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  • How to adopt scrum agile methodology for a small .Net team

    - by Thabo
    I am working on a small product based company developing .Net applications. There is a small team with 5-6 developers. I am a person responsible for planning everything. But my primary role is Software developer. Now our current project is very unstable because of poor organization. Today my boss called me and told to submit a report about required resources, appropriate methodology, required man power and their salary scales to make the current project success. I know I don’t have enough organization skills and I need to go deep in my programming skills. So I need to focus only in the development. So I can’t manage the project anymore. Now I am searching some other ways to make ongoing development success. My questions are What is the suitable agile methodology to my team? Is Scrum is suitable for above mentioned scenario? If we adopt Scrum, what we have to do next? (I think hiring new one to manage the project is more suitable. So we have to get Scrum master and some other developers.) Are there any resources (books, Blogs and etc) to get some tips and advices to solve this problem? If Scrum is not a suitable methodology for our scenario, what else can be more suitable methodology to adopt? Can anyone give a good solution for my problem?

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  • Failed Project: When to call it?

    - by Dan Ray
    A few months ago my company found itself with its hands around a white-hot emergency of a project, and my entire team of six pulled basically a five week "crunch week". In the 48 hours before go-live, I worked 41 of them, two back to back all-nighters. Deep in the middle of that, I posted what has been my most successful question to date. During all that time there was never any talk of "failure". It was always "get it done, regardless of the pain." Now that the thing is over and we as an organization have had some time to sit back and take stock of what we learned, one question has occurred to me. I can't say I've ever taken part in a project that I'd say had "failed". Plenty that were late or over budget, some disastrously so, but I've always ended up delivering SOMETHING. Yet I hear about "failed IT projects" all the time. I'm wondering about people's experience with that. What were the parameters that defined "failure"? What was the context? In our case, we are a software shop with external clients. Does a project that's internal to a large corporation have more space to "fail"? When do you make that call? What happens when you do? I'm not at all convinced that doing what we did is a smart business move. It wasn't my call (I'm just a code monkey) but I'm wondering if it might have been better to cut our losses, say we're not delivering, and move on. I don't just say that due to the sting of the long hours--the company royally lost its shirt on the project, plus the intangible costs to the company in terms of employee morale and loyalty were large. Factor that against the PR hit of failing to deliver a high profile project like this one was... and I don't know what the right answer is.

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  • Offshoring: does it ever work?

    - by DanSingerman
    I know there has been a fair amount of discussion on here about outsourcing/offshoring, and the general opinion seems to be that at best it is difficult, and at worst it fails. I have direct experience of offshoring myself; a previous company where I was a dev manager wanted to send some development offshore, and we ran a pilot scheme to see how well it would work. Of course it was a complete failure, although it is not completely clear to me whether this was down to the offshore devs being less talented, the process, or other factors (no doubt it was really a combination). I can see as a business how offshoring looks attractive (much lower day rate), but as far as I can see, the only way it could possibly work is if you do exceptionally detailed design up front, with incredibly detailed specifications; and by the time you have invested in producing that, you have probably spent as nearly as much as if you had written the actual code locally (which I think is an instance of No Silver Bullet) So, what I want to know is, does anyone here have any experience of offshoring actually working ever? Especially if there are any success stories of it working in a semi-agile way? I know there are developers here from all over the World; has anyone worked on an offshore project they consider successful?

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  • Legislative Alert - Payroll for North America

    - by Carolyn Cozart
    We have a Legislative Alert for our customers using PeopleSoft Payroll for North America.   The IRS has made some changes to the FUTA reporting for the tax year 2011.  The IRS requires that all employers complete the 940 Schedule A form when completing the Tax Form 940.  On the Schedule A employers must indicate every state in which you were required to pay state unemployment tax during the year (even if that state's credit reduction rate was zero).  For states with a credit reduction rate greater than zero you must enter the FUTA taxable wages paid in that state then multiply it by the credit reduction rate to report the credit reduction amount for that state.  Please go to Document ID 1371681.1 to obtain additional information on this regulation along with Oracle/PeopleSoft position on this new requirement.

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  • Project freezed - what should I leave to the people after me?

    - by Maistora
    So the project I've been working on is now going to be freezed for unknown period of time. May be when the project unfreezes it won't be assigned to me or anybody of the current team. Actually we did also inherit the project after it had been freezed but there was nothing left by the team before us to help us understand even the basic needs of the project, so plenty of time passed by until we got to know the project well. My question is what do you think we should do to help people after us to best understand the needs of the project, what we have done, why we've done it, etc. I am open to other ideas of why should we leave some tracks to the others that will work on this project also. Some steps we already have taken: technical documentation (not full but at least there is some); source-control system history; estimations on which parts of the project need improvement and why we think so; bunch of unit tests. What do you think of what we've already prepared and what else could we do?

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  • What to do when you inherit an unmaintainable codebase?

    - by GordonM
    I'm currently working at a company with 2 other PHP developers aside from me, and 1 junior developer. The senior developer who originally built the system we're all working on has resigned and will only be here for a matter of weeks. The other developer, who is the only other guy who knows anything about the system, is unhappy here and is looking for a new job. I'm very real danger of being left behind as the only experienced developer on this codebase. Since I've joined this company I've tried to push for better coding standards, project documentation, etc and I do think I've made some headway, but the vast majority of the code is simply unmaintainable and uncommented. A lot of this has to do with the need to get things done fast at points in the project before I joined, but now the technical debt is enormous, even with the two developers who do understand the system on board. Without them, it will simply be impossible to do anything with it. The senior developer is working on trying to at least comment all his code before he leaves but I think the codebase is simply too vast to properly document in the remaining time. Besides, when he does comment it still doesn't make things as clear as it could. If the system was better organized and documented I could probably start refactoring it incrementally, but the whole thing is so tightly coupled that it's very difficult to make any changes in one module without having unintended knock-on effects in other modules. Naturally, there's no unit tests either, and I honestly don't think this codebase could possibly be unit tested anyway given how it's implemented. There also never seems to be enough time to get things done even with 3 developers and 1 junior developer. With one developer and one junior, neither of which had significant input into the early design of the system, I don't see how we could possibly get anything done with keeping the current system working, implementing new features as needed and developing a replacement for the current codebase that is better organized. Is there an approach I can take to cope with this situation, or should I be getting my own CV in order as well at this point? If it was just me and the junior designer who would be left I'd go for the latter option almost without question. However, there's a team of front-end developers and content managers as well, and I'm worried what would become of them if I left and put them in a position where there would be no developers at all. The department might just be closed down altogether under such circumstances, and then I'd have their unemployment on my conscience as well!

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  • How to add a new developer to the team

    - by lortabac
    I run a small company composed of only 2 developers. For one of our clients we are building a very big application, whose development has gone on for 1.5 years. Now this client has found an important sponsorship, and they are organizing some events related to this project, so we have a deadline in 2 months and we can't miss it. We are thinking of adding a new developer to the team, and I am wondering what we can do to help his integration. This is the situation: We are approaching the threshhold of Brooks's law, the point when adding new developers will be counter-productive. The application is relatively well designed, but the implementation is chaotic in some points (especially older code). There are unit tests only for more recent code. When this project started, we didn't have the habit of doing tests. Documentation and comments are incomplete. The application is both large and complex. The client has written down almost every detail about his project, in a very clear and "programmer-friendly" way. Is it a good idea to add a person now? If so, what can we do in order to help the new developer integrate into the team?

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  • How to keep a big and complex software product maintainable over the years?

    - by chrmue
    I have been working as a software developer for many years now. It has been my experience that projects get more complex and unmaintainable as more developers get involved in the development of the product. It seems that software at a certain stage of development has the tendency to get "hackier" and "hackier" especially when none of the team members that defined the architecture work at the company any more. I find it frustrating that a developer who has to change something has a hard time getting the big picture of the architecture. Therefore, there is a tendency to fix problems or make changes in a way that works against the original architecture. The result is code that gets more and more complex and even harder to understand. Is there any helpful advice on how to keep source code really maintainable over the years?

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  • Which stages of the requirements analysis process in mobile requirements engineering are the most challenging ones?

    - by user363295
    I'm doing a research on formulating a requirements analysis model as a stage of requirements engineering for mobile-application development by considering the limitations and the needs of it ( agility and etc.. .), what I'm trying to figure out is that which parts of this process (requirements analysis for mobile development) are the most challenging ones ( so i can focus more on) , and if there is any stage that u think I need to include or exclude (exp. some may think a quality plan may or may not be necessary and etc.) to make it more clear below is the list of few of the areas in which I can focus on ( by the way your suggestions can be anything out of the below list.) -Requirements specification -Prototyping -Requirements Prioritization -Focusing on quality functions

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  • How to prevent window list "confusion" when detaching eclipse views?

    - by amotzg
    I'm detaching eclipse views to float on my other screen in order to get more coding space on the first screen. When doing that, the detached windows appear in ubuntu's window list applet with the eclipse icon but with no title. Then, when pushing the main eclipse button on the window list, one of the detached views will get to front but not the main eclipse window. When using Alt+tab I can also see the extra eclipse icons but choosing the correct one for the main window works and make it the active window while also showing all detached childs. Other applications behave as expected, e.g. gimp floating panels don't show on the windows list and this is also the case with SlickEdit, Firefox child windows all show on window list but gets the focus correctly, etc. I can see the the workspace switcher show my two screens but in 'Monitor preferences' I see my two screens as one big screen. I'm working with ubuntu 10.04.4 under a VMware Workstation 7.1.3 build-324285. 'uname -a' output: Linux ubuntu 2.6.32-40-generic #87-Ubuntu SMP Tue Mar 6 00:56:56 UTC 2012 x86_64 GNU/Linux The desktop screen shot with the problem, ununtu's version, and Monitor preferences. How can I solve it and make only the main window show in window list or at least get activated when pushing it's button on the window list?

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  • How to remove outlines around windows when switching with Alt+Tab?

    - by Oxwivi
    When I switch windows on current Unity using Alt+Tab, I get an ugly outline of size of the selected window occasionally showing on random places. Is there a way to change this outline to something better looking or eliminate it altogether? NB These outlines appear on Ubuntu Desktop without any effects enabled. Outlined Firefox Outlined Nautilus Outlined Terminal Click on the images to better view the outlines in question.

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  • What can be the cause of new bugs appearing somewhere else when a known bug is solved?

    - by MainMa
    During a discussion, one of my colleagues told that he has some difficulties with his current project while trying to solve bugs. "When I solve one bug, something else stops working elsewhere", he said. I started to think about how this could happen, but can't figure it out. I have sometimes similar problems when I am too tired/sleepy to do the work correctly and to have an overall view of the part of the code I was working on. Here, the problem seems to be for a few days or weeks, and is not related to the focus of my colleague. I can also imagine this problem arising on a very large project, very badly managed, where teammates don't have any idea of who does what, and what effect on other's work can have a change they are doing. This is not the case here neither: it's a rather small project with only one developer. It can also be an issue with old, badly maintained and never documented codebase, where the only developers who can really imagine the consequences of a change had left the company years ago. Here, the project just started, and the developer doesn't use anyone's codebase. So what can be the cause of such issue on a fresh, small-size codebase written by a single developer who stays focused on his work? What may help? Unit tests (there are none)? Proper architecture (I'm pretty sure that the codebase has no architecture at all and was written with no preliminary thinking), requiring the whole refactoring? Pair programming? Something else?

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  • How much is a subscriber worth?

    - by Tom Lewin
    This year at Red Gate, we’ve started providing a way to back up SQL Azure databases and Azure storage. We decided to sell this as a service, instead of a product, which means customers only pay for what they use. Unfortunately for us, it makes figuring out revenue much trickier. With a product like SQL Compare, a customer pays for it, and it’s theirs for good. Sure, we offer support and upgrades, but, fundamentally, the sale is a simple, upfront transaction: we’ve made this product, you need this product, we swap product for money and everyone is happy. With software as a service, it isn’t that easy. The money and product don’t change hands up front. Instead, we provide a service in exchange for a recurring fee. We know someone buying SQL Compare will pay us $X, but we don’t know how long service customers will stay with us, or how much they will spend. How do we find this out? We use lifetime value analysis. What is lifetime value? Lifetime value, or LTV, is how much a customer is worth to the business. For Entrepreneurs has a brilliant write up that we followed to conduct our analysis. Basically, it all boils down to this equation: LTV = ARPU x ALC To make it a bit less of an alphabet-soup and a bit more understandable, we can write it out in full: The lifetime value of a customer equals the average revenue per customer per month, times the average time a customer spends with the service Simple, right? A customer is worth the average spend times the average stay. If customers pay on average $50/month, and stay on average for ten months, then a new customer will, on average, bring in $500 over the time they are a customer! Average spend is easy to work out; it’s revenue divided by customers. The problem comes when we realise that we don’t know exactly how long a customer will stay with us. How can we figure out the average lifetime of a customer, if we only have six months’ worth of data? The answer lies in the fact that: Average Lifetime of a Customer = 1 / Churn Rate The churn rate is the percentage of customers that cancel in a month. If half of your customers cancel each month, then your average customer lifetime is two months. The problem we faced was that we didn’t have enough data to make an estimate of one month’s cancellations reliable (because barely anybody cancels)! To deal with this data problem, we can take data from the last three months instead. This means we have more data to play with. We can still use the equation above, we just need to multiply the final result by three (as we worked out how many three month periods customers stay for, and we want our answer to be in months). Now these estimates are likely to be fairly unreliable; when there’s not a lot of data it pays to be cautious with inference. That said, the numbers we have look fairly consistent, and it’s super easy to revise our estimates when new data comes in. At the very least, these numbers give us a vague idea of whether a subscription business is viable. As far as Cloud Services goes, the business looks very viable indeed, and the low cancellation rates are much more than just data points in LTV equations; they show that the product is working out great for our customers, which is exactly what we’re looking for!

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  • What are some good seminar topics that can be used to improve designer&developer communication?

    - by tactoth
    Hello guys the thing I'll tell is what happens in the company I work for but I know it's more like a common issue in software companies. I'm development team leader in a internet service company that provides service that's very similar to dropbox. In our company we have mainly two divisions: the tech division and the designers division, both have their own reporting hierarchy. Designers focus on designing UI and prioritizing features, while developers focus on implement designers' ideas (more like being driven as our big boss has said). Then here comes our issue: the DEV team and DES team communicate very bad. DEV complain DES for these reasons: Too frequent changing of requirements Too complicated interaction (our DEV team has actually learned many HCI principles) Documents for design are incomplete, usually you just get 'design principles' and it's up to DEV to complete design details. When you find design defects, you ask DES team to resolve them, then DES team quickly change the principles and you gonna spend another several weeks because the change is so fundamental. While DES complain DEV for these reasons: Code architecture is not good enough to adapt to changing requirements (Obviously DES knows something about software development) Product design is about principles, not details. DEV fails to realize this. Communication should be quick and should be mainly oral. Trying to make most feature discussion in document for reference is too overloaded and doesn't make sense. As you can see, DEV and DES have different ideas on product design, and encourages very different practice. We have this difference because of the way we work. So our solution is that we should plan some seminars to make each part more aware of the way the other part work. Then my question is, what are some good topics for such seminars? Guessing some people may not think seminars can solve this problem, please also suggest your solution.

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  • How to move packages from the live image to a pool on the disc?

    - by int_ua
    Currently I'm using UCK and trying to make Edubuntu 12.04.1 DVD launch installer on 256Mb RAM: How to install Edubuntu on a system with low memory (256 Mb)? I was reading release notes for 12.10 and noticed that Language packs have now been moved off from the live image to a pool on the disc. How can I move other packages correctly so they would be available to the live system and for installation without network access?

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  • Software Installation Failure!

    - by NIKOS ANTONIOU
    I get the same error whenever I try to install software on my laptop, for example: I want to install Pavucontrol. So, I open the terminal and I type sudo apt-get install pavucontrol and my terminal output is: Reading package lists... Done Building dependency tree Reading state information... Done The following extra packages will be installed: libgconfmm-2.6-1c2 libglademm-2.4-1c2a libpulse-mainloop-glib0 padevchooser paman paprefs pavumeter pulseaudio-module-zeroconf The following NEW packages will be installed: libgconfmm-2.6-1c2 libglademm-2.4-1c2a libpulse-mainloop-glib0 padevchooser paman paprefs pavucontrol pavumeter pulseaudio-module-zeroconf 0 upgraded, 9 newly installed, 0 to remove and 172 not upgraded. 1 not fully installed or removed. Need to get 0B/345kB of archives. After this operation, 2044kB of additional disk space will be used. Do you want to continue [Y/n]? Y perl: warning: Setting locale failed. perl: warning: Please check that your locale settings: LANGUAGE = (unset), LC_ALL = (unset), LANG = "el_GR.UTF-8" are supported and installed on your system. perl: warning: Falling back to the standard locale ("C"). Can't exec "locale": No such file or directory at /usr/share/perl5/Debconf/Encoding.pm line 16. Use of uninitialized value $Debconf::Encoding::charmap in scalar chomp at /usr/share/perl5/Debconf/Encoding.pm line 17. dpkg: `ldconfig' not found on PATH. dpkg: 1 expected program(s) not found on PATH. NB: root's PATH should usually contain /usr/local/sbin, /usr/sbin and /sbin. E: Sub-process /usr/bin/dpkg returned an error code (2) What is the problem and how do I fix it?

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  • Cannot use apt-get anymore because of one specific package

    - by Alex K.
    No matter what type of apt-get I run (install, update, ...) I always get: dpkg: warning: files list file for package `libgdata-google1.2-1' missing, assuming package has no files currently installed. dpkg: warning: files list file for package `libntlm0' missing, assuming package has no files currently installed. (Reading database ... 354644 files and directories currently installed.) Preparing to replace libntlm0 1.1-1 (using .../libntlm0_1.1-1_i386.deb) ... Unpacking replacement libntlm0 ... At this point apt-get hang. Does somebody know a way to fix this? Some days ago a line in source.list was removed (Google Chrome).

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  • What do you use to organize your team knowledge?

    - by Stefano Verna
    Last year, me and three good old friends of mine founded a small web/mobile development team. Things are going pretty well. We're learning a lot, and new people are joining the group. Keeping knowledge always updated and in-sync is vital for us. Long emails threads are simply not the way to go for us: too dispersing and confusing, and hard to retrieve after a while. How your team manages and organizes common knowledge? How do you collect and share useful resources (articles, links, libraries, etc) inside your team? Update: Thanks for the feedback. More than using a wiki to share team common procedures or informations, I'd like to share external links, articles, code libraries, and be able to comment them easily within my team. I was particularly interested in knowing if you're aware of any way/webservice to share a reading list with a team. I mean, something like Readitlater/Instapaper, but for teams, maybe with some stats available, like "# of coworkers who read it".

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  • Cannot install build essential from the CD?

    - by munir
    After a fresh installation of Ubuntu 10.10 I tried to install build-essential from the Ubuntu installation CD. I put the cd in the cdrom and in the software repositories i checked the box install from cd(Ubuntu 10.10 release Maverick Meerkat). Then I reloaded the software repositories. The synaptic manager then tried to download some repository related files but failed to do so as i didn't have internet connection. Then I open a terminal and wrote sudo apt-get install build-essential. It prompted me if I want to install build essential y/N. I typed y but the terminal showed some errors and was not installed. I also tried to add the CD in the software repositories. I clicked add and it prompted me to insert a CD while the CD was still inside the cdrom. I clicked "ok" then and it showed it could not find any cd. What is wrong?

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  • 12.10 shutdown/power-up issue

    - by Morten Soelling
    I have just upgraded to 12.10 on a Shuttle XPC which I use mainly for XBMC and have a problem with shut down/power up. When I shut down from within XBMC the box seems to shut down correctly, but it won't always start again. It hangs before it reaches the point where it mounts the disc's. If I disconnect power shortly and then start up again everything works as it should. It isn't quite repeatable and it does not seem to happen if I exit XBMC and then power down. During power up there seems to be an issue about timing when mounting discs. What could it be ?

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  • How to calculate the size of a project in the days-person unit of measurement?

    - by Will Marcouiller
    Once in a while I have read here and there the size of a project expressed in a matter of days-person or person-day. I may understand what this means, but I don't know on what do people base themselves to calculate it. What are the variables considered into this calculation? How these variables are used in the calculation formula? Otherwise, how to estimate it grossly, when something is missing from the formula's variables? Thanks! =)

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  • What is a correct/polite way to inherit from an abandoned open-source project for a new open-source project?

    - by Kabumbus
    My team just tried to contact some guys from an old open source project hosted on code.google.com. We told them that we'd like to join their project and commit to it — at least to some branch of it — but no one responded to us. We tried everyone, owners and committers; no one was in any way active, and no one replied. But we have some code to commit and we really would love to continue work on that project. So we need to create a new project. We came up with a name for it which is close to but not a duplicate of the name of the project we want to inherit from. How should we do our first commit, and what should the commit message be? Should we just copy their code to our repository with a comment like "we inherited this code, we found it here under such and such a license ... now we're upgrading it to this more/less strict license ..."? Or should we just use their code as our first commit, with updates saying "we inherited from ... we made such and such changes ..."?

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  • Can you be a manager and a programmer at the same time?

    - by Pierre 303
    Managing other programmers while you are yourself a part of the programming work force. It's a very common scheme, at least in the companies I worked for. Can you be a good programmer or a good manager if you do both at the same time? I'm questioning the effectiveness of an individual that has to be in two very different roles, requiring very different skills, environment, concentration, organization, etc.

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  • Unable to install Skype ("Unmet dependencies" error)

    - by Alex Maslakov
    Trying to install skype on Ubuntu 12, I faced and issue. When I type: sudo apt-get update sudo apt-get install skype I get an error Reading package lists... Done Building dependency tree Reading state information... Done skype is already the newest version. You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: skype : Depends: lib32stdc++6 (>= 4.1.1-21) but it is not going to be installed Depends: lib32asound2 (> 1.0.14) but it is not going to be installed Depends: ia32-libs but it is not going to be installed Depends: libc6-i386 (>= 2.7-1) but it is not going to be installed Depends: lib32gcc1 (>= 1:4.1.1-21+ia32.libs.1.19) but it is not going to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). How do I solve it? Is the way I'm using the right one to install skype? UPDATE: If I try to do sudo apt-get install lib32stdc++6 lib32asound2 ia32-libs libc6-i386 lib32gcc1 skype then I get Reading package lists... Done Building dependency tree Reading state information... Done skype is already the newest version. You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: ia32-libs : Depends: ia32-libs-multiarch lib32asound2 : Depends: libasound2 (= 1.0.25-1ubuntu10) E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution).

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  • "Time Control" in a 2d Platformer

    - by Woody Zantzinger
    I am making a 2d platformer where the player can press a button, and restart the level, only their previous character will also run the level at the same time, like they are traveling back in time. I know other games have done this before, and the way I have thought of doing it is to make the game character have a set of actions (Idle, Jumping, Walking Left etc.) and then detect changes in those actions and log them into a list along with the game time. So then when I need the character to run the level again on its own, I can just go through the list changing its actions at the right time. Is this the best way to do it? Does anyone have any experience in this? Thanks.

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