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  • Desktop Fun: Christmas 2012 Wallpaper Collection [Bonus Edition]

    - by Asian Angel
    Christmas will soon be here and we have just what you need to help make your desktop as beautiful and colorful as the holiday itself. Add the perfect touch of holiday charm to your desktop with our Christmas 2012 Wallpaper collection. Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • Desktop Fun: Happy New Year Wallpaper Collection [Bonus Edition]

    - by Asian Angel
    As this year draws to a close, it is a time to reflect back on what we have done this year and to look forward to the new one. To help commemorate the event we have put together a bonus size edition of Happy New Year wallpapers for your desktops. Extra Note: We made a special effort to find wallpapers for this collection without the year “printed” on them, thus allowing for reuse as desired and/or needed beyond the 2010 – 2011 holiday. Note: Click on the picture to see the full-size image—these wallpapers vary in size so you may need to crop, stretch, or place them on a colored background in order to best match them to your screen’s resolution. For more New Year’s desktop goodness be sure to check out our Happy New Year icon & font packs collection (link at bottom)! Note: This wallpaper will need to be placed on a larger white background in order to increase the height. Note: This wallpaper will need to be placed on a larger background in order to increase the width and height. Note: This wallpaper comes in multiple sizes and will need to be downloaded as a zip file. Note: This wallpaper comes in multiple sizes and will need to be downloaded as a zip file. Note: The download size for the original version of this wallpaper is 15 MB. Note: The download size for the original version of this wallpaper is 15 MB. More Happy New Year Fun Desktop Fun: Happy New Year Icon and Font Packs For more wallpapers be certain to see our great collections in the Desktop Fun section. Latest Features How-To Geek ETC How to Use the Avira Rescue CD to Clean Your Infected PC The Complete List of iPad Tips, Tricks, and Tutorials Is Your Desktop Printer More Expensive Than Printing Services? 20 OS X Keyboard Shortcuts You Might Not Know HTG Explains: Which Linux File System Should You Choose? HTG Explains: Why Does Photo Paper Improve Print Quality? The Outdoor Lights Scene from National Lampoon’s Christmas Vacation [Video] The Famous Home Alone Pizza Delivery Scene [Classic Video] Chronicles of Narnia: The Voyage of the Dawn Treader Theme for Windows 7 Cardinal and Rabbit Sharing a Tree on a Cold Winter Morning Wallpaper An Alternate Star Wars Christmas Special [Video] Sunset in a Tropical Paradise Wallpaper

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  • Creating collection with no code (almost)

    - by Sean Feldman
    When doing testing, I tend to create an object mother for the items generated multiple times for specifications. Quite often these objects need to be a part of a collection. A neat way to do so is to leverage .NET params mechanism: public static IEnumerable<T> CreateCollection<T>(params T[] items) { return items; } And usage is the following: private static IEnumerable<IPAddress> addresses = CreateCollection(new IPAddress(123456789), new IPAddress(987654321));

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  • Desktop Fun: Ghost in the Shell Wallpaper Collection

    - by Asian Angel
    Motoko Kusanagi, Batou, and the rest of Section 9 usually have their hands full keeping Japan safe from those who would wreak havoc upon it and its citizens. Step into the Japan of tomorrow and add some spirit to your favorite machine with our Ghost in the Shell Wallpaper collection. How to Stress Test the Hard Drives in Your PC or Server How To Customize Your Android Lock Screen with WidgetLocker The Best Free Portable Apps for Your Flash Drive Toolkit

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  • Desktop Fun: Foggy Mornings Wallpaper Collection

    - by Asian Angel
    Foggy mornings are special times where everything is wrapped in a quiet calmness while the world is slowly waking up. Bring the peace and beauty of those early mornings to your desktop with our Foggy Mornings Wallpaper collection. Use Amazon’s Barcode Scanner to Easily Buy Anything from Your Phone How To Migrate Windows 7 to a Solid State Drive Follow How-To Geek on Google+

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  • Desktop Fun: Spring Leaves Wallpaper Collection [Bonus Size]

    - by Asian Angel
    Spring has arrived once again and those of you in the Northern hemisphere have lots of fresh beautiful foliage to look forward to. Turn your desktop into the perfect green machine with our Spring Leaves Wallpaper collection. How to Own Your Own Website (Even If You Can’t Build One) Pt 3 How to Sync Your Media Across Your Entire House with XBMC How to Own Your Own Website (Even If You Can’t Build One) Pt 2

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  • SortedSet Collection Class in .NET 4.0

    This article explains SortedSet Collection class added in Base Class Libraries (BCL) of .NET 4.0...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Desktop Fun: Moonlit Nights Wallpaper Collection Series 2

    - by Asian Angel
    Last year we shared a gorgeous collection of Moonlit Nights wallpapers with you and today we are back with more Lunar goodness. Turn your desktop into a night-time paradise with the second in our series of Moonlit Nights Wallpaper collections. HTG Explains: What Is Windows RT and What Does It Mean To Me? HTG Explains: How Windows 8′s Secure Boot Feature Works & What It Means for Linux Hack Your Kindle for Easy Font Customization

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  • Desktop Fun: Mountain Travel Wallpaper Collection

    - by Asian Angel
    Traveling in the mountains can be an invigorating experience whether you are climbing to a specific height or going on an extended journey across them to the other side. Start your own epic journey to the heights of beauty on your desktop with our Mountain Travel Wallpaper collection. How to Make the Kindle Fire Silk Browser *Actually* Fast! Amazon’s New Kindle Fire Tablet: the How-To Geek Review HTG Explains: How Hackers Take Over Web Sites with SQL Injection / DDoS

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  • Desktop Fun: Waterfalls Wallpaper Collection Series 2

    - by Asian Angel
    Two years ago we shared a terrific collection of waterfall wallpapers with you and today we are back with more. Let these wonders of nature cascade onto your desktop with the second in our series of Waterfalls Wallpaper collections. HTG Explains: Learn How Websites Are Tracking You Online Here’s How to Download Windows 8 Release Preview Right Now HTG Explains: Why Linux Doesn’t Need Defragmenting

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  • Desktop Fun: Fantasy Theme Wallpaper Collection Series 2

    - by Asian Angel
    Fantasy worlds come in a wondrous variety and today we are here with a collection that will inspire your imagination. Explore whole new worlds on your desktop with the second in our series of Fantasy Theme Wallpaper collections. How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It? HTG Explains: What Is Windows RT and What Does It Mean To Me?

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  • Bind to Collection Objects with Silverlight 3

    In this third part of the series we will continue to discuss Silverlight 3 data binding. This time however we ll cover more complex topics such as how to bind to collection objects. The fourth and fifth parts will cover how to deal with the validation during data binding not to mention the possible data conversion .... Test Drive the Next Wave of Productivity Find Microsoft Office 2010 and SharePoint 2010 trials, demos, videos, and more.

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  • SQL Server Reporting Services ReportItems Collection

    What is SQL Server Reporting Services 2012 (SSRS) ReportItems collection and how do I use it? Are there any restrictions on its use? Check out this tip to learn more. Want to work faster with SQL Server?If you want to work faster try out the SQL Toolbelt. "The SQL Toolbelt provides tools that database developers as well as DBAs should not live without." William Van Orden. Download the SQL Toolbelt here.

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  • How do you prevent IDisposable from spreading to all your classes?

    - by GrahamS
    Start with these simple classes... Let's say I have a simple set of classes like this: class Bus { Driver busDriver = new Driver(); } class Driver { Shoe[] shoes = { new Shoe(), new Shoe() }; } class Shoe { Shoelace lace = new Shoelace(); } class Shoelace { bool tied = false; } A Bus has a Driver, the Driver has two Shoes, each Shoe has a Shoelace. All very silly. Add an IDisposable object to Shoelace Later I decide that some operation on the Shoelace could be multi-threaded, so I add an EventWaitHandle for the threads to communicate with. So Shoelace now looks like this: class Shoelace { private AutoResetEvent waitHandle = new AutoResetEvent(false); bool tied = false; // ... other stuff .. } Implement IDisposable on Shoelace Buit now FxCop will complain: "Implement IDisposable on 'Shoelace' because it creates members of the following IDisposable types: 'EventWaitHandle'." Okay, I implement IDisposable on Shoelace and my neat little class becomes this horrible mess: class Shoelace : IDisposable { private AutoResetEvent waitHandle = new AutoResetEvent(false); bool tied = false; private bool disposed = false; public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } ~Shoelace() { Dispose(false); } protected virtual void Dispose(bool disposing) { if (!this.disposed) { if (disposing) { if (waitHandle != null) { waitHandle.Close(); waitHandle = null; } } // No unmanaged resources to release otherwise they'd go here. } disposed = true; } } Or (as pointed out by commenters) since Shoelace itself has no unmanaged resources, I might use the simpler dispose implementation without needing the Dispose(bool) and Destructor: class Shoelace : IDisposable { private AutoResetEvent waitHandle = new AutoResetEvent(false); bool tied = false; public void Dispose() { if (waitHandle != null) { waitHandle.Close(); waitHandle = null; } GC.SuppressFinalize(this); } } Watch in horror as IDisposable spreads Right that's that fixed. But now FxCop will complain that Shoe creates a Shoelace, so Shoe must be IDisposable too. And Driver creates Shoe so Driver must be IDisposable. and Bus creates Driver so Bus must be IDisposable and so on. Suddenly my small change to Shoelace is causing me a lot of work and my boss is wondering why I need to checkout Bus to make a change to Shoelace. The Question How do you prevent this spread of IDisposable, but still ensure that your unmanaged objects are properly disposed?

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  • Does jQuery or JavaScript have the concept of classes and objects?

    - by Prashant
    I found the following code somewhere, but I am not understanding the code properly. ArticleVote.submitVote('no');return false; Is ArticleVote a class and submitVote() a function of that class? Or what does the above code mean? And is there any concept of classes and objects in jQuery or in traditional JavaScript? How to create them? Please share some reference links or code.

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  • Array::include? on ActiveRecord collection not calling op== ?

    - by tribalvibes
    Given a collection of named Foos from ActiveRecord, why does Array.include? not seem to call Foo.== but yet index does? class Foo < ActiveRecord::Base def ==(s) self.name == s end end class Bar < ActiveRecord::Base has_many :foos end bar.foos << Foo.new( :name = 'hmm' ) bar.foos.all.include?('hmm') # does select all from db every time = true bar.foos.include?('hmm') # does not go to db, but does not find the Foo! = false bar.foos.index('hmm') # does not go to db, but does find the Foo[0] ! = 0 bar.foos.index('eh') # no such object = nil I understand shallow about the proxies, but (without a detour into the AR source) why is index seemingly behaving correctly but include? is not !? Is this a bug in the proxy behavior, and/or is this behavior documented somewhere ? Thanks.

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  • What garbage collection algorithms do all 5 major browsers use?

    - by Martin Wittemann
    I am currently rethinking the object dispose handling of the qooxdoo JavaScript framework. Have a look at the following diagram (A is currently in scope): Let's say we want to delete B. Generally, we cut all reference between all objects. This means we cut connection 1 to 5 in the example. Is this really necessary? As far as I have read hear 1, browsers use the mark-and-sweep algorithm. In that case, we just need to cut reference 1 (connection to the scope) and 5 (connection to the DOM) which could be much faster. But can I be sure that all browsers use the mark-and-sweep algorithm or something similar? 1 http://stackoverflow.com/questions/864516/what-is-javascript-garbage-collection

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  • how to filter files from the root "classes" and "test-classes" folders in Eclipse?

    - by Kidburla
    I am using ClearCase in my application which generates a whole load of ".copyarea.db" files (one in every folder). These cause conflicts when publishing to Tomcat as Eclipse will bundle the "classes" and "test-classes" folders into one JAR (not sure why it does this - as there is no need to have test classes available on the application server). Any folders with the same names will have a separate .copyarea.db in the classes and test-classes branches. I managed to get around this problem in general by adding ".copyarea.db" to the Filtered resources on the Java->Compiler->Building->Output Folder preference page. This stops the file appearing in source output (package/class folders), the vast majority of cases. However there remains the problem of the root folder, i.e. "target/classes/.copyarea.db" and "target/test-classes/.copyarea.db". These files are not filtered as they are not part of the compile task. Just deleting the files manually doesn't help either, as Eclipse expects to find them and doesn't. How can I exclude these ".copyarea.db" files from the root "classes" and "test-classes" folders?

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  • C++ HW - defining classes - objects that have objects of other class problem in header file (out of

    - by kitfuntastik
    This is my first time with much of this code. With this instancepool.h file below I get errors saying I can't use vector (line 14) or have instance& as a return type (line 20). It seems it can't use the instance objects despite the fact that I have included them. #ifndef _INSTANCEPOOL_H #define _INSTANCEPOOL_H #include "instance.h" #include <iostream> #include <string> #include <vector> #include <stdlib.h> using namespace std; class InstancePool { private: unsigned instances;//total number of instance objects vector<instance> ipp;//the collection of instance objects, held in a vector public: InstancePool();//Default constructor. Creates an InstancePool object that contains no Instance objects InstancePool(const InstancePool& original);//Copy constructor. After copying, changes to original should not affect the copy that was created. ~InstancePool();//Destructor unsigned getNumberOfInstances() const;//Returns the number of Instance objects the the InstancePool contains. const instance& operator[](unsigned index) const; InstancePool& operator=(const InstancePool& right);//Overloading the assignment operator for InstancePool. friend istream& operator>>(istream& in, InstancePool& ip);//Overloading of the >> operator. friend ostream& operator<<(ostream& out, const InstancePool& ip);//Overloading of the << operator. }; #endif Here is the instance.h : #ifndef _INSTANCE_H #define _INSTANCE_H ///////////////////////////////#include "instancepool.h" #include <iostream> #include <string> #include <stdlib.h> using namespace std; class Instance { private: string filenamee; bool categoryy; unsigned featuress; unsigned* featureIDD; unsigned* frequencyy; string* featuree; public: Instance (unsigned features = 0);//default constructor unsigned getNumberOfFeatures() const; //Returns the number of the keywords that the calling Instance object can store. Instance(const Instance& original);//Copy constructor. After copying, changes to the original should not affect the copy that was created. ~Instance() { delete []featureIDD; delete []frequencyy; delete []featuree;}//Destructor. void setCategory(bool category){categoryy = category;}//Sets the category of the message. Spam messages are represented with true and and legit messages with false.//easy bool getCategory() const;//Returns the category of the message. void setFileName(const string& filename){filenamee = filename;}//Stores the name of the file (i.e. “spam/spamsga1.txt”, like in 1st assignment) in which the message was initially stored.//const string& trick? string getFileName() const;//Returns the name of the file in which the message was initially stored. void setFeature(unsigned i, const string& feature, unsigned featureID,unsigned frequency) {//i for array positions featuree[i] = feature; featureIDD[i] = featureID; frequencyy[i] = frequency; } string getFeature(unsigned i) const;//Returns the keyword which is located in the ith position.//const string unsigned getFeatureID(unsigned i) const;//Returns the code of the keyword which is located in the ith position. unsigned getFrequency(unsigned i) const;//Returns the frequency Instance& operator=(const Instance& right);//Overloading of the assignment operator for Instance. friend ostream& operator<<(ostream& out, const Instance& inst);//Overloading of the << operator for Instance. friend istream& operator>>(istream& in, Instance& inst);//Overloading of the >> operator for Instance. }; #endif Also, if it is helpful here is instance.cpp: // Here we implement the functions of the class apart from the inline ones #include "instance.h" #include <iostream> #include <string> #include <stdlib.h> using namespace std; Instance::Instance(unsigned features) { //Constructor that can be used as the default constructor. featuress = features; if (features == 0) return; featuree = new string[featuress]; // Dynamic memory allocation. featureIDD = new unsigned[featuress]; frequencyy = new unsigned[featuress]; return; } unsigned Instance::getNumberOfFeatures() const {//Returns the number of the keywords that the calling Instance object can store. return featuress;} Instance::Instance(const Instance& original) {//Copy constructor. filenamee = original.filenamee; categoryy = original.categoryy; featuress = original.featuress; featuree = new string[featuress]; for(unsigned i = 0; i < featuress; i++) { featuree[i] = original.featuree[i]; } featureIDD = new unsigned[featuress]; for(unsigned i = 0; i < featuress; i++) { featureIDD[i] = original.featureIDD[i]; } frequencyy = new unsigned[featuress]; for(unsigned i = 0; i < featuress; i++) { frequencyy[i] = original.frequencyy[i];} } bool Instance::getCategory() const { //Returns the category of the message. return categoryy;} string Instance::getFileName() const { //Returns the name of the file in which the message was initially stored. return filenamee;} string Instance::getFeature(unsigned i) const { //Returns the keyword which is located in the ith position.//const string return featuree[i];} unsigned Instance::getFeatureID(unsigned i) const { //Returns the code of the keyword which is located in the ith position. return featureIDD[i];} unsigned Instance::getFrequency(unsigned i) const { //Returns the frequency return frequencyy[i];} Instance& Instance::operator=(const Instance& right) { //Overloading of the assignment operator for Instance. if(this == &right) return *this; delete []featureIDD; delete []frequencyy; delete []featuree; filenamee = right.filenamee; categoryy = right.categoryy; featuress = right.featuress; featureIDD = new unsigned[featuress]; frequencyy = new unsigned[featuress]; featuree = new string[featuress]; for(unsigned i = 0; i < featuress; i++) { featureIDD[i] = right.featureIDD[i]; } for(unsigned i = 0; i < featuress; i++) { frequencyy[i] = right.frequencyy[i]; } for(unsigned i = 0; i < featuress; i++) { featuree[i] = right.featuree[i]; } return *this; } ostream& operator<<(ostream& out, const Instance& inst) {//Overloading of the << operator for Instance. out << endl << "<message file=" << '"' << inst.filenamee << '"' << " category="; if (inst.categoryy == 0) out << '"' << "legit" << '"'; else out << '"' << "spam" << '"'; out << " features=" << '"' << inst.featuress << '"' << ">" <<endl; for (int i = 0; i < inst.featuress; i++) { out << "<feature id=" << '"' << inst.featureIDD[i] << '"' << " freq=" << '"' << inst.frequencyy[i] << '"' << "> " << inst.featuree[i] << " </feature>"<< endl; } out << "</message>" << endl; return out; } istream& operator>>(istream& in, Instance& inst) { //Overloading of the >> operator for Instance. string word; string numbers = ""; string filenamee2 = ""; bool categoryy2 = 0; unsigned featuress2; string featuree2; unsigned featureIDD2; unsigned frequencyy2; unsigned i; unsigned y; while(in >> word) { if (word == "<message") {//if at beginning of message in >> word;//grab filename word for (y=6; word[y]!='"'; y++) {//pull out filename from between quotes filenamee2 += word[y];} in >> word;//grab category word if (word[10] == 's') categoryy2 = 1; in >> word;//grab features word for (y=10; word[y]!='"'; y++) { numbers += word[y];} featuress2 = atoi(numbers.c_str());//convert string of numbers to integer Instance tempp2(featuress2);//make a temporary Instance object to hold values read in tempp2.setFileName(filenamee2);//set temp object to filename read in tempp2.setCategory(categoryy2); for (i=0; i<featuress2; i++) {//loop reading in feature reports for message in >> word >> word >> word;//skip two words numbers = "";//reset numbers string for (int y=4; word[y]!='"'; y++) {//grab feature ID numbers += word[y];} featureIDD2 = atoi(numbers.c_str()); in >> word;// numbers = ""; for (int y=6; word[y]!='"'; y++) {//grab frequency numbers += word[y];} frequencyy2 = atoi(numbers.c_str()); in >> word;//grab actual feature string featuree2 = word; tempp2.setFeature(i, featuree2, featureIDD2, frequencyy2); }//all done reading in and setting features in >> word;//read in last part of message : </message> inst = tempp2;//set inst (reference) to tempp2 (tempp2 will be destroyed at end of function call) return in; } } } and instancepool.cpp: // Here we implement the functions of the class apart from the inline ones #include "instancepool.h" #include "instance.h" #include <iostream> #include <string> #include <vector> #include <stdlib.h> using namespace std; InstancePool::InstancePool()//Default constructor. Creates an InstancePool object that contains no Instance objects { instances = 0; ipp.clear(); } InstancePool::~InstancePool() { ipp.clear();} InstancePool::InstancePool(const InstancePool& original) {//Copy constructor. instances = original.instances; for (int i = 0; i<instances; i++) { ipp.push_back(original.ipp[i]); } } unsigned InstancePool::getNumberOfInstances() const {//Returns the number of Instance objects the the InstancePool contains. return instances;} const Instance& InstancePool::operator[](unsigned index) const {//Overloading of the [] operator for InstancePool. return ipp[index];} InstancePool& InstancePool::operator=(const InstancePool& right) {//Overloading the assignment operator for InstancePool. if(this == &right) return *this; ipp.clear(); instances = right.instances; for(unsigned i = 0; i < instances; i++) { ipp.push_back(right.ipp[i]); } return *this; } istream& operator>>(istream& in, InstancePool& ip) {//Overloading of the >> operator. ip.ipp.clear(); string word; string numbers; int total;//int to hold total number of messages in collection while(in >> word) { if (word == "<messagecollection"){ in >> word;//reads in total number of all messages for (int y=10; word[y]!='"'; y++){ numbers = ""; numbers += word[y]; } total = atoi(numbers.c_str()); for (int x = 0; x<total; x++) {//do loop for each message in collection in >> ip.ipp[x];//use instance friend function and [] operator to fill in values and create Instance objects and read them intot he vector } } } } ostream& operator<<(ostream& out, const InstancePool& ip) {//Overloading of the << operator. out << "<messagecollection messages=" << '"' << '>' << ip.instances << '"'<< endl << endl; for (int z=0; z<ip.instances; z++) { out << ip[z];} out << endl<<"</messagecollection>\n"; } This code is currently not writing to files correctly either at least, I'm sure it has many problems. I hope my posting of so much is not too much, and any help would be very much appreciated. Thanks!

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  • SQL SERVER – Finding Shortest Distance between Two Shapes using Spatial Data Classes – Ramsetu or Adam’s Bridge

    - by pinaldave
    Recently I was reading excellent blog post by Lenni Lobel on Spatial Database. He has written very interesting function ShortestLineTo in Spatial Data Classes. I really loved this new feature of the finding shortest distance between two shapes in SQL Server. Following is the example which is same as Lenni talk on his blog article . DECLARE @Shape1 geometry = 'POLYGON ((-20 -30, -3 -26, 14 -28, 20 -40, -20 -30))' DECLARE @Shape2 geometry = 'POLYGON ((-18 -20, 0 -10, 4 -12, 10 -20, 2 -22, -18 -20))' SELECT @Shape1 UNION ALL SELECT @Shape2 UNION ALL SELECT @Shape1.ShortestLineTo(@Shape2).STBuffer(.25) GO When you run this script SQL Server finds out the shortest distance between two shapes and draws the line. We are using STBuffer so we can see the connecting line clearly. Now let us modify one of the object and then we see how the connecting shortest line works. DECLARE @Shape1 geometry = 'POLYGON ((-20 -30, -3 -30, 14 -28, 20 -40, -20 -30))' DECLARE @Shape2 geometry = 'POLYGON ((-18 -20, 0 -10, 4 -12, 10 -20, 2 -22, -18 -20))' SELECT @Shape1 UNION ALL SELECT @Shape2 UNION ALL SELECT @Shape1.ShortestLineTo(@Shape2).STBuffer(.25) GO Now once again let us modify one of the script and see how the shortest line to works. DECLARE @Shape1 geometry = 'POLYGON ((-20 -30, -3 -30, 14 -28, 20 -40, -20 -30))' DECLARE @Shape2 geometry = 'POLYGON ((-18 -20, 0 -10, 4 -12, 10 -20, 2 -18, -18 -20))' SELECT @Shape1 UNION ALL SELECT @Shape2 UNION ALL SELECT @Shape1.ShortestLineTo(@Shape2).STBuffer(.25) SELECT @Shape1.STDistance(@Shape2) GO You can see as the objects are changing the shortest lines are moving at appropriate place. I think even though this is very small feature this is really cool know. While I was working on this example, I suddenly thought about distance between Sri Lanka and India. The distance is very short infect it is less than 30 km by sea. I decided to map India and Sri Lanka using spatial data classes. To my surprise the plotted shortest line is the same as Adam’s Bridge or Ramsetu. Adam’s Bridge starts as chain of shoals from the Dhanushkodi tip of India’s Pamban Island and ends at Sri Lanka’s Mannar Island. Geological evidence suggests that this bridge is a former land connection between India and Sri Lanka. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: PostADay, SQL, SQL Authority, SQL Function, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology Tagged: Spatial Database, SQL Spatial

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  • SQLAuthority News Public Training Classes In Hyderabad 12-14 May SQL and 10-11 May SharePoint

    There were lots of request about providing more details for the blog post through email address specified in the article SQLAuthority News Public Training Classes In Hyderabad 12-14 May Microsoft SQL Server 2005/2008 Query Optimization & Performance Tuning. Here is the complete brochure of the course. There are two different courses are offered [...]...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Making game constants/tables available to game logic classes/routines in a modular manner

    - by Extrakun
    Suppose I have a game where there are several predefined constants and charts (a XP chart, cost of goods and so on). Those could be defined at runtime, or load from files at start-up. The question is how should those logic routines access the constants and charts? For example, I could try using global variables, but that cause all classes relying on the variables to be tightly coupled with them.

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