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  • Silverlight3 bind checkbox list to a datagrid

    - by Stester
    I have a enum, like public enum TestType { Red = 1, Blue = 2, Green = 3, Black = 4 } I want to attach those values to a datagrid as checkboxes in silverlight 3. (I would like to bind to a listview, but its not exists in silverlight) Manage to get the enums to a ObservableCollection, any help to bind to datagrid? I tried with ItemsSource="{Binding Path=nameOfTheObservableCollection, }"

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  • Differentiate gtk.Entry icons

    - by Ubersoldat
    I'm adding two icons to a gtk.Entry in PyGTK. The icons signals are handled by the following method def entry_icon_event(self, widget, position, event) I'm trying to differentiate between the two of them: <enum GTK_ENTRY_ICON_PRIMARY of type GtkEntryIconPosition> <enum GTK_ENTRY_ICON_SECONDARY of type GtkEntryIconPosition> How can I do this? I've been digging through the documentation of PyGTK but there's no object GtkEntryIconPosition nor any definition for this enums. Thanks

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  • Marshalling non-Blittable Structs from C# to C++

    - by Greggo
    I'm in the process of rewriting an overengineered and unmaintainable chunk of my company's library code that interfaces between C# and C++. I've started looking into P/Invoke, but it seems like there's not much in the way of accessible help. We're passing a struct that contains various parameters and settings down to unmanaged codes, so we're defining identical structs. We don't need to change any of those parameters on the C++ side, but we do need to access them after the P/Invoked function has returned. My questions are: What is the best way to pass strings? Some are short (device id's which can be set by us), and some are file paths (which may contain Asian characters) Should I pass an IntPtr to the C# struct or should I just let the Marshaller take care of it by putting the struct type in the function signature? Should I be worried about any non-pointer datatypes like bools or enums (in other, related structs)? We have the treat warnings as errors flag set in C++ so we can't use the Microsoft extension for enums to force a datatype. Is P/Invoke actually the way to go? There was some Microsoft documentation about Implicit P/Invoke that said it was more type-safe and performant. For reference, here is one of the pairs of structs I've written so far: C++ /** Struct used for marshalling Scan parameters from managed to unmanaged code. */ struct ScanParameters { LPSTR deviceID; LPSTR spdClock; LPSTR spdStartTrigger; double spinRpm; double startRadius; double endRadius; double trackSpacing; UINT64 numTracks; UINT32 nominalSampleCount; double gainLimit; double sampleRate; double scanHeight; LPWSTR qmoPath; //includes filename LPWSTR qzpPath; //includes filename }; C# /// <summary> /// Struct used for marshalling scan parameters between managed and unmanaged code. /// </summary> [StructLayout(LayoutKind.Sequential)] public struct ScanParameters { [MarshalAs(UnmanagedType.LPStr)] public string deviceID; [MarshalAs(UnmanagedType.LPStr)] public string spdClock; [MarshalAs(UnmanagedType.LPStr)] public string spdStartTrigger; public Double spinRpm; public Double startRadius; public Double endRadius; public Double trackSpacing; public UInt64 numTracks; public UInt32 nominalSampleCount; public Double gainLimit; public Double sampleRate; public Double scanHeight; [MarshalAs(UnmanagedType.LPWStr)] public string qmoPath; [MarshalAs(UnmanagedType.LPWStr)] public string qzpPath; }

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  • How can I use Generics to create a way of making an IEnumerable from an enum?

    - by Samantha J
    Given an enum like this: public enum City { London = 1, Liverpool = 20, Leeds = 25 } public enum House { OneFloor = 1, TwoFloors = 2 } I am using the following code to give me an IEnumerable: City[] values = (City[])Enum.GetValues(typeof(City)); var valuesWithNames = from value in values select new { value = (int)value, name = value.ToString() }; The code works very good however I have to do this for quite a lot of enums. Is there a way I could create a generic way of doing this?

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  • Python Frequently Asked Questions

    - by Casebash
    After seeing this suggestion for creating tag homepages/FAQs, I thought it'd be best to go on ahead and start collecting links to frequently asked questions to demonstrate how this would work. Object Oriented Metaclasses Missing features Enums Tools Available IDEs?

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  • Easiest way to get Enum in to Key Value pair.

    - by vijay.shad
    Hi, I have defined my Enums like this. public enum UserType { RESELLER("Reseller"), SERVICE_MANAGER("Manager"), HOST("Host"); private String name; private UserType(String name) { this.name = name; } public String getName() { return name; } } What should be the easiest way to get a key-value pair form the enum values?

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  • Get random enum from a select group

    - by Coward
    Given a group of about 20 enums that I cannot modify. Im looking for an elegant solution to generate a random enum from a specific sample (ie, 2, 7, 18) I could put these into an arraylist, but thought I would ask if there is something else I could try.

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  • What good programming practices will change with C++0x?

    - by Jon
    For example, "Don't return objects by value if they are expensive to copy" (RVO can't always be used). This advice might change because of rvalue references. The same might be said about storing collections of pointers to objects, because copying them by value into the collection was too expensive; this reason might no longer be valid. Or the use of enums might be discouraged in favour of "enum class". What other practices or tips will change?

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  • Using type passed as a template in C++

    - by MeDiCS
    Is it possible to actually use the type passed as a template for control flow? I'd like to write a function that uses templates, which in turn calls another function based on the type passed: template <class T> void test_function (T var) { //Do stuff if (T == char) { bar (var); } else { foo (var); } //Do even more stuff } If not, I'll have to fallback to enums...

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  • Anatomy of a .NET Assembly - Custom attribute encoding

    - by Simon Cooper
    In my previous post, I covered how field, method, and other types of signatures are encoded in a .NET assembly. Custom attribute signatures differ quite a bit from these, which consequently affects attribute specifications in C#. Custom attribute specifications In C#, you can apply a custom attribute to a type or type member, specifying a constructor as well as the values of fields or properties on the attribute type: public class ExampleAttribute : Attribute { public ExampleAttribute(int ctorArg1, string ctorArg2) { ... } public Type ExampleType { get; set; } } [Example(5, "6", ExampleType = typeof(string))] public class C { ... } How does this specification actually get encoded and stored in an assembly? Specification blob values Custom attribute specification signatures use the same building blocks as other types of signatures; the ELEMENT_TYPE structure. However, they significantly differ from other types of signatures, in that the actual parameter values need to be stored along with type information. There are two types of specification arguments in a signature blob; fixed args and named args. Fixed args are the arguments to the attribute type constructor, named arguments are specified after the constructor arguments to provide a value to a field or property on the constructed attribute type (PropertyName = propValue) Values in an attribute blob are limited to one of the basic types (one of the number types, character, or boolean), a reference to a type, an enum (which, in .NET, has to use one of the integer types as a base representation), or arrays of any of those. Enums and the basic types are easy to store in a blob - you simply store the binary representation. Strings are stored starting with a compressed integer indicating the length of the string, followed by the UTF8 characters. Array values start with an integer indicating the number of elements in the array, then the item values concatentated together. Rather than using a coded token, Type values are stored using a string representing the type name and fully qualified assembly name (for example, MyNs.MyType, MyAssembly, Version=1.0.0.0, Culture=neutral, PublicKeyToken=0123456789abcdef). If the type is in the current assembly or mscorlib then just the type name can be used. This is probably done to prevent direct references between assemblies solely because of attribute specification arguments; assemblies can be loaded in the reflection-only context and attribute arguments still processed, without loading the entire assembly. Fixed and named arguments Each entry in the CustomAttribute metadata table contains a reference to the object the attribute is applied to, the attribute constructor, and the specification blob. The number and type of arguments to the constructor (the fixed args) can be worked out by the method signature referenced by the attribute constructor, and so the fixed args can simply be concatenated together in the blob without any extra type information. Named args are different. These specify the value to assign to a field or property once the attribute type has been constructed. In the CLR, fields and properties can be overloaded just on their type; different fields and properties can have the same name. Therefore, to uniquely identify a field or property you need: Whether it's a field or property (indicated using byte values 0x53 and 0x54, respectively) The field or property type The field or property name After the fixed arg values is a 2-byte number specifying the number of named args in the blob. Each named argument has the above information concatenated together, mostly using the basic ELEMENT_TYPE values, in the same way as a method or field signature. A Type argument is represented using the byte 0x50, and an enum argument is represented using the byte 0x55 followed by a string specifying the name and assembly of the enum type. The named argument property information is followed by the argument value, using the same encoding as fixed args. Boxed objects This would be all very well, were it not for object and object[]. Arguments and properties of type object allow a value of any allowed argument type to be specified. As a result, more information needs to be specified in the blob to interpret the argument bytes as the correct type. So, the argument value is simple prepended with the type of the value by specifying the ELEMENT_TYPE or name of the enum the value represents. For named arguments, a field or property of type object is represented using the byte 0x51, with the actual type specified in the argument value. Some examples... All property signatures start with the 2-byte value 0x0001. Similar to my previous post in the series, names in capitals correspond to a particular byte value in the ELEMENT_TYPE structure. For strings, I'll simply give the string value, rather than the length and UTF8 encoding in the actual blob. I'll be using the following enum and attribute types to demonstrate specification encodings: class AttrAttribute : Attribute { public AttrAttribute() {} public AttrAttribute(Type[] tArray) {} public AttrAttribute(object o) {} public AttrAttribute(MyEnum e) {} public AttrAttribute(ushort x, int y) {} public AttrAttribute(string str, Type type1, Type type2) {} public int Prop1 { get; set; } public object Prop2 { get; set; } public object[] ObjectArray; } enum MyEnum : int { Val1 = 1, Val2 = 2 } Now, some examples: Here, the the specification binds to the (ushort, int) attribute constructor, with fixed args only. The specification blob starts off with a prolog, followed by the two constructor arguments, then the number of named arguments (zero): [Attr(42, 84)] 0x0001 0x002a 0x00000054 0x0000 An example of string and type encoding: [Attr("MyString", typeof(Array), typeof(System.Windows.Forms.Form))] 0x0001 "MyString" "System.Array" "System.Windows.Forms.Form, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" 0x0000 As you can see, the full assembly specification of a type is only needed if the type isn't in the current assembly or mscorlib. Note, however, that the C# compiler currently chooses to fully-qualify mscorlib types anyway. An object argument (this binds to the object attribute constructor), and two named arguments (a null string is represented by 0xff and the empty string by 0x00) [Attr((ushort)40, Prop1 = 12, Prop2 = "")] 0x0001 U2 0x0028 0x0002 0x54 I4 "Prop1" 0x0000000c 0x54 0x51 "Prop2" STRING 0x00 Right, more complicated now. A type array as a fixed argument: [Attr(new[] { typeof(string), typeof(object) })] 0x0001 0x00000002 // the number of elements "System.String" "System.Object" 0x0000 An enum value, which is simply represented using the underlying value. The CLR works out that it's an enum using information in the attribute constructor signature: [Attr(MyEnum.Val1)] 0x0001 0x00000001 0x0000 And finally, a null array, and an object array as a named argument: [Attr((Type[])null, ObjectArray = new object[] { (byte)2, typeof(decimal), null, MyEnum.Val2 })] 0x0001 0xffffffff 0x0001 0x53 SZARRAY 0x51 "ObjectArray" 0x00000004 U1 0x02 0x50 "System.Decimal" STRING 0xff 0x55 "MyEnum" 0x00000002 As you'll notice, a null object is encoded as a null string value, and a null array is represented using a length of -1 (0xffffffff). How does this affect C#? So, we can now explain why the limits on attribute arguments are so strict in C#. Attribute specification blobs are limited to basic numbers, enums, types, and arrays. As you can see, this is because the raw CLR encoding can only accommodate those types. Special byte patterns have to be used to indicate object, string, Type, or enum values in named arguments; you can't specify an arbitary object type, as there isn't a generalised way of encoding the resulting value in the specification blob. In particular, decimal values can't be encoded, as it isn't a 'built-in' CLR type that has a native representation (you'll notice that decimal constants in C# programs are compiled as several integer arguments to DecimalConstantAttribute). Jagged arrays also aren't natively supported, although you can get around it by using an array as a value to an object argument: [Attr(new object[] { new object[] { new Type[] { typeof(string) } }, 42 })] Finally... Phew! That was a bit longer than I thought it would be. Custom attribute encodings are complicated! Hopefully this series has been an informative look at what exactly goes on inside a .NET assembly. In the next blog posts, I'll be carrying on with the 'Inside Red Gate' series.

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  • Enum.HasFlag method in C# 4.0

    - by Jalpesh P. Vadgama
    Enums in dot net programming is a great facility and we all used it to increase code readability. In earlier version of .NET framework we don’t have any method anything that will check whether a value is assigned to it or not. In C# 4.0 we have new static method called HasFlag which will check that particular value is assigned or not. Let’s take an example for that. First I have created a enum called PaymentType which could have two values Credit Card or Debit Card. Just like following. public enum PaymentType { DebitCard=1, CreditCard=2 } Now We are going to assigned one of the value to this enum instance and then with the help of HasFlag method we are going to check whether particular value is assigned to enum or not like following. protected void Page_Load(object sender, EventArgs e) { PaymentType paymentType = PaymentType.CreditCard; if (paymentType.HasFlag(PaymentType.DebitCard)) { Response.Write("Process Debit Card"); } if (paymentType.HasFlag(PaymentType.CreditCard)) { Response.Write("Process Credit Card"); } } Now Let’s check out in browser as following. As expected it will print process Credit Card as we have assigned that value to enum. That’s it It’s so simple and cool. Stay tuned for more.. Happy Programming.. Technorati Tags: Enum,C#4.0,ASP.NET 4.0

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  • An "elegant" way of identifying a field?

    - by Alix
    Hi. I'm writing a system that underlies programmer applications and that needs to detect their access to certain data. I can mostly do so with properties, like this: public class NiceClass { public int x { get; set; } } Then I go in and tweak the get and set accessors so that they handle the accesses appropriately. However this requires that the users (application programmers) define all of their data as properties. If the users want to use pre-existing classes that have "normal" fields (as opposed to properties), I cannot detect those accesses. Example: public class NotSoNiceClass { public int y; } I cannot detect accesses to y. However, I want to allow the use of pre-existing classes. As a compromise the users are responsible for notifying me whenever an access to that kind of data occurs. For example: NotSoNiceClass notSoNice; ... Write(notSoNice.y, 0); // (as opposed to notSoNice.y = 0;) Something like that. Believe me, I've researched this very thoroughly and even directly analysing the bytecode to detect accesses isn't reliable due to possible indirections, etc. I really do need the users to notify me. And now my question: could you recommend an "elegant" way to perform these notifications? (Yes, I know this whole situation isn't "elegant" to begin with; I'm trying not to make it worse ;) ). How would you do it? This is a problem for me because actually the situation is like this: I have the following class: public class SemiNiceClass { public NotSoNiceClass notSoNice { get; set; } public int z { get; set; } } If the user wants to do this: SemiNiceClass semiNice; ... semiNice.notSoNice.y = 0; They must instead do something like this: semiNice.Write("notSoNice").y = 0; Where Write will return a clone of notSoNice, which is what I wanted the set accessor to do anyway. However, using a string is pretty ugly: if later they refactor the field they'll have to go over their Write("notSoNice") accesses and change the string. How can we identify the field? I can only think of strings, ints and enums (i.e., ints again). But: We've already discussed the problem with strings. Ints are a pain. They're even worse because the user needs to remember which int corresponds to which field. Refactoring is equally difficult. Enums (such as NOT_SO_NICE and Z, i.e., the fields of SemiNiceClass) ease refactoring, but they require the user to write an enum per class (SemiNiceClass, etc), with a value per field of the class. It's annoying. I don't want them to hate me ;) So why, I hear you ask, can we not do this (below)? semiNice.Write(semiNice.notSoNice).y = 0; Because I need to know what field is being accessed, and semiNice.notSoNice doesn't identify a field. It's the value of the field, not the field itself. Sigh. I know this is ugly. Believe me ;) I'll greatly appreciate suggestions. Thanks in advance! (Also, I couldn't come up with good tags for this question. Please let me know if you have better ideas, and I'll edit them)

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  • Better way to generate enemies of different sub-classes

    - by KDiTraglia
    So lets pretend I have an enemy class that has some generic implementation and inheriting from it I have all the specific enemies of my game. There are points in my code that I need to check whether an enemy is a specific type, but in Java I have found no easier way than this monstrosity... //Must be a better way to do this if ( enemy.class.isAssignableFrom(Ninja.class) ) { ... } My partner on the project saw these and changed them to use an enum system instead public class Ninja extends Enemy { //EnemyType is an enum containing all our enemy types public EnemyType = EnemyTypes.NINJA; } if (enemy.EnemyType = EnemyTypes.NINJA) { ... } I also have found no way to generate enemies on varying probabilities besides this for (EnemyTypes types : enemyTypes) { if ( (randomNext = (randomNext - types.getFrequency())) < 0 ) { enemy = createEnemy(types.getEnemyType()); break; } } private static Enemy createEnemy(EnemyType type) { switch (type) { case NINJA: return new Ninja(new Vector2D(rand.nextInt(getScreenWidth()), 0), determineSpeed()); case GORILLA: return new Gorilla(new Vector2D(rand.nextInt(getScreenWidth()), 0), determineSpeed()); case TREX: return new TRex(new Vector2D(rand.nextInt(getScreenWidth()), 0), determineSpeed()); //etc } return null } I know java is a little weak at dynamic object creation, but is there a better way to implement this in a way such like this for (EnemyTypes types : enemyTypes) { if ( (randomNext = (randomNext - types.getFrequency())) < 0 ) { //Change enemyTypes to hold the classes of the enemies I can spawn enemy = types.getEnemyType().class.newInstance() break; } } Is the above possible? How would I declare enemyTypes to hold the classes if so? Everything I have tried so far as generated compile errors and general frustration, but I figured I might ask here before I completely give up to the huge mass that is the createEveryEnemy() method. All the enemies do inherit from the Enemy class (which is what the enemy variable is declared as). Also is there a better way to check which type a particular enemy that is shorter than enemy.class.isAssignableFrom(Ninja.class)? I'd like to ditch the enums entirely if possible, since they seem repetitive when the class name itself holds that information.

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  • Automapper: Map an Enum to its [Description] attribute

    - by Seth Petry-Johnson
    I have a source object that looks like this: private class SourceObject { public Enum1 EnumProp1 { get; set; } public Enum2 EnumProp2 { get; set; } } The enums are decorated with a custom [Description] attribute that provides a string representation, and I have an extension method .GetDescription() that returns it. How do I map these enum properties using that extension? I'm trying to map to an object like this: private class DestinationObject { public string Enum1Description { get; set; } public string Enum2Description { get; set; } } I think a custom formatter is my best bet, but I can't figure out how to add the formatter and specify which field to map from at the same time.

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  • Iterate over enum?

    - by Rosarch
    I'm trying to iterate over an enum, and call a method using each of its values as a parameter. There has to be a better way to do it than what I have now: foreach (string gameObjectType in Enum.GetNames(typeof(GameObjectType))) { GameObjectType kind = (GameObjectType) Enum.Parse(typeof (GameObjectType), gameObjectType); IDictionary<string, string> gameObjectData = PersistentUtils.LoadGameObject(kind, persistentState); } //... public static IDictionary<string, string> LoadGameObject(GameObjectType gameObjectType, IPersistentState persistentState) { /* ... */ } Getting the enum names as strings, then parsing them back to enums, feels hideous.

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  • Enum.values() vs EnumSet.allOf( ). Which one is more preferable?

    - by Alexander Pogrebnyak
    I looked under the hood for EnumSet.allOf and it looks very efficient, especially for enums with less than 64 values. Basically all sets share the single array of all possible enum values and the only other piece of information is a bitmask which in case of allOf is set in one swoop. On the other hand Enum.values() seems to be a bit of black magic. Moreover it returns an array, not a collection, so in many cases it must be decorated with Arrays.asList( ) to be usable in any place that expects collection. So, should EnumSet.allOf be more preferable to Enum.values? More specifically, which form of for iterator should be used: for ( final MyEnum val: MyEnum.values( ) ); or for ( final MyEnum val: EnumSet.allOf( MyEnum.values ) );

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  • App engine datastore - query on Enum fields.

    - by Gopi
    I am using GAE(Java) with JDO for persistence. I have an entity with a Enum field which is marked as @Persistent and gets saved correctly into the datastore (As observed from the Datastore viewer in Development Console). But when I query these entities putting a filter based on the Enum value, it is always returning me all the entities whatever value I specify for the enum field. I know GAE java supports enums being persisted just like basic datatypes. But does it also allow retrieving/querying based on them? Google search could not point me to any such example code. Details: I have printed the Query just before being executed. So in two cases the query looks like - SELECT FROM com.xxx.yyy.User WHERE role == super ORDER BY key desc RANGE 0,50 SELECT FROM com.xxx.yyy.User WHERE role == admin ORDER BY key desc RANGE 0,50 Both above queries return me all the User entities from datastore in spite of datastore viewer showing some Users are of type 'admin' and some are of type 'super'.

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  • Enum in Hibernate, persisting as an enum

    - by niklassaers
    In my MySQL database, there's the column "gender enum('male','female')" I've created my enum "com.mydomain.myapp.enums.Gender", and in my Person entity I'm defined "Gender gender". Now I'd want to keep the enum type in my MySQL database, but when I launch my application I get: Wrong column type in MyApp.Person for column Gender. Found: enum, expected: integer Why is this? This would be the equivalent as if I'd annotated my "Gender gender" with "@Enumerated(EnumType.ORDINAL)", which I haven't. EnumType seems only to be able to be either ORDINAL or STRING, so how do I specify that it should treat the field as an enum, not as an int? (not that there's much difference, but enough for it to get upset about it.)

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  • Which is the best alternative for Java Serialization?

    - by Alotor
    I'm currently working on a project which needs to persist any kind of objects (of which implementation we don't have any control) so these objects could be recovered afterwards. We can't implement a ORM because we can't restrict the users of our library at development time. Our first alternative was to serialize it with the Java default serialization but we had a lot of trouble recovering the objects when the users started to pass different versions of the same object (attributes changed types, names, ...). We have tried with the XMLEncoder class (transforms an object into a XML), but we have found that there is a lack of functionality (doesn't support Enums for example). Finally, we also tried JAXB but this impose our users to annotate their classes. Any good alternative?

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  • Best way to store enum values in database - String or Int

    - by inutan
    Hello there, I have a number of enums in my application which are used as property type in some classes. What is the best way to store these values in database, as String or Int? FYI, I will also be mapping these attribute types using fluent Nhibernate. Sample code: public enum ReportOutputFormat { DOCX, PDF, HTML } public enum ReportOutputMethod { Save, Email, SaveAndEmail } public class ReportRequest { public Int32 TemplateId { get { return templateId; } set { templateId = value; } } public ReportOutputFormat OutputFormat { get { return outputFormat; } set { outputFormat = value; } } public ReportOutputMethod OutputMethod { get { return outputMethod; } set { outputMethod = value; } } }

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  • How to mask DLL in .NET ?

    - by ytrewq
    Let's say I have a DLL that provides math calculus functions. To use it, I include the using Colhq.Math.Basic; namespace. How could I use it by adding a statement like using Blala.Functions.Math; ? So how could I use everything (methods, enums, etc.) from a DLL by using a different namespace ? Is there a one-shot way to wrap or mask a DLL ?

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  • Is there an easy way to convert C# classes to PHP?

    - by John
    I am used to writing C# Windows application. However I have some free hosted PHP web space that I would like to make use of. I have a basic understanding of PHP but have never used it's object oriented capabilities. Is there an easy way to convert C# classes to PHP classes or is it just not possible to write a fully object oriented application in PHP? Update: There are no reliance on the .NET framework beyond the basics. The main aim would be to restructure the class properties, variable enums, etc. The PHP will be hosted on a Linux server.

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  • Nhibernate ValueType Collection as delimited string in DB

    - by JWendel
    Hi I have a legacy db that I am mapping with Nhibernate. And in several locations a list och strigs or domain objects are mapped as a delimited string in the database. Either 'string|string|string' in the value type cases and like 'domainID|domainID|domainID' in the references type cases. I know I can create a dummy property on the class and map to that fields but I would like to do it in a more clean way, like when mapping Enums as their string representation with the EnumStringType class. Is a IUserType the way to go here? Thanks in advance /Johan

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  • JFrame.setBackground() not working -- why?

    - by devoured elysium
    JFrame mainFrame = new JFrame(); mainFrame.setSize(100, 100); mainFrame.setBackground(Color.CYAN); mainFrame.setVisible(true); My intent is to create a window with a cyan background. What is wrong with this? My window doesn't get cyan, as I'd expect! Also, could anyone point out why I seem to have all the colors in duplicate (there's a Color.CYAN and a Color.cyan). Is there any difference at all between the two? Maybe the older one was a constant from before there were enums in Java and the second one is from the Enum? Thanks

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