、???????: ?????????????: ????????????: ?????QQ:2281595668,?????,????,????。  ?????????????、??、??、??????????????????,???????,???????,?????????????,??????????????,?????、??????????、??、???,?????????????,????????: ???????QQ:2281595668,?????,????,????。????????????1998?????????。????????????,???????????????,?????????????,???????????,?2003?????????????,?????????????????????????????: ????????????: ??????QQ:2281595668,?????,????,????  ???????????????????,????????????,???????98???????????,????,??????????,?????????.   ?????????,????????????????,???????????,???????: ???????????: ?????QQ:2281595668,?????,????,????。?????????????????!????????????????????????????????????????????、?????????、??????、????????、????????????。??????????,???????????,???????: ????????????: ?????QQ:2281595668,?????,????,????。?????????????????,????????。????????????????、???????。??????????????。????????????????,??????,??????,??????,??????????????,????,?????: ?????QQ:2281595668,?????,????,????。?????????????????????????,????????????!?????????????????????????????????????????、???????、????、??????、??????????。???????????????????: ??????QQ:2281595668,?????,????,????  ?????2004?,??????????????,??????????????????。?????? ?????,????????????????,????????????。????,????????????,????,??“??????”???????: ?????QQ:2281595668,?????,????,????。?????????????????,????????。????????????????、???????。??????????????。????????????????,??????,??????,??????,??????????????,????,?????: ?????QQ:2281595668,?????,????,????。?????????,??????????????????。?????? ?????,????????????????,????????????。????,???????????,????,??“??????”???? ?????,???????????????: ?????QQ:2281595668,?????,????,????  ?????2004?,??????????????,??????????????????。?????? ?????,????????????????,????????????。????,???????????,????,??“??????”?????????: ?????QQ:2281595668,?????,????,????。???????????????????,??????????????,????,?????????????????????,??????。??,??????????????????????。????????,????????????,??????,??????: ?????QQ:2281595668,?????,????,????。??????????????????????????,??????????,???????????????????????,???????:????,????;?????????????;??;??;????;????????;????;????;??????: ?????QQ:2281595668,?????,????,????。?????????????????????????,????????????!?????????????????????????????????????????、???????、????、??????、??????????。??????????????????: ?????QQ:2281595668,?????,????,????。??????????????????????????,??????????,???????????????????????,???????:????,????;?????????????;??;??;????;????????;????;????;???????: ??????QQ:2281595668,?????,????,????  ????????????????????,??1998?7??????,??????????,?????????,?????????????,???????????????????????. ????????????????????,???????????: ?????QQ:2281595668,?????,????,????。??????????????,?????????????????????,???????????????????????!?????????????????????????????????????????????、?????????、??????、???????: ??????QQ:2281595668,?????,????,????。???????????????,??????????????????????????,????????????!??????????????????????????????????????????、???????、????、??????、??????????: ?????QQ:2281595668,?????,????,????  ??????????????????????????,??????????,???????????????????????,???????:????,????;?????????????;??;??;????;????????;????;????;?????: ?????QQ:2281595668,?????,????,????。?????????????????!????????????????????????????????????????????、?????????、??????、????????、????????????。??????????,???????????,?????: ?????QQ:2281595668,?????,????,????。????????????????????????,????????????,??????98???????????,????,??????????,?????????.   ?????????,????????????????,?????????????????: ??????QQ:2281595668,?????,????,????  ????????????????????,??1998?7??????,??????????,?????????,?????????????,???????????????????????. ????????????????????,???????????: ?????QQ:2281595668,?????,????,????。??????????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,??????????,??????: ??????QQ:2281595668,?????,????,????。????????????????????,??????????????,????,?????????????????????,??????。????????,??????????????????????。????????,????????????,?????: ?????QQ:2281595668,?????,????,????。  ??????98???????????,???????????????????,????????????,????,??????????,?????????,?????????,????????????????,???????????,??????????: ?????QQ:2281595668,?????,????,????。???????????????????,??????????????,????,?????????????????????,??????。??,??????????????????????。????????,????????????,??????,??????: ?????QQ:2281595668,?????,????,????。??????????1998?????????。????????????,???????????????,?????????????,???????????,?2003?????????????,????????????????????????????????: ?????QQ:2281595668,?????,????,????。?????????????????????????,????????????!?????????????????????????????????????????、???????、????、??????、??????????。??????????????????: ?????QQ:2281595668,?????,????,????。  ?????????????、??、??、??????????????????,???????,???????,?????????????,??????????????,?????、??????????、??、???,?????????????,???????: ??????QQ:2281595668,?????,????,????  ????????????????????,????????。????????????????、???????。??????????????。???????????????????,??????,??????,??????,?????????????????: ?????QQ:2281595668,?????,????,????。???????????????????,??????????????,????,?????????????????????,??????。???????,??????????????????????。????????,????????????,????????: ?????QQ:2281595668,?????,????,????。???????????????????,??1998?7??????,??????????,?????????,?????????????,??????????????????????. ????????????????????,???????????????: ?????QQ:2281595668,?????,????,????。?????????????????,????????。????????????????、???????。??????????????。????????????????,??????,??????,??????,??????????????,????,??????: ???????????: ?????QQ:2281595668,?????,????,????。??????????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,??????????,?????: ?????QQ:2281595668,?????,????,????  ??????????????????????????,??????????,???????????????????????,???????:????,????;?????????????;??;??;????;????????;????;????;?????: ?????QQ:2281595668,?????,????,????。???????????????????,??????????????,????,?????????????????????,??????。??,??????????????????????。????????,????????????,??????,???????: ????????????: ???????????: ?????QQ:2281595668,?????,????,????。?????????????????!????????????????????????????????????????????、?????????、??????、????????、????????????。??????????,???????????,??????: ????????????: ???????????: 5454??????: ??????QQ:2281595668,?????,????,???? 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QQ:2281595668,?????,????,????。????? ??????????????,??????????????,????,?????????????????????,??????。??,??????????????????????。????????,????????????,????????????: ??????QQ:2281595668,?????,????,????  ???????????????????????????,???????????,???????????????????????,???????:????,????;?????????????;??;??;????;????????;????;???????: ?????QQ:2281595668,?????,????,????。  ?????????????、??、??、??????????????????,???????,???????,?????????????,??????????????,?????、??????????、??、???,?????????????,???????: ???????????: ?????QQ:2281595668,?????,????,????。?????????????????,????????。????????????????、???????。??????????????。????????????????,??????,??????,??????,??????????????,????,?????: ?????QQ:2281595668,?????,????,????。???????????????????,??1998?7??????,??????????,?????????,?????????????,??????????????????????. ????????????????????,???????????????: ?????QQ:2281595668,?????,????,????  ?????2004?,??????????????,??????????????????。?????? ?????,????????????????,????????????。????,???????????,????,??“??????”?????????: ?????QQ:2281595668,?????,????,????。??????????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,??????????,??????: ????????????: ???????????: ?????QQ:2281595668,?????,????,????。?????????????????,????????。????????????????、???????。??????????????。????????????????,??????,??????,??????,??????????????,????,?????: ?????QQ:2281595668,?????,????,????。?????????????????!????????????????????????????????????????????、?????????、??????、????????、????????????。??????????,???????????,??????: ??????QQ:2281595668,?????,????,????  ????????????????????,????????。????????????????、???????。??????????????。???????????????????,??????,??????,??????,?????????????????: ??????????: ?????QQ:2281595668,?????,????,????。??????????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,??????????,??????: ??????QQ:2281595668,?????,????,????  ????????????????????,????????。????????????????、???????。??????????????。???????????????????,??????,??????,??????,?????????????????: ?????QQ:2281595668,?????,????,????。????????????????????????,????????????,??????98???????????,????,??????????,?????????.   ?????????,????????????????,????????????????: ????? QQ:2281595668,?????,????,????。????? ?????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,???????????????: ???????????: ?????QQ:2281595668,?????,????,????  ???????????????????,??1998?7??????,??????????,?????????,?????????????,??????????????????????. ????????????????????,?????????????????: jhfiwegb?????: ???????????: ??????QQ:2281595668,?????,????,????  ???????????????????,????????????,???????98???????????,????,??????????,?????????.   ?????????,????????????????,???????????,??????: ?????QQ:2281595668,?????,????,????。?????????????、??、??、??????????????????,???????,???????,?????????????,??????????????,?????、??????????、??、???,?????????????,????????: ?????QQ:2281595668,?????,????,????。???????????????????,??????????????,????,?????????????????????,??????。??,??????????????????????。????????,????????????,??????,???????: ????????????: ???????????: ?????QQ:2281595668,?????,????,????。??????????????,?????????????????????????,????????????!?????????????????????????????????????????、???????、????、??????、??????????????: ?????QQ:2281595668,?????,????,???? 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??。???????????,??????????,???????????,????2000?,??????????,?????: ?????QQ:2281595668,?????,????,????。  ??????98???????????,???????????????????,????????????,????,??????????,?????????,?????????,????????????????,???????????,???????????: ??????QQ:2281595668,?????,????,????  ????????????????????,????????。????????????????、???????。??????????????。???????????????????,??????,??????,??????,?????????????????: ?????QQ:2281595668,?????,????,????。??????????????,?????????????????????,???????????????????????!?????????????????????????????????????????????、?????????、??????、??????: ?????QQ:2281595668,?????,????,????。??????????1998?????????。????????????,???????????????,?????????????,???????????,?2003?????????????,????????????????????????????????: ?????QQ:2281595668,?????,????,????。?????????????????????????,????????????!?????????????????????????????????????????、???????、????、??????、??????????。??????????????????: ?????QQ:2281595668,?????,????,????。???????????????????,??????????????,????,?????????????????????,??????。??,??????????????????????。????????,????????????,??????,???????: ????????????: ??????QQ:2281595668,?????,????,???? 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??????????: ?????QQ:2281595668,?????,????,????。  ?????????????、??、??、??????????????????,???????,???????,?????????????,??????????????,?????、??????????、??、???,?????????????,??????: ?????QQ:2281595668,?????,????,????。?????????????????,????????。????????????????、???????。??????????????。????????????????,??????,??????,??????,??????????????,????,?????: ?????QQ:2281595668,?????,????,????。  ??????98???????????,???????????????????,????????????,????,??????????,?????????,?????????,????????????????,???????????,???????????: ??????QQ:2281595668,?????,????,????  ???????????????,?????????????????????,????????????????????????!??????????????????????????????????????????????、?????????、????????: ?????QQ:2281595668,?????,????,????。?????????????????,????????。????????????????、???????。??????????????。????????????????,??????,??????,??????,??????????????,????,?????: ??????????: ?????QQ:2281595668,?????,????,????。????????????????????????,????????????,??????98???????????,????,??????????,?????????.   ?????????,????????????????,?????????????????: ??????QQ:2281595668,?????,????,???? 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??。???????????,??????????,???????????,????2000?,??????????,??????: ??????QQ:2281595668,?????,????,????  ?????2004?,??????????????,??????????????????。?????? ?????,????????????????,????????????。????,????????????,????,??“??????”???????: ?????QQ:2281595668,?????,????,????。?????????????、??、??、??????????????????,???????,???????,?????????????,??????????????,?????、??????????、??、???,?????????????,?????????: ??????QQ:2281595668,?????,????,????。???????????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,??????????????: ?????QQ:2281595668,?????,????,????。??????????1998?????????。????????????,???????????????,?????????????,???????????,?2003?????????????,????????????????????????????????: ?????QQ:2281595668,?????,????,????。??????????????,?????????????????????????,????????????!?????????????????????????????????????????、???????、????、??????、???????????????: ???????????: ?????QQ:2281595668,?????,????,????。????????????????????????,????????????,??????98???????????,????,??????????,?????????.   ?????????,????????????????,????????????????: ?????QQ:2281595668,?????,????,????。?????????????????,????????。????????????????、???????。??????????????。????????????????,??????,??????,??????,??????????????,????,??????: ???????????: ???????????: ???????????: ?????QQ:2281595668,?????,????,????。?????????????????,????????。????????????????、???????。??????????????。????????????????,??????,??????,??????,??????????????,????,??????: ??????QQ:2281595668,?????,????,???? 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??。???????????,??????????,???????????,????2000?,??????????,???????: ?????????????: ???????????: ??????????: ??????????: ????????????: ??????????????: ????????????: ?????QQ:2281595668,?????,????,????。?????????????????!????????????????????????????????????????????、?????????、??????、????????、????????????。??????????,???????????,??????: ????????????: ????????????: ???????????: ?????QQ:2281595668,?????,????,????。??????????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,??????????,?????: ?????QQ:2281595668,?????,????,????。?????????????、??、??、??????????????????,???????,???????,?????????????,??????????????,?????、??????????、??、???,?????????????,?????????: ???????????: ?????QQ:2281595668,?????,????,????。??????????????????????????,??????????,???????????????????????,???????:????,????;?????????????;??;??;????;????????;????;????;??????: ?????QQ:2281595668,?????,????,????。?????????????、??、??、??????????????????,???????,???????,?????????????,??????????????,?????、??????????、??、???,?????????????,?????????: ????????????: ????????????: ???????????: ?????QQ:2281595668,?????,????,????。?????????????????!????????????????????????????????????????????、?????????、??????、????????、????????????。??????????,???????????,?????: ?????QQ:2281595668,?????,????,????。??????????????,?????????????????????,???????????????????????!?????????????????????????????????????????????、?????????、??????、??????: ?????QQ:2281595668,?????,????,????。???????????????????,??????????????,????,?????????????????????,??????。??,??????????????????????。????????,????????????,??????,??????: ?????QQ:2281595668,?????,????,???? 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 ????? ????????、??、??、??????????????????,???????,???????,?????????????,??????????????,?????、??????????、??、???,???????? ?????,?????: ???????????: ????????????: ??????QQ:2281595668,?????,????,????  ???????????????????????????,???????????,???????????????????????,???????:????,????;?????????????;??;??;????;????????;????;???????: ?????QQ:2281595668,?????,????,????  ?????2004?,??????????????,??????????????????。?????? ?????,????????????????,????????????。????,???????????,????,??“??????”?????????: ?????QQ:2281595668,?????,????,????。??????????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,??????????,?????: ?????QQ:2281595668,?????,????,????。??????????????,?????????????????????,???????????????????????!?????????????????????????????????????????????、?????????、??????、??????: ?????QQ:2281595668,?????,????,????。?????????????????,????????。????????????????、???????。??????????????。????????????????,??????,??????,??????,??????????????,????,?????: ?????QQ:2281595668,?????,????,????。  ?????????????、??、??、??????????????????,???????,???????,?????????????,??????????????,?????、??????????、??、???,?????????????,??????: ?????QQ:2281595668,?????,????,????。??????????????,?????????????????????,???????????????????????!?????????????????????????????????????????????、?????????、??????、??????: ?????QQ:2281595668,?????,????,????。???????????????????,??1998?7??????,??????????,?????????,?????????????,??????????????????????. ????????????????????,???????????????: ?????QQ:2281595668,?????,????,????。???????????????????,??????????????,????,?????????????????????,??????。??,??????????????????????。????????,????????????,??????,???????: ??????QQ:2281595668,?????,????,???? 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 ?????2004?,??????????????,??????????????????。?????? ?????,????????????????,????????????。????,?????????????,????,??“??????”???????: ???????QQ:2281595668,?????,????,????  ????? ????????、??、??、??????????????????,???????,???????,?????????????,??????????????,?????、??????????、??、???,???????? ????????????: ?????????????: ??????????: ?????QQ:2281595668,?????,????,????。??????????????,?????????????????????,???????????????????????!?????????????????????????????????????????????、?????????、??????、????????: ?????????????: ????????????: ????????????: ???????????: ?????QQ:2281595668,?????,????,????。??????????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,??????????,?????: ?????QQ:2281595668,?????,????,????。??????????????,?????????????????????,???????????????????????!?????????????????????????????????????????????、?????????、??????、??????: ?????QQ:2281595668,?????,????,????。??????????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,??????????,??????: ??????QQ:2281595668,?????,????,????  ????? ????????、??、??、??????????????????,???????,???????,?????????????,??????????????,?????、??????????、??、???,???????? ????????????: ???????QQ:2281595668,?????,????,????。???????????????????!????????????????????????????????????????????、?????????、??????、????????、????????????。??????????,??????????????: ??????QQ:2281595668,?????,????,????  ????? ????????、??、??、??????????????????,???????,???????,?????????????,??????????????,?????、??????????、??、???,???????? ???????????: ??????QQ:2281595668,?????,????,????。??????????????????,????????。????????????????、???????。??????????????。?????????????????,??????,??????,??????,??????????????,???????: ????? QQ:2281595668,?????,????,????。????? ????????????,????????。????????????????、???????。??????????????。????? ???????????,??????,??????,??????,??????????????,???????: ?????QQ:2281595668,?????,????,????。?????????????????!????????????????????????????????????????????、?????????、??????、????????、????????????。??????????,???????????,?????: ?????QQ:2281595668,?????,????,????。??????????1998?????????。????????????,???????????????,?????????????,???????????,?2003?????????????,?????????????????????????????????: ???????????: ?????QQ:2281595668,?????,????,????。??????????????????????????,??????????,???????????????????????,???????:????,????;?????????????;??;??;????;????????;????;????;???????: ??????QQ:2281595668,?????,????,????  ????? ????????、??、??、??????????????????,???????,???????,?????????????,??????????????,?????、??????????、??、???,???????? ???????????: ??????QQ:2281595668,?????,????,????。????????????????????,??1998?7??????,??????????,?????????,?????????????,???????????????????????. ????????????????????,????????????: ?????QQ:2281595668,?????,????,????。??????????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,??????????,?????: ?????QQ:2281595668,?????,????,????。  ?????????????、??、??、??????????????????,???????,???????,?????????????,??????????????,?????、??????????、??、???,?????????????,??????: ?????QQ:2281595668,?????,????,????。???????????????????,??1998?7??????,??????????,?????????,?????????????,??????????????????????. ????????????????????,???????????????: ?????QQ:2281595668,?????,????,????。??????????????,??????、????、?????????????????????????,???????????? ??。???????????,??????????,???????????,????2000?,??????????,??????: ????????????: ???????????: ???????????: ???????????: ?????QQ:2281595668,?????,????,????。??????????????????????????,??????????,???????????????????????,???????:????,????;?????????????;??;??;????;????????;????;????;???????: ????????????: ??????QQ:2281595668,?????,????,????  ???????????????????????????,???????????,???????????????????????,???????:????,????;?????????????;??;??;????;????????;????;???????: ?????QQ:2281595668,?????,????,????。??????????????????????????,??????????,???????????????????????,???????:????,????;?????????????;??;??;????;????????;????;????;???????: ??????QQ:2281595668,?????,????,????  ????? ????????、??、??、??????????????????,???????,???????,?????????????,??????????????,?????、??????????、??、???,???????? ???????????: ??????QQ:2281595668,?????,????,????  ???????????1998?????????。????????????,???????????????,?????????????,???????????,?2003?????????????,?????????????????????????????: ???????????: ?????????????: ???????

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  • Apache segfault glibc segfault

    - by tester
    I keep getting (about every 5-6 hours) this segfault in apache: [Tue Jun 26 12:43:10 2012] [notice] child pid 26810 exit signal Aborted (6) *** glibc detected *** /usr/sbin/apache2: free(): invalid pointer: 0xb68c2628 *** ======= Backtrace: ========= /lib/i386-linux-gnu/libc.so.6(+0x6ff22)[0xb75aef22] /lib/i386-linux-gnu/libc.so.6(+0x70bc2)[0xb75afbc2] /lib/i386-linux-gnu/libc.so.6(cfree+0x6d)[0xb75b2cad] /usr/lib/apache2/modules/libphp5.so(destroy_zend_class+0x228)[0xb5d40518] /usr/lib/apache2/modules/libphp5.so(zend_hash_clean+0x77)[0xb5d58957] /usr/lib/php5/220100525+lfs/apc.so(apc_interned_strings_shutdown+0x32)[0xb64930b2] /usr/lib/apache2/modules/libphp5.so(+0x318ff0)[0xb5d56ff0] /usr/lib/apache2/modules/libphp5.so(zend_hash_graceful_reverse_destroy+0x27)[0xb5d58a67] /usr/lib/apache2/modules/libphp5.so(zend_destroy_modules+0x3c)[0xb5d506cc] /usr/lib/apache2/modules/libphp5.so(+0x30c743)[0xb5d4a743] /usr/lib/apache2/modules/libphp5.so(php_module_shutdown+0x42)[0xb5ce5172] /usr/lib/apache2/modules/libphp5.so(php_module_shutdown_wrapper+0x17)[0xb5ce5257] /usr/lib/apache2/modules/libphp5.so(+0x3bebe1)[0xb5dfcbe1] /usr/lib/libapr-1.so.0(+0x19846)[0xb76f2846] /usr/lib/libapr-1.so.0(apr_pool_destroy+0x52)[0xb76f19ec] /usr/sbin/apache2(+0x4ccee)[0xb77eccee] ======= Memory map: ======== b2e18000-b2e2c000 rw-s 00000000 00:04 8841030 /dev/zero (deleted) b2e2c000-b2eaa000 rw-s 00000000 00:04 8841029 /dev/zero (deleted) b2eaa000-b2eab000 ---p 00000000 00:00 0 b2eab000-b36ab000 rw-p 00000000 00:00 0 b5900000-b5921000 rw-p 00000000 00:00 0 b5921000-b5a00000 ---p 00000000 00:00 0 b5a3e000-b60bd000 r-xp 00000000 ca:00 44137 /usr/lib/apache2/modules/libphp5.so b60bd000-b611e000 r--p 0067f000 ca:00 44137 /usr/lib/apache2/modules/libphp5.so b611e000-b6123000 rw-p 006e0000 ca:00 44137 /usr/lib/apache2/modules/libphp5.so b6123000-b6142000 rw-p 00000000 00:00 0 b6142000-b6147000 r-xp 00000000 ca:00 24570 /lib/i386-linux-gnu/libnss_dns-2.13.so b6147000-b6148000 r--p 00004000 ca:00 24570 /lib/i386-linux-gnu/libnss_dns-2.13.so b6148000-b6149000 rw-p 00005000 ca:00 24570 /lib/i386-linux-gnu/libnss_dns-2.13.so b6149000-b6175000 rw-p 00000000 00:00 0 b6175000-b6180000 r-xp 00000000 ca:00 24572 /lib/i386-linux-gnu/libnss_files-2.13.so b6180000-b6181000 r--p 0000a000 ca:00 24572 /lib/i386-linux-gnu/libnss_files-2.13.so b6181000-b6182000 rw-p 0000b000 ca:00 24572 /lib/i386-linux-gnu/libnss_files-2.13.so b6182000-b618c000 r-xp 00000000 ca:00 24576 /lib/i386-linux-gnu/libnss_nis-2.13.so b618c000-b618d000 r--p 00009000 ca:00 24576 /lib/i386-linux-gnu/libnss_nis-2.13.so b618d000-b618e000 rw-p 0000a000 ca:00 24576 /lib/i386-linux-gnu/libnss_nis-2.13.so b618e000-b6196000 r-xp 00000000 ca:00 24562 /lib/i386-linux-gnu/libnss_compat-2.13.so b6196000-b6197000 r--p 00007000 ca:00 24562 /lib/i386-linux-gnu/libnss_compat-2.13.so b6197000-b6198000 rw-p 00008000 ca:00 24562 /lib/i386-linux-gnu/libnss_compat-2.13.so b6198000-b6270000 rw-p 00000000 00:00 0 b6270000-b6274000 rw-p 00000000 00:00 0 b6468000-b6474000 rw-p 00000000 00:00 0 b6475000-b6479000 rw-p 00000000 00:00 0 b6479000-b649a000 r-xp 00000000 ca:00 65670 /usr/lib/php5/220100525+lfs/apc.so b649a000-b649b000 r--p 00021000 ca:00 65670 /usr/lib/php5/220100525+lfs/apc.so b649b000-b649c000 rw-p 00022000 ca:00 65670 /usr/lib/php5/220100525+lfs/apc.so b649c000-b64a1000 rw-p 00000000 00:00 0 b64a1000-b64a6000 rw-p 00000000 00:00 0 b64a7000-b64aa000 rw-p 00000000 00:00 0 b64aa000-b64af000 rw-p 00000000 00:00 0 b64b0000-b64b3000 rw-p 00000000 00:00 0 b64bf000-b64c4000 rw-p 00000000 00:00 0 b64c4000-b64c9000 rw-p 00000000 00:00 0 b64c9000-b64cc000 rw-p 00000000 00:00 0 b64cd000-b64cf000 rw-p 00000000 00:00 0 b64ea000-b64fd000 r-xp 00000000 ca:00 24598 /lib/i386-linux-gnu/libresolv-2.13.so b64fd000-b64fe000 r--p 00012000 ca:00 24598 /lib/i386-linux-gnu/libresolv-2.13.so b64fe000-b64ff000 rw-p 00013000 ca:00 24598 /lib/i386-linux-gnu/libresolv-2.13.so b64ff000-b6501000 rw-p 00000000 00:00 0 b650e000-b652a000 r-xp 00000000 ca:00 22450 /lib/i386-linux-gnu/libgcc_s.so.1 b652a000-b652b000 r--p 0001b000 ca:00 22450 /lib/i386-linux-gnu/libgcc_s.so.1 b652b000-b652c000 rw-p 0001c000 ca:00 22450 /lib/i386-linux-gnu/libgcc_s.so.1 b652c000-b6534000 rw-p 00000000 00:00 0 b65dd000-b65df000 rw-p 00000000 00:00 0 b67ad000-b67c2000 r-xp 00000000 ca:00 22063 /lib/i386-linux-gnu/libnsl-2.13.so b67c2000-b67c3000 r--p 00015000 ca:00 22063 /lib/i386-linux-gnu/libnsl-2.13.so b67c3000-b67c4000 rw-p 00016000 ca:00 22063 /lib/i386-linux-gnu/libnsl-2.13.so b67c4000-b67c6000 rw-p 00000000 00:00 0 b67c6000-b67ee000 r-xp 00000000 ca:00 21904 /lib/i386-linux-gnu/libm-2.13.so b67ee000-b67ef000 r--p 00028000 ca:00 21904 /lib/i386-linux-gnu/libm-2.13.so b67ef000-b67f0000 rw-p 00029000 ca:00 21904 /lib/i386-linux-gnu/libm-2.13.so b67f0000-b67f7000 r-xp 00000000 ca:00 24600 /lib/i386-linux-gnu/librt-2.13.so b67f7000-b67f8000 r--p 00006000 ca:00 24600 /lib/i386-linux-gnu/librt-2.13.so b67f8000-b67f9000 rw-p 00007000 ca:00 24600 /lib/i386-linux-gnu/librt-2.13.so b6886000-b69af000 rw-p 00000000 00:00 0 b69af000-b6b3c000 r-xp 00000000 ca:00 23592 /lib/i386-linux-gnu/libcrypto.so.1.0.0 b6b3c000-b6b4a000 r--p 0018d000 ca:00 23592 /lib/i386-linux-gnu/libcrypto.so.1.0.0 b6b4a000-b6b50000 rw-p 0019b000 ca:00 23592 /lib/i386-linux-gnu/libcrypto.so.1.0.0 b6b50000-b6b53000 rw-p 00000000 00:00 0 b6b53000-b6b9b000 r-xp 00000000 ca:00 23621 /lib/i386-linux-gnu/libssl.so.1.0.0 b6b9b000-b6b9d000 r--p 00047000 ca:00 23621 /lib/i386-linux-gnu/libssl.so.1.0.0 b6b9d000-b6ba0000 rw-p 00049000 ca:00 23621 /lib/i386-linux-gnu/libssl.so.1.0.0 b6ba0000-b6c7e000 r-xp 00000000 ca:00 9878 /usr/lib/i386-linux-gnu/libstdc++.so.6.0.16 b6c7e000-b6c7f000 ---p 000de000 ca:00 9878 /usr/lib/i386-linux-gnu/libstdc++.so.6.0.16 b6c7f000-b6c83000 r--p 000de000 ca:00 9878 /usr/lib/i386-linux-gnu/libstdc++.so.6.0.16 b6c83000-b6c84000 rw-p 000e2000 ca:00 9878 /usr/lib/i386-linux-gnu/libstdc++.so.6.0.16 b6c84000-b6c8b000 rw-p 00000000 00:00 0 b6c93000-b6cd4000 rw-p 00000000 00:00 0 b6cd4000-b6ce0000 rw-p 00000000 00:00 0 b6cea000-b6cef000 r-xp 00000000 ca:00 45178 /usr/lib/apache2/modules/mod_status.so b6cef000-b6cf0000 r--p 00004000 ca:00 45178 /usr/lib/apache2/modules/mod_status.so b6cf0000-b6cf1000 rw-p 00005000 ca:00 45178 /usr/lib/apache2/modules/mod_status.so b6cf1000-b6d19000 r-xp 00000000 ca:00 45175 /usr/lib/apache2/modules/mod_ssl.so b6d19000-b6d1a000 ---p 00028000 ca:00 45175 /usr/lib/apache2/modules/mod_ssl.so b6d1a000-b6d1b000 r--p 00028000 ca:00 45175 /usr/lib/apache2/modules/mod_ssl.so b6d1b000-b6d1c000 rw-p 00029000 ca:00 45175 /usr/lib/apache2/modules/mod_ssl.so b6d1c000-b6d1e000 rw-p 00000000 00:00 0 b6d1e000-b6d20000 r-xp 00000000 ca:00 45166 /usr/lib/apache2/modules/mod_setenvif.so b6d20000-b6d21000 r--p 00001000 ca:00 45166 /usr/lib/apache2/modules/mod_setenvif.so b6d21000-b6d22000 rw-p 00002000 ca:00 45166 /usr/lib/apache2/modules/mod_setenvif.so b6d22000-b6d30000 r-xp 00000000 ca:00 45195 /usr/lib/apache2/modules/mod_rewrite.so b6d30000-b6d31000 r--p 0000e000 ca:00 45195 /usr/lib/apache2/modules/mod_rewrite.so b6d31000-b6d32000 rw-p 0000f000 ca:00 45195 /usr/lib/apache2/modules/mod_rewrite.so b6d32000-b6d45000 r-xp 00000000 ca:00 45168 /usr/lib/apache2/modules/mod_proxy.so b6d45000-b6d46000 r--p 00012000 ca:00 45168 /usr/lib/apache2/modules/mod_proxy.so b6d46000-b6d47000 rw-p 00013000 ca:00 45168 /usr/lib/apache2/modules/mod_proxy.so b6d47000-b6d4e000 r-xp 00000000 ca:00 9904 /usr/lib/i386-linux-gnu/libkrb5support.so.0.1 b6d4e000-b6d4f000 r--p 00006000 ca:00 9904 /usr/lib/i386-linux-gnu/libkrb5support.so.0.1 b6d4f000-b6d50000 rw-p 00007000 ca:00 9904 /usr/lib/i386-linux-gnu/libkrb5support.so.0.1 b6d50000-b6e97000 r-xp 00000000 ca:00 3416 /usr/lib/libxml2.so.2.7.8 b6e97000-b6e9b000 r--p 00147000 ca:00 3416 /usr/lib/libxml2.so.2.7.8 b6e9b000-b6e9c000 rw-p 0014b000 ca:00 3416 /usr/lib/libxml2.so.2.7.8 b6e9c000-b6e9d000 rw-p 00000000 00:00 0 b6e9d000-b6ec4000 r-xp 00000000 ca:00 12282 /usr/lib/i386-linux-gnu/libk5crypto.so.3.1 b6ec4000-b6ec5000 r--p 00026000 ca:00 12282 /usr/lib/i386-linux-gnu/libk5crypto.so.3.1 b6ec5000-b6ec6000 rw-p 00027000 ca:00 12282 /usr/lib/i386-linux-gnu/libk5crypto.so.3.1 b6ec6000-b6f88000 r-xp 00000000 ca:00 13335 /usr/lib/i386-linux-gnu/libkrb5.so.3.3 b6f88000-b6f8e000 r--p 000c1000 ca:00 13335 /usr/lib/i386-linux-gnu/libkrb5.so.3.3 b6f8e000-b6f8f000 rw-p 000c7000 ca:00 13335 /usr/lib/i386-linux-gnu/libkrb5.so.3.3 b6f8f000-b6fca000 r-xp 00000000 ca:00 9854 /usr/lib/i386-linux-gnu/libgssapi_krb5.so.2.2 b6fca000-b6fcb000 ---p 0003b000 ca:00 9854 /usr/lib/i386-linux-gnu/libgssapi_krb5.so.2.2 b6fcb000-b6fcc000 r--p 0003b000 ca:00 9854 /usr/lib/i386-linux-gnu/libgssapi_krb5.so.2.2 b6fcc000-b6fcd000 rw-p 0003c000 ca:00 9854 /usr/lib/i386-linux-gnu/libgssapi_krb5.so.2.2 b6fcd000-b6fdc000 r-xp 00000000 ca:00 21797 /lib/libbz2.so.1.0.4 b6fdc000-b6fdd000 r--p 0000e000 ca:00 21797 /lib/libbz2.so.1.0.4 b6fdd000-b6fde000 rw-p 0000f000 ca:00 21797 /lib/libbz2.so.1.0.4 b6fde000-b702a000 r-xp 00000000 ca:00 2505 /usr/lib/libqdbm.so.14.13.0 b702a000-b702b000 r--p 0004c000 ca:00 2505 /usr/lib/libqdbm.so.14.13.0 b702b000-b702c000 rw-p 0004d000 ca:00 2505 /usr/lib/libqdbm.so.14.13.0 b702c000-b71aa000 r-xp 00000000 ca:00 10201 /usr/lib/i386-linux-gnu/libdb-4.8.so b71aa000-b71ac000 r--p 0017d000 ca:00 10201 /usr/lib/i386-linux-gnu/libdb-4.8.so b71ac000-b71ad000 rw-p 0017f000 ca:00 10201 /usr/lib/i386-linux-gnu/libdb-4.8.so b71ad000-b71f7000 r-xp 00000000 ca:00 23521 /lib/libssl.so.0.9.8 b71f7000-b71f8000 r--p 0004a000 ca:00 23521 /lib/libssl.so.0.9.8 b71f8000-b71fb000 rw-p 0004b000 ca:00 23521 /lib/libssl.so.0.9.8 b71fb000-b7359000 r-xp 00000000 ca:00 835379 /lib/libcrypto.so.0.9.8 b7359000-b735a000 ---p 0015e000 ca:00 835379 /lib/libcrypto.so.0.9.8 b735a000-b7362000 r--p 0015e000 ca:00 835379 /lib/libcrypto.so.0.9.8 b7362000-b7371000 rw-p 00166000 ca:00 835379 /lib/libcrypto.so.0.9.8 b7371000-b7374000 rw-p 00000000 00:00 0 b7374000-b73ba000 r-xp 00000000 ca:00 2503 /usr/lib/libonig.so.2.0.0 b73ba000-b73bd000 rw-p 00045000 ca:00 2503 /usr/lib/libonig.so.2.0.0 b73be000-b73c0000 rw-p 00000000 00:00 0 b73c0000-b73c7000 r-xp 00000000 ca:00 45171 /usr/lib/apache2/modules/mod_proxy_http.so b73c7000-b73c8000 r--p 00006000 ca:00 45171 /usr/lib/apache2/modules/mod_proxy_http.so b73c8000-b73c9000 rw-p 00007000 ca:00 45171 /usr/lib/apache2/modules/mod_proxy_http.so b73c9000-b73dc000 r-xp 00000000 ca:00 22461 /lib/i386-linux-gnu/libz.so.1.2.3.4 b73dc000-b73dd000 r--p 00012000 ca:00 22461 /lib/i386-linux-gnu/libz.so.1.2.3.4 b73dd000-b73de000 rw-p 00013000 ca:00 22461 /lib/i386-linux-gnu/libz.so.1.2.3.4 b73de000-b73e3000 rw-p 00000000 00:00 0 b73e3000-b73ea000 r-xp 00000000 ca:00 45188 /usr/lib/apache2/modules/mod_negotiation.so b73ea000-b73eb000 r--p 00006000 ca:00 45188 /usr/lib/apache2/modules/mod_negotiation.so b73eb000-b73ec000 rw-p 00007000 ca:00 45188 /usr/lib/apache2/modules/mod_negotiation.so b73ec000-b73f1000 rw-p 00000000 00:00 0 b73f2000-b73f5000 r-xp 00000000 ca:00 45149 /usr/lib/apache2/modules/mod_reqtimeout.so b73f5000-b73f6000 r--p 00002000 ca:00 45149 /usr/lib/apache2/modules/mod_reqtimeout.so b73f6000-b73f7000 rw-p 00003000 ca:00 45149 /usr/lib/apache2/modules/mod_reqtimeout.so b73f7000-b73fc000 rw-p 00000000 00:00 0 b73fc000-b73fe000 rw-p 00000000 00:00 0 b73fe000-b7400000 r-xp 00000000 ca:00 22437 /lib/i386-linux-gnu/libkeyutils.so.1.3 b7400000-b7401000 r--p 00001000 ca:00 22437 /lib/i386-linux-gnu/libkeyutils.so.1.3 b7401000-b7402000 rw-p 00002000 ca:00 22437 /lib/i386-linux-gnu/libkeyutils.so.1.3 b7402000-b7407000 rw-p 00000000 00:00 0 b7407000-b7409000 r-xp 00000000 ca:00 22344 /lib/i386-linux-gnu/libcom_err.so.2.1 b7409000-b740a000 r--p 00001000 ca:00 22344 /lib/i386-linux-gnu/libcom_err.so.2.1 b740a000-b740b000 rw-p 00002000 ca:00 22344 /lib/i386-linux-gnu/libcom_err.so.2.1 b740b000-b7410000 rw-p 00000000 00:00 0 b7411000-b7413000 rw-p 00000000 00:00 0 b7413000-b7416000 rw-p 00000000 00:00 0 b7416000-b7418000 rw-p 00000000 00:00 0 b7418000-b741c000 r-xp 00000000 ca:00 45176 /usr/lib/apache2/modules/mod_mime.so b741c000-b741d000 r--p 00003000 ca:00 45176 /usr/lib/apache2/modules/mod_mime.so b741d000-b741e000 rw-p 00004000 ca:00 45176 /usr/lib/apache2/modules/mod_mime.so b741e000-b7422000 r-xp 00000000 ca:00 45162 /usr/lib/apache2/modules/mod_headers.so b7422000-b7423000 r--p 00003000 ca:00 45162 /usr/lib/apache2/modules/mod_headers.so b7423000-b7424000 rw-p 00004000 ca:00 45162 /usr/lib/apache2/modules/mod_headers.so b7424000-b7426000 r-xp 00000000 ca:00 45161 /usr/lib/apache2/modules/mod_expires.so b7426000-b7427000 r--p 00001000 ca:00 45161 /usr/lib/apache2/modules/mod_expires.so b7427000-b7428000 rw-p 00002000 ca:00 45161 /usr/lib/apache2/modules/mod_expires.so b7428000-b742a000 r-xp 00000000 ca:00 45189 /usr/lib/apache2/modules/mod_dir.so b742a000-b742b000 r--p 00001000 ca:00 45189 /usr/lib/apache2/modules/mod_dir.so b742b000-b742c000 rw-p 00002000 ca:00 45189 /usr/lib/apache2/modules/mod_dir.so b742c000-b742e000 rw-p 00000000 00:00 0 b742f000-b7430000 r-xp 00000000 ca:00 45158 /usr/lib/apache2/modules/mod_env.so b7430000-b7431000 r--p 00000000 ca:00 45158 /usr/lib/apache2/modules/mod_env.so b7431000-b7432000 rw-p 00001000 ca:00 45158 /usr/lib/apache2/modules/mod_env.so b7432000-b7437000 rw-p 00000000 00:00 0 b7437000-b743c000 r-xp 00000000 ca:00 45155 /usr/lib/apache2/modules/mod_deflate.so b743c000-b743d000 r--p 00004000 ca:00 45155 /usr/lib/apache2/modules/mod_deflate.so b743d000-b743e000 rw-p 00005000 ca:00 45155 /usr/lib/apache2/modules/mod_deflate.so b743e000-b7443000 rw-p 00000000 00:00 0 b7443000-b7448000 r-xp 00000000 ca:00 45184 /usr/lib/apache2/modules/mod_cgi.so b7448000-b7449000 r--p 00004000 ca:00 45184 /usr/lib/apache2/modules/mod_cgi.so b7449000-b744a000 rw-p 00005000 ca:00 45184 /usr/lib/apache2/modules/mod_cgi.so b744a000-b744f000 rw-p 00000000 00:00 0 b744f000-b7457000 r-xp 00000000 ca:00 45179 /usr/lib/apache2/modules/mod_autoindex.so b7457000-b7458000 r--p 00007000 ca:00 45179 /usr/lib/apache2/modules/mod_autoindex.so b7458000-b7459000 rw-p 00008000 ca:00 45179 /usr/lib/apache2/modules/mod_autoindex.so b7459000-b745e000 rw-p 00000000 00:00 0 b745e000-b745f000 r-xp 00000000 ca:00 45136 /usr/lib/apache2/modules/mod_authz_user.so b745f000-b7460000 r--p 00000000 ca:00 45136 /usr/lib/apache2/modules/mod_authz_user.so b7460000-b7461000 rw-p 00001000 ca:00 45136 /usr/lib/apache2/modules/mod_authz_user.so b7461000-b7466000 rw-p 00000000 00:00 0 b7466000-b7468000 r-xp 00000000 ca:00 45134 /usr/lib/apache2/modules/mod_authz_host.so b7468000-b7469000 r--p 00001000 ca:00 45134 /usr/lib/apache2/modules/mod_authz_host.so b7469000-b746a000 rw-p 00002000 ca:00 45134 /usr/lib/apache2/modules/mod_authz_host.so b746a000-b746f000 rw-p 00000000 00:00 0 b746f000-b7471000 r-xp 00000000 ca:00 45135 /usr/lib/apache2/modules/mod_authz_groupfile.so b7471000-b7472000 r--p 00001000 ca:00 45135 /usr/lib/apache2/modules/mod_authz_groupfile.so b7472000-b7473000 rw-p 00002000 ca:00 45135 /usr/lib/apache2/modules/mod_authz_groupfile.so b7473000-b7478000 rw-p 00000000 00:00 0 b7478000-b7479000 r-xp 00000000 ca:00 45140 /usr/lib/apache2/modules/mod_authz_default.so b7479000-b747a000 r--p 00000000 ca:00 45140 /usr/lib/apache2/modules/mod_authz_default.so b747a000-b747b000 rw-p 00001000 ca:00 45140 /usr/lib/apache2/modules/mod_authz_default.so b747b000-b7480000 rw-p 00000000 00:00 0 b7480000-b7481000 r-xp 00000000 ca:00 44436 /usr/lib/apache2/modules/mod_authn_file.so b7481000-b7482000 ---p 00001000 ca:00 44436 /usr/lib/apache2/modules/mod_authn_file.so b7482000-b7483000 r--p 00001000 ca:00 44436 /usr/lib/apache2/modules/mod_authn_file.so b7483000-b7484000 rw-p 00002000 ca:00 44436 /usr/lib/apache2/modules/mod_authn_file.so b7484000-b7489000 rw-p 00000000 00:00 0 b7489000-b748b000 r-xp 00000000 ca:00 45141 /usr/lib/apache2/modules/mod_auth_basic.so b748b000-b748c000 r--p 00001000 ca:00 45141 /usr/lib/apache2/modules/mod_auth_basic.so b748c000-b748d000 rw-p 00002000 ca:00 45141 /usr/lib/apache2/modules/mod_auth_basic.so b748d000-b7492000 rw-p 00000000 00:00 0 b7492000-b7495000 r-xp 00000000 ca:00 45194 /usr/lib/apache2/modules/mod_alias.so b7495000-b7496000 r--p 00002000 ca:00 45194 /usr/lib/apache2/modules/mod_alias.so b7496000-b7497000 rw-p 00003000 ca:00 45194 /usr/lib/apache2/modules/mod_alias.so b7497000-b74d8000 rw-p 00000000 00:00 0 b74d8000-b74db000 r-xp 00000000 ca:00 21902 /lib/i386-linux-gnu/libdl-2.13.so b74db000-b74dc000 r--p 00002000 ca:00 21902 /lib/i386-linux-gnu/libdl-2.13.so b74dc000-b74dd000 rw-p 00003000 ca:00 21902 /lib/i386-linux-gnu/libdl-2.13.so b74dd000-b74de000 rw-p 00000000 00:00 0 b74de000-b74e2000 r-xp 00000000 ca:00 22401 /lib/i386-linux-gnu/libuuid.so.1.3.0 b74e2000-b74e3000 r--p 00003000 ca:00 22401 /lib/i386-linux-gnu/libuuid.so.1.3.0 b74e3000-b74e4000 rw-p 00004000 ca:00 22401 /lib/i386-linux-gnu/libuuid.so.1.3.0 b74e4000-b750a000 r-xp 00000000 ca:00 22420 /lib/i386-linux-gnu/libexpat.so.1.5.2 b750a000-b750b000 ---p 00026000 ca:00 22420 /lib/i386-linux-gnu/libexpat.so.1.5.2 b750b000-b750d000 r--p 00026000 ca:00 22420 /lib/i386-linux-gnu/libexpat.so.1.5.2 b750d000-b750e000 rw-p 00028000 ca:00 22420 /lib/i386-linux-gnu/libexpat.so.1.5.2 b750e000-b7516000 r-xp 00000000 ca:00 21889 /lib/i386-linux-gnu/libcrypt-2.13.so b7516000-b7517000 r--p 00007000 ca:00 21889 /lib/i386-linux-gnu/libcrypt-2.13.so b7517000-b7518000 rw-p 00008000 ca:00 21889 /lib/i386-linux-gnu/libcrypt-2.13.so b7518000-b753f000 rw-p 00000000 00:00 0 b753f000-b76b7000 r-xp 00000000 ca:00 21864 /lib/i386-linux-gnu/libc-2.13.so b76b7000-b76b9000 r--p 00178000 ca:00 21864 /lib/i386-linux-gnu/libc-2.13.so b76b9000-b76ba000 rw-p 0017a000 ca:00 21864 /lib/i386-linux-gnu/libc-2.13.so b76ba000-b76bd000 rw-p 00000000 00:00 0 b76bd000-b76d4000 r-xp 00000000 ca:00 24594 /lib/i386-linux-gnu/libpthread-2.13.so b76d4000-b76d5000 r--p 00016000 ca:00 24594 /lib/i386-linux-gnu/libpthread-2.13.so b76d5000-b76d6000 rw-p 00017000 ca:00 24594 /lib/i386-linux-gnu/libpthread-2.13.so b76d6000-b76d9000 rw-p 00000000 00:00 0 b76d9000-b770c000 r-xp 00000000 ca:00 6233 /usr/lib/libapr-1.so.0.4.5 b770c000-b770d000 r--p 00032000 ca:00 6233 /usr/lib/libapr-1.so.0.4.5 b770d000-b770e000 rw-p 00033000 ca:00 6233 /usr/lib/libapr-1.so.0.4.5 b770e000-b772f000 r-xp 00000000 ca:00 6236 /usr/lib/libaprutil-1.so.0.3.12 b772f000-b7730000 r--p 00020000 ca:00 6236 /usr/lib/libaprutil-1.so.0.3.12 b7730000-b7731000 rw-p 00021000 ca:00 6236 /usr/lib/libaprutil-1.so.0.3.12 b7731000-b776e000 r-xp 00000000 ca:00 22336 /lib/i386-linux-gnu/libpcre.so.3.12.1 b776e000-b776f000 r--p 0003c000 ca:00 22336 /lib/i386-linux-gnu/libpcre.so.3.12.1 b776f000-b7770000 rw-p 0003d000 ca:00 22336 /lib/i386-linux-gnu/libpcre.so.3.12.1 b7770000-b7780000 rw-p 00000000 00:00 0 b7780000-b779e000 r-xp 00000000 ca:00 21844 /lib/i386-linux-gnu/ld-2.13.so b779e000-b779f000 r--p 0001d000 ca:00 21844 /lib/i386-linux-gnu/ld-2.13.so b779f000-b77a0000 rw-p 0001e000 ca:00 21844 /lib/i386-linux-gnu/ld-2.13.so b77a0000-b7803000 r-xp 00000000 ca:00 44432 /usr/lib/apache2/mpm-prefork/apache2 b7803000-b7805000 r--p 00063000 ca:00 44432 /usr/lib/apache2/mpm-prefork/apache2 b7805000-b7807000 rw-p 00065000 ca:00 44432 /usr/lib/apache2/mpm-prefork/apache2 b7807000-b780a000 rw-p 00000000 00:00 0 b7a17000-b7a55000 rw-p 00000000 00:00 0 [heap] b7a55000-b7b9f000 rw-p 00000000 00:00 0 [heap] b7b9f000-b7c1a000 rw-p 00000000 00:00 0 [heap] bf9a1000-bf9c2000 rw-p 00000000 00:00 0 [stack] f57fe000-f57ff000 r-xp 00000000 00:00 0 [vdso] [Tue Jun 26 13:15:10 2012] [notice] child pid 26840 exit signal Aborted (6) Sometimes it recovers, but sometimes it kills the server. It's unclear to me what glibc is doing to crash.. can anyone decipher what's crashing in this error log?

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  • DirectX works for 64-bit but not 32-bit

    - by dtbarne
    I'm trying to play a game (Civilization 5) which was previously working but no longer. I believe I've narrowed it down to a DirectX issue because I get an error running dxdiag.exe in 32 bit mode. My goal (at least I believe) is to get Direct3D Acceleration "Enabled" in dxdiag (as it is in 64 bit dxdiag). A very similar issue is here: http://answers.microsoft.com/en-us/windows/forum/windows_7-gaming/direct3d-acceleration-is-not-available-in-windows/4c345e6e-dc68-e011-8dfc-68b599b31bf5?page=1 The proposed answer, which looks very promising, doesn't seem to work for me. Like other users in that thread, HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Microsoft\Direct3D\Drivers does not have a SoftwareOnly key to change. I even tried manually adding it as a string and dword, to no avail. I have a NVIDIA GeForce GT 525M, and before you ask, yes I've tried updating (also uninstalling, reinstalling) my drivers. I've also tried doing the same with DirectX (and Civilization 5 for that matter). Been debugging for some 4+ hours now after a full day of work and I've run out of ideas. I'm hoping somebody knows the solution here! :) Here's what I see when I open dxdiag: DxDiag has detected that there mgiht have been a problem accessing Direct3D the last time this program was used. Would you like to bypass Direct3D this time? No - Crash Yes - Works, but in Display tab: DirectDraw Acceleration: Disabled Direct3D Acceleration: Not Available AGP Texture Acceleration: Not Available If I click "Run 64-bit DxDiag", all three are "Enabled". I should also note that I've tried the following steps as Microsoft suggests, but I'm not able to do so as the "Change Settings" button is disabled. Some programs run very slowly—or not at all—unless Microsoft DirectDraw or Direct3D hardware acceleration is turned on. To determine this, click the Display tab, and then under DirectX Features, check to see whether DirectDraw, Direct3D, and AGP Texture Acceleration appear as Enabled. If not, try turning on hardware acceleration. Click to open Screen Resolution. Click Advanced settings. Click the Troubleshoot tab, and then click Change settings. If you're prompted for an administrator password or confirmation, type the password or provide confirmation. Move the Hardware Acceleration slider to Full. Full dxdiag dump: ------------------ System Information ------------------ Time of this report: 11/8/2012, 23:13:24 Machine name: DTBARNE Operating System: Windows 7 Professional 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.120830-0333) Language: English (Regional Setting: English) System Manufacturer: Dell Inc. System Model: Dell System XPS L502X BIOS: Default System BIOS Processor: Intel(R) Core(TM) i5-2450M CPU @ 2.50GHz (4 CPUs), ~2.5GHz Memory: 8192MB RAM Available OS Memory: 8086MB RAM Page File: 2466MB used, 13704MB available Windows Dir: C:\Windows DirectX Version: DirectX 11 DX Setup Parameters: Not found User DPI Setting: Using System DPI System DPI Setting: 96 DPI (100 percent) DWM DPI Scaling: Disabled DxDiag Version: 6.01.7601.17514 32bit Unicode DxDiag Previously: Crashed in Direct3D (stage 2). Re-running DxDiag with "dontskip" command line parameter or choosing not to bypass information gathering when prompted might result in DxDiag successfully obtaining this information ------------ DxDiag Notes ------------ Display Tab 1: No problems found. Sound Tab 1: No problems found. Sound Tab 2: No problems found. Input Tab: No problems found. -------------------- DirectX Debug Levels -------------------- Direct3D: 0/4 (retail) DirectDraw: 0/4 (retail) DirectInput: 0/5 (retail) DirectMusic: 0/5 (retail) DirectPlay: 0/9 (retail) DirectSound: 0/5 (retail) DirectShow: 0/6 (retail) --------------- Display Devices --------------- Card name: Intel(R) HD Graphics 3000 Manufacturer: Chip type: DAC type: Device Key: Enum\PCI\VEN_8086&DEV_0126&SUBSYS_04B61028&REV_09 Display Memory: Dedicated Memory: n/a Shared Memory: n/a Current Mode: 1920 x 1080 (32 bit) (60Hz) Monitor Name: Generic PnP Monitor Monitor Model: Monitor Id: Native Mode: Output Type: Driver Name: Driver File Version: () Driver Version: DDI Version: Driver Model: WDDM 1.1 Driver Attributes: Final Retail Driver Date/Size: , 0 bytes WHQL Logo'd: n/a WHQL Date Stamp: n/a Device Identifier: Vendor ID: Device ID: SubSys ID: Revision ID: Driver Strong Name: oem11.inf:IntelGfx.NTamd64.6.0:iSNBM0:8.15.10.2696:pci\ven_8086&dev_0126&subsys_04b61028 Rank Of Driver: 00E60001 Video Accel: Deinterlace Caps: n/a D3D9 Overlay: DXVA-HD: DDraw Status: Disabled D3D Status: Not Available AGP Status: Not Available ------------- Sound Devices ------------- Description: Speakers (High Definition Audio Device) Default Sound Playback: Yes Default Voice Playback: Yes Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0665&SUBSYS_102804B6&REV_1000 Manufacturer ID: 1 Product ID: 65535 Type: WDM Driver Name: HdAudio.sys Driver Version: 6.01.7601.17514 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 11/20/2010 22:23:47, 350208 bytes Other Files: Driver Provider: Microsoft HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No Description: Digital Audio (S/PDIF) (High Definition Audio Device) Default Sound Playback: No Default Voice Playback: No Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0665&SUBSYS_102804B6&REV_1000 Manufacturer ID: 1 Product ID: 65535 Type: WDM Driver Name: HdAudio.sys Driver Version: 6.01.7601.17514 (English) Driver Attributes: Final Retail WHQL Logo'd: Yes Date and Size: 11/20/2010 22:23:47, 350208 bytes Other Files: Driver Provider: Microsoft HW Accel Level: Basic Cap Flags: 0xF1F Min/Max Sample Rate: 100, 200000 Static/Strm HW Mix Bufs: 1, 0 Static/Strm HW 3D Bufs: 0, 0 HW Memory: 0 Voice Management: No EAX(tm) 2.0 Listen/Src: No, No I3DL2(tm) Listen/Src: No, No Sensaura(tm) ZoomFX(tm): No --------------------- Sound Capture Devices --------------------- Description: Microphone (High Definition Audio Device) Default Sound Capture: Yes Default Voice Capture: Yes Driver Name: HdAudio.sys Driver Version: 6.01.7601.17514 (English) Driver Attributes: Final Retail Date and Size: 11/20/2010 22:23:47, 350208 bytes Cap Flags: 0x1 Format Flags: 0xFFFFF ------------------- DirectInput Devices ------------------- Device Name: Mouse Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Device Name: Keyboard Attached: 1 Controller ID: n/a Vendor/Product ID: n/a FF Driver: n/a Poll w/ Interrupt: No ----------- USB Devices ----------- + USB Root Hub | Vendor/Product ID: 0x8086, 0x1C26 | Matching Device ID: usb\root_hub20 | Service: usbhub | +-+ Generic USB Hub | | Vendor/Product ID: 0x8087, 0x0024 | | Location: Port_#0001.Hub_#0002 | | Matching Device ID: usb\class_09 | | Service: usbhub ---------------- Gameport Devices ---------------- ------------ PS/2 Devices ------------ + Standard PS/2 Keyboard | Matching Device ID: *pnp0303 | Service: i8042prt | + Terminal Server Keyboard Driver | Matching Device ID: root\rdp_kbd | Upper Filters: kbdclass | Service: TermDD | + Synaptics PS/2 Port TouchPad | Matching Device ID: *dll04b6 | Upper Filters: SynTP | Service: i8042prt | + Terminal Server Mouse Driver | Matching Device ID: root\rdp_mou | Upper Filters: mouclass | Service: TermDD ------------------------ Disk & DVD/CD-ROM Drives ------------------------ Drive: C: Free Space: 26.2 GB Total Space: 122.0 GB File System: NTFS Model: M4-CT128M4SSD2 ATA Device Drive: D: Model: Optiarc DVDRWBD BC-5540H ATA Device Driver: c:\windows\system32\drivers\cdrom.sys, 6.01.7601.17514 (English), , 0 bytes -------------- System Devices -------------- Name: High Definition Audio Controller Device ID: PCI\VEN_8086&DEV_1C20&SUBSYS_04B61028&REV_05\3&11583659&0&D8 Driver: n/a Name: PCI standard host CPU bridge Device ID: PCI\VEN_8086&DEV_0104&SUBSYS_04B61028&REV_09\3&11583659&0&00 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_1C1A&SUBSYS_04B61028&REV_B5\3&11583659&0&E5 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_0101&SUBSYS_20108086&REV_09\3&11583659&0&08 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_1C18&SUBSYS_04B61028&REV_B5\3&11583659&0&E4 Driver: n/a Name: Intel(R) Centrino(R) Advanced-N 6230 Device ID: PCI\VEN_8086&DEV_0091&SUBSYS_52218086&REV_34\4&2634DE8D&0&00E1 Driver: n/a Name: PCI standard ISA bridge Device ID: PCI\VEN_8086&DEV_1C4B&SUBSYS_04B61028&REV_05\3&11583659&0&F8 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_1C16&SUBSYS_04B61028&REV_B5\3&11583659&0&E3 Driver: n/a Name: Realtek PCIe GBE Family Controller Device ID: PCI\VEN_10EC&DEV_8168&SUBSYS_04B61028&REV_06\4&109EAB2F&0&00E5 Driver: n/a Name: Intel(R) Management Engine Interface Device ID: PCI\VEN_8086&DEV_1C3A&SUBSYS_04B61028&REV_04\3&11583659&0&B0 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_1C12&SUBSYS_04B61028&REV_B5\3&11583659&0&E1 Driver: n/a Name: NVIDIA GeForce GT 525M Device ID: PCI\VEN_10DE&DEV_0DF5&SUBSYS_04B61028&REV_A1\4&4DCA75F&0&0008 Driver: n/a Name: Standard Enhanced PCI to USB Host Controller Device ID: PCI\VEN_8086&DEV_1C2D&SUBSYS_04B61028&REV_05\3&11583659&0&D0 Driver: n/a Name: PCI standard PCI-to-PCI bridge Device ID: PCI\VEN_8086&DEV_1C10&SUBSYS_04B61028&REV_B5\3&11583659&0&E0 Driver: n/a Name: Standard Enhanced PCI to USB Host Controller Device ID: PCI\VEN_8086&DEV_1C26&SUBSYS_04B61028&REV_05\3&11583659&0&E8 Driver: n/a Name: Standard AHCI 1.0 Serial ATA Controller Device ID: PCI\VEN_8086&DEV_1C03&SUBSYS_04B61028&REV_05\3&11583659&0&FA Driver: n/a Name: SM Bus Controller Device ID: PCI\VEN_8086&DEV_1C22&SUBSYS_04B61028&REV_05\3&11583659&0&FB Driver: n/a Name: Intel(R) HD Graphics 3000 Device ID: PCI\VEN_8086&DEV_0126&SUBSYS_04B61028&REV_09\3&11583659&0&10 Driver: n/a Name: Renesas Electronics USB 3.0 Host Controller Device ID: PCI\VEN_1033&DEV_0194&SUBSYS_04B61028&REV_04\4&3494AC3A&0&00E3 Driver: n/a ------------------ DirectShow Filters ------------------ DirectShow Filters: WMAudio Decoder DMO,0x00800800,1,1,WMADMOD.DLL,6.01.7601.17514 WMAPro over S/PDIF DMO,0x00600800,1,1,WMADMOD.DLL,6.01.7601.17514 WMSpeech Decoder DMO,0x00600800,1,1,WMSPDMOD.DLL,6.01.7601.17514 MP3 Decoder DMO,0x00600800,1,1,mp3dmod.dll,6.01.7600.16385 Mpeg4s Decoder DMO,0x00800001,1,1,mp4sdecd.dll,6.01.7600.16385 WMV Screen decoder DMO,0x00600800,1,1,wmvsdecd.dll,6.01.7601.17514 WMVideo Decoder DMO,0x00800001,1,1,wmvdecod.dll,6.01.7601.17514 Mpeg43 Decoder DMO,0x00800001,1,1,mp43decd.dll,6.01.7600.16385 Mpeg4 Decoder DMO,0x00800001,1,1,mpg4decd.dll,6.01.7600.16385 DV Muxer,0x00400000,0,0,qdv.dll,6.06.7601.17514 Color Space Converter,0x00400001,1,1,quartz.dll,6.06.7601.17713 WM ASF Reader,0x00400000,0,0,qasf.dll,12.00.7601.17514 Screen Capture filter,0x00200000,0,1,wmpsrcwp.dll,12.00.7601.17514 AVI Splitter,0x00600000,1,1,quartz.dll,6.06.7601.17713 VGA 16 Color Ditherer,0x00400000,1,1,quartz.dll,6.06.7601.17713 SBE2MediaTypeProfile,0x00200000,0,0,sbe.dll,6.06.7601.17528 Microsoft DTV-DVD Video Decoder,0x005fffff,2,4,msmpeg2vdec.dll,6.01.7140.0000 AC3 Parser Filter,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528 StreamBufferSink,0x00200000,0,0,sbe.dll,6.06.7601.17528 MJPEG Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713 MPEG-I Stream Splitter,0x00600000,1,2,quartz.dll,6.06.7601.17713 SAMI (CC) Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713 VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514 MPEG-2 Splitter,0x005fffff,1,0,mpg2splt.ax,6.06.7601.17528 Closed Captions Analysis Filter,0x00200000,2,5,cca.dll,6.06.7601.17514 SBE2FileScan,0x00200000,0,0,sbe.dll,6.06.7601.17528 Microsoft MPEG-2 Video Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514 Internal Script Command Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713 MPEG Audio Decoder,0x03680001,1,1,quartz.dll,6.06.7601.17713 DV Splitter,0x00600000,1,2,qdv.dll,6.06.7601.17514 Video Mixing Renderer 9,0x00200000,1,0,quartz.dll,6.06.7601.17713 Microsoft MPEG-2 Encoder,0x00200000,2,1,msmpeg2enc.dll,6.01.7601.17514 ACM Wrapper,0x00600000,1,1,quartz.dll,6.06.7601.17713 Video Renderer,0x00800001,1,0,quartz.dll,6.06.7601.17713 MPEG-2 Video Stream Analyzer,0x00200000,0,0,sbe.dll,6.06.7601.17528 Line 21 Decoder,0x00600000,1,1,qdvd.dll,6.06.7601.17835 Video Port Manager,0x00600000,2,1,quartz.dll,6.06.7601.17713 Video Renderer,0x00400000,1,0,quartz.dll,6.06.7601.17713 VPS Decoder,0x00200000,0,0,WSTPager.ax,6.06.7601.17514 WM ASF Writer,0x00400000,0,0,qasf.dll,12.00.7601.17514 VBI Surface Allocator,0x00600000,1,1,vbisurf.ax,6.01.7601.17514 File writer,0x00200000,1,0,qcap.dll,6.06.7601.17514 iTV Data Sink,0x00600000,1,0,itvdata.dll,6.06.7601.17514 iTV Data Capture filter,0x00600000,1,1,itvdata.dll,6.06.7601.17514 DVD Navigator,0x00200000,0,3,qdvd.dll,6.06.7601.17835 Overlay Mixer2,0x00200000,1,1,qdvd.dll,6.06.7601.17835 AVI Draw,0x00600064,9,1,quartz.dll,6.06.7601.17713 RDP DShow Redirection Filter,0xffffffff,1,0,DShowRdpFilter.dll, Microsoft MPEG-2 Audio Encoder,0x00200000,1,1,msmpeg2enc.dll,6.01.7601.17514 WST Pager,0x00200000,1,1,WSTPager.ax,6.06.7601.17514 MPEG-2 Demultiplexer,0x00600000,1,1,mpg2splt.ax,6.06.7601.17528 DV Video Decoder,0x00800000,1,1,qdv.dll,6.06.7601.17514 SampleGrabber,0x00200000,1,1,qedit.dll,6.06.7601.17514 Null Renderer,0x00200000,1,0,qedit.dll,6.06.7601.17514 MPEG-2 Sections and Tables,0x005fffff,1,0,Mpeg2Data.ax,6.06.7601.17514 Microsoft AC3 Encoder,0x00200000,1,1,msac3enc.dll,6.01.7601.17514 StreamBufferSource,0x00200000,0,0,sbe.dll,6.06.7601.17528 Smart Tee,0x00200000,1,2,qcap.dll,6.06.7601.17514 Overlay Mixer,0x00200000,0,0,qdvd.dll,6.06.7601.17835 AVI Decompressor,0x00600000,1,1,quartz.dll,6.06.7601.17713 AVI/WAV File Source,0x00400000,0,2,quartz.dll,6.06.7601.17713 Wave Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713 MIDI Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713 Multi-file Parser,0x00400000,1,1,quartz.dll,6.06.7601.17713 File stream renderer,0x00400000,1,1,quartz.dll,6.06.7601.17713 Microsoft DTV-DVD Audio Decoder,0x005fffff,1,1,msmpeg2adec.dll,6.01.7140.0000 StreamBufferSink2,0x00200000,0,0,sbe.dll,6.06.7601.17528 AVI Mux,0x00200000,1,0,qcap.dll,6.06.7601.17514 Line 21 Decoder 2,0x00600002,1,1,quartz.dll,6.06.7601.17713 File Source (Async.),0x00400000,0,1,quartz.dll,6.06.7601.17713 File Source (URL),0x00400000,0,1,quartz.dll,6.06.7601.17713 Infinite Pin Tee Filter,0x00200000,1,1,qcap.dll,6.06.7601.17514 Enhanced Video Renderer,0x00200000,1,0,evr.dll,6.01.7601.17514 BDA MPEG2 Transport Information Filter,0x00200000,2,0,psisrndr.ax,6.06.7601.17669 MPEG Video Decoder,0x40000001,1,1,quartz.dll,6.06.7601.17713 WDM Streaming Tee/Splitter Devices: Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 Video Compressors: WMVideo8 Encoder DMO,0x00600800,1,1,wmvxencd.dll,6.01.7600.16385 WMVideo9 Encoder DMO,0x00600800,1,1,wmvencod.dll,6.01.7600.16385 MSScreen 9 encoder DMO,0x00600800,1,1,wmvsencd.dll,6.01.7600.16385 DV Video Encoder,0x00200000,0,0,qdv.dll,6.06.7601.17514 MJPEG Compressor,0x00200000,0,0,quartz.dll,6.06.7601.17713 Cinepak Codec by Radius,0x00200000,1,1,qcap.dll,6.06.7601.17514 Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514 Intel IYUV codec,0x00200000,1,1,qcap.dll,6.06.7601.17514 Microsoft RLE,0x00200000,1,1,qcap.dll,6.06.7601.17514 Microsoft Video 1,0x00200000,1,1,qcap.dll,6.06.7601.17514 Audio Compressors: WM Speech Encoder DMO,0x00600800,1,1,WMSPDMOE.DLL,6.01.7600.16385 WMAudio Encoder DMO,0x00600800,1,1,WMADMOE.DLL,6.01.7600.16385 IMA ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713 PCM,0x00200000,1,1,quartz.dll,6.06.7601.17713 Microsoft ADPCM,0x00200000,1,1,quartz.dll,6.06.7601.17713 GSM 6.10,0x00200000,1,1,quartz.dll,6.06.7601.17713 CCITT A-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713 CCITT u-Law,0x00200000,1,1,quartz.dll,6.06.7601.17713 MPEG Layer-3,0x00200000,1,1,quartz.dll,6.06.7601.17713 Audio Capture Sources: Microphone (High Definition Aud,0x00200000,0,0,qcap.dll,6.06.7601.17514 PBDA CP Filters: PBDA DTFilter,0x00600000,1,1,CPFilters.dll,6.06.7601.17528 PBDA ETFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528 PBDA PTFilter,0x00200000,0,0,CPFilters.dll,6.06.7601.17528 Midi Renderers: Default MidiOut Device,0x00800000,1,0,quartz.dll,6.06.7601.17713 Microsoft GS Wavetable Synth,0x00200000,1,0,quartz.dll,6.06.7601.17713 WDM Streaming Capture Devices: HD Audio Microphone 2,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 Integrated Webcam,0x00200000,1,2,ksproxy.ax,6.01.7601.17514 WDM Streaming Rendering Devices: HD Audio Headphone/Speakers,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 HD Audio SPDIF out,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 BDA Network Providers: Microsoft ATSC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft DVBC Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft DVBS Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft DVBT Network Provider,0x00200000,0,1,MSDvbNP.ax,6.06.7601.17514 Microsoft Network Provider,0x00200000,0,1,MSNP.ax,6.06.7601.17514 Video Capture Sources: Integrated Webcam,0x00200000,1,2,ksproxy.ax,6.01.7601.17514 Multi-Instance Capable VBI Codecs: VBI Codec,0x00600000,1,4,VBICodec.ax,6.06.7601.17514 BDA Transport Information Renderers: BDA MPEG2 Transport Information Filter,0x00600000,2,0,psisrndr.ax,6.06.7601.17669 MPEG-2 Sections and Tables,0x00600000,1,0,Mpeg2Data.ax,6.06.7601.17514 BDA CP/CA Filters: Decrypt/Tag,0x00600000,1,1,EncDec.dll,6.06.7601.17708 Encrypt/Tag,0x00200000,0,0,EncDec.dll,6.06.7601.17708 PTFilter,0x00200000,0,0,EncDec.dll,6.06.7601.17708 XDS Codec,0x00200000,0,0,EncDec.dll,6.06.7601.17708 WDM Streaming Communication Transforms: Tee/Sink-to-Sink Converter,0x00200000,1,1,ksproxy.ax,6.01.7601.17514 Audio Renderers: Speakers (High Definition Audio,0x00200000,1,0,quartz.dll,6.06.7601.17713 Default DirectSound Device,0x00800000,1,0,quartz.dll,6.06.7601.17713 Default WaveOut Device,0x00200000,1,0,quartz.dll,6.06.7601.17713 Digital Audio (S/PDIF) (High De,0x00200000,1,0,quartz.dll,6.06.7601.17713 DirectSound: Digital Audio (S/PDIF) (High Definition Audio Device),0x00200000,1,0,quartz.dll,6.06.7601.17713 DirectSound: Speakers (High Definition Audio Device),0x00200000,1,0,quartz.dll,6.06.7601.17713 --------------- EVR Power Information --------------- Current Setting: {651288E5-A7ED-4076-A96B-6CC62D848FE1} (Balanced) Quality Flags: 2576 Enabled: Force throttling Allow half deinterlace Allow scaling Decode Power Usage: 100 Balanced Flags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 50 PowerFlags: 1424 Enabled: Force throttling Allow batching Force half deinterlace Force scaling Decode Power Usage: 0

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  • App using MonoTouch Core Graphics mysteriously crashes

    - by Stephen Ashley
    My app launches with a view controller and a simple view consisting of a button and a subview. When the user touches the button, the subview is populated with scrollviews that display the column headers, row headers, and cells of a spreadsheet. To draw the cells, I use CGBitmapContext to draw the cells, generate an image, and then put the image into the imageview contained in the scrollview that displays the cells. When I run the app on the iPad, it displays the cells just fine, and the scrollview lets the user scroll around in the spreadsheet without any problems. If the user touches the button a second time, the spreadsheet redraws and continues to work perfectly, If, however, the user touches the button a third time, the app crashes. There is no exception information display in the Application Output window. My first thought was that the successive button pushes were using up all the available memory, so I overrode the DidReceiveMemoryWarning method in the view controller and used a breakpoint to confirm that this method was not getting called. My next thought was that the CGBitmapContext was not getting released and looked for a Monotouch equivalent of Objective C's CGContextRelease() function. The closest I could find was the CGBitmapContext instance method Dispose(), which I called, without solving the problem. In order to free up as much memory as possible (in case I was somehow running out of memory without tripping a warning), I tried forcing garbage collection each time I finished using a CGBitmapContext. This made the problem worse. Now the program would crash moments after displaying the spreadsheet the first time. This caused me to wonder whether the Garbage Collector was somehow collecting something necessary to the continued display of graphics on the screen. I would be grateful for any suggestions on further avenues to investigate for the cause of these crashes. I have included the source code for the SpreadsheetView class. The relevant method is DrawSpreadsheet(), which is called when the button is touched. Thank you for your assistance on this matter. Stephen Ashley public class SpreadsheetView : UIView { public ISpreadsheetMessenger spreadsheetMessenger = null; public UIScrollView cellsScrollView = null; public UIImageView cellsImageView = null; public SpreadsheetView(RectangleF frame) : base() { Frame = frame; BackgroundColor = Constants.backgroundBlack; AutosizesSubviews = true; } public void DrawSpreadsheet() { UInt16 RowHeaderWidth = spreadsheetMessenger.RowHeaderWidth; UInt16 RowHeaderHeight = spreadsheetMessenger.RowHeaderHeight; UInt16 RowCount = spreadsheetMessenger.RowCount; UInt16 ColumnHeaderWidth = spreadsheetMessenger.ColumnHeaderWidth; UInt16 ColumnHeaderHeight = spreadsheetMessenger.ColumnHeaderHeight; UInt16 ColumnCount = spreadsheetMessenger.ColumnCount; // Add the corner UIImageView cornerView = new UIImageView(new RectangleF(0f, 0f, RowHeaderWidth, ColumnHeaderHeight)); cornerView.BackgroundColor = Constants.headingColor; CGColorSpace cornerColorSpace = null; CGBitmapContext cornerContext = null; IntPtr buffer = Marshal.AllocHGlobal(RowHeaderWidth * ColumnHeaderHeight * 4); if (buffer == IntPtr.Zero) throw new OutOfMemoryException("Out of memory."); try { cornerColorSpace = CGColorSpace.CreateDeviceRGB(); cornerContext = new CGBitmapContext (buffer, RowHeaderWidth, ColumnHeaderHeight, 8, 4 * RowHeaderWidth, cornerColorSpace, CGImageAlphaInfo.PremultipliedFirst); cornerContext.SetFillColorWithColor(Constants.headingColor.CGColor); cornerContext.FillRect(new RectangleF(0f, 0f, RowHeaderWidth, ColumnHeaderHeight)); cornerView.Image = UIImage.FromImage(cornerContext.ToImage()); } finally { Marshal.FreeHGlobal(buffer); if (cornerContext != null) { cornerContext.Dispose(); cornerContext = null; } if (cornerColorSpace != null) { cornerColorSpace.Dispose(); cornerColorSpace = null; } } cornerView.Image = DrawBottomRightCorner(cornerView.Image); AddSubview(cornerView); // Add the cellsScrollView cellsScrollView = new UIScrollView (new RectangleF(RowHeaderWidth, ColumnHeaderHeight, Frame.Width - RowHeaderWidth, Frame.Height - ColumnHeaderHeight)); cellsScrollView.ContentSize = new SizeF (ColumnCount * ColumnHeaderWidth, RowCount * RowHeaderHeight); Size iContentSize = new Size((int)cellsScrollView.ContentSize.Width, (int)cellsScrollView.ContentSize.Height); cellsScrollView.BackgroundColor = UIColor.Black; AddSubview(cellsScrollView); CGColorSpace colorSpace = null; CGBitmapContext context = null; CGGradient gradient = null; UIImage image = null; int bytesPerRow = 4 * iContentSize.Width; int byteCount = bytesPerRow * iContentSize.Height; buffer = Marshal.AllocHGlobal(byteCount); if (buffer == IntPtr.Zero) throw new OutOfMemoryException("Out of memory."); try { colorSpace = CGColorSpace.CreateDeviceRGB(); context = new CGBitmapContext (buffer, iContentSize.Width, iContentSize.Height, 8, 4 * iContentSize.Width, colorSpace, CGImageAlphaInfo.PremultipliedFirst); float[] components = new float[] {.75f, .75f, .75f, 1f, .25f, .25f, .25f, 1f}; float[] locations = new float[]{0f, 1f}; gradient = new CGGradient(colorSpace, components, locations); PointF startPoint = new PointF(0f, (float)iContentSize.Height); PointF endPoint = new PointF((float)iContentSize.Width, 0f); context.DrawLinearGradient(gradient, startPoint, endPoint, 0); context.SetLineWidth(Constants.lineWidth); context.BeginPath(); for (UInt16 i = 1; i <= RowCount; i++) { context.MoveTo (0f, iContentSize.Height - i * RowHeaderHeight + (Constants.lineWidth/2)); context.AddLineToPoint((float)iContentSize.Width, iContentSize.Height - i * RowHeaderHeight + (Constants.lineWidth/2)); } for (UInt16 j = 1; j <= ColumnCount; j++) { context.MoveTo((float)j * ColumnHeaderWidth - Constants.lineWidth/2, (float)iContentSize.Height); context.AddLineToPoint((float)j * ColumnHeaderWidth - Constants.lineWidth/2, 0f); } context.StrokePath(); image = UIImage.FromImage(context.ToImage()); } finally { Marshal.FreeHGlobal(buffer); if (gradient != null) { gradient.Dispose(); gradient = null; } if (context != null) { context.Dispose(); context = null; } if (colorSpace != null) { colorSpace.Dispose(); colorSpace = null; } // GC.Collect(); //GC.WaitForPendingFinalizers(); } UIImage finalImage = ActivateCell(1, 1, image); finalImage = ActivateCell(0, 0, finalImage); cellsImageView = new UIImageView(finalImage); cellsImageView.Frame = new RectangleF(0f, 0f, iContentSize.Width, iContentSize.Height); cellsScrollView.AddSubview(cellsImageView); } private UIImage ActivateCell(UInt16 column, UInt16 row, UIImage backgroundImage) { UInt16 ColumnHeaderWidth = (UInt16)spreadsheetMessenger.ColumnHeaderWidth; UInt16 RowHeaderHeight = (UInt16)spreadsheetMessenger.RowHeaderHeight; CGColorSpace cellColorSpace = null; CGBitmapContext cellContext = null; UIImage cellImage = null; IntPtr buffer = Marshal.AllocHGlobal(4 * ColumnHeaderWidth * RowHeaderHeight); if (buffer == IntPtr.Zero) throw new OutOfMemoryException("Out of memory: ActivateCell()"); try { cellColorSpace = CGColorSpace.CreateDeviceRGB(); // Create a bitmap the size of a cell cellContext = new CGBitmapContext (buffer, ColumnHeaderWidth, RowHeaderHeight, 8, 4 * ColumnHeaderWidth, cellColorSpace, CGImageAlphaInfo.PremultipliedFirst); // Paint it white cellContext.SetFillColorWithColor(UIColor.White.CGColor); cellContext.FillRect(new RectangleF(0f, 0f, ColumnHeaderWidth, RowHeaderHeight)); // Convert it to an image cellImage = UIImage.FromImage(cellContext.ToImage()); } finally { Marshal.FreeHGlobal(buffer); if (cellContext != null) { cellContext.Dispose(); cellContext = null; } if (cellColorSpace != null) { cellColorSpace.Dispose(); cellColorSpace = null; } // GC.Collect(); //GC.WaitForPendingFinalizers(); } // Draw the border on the cell image cellImage = DrawBottomRightCorner(cellImage); CGColorSpace colorSpace = null; CGBitmapContext context = null; Size iContentSize = new Size((int)backgroundImage.Size.Width, (int)backgroundImage.Size.Height); buffer = Marshal.AllocHGlobal(4 * iContentSize.Width * iContentSize.Height); if (buffer == IntPtr.Zero) throw new OutOfMemoryException("Out of memory: ActivateCell()."); try { colorSpace = CGColorSpace.CreateDeviceRGB(); // Set up a bitmap context the size of the whole grid context = new CGBitmapContext (buffer, iContentSize.Width, iContentSize.Height, 8, 4 * iContentSize.Width, colorSpace, CGImageAlphaInfo.PremultipliedFirst); // Draw the original grid into the bitmap context.DrawImage(new RectangleF(0f, 0f, iContentSize.Width, iContentSize.Height), backgroundImage.CGImage); // Draw the cell image into the bitmap context.DrawImage(new RectangleF(column * ColumnHeaderWidth, iContentSize.Height - (row + 1) * RowHeaderHeight, ColumnHeaderWidth, RowHeaderHeight), cellImage.CGImage); // Convert the bitmap back to an image backgroundImage = UIImage.FromImage(context.ToImage()); } finally { Marshal.FreeHGlobal(buffer); if (context != null) { context.Dispose(); context = null; } if (colorSpace != null) { colorSpace.Dispose(); colorSpace = null; } // GC.Collect(); //GC.WaitForPendingFinalizers(); } return backgroundImage; } private UIImage DrawBottomRightCorner(UIImage image) { int width = (int)image.Size.Width; int height = (int)image.Size.Height; float lineWidth = Constants.lineWidth; CGColorSpace colorSpace = null; CGBitmapContext context = null; UIImage returnImage = null; IntPtr buffer = Marshal.AllocHGlobal(4 * width * height); if (buffer == IntPtr.Zero) throw new OutOfMemoryException("Out of memory: DrawBottomRightCorner()."); try { colorSpace = CGColorSpace.CreateDeviceRGB(); context = new CGBitmapContext (buffer, width, height, 8, 4 * width, colorSpace, CGImageAlphaInfo.PremultipliedFirst); context.DrawImage(new RectangleF(0f, 0f, width, height), image.CGImage); context.BeginPath(); context.MoveTo(0f, (int)(lineWidth/2f)); context.AddLineToPoint(width - (int)(lineWidth/2f), (int)(lineWidth/2f)); context.AddLineToPoint(width - (int)(lineWidth/2f), height); context.SetLineWidth(Constants.lineWidth); context.SetStrokeColorWithColor(UIColor.Black.CGColor); context.StrokePath(); returnImage = UIImage.FromImage(context.ToImage()); } finally { Marshal.FreeHGlobal(buffer); if (context != null){ context.Dispose(); context = null;} if (colorSpace != null){ colorSpace.Dispose(); colorSpace = null;} // GC.Collect(); //GC.WaitForPendingFinalizers(); } return returnImage; } }

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  • phonegap.js crashes android app

    - by peirix
    I'm having this weird problem, where including the phonegap.js file in my project causes the app to crash on both the android emulator and my phone. I got the latest file from GitHub, so I can't see why this isn't working. This happens even if I try to build the sample project that's included in the PhoneGap download... Console log: [2010-12-17 11:05:14 - sample] Android Launch! [2010-12-17 11:05:14 - sample] adb is running normally. [2010-12-17 11:05:14 - sample] Performing com.phonegap.sample.sample activity launch [2010-12-17 11:05:14 - sample] Automatic Target Mode: using existing emulator 'emulator-5554' running compatible AVD 'FirstDevice' [2010-12-17 11:05:16 - sample] Uploading sample.apk onto device 'emulator-5554' [2010-12-17 11:05:16 - sample] Installing sample.apk... [2010-12-17 11:05:21 - sample] Success! [2010-12-17 11:05:22 - sample] Starting activity com.phonegap.sample.sample on device emulator-5554 [2010-12-17 11:05:23 - sample] ActivityManager: Starting: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] cmp=com.phonegap.sample/.sample } LogCat: 12-17 11:13:12.533: DEBUG/AndroidRuntime(373): >>>>>> AndroidRuntime START com.android.internal.os.RuntimeInit <<<<<< 12-17 11:13:12.533: DEBUG/AndroidRuntime(373): CheckJNI is ON 12-17 11:13:13.453: DEBUG/AndroidRuntime(373): Calling main entry com.android.commands.pm.Pm 12-17 11:13:13.503: DEBUG/AndroidRuntime(373): Shutting down VM 12-17 11:13:13.513: DEBUG/dalvikvm(373): GC_CONCURRENT freed 101K, 71% free 297K/1024K, external 0K/0K, paused 2ms+2ms 12-17 11:13:13.523: INFO/AndroidRuntime(373): NOTE: attach of thread 'Binder Thread #3' failed 12-17 11:13:13.523: DEBUG/dalvikvm(373): Debugger has detached; object registry had 1 entries 12-17 11:13:14.113: DEBUG/AndroidRuntime(383): >>>>>> AndroidRuntime START com.android.internal.os.RuntimeInit <<<<<< 12-17 11:13:14.113: DEBUG/AndroidRuntime(383): CheckJNI is ON 12-17 11:13:14.853: DEBUG/AndroidRuntime(383): Calling main entry com.android.commands.am.Am 12-17 11:13:14.894: INFO/ActivityManager(62): Starting: Intent { act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10000000 cmp=com.phonegap.sample/.sample } from pid 383 12-17 11:13:14.973: INFO/ActivityManager(62): Start proc com.phonegap.sample for activity com.phonegap.sample/.sample: pid=391 uid=10031 gids={1006, 3003, 1015} 12-17 11:13:14.983: DEBUG/AndroidRuntime(383): Shutting down VM 12-17 11:13:15.053: DEBUG/dalvikvm(383): GC_CONCURRENT freed 102K, 69% free 319K/1024K, external 0K/0K, paused 2ms+2ms 12-17 11:13:15.093: INFO/AndroidRuntime(383): NOTE: attach of thread 'Binder Thread #3' failed 12-17 11:13:15.143: DEBUG/dalvikvm(383): Debugger has detached; object registry had 1 entries 12-17 11:13:15.523: DEBUG/dalvikvm(33): GC_EXPLICIT freed 11K, 54% free 2520K/5379K, external 716K/1038K, paused 467ms 12-17 11:13:15.663: DEBUG/dalvikvm(33): GC_EXPLICIT freed <1K, 54% free 2520K/5379K, external 716K/1038K, paused 132ms 12-17 11:13:15.772: DEBUG/dalvikvm(33): GC_EXPLICIT freed <1K, 54% free 2520K/5379K, external 716K/1038K, paused 113ms 12-17 11:13:16.333: INFO/ARMAssembler(62): generated scanline__00000177:03515104_00001002_00000000 [ 87 ipp] (110 ins) at [0x43aff6f0:0x43aff8a8] in 686000 ns 12-17 11:13:17.493: INFO/ActivityManager(62): Displayed com.phonegap.sample/.sample: +2s540ms 12-17 11:13:18.163: DEBUG/szipinf(391): Initializing inflate state 12-17 11:13:18.173: DEBUG/szipinf(391): Initializing zlib to inflate 12-17 11:13:18.573: WARN/dalvikvm(391): JNI WARNING: jarray 0x40567330 points to non-array object (Ljava/lang/String;) 12-17 11:13:18.593: INFO/dalvikvm(391): "WebViewCoreThread" prio=5 tid=9 NATIVE 12-17 11:13:18.603: INFO/dalvikvm(391): | group="main" sCount=0 dsCount=0 obj=0x4051b880 self=0x1af760 12-17 11:13:18.603: INFO/dalvikvm(391): | sysTid=400 nice=0 sched=0/0 cgrp=default handle=1778000 12-17 11:13:18.623: INFO/dalvikvm(391): | schedstat=( 851184092 892639082 140 ) 12-17 11:13:18.633: INFO/dalvikvm(391): at android.webkit.LoadListener.nativeFinished(Native Method) 12-17 11:13:18.633: INFO/dalvikvm(391): at android.webkit.LoadListener.nativeFinished(Native Method) 12-17 11:13:18.653: INFO/dalvikvm(391): at android.webkit.LoadListener.tearDown(LoadListener.java:1200) 12-17 11:13:18.653: INFO/dalvikvm(391): at android.webkit.LoadListener.handleEndData(LoadListener.java:721) 12-17 11:13:18.653: INFO/dalvikvm(391): at android.webkit.LoadListener.handleMessage(LoadListener.java:219) 12-17 11:13:18.672: INFO/dalvikvm(391): at android.os.Handler.dispatchMessage(Handler.java:99) 12-17 11:13:18.672: INFO/dalvikvm(391): at android.os.Looper.loop(Looper.java:123) 12-17 11:13:18.672: INFO/dalvikvm(391): at android.webkit.WebViewCore$WebCoreThread.run(WebViewCore.java:629) 12-17 11:13:18.672: INFO/dalvikvm(391): at java.lang.Thread.run(Thread.java:1019) 12-17 11:13:18.672: ERROR/dalvikvm(391): VM aborting 12-17 11:13:18.887: INFO/DEBUG(31): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** 12-17 11:13:18.887: INFO/DEBUG(31): Build fingerprint: 'generic/sdk/generic:2.3/GRH55/79397:eng/test-keys' 12-17 11:13:18.893: INFO/DEBUG(31): pid: 391, tid: 400 >>> com.phonegap.sample <<< 12-17 11:13:18.893: INFO/DEBUG(31): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr deadd00d 12-17 11:13:18.893: INFO/DEBUG(31): r0 fffffebc r1 deadd00d r2 00000026 r3 00000000 12-17 11:13:18.893: INFO/DEBUG(31): r4 81da45c8 r5 40567330 r6 81d8592c r7 001b2a48 12-17 11:13:18.893: INFO/DEBUG(31): r8 43640b58 r9 42dd1ecc 10 42dd1eb4 fp 4168d82c 12-17 11:13:18.893: INFO/DEBUG(31): ip 81da4728 sp 43640410 lr afd19375 pc 81d45a02 cpsr 20000030 12-17 11:13:19.183: INFO/DEBUG(31): #00 pc 00045a02 /system/lib/libdvm.so 12-17 11:13:19.183: INFO/DEBUG(31): #01 pc 000376fc /system/lib/libdvm.so 12-17 11:13:19.183: INFO/DEBUG(31): #02 pc 000399c4 /system/lib/libdvm.so 12-17 11:13:19.193: INFO/DEBUG(31): #03 pc 0003a4a0 /system/lib/libdvm.so 12-17 11:13:19.203: INFO/DEBUG(31): #04 pc 0032b6d6 /system/lib/libwebcore.so 12-17 11:13:19.203: INFO/DEBUG(31): #05 pc 002a4da4 /system/lib/libwebcore.so 12-17 11:13:19.203: INFO/DEBUG(31): #06 pc 001a6136 /system/lib/libwebcore.so 12-17 11:13:19.213: INFO/DEBUG(31): #07 pc 002a5870 /system/lib/libwebcore.so 12-17 11:13:19.223: INFO/DEBUG(31): #08 pc 00359e36 /system/lib/libwebcore.so 12-17 11:13:19.223: INFO/DEBUG(31): #09 pc 0035d30e /system/lib/libwebcore.so 12-17 11:13:19.223: INFO/DEBUG(31): #10 pc 003638be /system/lib/libwebcore.so 12-17 11:13:19.233: INFO/DEBUG(31): #11 pc 0019f6fa /system/lib/libwebcore.so 12-17 11:13:19.233: INFO/DEBUG(31): #12 pc 0019f780 /system/lib/libwebcore.so 12-17 11:13:19.243: INFO/DEBUG(31): #13 pc 001a3d8a /system/lib/libwebcore.so 12-17 11:13:19.243: INFO/DEBUG(31): #14 pc 000d0dca /system/lib/libwebcore.so 12-17 11:13:19.253: INFO/DEBUG(31): #15 pc 000d0f28 /system/lib/libwebcore.so 12-17 11:13:19.253: INFO/DEBUG(31): #16 pc 000d106e /system/lib/libwebcore.so 12-17 11:13:19.253: INFO/DEBUG(31): #17 pc 000ddef0 /system/lib/libwebcore.so 12-17 11:13:19.263: INFO/DEBUG(31): #18 pc 000ddf62 /system/lib/libwebcore.so 12-17 11:13:19.263: INFO/DEBUG(31): #19 pc 000f3ce2 /system/lib/libwebcore.so 12-17 11:13:19.273: INFO/DEBUG(31): #20 pc 002739ae /system/lib/libwebcore.so 12-17 11:13:19.273: INFO/DEBUG(31): #21 pc 000eac5e /system/lib/libwebcore.so 12-17 11:13:19.273: INFO/DEBUG(31): #22 pc 001b152c /system/lib/libwebcore.so 12-17 11:13:19.283: INFO/DEBUG(31): #23 pc 00017d34 /system/lib/libdvm.so 12-17 11:13:19.283: INFO/DEBUG(31): #24 pc 00048ec0 /system/lib/libdvm.so 12-17 11:13:19.283: INFO/DEBUG(31): #25 pc 00041a6a /system/lib/libdvm.so 12-17 11:13:19.293: INFO/DEBUG(31): #26 pc 0001cf94 /system/lib/libdvm.so 12-17 11:13:19.303: INFO/DEBUG(31): #27 pc 0002209c /system/lib/libdvm.so 12-17 11:13:19.303: INFO/DEBUG(31): #28 pc 00020f90 /system/lib/libdvm.so 12-17 11:13:19.313: INFO/DEBUG(31): #29 pc 0005f328 /system/lib/libdvm.so 12-17 11:13:19.313: INFO/DEBUG(31): #30 pc 0005f54e /system/lib/libdvm.so 12-17 11:13:19.313: INFO/DEBUG(31): #31 pc 00053b06 /system/lib/libdvm.so 12-17 11:13:19.313: INFO/DEBUG(31): code around pc: 12-17 11:13:19.313: INFO/DEBUG(31): 81d459e0 447a4479 ed0cf7d1 20004c09 ee34f7d1 12-17 11:13:19.323: INFO/DEBUG(31): 81d459f0 447c4808 6bdb5823 d0002b00 49064798 12-17 11:13:19.323: INFO/DEBUG(31): 81d45a00 700a2226 eea0f7d1 0004355f 0004511d 12-17 11:13:19.323: INFO/DEBUG(31): 81d45a10 0005ebd2 fffffebc deadd00d b510b40e 12-17 11:13:19.323: INFO/DEBUG(31): 81d45a20 4c0a4b09 447bb083 aa05591b 6b5bca02 12-17 11:13:19.323: INFO/DEBUG(31): code around lr: 12-17 11:13:19.333: INFO/DEBUG(31): afd19354 b0834a0d 589c447b 26009001 686768a5 12-17 11:13:19.333: INFO/DEBUG(31): afd19364 220ce008 2b005eab 1c28d003 47889901 12-17 11:13:19.333: INFO/DEBUG(31): afd19374 35544306 d5f43f01 2c006824 b003d1ee 12-17 11:13:19.333: INFO/DEBUG(31): afd19384 bdf01c30 000281a8 ffffff88 1c0fb5f0 12-17 11:13:19.333: INFO/DEBUG(31): afd19394 43551c3d a904b087 1c16ac01 604d9004 12-17 11:13:19.333: INFO/DEBUG(31): stack: 12-17 11:13:19.333: INFO/DEBUG(31): 436403d0 00000015 12-17 11:13:19.333: INFO/DEBUG(31): 436403d4 afd18407 /system/lib/libc.so 12-17 11:13:19.333: INFO/DEBUG(31): 436403d8 afd4270c /system/lib/libc.so 12-17 11:13:19.343: INFO/DEBUG(31): 436403dc afd426b8 /system/lib/libc.so 12-17 11:13:19.343: INFO/DEBUG(31): 436403e0 00000000 12-17 11:13:19.343: INFO/DEBUG(31): 436403e4 afd19375 /system/lib/libc.so 12-17 11:13:19.353: INFO/DEBUG(31): 436403e8 001af760 [heap] 12-17 11:13:19.353: INFO/DEBUG(31): 436403ec afd183d9 /system/lib/libc.so 12-17 11:13:19.353: INFO/DEBUG(31): 436403f0 001b2a48 [heap] 12-17 11:13:19.353: INFO/DEBUG(31): 436403f4 0005ebd2 [heap] 12-17 11:13:19.353: INFO/DEBUG(31): 436403f8 40567330 /dev/ashmem/dalvik-heap (deleted) 12-17 11:13:19.363: INFO/DEBUG(31): 436403fc 81d8592c /system/lib/libdvm.so 12-17 11:13:19.363: INFO/DEBUG(31): 43640400 001b2a48 [heap] 12-17 11:13:19.363: INFO/DEBUG(31): 43640404 afd18437 /system/lib/libc.so 12-17 11:13:19.363: INFO/DEBUG(31): 43640408 df002777 12-17 11:13:19.363: INFO/DEBUG(31): 4364040c e3a070ad 12-17 11:13:19.363: INFO/DEBUG(31): #00 43640410 00000001 12-17 11:13:19.363: INFO/DEBUG(31): 43640414 81d37701 /system/lib/libdvm.so 12-17 11:13:19.363: INFO/DEBUG(31): #01 43640418 00000001 12-17 11:13:19.363: INFO/DEBUG(31): 4364041c 81d399c9 /system/lib/libdvm.so 12-17 11:13:22.753: INFO/BootReceiver(62): Copying /data/tombstones/tombstone_09 to DropBox (SYSTEM_TOMBSTONE) 12-17 11:13:22.943: DEBUG/dalvikvm(62): GC_CONCURRENT freed 876K, 48% free 4240K/8135K, external 2269K/3469K, paused 9ms+10ms 12-17 11:13:23.133: DEBUG/dalvikvm(62): GC_FOR_MALLOC freed 348K, 47% free 4318K/8135K, external 2269K/3469K, paused 147ms 12-17 11:13:23.243: DEBUG/Zygote(33): Process 391 terminated by signal (11) 12-17 11:13:23.253: ERROR/InputDispatcher(62): channel '406defc8 com.phonegap.sample/com.phonegap.sample.sample (server)' ~ Consumer closed input channel or an error occurred. events=0x8 12-17 11:13:23.253: ERROR/InputDispatcher(62): channel '406defc8 com.phonegap.sample/com.phonegap.sample.sample (server)' ~ Channel is unrecoverably broken and will be disposed! 12-17 11:13:23.323: DEBUG/dalvikvm(62): GC_FOR_MALLOC freed 134K, 47% free 4376K/8135K, external 2269K/3469K, paused 174ms 12-17 11:13:23.323: INFO/ActivityManager(62): Process com.phonegap.sample (pid 391) has died. 12-17 11:13:23.333: INFO/WindowManager(62): WIN DEATH: Window{406defc8 com.phonegap.sample/com.phonegap.sample.sample paused=false} 12-17 11:13:23.542: DEBUG/dalvikvm(124): GC_EXPLICIT freed 61K, 51% free 2836K/5767K, external 1973K/2288K, paused 907ms 12-17 11:13:23.693: WARN/InputManagerService(62): Got RemoteException sending setActive(false) notification to pid 391 uid 10031 Sorry about the gigantic log posts, but I don't know what is of importance here...

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  • getting SIGSEGV in std::_List_const_iterator<Exiv2::Exifdatum>::operator++ whilst using jni

    - by HJED
    Hi I'm using jni to access the exiv2 API in my Java project and I'm getting a SIGSEGV error in std::_List_const_iterator::operator++. I'm uncertain how to fix this error. I've tried using high -Xmx values as well as running on both jdk1.6.0 (server and cacao JVMs) and 1.7.0 (server JVM). gdb traceback: #0 0x00007fffa36f2363 in std::_List_const_iterator<Exiv2::Exifdatum>::operator++ (this=0x7ffff7fd3500) at /usr/include/c++/4.4/bits/stl_list.h:223 #1 0x00007fffa36f2310 in std::__distance<std::_List_const_iterator<Exiv2::Exifdatum> > (__first=..., __last=...) at /usr/include/c++/4.4/bits/stl_iterator_base_funcs.h:79 #2 0x00007fffa36f224d in std::distance<std::_List_const_iterator<Exiv2::Exifdatum> > (__first=..., __last=...) at /usr/include/c++/4.4/bits/stl_iterator_base_funcs.h:114 #3 0x00007fffa36f1f27 in std::list<Exiv2::Exifdatum, std::allocator<Exiv2::Exifdatum> >::size (this=0x7fffa4030910) at /usr/include/c++/4.4/bits/stl_list.h:805 #4 0x00007fffa36f1d50 in Exiv2::ExifData::count (this=0x7fffa4030910) at /usr/local/include/exiv2/exif.hpp:518 #5 0x00007fffa36f1d30 in Exiv2::ExifData::empty (this=0x7fffa4030910) at /usr/local/include/exiv2/exif.hpp:516 #6 0x00007fffa36f1763 in getVars (path=0x7fffa401d2f0 "/home/hjed/PC100001.JPG", env=0x6131c8, obj=0x7ffff7fd37a8) at src/main.cpp:146 #7 0x00007fffa36f19d8 in Java_photo_exiv2_Exiv2MetaDataStore_impl_1loadFromExiv (env=0x6131c8, obj=0x7ffff7fd37a8, path=0x7ffff7fd37a0, obj2=0x7ffff7fd3798) at src/main.cpp:160 #8 0x00007ffff21d9cc8 in ?? () #9 0x00000000fffffffe in ?? () #10 0x00007ffff7fd3740 in ?? () #11 0x0000000000613000 in ?? () #12 0x00007ffff7fd3738 in ?? () #13 0x00007fffaa1076e0 in ?? () #14 0x00007ffff7fd37a8 in ?? () #15 0x00007fffaa108d10 in ?? () #16 0x0000000000000000 in ?? () Java error: # A fatal error has been detected by the Java Runtime Environment: # # SIGSEGV (0xb) at pc=0x00007fac11223363, pid=11905, tid=140378349111040 # # JRE version: 6.0_20-b20 # Java VM: OpenJDK 64-Bit Server VM (19.0-b09 mixed mode linux-amd64 ) # Derivative: IcedTea6 1.9.2 # Distribution: Ubuntu 10.10, package 6b20-1.9.2-0ubuntu2 # Problematic frame: # C [libExiff2-binding.so+0x4363] _ZNSt20_List_const_iteratorIN5Exiv29ExifdatumEEppEv+0xf # # If you would like to submit a bug report, please include # instructions how to reproduce the bug and visit: # https://bugs.launchpad.net/ubuntu/+source/openjdk-6/ # The crash happened outside the Java Virtual Machine in native code. # See problematic frame for where to report the bug. # --------------- T H R E A D --------------- Current thread (0x0000000000dbf000): JavaThread "main" [_thread_in_native, id=11909, stack(0x00007fac61920000,0x00007fac61a21000)] siginfo:si_signo=SIGSEGV: si_errno=0, si_code=128 (), si_addr=0x0000000000000000 Registers: ... Register to memory mapping: RAX=0x6c8948f0245c8948 0x6c8948f0245c8948 is pointing to unknown location RBX=0x00007fac0c042c00 0x00007fac0c042c00 is pointing to unknown location RCX=0x0000000000000000 0x0000000000000000 is pointing to unknown location RDX=0x6c8948f0245c8948 0x6c8948f0245c8948 is pointing to unknown location RSP=0x00007fac61a1f4e0 0x00007fac61a1f4e0 is pointing into the stack for thread: 0x0000000000dbf000 "main" prio=10 tid=0x0000000000dbf000 nid=0x2e85 runnable [0x00007fac61a1f000] java.lang.Thread.State: RUNNABLE RBP=0x00007fac61a1f4e0 0x00007fac61a1f4e0 is pointing into the stack for thread: 0x0000000000dbf000 "main" prio=10 tid=0x0000000000dbf000 nid=0x2e85 runnable [0x00007fac61a1f000] java.lang.Thread.State: RUNNABLE RSI=0x00007fac61a1f4f0 0x00007fac61a1f4f0 is pointing into the stack for thread: 0x0000000000dbf000 "main" prio=10 tid=0x0000000000dbf000 nid=0x2e85 runnable [0x00007fac61a1f000] java.lang.Thread.State: RUNNABLE RDI=0x00007fac61a1f500 0x00007fac61a1f500 is pointing into the stack for thread: 0x0000000000dbf000 "main" prio=10 tid=0x0000000000dbf000 nid=0x2e85 runnable [0x00007fac61a1f000] java.lang.Thread.State: RUNNABLE R8 =0x00007fac0c054630 0x00007fac0c054630 is pointing to unknown location R9 =0x00007fac61a1f358 0x00007fac61a1f358 is pointing into the stack for thread: 0x0000000000dbf000 "main" prio=10 tid=0x0000000000dbf000 nid=0x2e85 runnable [0x00007fac61a1f000] java.lang.Thread.State: RUNNABLE R10=0x00007fac61a1f270 0x00007fac61a1f270 is pointing into the stack for thread: 0x0000000000dbf000 "main" prio=10 tid=0x0000000000dbf000 nid=0x2e85 runnable [0x00007fac61a1f000] java.lang.Thread.State: RUNNABLE R11=0x00007fac11223354 0x00007fac11223354: _ZNSt20_List_const_iteratorIN5Exiv29ExifdatumEEppEv+0 in /home/hjed/libExiff2-binding.so at 0x00007fac1121f000 R12=0x0000000000dbf000 "main" prio=10 tid=0x0000000000dbf000 nid=0x2e85 runnable [0x00007fac61a1f000] java.lang.Thread.State: RUNNABLE R13=0x00007fac13ad1be8 {method} - klass: {other class} R14=0x00007fac61a1f7a8 0x00007fac61a1f7a8 is pointing into the stack for thread: 0x0000000000dbf000 "main" prio=10 tid=0x0000000000dbf000 nid=0x2e85 runnable [0x00007fac61a1f000] java.lang.Thread.State: RUNNABLE R15=0x0000000000dbf000 "main" prio=10 tid=0x0000000000dbf000 nid=0x2e85 runnable [0x00007fac61a1f000] java.lang.Thread.State: RUNNABLE Top of Stack: (sp=0x00007fac61a1f4e0) ... Instructions: (pc=0x00007fac11223363) ... Stack: [0x00007fac61920000,0x00007fac61a21000], sp=0x00007fac61a1f4e0, free space=1021k Native frames: (J=compiled Java code, j=interpreted, Vv=VM code, C=native code) C [libExiff2-binding.so+0x4363] _ZNSt20_List_const_iteratorIN5Exiv29ExifdatumEEppEv+0xf C [libExiff2-binding.so+0x4310] _ZSt10__distanceISt20_List_const_iteratorIN5Exiv29ExifdatumEEENSt15iterator_traitsIT_E15difference_typeES5_S5_St18input_iterator_tag+0x26 C [libExiff2-binding.so+0x424d] _ZSt8distanceISt20_List_const_iteratorIN5Exiv29ExifdatumEEENSt15iterator_traitsIT_E15difference_typeES5_S5_+0x36 C [libExiff2-binding.so+0x3f27] _ZNKSt4listIN5Exiv29ExifdatumESaIS1_EE4sizeEv+0x33 C [libExiff2-binding.so+0x3d50] _ZNK5Exiv28ExifData5countEv+0x18 C [libExiff2-binding.so+0x3d30] _ZNK5Exiv28ExifData5emptyEv+0x18 C [libExiff2-binding.so+0x3763] _Z7getVarsPKcP7JNIEnv_P8_jobject+0x3e3 C [libExiff2-binding.so+0x39d8] Java_photo_exiv2_Exiv2MetaDataStore_impl_1loadFromExiv+0x4b j photo.exiv2.Exiv2MetaDataStore.impl_loadFromExiv(Ljava/lang/String;Lphoto/exiv2/Exiv2MetaDataStore;)V+0 j photo.exiv2.Exiv2MetaDataStore.loadFromExiv2()V+9 j photo.exiv2.Exiv2MetaDataStore.loadData()V+1 j photo.exiv2.Exiv2MetaDataStore.<init>(Lphoto/ImageFile;)V+10 j photo.ImageFile.<init>(Ljava/lang/String;)V+11 j test.Main.main([Ljava/lang/String;)V+67 v ~StubRoutines::call_stub V [libjvm.so+0x428698] V [libjvm.so+0x4275c8] V [libjvm.so+0x432943] V [libjvm.so+0x447f91] C [java+0x3495] JavaMain+0xd75 Java frames: (J=compiled Java code, j=interpreted, Vv=VM code) j photo.exiv2.Exiv2MetaDataStore.impl_loadFromExiv(Ljava/lang/String;Lphoto/exiv2/Exiv2MetaDataStore;)V+0 j photo.exiv2.Exiv2MetaDataStore.loadFromExiv2()V+9 j photo.exiv2.Exiv2MetaDataStore.loadData()V+1 j photo.exiv2.Exiv2MetaDataStore.<init>(Lphoto/ImageFile;)V+10 j photo.ImageFile.<init>(Ljava/lang/String;)V+11 j test.Main.main([Ljava/lang/String;)V+67 v ~StubRoutines::call_stub --------------- P R O C E S S --------------- Java Threads: ( => current thread ) 0x00007fac0c028000 JavaThread "Low Memory Detector" daemon [_thread_blocked, id=11924, stack(0x00007fac11532000,0x00007fac11633000)] 0x00007fac0c025800 JavaThread "CompilerThread1" daemon [_thread_blocked, id=11923, stack(0x00007fac11633000,0x00007fac11734000)] 0x00007fac0c022000 JavaThread "CompilerThread0" daemon [_thread_blocked, id=11922, stack(0x00007fac11734000,0x00007fac11835000)] 0x00007fac0c01f800 JavaThread "Signal Dispatcher" daemon [_thread_blocked, id=11921, stack(0x00007fac11835000,0x00007fac11936000)] 0x00007fac0c001000 JavaThread "Finalizer" daemon [_thread_blocked, id=11920, stack(0x00007fac11e2d000,0x00007fac11f2e000)] 0x0000000000e36000 JavaThread "Reference Handler" daemon [_thread_blocked, id=11919, stack(0x00007fac11f2e000,0x00007fac1202f000)] =>0x0000000000dbf000 JavaThread "main" [_thread_in_native, id=11909, stack(0x00007fac61920000,0x00007fac61a21000)] Other Threads: 0x0000000000e2f800 VMThread [stack: 0x00007fac1202f000,0x00007fac12130000] [id=11918] 0x00007fac0c02b000 WatcherThread [stack: 0x00007fac11431000,0x00007fac11532000] [id=11925] ... Heap PSYoungGen total 18432K, used 632K [0x00007fac47210000, 0x00007fac486a0000, 0x00007fac5bc10000) eden space 15808K, 4% used [0x00007fac47210000,0x00007fac472ae188,0x00007fac48180000) from space 2624K, 0% used [0x00007fac48410000,0x00007fac48410000,0x00007fac486a0000) to space 2624K, 0% used [0x00007fac48180000,0x00007fac48180000,0x00007fac48410000) PSOldGen total 42240K, used 0K [0x00007fac1de10000, 0x00007fac20750000, 0x00007fac47210000) object space 42240K, 0% used [0x00007fac1de10000,0x00007fac1de10000,0x00007fac20750000) PSPermGen total 21248K, used 2831K [0x00007fac13810000, 0x00007fac14cd0000, 0x00007fac1de10000) object space 21248K, 13% used [0x00007fac13810000,0x00007fac13ad3d80,0x00007fac14cd0000) Dynamic libraries: ... VM Arguments: jvm_args: -Dfile.encoding=UTF-8 java_command: test.Main Launcher Type: SUN_STANDARD Environment Variables: PATH=/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games USERNAME=hjed LD_LIBRARY_PATH=/usr/lib/jvm/java-6-openjdk/jre/lib/amd64/server:/usr/lib/jvm/java-6-openjdk/jre/lib/amd64:/usr/lib/jvm/java-6-openjdk/jre/../lib/amd64 SHELL=/bin/bash DISPLAY=:0.0 Signal Handlers: ... --------------- S Y S T E M --------------- OS:Ubuntu 10.10 (maverick) uname:Linux 2.6.35-24-generic #42-Ubuntu SMP Thu Dec 2 02:41:37 UTC 2010 x86_64 libc:glibc 2.12.1 NPTL 2.12.1 rlimit: STACK 8192k, CORE 0k, NPROC infinity, NOFILE 1024, AS infinity load average:0.27 0.31 0.30 /proc/meminfo: MemTotal: 4048200 kB MemFree: 106552 kB Buffers: 838212 kB Cached: 1172496 kB SwapCached: 0 kB Active: 1801316 kB Inactive: 1774880 kB Active(anon): 1224708 kB Inactive(anon): 355012 kB Active(file): 576608 kB Inactive(file): 1419868 kB Unevictable: 64 kB Mlocked: 64 kB SwapTotal: 7065596 kB SwapFree: 7065596 kB Dirty: 20 kB Writeback: 0 kB AnonPages: 1565608 kB Mapped: 213424 kB Shmem: 14216 kB Slab: 164812 kB SReclaimable: 102576 kB SUnreclaim: 62236 kB KernelStack: 4784 kB PageTables: 44908 kB NFS_Unstable: 0 kB Bounce: 0 kB WritebackTmp: 0 kB CommitLimit: 9089696 kB Committed_AS: 3676872 kB VmallocTotal: 34359738367 kB VmallocUsed: 332952 kB VmallocChunk: 34359397884 kB HardwareCorrupted: 0 kB HugePages_Total: 0 HugePages_Free: 0 HugePages_Rsvd: 0 HugePages_Surp: 0 Hugepagesize: 2048 kB DirectMap4k: 48704 kB DirectMap2M: 4136960 kB CPU:total 8 (4 cores per cpu, 2 threads per core) family 6 model 26 stepping 5, cmov, cx8, fxsr, mmx, sse, sse2, sse3, ssse3, sse4.1, sse4.2, popcnt, ht Memory: 4k page, physical 4048200k(106552k free), swap 7065596k(7065596k free) vm_info: OpenJDK 64-Bit Server VM (19.0-b09) for linux-amd64 JRE (1.6.0_20-b20), built on Dec 10 2010 19:45:55 by "buildd" with gcc 4.4.5 main.cpp: jobject toJava(std::auto_ptr<Exiv2::Value> v, const char * type, JNIEnv * env) { jclass stringClass; jmethodID cid; jobject result; stringClass = env->FindClass("photo/exiv2/Value"); cid = env->GetMethodID(stringClass, "<init>", "(Ljava/lang/String;Ljava/lang/Object;)V"); jvalue val; if ((strcmp(type, "String") == 0) || (strcmp(type, "String") == 0)) { val.l = env->NewStringUTF(v->toString().c_str()); } else if (strcmp(type, "Short") == 0) { val.s = v->toLong(0); } else if (strcmp(type, "Long") == 0) { val.j = v->toLong(0); } result = env->NewObject(stringClass, cid, env->NewStringUTF(v->toString().c_str()), val); return result; } void inLoop(std::auto_ptr<MetadataContainer> md, JNIEnv * env, jmethodID mid, jobject obj) { jvalue values[2]; const char* key = md->key().c_str(); values[0].l = env->NewStringUTF(key); /** md->value().toString().c_str(); const char* value = md->typeName(); values[1].l = env->NewStringUTF(value); TODO: do type conversions */ //std::cout << md->typeName() << std::endl; /** const char* type = md->value().toString().c_str(); values[1].l = env->NewStringUTF(type);*/ values[1].l = toJava(md->getValue(), md->typeName(), env); env->CallVoidMethodA(obj, mid, values); } void getVars(const char* path, JNIEnv * env, jobject obj) { //Load image Exiv2::Image::AutoPtr image = Exiv2::ImageFactory::open(path); assert(image.get() != 0); image->readMetadata(); //load method jclass cls = env->GetObjectClass(obj); jmethodID mid = env->GetMethodID(cls, "exiv2_reciveElement", "(Ljava/lang/String;Lphoto/exiv2/Value;)V"); //Load IPTC data /**loadIPTC(image, path, env, obj, mid); loadEXIF(image, path, env, obj, mid);*/ Exiv2::IptcData &iptcData = image->iptcData(); if (mid != NULL) { //is there any IPTC data AND check that method exists if (iptcData.empty()) { std::string error(path); error += ": failed loading IPTC data, there may not be any data"; } else { Exiv2::IptcData::iterator end = iptcData.end(); for (Exiv2::IptcData::iterator md = iptcData.begin(); md != end; ++md) { std::auto_ptr<MetadataContainer> meta(new MetadataContainer(md)); inLoop(meta, env, mid, obj); } } Exiv2::ExifData &exifData = image->exifData(); //is there any Exif data AND check that method exists if (exifData.empty()) { //error occurs here (main.cpp:146) std::string error(path); error += ": failed loading Exif data, there may not be any data"; } else { Exiv2::ExifData::iterator end = exifData.end(); for (Exiv2::ExifData::iterator md = exifData.begin(); md != end; ++md) { std::auto_ptr<MetadataContainer> meta(new MetadataContainer(md)); inLoop(meta, env, mid, obj); } } } else { std::string error(path); error += ": failed to load method"; } } JNIEXPORT void JNICALL Java_photo_exiv2_Exiv2MetaDataStore_impl_1loadFromExiv(JNIEnv * env, jobject obj, jstring path, jobject obj2) { const char* path2 = env->GetStringUTFChars(path, NULL); getVars(path2, env, obj); env->ReleaseStringUTFChars(path, path2); } Thanks for any help, HJED EDIT This is the output when runing the jvm with the -cacao option: run: null:/usr/local/lib Error: Directory Olympus2 with 1536 entries considered invalid; not read. LOG: [0x00007ff005376700] We received a SIGSEGV and tried to handle it, but we were LOG: [0x00007ff005376700] unable to find a Java method at: LOG: [0x00007ff005376700] LOG: [0x00007ff005376700] PC=0x00007feffe4ee67d LOG: [0x00007ff005376700] LOG: [0x00007ff005376700] Dumping the current stacktrace: at photo.exiv2.Exiv2MetaDataStore.impl_loadFromExiv(Ljava/lang/String;Lphoto/exiv2/Exiv2MetaDataStore;)V(Native Method) at photo.exiv2.Exiv2MetaDataStore.loadFromExiv2()V(Exiv2MetaDataStore.java:38) at photo.exiv2.Exiv2MetaDataStore.loadData()V(Exiv2MetaDataStore.java:29) at photo.exiv2.MetaDataStore.<init>(Lphoto/ImageFile;)V(MetaDataStore.java:33) at photo.exiv2.Exiv2MetaDataStore.<init>(Lphoto/ImageFile;)V(Exiv2MetaDataStore.java:20) at photo.ImageFile.<init>(Ljava/lang/String;)V(ImageFile.java:22) at test.Main.main([Ljava/lang/String;)V(Main.java:28) LOG: [0x00007ff005376700] vm_abort: WARNING, port me to C++ and use os::abort() instead. LOG: [0x00007ff005376700] Exiting... LOG: [0x00007ff005376700] Backtrace (15 stack frames): LOG: [0x00007ff005376700] /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/cacao/libjvm.so(+0x4ff54) [0x7ff004306f54] LOG: [0x00007ff005376700] /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/cacao/libjvm.so(+0x5ac01) [0x7ff004311c01] LOG: [0x00007ff005376700] /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/cacao/libjvm.so(+0x66e9a) [0x7ff00431de9a] LOG: [0x00007ff005376700] /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/cacao/libjvm.so(+0x76408) [0x7ff00432d408] LOG: [0x00007ff005376700] /usr/lib/jvm/java-6-openjdk/jre/lib/amd64/cacao/libjvm.so(+0x79a4c) [0x7ff004330a4c] LOG: [0x00007ff005376700] /lib/libpthread.so.0(+0xfb40) [0x7ff004d53b40] LOG: [0x00007ff005376700] /home/hjed/libExiff2-binding.so(_ZNSt20_List_const_iteratorIN5Exiv29ExifdatumEEppEv+0xf) [0x7feffe4ee67d] LOG: [0x00007ff005376700] /home/hjed/libExiff2-binding.so(_ZSt10__distanceISt20_List_const_iteratorIN5Exiv29ExifdatumEEENSt15iterator_traitsIT_E15difference_typeES5_S5_St18input_iterator_tag+0x26) [0x7feffe4ee62a] LOG: [0x00007ff005376700] /home/hjed/libExiff2-binding.so(_ZSt8distanceISt20_List_const_iteratorIN5Exiv29ExifdatumEEENSt15iterator_traitsIT_E15difference_typeES5_S5_+0x36) [0x7feffe4ee567] LOG: [0x00007ff005376700] /home/hjed/libExiff2-binding.so(_ZNKSt4listIN5Exiv29ExifdatumESaIS1_EE4sizeEv+0x33) [0x7feffe4ee22b] LOG: [0x00007ff005376700] /home/hjed/libExiff2-binding.so(_ZNK5Exiv28ExifData5countEv+0x18) [0x7feffe4ee054] LOG: [0x00007ff005376700] /home/hjed/libExiff2-binding.so(_ZNK5Exiv28ExifData5emptyEv+0x18) [0x7feffe4ee034] LOG: [0x00007ff005376700] /home/hjed/libExiff2-binding.so(_Z7getVarsPKcP7JNIEnv_P8_jobject+0x3d7) [0x7feffe4ed947] LOG: [0x00007ff005376700] /home/hjed/libExiff2-binding.so(Java_photo_exiv2_Exiv2MetaDataStore_impl_1loadFromExiv+0x4b) [0x7feffe4edcdc] LOG: [0x00007ff005376700] [0x7feffe701ccd] Java Result: 134 BUILD SUCCESSFUL (total time: 0 seconds)

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  • System.InvalidOperationException in Output Window

    - by user318068
    I constantly get the following message in my output/debug windows. The app doesn't crash but I was wondering what the deal with it is: A first chance exception of type 'System.InvalidOperationException' occurred in System.dll my code :sol.cs using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ConsoleApplication1 { class Sol { public LinkedList<int> tower1 = new LinkedList<int>(); public LinkedList<int> tower2 = new LinkedList<int>(); public LinkedList<int> tower3 = new LinkedList<int>(); public static LinkedList<string> BFS = new LinkedList<string>(); public static LinkedList<string> DFS = new LinkedList<string>(); public static LinkedList<string> IDS = new LinkedList<string>(); public int depth; public LinkedList<Sol> neighbors; public Sol() { } public Sol(LinkedList<int> tower1, LinkedList<int> tower2, LinkedList<int> tower3) { this.tower1 = tower1; this.tower2 = tower2; this.tower3 = tower3; neighbors = new LinkedList<Sol>(); } public virtual void getneighbors() { Sol temp = this.copy(); Sol neighbor1 = this.copy(); Sol neighbor2 = this.copy(); Sol neighbor3 = this.copy(); Sol neighbor4 = this.copy(); Sol neighbor5 = this.copy(); Sol neighbor6 = this.copy(); if (temp.tower1.Count != 0) { if (neighbor1.tower2.Count != 0) { if (neighbor1.tower1.First.Value < neighbor1.tower2.First.Value) { neighbor1.tower2.AddFirst(neighbor1.tower1.First); neighbor1.tower1.RemoveFirst(); neighbors.AddLast(neighbor1); } } else { neighbor1.tower2.AddFirst(neighbor1.tower1.First); neighbor1.tower1.RemoveFirst(); neighbors.AddLast(neighbor1); } if (neighbor2.tower3.Count != 0) { if (neighbor2.tower1.First.Value < neighbor2.tower3.First.Value) { neighbor2.tower3.AddFirst(neighbor2.tower1.First); neighbor2.tower1.RemoveFirst(); neighbors.AddLast(neighbor2); } } else { neighbor2.tower3.AddFirst(neighbor2.tower1.First); neighbor2.tower1.RemoveFirst(); neighbors.AddLast(neighbor2); } } //------------- if (temp.tower2.Count != 0) { if (neighbor3.tower1.Count != 0) { if (neighbor3.tower2.First.Value < neighbor3.tower1.First.Value) { neighbor3.tower1.AddFirst(neighbor3.tower2.First); neighbor3.tower2.RemoveFirst(); neighbors.AddLast(neighbor3); } } else { neighbor3.tower1.AddFirst(neighbor3.tower2.First); neighbor3.tower2.RemoveFirst(); neighbors.AddLast(neighbor3); } if (neighbor4.tower3.Count != 0) { if (neighbor4.tower2.First.Value < neighbor4.tower3.First.Value) { neighbor4.tower3.AddFirst(neighbor4.tower2.First); neighbor4.tower2.RemoveFirst(); neighbors.AddLast(neighbor4); } } else { neighbor4.tower3.AddFirst(neighbor4.tower2.First); neighbor4.tower2.RemoveFirst(); neighbors.AddLast(neighbor4); } } //------------------------ if (temp.tower3.Count() != 0) { if (neighbor5.tower1.Count() != 0) { if (neighbor5.tower3.ElementAtOrDefault(0) < neighbor5.tower1.ElementAtOrDefault(0)) { neighbor5.tower1.AddFirst(neighbor5.tower3.First); neighbor5.tower3.RemoveFirst(); neighbors.AddLast(neighbor5); } } else { neighbor5.tower1.AddFirst(neighbor5.tower3.First); neighbor5.tower3.RemoveFirst(); neighbors.AddLast(neighbor5); } if (neighbor6.tower2.Count() != 0) { if (neighbor6.tower3.ElementAtOrDefault(0) < neighbor6.tower2.ElementAtOrDefault(0)) { neighbor6.tower2.AddFirst(neighbor6.tower3.First); neighbor6.tower3.RemoveFirst(); neighbors.AddLast(neighbor6); } } else { neighbor6.tower2.AddFirst(neighbor6.tower3.First); neighbor6.tower3.RemoveFirst(); neighbors.AddLast(neighbor6); } } } public override string ToString() { string str; str = "tower1" + tower1.ToString() + " tower2" + tower2.ToString() + " tower3" + tower3.ToString(); return str; } public Sol copy() { Sol So; LinkedList<int> l1 = new LinkedList<int>(); LinkedList<int> l2 = new LinkedList<int>(); LinkedList<int> l3 = new LinkedList<int>(); for (int i = 0; i <= this.tower1.Count() - 1; i++) { l1.AddLast(tower1.ElementAt(i)); } for (int i = 0; i <= this.tower2.Count - 1; i++) { l2.AddLast(tower2.ElementAt(i)); } for (int i = 0; i <= this.tower3.Count - 1; i++) { l3.AddLast(tower3.ElementAt(i)); } So = new Sol(l1, l2, l3); return So; } public bool Equals(Sol sol) { if (this.tower1.Equals(sol.tower1) & this.tower2.Equals(sol.tower2) & this.tower3.Equals(sol.tower3)) return true; return false; } public virtual bool containedin(Stack<Sol> vec) { bool found = false; for (int i = 0; i <= vec.Count - 1; i++) { if (vec.ElementAt(i).tower1.Equals(this.tower1) && vec.ElementAt(i).tower2.Equals(this.tower2) && vec.ElementAt(i).tower3.Equals(this.tower3)) { found = true; break; } } return found; } public virtual bool breadthFirst(Sol start, Sol goal) { Stack<Sol> nextStack = new Stack<Sol>(); Stack<Sol> traversed = new Stack<Sol>(); bool found = false; start.depth = 0; nextStack.Push(start); while (nextStack.Count != 0) { Sol sol = nextStack.Pop(); BFS.AddFirst("poped State:" + sol.ToString() + "level " + sol.depth); traversed.Push(sol); if (sol.Equals(goal)) { found = true; BFS.AddFirst("Goal:" + sol.ToString()); break; } else { sol.getneighbors(); foreach (Sol neighbor in sol.neighbors) { if (!neighbor.containedin(traversed) && !neighbor.containedin(nextStack)) { neighbor.depth = (sol.depth + 1); nextStack.Push(neighbor); } } } } return found; } public virtual bool depthFirst(Sol start, Sol goal) { Stack<Sol> nextStack = new Stack<Sol>(); Stack<Sol> traversed = new Stack<Sol>(); bool found = false; start.depth = 0; nextStack.Push(start); while (nextStack.Count != 0) { //Dequeue next State for comparison //And add it 2 list of traversed States Sol sol = nextStack.Pop(); DFS.AddFirst("poped State:" + sol.ToString() + "level " + sol.depth); traversed.Push(sol); if (sol.Equals(goal)) { found = true; DFS.AddFirst("Goal:" + sol.ToString()); break; } else { sol.getneighbors(); foreach (Sol neighbor in sol.neighbors) { if (!neighbor.containedin(traversed) && !neighbor.containedin(nextStack)) { neighbor.depth = sol.depth + 1; nextStack.Push(neighbor); } } } } return found; } public virtual bool iterativedeepening(Sol start, Sol goal) { bool found = false; for (int level = 0; ; level++) { Stack<Sol> nextStack = new Stack<Sol>(); Stack<Sol> traversed = new Stack<Sol>(); start.depth = 0; nextStack.Push(start); while (nextStack.Count != 0) { Sol sol = nextStack.Pop(); IDS.AddFirst("poped State:" + sol.ToString() + "Level" + sol.depth); traversed.Push(sol); if (sol.Equals(goal)) { found = true; IDS.AddFirst("Goal:" + sol.ToString()); break; } else if (sol.depth < level) { sol.getneighbors(); foreach (Sol neighbor in sol.neighbors) { if (!neighbor.containedin(traversed) && !neighbor.containedin(nextStack)) { neighbor.depth = sol.depth + 1; nextStack.Push(neighbor); } //end if } //end for each } //end else if } // end while if (found == true) break; } // end for return found; } } } Just wondering if I may be doing something wrong somewhere or something.

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  • How to display data stored in core data in a table view?

    - by Dipanjan Dutta
    Hello All, I have developed a core data model for my application. I need to display the saved data into a table view. For my app I have selected split view controller. I am writing down my codes below. Please help me in this regard and write me the code that needs to be added. This is very important as my continuation in my company depends on this. #import "RootViewController.h" #import "DetailViewController.h" #import "AddViewController.h" #import "EmployeeDetailsAppDelegate.h" /* This template does not ensure user interface consistency during editing operations in the table view. You must implement appropriate methods to provide the user experience you require. */ @interface RootViewController () - (void)configureCell:(UITableViewCell *)cell atIndexPath:(NSIndexPath *)indexPath; @end @implementation RootViewController @synthesize detailViewController, fetchedResultsController, managedObjectContext, results, empName; #pragma mark - #pragma mark View lifecycle - (void)viewDidLoad { results = [[NSMutableDictionary alloc]init]; [results setObject:empName.text forKey:@"EmployeeName"]; [self.tableView reloadData]; [super viewDidLoad]; } /* - (void)viewWillAppear:(BOOL)animated { [super viewWillAppear:animated]; } */ /* - (void)viewDidAppear:(BOOL)animated { [super viewDidAppear:animated]; } */ /* - (void)viewWillDisappear:(BOOL)animated { [super viewWillDisappear:animated]; } */ /* - (void)viewDidDisappear:(BOOL)animated { [super viewDidDisappear:animated]; } */ - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Ensure that the view controller supports rotation and that the split view can therefore show in both portrait and landscape. return YES; } - (void)configureCell:(UITableViewCell *)cell atIndexPath:(NSIndexPath *)indexPath { NSManagedObject *managedObject = [self.fetchedResultsController objectAtIndexPath:indexPath]; cell.textLabel.text = [[managedObject valueForKey:@"EmployeeName"] description]; } #pragma mark - #pragma mark Add a new object - (void)insertNewObject:(id)sender { AddViewController *add = [[AddViewController alloc]initWithNibName:@"AddViewController" bundle:nil]; self.modalPresentationStyle = UIModalPresentationFormSheet; add.wantsFullScreenLayout = NO; [self presentModalViewController:add animated:YES]; [add release]; } #pragma mark - #pragma mark Table view data source - (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView { return 1; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return 1; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } // Configure the cell. NSManagedObject *managedObject = [self.fetchedResultsController objectAtIndexPath:indexPath]; cell.textLabel.text = [[managedObject valueForKey:@"EmployeeName"] description]; return cell; } - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { // Delete the managed object. NSManagedObject *objectToDelete = [self.fetchedResultsController objectAtIndexPath:indexPath]; if (self.detailViewController.detailItem == objectToDelete) { self.detailViewController.detailItem = nil; } NSManagedObjectContext *context = [self.fetchedResultsController managedObjectContext]; [context deleteObject:objectToDelete]; NSError *error; if (![context save:&error]) { /* Replace this implementation with code to handle the error appropriately. abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development. If it is not possible to recover from the error, display an alert panel that instructs the user to quit the application by pressing the Home button. */ NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } } } - (BOOL)tableView:(UITableView *)tableView canMoveRowAtIndexPath:(NSIndexPath *)indexPath { // The table view should not be re-orderable. return NO; } #pragma mark - #pragma mark Table view delegate - (void)tableView:(UITableView *)aTableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { // Set the detail item in the detail view controller. NSManagedObject *selectedObject = [self.fetchedResultsController objectAtIndexPath:indexPath]; self.detailViewController.detailItem = selectedObject; } #pragma mark - #pragma mark Fetched results controller - (NSFetchedResultsController *)fetchedResultsController { if (fetchedResultsController != nil) { return fetchedResultsController; } /* Set up the fetched results controller. */ // Create the fetch request for the entity. NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; // Edit the entity name as appropriate. NSEntityDescription *entity = [NSEntityDescription entityForName:@"Details" inManagedObjectContext:managedObjectContext]; [fetchRequest setEntity:entity]; // Set the batch size to a suitable number. [fetchRequest setFetchBatchSize:20]; // Edit the sort key as appropriate. NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"EmployeeName" ascending:NO]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [fetchRequest setSortDescriptors:sortDescriptors]; // Edit the section name key path and cache name if appropriate. // nil for section name key path means "no sections". NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:managedObjectContext sectionNameKeyPath:nil cacheName:@"Root"]; aFetchedResultsController.delegate = self; self.fetchedResultsController = aFetchedResultsController; [aFetchedResultsController release]; [fetchRequest release]; [sortDescriptor release]; [sortDescriptors release]; return fetchedResultsController; } #pragma mark - #pragma mark Fetched results controller delegate - (void)controllerWillChangeContent:(NSFetchedResultsController *)controller { [self.tableView beginUpdates]; } - (void)controller:(NSFetchedResultsController *)controller didChangeSection:(id <NSFetchedResultsSectionInfo>)sectionInfo atIndex:(NSUInteger)sectionIndex forChangeType:(NSFetchedResultsChangeType)type { switch(type) { case NSFetchedResultsChangeInsert: [self.tableView insertSections:[NSIndexSet indexSetWithIndex:sectionIndex] withRowAnimation:UITableViewRowAnimationFade]; break; case NSFetchedResultsChangeDelete: [self.tableView deleteSections:[NSIndexSet indexSetWithIndex:sectionIndex] withRowAnimation:UITableViewRowAnimationFade]; break; } } - (void)controller:(NSFetchedResultsController *)controller didChangeObject:(id)anObject atIndexPath:(NSIndexPath *)indexPath forChangeType:(NSFetchedResultsChangeType)type newIndexPath:(NSIndexPath *)newIndexPath { UITableView *tableView = self.tableView; switch(type) { case NSFetchedResultsChangeInsert: [tableView insertRowsAtIndexPaths:[NSArray arrayWithObject:newIndexPath] withRowAnimation:UITableViewRowAnimationFade]; break; case NSFetchedResultsChangeDelete: [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; break; case NSFetchedResultsChangeUpdate: [self configureCell:[tableView cellForRowAtIndexPath:indexPath] atIndexPath:indexPath]; break; case NSFetchedResultsChangeMove: [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationFade]; [tableView insertRowsAtIndexPaths:[NSArray arrayWithObject:newIndexPath]withRowAnimation:UITableViewRowAnimationFade]; break; } } - (void)controllerDidChangeContent:(NSFetchedResultsController *)controller { [self.tableView endUpdates]; } #pragma mark - #pragma mark Memory management - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Relinquish ownership any cached data, images, etc. that aren't in use. } - (void)viewDidUnload { // Relinquish ownership of anything that can be recreated in viewDidLoad or on demand. // For example: self.myOutlet = nil; } - (void)dealloc { [detailViewController release]; [fetchedResultsController release]; [managedObjectContext release]; [super dealloc]; } @end // // AddViewController.m // EmployeeDetails // // Created by Dipanjan on 15/02/11. // Copyright 2011 __MyCompanyName__. All rights reserved. // #import "AddViewController.h" #import "EmployeeDetailsAppDelegate.h" #import "RootViewController.h" @implementation AddViewController @synthesize empName; @synthesize empID; @synthesize empDepartment; @synthesize backButton; // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad. /* - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]; if (self) { // Custom initialization. } return self; } */ /* // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } */ -(void)saveDetails{ EmployeeDetailsAppDelegate *appDelegate = [[UIApplication sharedApplication]delegate]; NSManagedObjectContext *context = [appDelegate managedObjectContext]; NSManagedObject *newDetails; newDetails = [NSEntityDescription insertNewObjectForEntityForName:@"Details" inManagedObjectContext:context]; [newDetails setValue:empID.text forKey:@"EmployeeID"]; [newDetails setValue:empName.text forKey:@"EmployeeName"]; [newDetails setValue:empDepartment.text forKey:@"EmployeeDepartment"]; empID.text = @""; empName.text = @""; empDepartment.text = @""; NSLog(@"%@........----->>>...", newDetails); NSError *error; [context save:&error]; [self dismissModalViewControllerAnimated:YES]; } -(void)findDetails { EmployeeDetailsAppDelegate *appDelegate = [[UIApplication sharedApplication]delegate]; NSManagedObjectContext *context = [appDelegate managedObjectContext]; NSEntityDescription *entityDesc = [NSEntityDescription entityForName:@"Details" inManagedObjectContext:context]; NSFetchRequest *request = [[NSFetchRequest alloc]init]; [request setEntity:entityDesc]; NSPredicate *pred = [NSPredicate predicateWithFormat:@"(EmployeeName = %@)", empName.text]; [request setPredicate:pred]; NSManagedObject *matches = nil; NSError *error; NSArray *objects = [context executeFetchRequest:request error:&error]; if ([objects count] == 0) { } else { matches = [objects objectAtIndex:0]; empID.text = [matches valueForKey:@"EmployeeID"]; empDepartment.text = [matches valueForKey:@"EmployeeDepartment"]; } [request release]; [self dismissModalViewControllerAnimated:YES]; } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Overriden to allow any orientation. return YES; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc. that aren't in use. } - (void)viewDidUnload { self.empName = nil; self.empID = nil; self.empDepartment = nil; [super viewDidUnload]; // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [empID release]; [empName release]; [empDepartment release]; [super dealloc]; } @end Please let me know the answer as soon as possible. Thank you. Regards, Dipanjan

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  • Android App crashing on Back Button (performResumeActivity)

    - by Rutger
    My App consists of 2 Activities at the moment. . the MAIN activity with a Gallery View . a FriendsListActivity with a ListView When the user moves away from the FriendsListActivity with the back button, and returns to the MAIN activity the following error keeps popping up in debug mode. DalvikVM[localhost:8676] Thread [<1 main] (Suspended (exception RuntimeException)) ActivityThread.performResumeActivity(IBinder, boolean) line: 2095 ActivityThread.handleResumeActivity(IBinder, boolean, boolean) line: 2110 BinderProxy(ActivityThread$H).handleMessage(Message) line: 954 ActivityThread$H(Handler).dispatchMessage(Message) line: 99 Looper.loop() line: 123 ActivityThread.main(String[]) line: 3647 Method.invokeNative(Object, Object[], Class, Class[], Class, int, boolean) line: not available [native method] Method.invoke(Object, Object...) line: 507 ZygoteInit$MethodAndArgsCaller.run() line: 839 ZygoteInit.main(String[]) line: 597 NativeStart.main(String[]) line: not available [native method] Thread [<8 Binder Thread #2] (Running) Thread [<7 Binder Thread #1] (Running) With the LogCat 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): FATAL EXCEPTION: main 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): java.lang.RuntimeException: Unable to resume activity {com.package.MAIN/com.package.MAIN.MAIN}: java.lang.NullPointerException 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.performResumeActivity(ActivityThread.java:2095) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.handleResumeActivity(ActivityThread.java:2110) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread$H.handleMessage(ActivityThread.java:954) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.os.Handler.dispatchMessage(Handler.java:99) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.os.Looper.loop(Looper.java:123) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.main(ActivityThread.java:3647) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at java.lang.reflect.Method.invokeNative(Native Method) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at java.lang.reflect.Method.invoke(Method.java:507) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at dalvik.system.NativeStart.main(Native Method) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): Caused by: java.lang.NullPointerException 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at com.package.MAIN.MAIN.onResume(MAIN.java:91) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.Instrumentation.callActivityOnResume(Instrumentation.java:1149) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.Activity.performResume(Activity.java:3833) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): at android.app.ActivityThread.performResumeActivity(ActivityThread.java:2085) 03-13 22:01:10.972: ERROR/AndroidRuntime(1038): ... 10 more Further info in the Variables panel states: this: ActivityThread e: NullPointerException cause: NullPointerException detailMessage: null stackTrace: null r: ActivityThread$ActivityClientRecord activity: MAIN detailMessage after one Eclipse Resume: Unable to resume activity (MAIN) The code from the FriendsListActivity looks like this public class FriendsListActivity extends ListActivity { // =========================================================== // Fields // =========================================================== private ArrayList<Friend> friends = new ArrayList<Friend>(); private FriendsArrayAdapter friendsArrayAdapter; private ListView listView; // =========================================================== // onCreate // =========================================================== @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.friends_list); registerForContextMenu(getListView()); setButtonNewFriendClickListener(); } public void generateFriendsList() { FriendsService fs = new FriendsService(this); friends = fs.getFriendsList(); listView = (ListView) findViewById(android.R.id.list); friendsArrayAdapter = new FriendsArrayAdapter( this, R.layout.friend_list_item, friends); listView.setAdapter(friendsArrayAdapter); } @Override public void onCreateContextMenu(ContextMenu menu, View v, ContextMenuInfo menuInfo) { super.onCreateContextMenu(menu, v, menuInfo); MenuInflater inflater = getMenuInflater(); inflater.inflate(R.menu.friends_context_menu, menu); } @Override public boolean onContextItemSelected(MenuItem item) { AdapterContextMenuInfo info = (AdapterContextMenuInfo) item.getMenuInfo(); FriendsService fs = new FriendsService(this); Friend f = new Friend(); f = friends.get(info.position); switch (item.getItemId()) { case R.id.edit: Intent i = new Intent(this, FriendEditActivity.class); i.putExtra("userid", f.userId); startActivity(i); return true; case R.id.delete: fs.deleteFriend(f.userId); generateFriendsList(); return true; default: return super.onContextItemSelected(item); } } // =========================================================== // onPause // =========================================================== protected void onPause() { super.onPause(); finish(); } // =========================================================== // onResume // =========================================================== protected void onResume() { super.onResume(); generateFriendsList(); } // =========================================================== // onStop // =========================================================== protected void onStop() { super.onStop(); } // =========================================================== // onDestroy // =========================================================== @Override protected void onDestroy() { super.onDestroy(); } // =========================================================== // Activity methods // =========================================================== private void setButtonNewFriendClickListener() { Button clickButton = (Button)findViewById(R.id.button_add_friend); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Intent i = new Intent(v.getContext(), FriendNewActivity.class); startActivity(i); } }); } The AndroidManifest looks like this <manifest xmlns:android="http://schemas.android.com/apk/res/android" android:versionCode="1" android:versionName="1.0" package="com.package.mypackage"> <uses-permission android:name="android.permission.CAMERA" /> <uses-permission android:name="android.permission.INTERNET" /> <uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" /> <application android:icon="@drawable/icon" android:label="@string/app_name"> <activity android:name="com.package.mypackage.mypackage" android:label="@string/app_name"> <intent-filter> <action android:name="android.intent.action.MAIN" /> <category android:name="android.intent.category.LAUNCHER" /> </intent-filter> </activity> <activity android:name=".FriendsListActivity"></activity> <activity android:name=".FriendEditActivity"></activity> <activity android:name=".FriendNewActivity"></activity> <activity android:name=".TakePictureActivity"></activity> <activity android:name=".FriendsService"></activity> <activity android:name=".MyService"></activity> </application> <uses-sdk android:minSdkVersion="9" /> The MAIN activity looks like this: package com.package.mypackage; import java.util.ArrayList; import com.package.domain.Domain; import com.package.service.MyService; import com.package.viewadapter.myImageAdapter; import android.app.Activity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.Window; import android.widget.AdapterView; import android.widget.AdapterView.OnItemClickListener; import android.widget.AdapterView.OnItemLongClickListener; import android.widget.Button; import android.widget.Gallery; import android.widget.Toast; public class myActivity extends Activity { // =========================================================== // Fields // =========================================================== private MyImageAdapter myImageAdapter; private ArrayList<Domain> domain = new ArrayList<Domain>(); // =========================================================== // onCreate // =========================================================== @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); requestWindowFeature(Window.FEATURE_NO_TITLE); setContentView(R.layout.main); /* Set Buttons to listen for any click event. */ setButtonFriendsClickListener(); setButtonCameraClickListener(); setButtonPreferencesClickListener(); } // =========================================================== // onStart // =========================================================== @Override public void onStart() { super.onStart(); /* Find the gallery defined in the main.xml */ Gallery g = (Gallery) findViewById(R.id.gallery); /* Show a Toast message when image is clicked */ g.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> parent, View v, int position, long id) { MyImageAdapter image_ID = new MyImageAdapter(myActivity.this, position, null); if (image_ID.getItemId(position) == 0) { Toast test_toast = Toast.makeText(myActivity.this, "This is the New Image click", Toast.LENGTH_SHORT); test_toast.show(); } else { Toast test_toast = Toast.makeText(myActivity.this, "The clicked image has image number " + image_ID.getItemId(position) + " in the imageadapter.", Toast.LENGTH_SHORT); test_toast.show(); } } }); g.setOnItemLongClickListener(new OnItemLongClickListener() { @Override public boolean onItemLongClick(AdapterView<?> parent, View v, int position, long id) { MyImageAdapter image_ID = new MyImageAdapter(myActivity.this, position, null); Toast test_toast = Toast.makeText(myActivity.this, "The long clicked image has image number " + image_ID.getItemId(position) + " in the imageadapter.", Toast.LENGTH_SHORT); test_toast.show(); return true; } }); } // =========================================================== // onPause // =========================================================== protected void onPause() { super.onPause(); } // =========================================================== // onResume // =========================================================== protected void onResume() { super.onResume(); generateMyGallery(); } // =========================================================== // onStop // =========================================================== protected void onStop() { super.onStop(); } // =========================================================== // onDestroy // Is also called when user changes from horizontal // to vertical orientation and back // =========================================================== @Override protected void onDestroy() { super.onDestroy(); } // =========================================================== // Save and Restore UI states // =========================================================== @Override protected void onRestoreInstanceState(Bundle savedInstanceState) { super.onRestoreInstanceState(savedInstanceState); } protected void onSaveInstanceState(Bundle outState) { super.onSaveInstanceState(outState); } // =========================================================== // Main Activity methods // =========================================================== public void generateMyGallery() { MyService cs = new MyService(this); domain = cs.getDomainList(); // Add the new_image drawable to the ArrayList Domain d = new Domain(); d.photoLocation = "drawable"; d.photoName = "new_image"; d.extra1 = "no_text"; d.extra2 = "no_text"; domain.add(0, d); myImageAdapter = new MyImageAdapter(this, R.layout.text_overlay_image_view, domain); /* Find the gallery defined in the main.xml */ Gallery g = (Gallery) findViewById(R.id.gallery); g.setSpacing(10); /* Apply a new (custom) ImageAdapter to it. */ g.setAdapter(myImageAdapter); g.setSelection(1); } private void setButtonFriendsClickListener() { Button clickButton = (Button)findViewById(R.id.button_friends_list); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { setContentView(R.layout.friends_list); Intent myIntent = new Intent(v.getContext(), FriendsListActivity.class); startActivity(myIntent); } }); } private void setButtonCameraClickListener() { Button clickButton = (Button)findViewById(R.id.button_take_picture); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { setContentView(R.layout.take_picture); Intent myIntent = new Intent(v.getContext(), TakePictureActivity.class); startActivity(myIntent); } }); } private void setButtonPreferencesClickListener() { Button clickButton = (Button)findViewById(R.id.button_preferences); clickButton.setOnClickListener(new View.OnClickListener() { public void onClick(View v) { Intent myIntent = new Intent(v.getContext(), MyPreferencesActivity.class); startActivity(myIntent); } }); } }; Anyone has an idea why the App crashes. Any help is much appreciated. I did find out that, when I finish() the MAIN activity when I start the FriendListActivity and restart the MAIN activity when closing the FriendListActivity, that the crash does not occur. However, this basically restarts the App and that is not the intention. Thanks all, I got the problem solved. This is what I did. . When moving all gallery related actions to the onCreate, the creash didn't happen anymore. But then after returning to the MAIN activity, the activity wasn't shown. . I then moved all the onCreate (except the super), the generateGallery, and the onStart() to the onResume. Now it works fine!

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  • Wubi and Vista 64 bits can't work

    - by Daok
    First of all, I have posted this issue at Ubuntu Forum without success yet. Hello, I have downloaded "kubuntu-9.10-desktop-amd64.iso" and I have mounted it on my Windows Vista 64 bits Ultimate. I have downloaded wubi 9.10. The problem is when installing, it crash after few time. Here is the log file: 11-26 21:07 INFO root: === wubi 9.10ubuntu1 rev160 === 11-26 21:07 DEBUG root: Logfile is c:\users\patrick\appdata\local\temp\wubi-9.10ubuntu1-rev160.log 11-26 21:07 DEBUG root: sys.argv = ['main.pyo', '--exefile="Z:\\wubi.exe"'] 11-26 21:07 DEBUG CommonBackend: data_dir=C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\data 11-26 21:07 DEBUG WindowsBackend: 7z=C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\bin\7z.exe 11-26 21:07 DEBUG CommonBackend: Fetching basic info... 11-26 21:07 DEBUG CommonBackend: original_exe=Z:\wubi.exe 11-26 21:07 DEBUG CommonBackend: platform=win32 11-26 21:07 DEBUG CommonBackend: osname=nt 11-26 21:07 DEBUG CommonBackend: language=fr_CA 11-26 21:07 DEBUG CommonBackend: encoding=cp1252 11-26 21:07 DEBUG WindowsBackend: arch=amd64 11-26 21:07 DEBUG CommonBackend: Parsing isolist=C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\data\isolist.ini 11-26 21:07 DEBUG CommonBackend: Adding distro Xubuntu-i386 11-26 21:07 DEBUG CommonBackend: Adding distro Xubuntu-amd64 11-26 21:07 DEBUG CommonBackend: Adding distro Kubuntu-amd64 11-26 21:07 DEBUG CommonBackend: Adding distro Mythbuntu-i386 11-26 21:07 DEBUG CommonBackend: Adding distro Ubuntu-amd64 11-26 21:07 DEBUG CommonBackend: Adding distro Ubuntu-i386 11-26 21:07 DEBUG CommonBackend: Adding distro Mythbuntu-amd64 11-26 21:07 DEBUG CommonBackend: Adding distro Kubuntu-i386 11-26 21:07 DEBUG CommonBackend: Adding distro KubuntuNetbook-i386 11-26 21:07 DEBUG CommonBackend: Adding distro UbuntuNetbookRemix-i386 11-26 21:07 DEBUG WindowsBackend: Fetching host info... 11-26 21:07 DEBUG WindowsBackend: registry_key=Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi 11-26 21:07 DEBUG WindowsBackend: windows version=vista 11-26 21:07 DEBUG WindowsBackend: windows_version2=Windows (TM) Vista Ultimate 11-26 21:07 DEBUG WindowsBackend: windows_sp=None 11-26 21:07 DEBUG WindowsBackend: windows_build=6002 11-26 21:07 DEBUG WindowsBackend: gmt=-5 11-26 21:07 DEBUG WindowsBackend: country=CA 11-26 21:07 DEBUG WindowsBackend: timezone=America/Montreal 11-26 21:07 DEBUG WindowsBackend: windows_username=Patrick 11-26 21:07 DEBUG WindowsBackend: user_full_name=Patrick 11-26 21:07 DEBUG WindowsBackend: user_directory=C:\Users\Patrick 11-26 21:07 DEBUG WindowsBackend: windows_language_code=1036 11-26 21:07 DEBUG WindowsBackend: windows_language=French 11-26 21:07 DEBUG WindowsBackend: processor_name=Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz 11-26 21:07 DEBUG WindowsBackend: bootloader=vista 11-26 21:07 DEBUG WindowsBackend: system_drive=Drive(C: hd 239816.335938 mb free ntfs) 11-26 21:07 DEBUG WindowsBackend: drive=Drive(C: hd 239816.335938 mb free ntfs) 11-26 21:07 DEBUG WindowsBackend: drive=Drive(D: cd 0.0 mb free ) 11-26 21:07 DEBUG WindowsBackend: drive=Drive(E: hd 483619.367188 mb free ntfs) 11-26 21:07 DEBUG WindowsBackend: drive=Drive(G: hd 84606.9375 mb free fat32) 11-26 21:07 DEBUG WindowsBackend: drive=Drive(Z: cd 0.0 mb free cdfs) 11-26 21:07 DEBUG WindowsBackend: uninstaller_path=C:\ubuntu\uninstall-wubi.exe 11-26 21:07 DEBUG WindowsBackend: previous_target_dir=C:\ubuntu 11-26 21:07 DEBUG WindowsBackend: previous_distro_name=Kubuntu 11-26 21:07 DEBUG WindowsBackend: keyboard_id=269029385 11-26 21:07 DEBUG WindowsBackend: keyboard_layout=ca 11-26 21:07 DEBUG WindowsBackend: keyboard_variant= 11-26 21:07 DEBUG CommonBackend: python locale=('fr_CA', 'cp1252') 11-26 21:07 DEBUG CommonBackend: locale=fr_CA.UTF-8 11-26 21:07 DEBUG WindowsBackend: total_memory_mb=4095.99999905 11-26 21:07 DEBUG CommonBackend: Searching ISOs on USB devices 11-26 21:07 DEBUG CommonBackend: Searching for local CDs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Ubuntu Netbook Remix CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Kubuntu Netbook CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Ubuntu Netbook Remix CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Kubuntu Netbook CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Ubuntu Netbook Remix CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Kubuntu Netbook CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Ubuntu Netbook Remix CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Kubuntu Netbook CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether Z:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: parsing info from str=Kubuntu 9.10 "Karmic Koala" - Release amd64 (20091027) 11-26 21:07 DEBUG Distro: parsed info={'name': 'Kubuntu', 'subversion': 'Release', 'version': '9.10', 'build': '20091027', 'codename': 'Karmic Koala', 'arch': 'amd64'} 11-26 21:07 DEBUG Distro: wrong name: Kubuntu != Ubuntu 11-26 21:07 DEBUG Distro: checking whether Z:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: wrong name: Kubuntu != Ubuntu 11-26 21:07 DEBUG Distro: checking whether Z:\ is a valid Ubuntu Netbook Remix CD 11-26 21:07 DEBUG Distro: wrong name: Kubuntu != Ubuntu Netbook Remix 11-26 21:07 DEBUG Distro: checking whether Z:\ is a valid Kubuntu CD 11-26 21:07 INFO Distro: Found a valid CD for Kubuntu: Z:\ 11-26 21:07 INFO root: Running the CD menu... 11-26 21:07 DEBUG WindowsFrontend: __init__... 11-26 21:07 DEBUG WindowsFrontend: on_init... 11-26 21:07 INFO WinuiPage: appname=wubi, localedir=C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\translations, languages=['fr_CA', 'fr'] 11-26 21:07 INFO WinuiPage: appname=wubi, localedir=C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\translations, languages=['fr_CA', 'fr'] 11-26 21:07 INFO root: CD menu finished 11-26 21:07 INFO root: Already installed, running the uninstaller... 11-26 21:07 INFO root: Running the uninstaller... 11-26 21:07 INFO CommonBackend: This is the uninstaller running 11-26 21:07 INFO WinuiPage: appname=wubi, localedir=C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\translations, languages=['fr_CA', 'fr'] 11-26 21:07 INFO root: Received settings 11-26 21:07 INFO WinuiPage: appname=wubi, localedir=C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\translations, languages=['fr_CA', 'fr'] 11-26 21:07 DEBUG TaskList: # Running tasklist... 11-26 21:07 DEBUG TaskList: ## Running Sauvegarder l'ISO... 11-26 21:07 DEBUG TaskList: ## Finished Sauvegarder l'ISO 11-26 21:07 DEBUG TaskList: ## Running Supprimer l'entrée pour le programme d'amorçage... 11-26 21:07 DEBUG WindowsBackend: Could not find bcd id 11-26 21:07 DEBUG WindowsBackend: undo_bootini C: 11-26 21:07 DEBUG WindowsBackend: undo_configsys Drive(C: hd 239816.335938 mb free ntfs) 11-26 21:07 DEBUG WindowsBackend: undo_bootini E: 11-26 21:07 DEBUG WindowsBackend: undo_configsys Drive(E: hd 483619.367188 mb free ntfs) 11-26 21:07 DEBUG WindowsBackend: undo_bootini G: 11-26 21:07 DEBUG WindowsBackend: undo_configsys Drive(G: hd 84606.9375 mb free fat32) 11-26 21:07 DEBUG TaskList: ## Finished Supprimer l'entrée pour le programme d'amorçage 11-26 21:07 DEBUG TaskList: ## Running Supprimer le répertoire cible... 11-26 21:07 DEBUG CommonBackend: Deleting C:\ubuntu 11-26 21:07 DEBUG TaskList: ## Finished Supprimer le répertoire cible 11-26 21:07 DEBUG TaskList: ## Running Supprimer la clé du registre... 11-26 21:07 DEBUG TaskList: ## Finished Supprimer la clé du registre 11-26 21:07 DEBUG TaskList: # Finished tasklist 11-26 21:07 INFO root: Almost finished uninstalling 11-26 21:07 INFO root: Finished uninstallation 11-26 21:07 DEBUG CommonBackend: Fetching basic info... 11-26 21:07 DEBUG CommonBackend: original_exe=Z:\wubi.exe 11-26 21:07 DEBUG CommonBackend: platform=win32 11-26 21:07 DEBUG CommonBackend: osname=nt 11-26 21:07 DEBUG WindowsBackend: arch=amd64 11-26 21:07 DEBUG CommonBackend: Parsing isolist=C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\data\isolist.ini 11-26 21:07 DEBUG CommonBackend: Adding distro Xubuntu-i386 11-26 21:07 DEBUG CommonBackend: Adding distro Xubuntu-amd64 11-26 21:07 DEBUG CommonBackend: Adding distro Kubuntu-amd64 11-26 21:07 DEBUG CommonBackend: Adding distro Mythbuntu-i386 11-26 21:07 DEBUG CommonBackend: Adding distro Ubuntu-amd64 11-26 21:07 DEBUG CommonBackend: Adding distro Ubuntu-i386 11-26 21:07 DEBUG CommonBackend: Adding distro Mythbuntu-amd64 11-26 21:07 DEBUG CommonBackend: Adding distro Kubuntu-i386 11-26 21:07 DEBUG CommonBackend: Adding distro KubuntuNetbook-i386 11-26 21:07 DEBUG CommonBackend: Adding distro UbuntuNetbookRemix-i386 11-26 21:07 DEBUG WindowsBackend: Fetching host info... 11-26 21:07 DEBUG WindowsBackend: registry_key=Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi 11-26 21:07 DEBUG WindowsBackend: windows version=vista 11-26 21:07 DEBUG WindowsBackend: windows_version2=Windows (TM) Vista Ultimate 11-26 21:07 DEBUG WindowsBackend: windows_sp=None 11-26 21:07 DEBUG WindowsBackend: windows_build=6002 11-26 21:07 DEBUG WindowsBackend: gmt=-5 11-26 21:07 DEBUG WindowsBackend: country=CA 11-26 21:07 DEBUG WindowsBackend: timezone=America/Montreal 11-26 21:07 DEBUG WindowsBackend: windows_username=Patrick 11-26 21:07 DEBUG WindowsBackend: user_full_name=Patrick 11-26 21:07 DEBUG WindowsBackend: user_directory=C:\Users\Patrick 11-26 21:07 DEBUG WindowsBackend: windows_language_code=1036 11-26 21:07 DEBUG WindowsBackend: windows_language=French 11-26 21:07 DEBUG WindowsBackend: processor_name=Intel(R) Core(TM)2 Quad CPU Q6600 @ 2.40GHz 11-26 21:07 DEBUG WindowsBackend: bootloader=vista 11-26 21:07 DEBUG WindowsBackend: system_drive=Drive(C: hd 240512.851563 mb free ntfs) 11-26 21:07 DEBUG WindowsBackend: drive=Drive(C: hd 240512.851563 mb free ntfs) 11-26 21:07 DEBUG WindowsBackend: drive=Drive(D: cd 0.0 mb free ) 11-26 21:07 DEBUG WindowsBackend: drive=Drive(E: hd 483523.867188 mb free ntfs) 11-26 21:07 DEBUG WindowsBackend: drive=Drive(G: hd 84445.65625 mb free fat32) 11-26 21:07 DEBUG WindowsBackend: drive=Drive(Z: cd 0.0 mb free cdfs) 11-26 21:07 DEBUG WindowsBackend: uninstaller_path=None 11-26 21:07 DEBUG WindowsBackend: previous_target_dir=None 11-26 21:07 DEBUG WindowsBackend: previous_distro_name=None 11-26 21:07 DEBUG WindowsBackend: keyboard_id=269029385 11-26 21:07 DEBUG WindowsBackend: keyboard_layout=ca 11-26 21:07 DEBUG WindowsBackend: keyboard_variant= 11-26 21:07 DEBUG WindowsBackend: total_memory_mb=4095.99999905 11-26 21:07 DEBUG CommonBackend: Searching ISOs on USB devices 11-26 21:07 DEBUG CommonBackend: Searching for local CDs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Ubuntu Netbook Remix CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Kubuntu Netbook CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Ubuntu Netbook Remix CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Kubuntu Netbook CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether D:\ is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain D:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Ubuntu Netbook Remix CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Kubuntu Netbook CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether E:\ is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain E:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Ubuntu Netbook Remix CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Kubuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Kubuntu Netbook CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Xubuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether G:\ is a valid Mythbuntu CD 11-26 21:07 DEBUG Distro: does not contain G:\casper\filesystem.squashfs 11-26 21:07 DEBUG Distro: checking whether Z:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: wrong name: Kubuntu != Ubuntu 11-26 21:07 DEBUG Distro: checking whether Z:\ is a valid Ubuntu CD 11-26 21:07 DEBUG Distro: wrong name: Kubuntu != Ubuntu 11-26 21:07 DEBUG Distro: checking whether Z:\ is a valid Ubuntu Netbook Remix CD 11-26 21:07 DEBUG Distro: wrong name: Kubuntu != Ubuntu Netbook Remix 11-26 21:07 DEBUG Distro: checking whether Z:\ is a valid Kubuntu CD 11-26 21:07 INFO Distro: Found a valid CD for Kubuntu: Z:\ 11-26 21:07 INFO root: Running the installer... 11-26 21:07 INFO WinuiPage: appname=wubi, localedir=C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\translations, languages=['fr_CA', 'fr'] 11-26 21:07 INFO WinuiPage: appname=wubi, localedir=C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\translations, languages=['fr_CA', 'fr'] 11-26 21:07 DEBUG WinuiInstallationPage: target_drive=C:, installation_size=17000MB, distro_name=Kubuntu, language=en_US, locale=en_US.UTF-8, username=patrick 11-26 21:07 INFO root: Received settings 11-26 21:07 INFO WinuiPage: appname=wubi, localedir=C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\translations, languages=['en_US', 'en'] 11-26 21:07 DEBUG TaskList: # Running tasklist... 11-26 21:07 DEBUG TaskList: ## Running select_target_dir... 11-26 21:07 INFO WindowsBackend: Installing into C:\ubuntu 11-26 21:07 DEBUG TaskList: ## Finished select_target_dir 11-26 21:07 DEBUG TaskList: ## Running create_dir_structure... 11-26 21:07 DEBUG CommonBackend: Creating dir C:\ubuntu 11-26 21:07 DEBUG CommonBackend: Creating dir C:\ubuntu\disks 11-26 21:07 DEBUG CommonBackend: Creating dir C:\ubuntu\install 11-26 21:07 DEBUG CommonBackend: Creating dir C:\ubuntu\install\boot 11-26 21:07 DEBUG CommonBackend: Creating dir C:\ubuntu\disks\boot 11-26 21:07 DEBUG CommonBackend: Creating dir C:\ubuntu\disks\boot\grub 11-26 21:07 DEBUG CommonBackend: Creating dir C:\ubuntu\install\boot\grub 11-26 21:07 DEBUG TaskList: ## Finished create_dir_structure 11-26 21:07 DEBUG TaskList: ## Running uncompress_target_dir... 11-26 21:07 DEBUG TaskList: ## Finished uncompress_target_dir 11-26 21:07 DEBUG TaskList: ## Running create_uninstaller... 11-26 21:07 DEBUG WindowsBackend: Copying uninstaller Z:\wubi.exe -> C:\ubuntu\uninstall-wubi.exe 11-26 21:07 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi UninstallString C:\ubuntu\uninstall-wubi.exe 11-26 21:07 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi InstallationDir C:\ubuntu 11-26 21:07 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi DisplayName Kubuntu 11-26 21:07 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi DisplayIcon C:\ubuntu\Kubuntu.ico 11-26 21:07 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi DisplayVersion 9.10ubuntu1-rev160 11-26 21:07 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi Publisher Kubuntu 11-26 21:07 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi URLInfoAbout http://www.kubuntu.org 11-26 21:07 DEBUG registry: Setting registry key -2147483646 Software\Microsoft\Windows\CurrentVersion\Uninstall\Wubi HelpLink http://www.ubuntu.com/support 11-26 21:07 DEBUG TaskList: ## Finished create_uninstaller 11-26 21:07 DEBUG TaskList: ## Running copy_installation_files... 11-26 21:07 DEBUG WindowsBackend: Copying C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\data\custom-installation -> C:\ubuntu\install\custom-installation 11-26 21:07 DEBUG WindowsBackend: Copying C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\winboot -> C:\ubuntu\winboot 11-26 21:07 DEBUG WindowsBackend: Copying C:\Users\Patrick\AppData\Local\Temp\pyl5A09.tmp\data\images\Kubuntu.ico -> C:\ubuntu\Kubuntu.ico 11-26 21:07 DEBUG TaskList: ## Finished copy_installation_files 11-26 21:07 DEBUG TaskList: ## Running get_iso... 11-26 21:07 DEBUG TaskList: New task copy_file 11-26 21:07 DEBUG TaskList: ### Running copy_file... 11-26 21:09 DEBUG TaskList: ### Finished copy_file 11-26 21:09 ERROR TaskList: [Errno 22] Invalid argument Traceback (most recent call last): File "\lib\wubi\backends\common\tasklist.py", line 197, in __call__ File "\lib\wubi\backends\common\utils.py", line 209, in copy_file IOError: [Errno 22] Invalid argument 11-26 21:09 DEBUG TaskList: # Cancelling tasklist 11-26 21:09 DEBUG TaskList: New task check_iso 11-26 21:09 ERROR root: [Errno 22]

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  • dbus dependency with yum

    - by Hengjie
    Whenever, I try and run yum update I get the following error: [root@server ~]# yum update Loaded plugins: dellsysid, fastestmirror Loading mirror speeds from cached hostfile * base: mirror01.idc.hinet.net * extras: mirror01.idc.hinet.net * rpmforge: fr2.rpmfind.net * updates: mirror01.idc.hinet.net Excluding Packages in global exclude list Finished Setting up Update Process Resolving Dependencies --> Running transaction check ---> Package NetworkManager.x86_64 1:0.7.0-13.el5 set to be updated ---> Package NetworkManager-glib.x86_64 1:0.7.0-13.el5 set to be updated ---> Package SysVinit.x86_64 0:2.86-17.el5 set to be updated ---> Package acl.x86_64 0:2.2.39-8.el5 set to be updated ---> Package acpid.x86_64 0:1.0.4-12.el5 set to be updated ---> Package apr.x86_64 0:1.2.7-11.el5_6.5 set to be updated ---> Package aspell.x86_64 12:0.60.3-12 set to be updated ---> Package audit.x86_64 0:1.8-2.el5 set to be updated ---> Package audit-libs.x86_64 0:1.8-2.el5 set to be updated ---> Package audit-libs-python.x86_64 0:1.8-2.el5 set to be updated ---> Package authconfig.x86_64 0:5.3.21-7.el5 set to be updated ---> Package autofs.x86_64 1:5.0.1-0.rc2.163.el5 set to be updated ---> Package bash.x86_64 0:3.2-32.el5 set to be updated ---> Package bind.x86_64 30:9.3.6-20.P1.el5 set to be updated ---> Package bind-libs.x86_64 30:9.3.6-20.P1.el5 set to be updated ---> Package bind-utils.x86_64 30:9.3.6-20.P1.el5 set to be updated ---> Package binutils.x86_64 0:2.17.50.0.6-20.el5 set to be updated ---> Package centos-release.x86_64 10:5-8.el5.centos set to be updated ---> Package centos-release-notes.x86_64 0:5.8-0 set to be updated ---> Package coreutils.x86_64 0:5.97-34.el5_8.1 set to be updated ---> Package cpp.x86_64 0:4.1.2-52.el5 set to be updated ---> Package cpuspeed.x86_64 1:1.2.1-10.el5 set to be updated ---> Package crash.x86_64 0:5.1.8-1.el5.centos set to be updated ---> Package cryptsetup-luks.x86_64 0:1.0.3-8.el5 set to be updated ---> Package cups.x86_64 1:1.3.7-30.el5 set to be updated ---> Package cups-libs.x86_64 1:1.3.7-30.el5 set to be updated ---> Package curl.x86_64 0:7.15.5-15.el5 set to be updated --> Processing Dependency: dbus = 1.1.2-15.el5_6 for package: dbus-libs ---> Package dbus.x86_64 0:1.1.2-16.el5_7 set to be updated ---> Package dbus-libs.x86_64 0:1.1.2-16.el5_7 set to be updated ---> Package device-mapper.x86_64 0:1.02.67-2.el5 set to be updated ---> Package device-mapper-event.x86_64 0:1.02.67-2.el5 set to be updated ---> Package device-mapper-multipath.x86_64 0:0.4.7-48.el5_8.1 set to be updated ---> Package dhclient.x86_64 12:3.0.5-31.el5 set to be updated ---> Package dmidecode.x86_64 1:2.11-1.el5 set to be updated ---> Package dmraid.x86_64 0:1.0.0.rc13-65.el5 set to be updated ---> Package dmraid-events.x86_64 0:1.0.0.rc13-65.el5 set to be updated ---> Package dump.x86_64 0:0.4b41-6.el5 set to be updated ---> Package e2fsprogs.x86_64 0:1.39-33.el5 set to be updated ---> Package e2fsprogs-devel.x86_64 0:1.39-33.el5 set to be updated ---> Package e2fsprogs-libs.x86_64 0:1.39-33.el5 set to be updated ---> Package ecryptfs-utils.x86_64 0:75-8.el5 set to be updated ---> Package file.x86_64 0:4.17-21 set to be updated ---> Package finger.x86_64 0:0.17-33 set to be updated ---> Package firstboot-tui.x86_64 0:1.4.27.9-1.el5.centos set to be updated ---> Package freetype.x86_64 0:2.2.1-28.el5_7.2 set to be updated ---> Package freetype-devel.x86_64 0:2.2.1-28.el5_7.2 set to be updated ---> Package ftp.x86_64 0:0.17-37.el5 set to be updated ---> Package gamin.x86_64 0:0.1.7-10.el5 set to be updated ---> Package gamin-python.x86_64 0:0.1.7-10.el5 set to be updated ---> Package gawk.x86_64 0:3.1.5-15.el5 set to be updated ---> Package gcc.x86_64 0:4.1.2-52.el5 set to be updated ---> Package gcc-c++.x86_64 0:4.1.2-52.el5 set to be updated ---> Package glibc.i686 0:2.5-81.el5_8.1 set to be updated ---> Package glibc.x86_64 0:2.5-81.el5_8.1 set to be updated ---> Package glibc-common.x86_64 0:2.5-81.el5_8.1 set to be updated ---> Package glibc-devel.x86_64 0:2.5-81.el5_8.1 set to be updated ---> Package glibc-headers.x86_64 0:2.5-81.el5_8.1 set to be updated ---> Package gnutls.x86_64 0:1.4.1-7.el5_8.2 set to be updated ---> Package groff.x86_64 0:1.18.1.1-13.el5 set to be updated ---> Package gtk2.x86_64 0:2.10.4-21.el5_7.7 set to be updated ---> Package gzip.x86_64 0:1.3.5-13.el5.centos set to be updated ---> Package hmaccalc.x86_64 0:0.9.6-4.el5 set to be updated ---> Package htop.x86_64 0:1.0.1-2.el5.rf set to be updated ---> Package hwdata.noarch 0:0.213.26-1.el5 set to be updated ---> Package ifd-egate.x86_64 0:0.05-17.el5 set to be updated ---> Package initscripts.x86_64 0:8.45.42-1.el5.centos set to be updated ---> Package iproute.x86_64 0:2.6.18-13.el5 set to be updated ---> Package iptables.x86_64 0:1.3.5-9.1.el5 set to be updated ---> Package iptables-ipv6.x86_64 0:1.3.5-9.1.el5 set to be updated ---> Package iscsi-initiator-utils.x86_64 0:6.2.0.872-13.el5 set to be updated ---> Package kernel.x86_64 0:2.6.18-308.1.1.el5 set to be installed ---> Package kernel-headers.x86_64 0:2.6.18-308.1.1.el5 set to be updated ---> Package kpartx.x86_64 0:0.4.7-48.el5_8.1 set to be updated ---> Package krb5-devel.x86_64 0:1.6.1-70.el5 set to be updated ---> Package krb5-libs.x86_64 0:1.6.1-70.el5 set to be updated ---> Package krb5-workstation.x86_64 0:1.6.1-70.el5 set to be updated ---> Package ksh.x86_64 0:20100621-5.el5_8.1 set to be updated ---> Package kudzu.x86_64 0:1.2.57.1.26-3.el5.centos set to be updated ---> Package less.x86_64 0:436-9.el5 set to be updated ---> Package lftp.x86_64 0:3.7.11-7.el5 set to be updated ---> Package libX11.x86_64 0:1.0.3-11.el5_7.1 set to be updated ---> Package libX11-devel.x86_64 0:1.0.3-11.el5_7.1 set to be updated ---> Package libXcursor.x86_64 0:1.1.7-1.2 set to be updated ---> Package libacl.x86_64 0:2.2.39-8.el5 set to be updated ---> Package libgcc.x86_64 0:4.1.2-52.el5 set to be updated ---> Package libgomp.x86_64 0:4.4.6-3.el5.1 set to be updated ---> Package libpng.x86_64 2:1.2.10-16.el5_8 set to be updated ---> Package libpng-devel.x86_64 2:1.2.10-16.el5_8 set to be updated ---> Package libsmbios.x86_64 0:2.2.27-3.2.el5 set to be updated ---> Package libstdc++.x86_64 0:4.1.2-52.el5 set to be updated ---> Package libstdc++-devel.x86_64 0:4.1.2-52.el5 set to be updated ---> Package libsysfs.x86_64 0:2.1.0-1.el5 set to be updated ---> Package libusb.x86_64 0:0.1.12-6.el5 set to be updated ---> Package libvolume_id.x86_64 0:095-14.27.el5_7.1 set to be updated ---> Package libxml2.x86_64 0:2.6.26-2.1.15.el5_8.2 set to be updated ---> Package libxml2-python.x86_64 0:2.6.26-2.1.15.el5_8.2 set to be updated ---> Package logrotate.x86_64 0:3.7.4-12 set to be updated ---> Package lsof.x86_64 0:4.78-6 set to be updated ---> Package lvm2.x86_64 0:2.02.88-7.el5 set to be updated ---> Package m2crypto.x86_64 0:0.16-8.el5 set to be updated ---> Package man.x86_64 0:1.6d-2.el5 set to be updated ---> Package man-pages.noarch 0:2.39-20.el5 set to be updated ---> Package mcelog.x86_64 1:0.9pre-1.32.el5 set to be updated ---> Package mesa-libGL.x86_64 0:6.5.1-7.10.el5 set to be updated ---> Package mesa-libGL-devel.x86_64 0:6.5.1-7.10.el5 set to be updated ---> Package microcode_ctl.x86_64 2:1.17-1.56.el5 set to be updated ---> Package mkinitrd.x86_64 0:5.1.19.6-75.el5 set to be updated ---> Package mktemp.x86_64 3:1.5-24.el5 set to be updated --> Processing Dependency: nash = 5.1.19.6-68.el5_6.1 for package: mkinitrd ---> Package nash.x86_64 0:5.1.19.6-75.el5 set to be updated ---> Package net-snmp.x86_64 1:5.3.2.2-17.el5 set to be updated ---> Package net-snmp-devel.x86_64 1:5.3.2.2-17.el5 set to be updated ---> Package net-snmp-libs.x86_64 1:5.3.2.2-17.el5 set to be updated ---> Package net-snmp-utils.x86_64 1:5.3.2.2-17.el5 set to be updated ---> Package net-tools.x86_64 0:1.60-82.el5 set to be updated ---> Package nfs-utils.x86_64 1:1.0.9-60.el5 set to be updated ---> Package nfs-utils-lib.x86_64 0:1.0.8-7.9.el5 set to be updated ---> Package nscd.x86_64 0:2.5-81.el5_8.1 set to be updated ---> Package nspr.x86_64 0:4.8.9-1.el5_8 set to be updated ---> Package nspr-devel.x86_64 0:4.8.9-1.el5_8 set to be updated ---> Package nss.x86_64 0:3.13.1-5.el5_8 set to be updated ---> Package nss-devel.x86_64 0:3.13.1-5.el5_8 set to be updated ---> Package nss-tools.x86_64 0:3.13.1-5.el5_8 set to be updated ---> Package nss_ldap.x86_64 0:253-49.el5 set to be updated ---> Package ntp.x86_64 0:4.2.2p1-15.el5.centos.1 set to be updated ---> Package numactl.x86_64 0:0.9.8-12.el5_6 set to be updated ---> Package oddjob.x86_64 0:0.27-12.el5 set to be updated ---> Package oddjob-libs.x86_64 0:0.27-12.el5 set to be updated ---> Package openldap.x86_64 0:2.3.43-25.el5 set to be updated ---> Package openssh.x86_64 0:4.3p2-82.el5 set to be updated ---> Package openssh-clients.x86_64 0:4.3p2-82.el5 set to be updated ---> Package openssh-server.x86_64 0:4.3p2-82.el5 set to be updated ---> Package openssl.i686 0:0.9.8e-22.el5_8.1 set to be updated ---> Package openssl.x86_64 0:0.9.8e-22.el5_8.1 set to be updated ---> Package openssl-devel.x86_64 0:0.9.8e-22.el5_8.1 set to be updated ---> Package pam_krb5.x86_64 0:2.2.14-22.el5 set to be updated ---> Package pam_pkcs11.x86_64 0:0.5.3-26.el5 set to be updated ---> Package pango.x86_64 0:1.14.9-8.el5.centos.3 set to be updated ---> Package parted.x86_64 0:1.8.1-29.el5 set to be updated ---> Package pciutils.x86_64 0:3.1.7-5.el5 set to be updated ---> Package perl.x86_64 4:5.8.8-38.el5 set to be updated ---> Package perl-Compress-Raw-Bzip2.x86_64 0:2.037-1.el5.rf set to be updated ---> Package perl-Compress-Raw-Zlib.x86_64 0:2.037-1.el5.rf set to be updated ---> Package perl-rrdtool.x86_64 0:1.4.7-1.el5.rf set to be updated ---> Package poppler.x86_64 0:0.5.4-19.el5 set to be updated ---> Package poppler-utils.x86_64 0:0.5.4-19.el5 set to be updated ---> Package popt.x86_64 0:1.10.2.3-28.el5_8 set to be updated ---> Package postgresql-libs.x86_64 0:8.1.23-1.el5_7.3 set to be updated ---> Package procps.x86_64 0:3.2.7-18.el5 set to be updated ---> Package proftpd.x86_64 0:1.3.4a-1.el5.rf set to be updated --> Processing Dependency: perl(Mail::Sendmail) for package: proftpd ---> Package python.x86_64 0:2.4.3-46.el5 set to be updated ---> Package python-ctypes.x86_64 0:1.0.2-3.el5 set to be updated ---> Package python-libs.x86_64 0:2.4.3-46.el5 set to be updated ---> Package python-smbios.x86_64 0:2.2.27-3.2.el5 set to be updated ---> Package rhpl.x86_64 0:0.194.1-2 set to be updated ---> Package rmt.x86_64 0:0.4b41-6.el5 set to be updated ---> Package rng-utils.x86_64 1:2.0-5.el5 set to be updated ---> Package rpm.x86_64 0:4.4.2.3-28.el5_8 set to be updated ---> Package rpm-build.x86_64 0:4.4.2.3-28.el5_8 set to be updated ---> Package rpm-devel.x86_64 0:4.4.2.3-28.el5_8 set to be updated ---> Package rpm-libs.x86_64 0:4.4.2.3-28.el5_8 set to be updated ---> Package rpm-python.x86_64 0:4.4.2.3-28.el5_8 set to be updated ---> Package rrdtool.x86_64 0:1.4.7-1.el5.rf set to be updated ---> Package rsh.x86_64 0:0.17-40.el5_7.1 set to be updated ---> Package rsync.x86_64 0:3.0.6-4.el5_7.1 set to be updated ---> Package ruby.x86_64 0:1.8.5-24.el5 set to be updated ---> Package ruby-libs.x86_64 0:1.8.5-24.el5 set to be updated ---> Package sblim-sfcb.x86_64 0:1.3.11-49.el5 set to be updated ---> Package sblim-sfcc.x86_64 0:2.2.2-49.el5 set to be updated ---> Package selinux-policy.noarch 0:2.4.6-327.el5 set to be updated ---> Package selinux-policy-targeted.noarch 0:2.4.6-327.el5 set to be updated ---> Package setup.noarch 0:2.5.58-9.el5 set to be updated ---> Package shadow-utils.x86_64 2:4.0.17-20.el5 set to be updated ---> Package smartmontools.x86_64 1:5.38-3.el5 set to be updated ---> Package smbios-utils-bin.x86_64 0:2.2.27-3.2.el5 set to be updated ---> Package smbios-utils-python.x86_64 0:2.2.27-3.2.el5 set to be updated ---> Package sos.noarch 0:1.7-9.62.el5 set to be updated ---> Package srvadmin-omilcore.x86_64 0:6.5.0-1.452.1.el5 set to be updated ---> Package strace.x86_64 0:4.5.18-11.el5_8 set to be updated ---> Package subversion.x86_64 0:1.6.11-7.el5_6.4 set to be updated ---> Package sudo.x86_64 0:1.7.2p1-13.el5 set to be updated ---> Package sysfsutils.x86_64 0:2.1.0-1.el5 set to be updated ---> Package syslinux.x86_64 0:3.11-7 set to be updated ---> Package system-config-network-tui.noarch 0:1.3.99.21-1.el5 set to be updated ---> Package talk.x86_64 0:0.17-31.el5 set to be updated ---> Package tar.x86_64 2:1.15.1-31.el5 set to be updated ---> Package traceroute.x86_64 3:2.0.1-6.el5 set to be updated ---> Package tzdata.x86_64 0:2012b-3.el5 set to be updated ---> Package udev.x86_64 0:095-14.27.el5_7.1 set to be updated ---> Package util-linux.x86_64 0:2.13-0.59.el5 set to be updated ---> Package vixie-cron.x86_64 4:4.1-81.el5 set to be updated ---> Package wget.x86_64 0:1.11.4-3.el5_8.1 set to be updated ---> Package xinetd.x86_64 2:2.3.14-16.el5 set to be updated ---> Package yp-tools.x86_64 0:2.9-2.el5 set to be updated ---> Package ypbind.x86_64 3:1.19-12.el5_6.1 set to be updated ---> Package yum.noarch 0:3.2.22-39.el5.centos set to be updated ---> Package yum-dellsysid.x86_64 0:2.2.27-3.2.el5 set to be updated ---> Package yum-fastestmirror.noarch 0:1.1.16-21.el5.centos set to be updated ---> Package zlib.x86_64 0:1.2.3-4.el5 set to be updated ---> Package zlib-devel.x86_64 0:1.2.3-4.el5 set to be updated --> Running transaction check --> Processing Dependency: dbus = 1.1.2-15.el5_6 for package: dbus-libs --> Processing Dependency: nash = 5.1.19.6-68.el5_6.1 for package: mkinitrd ---> Package perl-Mail-Sendmail.noarch 0:0.79-1.2.el5.rf set to be updated base/filelists | 3.5 MB 00:00 dell-omsa-indep/filelists | 195 kB 00:01 dell-omsa-specific/filelists | 1.0 kB 00:00 extras/filelists_db | 224 kB 00:00 rpmforge/filelists | 4.8 MB 00:06 updates/filelists_db | 715 kB 00:00 --> Finished Dependency Resolution dbus-libs-1.1.2-15.el5_6.i386 from installed has depsolving problems --> Missing Dependency: dbus = 1.1.2-15.el5_6 is needed by package dbus-libs-1.1.2-15.el5_6.i386 (installed) mkinitrd-5.1.19.6-68.el5_6.1.i386 from installed has depsolving problems --> Missing Dependency: nash = 5.1.19.6-68.el5_6.1 is needed by package mkinitrd-5.1.19.6-68.el5_6.1.i386 (installed) Error: Missing Dependency: nash = 5.1.19.6-68.el5_6.1 is needed by package mkinitrd-5.1.19.6-68.el5_6.1.i386 (installed) Error: Missing Dependency: dbus = 1.1.2-15.el5_6 is needed by package dbus-libs-1.1.2-15.el5_6.i386 (installed) You could try using --skip-broken to work around the problem You could try running: package-cleanup --problems package-cleanup --dupes rpm -Va --nofiles --nodigest The program package-cleanup is found in the yum-utils package. I have tried running package-cleanup --dupes and package-cleanup --problems but to no avail.

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  • Bulk inserting best way to about it? + Helping me understand fully what I found so far

    - by chobo2
    Hi So I saw this post here and read it and it seems like bulk copy might be the way to go. http://stackoverflow.com/questions/682015/whats-the-best-way-to-bulk-database-inserts-from-c I still have some questions and want to know how things actually work. So I found 2 tutorials. http://www.codeproject.com/KB/cs/MultipleInsertsIn1dbTrip.aspx#_Toc196622241 http://www.codeproject.com/KB/linq/BulkOperations_LinqToSQL.aspx First way uses 2 ado.net 2.0 features. BulkInsert and BulkCopy. the second one uses linq to sql and OpenXML. This sort of appeals to me as I am using linq to sql already and prefer it over ado.net. However as one person pointed out in the posts what he just going around the issue at the cost of performance( nothing wrong with that in my opinion) First I will talk about the 2 ways in the first tutorial I am using VS2010 Express, .net 4.0, MVC 2.0, SQl Server 2005 Is ado.net 2.0 the most current version? Based on the technology I am using, is there some updates to what I am going to show that would improve it somehow? Is there any thing that these tutorial left out that I should know about? BulkInsert I am using this table for all the examples. CREATE TABLE [dbo].[TBL_TEST_TEST] ( ID INT IDENTITY(1,1) PRIMARY KEY, [NAME] [varchar](50) ) SP Code USE [Test] GO /****** Object: StoredProcedure [dbo].[sp_BatchInsert] Script Date: 05/19/2010 15:12:47 ******/ SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER ON GO ALTER PROCEDURE [dbo].[sp_BatchInsert] (@Name VARCHAR(50) ) AS BEGIN INSERT INTO TBL_TEST_TEST VALUES (@Name); END C# Code /// <summary> /// Another ado.net 2.0 way that uses a stored procedure to do a bulk insert. /// Seems slower then "BatchBulkCopy" way and it crashes when you try to insert 500,000 records in one go. /// http://www.codeproject.com/KB/cs/MultipleInsertsIn1dbTrip.aspx#_Toc196622241 /// </summary> private static void BatchInsert() { // Get the DataTable with Rows State as RowState.Added DataTable dtInsertRows = GetDataTable(); SqlConnection connection = new SqlConnection(connectionString); SqlCommand command = new SqlCommand("sp_BatchInsert", connection); command.CommandType = CommandType.StoredProcedure; command.UpdatedRowSource = UpdateRowSource.None; // Set the Parameter with appropriate Source Column Name command.Parameters.Add("@Name", SqlDbType.VarChar, 50, dtInsertRows.Columns[0].ColumnName); SqlDataAdapter adpt = new SqlDataAdapter(); adpt.InsertCommand = command; // Specify the number of records to be Inserted/Updated in one go. Default is 1. adpt.UpdateBatchSize = 1000; connection.Open(); int recordsInserted = adpt.Update(dtInsertRows); connection.Close(); } So first thing is the batch size. Why would you set a batch size to anything but the number of records you are sending? Like I am sending 500,000 records so I did a Batch size of 500,000. Next why does it crash when I do this? If I set it to 1000 for batch size it works just fine. System.Data.SqlClient.SqlException was unhandled Message="A transport-level error has occurred when sending the request to the server. (provider: Shared Memory Provider, error: 0 - No process is on the other end of the pipe.)" Source=".Net SqlClient Data Provider" ErrorCode=-2146232060 Class=20 LineNumber=0 Number=233 Server="" State=0 StackTrace: at System.Data.Common.DbDataAdapter.UpdatedRowStatusErrors(RowUpdatedEventArgs rowUpdatedEvent, BatchCommandInfo[] batchCommands, Int32 commandCount) at System.Data.Common.DbDataAdapter.UpdatedRowStatus(RowUpdatedEventArgs rowUpdatedEvent, BatchCommandInfo[] batchCommands, Int32 commandCount) at System.Data.Common.DbDataAdapter.Update(DataRow[] dataRows, DataTableMapping tableMapping) at System.Data.Common.DbDataAdapter.UpdateFromDataTable(DataTable dataTable, DataTableMapping tableMapping) at System.Data.Common.DbDataAdapter.Update(DataTable dataTable) at TestIQueryable.Program.BatchInsert() in C:\Users\a\Downloads\TestIQueryable\TestIQueryable\TestIQueryable\Program.cs:line 124 at TestIQueryable.Program.Main(String[] args) in C:\Users\a\Downloads\TestIQueryable\TestIQueryable\TestIQueryable\Program.cs:line 16 InnerException: Time it took to insert 500,000 records with insert batch size of 1000 took "2 mins and 54 seconds" Of course this is no official time I sat there with a stop watch( I am sure there are better ways but was too lazy to look what they where) So I find that kinda slow compared to all my other ones(expect the linq to sql insert one) and I am not really sure why. Next I looked at bulkcopy /// <summary> /// An ado.net 2.0 way to mass insert records. This seems to be the fastest. /// http://www.codeproject.com/KB/cs/MultipleInsertsIn1dbTrip.aspx#_Toc196622241 /// </summary> private static void BatchBulkCopy() { // Get the DataTable DataTable dtInsertRows = GetDataTable(); using (SqlBulkCopy sbc = new SqlBulkCopy(connectionString, SqlBulkCopyOptions.KeepIdentity)) { sbc.DestinationTableName = "TBL_TEST_TEST"; // Number of records to be processed in one go sbc.BatchSize = 500000; // Map the Source Column from DataTabel to the Destination Columns in SQL Server 2005 Person Table // sbc.ColumnMappings.Add("ID", "ID"); sbc.ColumnMappings.Add("NAME", "NAME"); // Number of records after which client has to be notified about its status sbc.NotifyAfter = dtInsertRows.Rows.Count; // Event that gets fired when NotifyAfter number of records are processed. sbc.SqlRowsCopied += new SqlRowsCopiedEventHandler(sbc_SqlRowsCopied); // Finally write to server sbc.WriteToServer(dtInsertRows); sbc.Close(); } } This one seemed to go really fast and did not even need a SP( can you use SP with bulk copy? If you can would it be better?) BatchCopy had no problem with a 500,000 batch size.So again why make it smaller then the number of records you want to send? I found that with BatchCopy and 500,000 batch size it took only 5 seconds to complete. I then tried with a batch size of 1,000 and it only took 8 seconds. So much faster then the bulkinsert one above. Now I tried the other tutorial. USE [Test] GO /****** Object: StoredProcedure [dbo].[spTEST_InsertXMLTEST_TEST] Script Date: 05/19/2010 15:39:03 ******/ SET ANSI_NULLS ON GO SET QUOTED_IDENTIFIER ON GO ALTER PROCEDURE [dbo].[spTEST_InsertXMLTEST_TEST](@UpdatedProdData nText) AS DECLARE @hDoc int exec sp_xml_preparedocument @hDoc OUTPUT,@UpdatedProdData INSERT INTO TBL_TEST_TEST(NAME) SELECT XMLProdTable.NAME FROM OPENXML(@hDoc, 'ArrayOfTBL_TEST_TEST/TBL_TEST_TEST', 2) WITH ( ID Int, NAME varchar(100) ) XMLProdTable EXEC sp_xml_removedocument @hDoc C# code. /// <summary> /// This is using linq to sql to make the table objects. /// It is then serailzed to to an xml document and sent to a stored proedure /// that then does a bulk insert(I think with OpenXML) /// http://www.codeproject.com/KB/linq/BulkOperations_LinqToSQL.aspx /// </summary> private static void LinqInsertXMLBatch() { using (TestDataContext db = new TestDataContext()) { TBL_TEST_TEST[] testRecords = new TBL_TEST_TEST[500000]; for (int count = 0; count < 500000; count++) { TBL_TEST_TEST testRecord = new TBL_TEST_TEST(); testRecord.NAME = "Name : " + count; testRecords[count] = testRecord; } StringBuilder sBuilder = new StringBuilder(); System.IO.StringWriter sWriter = new System.IO.StringWriter(sBuilder); XmlSerializer serializer = new XmlSerializer(typeof(TBL_TEST_TEST[])); serializer.Serialize(sWriter, testRecords); db.insertTestData(sBuilder.ToString()); } } So I like this because I get to use objects even though it is kinda redundant. I don't get how the SP works. Like I don't get the whole thing. I don't know if OPENXML has some batch insert under the hood but I do not even know how to take this example SP and change it to fit my tables since like I said I don't know what is going on. I also don't know what would happen if the object you have more tables in it. Like say I have a ProductName table what has a relationship to a Product table or something like that. In linq to sql you could get the product name object and make changes to the Product table in that same object. So I am not sure how to take that into account. I am not sure if I would have to do separate inserts or what. The time was pretty good for 500,000 records it took 52 seconds The last way of course was just using linq to do it all and it was pretty bad. /// <summary> /// This is using linq to sql to to insert lots of records. /// This way is slow as it uses no mass insert. /// Only tried to insert 50,000 records as I did not want to sit around till it did 500,000 records. /// http://www.codeproject.com/KB/linq/BulkOperations_LinqToSQL.aspx /// </summary> private static void LinqInsertAll() { using (TestDataContext db = new TestDataContext()) { db.CommandTimeout = 600; for (int count = 0; count < 50000; count++) { TBL_TEST_TEST testRecord = new TBL_TEST_TEST(); testRecord.NAME = "Name : " + count; db.TBL_TEST_TESTs.InsertOnSubmit(testRecord); } db.SubmitChanges(); } } I did only 50,000 records and that took over a minute to do. So I really narrowed it done to the linq to sql bulk insert way or bulk copy. I am just not sure how to do it when you have relationship for either way. I am not sure how they both stand up when doing updates instead of inserts as I have not gotten around to try it yet. I don't think I will ever need to insert/update more than 50,000 records at one type but at the same time I know I will have to do validation on records before inserting so that will slow it down and that sort of makes linq to sql nicer as your got objects especially if your first parsing data from a xml file before you insert into the database. Full C# code using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Xml.Serialization; using System.Data; using System.Data.SqlClient; namespace TestIQueryable { class Program { private static string connectionString = ""; static void Main(string[] args) { BatchInsert(); Console.WriteLine("done"); } /// <summary> /// This is using linq to sql to to insert lots of records. /// This way is slow as it uses no mass insert. /// Only tried to insert 50,000 records as I did not want to sit around till it did 500,000 records. /// http://www.codeproject.com/KB/linq/BulkOperations_LinqToSQL.aspx /// </summary> private static void LinqInsertAll() { using (TestDataContext db = new TestDataContext()) { db.CommandTimeout = 600; for (int count = 0; count < 50000; count++) { TBL_TEST_TEST testRecord = new TBL_TEST_TEST(); testRecord.NAME = "Name : " + count; db.TBL_TEST_TESTs.InsertOnSubmit(testRecord); } db.SubmitChanges(); } } /// <summary> /// This is using linq to sql to make the table objects. /// It is then serailzed to to an xml document and sent to a stored proedure /// that then does a bulk insert(I think with OpenXML) /// http://www.codeproject.com/KB/linq/BulkOperations_LinqToSQL.aspx /// </summary> private static void LinqInsertXMLBatch() { using (TestDataContext db = new TestDataContext()) { TBL_TEST_TEST[] testRecords = new TBL_TEST_TEST[500000]; for (int count = 0; count < 500000; count++) { TBL_TEST_TEST testRecord = new TBL_TEST_TEST(); testRecord.NAME = "Name : " + count; testRecords[count] = testRecord; } StringBuilder sBuilder = new StringBuilder(); System.IO.StringWriter sWriter = new System.IO.StringWriter(sBuilder); XmlSerializer serializer = new XmlSerializer(typeof(TBL_TEST_TEST[])); serializer.Serialize(sWriter, testRecords); db.insertTestData(sBuilder.ToString()); } } /// <summary> /// An ado.net 2.0 way to mass insert records. This seems to be the fastest. /// http://www.codeproject.com/KB/cs/MultipleInsertsIn1dbTrip.aspx#_Toc196622241 /// </summary> private static void BatchBulkCopy() { // Get the DataTable DataTable dtInsertRows = GetDataTable(); using (SqlBulkCopy sbc = new SqlBulkCopy(connectionString, SqlBulkCopyOptions.KeepIdentity)) { sbc.DestinationTableName = "TBL_TEST_TEST"; // Number of records to be processed in one go sbc.BatchSize = 500000; // Map the Source Column from DataTabel to the Destination Columns in SQL Server 2005 Person Table // sbc.ColumnMappings.Add("ID", "ID"); sbc.ColumnMappings.Add("NAME", "NAME"); // Number of records after which client has to be notified about its status sbc.NotifyAfter = dtInsertRows.Rows.Count; // Event that gets fired when NotifyAfter number of records are processed. sbc.SqlRowsCopied += new SqlRowsCopiedEventHandler(sbc_SqlRowsCopied); // Finally write to server sbc.WriteToServer(dtInsertRows); sbc.Close(); } } /// <summary> /// Another ado.net 2.0 way that uses a stored procedure to do a bulk insert. /// Seems slower then "BatchBulkCopy" way and it crashes when you try to insert 500,000 records in one go. /// http://www.codeproject.com/KB/cs/MultipleInsertsIn1dbTrip.aspx#_Toc196622241 /// </summary> private static void BatchInsert() { // Get the DataTable with Rows State as RowState.Added DataTable dtInsertRows = GetDataTable(); SqlConnection connection = new SqlConnection(connectionString); SqlCommand command = new SqlCommand("sp_BatchInsert", connection); command.CommandType = CommandType.StoredProcedure; command.UpdatedRowSource = UpdateRowSource.None; // Set the Parameter with appropriate Source Column Name command.Parameters.Add("@Name", SqlDbType.VarChar, 50, dtInsertRows.Columns[0].ColumnName); SqlDataAdapter adpt = new SqlDataAdapter(); adpt.InsertCommand = command; // Specify the number of records to be Inserted/Updated in one go. Default is 1. adpt.UpdateBatchSize = 500000; connection.Open(); int recordsInserted = adpt.Update(dtInsertRows); connection.Close(); } private static DataTable GetDataTable() { // You First need a DataTable and have all the insert values in it DataTable dtInsertRows = new DataTable(); dtInsertRows.Columns.Add("NAME"); for (int i = 0; i < 500000; i++) { DataRow drInsertRow = dtInsertRows.NewRow(); string name = "Name : " + i; drInsertRow["NAME"] = name; dtInsertRows.Rows.Add(drInsertRow); } return dtInsertRows; } static void sbc_SqlRowsCopied(object sender, SqlRowsCopiedEventArgs e) { Console.WriteLine("Number of records affected : " + e.RowsCopied.ToString()); } } }

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