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  • Lightweight HTTP application/server for static content

    - by PartlyCloudy
    Hi, I am in need of a scalable and performant HTTP application/server that will be used for static file serving/uploading. So I only need support for GET and PUT operations. However, there are a few extra features that I need: Custom authentication: I need to check credentials against a database for each request. Thus I must be able to integrate propietary database interaction. Support for signed access keys: The access to resources via PUT should be signed using a key like http://uri/?key=foo The key then contains information about the request like md5(user + path + secret) which allows me to block unwanted requests. The application/server should allow me to check for this. Performance: I'd like to avoid piping content as much as possible. Otherwise the whole application could be implemented in Perl/etc. in a few lines as CGI. Perlbal (in webserver mode) looks nice, however the single-threaded model does not fit with my database lookup and it does also not support query strings. Lighttp/Nginx/… have some modules for these tasks, however it is not feasible putting everything together without ending up writing own extensions/modules. So how would you solve this? Are there other leightweight webservers available for this? Should I implement an application inside of a webserver (i.e. CGI). How can I avoid/speed up piping content between the webserver and my application. Thanks in advance!

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  • Model class for NSDictionary information with Lazy Loading

    - by samfu_1
    My application utilizes approx. 50+ .plists that are used as NSDictionaries. Several of my view controllers need access to the properties of the dictionaries, so instead of writing duplicate code to retrieve the .plist, convert the values to a dictionary, etc, each time I need the info, I thought a model class to hold the data and supply information would be appropriate. The application isn't very large, but it does handle a good deal of data. I'm not as skilled in writing model classes that conform to the MVC paradigm, and I'm looking for some strategies for this implementation that also supports lazy loading.. This model class should serve to supply data to any view controller that needs it and perform operations on the data (such as adding entries to dictionaries) when requested by the controller functions currently planned: returning the count on any dictionary adding one or more dictionaries together Currently, I have this method for supporting the count lookup for any dictionary. Would this be an example of lazy loading? -(NSInteger)countForDictionary: (NSString *)nameOfDictionary { NSBundle *bundle = [NSBundle mainBundle]; NSString *plistPath = [bundle pathForResource: nameOfDictionary ofType: @"plist"]; //load plist into dictionary NSMutableDictionary *dictionary = [[NSMutableDictionary alloc] initWithContentsOfFile: plistPath]; NSInteger count = [dictionary count] [dictionary release]; [return count] }

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  • Creating a new object destroys an older object with different name in C++

    - by Mikael
    First question here! So, I am having some problems with pointers in Visual C++ 2008. I'm writing a program which will control six cameras and do some processing on them so to clean things up I have created a Camera Manager class. This class handles all operations which will be carried out on all the cameras. Below this is a Camera class which interacts with each individual camera driver and does some basic image processing. Now, the idea is that when the manager is initialised it creates two cameras and adds them to a vector so that I can access them later. The catch here is that when I create the second camera (camera2) the first camera's destructor is called for some reason, which then disconnects the camera. Normally I'd assume that the problem is somewhere in the Camera class, but in this case everything works perfectly as long as I don't create the camera2 object. What's gone wrong? CameraManager.h: #include "stdafx.h" #include <vector> #include "Camera.h" class CameraManager{ std::vector<Camera> cameras; public: CameraManager(); ~CameraManager(); void CaptureAll(); void ShowAll(); }; CameraManager.cpp: #include "stdafx.h" #include "CameraManager.h" CameraManager::CameraManager() { printf("Camera Manager: Initializing\n"); [...] Camera *camera1 = new Camera(NodeInfo,1, -44,0,0); cameras.push_back(*camera1); // Adding the following two lines causes camera1's destructor to be called. Why? Camera *camera2 = new Camera(NodeInfo,0, 44,0,0); cameras.push_back(*camera2); printf("Camera Manager: Ready\n"); }

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  • Java/Hibernate using interfaces over the entities.

    - by Dennetik
    I am using annoted Hibernate, and I'm wondering whether the following is possible. I have to set up a series of interfaces representing the objects that can be persisted, and an interface for the main database class containing several operations for persisting these objects (... an API for the database). Below that, I have to implement these interfaces, and persist them with Hibernate. So I'll have, for example: public interface Data { public String getSomeString(); public void setSomeString(String someString); } @Entity public class HbnData implements Data, Serializable { @Column(name = "some_string") private String someString; public String getSomeString() { return this.someString; } public void setSomeString(String someString) { this.someString = someString; } } Now, this works fine, sort of. The trouble comes when I want nested entities. The interface of what I'd want is easy enough: public interface HasData { public Data getSomeData(); public void setSomeData(Data someData); } But when I implement the class, I can follow the interface, as below, and get an error from Hibernate saying it doesn't know the class "Data". @Entity public class HbnHasData implements HasData, Serializable { @OneToOne(cascade = CascadeType.ALL) private Data someData; public Data getSomeData() { return this.someData; } public void setSomeData(Data someData) { this.someData = someData; } } The simple change would be to change the type from "Data" to "HbnData", but that would obviously break the interface implementation, and thus make the abstraction impossible. Can anyone explain to me how to implement this in a way that it will work with Hibernate?

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  • manyToOne is creating new products

    - by user788721
    I am trying to implement Sylius Cart Bundle, but every time I add a product to the cart, a new product is created. This is probably link to my line: cascade: ["persist", "remove"] In my YAML File: Pharmacie\FrontBundle\Entity\CartItem: type: entity table: app_cart_item manyToOne: produit: targetEntity: Pharmacie\FrontBundle\Entity\Product cascade: ["persist", "remove"] joinColumn: name: product_id referencedColumnName: id But if take it off, I get an error: A new entity was found through the relationship 'Pharmacie\FrontBundle\Entity\CartItem#produit' that was not configured to cascade persist operations for entity: 3test2. To solve this issue: Either explicitly call EntityManager#persist() on this unknown entity or configure cascade persist this association in the mapping for example @ManyToOne(..,cascade={"persist"}) According to the doctrine doc, this error occurs when you set a new object. But I am only getting an existing object By ID: $product = $this->getProductRepository()->find($productId); $item->setProduit($product); //this generates the error $item->setUnitPrice(5); //this works fine I don't understand why it's save as a new object. If I use merge instead of persist, I get the same error: A new entity was found through the relationship...

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  • Can i change the identity of the logged in user in ASP.net?

    - by Rising Star
    I have an ASP.net application I'm developing authentication for. I am using an existing cookie-based log on system to log users in to the system. The application runs as an anonymous account and then checks the cookie when the user wants to do something restricted. This is working fine. However, there is one caveat: I've been told that for each page that connects to our SQL server, I need to make it so that the user connects using an Active Directory account. because the system I'm using is cookie based, the user isn't logged in to Active Directory. Therefore, I use impersonation to connect to the server as a specific account. However, the powers that be here don't like impersonation; they say that it clutters up the code. I agree, but I've found no way around this. It seems that the only way that a user can be logged in to an ASP.net application is by either connecting with Internet Explorer from a machine where the user is logged in with their Active Directory account or by typing an Active Directory username and password. Neither of these two are workable in my application. I think it would be nice if I could make it so that when a user logs in and receives the cookie (which actually comes from a separate log on application, by the way), there could be some code run which tells the application to perform all network operations as the user's Active Directory account, just as if they had typed an Active Directory username and password. It seems like this ought to be possible somehow, but the solution evades me. How can I make this work?

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  • Fastest way to perform subset test operation on a large collection of sets with same domain

    - by niktech
    Assume we have trillions of sets stored somewhere. The domain for each of these sets is the same. It is also finite and discrete. So each set may be stored as a bit field (eg: 0000100111...) of a relatively short length (eg: 1024). That is, bit X in the bitfield indicates whether item X (of 1024 possible items) is included in the given set or not. Now, I want to devise a storage structure and an algorithm to efficiently answer the query: what sets in the data store have set Y as a subset. Set Y itself is not present in the data store and is specified at run time. Now the simplest way to solve this would be to AND the bitfield for set Y with bit fields of every set in the data store one by one, picking the ones whose AND result matches Y's bitfield. How can I speed this up? Is there a tree structure (index) or some smart algorithm that would allow me to perform this query without having to AND every stored set's bitfield? Are there databases that already support such operations on large collections of sets?

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  • What are CAD apps written in, and how are they organized ?

    - by ldigas
    What are CAD applications (Rhino, Autocad) of today written in and how are they organized internally ? I gave as an example, Autocad and Rhino, although I would love to hear of other examples as well. I'm particularly interested in knowing what is their backend written in (multilanguage ?) and how is it organized, and how do they handle their frontend (GUI) in real time ? Do they use native windows API's or some libraries of their own, since I imagine, as good as may be, the open source solutions on today's market won't cut it. I may be wrong ... As most of you who have used them know, they handle amongs other things relatively complex rotational operations in realtime (shading is not interesting me). I've been doing some experiments with several packages recently, and for some larger models found that there is considerable difference in speed in, for example, programed rotation (big full ship models) amongst some of them (which I won't name). So I'm wondering about their internals ... Also, if someone knows of some book on the subject, I'd be interested to hear of it.

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  • Is there any function in Matlab for changing the form of matrix?

    - by niko
    Hi, I have to get the unknown matrix by changing the form of known matrix considering the following rules: H = [-P'|I] G = [I|P] where H is known matrix G is unknown matrix which has to be calculated I is identity matrix So for example if we had a matrix H = [1 1 1 1 0 0; 0 0 1 1 0 1; 1 0 0 1 1 0] its form has to be changed to H = [1 1 1 1 0 0; 0 1 1 0 1 0; 1 1 0 0 0 1] so -P' = [1 1 1; 0 1 0; 1 1 0] and in case of binary matrices -P = P therefore G = [1 0 0 1 1 1; 0 1 0 0 1 0; 0 0 1 1 1 0] I know how to solve it on the paper by performing basic row operations but don't know how if there is any function already written in Matlab to calculate G from H or H from G by considering the above rules. I would be very thankful if anyone of you could suggest any method for solving the given problem. Thank you.

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  • Do I have to implement Add/Delete methods in my NHibernate entities ?

    - by Lisa
    This is a sample from the Fluent NHibernate website: Compared to the Entitiy Framework I have ADD methods in my POCO in this code sample using NHibernate. With the EF I did context.Add or context.AddObject etc... the context had the methods to put one entity into the others entity collection! Do I really have to implement Add/Delete/Update methods (I do not mean the real database CRUD operations!) in a NHibernate entity ? public class Store { public virtual int Id { get; private set; } public virtual string Name { get; set; } public virtual IList<Product> Products { get; set; } public virtual IList<Employee> Staff { get; set; } public Store() { Products = new List<Product>(); Staff = new List<Employee>(); } public virtual void AddProduct(Product product) { product.StoresStockedIn.Add(this); Products.Add(product); } public virtual void AddEmployee(Employee employee) { employee.Store = this; Staff.Add(employee); } }

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  • NHibernate: What are child sessions and why and when should I use them?

    - by stefando
    In the comments for the ayende's blog about the auditing in NHibernate there is a mention about the need to use a child session:session.GetSession(EntityMode.Poco). As far as I understand it, it has something to do with the order of the SQL operation which session.Flush will emit. (For example: If I wanted to perform some delete operation in the pre-insert event but the session was already done with deleting operations, I would need some way to inject them in.) However I did not find documentation about this feature and behavior. Questions: Is my understanding of child sessions correct? How and in which scenarios should I use them? Are they documented somewhere? Could they be used for session "scoping"? (For example: I open the master session which will hold some data and then I create 2 child-sessions from the master one. I'd expect that the two child-scopes will be separated but the will share objects from the master session cache. Is this the case?) Are they first class citizens in NHibernate or are they just hack to support some edge-case scenarios? Thanks in advance for any info.

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  • Asp.net mvc inheritance controllers

    - by Ris90
    Hi, I'm studing asp.net mvc and in my test project I have some problems with inheritance: In my model I use inheritanse in few entities: public class Employee:Entity { /* few public properties */ } It is the base class. And descendants: public class RecruitmentOfficeEmployee: Employee { public virtual RecruitmentOffice AssignedOnRecruitmentOffice { get; set; } } public class ResearchInstituteEmployee: Employee { public virtual ResearchInstitute AssignedOnResearchInstitute { get; set; } } I want to implement a simple CRUD operations to every descedant. What is the better way to inplement controllers and views in descendants: - One controller per every descendant; - Controller inheritance; - Generic controller; - Generic methods in one controller. Or maybe there is an another way? My ORM is NHibernate, I have a generic base repository and every repository is its descedant. Using generic controller, I think, is the best way, but in it I will use only generic base repository and extensibility of the system will be not very good. Please, help the newbie)

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  • Java string to double conversion.

    - by wretrOvian
    Hi, I've been reading up on the net about the issues with handling float and double types in java. Unfortunately, the image is still not clear. Hence, i'm asking here direct. :( My MySQL table has various DECIMAL(m,d) columns. The m may range from 5 to 30. d stays a constant at 2. Question 1. What equivalent data-type should i be using in Java to work (i.e store, retrieve, and process) with the size of the values in my table? (I've settled with double - hence this post). Question 2. While trying to parse a double from a string, i'm getting errors Double dpu = new Double(dpuField.getText()); for example - "1" -> java.lang.NumberFormatException: empty String "10" -> 1.0 "101" -> 10.0 "101." -> 101.0 "101.1" -> 101.0 "101.19" -> 101.1 What am i doing wrong? What is the correct way to convert a string to a double value? And what measures should i take to perform operations on such values?

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  • recvfrom returns invalid argument when *from* is passed

    - by Aditya Sehgal
    I am currently writing a small UDP server program in linux. The UDP server will receive packets from two different peers and will perform different operations based on from which peer it received the packet. I am trying to determine the source from where I receive the packet. However, when select returns and recvfrom is called, it returns with an error of Invalid Argument. If I pass NULL as the second last arguments, recvfrom succeeds. I have tried declaring fromAddr as struct sockaddr_storage, struct sockaddr_in, struct sockaddr without any success. Is their something wrong with this code? Is this the correct way to determine the source of the packet? The code snippet follows. ` /*TODO : update for TCP. use recv */ if((pkInfo->rcvLen=recvfrom(psInfo->sockFd, pkInfo->buffer, MAX_PKTSZ, 0, /* (struct sockaddr*)&fromAddr,*/ NULL, &(addrLen) )) < 0) { perror("RecvFrom failed\n"); } else { /*Apply Filter */ #if 0 struct sockaddr_in* tmpAddr; tmpAddr = (struct sockaddr_in* )&fromAddr; printf("Received Msg From %s\n",inet_ntoa(tmpAddr->sin_addr)); #endif printf("Packet Received of len = %d\n",pkInfo->rcvLen); } `

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  • What OpenGL functions are not GPU accelerated?

    - by Xavier Ho
    I was shocked when I read this (from the OpenGL wiki): glTranslate, glRotate, glScale Are these hardware accelerated? No, there are no known GPUs that execute this. The driver computes the matrix on the CPU and uploads it to the GPU. All the other matrix operations are done on the CPU as well : glPushMatrix, glPopMatrix, glLoadIdentity, glFrustum, glOrtho. This is the reason why these functions are considered deprecated in GL 3.0. You should have your own math library, build your own matrix, upload your matrix to the shader. For a very, very long time I thought most of the OpenGL functions use the GPU to do computation. I'm not sure if this is a common misconception, but after a while of thinking, this makes sense. Old OpenGL functions (2.x and older) are really not suitable for real-world applications, due to too many state switches. This makes me realise that, possibly, many OpenGL functions do not use the GPU at all. So, the question is: Which OpenGL function calls don't use the GPU? I believe knowing the answer to the above question would help me become a better programmer with OpenGL. Please do share some of your insights.

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  • How to do an additional search on archive in rails if record not found, by extending model?

    - by Nick Gorbikoff
    Hello, I was wondering if somebody knows an elegant solution to the following: Suppose I have a table that holds orders, with a bunch of data. So I'm at 1M records, and searches begin to take time. So I want to speed it up by archiving some data that is more than 3 years old - saving it into a table called orders-archive, and then purging them from the orders table. So if we need to research something or customer wants to pull older information - they still can, but 99% of the lookups are done on the orders no older than a year and a half - so there is no reason to keep looking through older data all the time. These move & purge operations can be then croned to be done on a weekly basis. I already did some tests and I know that I will slash my search times by about 4 times. So far so good, right? However I was thinking about how to implement older archival lookups and the only reasonable thing I can think of is some sort of if-else If not found in orders, do a search in orders-archive. However - I have about 20 tables that I want to archive and god knows how many searches / finds are done through out the code, that I don't want to modify. So I was wondering if there is an elegant rails-way solution to this problem, by extending a model somehow? Has anyone dealt with similar case before? Thank you.

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  • Is locking on the requested object a bad idea?

    - by Quick Joe Smith
    Most advice on thread safety involves some variation of the following pattern: public class Thing { private static readonly object padlock = new object(); private string stuff, andNonsense; public string Stuff { get { lock (Thing.padlock) { if (this.stuff == null) this.stuff = "Threadsafe!"; } return this.stuff; } } public string AndNonsense { get { lock (Thing.padlock) { if (this.andNonsense == null) this.andNonsense = "Also threadsafe!"; } return this.andNonsense; } } // Rest of class... } In cases where the get operations are expensive and unrelated, a single locking object is unsuitable because a call to Stuff would block all calls to AndNonsense, degrading performance. And rather than create a lock object for each call, wouldn't it be better to acquire the lock on the member itself (assuming it is not something that implements SyncRoot or somesuch for that purpose? For example: public string Stuff { get { lock (this.stuff) { // Pretend that this is a very expensive operation. if (this.stuff == null) this.stuff = "Still threadsafe and good?"; } return this.stuff; } } Strangely, I have never seen this approach recommended or warned against. Am I missing something obvious?

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  • Iterating over member typed collection fails when using untyped reference to generic object

    - by Alexander Pavlov
    Could someone clarify why iterate1() is not accepted by compiler (Java 1.6)? I do not see why iterate2() and iterate3() are much better. This paragraph is added to avoid silly "Your post does not have much context to explain the code sections; please explain your scenario more clearly." protection. import java.util.Collection; import java.util.HashSet; public class Test<T> { public Collection<String> getCollection() { return new HashSet<String>(); } public void iterate1(Test test) { for (String s : test.getCollection()) { // ... } } public void iterate2(Test test) { Collection<String> c = test.getCollection(); for (String s : c) { // ... } } public void iterate3(Test<?> test) { for (String s : test.getCollection()) { // ... } } } Compiler output: $ javac Test.java Test.java:11: incompatible types found : java.lang.Object required: java.lang.String for (String s : test.getCollection()) { ^ Note: Test.java uses unchecked or unsafe operations. Note: Recompile with -Xlint:unchecked for details. 1 error

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  • How much is too much memory allocation in NDK?

    - by Maximus
    The NDK download page notes that, "Typical good candidates for the NDK are self-contained, CPU-intensive operations that don't allocate much memory, such as signal processing, physics simulation, and so on." I came from a C background and was excited to try to use the NDK to operate most of my OpenGL ES functions and any native functions related to physics, animation of vertices, etc... I'm finding that I'm relying quite a bit on Native code and wondering if I may be making some mistakes. I've had no trouble with testing at this point, but I'm curious if I may run into problems in the future. For example, I have game struct defined (somewhat like is seen in the San-Angeles example). I'm loading vertex information for objects dynamically (just what is needed for an active game area) so there's quite a bit of memory allocation happening for vertices, normals, texture coordinates, indices and texture graphic data... just to name the essentials. I'm quite careful about freeing what is allocated between game areas. Would I be safer setting some caps on array sizes or should I charge bravely forward as I'm going now?

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  • A little confused about MVC and where to put a database query

    - by jax
    OK, so my Joomla app is in MVC format. I am still a little confused about where to put certain operations, in the Controller or in the Model. This function below is in the controller, it gets called when &task=remove. Should the database stuff be in the Model? It does not seem to fit there because I have two models editapp (display a single application) and allapps (display all the applications), now which one would I put the delete operation in? /** * Delete an application */ function remove() { global $mainframe; $cid = JRequest::getVar( 'cid', array(), '', 'array' ); $db =& JFactory::getDBO(); //if there are items to delete if(count($cid)){ $cids = implode( ',', $cid ); $query = "DELETE FROM #__myapp_apps WHERE id IN ( $cids )"; $db->setQuery( $query ); if (!$db->query()){ echo "<script> alert('".$db->getErrorMsg()."');window.history.go(-1); </script>\n"; } } $mainframe->redirect( 'index.php?option=' . $option . '&c=apps'); } I am also confused about how the flow works. For example, there is a display() function in the controller that gets called by default. If I pass a task, does the display() function still run or does it go directly to the function name passed by $task?

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  • Which OpenGL functions are not GPU-accelerated?

    - by Xavier Ho
    I was shocked when I read this (from the OpenGL wiki): glTranslate, glRotate, glScale Are these hardware accelerated? No, there are no known GPUs that execute this. The driver computes the matrix on the CPU and uploads it to the GPU. All the other matrix operations are done on the CPU as well : glPushMatrix, glPopMatrix, glLoadIdentity, glFrustum, glOrtho. This is the reason why these functions are considered deprecated in GL 3.0. You should have your own math library, build your own matrix, upload your matrix to the shader. For a very, very long time I thought most of the OpenGL functions use the GPU to do computation. I'm not sure if this is a common misconception, but after a while of thinking, this makes sense. Old OpenGL functions (2.x and older) are really not suitable for real-world applications, due to too many state switches. This makes me realise that, possibly, many OpenGL functions do not use the GPU at all. So, the question is: Which OpenGL function calls don't use the GPU? I believe knowing the answer to the above question would help me become a better programmer with OpenGL. Please do share some of your insights.

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  • ADO.NET Data Services Media type requires a ';' character before a parameter definition.

    - by idahosaedokpayi
    I am experimenting with ADO.NET and I am seeing this error on the second attempt to browse the service: <?xml version="1.0" encoding="utf-8" standalone="yes" ?> <error xmlns="http://schemas.microsoft.com/ado/2007/08/dataservices/metadata"> <code /> <message xml:lang="en-US">Media type requires a ';' character before a parameter definition.</message> </error> The first attempt is normal. I am working with an exactly identical service on an internal development network and it is fine. I am including my connection string: <add name="J4Entities" connectionString="metadata=res://*;provider=System.Data.SqlClient;provider connection string=&quot;Data Source=MNSTSQL01N;Initial Catalog=J4;Integrated Security=True;MultipleActiveResultSets=True&quot;" providerName="System.Data.EntityClient"/> and my Data service class: using System; using System.Data.Services; using System.Collections.Generic; using System.Linq; using System.ServiceModel.Web; public class Data : DataService< J4Model.J4Entities > { // This method is called only once to initialize service-wide policies. public static void InitializeService(IDataServiceConfiguration config) { // TODO: set rules to indicate which entity sets and service operations are visible, updatable, etc. // Examples: config.SetEntitySetAccessRule("*", EntitySetRights.AllRead); // config.SetServiceOperationAccessRule("MyServiceOperation", ServiceOperationRights.All); } } Is there something obvious I am not doing?

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  • Forming triangles from points and relations

    - by SiN
    Hello, I want to generate triangles from points and optional relations between them. Not all points form triangles, but many of them do. In the initial structure, I've got a database with the following tables: Nodes(id, value) Relations(id, nodeA, nodeB, value) Triangles(id, relation1_id, relation2_id, relation3_id) In order to generate triangles from both nodes and relations table, I've used the following query: INSERT INTO Triangles SELECT t1.id, t2.id , t3.id, FROM Relations t1, Relations t2, Relations t3 WHERE t1.id < t2.id AND t3.id > t1.id AND ( t1.nodeA = t2.nodeA AND (t3.nodeA = t1.nodeB AND t3.nodeB = t2.nodeB OR t3.nodeA = t2.nodeB AND t3.nodeB = t1.nodeB) OR t1.nodeA = t2.nodeB AND (t3.nodeA = t1.nodeB AND t3.nodeB = t2.nodeA OR t3.nodeA = t2.nodeA AND t3.nodeB = t1.nodeB) ) It's working perfectly on small sized data. (~< 50 points) In some cases however, I've got around 100 points all related to each other which leads to thousands of relations. So when the expected number of triangles is in the hundreds of thousands, or even in the millions, the query might take several hours. My main problem is not in the select query, while I see it execute in Management Studio, the returned results slow. I received around 2000 rows per minute, which is not acceptable for my case. As a matter of fact, the size of operations is being added up exponentionally and that is terribly affecting the performance. I've tried doing it as a LINQ to object from my code, but the performance was even worse. I've also tried using SqlBulkCopy on a reader from C# on the result, also with no luck. So the question is... Any ideas or workarounds?

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  • Can Haskell's monads be thought of as using and returning a hidden state parameter?

    - by AJM
    I don't understand the exact algebra and theory behind Haskell's monads. However, when I think about functional programming in general I get the impression that state would be modelled by taking an initial state and generating a copy of it to represent the next state. This is like when one list is appended to another; neither list gets modified, but a third list is created and returned. Is it therefore valid to think of monadic operations as implicitly taking an initial state object as a parameter and implicitly returning a final state object? These state objects would be hidden so that the programmer doesn't have to worry about them and to control how they gets accessed. So, the programmer would not try to copy the object representing the IO stream as it was ten minutes ago. In other words, if we have this code: main = do putStrLn "Enter your name:" name <- getLine putStrLn ( "Hello " ++ name ) ...is it OK to think of the IO monad and the "do" syntax as representing this style of code? putStrLn :: IOState -> String -> IOState getLine :: IOState -> (IOState, String) main :: IOState -> IOState -- main returns an IOState we can call "state3" main state0 = putStrLn state2 ("Hello " ++ name) where (state2, name) = getLine state1 state1 = putStrLn state0 "Enter your name:"

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  • Is it legal to take sealed .NET framework class source and extend it?

    - by Giedrius
    To be short, I'm giving very specific example, but I'm interested in general situation. There is a FtpWebRequest class in .NET framework and it is missing some of new FTP operations, like MFCT. It is ok in a sense that this operation is still in draft mode, but it is not ok in a sense, that FtpWebRequest is sealed and there's no other way (at least I don't see it) to extend it with this new operation. Easiest way to do it would be take FtpWebRequest class source from .NET reference sources and extend it, in such way will be kept all the consistence in naming, implementation, etc. Question is how much legal it is? I won't sell this class as a product, I can publish my changes on web - nothing to hide here. If it is not legal, can I take this class source from mono and include in native .net project? Did you had similar case and how you solved it? Update: as long as extension method is offered, I'm pasting source from .NET framework which should show that extension methods are not the solution. So there's a property Method, where you can pass FTP command: public override string Method { get { return m_MethodInfo.Method; } set { if (String.IsNullOrEmpty(value)) { throw new ArgumentException(SR.GetString(SR.net_ftp_invalid_method_name), "value"); } if (InUse) { throw new InvalidOperationException(SR.GetString(SR.net_reqsubmitted)); } try { m_MethodInfo = FtpMethodInfo.GetMethodInfo(value); } catch (ArgumentException) { throw new ArgumentException(SR.GetString(SR.net_ftp_unsupported_method), "value"); } } } As you can see there FtpMethodInfo.GetMethodInfo(value) call in setter, which basically validates value against internal enum static array. Update 2: Checked mono implementation and it is not exact replica of native code + it does not implement some of the things.

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