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  • Concrete examples of Python's "only one way to do it" maxim

    - by Charles Roper
    I am learning Python and am intrigued by the following point in PEP 20 The Zen of Python: There should be one-- and preferably only one --obvious way to do it. Although that way may not be obvious at first unless you're Dutch. Could anyone offer any concrete examples of this maxim? I am particularly interested in the contrast to other languages such as Ruby. Part of the Ruby design philosophy (originating with Perl, I think?) is that multiple ways of doing it is A Good Thing. Can anyone offer some examples showing the pros and cons of each approach. Note, I'm not after an answer to which is better (which is probably too subjective to ever be answered), but rather an unbiased comparison of the two styles.

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  • Can python and php work together?

    - by user71741
    I am having a mobile app created for ios. The developers built the app in php. The app requires an algorithm so I found another programmer to develop it. The algorithm programmer built the algorithm in python. The developers refuse to finish the app because they say it won't work with python, while the programmer insist it will. The programmer says put the algorithm in its on server and connect then over http. Will this work and I'd so how risky is it to future problems?

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  • Python script liking to GUI using IDE

    - by YomalSamindu
    I am studying python. Now I can write python scripts (codes) to some extent. I used IDLE for this. I am interested in making GUI to those written programs. I like to do it using an IDE rather than using PyGTK or Tkinter. Can anyone help me how to start with this and link my scripts to a GUI? I downloaded a IDE called glade, but I don't know how to use this IDE. I need some tutorial guide also. Can anyone help me, please? Thank you!

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  • Would knowing Python help with creating iPhone applications?

    - by Josh
    Here is what the apple site says: With Snow Leopard, Mac OS X makes it easy to use scripting languages as full application development tools. Snow Leopard ships with support for the RubyCocoa Bridge and the PyObjC bridge. These two bridges give developers access not only to system APIs, but to Cocoa frameworks such as AppKit and Core Data, enabling you to build fully native Mac OS X applications in Ruby or Python. The RubyCocoa and PyObjC bridges allow you to freely mix code written in Objective-C with code written in the scripting language. You can quickly build prototypes and then optimise by implementing performance-critical pieces in Objective-C. How could Python help in this case?

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  • Python rpg adivce? [closed]

    - by nikita.utiu
    I have started coding an text rpg engine in python. I have basic concepts laid down, like game state saving, input, output etc. I was wondering how certain scripted game mechanics(eg. debuffs that increase damage received from a certain player or multiply damage by the number of hits received, overriding of the mobs default paths for certain events etc) are implemented usually implemented. Some code bases or some other source code would be useful(not necessarily python). Thanks in advance.

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  • Single python file distribution: module or package?

    - by DanielSank
    Suppose I have a useful python function or class (or whatever) called useful_thing which exists in a single file. There are essentialy two ways to organize the source tree. The first way uses a single module: - setup.py - README.rst - ...etc... - foo.py where useful_thing is defined in foo.py. The second strategy is to make a package: - setup.py - README.rst - ...etc... - foo |-module.py |-__init__.py where useful_thing is defined in module.py. In the package case __init__.py would look like this from foo.module import useful_thing so that in both cases you can do from foo import useful_thing. Question: Which way is preferred, and why? EDIT: Since user gnat says this question is poorly formed, I'll add that the official python packaging tutorial does not seem to comment on which of the methods described above is the preferred one. I am explicitly not giving my personal list of pros and cons because I'm interested in whether there is a community preferred method, not generating a discussion of pros/cons :)

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  • Creating a python android application

    - by Harry
    I need help creating a android app on python. I'm creating an actual android game on python to use on my phone. I need suggestions of what app people would prefer. Anything you have have always wanted on your phone but no ones made it? Please post some suggestions below. I will start writing the code soon and will keep updating this post or creating a new ones asking new questions, so please keep an eye out. I also need help and software on how to start writing the code and how to test it. Thanks in advance.

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  • How to use the AccountsService API with Python?

    - by pabluk
    I'm writing an application for the Ubuntu app showdown and I try to read/write the user's profile picture using this >>> from gi.repository import AccountsService, GLib >>> current_user = GLib.get_user_name() >>> user = AccountsService.UserManager.get_default().get_user(current_user) >>> print user.get_icon_file() None >>> print user.get_user_name() None But apparently does not work. Is there another way to use AccountsService with Python? I could not find more documentation about AccountsService and Python. PS: to test this example you need to install gir1.2-accountsservice-1.0 on Ubuntu 12.04. $ sudo apt-get install gir1.2-accountsservice-1.0

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  • How to create contracts in python

    - by recluze
    I am just moving to python from Java and have a question about the way the two do things. My question relates to contracts. An example: an application defines an interface that all plugins must implement and then the main application can call it. In Java: public interface IPlugin { public Image modify(Image img); } public class MainApp { public main_app_logic() { String pluginName = "com.example.myplugin"; IPlugin x = (IPlugin) Class.forName(pluginName); x.modify(someimg); } } The plugin implements the interface and we use reflection in main app to call it. That way, there's a contract between the main app and the plugin that both can refer to. How does one go about doing something similar in Python? And also, which approach is better? p.s. I'm not posting this on SO because I'm much more concerned with the philosophy behind the two approaches.

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  • Python C API return more than one value / object without building a tuple [migrated]

    - by Grisu
    I got the following problem. I have written a C-Extension to Python(2.7 / 3.2) to interface a self written software library. Unfortunately I need to return two values from the function where the last one is optional. In Python I tried def func(x,y): return x+y, x-y test = func(13,4) but test is a tuple. If I write test1,test2 = func(13,4) I got both values separated. Is there a possibility to return only one value without unpacking the tuple, i.e. the second(,.. third, ..fourth) value gets neglected? And if such a solution existst, how does it look for the C-API? Because return Py_BuildValue("ii",x+y,x-y); results in a tuple as well.

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  • I feel stuck in the center of Python, How to get past beginner

    - by Isov5
    I really apologize if this doesn't follow the S.O rules but I need a little help, I personally still classify myself as a beginner in python, Yet I've wrote a very small and VERY SURE impractical program for my boss to use. I know I'm still a beginner because simple things still perplex me but every book I read for beginners honestly just rehashes what I do already know but every 'more advanced' book doesn't really allow me to learn, they depend on example files and I never really understand why they built 'said' function or 'said' class. So onto my question... Is there any recommendations on a book or ANYTHING that pushes me out of this stage, I've used head first and normally they are really good but my issue there is they have me back tracking just to move forward again, It worked in HTML but its confusing in Python, basically I think I need to build a program while following along, Again I like HeadFirst's style but I need something that isn't going to make me have to remember one thing just to forget it... for record, I've checked into some O'Reilly books

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  • Can't decide between Java or Python for college [on hold]

    - by Will Harrison
    I'm returning to college in about a month for Computer Science. My problem is, I have been programming on the web since I left (4 years ago), using PHP, ASP.NET, and JavaScript. I want to bone up on a more general purpose language that is cross platform before I begin. I would also like to be using a language that is common at my school and I know that they teach the students C++, Java, and Python. I would like to choose between Java or Python but I'm not sure which one. What do you think would be better based on job prospects in the next 2 years and community?

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  • Executing Shell Commands - PHP or Python?

    - by chadpeppers
    I know basically two languages: Python and PHP. I am primarily a Drupal developer. I have a great idea in creating a command line program that will help some of the mundane tasks and bring my efficiency up quite a bit. The concept is that of a complete console program, almost like the days when I learned C++ using stdin/out. I want to use this came concept but for this program. I am going to be executing shell commands (mainly drush commands, if you are familiar with drush its drupals way of doing tasks like installing drupal, clearing cache, and other things). I am also wanting to do a database and save/execute through multiple objects and site profiles. My general question is this. Which language would be better suited to handle command line code? Drupal is written in PHP so I am leaned more towards that,but I know python seems to handle console programming a bit easier. Any help would be great!

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  • R vs Python for data analysis

    - by The_Cthulhu_Kid
    I have been programming for about a year and I am really interested in data analysis and machine learning. I am taking part in a couple of online courses and am reading a couple of books. Everything I am doing uses either R or Python and I am looking for suggestions on whether or not I should concentrate on one language (and if so which) or carry on with both; do they complement each other? -- I should mention that I use C# in school but am familiar with Python through self-study.

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  • Learning Python is good?

    - by user15220
    Recently I have seen some videos from MIT on computer programming topics. I found it's really worth watching. Especially the concepts of algorithms and fundamental stuffs. The programs were written and explained in Python. I never had looked into this language before as I learned and doing stuffs with C/C++ programming. But the cleanliness and better readability of syntax attracted me. Of course as a C++ programmer for long time it's the most readable language for me. Also I heard Python library contains solid algorithms and data-structures implementations. Can you share your experience in this language?

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  • Learning to program in C (coming from Python)

    - by Honza Pokorny
    If this is the wrong place to ask this question, please let me know. I'm a Python programmer by occupation. I would love to learn C. Indeed, I have tried many times, but I always get discouraged. In Python, you write a few lines and the program does wonders. In C, I can't seem to be able to do anything useful. It seems to be very complicated to even connect to the Internet. Do you have any suggestions on what I can do to learn C? Are there are any good websites? Any cool projects? Thanks

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  • problem using pydoc in python

    - by rohanag
    I'm using pydoc in python 2.7.3 to generate documentation for a file called PreProcessingAPI.py which contains a class called PreProcessingAPI In PreProcessingAPI.py, I have the following import in the beginning of the file: from __future__ import division from re import * from nltk.stem import porter The problem is, in the documentation generated by pydoc, nltk.stem.porter is shown as a Module. There is also a DATA heading with all sorts of variables I do not know about. Is there a way to avoid these variables and avoid showing nltk.stem.porter in the modules? I'm running the following command to generate documentation python pydoc.py -w PreProcessingAPI.py I've put the file pydoc.py in the directory containing my file. Here is the file generated: https://www.dropbox.com/s/4rb6ut99o25mwly/PreProcessingAPI.html

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  • Learning Python from Beginner to Advanced level

    - by Christofer Bogaso
    I have some problems in my hand and would like to resolve them by myself (rather than hiring some professional, obviously due to cash problem!): build a really good website (planning to set-up my own start-up). build some good software (preferrably with exe installation files) on many mathematical and statistical techniques. To accomplish those tasks, is it worth to learn Python in advance level? I have advanced programming experiences with R and Matlab and VBA (and some sort of C), however not anything on Python. Be very grateful if experts put some guidance here. Thanks for your time.

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  • Python or HTML5/JS for game development on 2014 [on hold]

    - by AlexKvazos
    So I've decided to give game development a go. I have experience on php/html/css/sql/js(jquery) so learning a new language shouldn't be as hard. I was reading that python and javascript are both nice for simple 2d non-intensive games. I found that python has this library/engine called PyGame but I realized that it was last updated 4 years ago. People still use this? And for javascript, I found libraries like 'pixi.js', 'melon.js' and 'cocos2d'. My goal is to make 2D games that would require the same performance as terraria, realm of the mad god, castle crashers.. and all those types of games. Taking into consideration, that I do want an updated library, what language of this two would be best to choose and what library to grab for it? Thanks in advance, sorry if question is broad. Let me know and I can edit to add more.

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  • Grails + GAE - Issue using app.servlet.version=2.5

    - by Taylor L
    Updating the servlet version in application.properties to 2.5 has no affect on the generated web.xml. The generated web.xml is still version 2.4. app.servlet.version=2.5 Also, if I try to execute "run-app" I get the exception below: Running Grails application.. Starting AppEngine generated indices thread. Starting reload monitor thread. [java] Jan 26, 2010 5:27:05 AM com.google.apphosting.utils.jetty.JettyLogger warn [java] WARNING: Failed startup of context com.google.apphosting.utils.jetty.DevAppEngineWebAppContext@4178460d{/,C:\Users\Taylor Leese\workspace\test-gae\web-app} [java] java.lang.IllegalStateException: No such servlet: grails [java] at org.mortbay.jetty.servlet.ServletHandler.updateMappings(ServletHandler.java:953) [java] at org.mortbay.jetty.servlet.ServletHandler.setServletMappings(ServletHandler.java:1037) [java] at org.mortbay.jetty.webapp.WebXmlConfiguration.initialize(WebXmlConfiguration.java:305) [java] at org.mortbay.jetty.webapp.WebXmlConfiguration.configure(WebXmlConfiguration.java:222) [java] at org.mortbay.jetty.webapp.WebXmlConfiguration.configureWebApp(WebXmlConfiguration.java:180) [java] at org.mortbay.jetty.webapp.WebAppContext.startContext(WebAppContext.java:1215) [java] at org.mortbay.jetty.handler.ContextHandler.doStart(ContextHandler.java:500) [java] at org.mortbay.jetty.webapp.WebAppContext.doStart(WebAppContext.java:448) [java] at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java:40) [java] at org.mortbay.jetty.handler.HandlerWrapper.doStart(HandlerWrapper.java:117) [java] at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java:40) [java] at org.mortbay.jetty.handler.HandlerWrapper.doStart(HandlerWrapper.java:117) [java] at org.mortbay.jetty.Server.doStart(Server.java:217) [java] at org.mortbay.component.AbstractLifeCycle.start(AbstractLifeCycle.java:40) [java] at com.google.appengine.tools.development.JettyContainerService.startContainer(JettyContainerService.java:188) [java] at com.google.appengine.tools.development.AbstractContainerService.startup(AbstractContainerService.java:120) [java] at com.google.appengine.tools.development.DevAppServerImpl.start(DevAppServerImpl.java:217) [java] at com.google.appengine.tools.development.DevAppServerMain$StartAction.apply(DevAppServerMain.java:162) [java] at com.google.appengine.tools.util.Parser$ParseResult.applyArgs(Parser.java:48) [java] at com.google.appengine.tools.development.DevAppServerMain.<init>(DevAppServerMain.java:113) [java] at com.google.appengine.tools.development.DevAppServerMain.main(DevAppServerMain.java:89) [java] The server is running at http://localhost:8080/ Any ideas how to resolve these issues?

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  • Query by datetime in JDOQL / Java / GAE

    - by Jan Kuboschek
    I'm working on a GAE app. I want to query datastore and retrieve all records between startDate and endDate. Each record has a datetime field. I'm using a query similar to this (the below code is something I quickly grabbed - I'm not near my developer machine.): Query query = pm.newQuery(Employee.class); query.setFilter("lastName == lastNameParam"); query.setOrdering("hireDate desc"); query.declareParameters("String lastNameParam"); try { List results = (List) query.execute("Smith"); if (results.iterator().hasNext()) { for (Employee e : results) { // ... } } else { // ... no results ... } } finally { query.closeAll(); } How do I have to format the date to form a correctly working query? How is the datetime stamp stored in datastore? As timestamp? Fully formatted? I can't find ANY information on this. Please help.

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  • [python] voice communication for python help!

    - by Eric
    Hello! I'm currently trying to write a voicechat program in python. All tips/trick is welcome to do this. So far I found pyAudio to be a wrapper of PortAudio. So I played around with that and got an input stream from my microphone to be played back to my speakers. Only RAW of course. But I can't send RAW-data over the netowrk (due the size duh), so I'm looking for a way to encode it. And I searched around the 'net and stumbled over this speex-wrapper for python. It seems to good to be true, and believe me, it was. You see in pyAudio you can set the size of the chunks you want to take from your input audiobuffer, and in that sample code on the link, it's set to 320. Then when it's encoded, its like ~40 bytes of data per chunk, which is fairly acceptable I guess. And now for the problem. I start a sample program which just takes the input stream, encodes the chunks, decodes them and play them (not sending over the network due testing). If I just let my computer idle and run this program it works great, but as soon as I do something, i.e start Firefox or something, the audio input buffer gets all clogged up! It just grows and then it all crashes and gives me an overflow error on the buffer.. OK, so why am I just taking 320 bytes of the stream? I could just take like 1024 bytes or something and that will easy the pressure on the buffer. BUT. If I give speex 1024 bytes of data to encode/decode, it either crashes and says that thats too big for its buffer. OR it encodes/decodes it, but the sound is very noisy and "choppy" as if it only encoded a tiny bit of that 1024 chunk and the rest is static noise. So the sound sounds like a helicopter, lol. I did some research and it seems that speex only can convert 320 bytes of data at time, and well, 640 for wide-band. But that's the standard? How can I fix this problem? How should I construct my program to work with speex? I could use a middle-buffer tho that takes all available data to read from the buffer, then chunk this up in 320 bits and encode/decode them. But this takes a bit longer time and seems like a very bad solution of the problem.. Because as far as I know, there's no other encoder for python that encodes the audio so it can be sent over the network in acceptable small packages, or? I've been googling for three days now. Also there is this pyMedia library, I don't know if its good to convert to mp3/ogg for this kind of software. Thank in in advance for reading this, hope anyone can help me! (:

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  • GAE AttributeError

    - by awegawef
    My GAE app runs fine from my computer, but when I upload it, I start getting an AttributeError, specifically: AttributeError: 'dict' object has no attribute 'item' I am using the pylast interface (an API for last.fm--link). Specifically, I am accessing a list of variables of this type: SimilarItem = _namedtuple("SimilarItem", ["item", "match"]) I have a variable of this type, call it sim, and I am trying to access sim.item when I get the attribute error. I should note that I am using Python 2.6 on my computer, and I understand that GAE runs on Python 2.5. Would that make a difference here? I thought they were backwards-compatible. Lastly, I think it could be a possible problem with the modules that pylast imports--maybe they don't work with GAE or something? I did some research but I didn't get any results. Here are the imports: import hashlib import httplib import urllib import threading from xml.dom import minidom import xml.dom import time import shelve import tempfile import sys import htmlentitydefs I would appreciate any help with this frustrating issue. Thanks in advance.

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  • Get signal names from numbers in Python

    - by Brian M. Hunt
    Is there a way to map a signal number (e.g. signal.SIGINT) to its respective name (i.e. "SIGINT")? I'd like to be able to print the name of a signal in the log when I receive it, however I cannot find a map from signal numbers to names in Python, i.e. import signal def signal_handler(signum, frame): logging.debug("Received signal (%s)" % sig_names[signum]) signal.signal(signal.SIGINT, signal_handler) For some dictionary sig_names, so when the process receives SIGINT it prints: Received signal (SIGINT) Thank you.

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  • Python: Implementing slicing in __getitem__

    - by nicotine
    I am trying to implement slice functionality for a class I am making that creates a vector representation. I have this code so far, which I believe will properly implement the slice but whenever I do a call like v[4] where v is a vector python returns an error about not having enough parameters. So I am trying to figure out how to define the getitem class to handle both plain indexes and slicing. def __getitem__(self, start, stop, step): indx = start if stop == None: end = start + 1 else: end = stop if step == None: stride = 1 else: stride = step return self.__data[indx:end:stride]

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