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Search found 1955 results on 79 pages for 'gnu toolchain'.

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  • Problem compiling bison & flex program under vc++

    - by Eric
    I'm using bison & flex (downloaded via cygwin) with vc++. When I compile the program I got an error: ...: fatal error C1083: Cannot open include file: 'unistd.h': No such file or directory The corresponding code in the flex-generated file is: #ifndef YY_NO_UNISTD_H /* Special case for "unistd.h", since it is non-ANSI. We include it way * down here because we want the user's section 1 to have been scanned first. * The user has a chance to override it with an option. */ /* %if-c-only */ #include <unistd.h> /* %endif */ /* %if-c++-only */ /* %endif */ #endif If I define YY_NO_UNISTD_H in the flex file(.l) this error will disappear, but I get several other errors: ...: error C2447: '{' : missing function header (old-style formal list?) ...: warning C4018: '<' : signed/unsigned mismatch ...: error C3861: 'isatty': identifier not found How can I fix this problem?

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  • Implementing eval and load functions inside a scripting engine with Flex and Bison.

    - by Simone Margaritelli
    Hy guys, i'm developing a scripting engine with flex and bison and now i'm implementing the eval and load functions for this language. Just to give you an example, the syntax is like : import std.*; load( "some_script.hy" ); eval( "foo = 123;" ); println( foo ); So, in my lexer i've implemented the function : void hyb_parse_string( const char *str ){ extern int yyparse(void); YY_BUFFER_STATE prev, next; /* * Save current buffer. */ prev = YY_CURRENT_BUFFER; /* * yy_scan_string will call yy_switch_to_buffer. */ next = yy_scan_string( str ); /* * Do actual parsing (yyparse calls yylex). */ yyparse(); /* * Restore previous buffer. */ yy_switch_to_buffer(prev); } But it does not seem to work. Well, it does but when the string (loaded from a file or directly evaluated) is finished, i get a sigsegv : Program received signal SIGSEGV, Segmentation fault. 0xb7f2b801 in yylex () at src/lexer.cpp:1658 1658 if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_NEW ) As you may notice, the sigsegv is generated by the flex/bison code, not mine ... any hints, or at least any example on how to implement those kind of functions? PS: I've succesfully implemented the include directive, but i need eval and load to work not at parsing time but execution time (kind of PHP's include/require directives).

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  • Memory section handling error

    - by Basilevs
    I'm getting a link time error: WARNING: /home/gulevich/development/camac-fedorov/camac/linux/k0607-lsi6/camac-k0607-lsi6.o (.ctors): unexpected non-allocatable section. Did you forget to use "ax"/"aw" in a .S file? Note that for example <linux/init.h> contains section definitions for use in .S files. The code causing the error (assembly in C source): # if defined(__ELF__) # define __SECTION_FLAGS ", \"aw\" , @progbits" /* writable flag needed for ld ".[cd]tors" sections bug workaround) */ # elif defined(__COFF__) # define __SECTION_FLAGS ", \"dr\"" /* untested, may be writable flag needed */ # endif asm ( ".section .ctors" __SECTION_FLAGS "\n" ".globl __ctors_begin__\n" "__ctors_begin__:\n" ".previous\n" ); Is there any way to fix this? The idea is to put a varaible __ctors_begin__ at the beginning of a certain memory section. This code is a legacy that worked fine using a different build system and older compiler. Meaning of this assembly code explained in an answer to my previous question.

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  • Need to identify the component's selectedItem

    - by theband
    I am creating a lot of dynamic flex components like RadioButton, Combo Box, CheckBox. if(type=="mx.controls.CheckBox"){ //if(rep.currentIndex<5){ for each(j in x){ k=createNewInstanceOfClass(rep.currentItem.type); k.id="radioGroup"+rep.currentItem; k.label=j.linkname; k.data=j.linkname; linkPanel[rep.currentIndex].addChild(DisplayObject(k)); } When i click on Submit finally i need to get all the selected Values in each question. All the components are dynamically created at runtime.

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  • Strange behavior of std::cout &operator<<...

    - by themoondothshine
    Hey ppl, I came across something weird today, and I was wondering if any of you here could explain what's happening... Here's a sample: #include <iostream> #include <cassert> using namespace std; #define REQUIRE_STRING(s) assert(s != 0) #define REQUIRE_STRING_LEN(s, n) assert(s != 0 || n == 0) class String { public: String(const char *str, size_t len) : __data(__construct(str, len)), __len(len) {} ~String() { __destroy(__data); } const char *toString() const { return const_cast<const char *>(__data); } String &toUpper() { REQUIRE_STRING_LEN(__data, __len); char *it = __data; while(it < __data + __len) { if(*it >= 'a' && *it <= 'z') *it -= 32; ++it; } return *this; } String &toLower() { REQUIRE_STRING_LEN(__data, __len); char *it = __data; while(it < __data + __len) { if(*it >= 'A' && *it <= 'Z') *it += 32; ++it; } return *this; } private: char *__data; size_t __len; protected: static char *__construct(const char *str, size_t len) { REQUIRE_STRING_LEN(str, len); char *data = new char[len]; std::copy(str, str + len, data); return data; } static void __destroy(char *data) { REQUIRE_STRING(data); delete[] data; } }; int main() { String s("Hello world!", __builtin_strlen("Hello world!")); cout << s.toLower().toString() << endl; cout << s.toUpper().toString() << endl; cout << s.toLower().toString() << endl << s.toUpper().toString() << endl; return 0; } Now, I had expected the output to be: hello world! HELLO WORLD! hello world! HELLO WORLD! but instead I got this: hello world! HELLO WORLD! hello world! hello world! I can't really understand why the second toUpper didn't have any effect.

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  • Simple XML parser in bison/flex

    - by user360872
    I would like to create simple xml parser using bison/flex. I don't need validation, comments, arguments, only <tag>value</tag>, where value can be number, string or other <tag>value</tag>. So for example: <div> <mul> <num>20</num> <add> <num>1</num> <num>5</num> </add> </mul> <id>test</id> </div> If it helps, I know the names of all tags that may occur. I know how many sub-tag can be hold by given tag. Is it possible to create bison parser that would do something like that: - new Tag("num", 1) // tag1 - new Tag("num", 5) // tag2 - new Tag("add", tag1, tag2) // tag3 - new Tag("num", 20) // tag4 - new Tag("mul", tag4, tag3) ... - root = top_tag Tag & number of sub-tags: num: 1 (only value) str: 1 (only value) add | sub | mul | div: 2 (num | str | tag, num | str | tag) Could you help me with grammar to be able to create AST like given above?

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  • What software licesnse should I release my code under?

    - by Citizen
    We're about to finish some free software and we're not sure what license we should release it under. Here's the details: The software is funded by several sponsors The software is open source The software will be free to download by the end-user The software will be free to use and modify for personal and commercial use by the end-user We want to retain ownership of the code We don't want anyone else to distribute our product What software license should we use?

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  • What software license should I release my code under?

    - by Citizen
    We're about to finish some free software and we're not sure what license we should release it under. Here's the details: The software is funded by several sponsors The software is open source (edit: see comments) The software will be free to download by the end-user The software will be free to use and modify for personal and commercial use by the end-user We want to retain ownership of the code We don't want anyone else to distribute our product What software license should we use? Edit: this is a free php social arcade script. Something like a Kongregate.com clone.

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  • showTrackHighlight for multiple thum in flex

    - by Nithi
    http://blog.flexexamples.com/2007/08/21/highlighting-a-slider-controls-track-using-the-showtrackhighlight-style/ in this above link have two thumb.In that one first thumb have the showTrackHighlight=true,ist posssible to use three thunb with showTrackHighlight.if so plz help mee

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  • Licensing and commercial use

    - by Avoid Trouble
    I found a really cool piece of software under the AGPL license. I haven't heard of this before, so excuse the ignorance... But is it legal for me to simply bundle and use this product directly within my app (no modification) and resell for commercial use? Speaking of which, is there a simple table available that shows the implication of each open source license and whether or not it can be used by closed source, for-profit, $$$ type software?

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  • Get a return value from a screen'd command

    - by AndyMac
    I'm running a process in a screen (on Ubuntu 13.10, if it matters). I can execute a command within that screen with: screen -p 0 -X eval 'stuff \"$command\"\015' I'm not 100% sure what this command is doing to begin with, though it's functioning correctly. The reason behind it is I'm running a Minecraft server (still) and this screens in to the correct screen, and throws the command on the running command line. So that's good, so far. But what I'd like is to be able to run this command with a return value. So for example, if I were to run a "list" command, it'd tell me how many people and who is online, but I need to capture that output and put it somewhere. Anyone know of a way to accomplish this? I can't tell the minecraft server command line to redirect the output somewhere else since it doesn't have direct command line access, so the only way I could do this would be to grab all output of the screen while I'm connected ... but I'm not sure if that's possible.

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  • Question in Flex (parser)

    - by shkk
    Hello... I want to ask you a question about Flex, the program for parsing code. Supposing I have an instruction like this one, in the rules part: "=" BEGIN(attribution); <attribution>{var_name} { fprintf(yyout, "="); ECHO; } <attribution>";" BEGIN(INITIAL); {var_name} is a regular expression that matches a variable's name, and all I want to do is to copy at the output all the attribution instructions, such as a = 3; or b = a; My rule though cannot write with fprintf the left member of the attribution, but only = 3; or =a; One solution for that might be that, after I make the match "=" and I am in the attribution state, to go 2 positions back as to get the left operand as well. How can I do that in Flex?

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  • Rewrote GNU GPL v2 code in another language: can I change a license?

    - by Anton Gogolev
    I rewrote some parts of Mercurial (which is licensed under GNU GPL v2) in C#. Naturally, I looked a lot into original Python code and some parts are direct translations from Python to C#. Is is possible have "my code" licensed under different terms or to even make a part of a closed-source commercial application? If not, can I re-license "my-code" under LGPL, open-source it and then use this open-sourced C# library in my closed-source commercial application?

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  • OpenSolaris and its killer features. Coming to a GNU/Linux near you?

    <b>Free Software Magazine:</b> "When we think of free operating systems we tend to think overwhelmingly of the big hitters (all GNU/Linux) like Debian, Ubuntu, Fedora and Mandriva and then of those niche distros that have been designed for low end systems or for specialist purposes like security and forensics. But Oranges are not the only fruit"

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  • What is the recommended toolchain for formatting XML DocBook?

    - by Jonathan Leffler
    I've seen Best tools for working with DocBook XML documents, but my question is slightly different. Which is the currently recommended formatting toolchain - as opposed to editing tool - for XML DocBook? In Eric Raymond's 'The Art of Unix Programming' from 2003 (an excellent book!), the suggestion is XML-FO (XML Formatting Objects), but I've since seen suggestions here that indicated that XML-FO is no longer under development (though I can no longer find that question on StackOverflow, so maybe it was erroneous). Assume I'm primarily interested in Unix/Linux (including MacOS X), but I wouldn't automatically ignore Windows-only solutions. Is Apache's FOP the best way to go? Are there any alternatives?

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  • Torchlight Black Screen and doesn't show up

    - by Lelouch Reyiz
    When I open it in full screen I get a black screen that covers whole screen,in windowed mode middle of screen.Here is a video: https://copy.com/fvrGw7QIJ8Z0 Terminal Output: alperen@alperen-Inspiron-N5010 /usr/local/games/Torchlight $ ./Torchlight.bin.x86_64 Creating resource group General Creating resource group Internal Creating resource group Autodetect SceneManagerFactory for type 'DefaultSceneManager' registered. Registering ResourceManager for type Material Registering ResourceManager for type Mesh Registering ResourceManager for type Skeleton MovableObjectFactory for type 'ParticleSystem' registered. OverlayElementFactory for type Panel registered. OverlayElementFactory for type BorderPanel registered. OverlayElementFactory for type TextArea registered. Registering ResourceManager for type Font ArchiveFactory for archive type FileSystem registered. ArchiveFactory for archive type Zip registered. FreeImage version: 3.13.1 This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,bay,bmq,cr2,crw,cs1,dc2,dcr,dng,erf,fff,hdr,k25,kdc,mdc,mos,mrw,nef,orf,pef,pxn,raf,raw,rdc,sr2,srf,arw,3fr,cine,ia,kc2,mef,nrw,qtk,rw2,sti,drf,dsc,ptx,cap,iiq,rwz DDS codec registering Registering ResourceManager for type HighLevelGpuProgram Registering ResourceManager for type Compositor MovableObjectFactory for type 'Entity' registered. MovableObjectFactory for type 'Light' registered. MovableObjectFactory for type 'BillboardSet' registered. MovableObjectFactory for type 'ManualObject' registered. MovableObjectFactory for type 'BillboardChain' registered. MovableObjectFactory for type 'RibbonTrail' registered. Loading library lib64/OGRE/RenderSystem_GL Installing plugin: GL RenderSystem OpenGL Rendering Subsystem created. Plugin successfully installed Loading library lib64/OGRE/Plugin_ParticleFX Installing plugin: ParticleFX Particle Emitter Type 'Point' registered Particle Emitter Type 'Box' registered Particle Emitter Type 'Ellipsoid' registered Particle Emitter Type 'Cylinder' registered Particle Emitter Type 'Ring' registered Particle Emitter Type 'HollowEllipsoid' registered Particle Affector Type 'LinearForce' registered Particle Affector Type 'ColourFader' registered Particle Affector Type 'ColourFader2' registered Particle Affector Type 'ColourImage' registered Particle Affector Type 'ColourInterpolator' registered Particle Affector Type 'Scaler' registered Particle Affector Type 'Rotator' registered Particle Affector Type 'DirectionRandomiser' registered Particle Affector Type 'DeflectorPlane' registered Plugin successfully installed Loading library lib64/OGRE/Plugin_OctreeSceneManager Installing plugin: Octree & Terrain Scene Manager Plugin successfully installed *-*-* OGRE Initialising *-*-* Version 1.6.5 (Shoggoth) terminate called after throwing an instance of 'std::out_of_range' what(): basic_string::substr Error: signal: 6 ./Torchlight.bin.x86_64(_ZN10LinuxUtils13crash_handlerEi+0x25)[0x17eb6f5] /lib/x86_64-linux-gnu/libc.so.6(+0x37000)[0x7fc647877000] /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x39)[0x7fc647876f89] /lib/x86_64-linux-gnu/libc.so.6(abort+0x148)[0x7fc64787a398] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(_ZN9__gnu_cxx27__verbose_terminate_handlerEv+0x155)[0x7fc6481826b5] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x5e836)[0x7fc648180836] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x5e863)[0x7fc648180863] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0x5eaa2)[0x7fc648180aa2] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(_ZSt20__throw_out_of_rangePKc+0x67)[0x7fc6481d25d7] /usr/lib/x86_64-linux-gnu/libstdc++.so.6(+0xbe3d3)[0x7fc6481e03d3] ./Torchlight.bin.x86_64(_ZN11CFileSystem21buildMassiveDataGroupEv+0x453)[0x1617805] ./Torchlight.bin.x86_64(_ZN11CFileSystemC1Eb+0x14be)[0x16145ae] ./Torchlight.bin.x86_64(_ZN22CMasterResourceManagerC1EP9CSettings+0x41a)[0xfe1d0a] ./Torchlight.bin.x86_64(_ZN5CGame5setupEb+0x79a)[0x73ceaa] ./Torchlight.bin.x86_64(_ZN5CGame5beginEPv+0x28d)[0x73b839] ./Torchlight.bin.x86_64(main+0x649)[0x146dbe4] /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf5)[0x7fc647861ec5] ./Torchlight.bin.x86_64[0x739ca9]

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  • arm-none-ebai-gcc does not work from mounted directory

    - by dmytro_lviv
    I want to build project for ARM micro controller. For this purpose in folder with project was placed script, which download toolchain and build him. After run this script toolchain was placed in folder with project. Folder with project placed on another logical disk (which shared between Win and Linux) and this disk is mounting each time when I start develop. (Mount by hand). When I start make, in terminal I receive error: make[3]: arm-none-eabi-gcc: Command not found The output from echo $PATH: /mnt/Smoothie-master/gcc-arm-none-eabi/bin:/usr/lib/lightdm/lightdm:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/games The output from whereis arm-none-ebai-gcc: arm-none-ebai-gcc: All binaries files, which are relating to this toolchain are placed in the next directory: /mnt/Smoothie-master/gcc-arm-none-eabi/bin/ and has permissions: "-rwxrwxrwx" Before building this toolchain, I had another similar toolchain (another version of this), but installed through apt-get. And it was removed through apt-get before building new. Where is the problem? Thanks!

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  • GNU GRUB version 1.99-21ubuntu3, DOES NOT WORK!

    - by Arthur
    I'm new to Ubuntu, I installed it but when I try to start it, tells me that I need to run commands from bash-like and they can be shown by tab, when I press tab shows me the commands but then I type them and nothing happens, I have to reset my computer and the same thing goes on. This is what it says: GNU GRUB version 1.99-21ubuntu3 Minimal bash-like line editing is supported. For the first word, TAB lists possible command completions. Anywhere else TAB lists possible device or file completions. And nothing happens from there, can you tell what I need to do now? THANKS AGAIN!

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  • Does a code inherit GNU GPL if it just link to GPL librrary?

    - by user14284
    Sorry for bad English. Suppose there is a library xxx under GNU GPL, that provide a function yyy. Suppose my code links to the library and use this function. Does my code inherit GPL license? IANAL, but my thoughts are conflicting: On other hand, my code is derivative from the library, so it should inherit GPL. On other hand, my code just use link to the xxx. Maybe there are other libraries, that has the same interface (particularly, they provide yyy function with same functionality, but different implementation). My code may link to any. My code really doesn't directly derived from xxx, it just use its interface. So, my code shouldn't inherit GPL. I'm confused. ADDED. The question is absolutely abstract. I don't mean any concrete GPL library.

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  • Does a code inherit GNU GPL if it just link to GPL library?

    - by user14284
    Sorry for bad English. Suppose there is a library xxx under GNU GPL, that provide a function yyy. Suppose my code links to the library and use this function. Does my code inherit GPL license? IANAL, but my thoughts are conflicting: On one hand, my code is derivative from the library, so it should inherit GPL. On other hand, my code just use link to the xxx. Maybe there are other libraries, that has the same interface (particularly, they provide yyy function with same functionality, but different implementation). My code may link to any. My code really doesn't directly derived from xxx, it just use its interface. So, my code shouldn't inherit GPL. I'm confused. ADDED. The question is absolutely abstract. I don't mean any concrete GPL library.

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  • Blender refuses to start

    - by Sekhemty
    I'm trying to run Blender under Linux, but I'm unable to do that, whenever I try I get some errors. I'm using Kubuntu 12.04 with KDE 4.11.1. This is my video card: ~$ lspci | grep VGA 01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] RV610/M74 [Mobility Radeon HD 2400 XT] I used to have installed the fglrx proprietary Catalyst drivers, but lately they gave me some system-wide problems and I had to revert to the open source Mesa drivers (I don't think that these details are important, but just in case, the whole story is here). Whit the fglrx drivers Blender was running fine, but now, whenever I try to start it, I get this error message (some parts are in italian, but I think that they are easily understandable): ~$ blender connect failed: No such file or directory Writing: /tmp/blender.crash.txt Errore di segmentazione (core dump creato) The content of /tmp/blender.crash.txt is as follows: # Blender 2.68 (sub 5), Revision: 60150 # backtrace /usr/lib/blender/blender() [0x877a41f] [0xb7756400] /usr/lib/i386-linux-gnu/libLLVM-3.0.so.1(_ZN4llvm3ARM8SPRClassC1Ev+0x15) [0xa8f4a9d5] /usr/lib/i386-linux-gnu/libLLVM-3.0.so.1(+0x25ca48) [0xa8eefa48] /lib/ld-linux.so.2(+0xeeab) [0xb7765eab] /lib/ld-linux.so.2(+0xef94) [0xb7765f94] /lib/ld-linux.so.2(+0x12fa6) [0xb7769fa6] /lib/ld-linux.so.2(+0xeccf) [0xb7765ccf] /lib/ld-linux.so.2(+0x127f4) [0xb77697f4] /lib/i386-linux-gnu/libdl.so.2(+0xbe9) [0xb4ff9be9] /lib/ld-linux.so.2(+0xeccf) [0xb7765ccf] /lib/i386-linux-gnu/libdl.so.2(+0x133a) [0xb4ffa33a] /lib/i386-linux-gnu/libdl.so.2(dlopen+0x47) [0xb4ff9c97] /usr/lib/i386-linux-gnu/mesa/libGL.so.1(+0x3cbf0) [0xb7717bf0] /usr/lib/i386-linux-gnu/mesa/libGL.so.1(+0x4079d) [0xb771b79d] /usr/lib/i386-linux-gnu/mesa/libGL.so.1(+0x1a3aa) [0xb76f53aa] /usr/lib/i386-linux-gnu/mesa/libGL.so.1(glXQueryVersion+0x2e) [0xb76f0cee] /usr/lib/blender/blender(_ZN15GHOST_WindowX11C1EP15GHOST_SystemX11P9_XDisplayRK10STR_Stringiijj18GHOST_TWindowStatei25GHOST_TDrawingContextTypebbt+0x11c) [0x8f54aec] /usr/lib/blender/blender(_ZN15GHOST_SystemX1112createWindowERK10STR_Stringiijj18GHOST_TWindowState25GHOST_TDrawingContextTypebbti+0xd7) [0x8f4f4a7] /usr/lib/blender/blender(GHOST_CreateWindow+0xb6) [0x8f4cf86] /usr/lib/blender/blender(wm_window_add_ghostwindows+0x205) [0x8799be5] /usr/lib/blender/blender(WM_check+0x50) [0x877b670] /usr/lib/blender/blender(wm_homefile_read+0x111) [0x87859f1] /usr/lib/blender/blender(WM_init+0xd2) [0x8787872] /usr/lib/blender/blender(main+0xe6e) [0x873848e] /lib/i386-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0xb4e694d3] /usr/lib/blender/blender() [0x8778a99] The only thing that I can guess from this report is that the mesa drivers are somewhat involved, as I already suspected, but I don't have a clue on what I need to do to try to solve the issue.

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  • Shell wrong encoding

    - by csch
    Somehow I managed to screw up my shell-encoding. An example: root§server:ç£ cat --help Usage: cat ¡OPTION¿... ¡FILE¿... Concatenate FILE(s), or standard input, to standard output. -A, --show-all equivalent to -vET -b, --number-nonblank number nonempty output lines -e equivalent to -vE -E, --show-ends display $ at end of each line -n, --number number all output lines -s, --squeeze-blank suppress repeated empty output lines -t equivalent to -vT -T, --show-tabs display TAB characters as ^I -u (ignored) -v, --show-nonprinting use ^ and M- notation, except for LFD and TAB --help display this help and exit --version output version information and exit With no FILE, or when FILE is -, read standard input. Examples: cat f - g Output f's contents, then standard input, then g's contents. cat Copy standard input to standard output. Report cat bugs to bug-coreutils§gnu.org GNU coreutils home page: <http://www.gnu.org/software/coreutils/> General help using GNU software: <http://www.gnu.org/gethelp/> For complete documentation, run: info coreutils 'cat invocation' root§server:ç£ It should look like: root@server:~# cat --help Usage: cat [OPTION]... [FILE]... Concatenate FILE(s), or standard input, to standard output. -A, --show-all equivalent to -vET -b, --number-nonblank number nonempty output lines -e equivalent to -vE -E, --show-ends display $ at end of each line -n, --number number all output lines -s, --squeeze-blank suppress repeated empty output lines -t equivalent to -vT -T, --show-tabs display TAB characters as ^I -u (ignored) -v, --show-nonprinting use ^ and M- notation, except for LFD and TAB --help display this help and exit --version output version information and exit With no FILE, or when FILE is -, read standard input. Examples: cat f - g Output f's contents, then standard input, then g's contents. cat Copy standard input to standard output. Report cat bugs to [email protected] GNU coreutils home page: <http://www.gnu.org/software/coreutils/> General help using GNU software: <http://www.gnu.org/gethelp/> For complete documentation, run: info coreutils 'cat invocation' root@server:~# I have no clue what went wrong, do you have any ideas?

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