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  • ActionScript arrays being automatically set to other values

    - by nababa
    I am making a flash game, in each round, the player will chose either True or False. The decision of each round will be stored in an array. That is, it looks like {true, false, true, false}.. When the user clicks the "Debrief“ button, the eventlistener will be called and the game will go to the debriefing part. It will read the array mentioned before. However, the array values are all "false". I am very sure that the array has not being touched in between. So, any ideas about why the array is set to false mysteriously?

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  • Retrieving GET variable via PHP, send to SWF on same script?

    - by letseatfood
    Is it possible to retrieve a GET variable within a PHP script and subsequently send the variable data to an SWF on the same script/document? I want the user to select an item on a PHP document and then use a Flash application I am developing to manipulate that data. I know how to load data from a PHP script into an SWF via URLLoader, but only by initiating the loading process from within the SWF. So, I am asking if it's possible to send the PHP data to the SWF from external source. Would the SWF need to listen in some manner? Is Javascript necessary here? Any advice is greatly appreciated!

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  • ActionScript 2, list of nested movieclips

    - by vyger
    Hello, has anyone ever tried to get the list of all the movieclips (even the nested ones) that are on Stage at a specified stopped (and current) frame in Flash 8, AS 2? I did the following: for(i in _root){ if(typeof(_root[i])=="movieclip"){ trace(_root[i]);} } But this is good for a first level search: that is, if inside the movieclips you have other movieclips, you can't reach them. Furthermore, inside a movieclip there can be more then one movieclip. Has anyone ever tried to do what I'm trying to do? Bye!

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  • How do I get media players to play ripped dvd files using Handbrake?

    - by LibraryGeekAdam
    I want to rip my dvd collection to put on a server for my tv. I started this with trying 4 dvds using Handbrake. The first 3 ripped perfectly fine according to the directions I used from LifeHacker (http://lifehacker.com/5773000/how-to-rip-dvds-with-handbrake). The 4th dvd took about 2 secs to rip and then stopped saying it was complete. It was not. Now with the 3 files I have I tried to open and play with VLC and Miro. Neither one would play the file. It says its open but there is no sound or video and it doesn't actually show the movie playing in the progress bar. I ran it from the terminal and this is the error message I get. [0xb04c2f38] mp4 demux error: MP4 plugin discarded (no moov,foov,moof box) [mov,mp4,m4a,3gp,3g2,mj2 @ 0xa032980] moov atom not found [mov,mp4,m4a,3gp,3g2,mj2 @ 0xb0efd500] moov atom not found [0xb04c2f38] avformat demux error: Could not open ????e/boris/Videos/Movies/Taras Bulba 1962.m4v: Unknown error 1094995529 I have also changed a file name to end .mp4 instead of .m4v which is how I originally ripped them.

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  • Is Play Framework good for doing some logic parallely?

    - by pmichna
    I'm going to build a web application that's going to host urban games. A user visits my website, clicks "Start game" and starts receiving some SMS messages when gets to some location and has to answer them to get points. My question: is Play suitable for this kind of application? From what I've read I know for sure it's ok for traditional web applications: user interface for same data storage and manipulation. But what if after clicking the "start button" some logic has to go on its own course? How would I handle parallely checking geolocation of the players (I have API for that)? I guess in some threads that would ping them every ~5 sec. and do some processing but is it possible to just "disconnect" them from the main user interface? So to sum up: I want an application written in Play that starts a separate thread for a game after clicking "start game" and other users are able to view their data (statisctics etc.), while the threads work their way with the game logic. I found something like jobs but they are documented for version 1.2 (current one is 2.2). Sorry for my somewhat fuzzy explenation, I tried to do my best.

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  • How do I change Clementine's play/pause indicator icons?

    - by MHC
    This is how the Clementine indicator displays play/pause: It's a minor detail, but I feel that the play and pause icons just don't go with the monochrome design of the panel. In order to change them I tried to locate all files associated with clementine, but to no avail. Here's the output: /home/user/.config/Clementine/clementine.db /usr/bin/clementine /usr/share/app-install/desktop/clementine:clementine.desktop /usr/share/app-install/icons/application-x-clementine.png /usr/share/applications/clementine.desktop /usr/share/doc/clementine /usr/share/doc/clementine/README.Debian /usr/share/doc/clementine/changelog.Debian.gz /usr/share/doc/clementine/copyright /usr/share/icons/hicolor/64x64/apps/application-x-clementine.png /usr/share/icons/hicolor/scalable/apps/application-x-clementine.svg /usr/share/icons/ubuntu-mono-dark/apps/24/clementine-panel-grey.png /usr/share/icons/ubuntu-mono-dark/apps/24/clementine-panel.png /usr/share/icons/ubuntu-mono-light/apps/24/clementine-panel-grey.png /usr/share/icons/ubuntu-mono-light/apps/24/clementine-panel.png /usr/share/man/man1/clementine.1.gz /usr/share/menu/clementine /usr/share/pixmaps/clementine-16.xpm /usr/share/pixmaps/clementine.xpm /var/lib/dpkg/info/clementine.list /var/lib/dpkg/info/clementine.md5sums /var/lib/dpkg/info/clementine.postinst /var/lib/dpkg/info/clementine.postrm /var/lib/menu-xdg/applications/menu-xdg/X-Debian-Applications-Sound-clementine.desktop Can anyone tell me where to find these icons and how to change them?

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  • How to display/add play button on youtube image ?

    - by Zakir Sajib
    Hi all I am working in one project in wordpress environment and I have the opportunity to work with youtube video, fancybox etc. I have embedded the youtube image from youtube server which is "http://img.youtube.com/vi/0.jpg", now there is no play button shows up on middle of the image as we see usually any youtube videos! I tried to use the following code to get an image on top of the youtube image but it shows bigger picture, i know why <a class="fancybox" href="#video"> <img src="/wp-content/themes/mytheme/images/play_button.png" no-repeat width: 0px height:0px; style="background: url(http://img.youtube.com/vi/<?php echo $youtubeid ; ?>/0.jpg) transparent" width="180" height="150"/> <div id ="video"> // here is my embedded youtube usual code </div> both images shown in 180 x 150 size, but thats not what i want. I want youtube image will be shown in 180 x 150 size and play button image (play_button.png) will be display in middle of the youtube image in small size. Any clue in css or coding in php will be great favour. Thanks in advance.

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  • How to display/add play button on youtube image?

    - by Zakir Sajib
    I have embedded the youtube image from youtube server which is "http://img.youtube.com/vi/0.jpg", now there is no play button shows up on middle of the image as we see usually any youtube videos! I tried to use the following code to get an image on top of the youtube image but it shows bigger picture, i know why <a class="fancybox" href="#video"> <img src="/wp-content/themes/mytheme/images/play_button.png" no-repeat width: 0px height:0px; style="background: url(http://img.youtube.com/vi/<?php echo $youtubeid ; ?>/0.jpg) transparent" width="180" height="150"/> <div id ="video"> // here is my embedded youtube usual code </div> both images shown in 180 x 150 size, but thats not what i want. I want youtube image will be shown in 180 x 150 size and play button image (play_button.png) will be display in middle of the youtube image in small size. Any clue in css or coding in php will be great favour.

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  • Lubuntu fails plug and play such as scanners; default file location on Gnumeric

    - by Arkay
    I am new to Lubuntu and I have been giving it a good try but confess I am now tempted to go back to Windows. However, I am open to persuasion if I can get a simple answer to two questions. The first is a hardware question issue. It seems from the forum that many users like me cannot use plug and play hardware such as scanners. Are we doing anything wrong or does Lubuntu (mine is 13.04) not support plug and play or scanners? I have read lots of previous answers about scanners but they all seem to involve re-writing lines of instructions to various areas of the system - not something an amateur like me can do with ease. Mine is a Packard Belle Diamond 1200 plus and apparently it should work fine on Lubuntu - but can I even get it recognised, let alone working - No? Secondly is there an easy way in Gnumeric to set the default file location so that I don't have to trawl through my whole tree to locate a file I want to open? Thanks to anybody who can get me stay with Lubuntu with their wisdom.

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  • Apprenez à utiliser Flex 4 et Flash Builder 4 en moins d'une semaine, avec les tutoriels « pas à pas

    Mise à jour du 29/03/10 Adobe sort deux outils complémentaires de Flex 4 et Flash Builder 4 Pour optimiser le développement d'applications web RIA Comme dit précédemment (lire ci-avant le très bon article détaillé de ferber), Adobe vient de sortir Flash Builder 4. Mais une autre nouveauté vient également d'arriver: ColdFusion Builder. ColdFusion Builder est un nouvel environnement de développement intégré basé sur Eclipse (IDE) qui permet de créer - « rapidement et efficacement » selon les termes d'Adobe - des applications ColdFusion. ColdFusion Builder offre donc un environnement de développement évolutif, pers...

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  • Steve Jobs signe une longue lettre ouverte sur Flash, et sur les raisons qui le poussent à s'opposer

    Mise à jour du 29/04/10 NB : Les commentaires sur cette mise à jour commencent ici dans le topic Lettre ouverte de Steve Jobs sur Flash Apple a publié sur son site une lettre signée par Steve Jobs lui-même, et par lui seul, où il s'exprime à propos de la technologie Flash d'Adobe. Après avoir parlé dans son introduction des relations entre Apple et Adobe, Il aborde ainsi 6 points : C'est ouvert L'accès à l'entiereté du Web La sécurité et la performance La dur...

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  • Internet Explorer 9 ne soutiendra que le H.264 : vers un nouveau coup dur pour Flash ?

    Mise à jour du 30/04/10 Internet Explorer 9 ne supportera que le H.264 Vers un nouveau coup dur pour Flash ? Microsoft vient de réitérer son implication dans la future norme du HTML 5. « Le futur du Web c'est le HTML5 », a même écrit hier sur son blog le General Manager d'Internet Explorer, qui explique que « la spécification HTML 5 permet de décrire le support d'une vidéo sans spécifier un format particulier ». Jusqu'ici, rien de très nouveau, même si cette implication pose la question de son articulation avec Silverlight, le concurrent maison de Flash (lire par ailleurs :

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  • Le grand public ne sait pas ce qu'est le Flash, de quoi conforter la stratégie de Steve Jobs ?

    Mise à jour du 29/04/10 NB : Les commentaires sur cette mise à jour commencent ici dans le topic Le grand public ne sait pas ce qu'est le Flash Selon une étude de NPD qui pourrait conforter la stratégie de Steve Jobs de ne pas supporter la technologie Les résultats de l'étude de NPD (un cabinet d'analyse marketing) ne sont pas surprenants. Ils ont cependant le mérite de la clarté. Le grand public n'a aucune idée de ce que signifie le support (ou le non support) du Flash sur l'iPhone ou l'iPad.

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  • Android 3 : pas de Flash sur les tablettes avant plusieurs semaines, mais Adobe annonce une version améliorée et optimisée

    Android 3 : pas de Flash sur les tablettes avant plusieurs semaines Mais Adobe annonce des améliorations et une version optimisée de sa technologie Beaucoup d'agitation se fait sentir actuellement dans la presse IT autour d'une publicité de l'opérateur télécom américain Verizon pour Xoom, la première tablette PC sous Android 3, la nouvelle version de l'OS adaptée aux tablettes PC. Cette publicité annonce (en marge et en petits caractères) le report de l'intégration de Flash sur la tablette de Motorola au printemps proch...

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  • Core Data Model Design Question - Changing "Live" Objects also Changes Saved Objects

    - by mwt
    I'm working on my first Core Data project (on iPhone) and am really liking it. Core Data is cool stuff. I am, however, running into a design difficulty that I'm not sure how to solve, although I imagine it's a fairly common situation. It concerns the data model. For the sake of clarity, I'll use an imaginary football game app as an example to illustrate my question. Say that there are NSMO's called Downs and Plays. Plays function like templates to be used by Downs. The user creates Plays (for example, Bootleg, Button Hook, Slant Route, Sweep, etc.) and fills in the various properties. Plays have a to-many relationship with Downs. For each Down, the user decides which Play to use. When the Down is executed, it uses the Play as its template. After each down is run, it is stored in history. The program remembers all the Downs ever played. So far, so good. This is all working fine. The question I have concerns what happens when the user wants to change the details of a Play. Let's say it originally involved a pass to the left, but the user now wants it to be a pass to the right. Making that change, however, not only affects all the future executions of that Play, but also changes the details of the Plays stored in history. The record of Downs gets "polluted," in effect, because the Play template has been changed. I have been rolling around several possible fixes to this situation, but I imagine the geniuses of SO know much more about how to handle this than I do. Still, the potential fixes I've come up with are: 1) "Versioning" of Plays. Each change to a Play template actually creates a new, separate Play object with the same name (as far as the user can tell). Underneath the hood, however, it is actually a different Play. This would work, AFAICT, but seems like it could potentially lead to a wild proliferation of Play objects, esp. if the user keeps switching back and forth between several versions of the same Play (creating object after object each time the user switches). Yes, the app could check for pre-existing, identical Plays, but... it just seems like a mess. 2) Have Downs, upon saving, record the details of the Play they used, but not as a Play object. This just seems ridiculous, given that the Play object is there to hold those just those details. 3) Recognize that Play objects are actually fulfilling 2 functions: one to be a template for a Down, and the other to record what template was used. These 2 functions have a different relationship with a Down. The first (template) has a to-many relationship. But the second (record) has a one-to-one relationship. This would mean creating a second object, something like "Play-Template" which would retain the to-many relationship with Downs. Play objects would get reconfigured to have a one-to-one relationship with Downs. A Down would use a Play-Template object for execution, but use the new kind of Play object to store what template was used. It is this change from a to-many relationship to a one-to-one relationship that represents the crux of the problem. Even writing this question out has helped me get clearer. I think something like solution 3 is the answer. However if anyone has a better idea or even just a confirmation that I'm on the right track, that would be helpful. (Remember, I'm not really making a football game, it's just faster/easier to use a metaphor everyone understands.) Thanks.

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  • Play! Framework 1.2.4 --- C3P0 settings to avoid Communications link failure do to idle time

    - by HelpMeStackOverflowMyOnlyHope
    I'm trying to customize my C3P0 settings to avoid the error shown at the bottom of this post. It was suggested at this url --- http://make-it-open.blogspot.com/2008/12/sql-error-0-sqlstate-08s01.html --- to adjust the settings as follows: In hibernate.cfg.xml, write <property name="c3p0.min_size">5</property> <property name="c3p0.max_size">20</property> <property name="c3p0.timeout">1800</property> <property name="c3p0.max_statements">50</property> Then create "c3p0.properties" in your root classpath folder and write c3p0.testConnectionOnCheckout=true c3p0.acquireRetryDelay=1000 c3p0.acquireRetryAttempts=1 I've tried to make those adjustments following the direction of the Play! Framework documentation, where they say use "db.pool..." as follows: db.pool.timeout=1800 db.pool.maxSize=15 db.pool.minSize=5 db.pool.initialSize=5 db.pool.acquireRetryAttempts=1 db.pool.preferredTestQuery=SELECT 1 db.pool.testConnectionOnCheckout=true db.pool.acquireRetryDelay=1000 db.pool.maxStatements=50 Are those settings not going to work? Should I be trying to set them in a different way? With those settings I still get the error shown below, that is due to to long of a idle time. Complete Stack Trace of Error: 23:00:44,932 WARN ~ SQL Error: 0, SQLState: 08S01 2012-04-13T23:00:44+00:00 app[web.1]: 23:00:44,932 ERROR ~ Communications link failure 2012-04-13T23:00:44+00:00 app[web.1]: 2012-04-13T23:00:44+00:00 app[web.1]: The last packet successfully received from the server was 274,847 milliseconds ago. The last packet sent successfully to the server was 7 milliseconds ago. 2012-04-13T23:00:44+00:00 app[web.1]: 23:00:44,934 ERROR ~ Why the driver complains here? 2012-04-13T23:00:44+00:00 app[web.1]: com.mysql.jdbc.exceptions.jdbc4.MySQLNonTransientConnectionException: No operations allowed after connection closed.Connection was implicitly closed by the driver. 2012-04-13T23:00:44+00:00 app[web.1]: at com.mysql.jdbc.Util.handleNewInstance(Util.java:407) 2012-04-13T23:00:44+00:00 app[web.1]: at com.mysql.jdbc.Util.getInstance(Util.java:382) 2012-04-13T23:00:44+00:00 app[web.1]: at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:1013) 2012-04-13T23:00:44+00:00 app[web.1]: at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:987) 2012-04-13T23:00:44+00:00 app[web.1]: at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:982) 2012-04-13T23:00:44+00:00 app[web.1]: at com.mysql.jdbc.SQLError.createSQLException(SQLError.java:927) 2012-04-13T23:00:44+00:00 app[web.1]: at com.mysql.jdbc.ConnectionImpl.throwConnectionClosedException(ConnectionImpl.java:1213) 2012-04-13T23:00:44+00:00 app[web.1]: at com.mysql.jdbc.ConnectionImpl.getMutex(ConnectionImpl.java:3101) 2012-04-13T23:00:44+00:00 app[web.1]: at com.mysql.jdbc.ConnectionImpl.setAutoCommit(ConnectionImpl.java:4975) 2012-04-13T23:00:44+00:00 app[web.1]: at org.hibernate.jdbc.BorrowedConnectionProxy.invoke(BorrowedConnectionProxy.java:74) 2012-04-13T23:00:44+00:00 app[web.1]: at $Proxy49.setAutoCommit(Unknown Source) 2012-04-13T23:00:44+00:00 app[web.1]: at play.db.jpa.JPAPlugin.closeTx(JPAPlugin.java:368) 2012-04-13T23:00:44+00:00 app[web.1]: at play.db.jpa.JPAPlugin.onInvocationException(JPAPlugin.java:328) 2012-04-13T23:00:44+00:00 app[web.1]: at play.plugins.PluginCollection.onInvocationException(PluginCollection.java:447) 2012-04-13T23:00:44+00:00 app[web.1]: at play.Invoker$Invocation.onException(Invoker.java:240) 2012-04-13T23:00:44+00:00 app[web.1]: at play.jobs.Job.onException(Job.java:124) 2012-04-13T23:00:44+00:00 app[web.1]: at play.jobs.Job.call(Job.java:163) 2012-04-13T23:00:44+00:00 app[web.1]: at play.jobs.Job$1.call(Job.java:66) 2012-04-13T23:00:44+00:00 app[web.1]: at java.util.concurrent.FutureTask$Sync.innerRun(FutureTask.java:334) 2012-04-13T23:00:44+00:00 app[web.1]: at java.util.concurrent.FutureTask.run(FutureTask.java:166) 2012-04-13T23:00:44+00:00 app[web.1]: at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$101(ScheduledThreadPoolExecutor.java:165) 2012-04-13T23:00:44+00:00 app[web.1]: at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:266) 2012-04-13T23:00:44+00:00 app[web.1]: at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1110) 2012-04-13T23:00:44+00:00 app[web.1]: at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:603) 2012-04-13T23:00:44+00:00 app[web.1]: at java.lang.Thread.run(Thread.java:636) 2012-04-13T23:00:44+00:00 app[web.1]: Caused by: com.mysql.jdbc.exceptions.jdbc4.CommunicationsException: Communications link failure

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  • Flash As3 Loader Problem

    - by Hadar
    Hi iam trying to load a few external jpegs in As3. It works fine locally in Flash, but it dosen't work at all ion my server. My app also loads a youtube video simultaneously. function drawResult(index,videoID,song_title,thumbnail:String=null) { var theClip:resultRowClip=new resultRowClip (); _clip.addChild(theClip); myArray[index] = new Array(videoID,theClip); theClip.y=0+(43*(index-1)); theClip.rowText.text = song_title; theClip.rowBack.visible = false; if (thumbnail != ""){ theClip.tHolder.visible=true; loadImage(thumbnail,index); } } function loadImage(url:String,index):void { //this.myClip.myText.text += "load image"; // Set properties on my Loader object var imageLoader:Loader = new Loader(); imageLoader.load(new URLRequest(url)); imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, function (evt:Event){imageLoaded(evt,index)}); } function imageLoaded(evt,id):void { //this.myClip.myText.text += "id : evt : " + evt.status; // Load Image var image:Bitmap = new Bitmap(evt.target.content.bitmapData); myArray[id][1].tHolder.addChild(image); myArray[id][1].tHolder.width=myArray[id][1].tHolder.width*0.35; myArray[id][1].tHolder.height=myArray[id][1].tHolder.height*0.35; } Does anyone knows what the problem is ? ** I added two Evenet listeners from io Error : imageLoader.addEventListener(IOErrorEvent.IO_ERROR,ioErrorHandler); imageLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR,ioErrorHandler); This is the function for handling the errors : private function ioErrorHandler(event:IOErrorEvent):void { this.myClip.myText.text +=("ioErrorHandler: " + event); } anyway, I got no errors... I also tried to move the listeners before imageLoader.load but it's still the same...no errors and no data loaded.. I change my code to patrikS suggestion : function loadImage(url:String,index):void { //this.myClip.myText.text += "load image"; // Set properties on my Loader object //if (index != 1) return; var imageLoader:Loader = new Loader(); imageLoader.name = index.toString(); //myArray[index][1].addChild(imageLoader); //imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, function (evt:Event){imageLoaded(evt,index)}); imageLoader.contentLoaderInfo.addEventListener(Event.COMPLETE,completeHandler); imageLoader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR,ioErrorHandler); imageLoader.load(new URLRequest(url)); } My current completeHandler function(tnx patrikS ) : private function completeHandler(evt:Event):void{ //this.myClip.myText.text += "id : evt : " + evt.status; // Load Image trace("evt target loader name : "+ evt.target.loader.name ); evt.target.removeEventListener(Event.COMPLETE, completeHandler ); var image:Bitmap = new Bitmap(evt.target.content.bitmapData); myArray[evt.target.loader.name][1].tHolder.addChild(image); myArray[evt.target.loader.name][1].tHolder.width=myArray[evt.target.loader.name][1].tHolder.width*0.35; myArray[evt.target.loader.name][1].tHolder.height=myArray[evt.target.loader.name][1].tHolder.height*0.35; //trace (hadar.y + "Y / X" + hadar.x); } It still work only on flash IDE and dosent work on any browser...

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  • What language/framework (technology) to use for website (flash games portal)

    - by cripox
    Hello, I know there are a lot of similar questions on the net, but because I am a newbie in web development I didn't find the solution for my specific problem. I am planing on creating a flash games portal from scratch. It is a big chance that there will be big traffic from the beginning (millions of pageviews). I want to reduce the server costs as much as possible but in the same time to not be tide to an expensive contract as there is a chance that the project will not be as successfully as I want and in that case the money would be very little. The question is : what technology to use? I don't know any web dev technology yet so it doesn't matter what I will learn. My web dev experience is a little php 8 years ago, and from then I programmed in C++ / Java- game and mobile development. I like Java and C syntax and language very much and I tend to dislike dynamic typing or non robust scripting (like php)- but I can get along if these are the best choices. The candidates are now: - Grails (my best for now) Ruby on Rails Cake PHP Other technologies (Google App Engine, Python/Django etc...) I was considering at first using pure C and compiling the web app in the server- just to squeeze more from the servers, but soon I understand that this is overkill. Next my eyes came on Ruby - as there is a lot of buzz for it's easiness of use. Next I discovered Grails and looked at Java because it is said that it is "faster". But I don't know what this "Faster" really means on my needs, so here comes the first question: 1) What will be my biggest consumption on the server, other than bandwidth, for a lot of flash content requests? Is it memory? I heard that Java needs a lot of memory, but is faster. Is it CPU? I am planning to take some daily VPS.NET nodes at first, to see if there is a demand, and if the "spike" is permanent to move to a dedicated server (serverloft.com has some good offers), else to remain with less nodes. I was also considering developing in Google App Engine- cheap or free hosting to use at first - so I can test my assumption- and also very easy to use (no need for sys administration) but the costs became high if used more ( 3 million games played / month .. x mb/ each). And the issue with Google is that it looks me in this technology. My other concern is scalability (not only for traffic/users, but as adding functionality) My plans are to release a functional site in just 4 weeks (just the basics frontend and some quick basic backend - so I can be able to modify some things and add games manually) - but then to raise it and add more things to it. I am planning to take a little different approach than other portals so I need to write it from scratch (a script will not do). 2) Will Grails take much more resources than RoR or Php server wise? I heard that making it on Java stack will be hardware expensive and is overkill if you don't make a bank application. My application will not be very complex (I hope and i will try to) but will have a lot of traffic. I also took in account using CDN for files, but the cheapest CDN found was 5c/GB (vps.net) and the cost per gb on serverloft (http://www.serverloft.com/dedizierte-server/server-details.php?products=4) is only 1.79 cents/GB and comes with the other resources either. I am new to this domain (web). I am learning the ropes and searching on the web for ~half of year but don't have any really practical experience, so I know that I must have some naive thinking and other issues that i don't know from now, so please give me any advice you want regarding anything, not just the specific questions asked. And thank you so much for such great community!

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  • Uploadify & Integrated Windows Authentication

    - by vdh_ant
    Hi guys I'm running into an issue with Uploadify and I hope someone can help. I have put Uploadify into my app and all works fine in dev (using the VS web server). All worked fine and checked until I deployed the app into my test environment which uses Integrated Windows Authentication. When I actually go to upload the file, the browser brings up a login prompt. At this point, even if you type in the correct username and password, the request seems not to complete and even if you tell the browser to remember the password it still brings up the login prompt. When this started to occur, I decided to spin up Fiddler and see what was going on. But guess what, when ever Fiddler is running the issue doesn't occur. Unfortunately I can't make running Fiddler a reuqierment for running the app. Hence does anyone have any ideas. I know there are some issues with Uploadify/flash when using forms authentication but I didn't think they carried across to Integrated Windows Authentication. Cheers Anthony

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  • Chart controls for ASP.NET

    - by tolism7
    I am looking people's opinion and experience on using chart controls within an ASP.NET application (web forms or MVC) primarily but also in any kind of project. I am currently doing my research and I have a pretty big list of controls to evaluate. My list includes (in no particular order): ASP.NET controls: DevExpress XtraCharts (http://demos.devexpress.com/XtraChartsDemos/) Dundas Chart for .NET (http://www.dundas.com/) Telerik RadChart for ASP.NET AJAX (http://www.telerik.com/) ComponentArt Charting & Visualization for ASP.NET (http://www.componentart.com/) Infragistics WebChart (http://www.infragistics.com/dotnet/netadvantage/aspnet.aspx#Overview) .net Charting (http://www.dotnetcharting.com/) Chart Control for .Net Framework (Microsoft's) (http://weblogs.asp.net/scottgu/archive/2008/11/24/new-asp-net-charting-control-lt-asp-chart-runat-quot-server-quot-gt.aspx) Flash controls: FusionCharts v3 (http://www.fusioncharts.com/) XML/SWF Charts (http://www.maani.us/xml%5Fcharts/index.php) amCharts (http://www.amcharts.com/) AnyChart (http://www.anychart.com/home/) Javascript: Flot (http://code.google.com/p/flot/) Flotr (http://solutoire.com/flotr/) jqPlot (http://www.jqplot.com/index.php) (If I missed some that worth to be compared against the above please let me know.) What I am looking is opinions on using any of the above so I can form my own and help others do the same, based on what I read here. I do not care which one is better. What I care for is why someone likes one of the above and what do these controls offer as a distinct advantage. I am interested in developer's opinion and I would like to find out which things are difficult doing with any of the above controls and which things are easy to achieve. AJAX compatibility (build in to the controls but also manual), ASP.NET compatibility, input capabilities, data binding options, performance, how much code does one need to write in order to create a chart, are some of the things that I would want to read about. I have already done my research on StackOverflow for relevant questions but there is nothing on the level of detail that I would want to read in order to make a responsible decision.

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  • Eclipse Plugin does not work in FlashBuilder/FlexBuilder Standalone

    - by Janosch
    Hi, created an Eclipse plugin that contributes to the UI by a new project wizard a new menu in the context menu of projects in the Package Explorer a new project nature + builder a new preference page for the plugin The plugin works fine when installed in a normal Eclipse instance with Flex/Flashbuilder as plugin. The problem now is, that the plugin never gets activated when i install it in a Flex/Flashbuilder Standalone instance. Neither of the features described above is available. I even have no idea how to debug this, error-log (workspace/.metadata/.log) the following message appears, (but i dont think it is related to the problem) !ENTRY org.eclipse.ui.workbench 2 0 2009-07-20 17:51:17.984 !MESSAGE A handler conflict occurred. This may disable some commands. !SUBENTRY 1 org.eclipse.ui.workbench 2 0 2009-07-20 17:51:17.984 !MESSAGE Conflict for 'org.eclipse.ui.navigate.openResource': HandlerActivation(commandId=org.eclipse.ui.navigate.openResource, handler=ActionDelegateHandlerProxy(null,org.eclipse.ui.internal.ide.handlers.OpenResourceHandler), expression=AndExpression(ActionSetExpression(org.eclipse.ui.NavigateActionSet,org.eclipse.ui.internal.WorkbenchWindow@1c45731),WorkbenchWindowExpression(org.eclipse.ui.internal.WorkbenchWindow@1c45731)),sourcePriority=16640) HandlerActivation(commandId=org.eclipse.ui.navigate.openResource, handler=ActionDelegateHandlerProxy(null,org.eclipse.ui.internal.ide.handlers.OpenResourceHandler), expression=AndExpression(ActionSetExpression(com.adobe.flexbuilder.standalone.navigate,org.eclipse.ui.internal.WorkbenchWindow@1c45731),WorkbenchWindowExpression(org.eclipse.ui.internal.WorkbenchWindow@1c45731)),sourcePriority=16640) In the "Configuration Details" my feature doesn't show up in the *** Features: section and my plugin doesn't show up in the *** Plugin-in Registry: section. But they appear under Configured features and Configured plug-ins. Starting FlashBuilder with -clean didn't solve the problem. (the start command is now "C:\Programme\Adobe\Flash Builder Beta\Gumbo.exe" -clean) My plugin depends on org.eclipse.ui, org.eclipse.core.runtime, org.eclipse.core.resources, com.adobe.flexbuilder.project com.adobe.flexbuilder.project.ui com.adobe.flexbuilder.ui All of these should be available, as i see it. (and an error should be generated if they were not, i hope)

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  • Putting a MovieMaterial behind a DAE model in Papervision3D

    - by didibus
    Hi, I'm doing a project using FLARManager augmented reality and the Papervision3D library. Unfortunately, Papervision is giving me a lot of problems. My scene3D contains a DAE model and a plane. The plane has a MovieMaterial and is playing a video through FLVPlayback. The DAE and the plane are both inside the same DisplayObject3D container. FLARManager transforms the container so that everything appears through the angle of the marker. My DAE model is a TV, the screen of the TV is transparent. I want to have my Plane inside of my DAE model, so that the Movie playing on the plane material appears to be what is playing on the TV. The problem is that, even if the plane has a lower Z index then the TV, it always appears in front of the TV. How do I have my plane and its MovieMaterial appear behind the TV, so that some of its corners are cut out by the TV and the part of the TV thats transparent let me see the Movie? If its impossible, anyone has an idea of how I could get the desired effect of having a movie play on the screen of my DAE tv model? Thank You.

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  • Can't find compiled resource bundles

    - by user351032
    I am using Adobe Flash Builder 4. I've run into this issue with my latest project, but I was able to re-create it with an almost empty project. Here is what I've done. Created a new Flex Project Created a locale/en_US folder within this project. Added a class that extends SparkDownloadProgressBar. All this class does is attempt to create a Label. When I try to debug this application, I get the following error. Error: Could not find compiled resource bundle 'components' for locale 'en_US'. at mx.resources::ResourceManagerImpl/installCompiledResourceBundle()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\resources\ResourceManagerImpl.as:340] at mx.resources::ResourceManagerImpl/installCompiledResourceBundles()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\resources\ResourceManagerImpl.as:269] at mx.resources::ResourceManagerImpl/processInfo()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\resources\ResourceManagerImpl.as:387] at mx.resources::ResourceManagerImpl()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\resources\ResourceManagerImpl.as:122] at mx.resources::ResourceManager$/getInstance()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\resources\ResourceManager.as:111] at mx.core::UIComponent()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\core\UIComponent.as:3728] at spark.components.supportClasses::TextBase()[E:\dev\4.0.0\frameworks\projects\spark\src\spark\components\supportClasses\TextBase.as:154] at spark.components::Label()[E:\dev\4.0.0\frameworks\projects\spark\src\spark\components\Label.as:384] at Preloader()[C:\SVN\Games\Social\Test\src\Preloader.as:21] at mx.preloaders::Preloader/initialize()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\preloaders\Preloader.as:253] at mx.managers::SystemManager/http://www.adobe.com/2006/flex/mx/internal::initialize()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\managers\SystemManager.as:1925] at mx.managers::SystemManager/initHandler()[E:\dev\4.0.0\frameworks\projects\framework\src\mx\managers\SystemManager.as:2419] The Flex Compiler/Additional Compiler Arguments section does contain "-locale en_US", but I do not want to just remove this as I am planning to have this load different property files based on the localization region at run-time and how I understand it, I will need to add each locale that I am planning to use on the compile argument line. I am at a loss as to how to attack this problem. If you need anymore information from me to help with this, I will be more than happy to provide it. Thanks ahead of time for the help!

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  • Flex service in debug

    - by Tom
    Hello everybody, I am trying to learn the new services method in flex 4. but i can´t get it work. A test oparation near the service in flash builder 4 works. But when i run the code i get NetConnection.Call.Failed: HTTP: Failed. Does somebody knows what the problem can be? Tom CODE: PHP <?php class AuthService { public function login($username, $password) { return 'ok'; } public function logout() { return true; } } ?> FLEX <?xml version="1.0" encoding="utf-8"?> <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" xmlns:mx="library://ns.adobe.com/flex/mx" minWidth="955" minHeight="600" xmlns:authservice="services.authservice.*"> <fx:Script> <![CDATA[ import mx.controls.Alert; protected function button_clickHandler(event:MouseEvent):void { loginResult.token = authService.login(username, password); } ]]> </fx:Script> <fx:Declarations> <s:CallResponder id="loginResult"/> <authservice:AuthService id="authService" fault="Alert.show(event.fault.faultString + '\n' + event.fault.faultDetail)" showBusyCursor="true"/> <!-- Place non-visual elements (e.g., services, value objects) here --> </fx:Declarations> <s:Button x="97" y="193" label="Button" id="button" click="button_clickHandler(event)"/> <s:TextInput x="91" y="87" id="username"/> <s:TextInput x="97" y="117" id="password"/> </s:Application

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