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  • Static functions vs const functions

    - by baash05
    I'm looking at a member function int funct(int x) const; And I'm wondering if static int funct(int x); would be better. If a member function doesn't use any of the member variables should it be static. Are there any things that would discourage this?

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  • Python: Inheritance of a class attribute (list)

    - by Sano98
    Hi everyone, inheriting a class attribute from a super class and later changing the value for the subclass works fine: class Unit(object): value = 10 class Archer(Unit): pass print Unit.value print Archer.value Archer.value = 5 print Unit.value print Archer.value leads to the output: 10 10 10 5 which is just fine: Archer inherits the value from Unit, but when I change Archer's value, Unit's value remains untouched. Now, if the inherited value is a list, the shallow copy effect strikes and the value of the superclass is also affected: class Unit(object): listvalue = [10] class Archer(Unit): pass print Unit.listvalue print Archer.listvalue Archer.listvalue[0] = 5 print Unit.listvalue print Archer.listvalue Output: 10 10 5 5 Is there a way to "deep copy" a list when inheriting it from the super class? Many thanks Sano

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  • Handler invocation speed: Objective-C vs virtual functions

    - by Kerido
    I heard that calling a handler (delegate, etc.) in Objective-C can be even faster than calling a virtual function in C++. Is it really correct? If so, how can that be? AFAIK, virtual functions are not that slow to call. At least, this is my understanding of what happens when a virtual function is called: Compute the index of the function pointer location in vtbl. Obtain the pointer to vtbl. Dereference the pointer and obtain the beginning of the array of function pointers. Offset (in pointer scale) the beginning of the array with the index value obtained on step 1. Issue a call instruction. Unfortunately, I don't know Objective-C so it's hard for me to compare performance. But at least, the mechanism of a virtual function call doesn't look that slow, right? How can something other than static function call be faster?

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  • Common and useful Graph functions?

    - by Nazgulled
    Hi, I'm implementing a simple Graph library for my uni project and since this is the first time I'm dealing with graphs, I would like to know which functions you guys consider to be most common and useful for Graph implementations... So far, I have this: graphInitialize() graphInsertVertex() graphRemoveVertex() graphGetVertex() graphGetVertexValue() (not implemented yet, not sure if I'll need it) graphInsertEdge() graphRemoveEdge() graphLinkVertices() (this calls graphInsertEdge twice for bidirectional graph) graphUnlinkVertices() (this calls graphRemoveEdge twice for bidirectional graph) graphDestroy() I know I'm missing a function do determine the shortest path, but I'm leaving that for last... Do you think I'm missing any common/useful function?

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  • gcc returns error with nested class

    - by Nate
    Howdy, I am attempting to use the fully qualified name of my nested class as below, but the compiler is balking! template <class T> class Apple { //constructors, members, whatevers, etc... public: class Banana { public: Banana() { //etc... } //other constructors, members, etc... }; }; template <class K> class Carrot{ public: //etc... void problemFunction() { Apple<int>::Banana freshBanana = someVar.returnsABanana(); //line 85 giveMonkey(freshBanana); //line 86 } }; My issue is, the compiler says: Carrot.h:85: error: expected ';' before 'freshBanana' Carrot.h:86: error: 'freshBanana' was not declared in this scope I had thought that using the fully qualified name permitted me to access this nested class? It's probably going to smack me in the face, but what on earth am I not seeing here??

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  • Help with a pseudo-class, first-child

    - by zac
    I am working on a CMS platform with limited access to the template files and want to try and control some of the layout with pseudo class but no luck yet. Can anyone see what is wrong with this structure and why my pseudo class is being ignored? <div id="main"> <div class="someRandomDiv"></div> <div class="block"> stuff </div> <div class="block"> more stuff </div> </div> and i am trying something like this #main .block {border: 1px solid blue} #main .block:first-child {border: 1px solid red} so with this example I would think the stuff block would have a red border and more stuff would have a blue but it is all just blue. Thanks for any help with this.

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  • How to change eclipse plugin's default parent-first classloader policy to child-first classloader po

    - by deepthinker121
    Hi All, I want to change the behavior of eclipse's parent-first classloader policy to child-first classloader policy. The scenario would be : Plugin A has class C in dependent external jar. When the classloader of the jar looks for "META-INF" folder - it should find the META-INF folder of the jar and not the one found by its parent classloader - that is the plugin A's META-INF folder. So I want to change the classloader policy to 'child-first' rather than 'parent-first' Is it possible to do this by changing the plugin A's Manifest or plugin.xml?

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  • Why can't my main class see the array in my calender class

    - by Rocky Celltick Eadie
    This is a homework problem. I'm already 5 days late and can't figure out what I'm doing wrong.. this is my 1st semester in Java and my first post on this site Here is the assignment.. Create a class called Calendar. The class should contain a variable called events that is a String array. The array should be created to hold 5 elements. Use a constant value to specify the array size. Do not hard code the array size. Initialize the array in the class constructor so that each element contains the string “ – No event planned – “. The class should contain a method called CreateEvent. This method should accept a String argument that contains a one-word user event and an integer argument that represents the day of the week. Monday should be represented by the number 1 and Friday should be represented by the number 5. Populate the events array with the event info passed into the method. Although the user will input one-word events, each event string should prepend the following string to each event: event_dayAppoinment: (where event_day is the day of the week) For example, if the user enters 1 and “doctor” , the first array element should read: Monday Appointment: doctor If the user enters 2 and “PTA” , the second array element should read: Tuesday Appointment: PTA Write a driver program (in a separate class) that creates and calls your Calendar class. Then use a loop to gather user input. Ask for the day (as an integer) and then ask for the event (as a one word string). Pass the integer and string to the Calendar object’s CreateEvent method. The user should be able enter 0 – 5 events. If the user enters -1, the loop should exit and your application should print out all the events in a tabular format. Your program should not allow the user to enter invalid values for the day of the week. Any input other than 1 – 5 or -1 for the day of the week would be considered invalid. Notes: When obtaining an integer from the user, you will need to use the nextInt() method on your Scanner object. When obtaining a string from a user, you will need to use the next() method on your Scanner object. Here is my code so far.. //DRIVER CLASS /** * * @author Rocky */ //imports scanner import java.util.Scanner; //begin class driver public class driver { /** * @paramargs the command line arguments */ //begin main method public static void main(String[] args) { //initiates scanner Scanner userInput = new Scanner (System.in); //declare variables int dayOfWeek; String userEvent; //creates object for calender class calendercalenderObject = new calender(); //user prompt System.out.println("Enter day of week for your event in the following format:"); System.out.println("Enter 1 for Monday"); System.out.println("Enter 2 for Tuesday"); System.out.println("Enter 3 for Wednsday"); System.out.println("Enter 4 for Thursday"); System.out.println("Enter 5 for Friday"); System.out.println("Enter -1 to quit"); //collect user input dayOfWeek = userInput.nextInt(); //user prompt System.out.println("Please type in the name of your event"); //collect user input userEvent = userInput.next(); //begin while loop while (dayOfWeek != -1) { //test for valid day of week if ((dayOfWeek>=1) && (dayOfWeek<=5)){ //calls createEvent method in calender class and passes 2 variables calenderObject.createEvent(userEvent,dayOfWeek); } else { //error message System.out.println("You have entered an invalid number"); //user prompts System.out.println("Press -1 to quit or enter another day"); System.out.println("Enter 1 for Monday"); System.out.println("Enter 2 for Tuesday"); System.out.println("Enter 3 for Wednsday"); System.out.println("Enter 4 for Thursday"); System.out.println("Enter 5 for Friday"); System.out.println("Enter -1 to quit"); //collect user input dayOfWeek = userInput.nextInt(); //end data validity test } //end while loop } //prints array to screen int i=0; for (i=0;i<events.length;i++){ System.out.println(events[i]); } //end main method } } /** * * @author Rocky */ //imports scanner import java.util.Scanner; //begin calender class public class calender { //creates events array String[] events = new String[5]; //begin calender class constructor public calender() { //Initializes array String[] events = {"-No event planned-","-No event planned-","-No event planned-","-No event planned-","-No event planned-"}; //end calender class constructor } //begin createEvent method public String[] createEvent (String userEvent, int dayOfWeek){ //Start switch test switch (dayOfWeek){ case 1: events[0] = ("Monday Appoinment:") + userEvent; break; case 2: events[1] = ("Tuesday Appoinment:") + userEvent; break; case 3: events[2] = ("WednsdayAppoinment:") + userEvent; break; case 4: events[3] = ("Thursday Appoinment:") + userEvent; break; case 5: events[4] = ("Friday Appoinment:") + userEvent; break; default: break; //End switch test } //returns events array return events; //end create event method } //end calender class }

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  • Objective-C: Getting the True Class of Classes in Class Clusters

    - by TechZen
    Recently while trying to answer a questions here, I ran some test code to see how Xcode/gdb reported the class of instances in class clusters. (see below) In the past, I've expected to see something like: PrivateClusterClass:PublicSuperClass:NSObject Such as this (which still returns as expected): NSPathStore2:NSString:NSObject ... for a string created with +[NSString pathWithComponents:]. However, with NSSet and subclass the following code: - (void)applicationDidFinishLaunching:(UIApplication *)application { NSSet *s=[NSSet setWithObject:@"setWithObject"]; NSMutableSet *m=[NSMutableSet setWithCapacity:1]; [m addObject:@"Added String"]; NSMutableSet *n = [[NSMutableSet alloc] initWithCapacity:1]; [self showSuperClasses:s]; [self showSuperClasses:m]; [self showSuperClasses:n]; [self showSuperClasses:@"Steve"]; } - (void) showSuperClasses:(id) anObject{ Class cl = [anObject class]; NSString *classDescription = [cl description]; while ([cl superclass]) { cl = [cl superclass]; classDescription = [classDescription stringByAppendingFormat:@":%@", [cl description]]; } NSLog(@"%@ classes=%@",[anObject class], classDescription); } ... outputs: // NSSet *s NSCFSet classes=NSCFSet:NSMutableSet:NSSet:NSObject //NSMutableSet *m NSCFSet classes=NSCFSet:NSMutableSet:NSSet:NSObject //NSMutableSet *n NSCFSet classes=NSCFSet:NSMutableSet:NSSet:NSObject // NSString @"Steve" NSCFString classes=NSCFString:NSMutableString:NSString:NSObject The debugger shows the same class for all Set instances. I know that in the past the Set class cluster did not return like this. What has changed? (I suspect it is a change in the bridge from Core Foundation.) What class cluster report just a generic class e.g. NSCFSet and which report an actual subclass e.g. NSPathStore2? Most importantly, when debugging how do you determine the actual class of a NSSet cluster instance?

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  • Interface and base class mix, the right way to implement this

    - by Lerxst
    I have some user controls which I want to specify properties and methods for. They inherit from a base class, because they all have properties such as "Foo" and "Bar", and the reason I used a base class is so that I dont have to manually implement all of these properties in each derived class. However, I want to have a method that is only in the derived classes, not in the base class, as the base class doesn't know how to "do" the method, so I am thinking of using an interface for this. If i put it in the base class, I have to define some body to return a value (which would be invalid), and always make sure that the overriding method is not calling the base. method Is the right way to go about this to use both the base class and an interface to expose the method? It seems very round-about, but every way i think about doing it seems wrong... Let me know if the question is not clear, it's probably a dumb question but I want to do this right.

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  • calling members of class to another class

    - by Hussain
    hii every one I m using Applets i ve three classes ie three applets and I need some members(variables) of one class into another class when i m trying to access variables from one class to another class by creating of object of called class in to calling class then it doesnt give wright output it access those variables but gives null or zero values

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  • Having a base class function depend on its child class C#

    - by Junk Junk
    I have a Base class with a method that a child class will almost always override. However, instead of replacing the base class' method entirely, I would like for whatever is derived in the child class to be added to what is already in the base class. For Example: class BaseClass public string str() { var string = "Hello my name is" ; } class ChildClass : BaseClass public override string str(){ var string = "Sam"; } The point is that if I want to access the str() method by creating an instance of the ChildClass, the string will print out as "Hello, my name is Sam". I've been looking around and all I have been finding is that this should NOT happen, as the base class shouldn't even know that it is being inherited. So, if the design is false, how would I go about doing this? Keep in mind that there will be multiple child classes inheriting from BaseClass. Thank you

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  • choose the best class if 2 class have same P (c|d), naive bayes

    - by ryandi
    Hello I have some question about naive bayes classifier . In my project I have to classify a text into a class from 4 available class. In naive bayes we have formula like cmap=argmax.P(d|c).P(c) I have standarize the amount of training document of each class, so I got a same P(c) value for each class (0.25). Here's my question: What if a testing document token doesn't have any token which belong to any of those 4 class(in document training)? Resulted to all of the class have same value of P(d|c).P(c). Which class should i pick? What if the token exist, and 2 class or more have same value of P(d|c).P(c) what should I do? Thank you..

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  • defining information out of class

    - by calccrypto
    is there a way to define a value within a class in the __init__ part, send it to some variable outside of the class without calling another function within the class? like class c: def __init__(self, a): self.a = a b = 4 # do something like this so that outside of class c, # b is set to 4 automatically when i use class c def function(self): ... # whatever. this doesnt matter i have multiple classes that have different values for b. i could just make a list that tells the computer to change b, but i would rather set b within each class

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  • Using a singleton database class in functions and multiple scripts(PHP) - best use methods

    - by dscher
    I have a singleton db connection which I get with: $dbConnect = myDatabase::getInstance(); which is easy enough. My question is what is the least rhetorical and legitimate way of using this connection in functions and classes? It seems silly to have to declare the variable global, pass it into every single function, and/or recreate this variable within every function. Is there another answer for this? Obviously I'm a noob and I can work my way around this problem 10 different ways, none of which is really attractive to me. It would be a lot easier if I could have that $dbConnect variable accessible in any function without needing to declare it global or pass it in. I do know I can add the variable to the $_SERVER array...is there something wrong with doing this? It seems somewhat inappropriate to me. Another quick question: Is it bad practice to do this: $result = myDatabase::getInstance()-query($query); from directly within a function?

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  • functions in assembler

    - by stupid_idiot
    hi, i have philosophised about the purpose of stack a little bit and after some coding i figured out what is it's strength. The only thing that lies in my stomache is how does it work with functions? I tried to make some easy function for adding two numbers using universal registers but I suppose that's not how does it work in C for example.. where are all the parameters, local variables and where is the result stored? how would you rewrite this to assembler?(how would compiler for C rewrite it?) int function(int a, int &b, int *c){ return a*(b++)+(*c); } i know this example kinda sucks.. but this way i can understand all the possibilities

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  • Const Functions and Interfaces in C++

    - by 58gh1z
    I'll use the following (trivial) interface as an example: struct IObject { virtual ~IObject() {} virtual std::string GetName() const = 0; virtual void ChangeState() = 0; }; Logic dictates that GetName should be a const member function while ChangeState shouldn't. All code that I've seen so far doesn't follow this logic, though. That is, GetName in the example above wouldn't be marked as a const member function. Is this laziness/carelessness or is there a legitimate reason for this? What are the major cons of me forcing my clients to implement const member functions when they are logically called for?

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  • Problem with default member functions of class in C++ (constructor, destructor, operator=, copy cons

    - by Narek
    We know that compiler generates some member functions for user-defined class if that member functions are not defined but used, isn't it. So I have this kind of code: class AA { }; void main() { AA a; AA b(a); a = b; } This code works fine. I mean no compiler error. But the following code.... class AA { int member1; int member2; }; But this code gives an run time error, because variable "a" is used without being iniltialized!!! So my question is this: when we instantiate an int, it has a value. So why the default constructer doesn't work and by using those two int numbers initializes variable "a"??

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  • Class Method not working in objective c

    - by byteSlayer
    In my code I have a class called 'ProfileShareViewController', In which I have imported another class I have created called 'OwnProfileData', And I have also created an Instance of that class (class = OwnProfileData) as a property Of 'ProfileShareViewController' and synthesized it (instance called 'OwnProfile'). In another class I have called 'EditProfileViewController', I have imported the 'ProfileShareViewController', and now I am trying to change a property of the OwnProfile object from the ProfileShareViewController within the EditProfileViewController class. For some reason that doesn't work. I have Tried typing: [[ProfileShareViewController ownProfile] setName:@"Ido"]; (The property I am trying to set is Name, and as it is synthesized in OwnProfileData, I am using 'setName'). This doesn't work and I get the warning: "No known class method for selector 'ownMethod'. Any Idea as for why that might happen and how I can fix this? Thanks for your comments! Any support is highly appreciated!

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  • PHP: Classes to use functions from each other?

    - by Martti Laine
    Hello I've been into this problem for a while already, and have asked some questions about it here Stackoverflow. I've got some advice, but I just can't understand it. Could someone provide me an example of classes working smoothly together. I have 3 (maybe more) classes: mysql user alerts As I said, could someone provide an example, so these classes could use functions from each other class, e.g. user could use mysql's functions. I'm asking for an simple example, for learning-purposes. And please, no google-suggestions or links to other questions. I've tried to search this for a while already. No success, though. Martti Laine

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  • Functions that only call other functions. Is this a good practice?

    - by Eric C.
    I'm currently working on a set of reports that have many different sections (all requiring different formatting), and I'm trying to figure out the best way to structure my code. Similar reports we've done in the past end up having very large (200+ line) functions that do all of the data manipulation and formatting for the report, such that the workflow looks something like this: DataTable reportTable = new DataTable(); void RunReport() { reportTable = DataClass.getReportData(); largeReportProcessingFunction(); outputReportToUser(); } I would like to be able to break these large functions up into smaller chunks, but I'm afraid that I'll just end up having dozens of non-reusable functions, and a similar "do everything here" function whose only job is to call all these smaller functions, like so: void largeReportProcessingFunction() { processSection1HeaderData(); calculateSection1HeaderAverages(); formatSection1HeaderDisplay(); processSection1SummaryTableData(); calculateSection1SummaryTableTotalRow(); formatSection1SummaryTableDisplay(); processSection1FooterData(); getSection1FooterSummaryTotals(); formatSection1FooterDisplay(); processSection2HeaderData(); calculateSection1HeaderAverages(); formatSection1HeaderDisplay(); calculateSection1HeaderAverages(); ... } Or, if we go one step further: void largeReportProcessingFunction() { callAllSection1Functions(); callAllSection2Functions(); callAllSection3Functions(); ... } Is this really a better solution? From an organizational point of view I suppose it is (i.e. everything is much more organized than it might otherwise be), but as far as code readability I'm not sure (potentially large chains of functions that only call other functions). Thoughts?

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