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  • Need help on a problemset in a programming contest

    - by topher
    I've attended a local programming contest on my country. The name of the contest is "ACM-ICPC Indonesia National Contest 2013". The contest has ended on 2013-10-13 15:00:00 (GMT +7) and I am still curious about one of the problems. You can find the original version of the problem here. Brief Problem Explanation: There are a set of "jobs" (tasks) that should be performed on several "servers" (computers). Each job should be executed strictly from start time Si to end time Ei Each server can only perform one task at a time. (The complicated thing goes here) It takes some time for a server to switch from one job to another. If a server finishes job Jx, then to start job Jy it will need an intermission time Tx,y after job Jx completes. This is the time required by the server to clean up job Jx and load job Jy. In other word, job Jy can be run after job Jx if and only if Ex + Tx,y = Sy. The problem is to compute the minimum number of servers needed to do all jobs. Example: For example, let there be 3 jobs S(1) = 3 and E(1) = 6 S(2) = 10 and E(2) = 15 S(3) = 16 and E(3) = 20 T(1,2) = 2, T(1,3) = 5 T(2,1) = 0, T(2,3) = 3 T(3,1) = 0, T(3,2) = 0 In this example, we need 2 servers: Server 1: J(1), J(2) Server 2: J(3) Sample Input: Short explanation: The first 3 is the number of test cases, following by number of jobs (the second 3 means that there are 3 jobs for case 1), then followed by Ei and Si, then the T matrix (sized equal with number of jobs). 3 3 3 6 10 15 16 20 0 2 5 0 0 3 0 0 0 4 8 10 4 7 12 15 1 4 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 4 8 10 4 7 12 15 1 4 0 50 50 50 50 0 50 50 50 50 0 50 50 50 50 0 Sample Output: Case #1: 2 Case #2: 1 Case #3: 4 Personal Comments: The time required can be represented as a graph matrix, so I'm supposing this as a directed acyclic graph problem. Methods I tried so far is brute force and greedy, but got Wrong Answer. (Unfortunately I don't have my code anymore) Could probably solved by dynamic programming too, but I'm not sure. I really have no clear idea on how to solve this problem. So a simple hint or insight will be very helpful to me.

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  • Serious problem with my sound system, No Hardware detected Suddenly, Please Help

    - by Aravind
    I'm Quite new to this Ubuntu but recently started using it, 2 days back I had problem with muting the Laptop speaker when headphone jack is plugged, to resove this i searched and somehow tried with the Alsa mixer and got it perfect. FYI this is the output of the Alsa script: [http://www.alsa-project.org/db/?f=9ec8099800aca2cb74ee35c2bf58125e45ca9f43][1] But since today morning there is no sound and no sound hardware are detected!! it looks like below http://i.imgur.com/gnK8R.png http://i.imgur.com/nxgvU.png Please help, - regards Aravind

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  • Tell Us What YOU Need To Know

    - by Harold Green
    We're continuing to develop new Exam Preparation Seminars, and we want to know -- what is a technical question you would like an instructor to address in the video? What is a weak point you need help with? What is a specific topic you would really like us to focus on in the video seminar? Visit our web survey (BELOW) to pose your questions to our instructors. We'll address as many questions as we can, focusing on the most relevant and most popular questions. ASK HERE

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  • Why do we need a format for binary executable files

    - by user3671483
    When binary files (i.e. executables) are saved they usually have a format (e.g. ELF or .out) where we have a header containing pointers to where data or code is stored inside the file. But why don't we store the binary files directly in the form of sequence of machine instructions.Why do we need to store data separately from the code?Secondly when the assembler creates a binary file is the file is among the above formats?

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  • I need help with specific types of movement.

    - by IronGiraffe
    I'm adding movable crates to my game and I need some help with my movement code. The way I've set up my movement code the crate's X and Y are moved according to a vector2 unless it hits a wall. Here's the movement code: if (frameCount % (delay / 2) == 0) { for (int i = 0; i < Math.Abs(cSpeed.X); i++) { if (!Level.PlayerHit(new Rectangle(crateBounds.X + (Math.Sign(cSpeed.X) * 32), crateBounds.Y, crateBounds.Width, crateBounds.Height))) { if (!Level.CollideTiles(crateBounds.X + (Math.Sign(cSpeed.X) * 32), crateBounds.Y, crateBounds.Width, crateBounds.Height)) { if (cSpeed.X != 0) { crateBounds.X += Math.Sign(cSpeed.X); } else { Equalize(2); } } else { cSpeed.X = 0f; } } else { if (!Level.CollideTiles(crateBounds.X - (Math.Sign(cSpeed.X) * 32), crateBounds.Y, crateBounds.Width, crateBounds.Height)) { if (cSpeed.X != 0) { crateBounds.X -= Math.Sign(cSpeed.X); } else { Equalize(2); } } else { cSpeed.X = 0f; } } } for (int i = 0; i < Math.Abs(cSpeed.Y); i++) { if (!Level.PlayerHit(new Rectangle(crateBounds.X, crateBounds.Y + Math.Sign(cSpeed.Y), crateBounds.Width, crateBounds.Height))) { if (!Level.CollideTiles(crateBounds.X, crateBounds.Y + Math.Sign(cSpeed.Y), crateBounds.Width, crateBounds.Height)) { crateBounds.Y += Math.Sign(cSpeed.Y); } else { cSpeed.Y = 0f; } } else { if (!Level.CollideTiles(crateBounds.X, crateBounds.Y - Math.Sign(cSpeed.Y), crateBounds.Width, crateBounds.Height)) { crateBounds.Y -= Math.Sign(cSpeed.Y); } else { cSpeed.Y = 0f; } } } } The frameCount and delay variables just slow down the movement somewhat. Anyway, I've added a tool to my game that acts as a gravity well (drawing objects into it's center; the closer they get to the center the faster they go) and what I'm trying to do is make it so that the crate will bounce off the player (and vice versa) when they collide. Thus far, my code only keeps the crate and player from getting stuck inside each other (the player can still get stuck under the crate, but I'll fix that later.) So what I'd like to know is how I can best make the crate bounce off the player. The other movement problem I'm having is related to another tool which allows the player to pick up crates and move around with them. The problem is that the crate's movement while being carried isn't tied to the movement script (it moves the crate itself, instead of adding to speed), which makes the crate go through walls and such. I know what I have to do: make the crate's speed match the player's speed while the player is holding it, but I need the crate to snap to a certain position (just in front of the player) when the player grabs it and it needs to switch to another position (just in front of the player on the other side) when they player faces the other direction while holding it. What would be the best way to make it switch places while keeping all the movement tied to the speed vector?

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  • Minecraft help?

    - by Michael Duke
    I have tried several ways to get Minecraft to work I have had no results. I would much appreciate help. i have tried downloading it from Minecraft.net changing the permission and running it in terminal it crashed the second it opened so manually opened it from terminal using cd and bash commands it then said michael@MichaelsLaptop:~$ cd Downloads michael@MichaelsLaptop:~/Downloads$ bash Minecraft_Installer_20.sh Minecraft_Installer_20.sh: line 1: syntax error near unexpected token newline' Minecraft_Installer_20.sh: line 1:'

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  • Java @Contented annotation to help reduce false sharing

    - by Dave
    See this posting by Aleksey Shipilev for details -- @Contended is something we've wanted for a long time. The JVM provides automatic layout and placement of fields. Usually it'll (a) sort fields by descending size to improve footprint, and (b) pack reference fields so the garbage collector can process a contiguous run of reference fields when tracing. @Contended gives the program a way to provide more explicit guidance with respect to concurrency and false sharing. Using this facility we can sequester hot frequently written shared fields away from other mostly read-only or cold fields. The simple rule is that read-sharing is cheap, and write-sharing is very expensive. We can also pack fields together that tend to be written together by the same thread at about the same time. More generally, we're trying to influence relative field placement to minimize coherency misses. Fields that are accessed closely together in time should be placed proximally in space to promote cache locality. That is, temporal locality should condition spatial locality. Fields accessed together in time should be nearby in space. That having been said, we have to be careful to avoid false sharing and excessive invalidation from coherence traffic. As such, we try to cluster or otherwise sequester fields that tend to written at approximately the same time by the same thread onto the same cache line. Note that there's a tension at play: if we try too hard to minimize single-threaded capacity misses then we can end up with excessive coherency misses running in a parallel environment. Theres no single optimal layout for both single-thread and multithreaded environments. And the ideal layout problem itself is NP-hard. Ideally, a JVM would employ hardware monitoring facilities to detect sharing behavior and change the layout on the fly. That's a bit difficult as we don't yet have the right plumbing to provide efficient and expedient information to the JVM. Hint: we need to disintermediate the OS and hypervisor. Another challenge is that raw field offsets are used in the unsafe facility, so we'd need to address that issue, possibly with an extra level of indirection. Finally, I'd like to be able to pack final fields together as well, as those are known to be read-only.

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  • Why You Need a Web Content Writer With Marketing Know-How

    SEO web content writing is the key to bringing potential customers to your website, but you can do much better if your writer has marketing experience on her side. Such a writer can utilize her expertise in writing SEO content that will not only increase your site traffic, but which will set you up as the person to deal with in your chosen niche. This will boost your presence online, and help convert traffic into customers.

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  • Need to find a find a fast/multi-user database program

    - by user65961
    Our company is currently utilizing Excel and have been encountering a series of issues for starters we have multiple users sharing this application. We utilize it write our schedules for our employees and generate staffing levels. May someone give me please or inform me what are the pros and cons of this program and offer suggestions for another database that allows multiple users to share and also give the pros and cons need something that will hold massive data and allow sharing, protecting capabilities.

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  • Help! Finding Community Linux Support

    <b>Linux.com:</b> "You've installed Linux, things are looking great, but you've run into a snag and need a little helping hand. You're in good hands. The community is here to help, if you know where to look."

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  • Watch syntax help

    - by Jason
    In my Systems Programming class, there are weekly programming experiments, and I'm having trouble with the current one. The objective is to write a C program that slowly writes a string of text to a file, metered by usleep() in a 100 count for loop. The goal of the experiment is to observe the file size buffer in action via the watch command. However, I can't get it to work using watch -d ./output What syntax do I need for the watch command to see the changes made to the file size?

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  • I need advice from experience web developer [on hold]

    - by user129923
    I want to be a great web developer I searched on internet that I should start with HTML & CSS then JavaScript , i start learning HTML I'm using notpad++ , I feel bored sometimes with it so I heard about Aptana studio , is it good to start with ? and can you give me some advices to avoid the mistakes in this career , also I need some BLOGS and website to help me to keep-up-to-date with web development, thank you

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  • Microsoft Issues Advisory on Windows Help Flaw

    Microsoft today issued a new security advisory on a Windows help function flaw....Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Help connecting to Windows Shares on 2003/2008 server Ubuntu 12.04

    - by Murphy1138
    Can anyone help me , I'm really struggling to connect to Windows shares via Nautilus using the Connect to server command - anyone know the correct Syntax to use for user names and domain names or work groups? Its driving me nuts, I would fully use Ubuntu for work if I could make it connect to my Windows 2003/2008/ Windows 7 shares/ File servers seamlessly. How do you do it? I have been googling my a$%S off but can't work it out I have no issues with SSH or FTP

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  • Steam Repository Help?

    - by xsccmx
    Steam runs fine in Raring, not ready for Saucy for another few months, in the meantime this repo is 404ing me every time I do an "apt-get update" http://ppa.launchpad.net/ubuntu-xswat/x-updates/ubuntu raring This ppa is supposed to allow me to get the latest updates for my Intel Graphics card. I tried searching the net to no avail but does someone know the correct ppa for this? Any help is appreciated, thanks!

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  • SEO - Can it Help Your Online Business?

    SEO can help you to grow your business online. If you implement proper search engine optimization techniques, you can reach the top of your business. With the increase in number of websites in the modern times, SEO has become a very important factor and it plays a vital role in the success of any business.

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