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  • TechEd 2010 Day Three: The Database Designer (Isn't)

    - by BuckWoody
    Yesterday at TechEd 2010 here in New Orleans I worked the front-booth, answering general SQL Server questions for the masses. I was actually a little surprised to find most of the questions I got were from folks that wanted to know more about Stream Insight and Master Data Services. In past conferences I've been asked a lot of "free consulting" questions, about problems folks have had from older products. I don't mind that a bit - in fact, I'm always happy to help in any way I can. But this time people are really interested in the new features in the product, and I like that they are thinking ahead, not just having to solve problems in production. My presentation was on "Database Design in an Hour". We had the usual fun, and SideShow Bob made an appearance - I kid you not. The guy in the back of the room looked just like Sideshow Bob, so I quickly held a "bes thair" contest, and he won. Duing the presentation, I explain the tools you can use to design databases. I also explain that the "Database Designer" tool in SQL Server Management Studio (SSMS) isn't truly a desinger - it uses non-standard notation, doesn't have a meta-data dictionary, and worst of all, it works at the physical level. In other words, whatever you do in SSMS will automatically change the field/table/relationship structures in the database. We fixed this in SSMS 2008 and higher by adding an option to block that, but the tool is not a good design function nonetheless. To be fair, no one I know of at Microsoft recommends that it is - but I was shocked to hear so many developers in the room defending it as a good tool. I think the main issue for someone who doesn't have to work with Relational Systems a great deal is that it can be difficult to figure out Foreign Keys. The syntax makes them look "backwards", so it's just easier to grab a field and place it on the table you want to point to. There are options. You can download a couple of free tools (CA has a community edition of ER-WIN, Quest has one, and Embarcadero also has one) and if you design more than one or two databases a year, it may be worth buying a true design tool. For years I used Visio, but we changed it so that it doesn't forward-engineer (create the DDL) any more, so it isn't a true design tool either. So investigate those free and not-so-free tools. You'll find they help you in your job - but stay away from the Database Designer in SSMS. Or I'll send Sideshow Bob over there to straighten you out. Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • Why is everything crashing?

    - by Kopkins
    I've been using Ubuntu for a while now and I love it, I wouldn't think of using another OS unless I can't fix this issue. The install I'm on is only around a month and a half old. I'm running 12.04 64bit on a 8,1 MBP. Up until around 2 weeks ago everything was running smoothly. Around then applications started crashing and weird things started happening. At first I thought it was just certain applications. The first thing to start giving me trouble was compiz. Occasionally compiz will stop decorating windows and lost many other functionalities. running compiz --replace fixes this, but I don't feel like doing it usually once a day. The other thing with this is that after running compiz --replace, my conky window gets lost somewhere and so I run killall conky && conky -c .conkyrc. But this isn't with just a couple applications, it seems like it is proliferating through my system. Last week fontforge started crashing while doing whatever task. So I ended up unable to finish what I was working on to completeness. Didn't find a fix. Today rhythmbox started crashing. Whenever I try to play anything, Rhythmbox becomes unresponsive and needs to be forced to close. When I try to do certain things with the disk utility, it crashes. I get the Ubuntu has experienced an internal error message much more often than I would like. Frequently applications stop appearing in the launcher. Wine almost never does anymore. After not being active for a little while, thunderbird can only fetch my mail after restarting wireless, sudo rmmod b43 && sudo modprobe b43 Occasionally some of my startup apps don't start. What is my best option here? Could they be bugs? I don't want to submit a ton of vague bug reports. Reinstall? switch OS? Thank you to anyone who responds. Kopkins

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  • Point line collision reaction

    - by user4523
    I am trying to program point line segment collision detection and reaction. I am doing this for fun and to learn. The point moves (it has a velocity, and can be controlled by the user), whilst the lines are strait and stationary. The lines are not axis aligned. Everything is in 2D. It is quite straight forward to work out if a collision has occurred. For each frame, the point moves from A to B. AB is a line, and if it crosses the line segment, a collision has occurred (or will occur) and I am able to work out the point of intersection (poi). The problem I am having is with the reaction. Ideally I would like the point to be prevented from moving across the line. In one frame, I can move the point back to the poi (or only alow it to move as far as the poi), and alter the velocity. The problem I am having with this approach (I think) is that, next frame the user may try to cross the line again. Although the point is on the poi, the point may not be exactly on the line. Since it is not axis aligned, I think there is always some subtle rounding issue (A float representation of a point on a line might be rounded to a point that is slightly on one side or the other). Because of this, next frame the path might not intersect the line (because it can start on the other side and move away from it) and the point is effectively allowed to cross the line. Firstly, does the analysis sound correct? Having accepted (maybe) that I cannot always exactly position the point on the line, I tried to move the point away from the line slightly (either along the normal to the line, or along the path vector). I then get a problem at edges. Attempting to fix one collision by moving the point away from the line (even slightly) can cause it to cross another line (one shape I am dealing with is a star, with sharp corners). This can mean that the solution to one collision inadvertently creates another collision, which is ignored. Again, does this sound correct? Anyway, whatever I try, I am having difficulty with edges, and the point is occasionally able to penetrate the polygons and cross lines, which is undesirable. Whilst I can find a lot of information about collision detection on the web (and on this site) I can find precious little information on collision reaction. Does any one know of any good point line collision reaction tutorials? Or is my approach too flawed/over complicated?

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  • Tricky situation with EF and Include while projecting (Select / SelectMany)

    - by Vincent Grondin
    Originally posted on: http://geekswithblogs.net/vincentgrondin/archive/2014/06/07/tricky-situation-with-ef-and-include-while-projecting-select.aspxHello, the other day I stumbled on a problem I had a while back with EF and Include method calls and decided this was it and I was going to blog about it…  This would sort of to pin it inside my head and maybe help others too !  So I was using DBContext and wanted to query a DBSet and include some of it’s associations and in the end, do a projection to get a list of Ids…   At first it seems easy…  Query your DBSet, call Include right afterward, then code the rest of your statement with the appropriate where clause and then, do the projection…   Well it wasn’t that easy as my query required I code my where on some entities a few degree further in the association chain and most of these links where “Many”…  I had to do my projection right away with the SelectMany method.  So I did my stuff and tested the query….  no association where loaded…  My Include statement was simply ignored !  Then I remembered this behavior and how to get it to work…  You need to move the Include AFTER your first projection (Select or SelectMany).  So my sequence became:   Query the DBSet, do the projection with SelectMany, Include the associations, code the where clause and do the final projection…. but it wouldn’t compile…   It kept saying that it could not find an “Include” method on an IQueryable… which is perfectly true!  I knew this should work so I went to the definition of the DBset and saw it inherited DBQuery and sure enough the include method was there…  So I had to cast my statement from start until the end of the first projection in a DBQuery then do the Includes and then the rest of my query….   Bottom line is, whenever your Include statement seem to be ignored, then maybe you will need to move them further down in your query and cast your statement in whatever class gives you access to the Include…   Happy coding all !

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  • Help writing server script to ban IP's from a list

    - by Chev_603
    I have a VPS that I use as an openvpn and web server. For some reason, my apache log files are filled with thousands of these hack attempts: "POST /xmlrpc.php HTTP/1.0" 404 395 These attack attempts fill up 90% of my logs. I think it's a WordPress vulnerability they're looking for. Obviously they are not successful (I don't even have Wordpress on my server), but it's annoying and probably resource consuming as well. I am trying to write a bash script that will do the following: Search the apache logs and grab the offending IP's (even if they try it once), Sort them into a list with each unique IP on a seperate line, And then block them using the IP table rules. I am a bash newb, and so far my script does everything except Step 3. I can manually block the IP's, but that's tedious and besides, this is Linux and it's perfectly capable of doing it for me. I also want the script to be customizable so that I (or anyone else who wants to use it) can change the variables to suit whatever situation I/they may deal with in the future. Here is the script so far: #!/bin/bash ##IP LIST GENERATOR ##Author Chev Young ##Script to search Apache logs and list IP's based on custom filters ## ##Define our variables: DIRECT=~/Script ##Location of script&where to put results/temp files LOGFILE=/var/log/apache2/access.log ## Logfile to search for offenders TEMPLIST=xml_temp ## Temporary file name IP_LIST=ipstoban ## Name of results file FILTER1=xmlrpc ## What are we looking for? (Requests we want to ban) cd $DIRECT if [ ! -f $TEMPLIST ];then touch $TEMPLIST ##Create temp file fi cat $LOGFILE | grep $FILTER1 >> $DIRECT/$TEMPLIST ## Only interested in the IP's, so: sed -e 's/\([0-9]\+\.[0-9]\+\.[0-9]\+\.[0-9]\+\).*$/\1/' -e t -e d $DIRECT/$TEMPLIST | sort | uniq > $DIRECT/$IP_LIST rm $TEMPLIST ## Clean temp file echo "Done. Results located at $DIRECT/$IP_LIST" So I need help with the next part of the script, which should ban the IP's (incoming and perhaps outgoing too) from the resulting $IP_LIST file. I don't care if it utilizes UFW or IPTables directly, as long as it bans the IP's. I'd probably run it as a cron task. What I'm having trouble with is understanding how to use line of the result file as a seperate variable to do something like: ufw deny $IP1 $IP2 $IP3, ect Any ideas? Thanks.

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  • Calculating a circle or sphere along a vector

    - by Sparky
    Updated this post and the one at Math SE (http://math.stackexchange.com/questions/127866/calculating-a-circle-or-sphere-along-a-vector), hope this makes more sense. I previously posted a question (about half an hour ago) involving computations along line segments, but the question and discussion were really off track and not what I was trying to get at. I am trying to work with an FPS engine I am attempting to build in Java. The problem I am encountering is with hitboxing. I am trying to calculate whether or not a "shot" is valid. I am working with several approaches and any insight would be helpful. I am not a native speaker of English nor skilled in Math so please bear with me. Player position is at P0 = (x0,y0,z0), Enemy is at P1 = (x1,y1,z1). I can of course compute the distance between them easily. The target needs a "hitbox" object, which is basically a square/rectangle/mesh either in front of, in, or behind them. Here are the solutions I am considering: I have ruled this out...doesn't seem practical. [Place a "hitbox" a small distance in front of the target. Then I would be able to find the distance between the player and the hitbox, and the hitbox and the target. It is my understanding that you can compute a circle with this information, and I could simply consider any shot within that circle a "hit". However this seems not to be an optimal solution, because it requires you to perform a lot of calculations and is not fully accurate.] Input, please! Place the hitbox "in" the player. This seems like the better solution. In this case what I need is a way to calculate a circle along the vector, at whatever position I wish (in this case, the distance between the two objects). Then I can pick some radius that encompasses the whole player, and count anything within this area a "hit". I am open to your suggestions. I'm trying to do this on paper and have no familiarity with game engines. If any software folk out there think I'm doing this the hard way, I'm open to help! Also - Anyone with JOGL/LWJGL experience, please chime in. Is this making sense?

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  • password incorrect 3 times + suspected failed update

    - by Cheese
    I have been lurking your site for the past few hours, and have found myself in a bit of a pickle. Visiting my parents, I discover that neither computer, nor laptop work. Long story short, I've got the laptop working, but have completely fudged up the computer. I am a n00b, but I was at least willing to give it a go. The comp originally had ubuntu 11.10 installed, later updated to 12.04. We have cds for both. I do not understand what the initial problem was for my parents, but somehow when I turned on the computer, it worked for me. Soon after, I was nagged to install the latest updates. So, I spent the next half an hour wondering why the updates kept on asking for 11.04 cdroms, until I realised that you could turn off the cdrom necessity. After doing this via console, I installed some of the smaller updates, before being told to do a partial update. This failed a few times, and ended up freezing whilst reinstalling drivers. After a hard restart I continued to type whatever I could find on the forum into the console. At some point, the console started saying that I had 3 incorrect password inputs, and sudo commands stopped altogether. I found another thread discussing this; but people kept on suggesting changing passwords (which I did to no avail) or other things that made use of sudo (which I am locked out of, although I am technically the admin) I found myself somehow on the Ctrl+Alt+F1 console, and after being utterly confused (and Ctrl+AltF5 failing for me), another hard reset occurred. Somewhere along the way I created a USB start up for 14.04, (but this does not seem to work) Now I am left with an admin (and guest) account that log in but have blank screens (with only the desktop background showing) and I can't do anything in the console because I'm locked out. Interestingly, the console now says that I am running 14.04 although all updates said they had failed. Aside from the obvious lessons I have learnt (don't fiddle about in the console when you have no idea what you're doing "Dog wearing safety glasses "I have no idea what I am doing" GIF would be inserted here ) Is there any way I can redeem this almighty muck up? A million thanks for any help!

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  • Boot error aftter clean Ubuntu 13.04 install: [Reboot and select proper boot device]

    - by IcarusNM
    I am having the same problem as this guy where a fresh Ubuntu install completes beautifully but will not boot. I get the ASUS (?) "Reboot and select proper boot device" error, first with Xubuntu 13.10 and after finally giving up there, and Xubuntu 13.4, I am back to regular Ubuntu 13.4. ASUS motherboard Z77, Intel chipset. Standard internal SATA 500GB HD. 64-bit. All-new hardware less than 3 months old. It was running Ubuntu 12.04LTC great until I tried this upgrade. I have re-installed from scratch every which way: with LVM, without LVM; with the default partitions, with my own partitions. With ext3 or ext4. Alongside; replace; upgrade. No difference. On the last two tries, I have booted afterward from the same USB stick, downloaded and run boot-repair, and now I guess I am off to the boot-repair support email with my URLs from that. It did all kinds of cool stuff but ultimately made no difference. I never got anything like this with Ubuntu 12.04. I've now probably re-installed Ubuntu 13.04 ten times slightly different ways. I finally found how to skip the language packs, so at least that sped things up! :) This starts from the ubuntu-13.04-desktop-amd64.iso and UNetbootin as suggested on the official instructions for USB thumb drive creation from OSX. That part all works fine (booting the USB on the PC and trying Ubuntu and/or installing from there on the PC HD.) I have no CD drive on this PC, but I suppose I could get one. I would rather find some Linux install that works from USB like I've always done. After running boot-repair twice, in the ASUS BIOS I now see three different UEFI boot options in the priority list, and they are all labeled exactly the same: ubuntu (P6: WDC WD5000AAKX-00U6AA0) Then there's a non-UEFI option: P6: WDC WD5000AAKX-00U6AA0 (476940MB) And a fifth option appeared after the first boot-repair: Windows Boot Manager (P6: WDC WD5000AAKX-00U6AA0) I have tried all 5 of these, and I get exactly the same error. I have never had Windows installed on this HD. ASUS is calling it Windows Boot Manaer but I presume that's a mistaken label for whatever boot-repair did. I can boot on USB and run GParted and it looks great. The partitions all look normal. I found another case of this online with no solution posted. I can't find much about it online. Needs a Master Boot Record wipe/redo?? I'm not sure how.

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  • Rebuilding a Mac Mini (early 2009)

    - by Kelly Jones
    This weekend I decided to rebuild the family’s Mac Mini.  It’s the early 2009 model and I hadn’t done it since we got it in March of 2009.  Even worse, I had done the import data step (or whatever Apple calls it) which brought over all of the data files and apps from our previous Mac.  AND that install goes back to before 2005, as far as I can remember.  SO, to say that “cruft” had built up in the operating system, is probably a bit of an understatement. The rebuild went pretty smoothly, especially since I had a couple of spare hard drives.  I hooked up a spare USB drive and formatted it for use with the Mac.  I then used Carbon Copy to clone the internal hard drive onto the USB drive.  (Carbon Copy is a great little app that I used several years ago and I was happy to see it was not only still around, but updated as well.) Once I had my backup, I shut down the Mac and replaced the internal hard drive.  I had purchased the hard drive last fall to use with my work laptop, but I got a new work laptop (with awesome dual SSDs) so I wasn’t using it anymore.  The replacement drive (Seagate Momentus 7200.4 ST9500420AS 500GB 7200 RPM 2.5" SATA 3.0Gb/s Internal Notebook Hard Drive) has more than double the original’s capacity and is also faster.  I’ll have to keep an eye on the temperature, since that 7200 drive will run hotter. Opening the Mac Mini is not for the easily intimidated!  That cool little case is quite the pain to open.  Luckily, OWC put a video together here.  After replacing the drive, I then installed a clean copy of OS 10.5 using the DVDs that came with the Mac.  After the OS, it was time to reinstall the apps.  I downloaded some of the freeware, just to make sure I had the latest versions.  For the rest, I just copied from the backup cloned drive to the new drive.  (I love the way most Mac apps are written – with almost everything contained within a “package” that I can just copy from one drive to another.  MUCH better than the Windows way of using shared DLLs and the registry to store critical pieces that the app needs in order to run!) The whole process took longer than I would have preferred, but it was long overdue.  It definitely “feels” faster, especially boot time and application launches.

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  • what would be a good way to implement/render a 2d tiled map for a browser game?

    - by jj_
    I've made this little rpg ruby game I did while learning and now I'd like to make it into a browser game. I've already set up Sinatra framework to serve it, so what I am looking for, before everything else, is a way to represent the game map in browser (location attributes are stored in db). A new map is randomly generated by code for each new game at each game start. For now forget db, and let's say a map (say 100x100 "squares") is stored as a tridimensional array. (x,y, ...) Last "dimension" of array stores who & what is at that map cell: a player, a building, whatever. So all I have to do is render those "squares" or array cells to a 2d tiled map in the browser. The map does not need to refresh or be dynamically fetched as you scroll it, (at least at this stage of development) but, a technology which would allow me to do so in future would be a good reason for choosing it. Things that I thought of: html tables, html5 canvas, some js framework which is designed exactly with this purpose (which I do not know of = please advice). Yes I know about gamequery-js framework, but I've never used it, and I don't know if it's going to slow down everything down to inusability as I'm adding new features (scrolling, ajax). I really don't know of any other alternatives.. maybe there are lighter approaches? Easier or more minimalistic ways ? More targeted js framework which is the right tool for the job? Maybe just some html canvas code, or even simple image maps, or images with absolute positioning will be enough? The thing is I'd like to start simple, and then gradually make it better, so, as I said before, I'd prefer something that will give me room for improvement or is headed toward new web tendencies but which will also give me a bit of gratification in the beginning :) So.. advices are needed! And appreciated! :) Thanks p.s. Flash is excluded because I don't like it.

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  • How should game objects be aware of each other?

    - by Jefffrey
    I find it hard to find a way to organize game objects so that they are polymorphic but at the same time not polymorphic. Here's an example: assuming that we want all our objects to update() and draw(). In order to do that we need to define a base class GameObject which have those two virtual pure methods and let polymorphism kicks in: class World { private: std::vector<GameObject*> objects; public: // ... update() { for (auto& o : objects) o->update(); for (auto& o : objects) o->draw(window); } }; The update method is supposed to take care of whatever state the specific class object needs to update. The fact is that each objects needs to know about the world around them. For example: A mine needs to know if someone is colliding with it A soldier should know if another team's soldier is in proximity A zombie should know where the closest brain, within a radius, is For passive interactions (like the first one) I was thinking that the collision detection could delegate what to do in specific cases of collisions to the object itself with a on_collide(GameObject*). Most of the the other informations (like the other two examples) could just be queried by the game world passed to the update method. Now the world does not distinguish objects based on their type (it stores all object in a single polymorphic container), so what in fact it will return with an ideal world.entities_in(center, radius) is a container of GameObject*. But of course the soldier does not want to attack other soldiers from his team and a zombie doesn't case about other zombies. So we need to distinguish the behavior. A solution could be the following: void TeamASoldier::update(const World& world) { auto list = world.entities_in(position, eye_sight); for (const auto& e : list) if (auto enemy = dynamic_cast<TeamBSoldier*>(e)) // shoot towards enemy } void Zombie::update(const World& world) { auto list = world.entities_in(position, eye_sight); for (const auto& e : list) if (auto enemy = dynamic_cast<Human*>(e)) // go and eat brain } but of course the number of dynamic_cast<> per frame could be horribly high, and we all know how slow dynamic_cast can be. The same problem also applies to the on_collide(GameObject*) delegate that we discussed earlier. So what it the ideal way to organize the code so that objects can be aware of other objects and be able to ignore them or take actions based on their type?

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  • Best language on Linux to replace manual tasks that use SSH/Telnet? [on hold]

    - by Calab
    I've been tasked to create and maintain a web browser based interface to replace several of the manual tasks that we perform now. I currently have a "shakey" but working program written in Perl (2779 lines) that uses basic Expect coding, but it has some limitations that require a great deal of coding to get around. Because of this I am going to do a complete rewrite and want to do it "right" this time. My question is this... What would be the best language to use to create a web based interface to perform SSH/Telnet tasks that we would normally do manually? Keep in mind the following requirements: Runs on a CentOS Linux system v5.10 Http will be served by Apache2 This is an INTRANET site and only accessible within our organization. User load will be light. No more that 5 users accessing it at one time. perl 5.8.8, php 5.3.3, python 2.7.2 are available... Not sure what other languages to check for, or what modules might be installed in each language. The web interface will need to provide progress indicators and text output produced by the remote connection, in real time as it is generated. If we are running our process on multiple hosts, they should be in individual threads so that they can run side by side, not sequentially. I want the ability to "trap" on specific text generated by the remote host and display an alert to the user - such as when the remote host generates an error message. I would like to avoid as much client side scripting (javascript/vbscript) as I can. Most users will be on Windows PC's using Chrome or IE as a browser. Users will be downloading the resulting output so they can process it as they see fit. I currently have no experience with "Ajax" or the like. Most of my coding experience is old 6809 assembly, Visual Basic 6, and whatever I can cut/paste from online examples in various languages (hence my "shaky" Perl program) My coding environment is Eclipse for remote code editing, but I prefer stuff like UltraEdit if I can get a decent syntax file for the language I'm using. I do have su access on the server, but I'm not the only one using this server so I can't just upgrade/install blindly as I might impact other software currently running on the machine. One reason that I'm asking here, instead of searching (which I did) is that most replies were, "use language 'xyz', but you need to use an external SSH connection" - like I'm using Expect in my Perl script. Most also did not agree on what language that 'xyz' should be. ...so, after this long posting, can someone offer some advice?

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  • Blank desktop after updates today, only unity2d works now [closed]

    - by NewUbuntuUser
    Possible Duplicate: Unity doesn't load, no Launcher, no Dash appears I have been using 12.04 (wubi) since a week now and this is my 1st exposure to linux. Everything was going on fine till now , but today as soon as I updated through the update manager , docky gave a message that compositing is required or something, and i got an error window which asked me to report the error and then the update manager asked me to reboot. After rebooting , i just get a blank desktop screen , no launcher, no toolbar. I have to restart with the power key. However if i login through Unity 2d everything is fine except the benefits of the 3d environment. I guess something got messed up after the update and i cant figure out which program or file caused this mess. I would highly appreciate if someone could help me out with this as I really liked working on ubuntu after windows 7. Thanks! SOLVED-- Thanks @jrg for the link provided.. it helped me to come out of this mess. Actually some update of compizconfig made the unity plugin inactive did something to the Animation add ons , the one which you use for the burn effect etc. What i did was : On the blank desktop Pressed keys Ctrl + Alt + T to bring up the terminal and typed ccsm This brought up the compiz config system manager, there i enabled the unity plugin and rebooted. Everything started working fine. But then again when i started the addons plugin ,everything went back to square one.. :( . This time pressing Ctrl + Alt + T also did not help. Then i tried Ctrl + Alt + F1 , it brought up a terminal or whatever u call it, and then i typed unity --reset , it did some resetting and in the end it showed some comositing done , I pressed Ctrl + Alt + F7 to come back to the desktop , and here it was , my old sweet desktop.. it had the animation effects too like wobbly windows, excepting the addons like the burn effect, i guess something got wrong with the last update of that addon plugin and now whenever i try turning that on , everything goes poof!! 6 hours wasted , but i guess i learnt something new.. not bad for an orthodontist i guess :))

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  • openGL textures in bitmap mode

    - by evenex_code
    For reasons detailed here I need to texture a quad using a bitmap (as in, 1 bit per pixel, not an 8-bit pixmap). Right now I have a bitmap stored in an on-device buffer, and am mounting it like so: glBindBuffer(GL_PIXEL_UNPACK_BUFFER, BFR.G[(T+1)%2]); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, W, H, 0, GL_COLOR_INDEX, GL_BITMAP, 0); The OpenGL spec has this to say about glTexImage2D: "If type is GL_BITMAP, the data is considered as a string of unsigned bytes (and format must be GL_COLOR_INDEX). Each data byte is treated as eight 1-bit elements..." Judging by the spec, each bit in my buffer should correspond to a single pixel. However, the following experiments show that, for whatever reason, it doesn't work as advertised: 1) When I build my texture, I write to the buffer in 32-bit chunks. From the wording of the spec, it is reasonable to assume that writing 0x00000001 for each value would result in a texture with 1-px-wide vertical bars with 31-wide spaces between them. However, it appears blank. 2) Next, I write with 0x000000FF. By my apparently flawed understanding of the bitmap mode, I would expect that this should produce 8-wide bars with 24-wide spaces between them. Instead, it produces a white 1-px-wide bar. 3) 0x55555555 = 1010101010101010101010101010101, therefore writing this value ought to create 1-wide vertical stripes with 1 pixel spacing. However, it creates a solid gray color. 4) Using my original 8-bit pixmap in GL_BITMAP mode produces the correct animation. I have reached the conclusion that, even in GL_BITMAP mode, the texturer is still interpreting 8-bits as 1 element, despite what the spec seems to suggest. The fact that I can generate a gray color (while I was expecting that I was working in two-tone), as well as the fact that my original 8-bit pixmap generates the correct picture, support this conclusion. Questions: 1) Am I missing some kind of prerequisite call (perhaps for setting a stride length or pack alignment or something) that will signal to the texturer to treat each byte as 8-elements, as it suggests in the spec? 2) Or does it simply not work because modern hardware does not support it? (I have read that GL_BITMAP mode was deprecated in 3.3, I am however forcing a 3.0 context.) 3) Am I better off unpacking the bitmap into a pixmap using a shader? This is a far more roundabout solution than I was hoping for but I suppose there is no such thing as a free lunch.

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  • How do I server multiple domains from the same directory and codebase without my configuraton breaking when apache.conf is overwritten?

    - by neokio
    I have 20 domains on a VPS running cPanel. One public_html is filled with code, the remaining 19 are symbolic links to that one. (For example, assets is a directory within public_html ... for the 19 others, there's a symbolic link to that directory in each each accounts public_html dir.) It's all PHP / MySQL database driven, with content changing depending on the domain. It works like a charm, assuming cPanel has suExec enabled correctly, and assuming apache.conf does NOT have SymLinksIfOwnerMatch enabled. However, every few weeks, my apache.conf is mysteriously overwritten, re-enabling SymLinksIfOwnerMatch, and disabling all 19 linked sites for as long as it takes for me to notice. Here's the offending line in apache.conf: <Directory "/"> AllowOverride All Options ExecCGI FollowSymLinks IncludesNOEXEC Indexes SymLinksIfOwnerMatch </Directory> The addition of SymLinksIfOwnerMatch disables the sites in a strange way ... the html is generated correctly, but all css/js/image in the html fails to load. Clicking any link redirects to /. And I have no idea why. I do have a few things in my .htaccess, which work fine when SymLinksIfOwnerMatch is not present: <IfModule mod_rewrite.c> # www.example.com -> example.com RewriteCond %{HTTPS} !=on RewriteCond %{HTTP_HOST} ^www\.(.+)$ [NC] RewriteRule ^ http://%1%{REQUEST_URI} [R=301,L] # Remove query strings from static resources RewriteRule ^assets/js/(.*)_v(.*)\.js /assets/js/$1.js [L] RewriteRule ^assets/css/(.*)_v(.*)\.css /assets/css/$1.css [L] RewriteRule ^assets/sites/(.*)/(.*)_v(.*)\.css /assets/sites/$1/$2.css [L] # Block access to hidden files and directories RewriteCond %{SCRIPT_FILENAME} -d [OR] RewriteCond %{SCRIPT_FILENAME} -f RewriteRule "(^|/)\." - [F] # SLIR ... reroute images to image processor RewriteCond %{REQUEST_URI} ^/images/.*$ RewriteRule ^.*$ - [L] # ignore rules if URL is a file RewriteCond %{REQUEST_FILENAME} !-f # ignore rules if URL is not php #RewriteCond %{REQUEST_URI} !\.php$ # catch-all for routing RewriteRule . index.php [L] </ifModule> I also use most of the 5G Blacklist 2013 for protection against exploits and other depravities. Again, all of this works great, except when SymLinksIfOwnerMatch gets added back into apache.conf. Since I've failed to find the cause of whatever cPanel/security update is overwriting apache.conf, I thought there might be a more correct way to accomplish my goal using group permissions. I've created a 'www' group, added all accounts to the group, and chmod -R'd the code source to use that group. Everything is 644 or 755. But doesn't seem to be enough. My unix isn't that strong. Do you need to restart something for group changes to take effect? Probably not. Anyways, I'm entering unknown territory. Can anyone recommend the right way to configure a website for multiple sites using one codebase that doesn't rely on apache.conf?

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  • Down to the Wire - Yet More Solaris Things to See at OpenWorld (and JavaOne!)

    - by Larry Wake
    San Francisco is bracing for the annual invasion. The airport's jammed, the tweets are flying, and the numbers are crazy: more than 50,000 attendees and 2,500+ sessions, taking over Moscone Convention Center, two streets, Union Square, and seemingly every hotel in town (98,000 hotel room nights). So yeah, it's busy. And it's not just OpenWorld--we've also got JavaOne, MySQL Connect, and four other sub-events going on as well. Speaking of JavaOne, you can find Solaris-related activity there, too -- I've highlighted one hands-on lab below. Here's a last pre-event roundup of activities for consideration; enjoy the show(s)! (Remember, Schedule Builder is your friend; use it with the session numbers below to register.) Monday, October 1st: 3:15 PM - General Session: Accelerate Your Business with the Oracle Hardware Advantage(GEN9691, Moscone North Hall D) John Fowler, head of Oracle's Systems organization, will talk about Oracle hardware technology and how it's co-engineered with other key technologies, including Oracle Solaris. Tuesday, October 2nd: 10:15 AM - Building an IaaS Platform with SPARC, Oracle Solaris 11, and Oracle VM Server for SPARC(CON4431, Moscone South 270)Get the birds-eye lowdown (whatever that means) on how U.S. Cellular  built its Infrastructure as a Service (IaaS) cloud delivery platform with Oracle’s SPARC T4 servers, Oracle Solaris 11, Oracle Solaris Cluster 4, and Oracle VM Server for SPARC. The session covers the high-level design, business case made, implementation details, and lessons learned. 11:45 AM - Oracle Solaris 11 Panel: Insights and Directions from Oracle Solaris Core Engineering(CON8790, Moscone South 252) This has been one of the livelier Solaris-related sessions in years past (and I'm not saying that just because I get to moderate it this year). A panel of core engineers responsible for a wide range of key Solaris technologies will talk about some of the interesting work they've been doing -- but mostly we keep time open for the panel to take questions from attendees, because that's the fun part. Wednesday, October 3rd: 10:00 AM - Tracing Your Java Application Tuning on Oracle Solaris with DTrace(HOL10214, Hilton San Francisco, Franciscan A/B/C/D) This JavaOne hands-on lab will show how to use the DTrace framework to dynamically trace your Java applications on Oracle Solaris and uncover new tuning opportunities. Thursday, October 4th: 12:45 PM - Oracle Solaris 11: Optimized for Oracle Database, Oracle WebLogic Server, and Java(CON8800, Moscone South 252) Explore how Oracle Solaris 11 has been built to be the best platform for the cloud and enterprise applications, with built-in optimizations to improve performance and deliver unique functionality with Oracle Database, Oracle WebLogic Server, and Java.

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  • MVC Can the model know ANYTHING about the view?

    - by AwDogsGo2Heaven
    I'm working on a game, and without getting into any details I am using MVC "patterns", "rules" or whatever you want to call it to make the game. The view includes everything needed to draw things on the screen, the controller passes input to the model. And the Model contains game logic. Here's my problem, the game is being made for mobile devices that vary in screen sizes. I feel my model needs to know the view size so it can appropriately adjust for it. I've thought about it for a while I could put all the adjustments in the view, but it just seems inefficient to translate the model positioning to the view's needed positioning every time. If the model knows the size it only needed to adjust itself once. So my question is can I pass the view size to the model without 'breaking' MVC? I feel personally they are still decoupled this way because a size is just a number, I could still change the view any time as long as it has a size. But I wanted to get a community response on this because I haven't seen many discussions of MVC being used in a game. (And to be clear I don't want an answer of why I shouldn't use it in a game, but do I break MVC by letting it know the view's size) EDIT - More details on the game's needs and why I wanted to pass the view. Some objects positions need to be set relative to the edge of the screen (such as UI elements) so that they appear relatively in the same place. Sprite sizes are not stretched if the window size is wider such as an IPhone 5 screen. They will just be placed relatively to the screen edge. .If I gave it to the view to handle this, I will need a flag saying that this element is positioned say x number of pixels from TOP BOTTOM RIGHT LEFT. Then allow the view to draw it with that information. Its acceptable, I just wanted to know if there was a better way while still being MVC because it seems this way will be repeating a logic over and over, where as if I knew the view size in the model, I could convert all the relative positions into absolute positions in one run, but with this I have to convert on every update to the screen.

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  • Reasons NOT to use JSF [closed]

    - by Vain Fellowman
    I am new to StackExchange, but I figured you would be able to help me. We're crating a new Java Enterprise application, replacing an legacy JSP solution. Due to many many changes, the UI and parts of the business logic will completely be rethought and reimplemented. Our first thought was JSF, as it is the standard in Java EE. At first I had a good impression. But now I am trying to implement a functional prototype, and have some really serious concerns about using it. First of all, it creates the worst, most cluttered invalid pseudo-HTML/CSS/JS mix I've ever seen. It violates every single rule I learned in web-development. Furthermore it throws together, what never should be so tightly coupled: Layout, Design, Logic and Communication with the server. I don't see how I would be able to extend this output comfortably, whether styling with CSS, adding UI candy (like configurable hot-keys, drag-and-drop widgets) or whatever. Secondly, it is way too complicated. Its complexity is outstanding. If you ask me, it's a poor abstraction of basic web technologies, crippled and useless in the end. What benefits do I have? None, if you think about. Hundreds of components? I see ten-thousands of HTML/CSS snippets, ten-thousands of JavaScript snippets and thousands of jQuery plug-ins in addition. It solves really many problems - we wouldn't have if we wouldn't use JSF. Or the front-controller pattern at all. And Lastly, I think we will have to start over in, say 2 years. I don't see how I can implement all of our first GUI mock-up (Besides; we have no JSF Expert in our team). Maybe we could hack it together somehow. And then there will be more. I'm sure we could hack our hack. But at some point, we'll be stuck. Due to everything above the service tier is in control of JSF. And we will have to start over. My suggestion would be to implement a REST api, using JAX-RS. Then create a HTML5/Javascript client with client side MVC. (or some flavor of MVC..) By the way; we will need the REST api anyway, as we are developing a partial Android front-end, too. I doubt, that JSF is the best solution nowadays. As the Internet is evolving, I really don't see why we should use this 'rake'. Now, what are pros/cons? How can I emphasize my point to not use JSF? What are strong points to use JSF over my suggestion?

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  • iScsiPrt error event ID 5

    - by AZee
    Event Log: "Failed to setup initiator portal. Error status is given in the dump data." This is being recorded every 3/100's of a second. We are using MS iSCSI Initiator on Windows Server 2003, Dell 2970 w/4GB (PAE). I am sure that this was configured by Dell initially. I have no idea what changes or mods were made since the company installed this machine until now. (I'm a new User so the lovely and vibrant screen images had to be removed. They were quite pretty and I am sure you would have been very moved and appreciative of them.) It appears that everything is installed correctly and the 5TB bound volume is accessible but I have never worked with iScsi before so I plead total ignorance. In searching I have found this to be a fairly sparce and bland documented subject. I'd like two things... First, to get rid of the error msg being logged. MS says it can be ignored if everything is working but it chews up resources logging it and I don't feel comfortable about any errors on my servers. I want to correct whatever is causing this problem. Secondly, being totally green to this, I would like to confirm that the setup is optimized and we are taking advantage of all features available. Although there are 3 NIC's in this machine it appears that the initiator is only configured for the Broadcom BMC5708C NetXtreme II on our 10.90.1.#, the other 2 NICS are 1GB on the 192.168.0.#. Would additional targets improve performance? If someone who is experienced in configuring the Microsoft iScsi Initiator can help I would really appreciate it since, as I mentioned, everything I have come across has not been of any value at all. Thanks! ~AZ

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  • SD Card reader not working on Sony Vaio

    - by TessellatingHeckler
    This laptop (Sony Vaio VGN-Z31MN/B PCG-6z2m) has been installed with Windows 7 64 bit, all the drivers from Sony's VAIO site are installed, and everything in Device Manager both (a) has a driver and (b) shows as working, no exclamation marks or warnings. "Hide empty drives" in Folder options is disabled so the card reader appears, but will not read the card ("please insert a disk in drive O:"). Previously, when the laptop had Windows XP on it, it could read the same card. Also, Windows update suggested driver ("SD Card Reader") doesn't work, Ricoh own drivers install properly but do the same behaviour. Other 3rd party driver suggestions from forums (Acer and Texas-Instruments FlashMedia) do not seem to install properly. I would post the PCI id if I had it, but it was just showing up as rimsptsk\diskricohmemorystickstorage (while it had the Ricoh Driver installed). Edit: If there are any lower level diagnostic utlities which might shed more light on it I'd welcome hearing of them. Anything which might show get it to put troubleshooting logs in the event log or identify chipsets or whatever... Update: Device details are: SD\VID_03&OID_5344&PID_SD04G&REV_8.0\5&4617BC3&0&0 : SD Memory Card PCI\VEN_8086&DEV_2934&SUBSYS_9025104D&REV_03\3&21436425&0&E8: Intel(R) ICH9 Family USB Universal Host Controller - 2934 PCI\VEN_1180&DEV_0476&SUBSYS_9025104D&REV_BA\4&1BD7BFCD&0&20F0: Ricoh R/RL/5C476(II) or Compatible CardBus Controller RIMSPTSK\DISK&VEN_RICOH&PROD_MEMORYSTICKSTORAGE&REV_1.00\MS0001: SD Storage Card PCI\VEN_1180&DEV_0592&SUBSYS_9025104D&REV_11\4&1BD7BFCD&0&24F0: Ricoh Memory Stick Host Controller WPDBUSENUMROOT\UMB\2&37C186B&1&STORAGE#VOLUME#_??_RIMSPTSK#DISK&VEN_RICOH&PROD_MEMORYSTICKSTORAGE&REV_1.00#MS0001#: O:\ STORAGE\VOLUME\{C82A81B8-5A4F-11E0-AACC-806E6F6E6963}#0000000000100000: Generic volume PCI\VEN_1180&DEV_0822&SUBSYS_9025104D&REV_21\4&1BD7BFCD&0&22F0: SDA Standard Compliant SD Host Controller ROOT\LEGACY_FVEVOL\0000 : Bitlocker Drive Encryption Filter Driver PCI\VEN_1180&DEV_0832&SUBSYS_9025104D&REV_04\4&1BD7BFCD&0&21F0: Ricoh 1394 OHCI Compliant Host Controller Now going to search for drivers for that.

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  • Mod Rewrite Help - Pseudo-Subdirectories

    - by Gimpyfuzznut
    I am dealing with a frustrating problem with Joomla that is going to require some url trickery. The idea is straight-forward but after reading a bunch of guides for mod-rewrite, I still can't seem to get it work. Let's say my site is www.mysite.com. Joomla is already performing some rewriting for SEF urls so I have links like www.mysite.com/home and www.mysite.com/news and so on. I want to be able to have (4) pseudo-subdirectories like www.mysite.com/mode1/ and www.mysite.com/mode2/ and so on. These subdirectories should work as if the subdirectory isn't there, ie both www.mysite.com/mode1/home and www.mysite.com/mode2/home should pull up the same www.mysite.com/home. It should point any www.mysite.com/mode1/anypagehere to www.mysite.com/anypagehere. The reason I am asking for this is because I will be reading the url for mode1, mode2, etc, to modify the template page. There will be a landing page that will direct people to /mode1/ and /mode2/ etc and the template will change based on that. Note, that I don't want to actually pass a parameter to the url accessible by a GET or whatever because Joomla removes it (perhaps because of my current mod_rewrite settings). I've pasted the current .htaccess file. RewriteBase /joomla ##########Rewrite rules to block out some common exploits RewriteCond %{QUERY_STRING} mosConfig_[a-zA-Z_]{1,21}(=|\%3D) [OR] # Block out any script trying to base64_encode crap to send via URL RewriteCond %{QUERY_STRING} base64_encode.*\(.*\) [OR] # Block out any script that includes a <script> tag in URL RewriteCond %{QUERY_STRING} (\<|%3C).*script.*(\>|%3E) [NC,OR] # Block out any script trying to set a PHP GLOBALS variable via URL RewriteCond %{QUERY_STRING} GLOBALS(=|\[|\%[0-9A-Z]{0,2}) [OR] # Block out any script trying to modify a _REQUEST variable via URL RewriteCond %{QUERY_STRING} _REQUEST(=|\[|\%[0-9A-Z]{0,2}) # Send all blocked request to homepage with 403 Forbidden error! RewriteRule ^(.*)$ index.php [F,L] ########## Begin - Joomla! core SEF Section RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_URI} !^/index.php RewriteCond %{REQUEST_URI} (/|\.php|\.html|\.htm|\.feed|\.pdf|\.raw|/[^.]*)$ [NC] RewriteRule (.*) index.php #RewriteRule .* - [E=HTTP_AUTHORIZATION:%{HTTP:Authorization},L] ########## End - Joomla! core SEF Section

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  • Task scheduler "hidden" only hides task, not process

    - by Brandi
    I am trying to make an application that acts like a desktop application for all the computers in our network. I have already got a windows forms app that works like I want it to, and I'm using the task scheduler to start it on login. We would really like it if the process as well as the task is hidden from the task manager in order to avoid accidental deletion. Selecting "Hidden" in the task scheduler hides the task (good!) but the process is still visible (not good enough). I tried using the option to run as "SYSTEM" or "LOCAL SERVICE" so that the user would get "access denied" when trying to delete or just wouldn't even view it by default. However, running as a service makes the process invisible on Vista and 7, and the point of my app is to display information interactively. (User can click, sort, etc). Is there any other alternatives to either run the process as someone/something besides the logged in user and still have the logged on user be able to see and interact with it? (Therefore it would list as someone else's app?) From what I've read on the internet, the only ways to actually hide something from the task manager seem hacky and/or difficult and rather involved. I don't really want to write a bunch of C or whatever only to maybe not have it work on Vista/7 anyway. Besides which, for a legitimate app with a legitimate use, I shouldn't have to go to those extremes... I see "Access Denied" all the time for system processes... why is it so hard for me to do the same? So does anyone have any simple solutions? Is it easier than I think to just list something in the task manager as another user? Thanks in advance for any replies.

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  • Cisco ASA and SixXS IPv6 tunnel endpoint?

    - by Martijn Heemels
    I recently installed a Cisco ASA 5505 firewall on the edge of our LAN. The setup is simple: Internet <-- ASA <-- LAN I would like provide the hosts in the LAN with IPv6 connectivity by setting up a 6in4 tunnel to SixXS. It would be nice to have the ASA as tunnel endpoint so it can firewall both IPv4 and IPv6 traffic. Unfortunately the ASA apparently can't create a tunnel itself, and can't port-forward protocol 41 traffic, so I believe I would have to do one of the following instead: Set up a host with it's own IP outside the firewall, and have that function as tunnel-endpoint. The ASA can then firewall and route the v6 subnet to the LAN. Set up a host inside the firewall that functions as endpoint, separated via vlan or whatever, and loop the traffic back into the ASA where it can be firewalled and routed. This seems contrived, but would allow me to use a VM instead of a physical machine as endpoint. Any other way? What would you suggest is the optimal way to set this up? P.S. I do have a spare public IP address available if needed, and can spin up another VM in our VMware infrastructure.

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  • Nginx http_mp4_module seam installed but dont work

    - by Tahola
    I try to use the http_mp4_module on my Ubuntu server but that didnt seem to work at all. When i check nginx -V i get : nginx version: nginx/1.1.19 TLS SNI support enabled configure arguments: --prefix=/etc/nginx --conf-path=/etc/nginx/nginx.conf --error-log-path=/var/log/nginx/error.log --http-client-body-temp-path=/var/lib/nginx/body --http-fastcgi-temp-path=/var/lib/nginx/fastcgi --http-log-path=/var/log/nginx/access.log --http-proxy-temp-path=/var/lib/nginx/proxy --http-scgi-temp-path=/var/lib/nginx/scgi --http-uwsgi-temp-path=/var/lib/nginx/uwsgi --lock-path=/var/lock/nginx.lock --pid-path=/var/run/nginx.pid --with-debug --with-http_addition_module --with-http_dav_module --with-http_flv_module --with-http_geoip_module --with-http_gzip_static_module --with-http_image_filter_module --with-http_mp4_module --with-http_perl_module --with-http_random_index_module --with-http_realip_module --with-http_secure_link_module --with-http_stub_status_module --with-http_ssl_module --with-http_sub_module --with-http_xslt_module --with-ipv6 --with-sha1=/usr/include/openssl --with-md5=/usr/include/openssl --with-mail --with-mail_ssl_module --add-module=/build/buildd/nginx-1.1.19/debian/modules/nginx-auth-pam --add-module=/build/buildd/nginx-1.1.19/debian/modules/chunkin-nginx-module --add-module=/build/buildd/nginx-1.1.19/debian/modules/headers-more-nginx-module --add-module=/build/buildd/nginx-1.1.19/debian/modules/nginx-development-kit --add-module=/build/buildd/nginx-1.1.19/debian/modules/nginx-echo --add-module=/build/buildd/nginx-1.1.19/debian/modules/nginx-http-push --add-module=/build/buildd/nginx-1.1.19/debian/modules/nginx-lua --add-module=/build/buildd/nginx-1.1.19/debian/modules/nginx-upload-module --add-module=/build/buildd/nginx-1.1.19/debian/modules/nginx-upload-progress --add-module=/build/buildd/nginx-1.1.19/debian/modules/nginx-upstream-fair --add-module=/build/buildd/nginx-1.1.19/debian/modules/nginx-dav-ext-module --with-http_mp4_module and --with-http_flv_module are there, I also add on sites-available/domaine.conf location ~ .mp4$ { mp4; mp4_buffer_size 4M; mp4_max_buffer_size 10M; } location ~ .flv$ { flv; } and Nginx restarted witout error, everything seem ok but when i check my urls myvideo.mp4?start=60 return a 404 error (what i think is normal) and video.mp4?starttime=60 return the video but whatever the starttime number is i get the full video from the begining, did i miss something ?

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  • How to stop DW20.exe running on Win 2003 Server (usual solutions already tried)

    - by Laurence
    Periodically my ASP.NET application crashes (usually because memory consumption exceeds maximum allowed by application pool) and DW20.exe starts up. This is a big problem because it uses huge amounts of memory and CPU for minutes at a time. I want to know how to stop DW20.exe from running. Please note, I have already tried these often mentioned solutions: Disabling error reporting in Control Panel System Advanced Error Reporting Disabling the Error Reporting Service Modifying the registry as in http://support.microsoft.com/kb/841477 (however I might have done this wrong - this doc says "add a DWReportee value of 1" - what I did was add a DWORD entry with hexadecimal value of 1 - is this right? Also only 2 of the 4 keys were present, so I only modified these, e.g. there was no HKEY_LOCAL_MACHINE\Software\Policies\Microsoft\PCHealth key at all) So, zero points for suggesting any of the above (unless you can see I have modified the registry incorrectly) ! Also zero points for suggesting I resolve whatever is causing the application crashes :) - I am figuring this out, I just want something in the mean time to stop DW20.exe eating up all the server resources. By the way, this is a Windows 2003 SP1 server, with IIS 6 and SQL 2005 installed. There is no MS Office. Thx

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