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  • WM_NCHITTEST and secondary monitor to left of primary monitor

    - by AlanKley
    The described setup with 2nd monitor to left of primary causes WM_NCHITTEST to send negative values which is apparently not supported according to this post. I have a custom control written in win32 that is like a Group control. It has a small clickable area. No MOUSE events are coming to my control when the window containing the custom control lies on a second monitor to the left of the primary monitor. SPY++ shows WM_NCHITTEST messages but no Mouse messages. When window is moved to primary monitor or secondary monitor is positioned to right of primary (all points are positive) then everything works fine. Below is how the WM_NCHITTEST is handled in my custom control. In general I need it to return HTTRANSPARENT so as not to obscure other controls placed inside of it. Anybody have any suggestions what funky coordinate translation I need to do and what to return in response to WM_NCHITTEST to get Mouse messages translated and sent to my control in the case where it is on a 2nd monitor placed to the left of the primary monitor? case WM_NCHITTEST: { POINT Pt = {LOWORD(lP), HIWORD(lP)}; int i; ScreenToClient (hWnd, &Pt); if (PtInRect (&rClickableArea, Pt)) { return(DefWindowProc( hWnd, Msg, wP, lP )); } } lReturn = HTTRANSPARENT; break;

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  • OpenGL Tearing Problem

    - by kaykun
    Hi, I'm using win32 and opengl and I have a window set up with the projection at glOrtho of the window's coordinates. I have double buffering enabled, tested it with glGet as well. My program always seems to tear any primitives that I try to draw on it if it's being constantly translated. Here is my OpenGL initialization function: glClearColor(0.0f, 0.0f, 0.0f, 1.0f); glViewport(0, 0, 640, 480); glMatrixMode(GL_PROJECTION); glLoadIdentity(); glOrtho(0, 640, 0, 480, 0, 100); glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glDrawBuffer(GL_BACK); glLoadIdentity(); And this is my rendering function, gMouseX and gMouseY are the coordinates of the mouse: glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glTranslatef(gMouseX, gMouseY, 0.0f); glColor3f(0.5f, 0.5f, 0.5f); glBegin(GL_TRIANGLES); glVertex2f(0.0f, 128.0f); glVertex2f(128.0f, 0.0f); glVertex2f(0.0f, 0.0f); glEnd(); SwapBuffers(hDC); The same tearing problem occurs regardless of how often the rendering function runs. Is there something I'm doing wrong or missing here? Thanks for any help.

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  • Cannot launch 16-bit application anymore

    - by Nick Bedford
    I'm trying to debug and resolve some issues with a Win32 macro application written C++ however I'm having the strangest issue. I have to launch a 16-bit program and then simulate entering data into and have been using ShellExecute for over two years now. I haven't touched this actual code at all, but now it doesn't work. I'm doing ShellExecute(NULL, "open", exe_path.c_str(), NULL, "", SW_SHOWDEFAULT);. This has worked flawlessly for years but all of sudden, it stopped working. It gives me an ACCESS_DENIED error code. I've Googled and apparently this is a pretty common issue with launching 16-bit apps. The workstation XP SP2 environment hasn't changed at all, and it was actually working until I rebuilt a little while ago (I've rebuilt it before many times). The code is inside a window procedure function and when I take it out and launch the program in the WinMain function it works, but the code has to be in the window procedure... I've tried numerous alternatives but they all give the same issue. The biggest issue with this is it was working then all of a sudden decided it wasn't going to with no change to both code and environment! In fact, it was about half way through testing changes that it thought it'd stop working. Please help as I cannot do anything without the program launching. It's the first step in the code that I'm debugging!

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  • Destroy process-less console windows left by Visual Studio debug sessions

    - by jon hanson
    A known bug with security update KB978037 can occur with Visual Studio 2003 (and 2008) where sometimes if you restart a debugging session on a console app then the console window doesn't get closed even though the owner process no longer exists. The problem is discussed further here: http://stackoverflow.com/questions/2402875/visual-studio-debug-console-sometimes-stays-open-and-is-impossible-to-close These zombie windows then can not be closed via the Taskbar or via the TaskManager, and typically require a power off/on to get rid of them. Over the period of even a single day you can accumulate quite a few of them, which clog up your TaskBar and are generally annoying. I thought I would knock up a simple C++ Win32 utility to attempt to call DestroyWindow() on these windows by passing the windows handle as a cmd-line argument and converting it to a HWND. I'm converting the handle from a string by parsing it as a DWORD then casting the DWORD to a HWND. This appears to be working as if I call GetWindowInfo() on the handle it succeeds. However calling DestroyWindow() on the handle fails with error 5 (access denied), presumably because the caller process (i.e. my app) doesn't own the window in question. Any ideas as to how I might get rid of the zombie windows, either via the above approach or any other alternative short of rebooting? I'm in a corporate environment so installing/uninstalling updates/service-packs etc isn't an option.

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  • Cannot run Python script on Windows with output redirected??

    - by Wai Yip Tung
    This is running on Windows 7 (64 bit), Python 2.6 with Win32 Extensions for Python. I have a simple script that just print "hello world". I can launch it with python hello.py. In this case I can redirect the output to a file. But if I run it by just typing hello.py on the command line and redirect the output, I get an exception. C:> python hello.py hello world C:> python hello.py >output C:> type output hello world C:> hello.py hello world C:> hello.py >output close failed in file object destructor: Error in sys.excepthook: Original exception was: I think I first get this error after upgrading to Windows 7. I remember it should work in XP. I have seen people talking about this bug python-Bugs-1012692 | Can't pipe input to a python program. But that was long time ago. And it does not mention any solution. Have anyone experienced this? Anyone can help?

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  • Impossible to remove directory

    - by Mark
    Evidently I've never had to delete a directory using win32 sdk before, because its apparently an impossible task. I've tried anything and everything - RemoveDirectory, SHFileOperation with FO_DELETE, etc. Currently I call CreateDirectory in one thread, start another thread, copy some files to this directory in the new thread, then delete all the files in the directory in the new thread, and then back in the original thread that created the directory, try to delete the now empty directory and it fails. The directory really and truly is empty when I try to delete it, but it makes no difference. The whole thread aspect is irrelevant I think because at one point everything was in one thread and it didn't work. I'm currently setting a SecurityAttributes structure on CreateDirectory to grant access to everyone, but it makes no difference. RemoveDirectory in the past has returned '32' on GetLastError, which I believe is Sharing violation. But even if I just try to delete the empty directory from the command line, it refuses saying, "The process cannot access the file because it is being used by another process." until I shut down the entire application that created the directory. (Note: the directory is created in GetTempPath.)

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  • Pattern for UI configuration

    - by TERACytE
    I have a Win32 C++ program that validates user input and updates the UI with status information and options. Currently it is written like this: void ShowError() { SetIcon(kError); SetMessageString("There was an error"); HideButton(kButton1); HideButton(kButton2); ShowButton(kButton3); } void ShowSuccess() { SetIcon(kError); std::String statusText (GetStatusText()); SetMessageString(statusText); HideButton(kButton1); HideButton(kButton2); ShowButton(kButton3); } // plus several more methods to update the UI using similar mechanisms I do not likes this because it duplicates code and causes me to update several methods if something changes in the UI. I am wondering if there is a design pattern or best practice to remove the duplication and make the functionality easier to understand and update. I could consolidate the code inside a config function and pass in flags to enable/disable UI items, but I am not convinced this is the best approach. Any suggestions and ideas?

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  • How do I send floats in window messages.

    - by yngvedh
    Hi, What is the best way to send a float in a windows message using c++ casting operators? The reason I ask is that the approach which first occurred to me did not work. For the record I'm using the standard win32 function to send messages: PostWindowMessage(UINT nMsg, WPARAM wParam, LPARAM lParam) What does not work: Using static_cast<WPARAM>() does not work since WPARAM is typedef'ed to UINT_PTR and will do a numeric conversion from float to int, effectively truncating the value of the float. Using reinterpret_cast<WPARAM>() does not work since it is meant for use with pointers and fails with a compilation error. I can think of two workarounds at the moment: Using reinterpret_cast in conjunction with the address of operator: float f = 42.0f; ::PostWindowMessage(WM_SOME_MESSAGE, *reinterpret_cast<WPARAM*>(&f), 0); Using an union: union { WPARAM wParam, float f }; f = 42.0f; ::PostWindowMessage(WM_SOME_MESSAGE, wParam, 0); Which of these are preffered? Are there any other more elegant way of accomplishing this?

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  • Deployment of SQL Server: installing a second instance?

    - by Workshop Alex
    Simple problem. I'm working on a Delphi 2007/WIN32 application which now uses MS Access as simple data store. I have to modify it to support SQL Server Express, which is easy. These modifications are working so the application can be deployed using either SQL Server or MS Access. (Whatever the user prefers.) I did consider deploying the whole application together with the SQL Compact but this is not practicak. Using SQL Server Express 2008 instead of 2005 is an option, but also has a few nasty side-effects which we don't want to resolve for now. The problem is deploying the whole project. The installation with SQL Server would need a quiet installation so the user won't notice it. SQL Server is mentioned in the documentation so they know it's there. We just don't want to bother them with technical issues. In most cases, such an installation will go just fine. But what if the user already has an SQL Server (2005) installation which is used for something else? Personally, I would prefer to just install a second instance of SQL Server on their system so it won't conflict with the other installation. (Thus, if they uninstall the other app, the SQL instance will just stay installed.) While SQL Server 2005 and 2008 can be installed on the same system simply by using two different names for the instance, I wonder if it's also possible to install SQL Server 2005 twice on a single system to get two instances. And if possible, how?

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  • How do you convert bytes of bitmap into x, y location of pixels?

    - by Jon
    I have a win32 program that creates a bitmap screenshot. I am trying to figure out the x and y coordinates of the bmBits. Below is the code I have so far: UINT32 nScreenX = GetSystemMetrics(SM_CXSCREEN); UINT32 nScreenY = GetSystemMetrics(SM_CYSCREEN); HDC hdc = GetDC(NULL); HDC hdcScreen = CreateCompatibleDC(hdc); HBITMAP hbmpScreen = CreateDIBSection( hdcDesk, ( BITMAPINFO* )&bitmapInfo.bmiHeader,DIB_RGB_COLORS, &bitmapDataPtr, NULL, 0 ); SelectObject(hdcScreen, hbmpScreen); BitBlt(hdcScreen, 0, 0, nScreenX , nScreenY , hdc, 0, 0, SRCCOPY); ReleaseDC(NULL, hdc); BITMAP bmpScreen; GetObject(hbmpScreen, sizeof(bmpScreen), &bmpScreen); DWORD *pScreenPixels = (DWORD*)bmpScreen.bmBits, UINT32 x = 0; UINT32 y = 0; UINT32 nCntPixels = nScreenX * nScreenY; for(int n = 0; n < nCntPixels; n++) { x = n % nScreenX; y = n / nScreenX; //do stuff with the x and y vals } The code seem correct to me but, when I use this code the x and y values appear to be off. Where does the first pixel of bmBits start? When x and y are both 0. Is that the top left, bottom left, bottom right or top right? Thanks.

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  • Ensuring WPF window is on top all the time even when user clicks another maximised application

    - by mttumbledown
    Hi I am trying to ensure my WPF window stays on top as long as it is open. It is acting as a pop-up set to TopMost=true, and a call to the win32 SetWindowPos to TOPMOST. When first opened it appears on top of another running application on the desktop- maximized or not. If the user activates or uses a window in the application mine loses focus and disappears. I thought of manipulating the other application window, setting it to a lower z index. How do I find the application window? How do I iterate through all windows? (This question still stands, even if it is not the correct approach). I would be using SetWindowPos, GetForegroundWindow, GetForegroundWindow, GetDesktopWindow et cetera. I suspect that as soon as the user clicks in their application that it will still focus it regardless and I am barking up the wrong tree. At the moment, my application is a black box and I can’t handle it the other way, for example, periodically messaging my app to focus. I also thought of having a long running background thread which periodically focuses my WPF popup, but need to watch resources and processor. Kind regards,

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  • Should I deal with files longer than MAX_PATH?

    - by John
    Just had an interesting case. My software reported back a failure caused by a path being longer than MAX_PATH. The path was just a plain old document in My Documents, e.g.: C:\Documents and Settings\Bill\Some Stupid FOlder Name\A really ridiculously long file thats really very very very..........very long.pdf Total length 269 characters (MAX_PATH==260). The user wasn't using a external hard drive or anything like that. This was a file on an Windows managed drive. So my question is this. Should I care? I'm not saying can I deal with the long paths, I'm asking should I. Yes I'm aware of the "\?\" unicode hack on some Win32 APIs, but it seems this hack is not without risk (as it's changing the behaviour of the way the APIs parse paths) and also isn't supported by all APIs . So anyway, let me just state my position/assertions: First presumably the only way the user was able to break this limit is if the app she used uses the special Unicode hack. It's a PDF file, so maybe the PDF tool she used uses this hack. I tried to reproduce this (by using the unicode hack) and experimented. What I found was that although the file appears in Explorer, I can do nothing with it. I can't open it, I can't choose "Properties" (Windows 7). Other common apps can't open the file (e.g. IE, Firefox, Notepad). Explorer will also not let me create files/dirs which are too long - it just refuses. Ditto for command line tool cmd.exe. So basically, one could look at it this way: a rouge tool has allowed the user to create a file which is not accessible by a lot of Windows (e.g. Explorer). I could take the view that I shouldn't have to deal with this. (As an aside, this isn't an vote of approval for a short max path length: I think 260 chars is a joke, I'm just saying that if Windows shell and some APIs can't handle 260 then why should I?). So, is this a fair view? Should I say "Not my problem"? Thanks! John

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  • WinForm-style Invoke() in unmanaged C++

    - by Matt Green
    I've been playing with a DataBus-type design for a hobby project, and I ran into an issue. Back-end components need to notify the UI that something has happened. My implementation of the bus delivers the messages synchronously with respect to the sender. In other words, when you call Send(), the method blocks until all the handlers have called. (This allows callers to use stack memory management for event objects.) However, consider the case where an event handler updates the GUI in response to an event. If the handler is called, and the message sender lives on another thread, then the handler cannot update the GUI due to Win32's GUI elements having thread affinity. More dynamic platforms such as .NET allow you to handle this by calling a special Invoke() method to move the method call (and the arguments) to the UI thread. I'm guessing they use the .NET parking window or the like for these sorts of things. A morbid curiosity was born: can we do this in C++, even if we limit the scope of the problem? Can we make it nicer than existing solutions? I know Qt does something similar with the moveToThread() function. By nicer, I'll mention that I'm specifically trying to avoid code of the following form: if(! this->IsUIThread()) { Invoke(MainWindowPresenter::OnTracksAdded, e); return; } being at the top of every UI method. This dance was common in WinForms when dealing with this issue. I think this sort of concern should be isolated from the domain-specific code and a wrapper object made to deal with it. My implementation consists of: DeferredFunction - functor that stores the target method in a FastDelegate, and deep copies the single event argument. This is the object that is sent across thread boundaries. UIEventHandler - responsible for dispatching a single event from the bus. When the Execute() method is called, it checks the thread ID. If it does not match the UI thread ID (set at construction time), a DeferredFunction is allocated on the heap with the instance, method, and event argument. A pointer to it is sent to the UI thread via PostThreadMessage(). Finally, a hook function for the thread's message pump is used to call the DeferredFunction and de-allocate it. Alternatively, I can use a message loop filter, since my UI framework (WTL) supports them. Ultimately, is this a good idea? The whole message hooking thing makes me leery. The intent is certainly noble, but are there are any pitfalls I should know about? Or is there an easier way to do this?

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  • [C++] FillRect won't draw anything

    - by kaykun
    I'm trying to create a simple window in Win32 and draw a rectangle in it, but for some reason FillRect isn't working for me. Here's my source: #include <windows.h> #include "resource.h" RECT rect; LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) { static PAINTSTRUCT ps; static HDC hDC; switch(msg) { case WM_PAINT: hDC = BeginPaint(hWnd, &ps); FillRect(hDC, &rect, (HBRUSH)(COLOR_WINDOW+1)); EndPaint(hWnd, &ps); break; case WM_CLOSE: DestroyWindow(hWnd); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, msg, wParam, lParam); } return 0; } int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { WNDCLASSEX wc; HWND hWnd; MSG msg; rect.left = 0; rect.right = 0; rect.top = 100; rect.bottom = 100; wc.cbSize = sizeof(WNDCLASSEX); wc.style = 0; wc.lpfnWndProc = WndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = hInstance; wc.hIcon = LoadIcon(NULL, IDI_APPLICATION); wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.hbrBackground = (HBRUSH)(COLOR_ACTIVEBORDER+1); wc.lpszMenuName = MAKEINTRESOURCE(IDR_MAIN_MENU); wc.lpszClassName = "Main"; wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION); RegisterClassEx(&wc); hWnd = CreateWindowEx(NULL, "Main", "Main", WS_SYSMENU | WS_MINIMIZEBOX, CW_USEDEFAULT, CW_USEDEFAULT, 240, 360, NULL, NULL, hInstance, NULL); ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); while(GetMessage(&msg, NULL, 0, 0) > 0) { TranslateMessage(&msg); DispatchMessage(&msg); } return msg.wParam; } Is there something I'm missing or doing wrong in my code? Thanks in advance

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  • FillRect won't draw anything

    - by kaykun
    I'm trying to create a simple window in Win32 and draw a rectangle in it, but for some reason FillRect isn't working for me. Here's my source: #include <windows.h> #include "resource.h" RECT rect; LRESULT CALLBACK WndProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) { static PAINTSTRUCT ps; static HDC hDC; switch(msg) { case WM_PAINT: hDC = BeginPaint(hWnd, &ps); FillRect(hDC, &rect, (HBRUSH)(COLOR_WINDOW+1)); EndPaint(hWnd, &ps); break; case WM_CLOSE: DestroyWindow(hWnd); break; case WM_DESTROY: PostQuitMessage(0); break; default: return DefWindowProc(hWnd, msg, wParam, lParam); } return 0; } int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { WNDCLASSEX wc; HWND hWnd; MSG msg; rect.left = 0; rect.right = 0; rect.top = 100; rect.bottom = 100; wc.cbSize = sizeof(WNDCLASSEX); wc.style = 0; wc.lpfnWndProc = WndProc; wc.cbClsExtra = 0; wc.cbWndExtra = 0; wc.hInstance = hInstance; wc.hIcon = LoadIcon(NULL, IDI_APPLICATION); wc.hCursor = LoadCursor(NULL, IDC_ARROW); wc.hbrBackground = (HBRUSH)(COLOR_ACTIVEBORDER+1); wc.lpszMenuName = MAKEINTRESOURCE(IDR_MAIN_MENU); wc.lpszClassName = "Main"; wc.hIconSm = LoadIcon(NULL, IDI_APPLICATION); RegisterClassEx(&wc); hWnd = CreateWindowEx(NULL, "Main", "Main", WS_SYSMENU | WS_MINIMIZEBOX, CW_USEDEFAULT, CW_USEDEFAULT, 240, 360, NULL, NULL, hInstance, NULL); ShowWindow(hWnd, nCmdShow); UpdateWindow(hWnd); while(GetMessage(&msg, NULL, 0, 0) > 0) { TranslateMessage(&msg); DispatchMessage(&msg); } return msg.wParam; } Is there something I'm missing or doing wrong in my code? Thanks in advance

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  • Unit Testing Refcounted Critical Section Class

    - by BillyONeal
    Hello all :) I'm looking at a simple class I have to manage critical sections and locks, and I'd like to cover this with test cases. Does this make sense, and how would one go about doing it? It's difficult because the only way to verify the class works is to setup very complicated threading scenarios, and even then there's not a good way to test for a leak of a Critical Section in Win32. Is there a more direct way to make sure it's working correctly? Here's the code: CriticalSection.hpp: #pragma once #include <windows.h> namespace WindowsAPI { namespace Threading { class CriticalSection; class CriticalLock { std::size_t *instanceCount; CRITICAL_SECTION * criticalStructure; bool lockValid; friend class CriticalSection; CriticalLock(std::size_t *, CRITICAL_SECTION *, bool); public: bool IsValid() { return lockValid; }; void Unlock(); ~CriticalLock() { Unlock(); }; }; class CriticalSection { std::size_t *instanceCount; CRITICAL_SECTION * criticalStructure; public: CriticalSection(); CriticalSection(const CriticalSection&); CriticalSection& operator=(const CriticalSection&); CriticalSection& swap(CriticalSection&); ~CriticalSection(); CriticalLock Enter(); CriticalLock TryEnter(); }; }} CriticalSection.cpp: #include "CriticalSection.hpp" namespace WindowsAPI { namespace Threading { CriticalSection::CriticalSection() { criticalStructure = new CRITICAL_SECTION; instanceCount = new std::size_t; *instanceCount = 1; InitializeCriticalSection(criticalStructure); } CriticalSection::CriticalSection(const CriticalSection& other) { criticalStructure = other.criticalStructure; instanceCount = other.instanceCount; instanceCount++; } CriticalSection& CriticalSection::operator=(const CriticalSection& other) { CriticalSection copyOfOther(other); swap(copyOfOther); return *this; } CriticalSection& CriticalSection::swap(CriticalSection& other) { std::swap(other.instanceCount, instanceCount); std::swap(other.criticalStructure, other.criticalStructure); return *this; } CriticalSection::~CriticalSection() { if (!--(*instanceCount)) { DeleteCriticalSection(criticalStructure); delete criticalStructure; delete instanceCount; } } CriticalLock CriticalSection::Enter() { EnterCriticalSection(criticalStructure); (*instanceCount)++; return CriticalLock(instanceCount, criticalStructure, true); } CriticalLock CriticalSection::TryEnter() { bool lockAquired; if (TryEnterCriticalSection(criticalStructure)) { (*instanceCount)++; lockAquired = true; } else lockAquired = false; return CriticalLock(instanceCount, criticalStructure, lockAquired); } void CriticalLock::Unlock() { if (!lockValid) return; LeaveCriticalSection(criticalStructure); lockValid = false; if (!--(*instanceCount)) { DeleteCriticalSection(criticalStructure); delete criticalStructure; delete instanceCount; } } }}

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  • How do I get the output of Win32::Process command in Perl?

    - by rockyurock
    I am using use Win32::Process for my application run as below. It runs fine, but I did not get any way to get the output to a .txt file. I used NORMAL_PRIORITY_CLASS rather than CREATE_NEW_CONSOLE to get the output on the same terminal itself, but I don't know how to redirect it to a txt file. /rocky #!/usr/bin/perl use strict; use warnings; use Win32::Process; Win32::Process::Create(my $ProcessObj, "iperf.exe", "iperf.exe -u -s -p 5001", 0, NORMAL_PRIORITY_CLASS, ".") || die ErrorReport(); my @command_output; push @command_output,$ProcessObj; open FILE, ">zz.txt" or die $!; print FILE @command_output; close FILE; sleep 10; $ProcessObj->Kill(0); sub ErrorReport{ print Win32::FormatMessage( Win32::GetLastError() ); }

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  • Can Win32 message loops survive being ported to native linux?

    - by Chris Cochran
    I would like to port a large Win32 DLL to native linux in C++. I don't think I can use Wine for a DLL like mine, because users of the DLL would then also have to be in Wine, and then they would all whine... As a Windows C++ programmer, I don't (yet) have any familiarity with the GUI front-end services in linux, but if it logically runs on anything like win32 message loops, fonts, bitmaps, invalidation regions, getmessage( ) calls and so forth, it should be a fairly straight forward remapping of my existing code. So what am I looking at here, a remap or a rewrite? The path for such things must be well worn by now.

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  • How to use SQL file streaming win32 API and support WCF streaming

    - by Mahesh
    I'm using Sql server file stream type to store large files in the backend. I'm trying to use WCf to stream the file across to the clients. I'm able to get the handle to the file using SQLFileStream (API). I then try to return this stream. I have implemenetd data chunking on the client side to retrive the data from the stream. I'm able to do it for regular filestream and memory stream. Also if i convert then sqlfilestream in to memorystream that also works. The only think that doesn't work is when I try to return sqlfilestream. What am I doing wrong. I have tried both nettcpbinding with streaming enabled and http binding with MTOM encoding. This is the error message am getting : Socket connection was aborted. This could be caused by an error processing your mesage or a receive timeout being exceeded by the remote host, or an underlying network issue.. Local socket timneout was 00:09:59.... Here is my sample code RemoteFileInfo info = new RemoteFileInfo(); info.FileName = "SampleXMLFileService.xml"; string pathName = DataAccess.GetDataSnapshotPath("DataSnapshot1"); SqlConnection connection = DataAccess.GetConnection(); SqlTransaction sqlTransaction = connection.BeginTransaction("SQLSileStreamingTrans"); SqlCommand command = new SqlCommand(); command.Connection = connection; command.Transaction = sqlTransaction; command.CommandText = "SELECT GET_FILESTREAM_TRANSACTION_CONTEXT()"; byte[] transcationContext = command.ExecuteScalar() as byte[]; SqlFileStream stream = new SqlFileStream(pathName, transcationContext, FileAccess.Read); // byte[] bytes = new byte[stream.Length]; // stream.Read(bytes, 0, (int) stream.Length); // Stream reeturnStream = stream; // MemoryStream memoryStream = new MemoryStream(bytes); info.FileByteStream = stream; info.Length = info.FileByteStream.Length; connection.Close(); return info; [MessageContract] public class RemoteFileInfo : IDisposable { [MessageHeader(MustUnderstand = true)] public string FileName; [MessageHeader(MustUnderstand = true)] public long Length; [MessageBodyMember(Order = 1)] public System.IO.Stream FileByteStream; public void Dispose() { if (FileByteStream != null) { FileByteStream.Close(); FileByteStream = null; } } } ANy help is appreciated

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  • How is the best way to write a SOAP 1.2 Client with Delphi Win32

    - by Cesar Romero
    So far, no Delphi version supports SOAP 1.2 clients or server. I have tried for weeks to make it works, but every time a new problem, with VS/C# I could do the same, and make works in 3 days, but I need to do with Delphi 2009. "I write a new version using Rem Objects SDK,", but the result was not better that I had with Delphi SOAP library. But I'm wondering what choice else do I have, which library/component full support SOAP 1.2? I found a message from Bruneau, suggesting Pocket SOAP http://www.pocketsoap.com/pocketsoap/ I dont know how this works, Ill investigate and see what I can do.

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  • How do I pass credentials to a machine so I can use Microsoft.Win32.RegistryKey.OpenRemoteBaseKey()

    - by JCCyC
    This .NET API works OK if I'm trying to open the Registry in a machine that's in the same domain as I am (and my logged-on user has admin rights on the target machine). It gets tricky if it's an out-of-domain machine with a different, local administrative user (of whom I do have the password). I tried to use WNetUseConnection() (which has served me well in the past in situations where what I wanted was to read a remote disk file) prior to calling OpenRemoteBaseKey(), but no dice -- I get an access denied exception. Clearly, I must pass credentials some other way, but how?

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  • C# Path Ellipsis without Win32 API call revisited

    - by casterle
    I was searching for a way to insert an ellipsis in a C# path, and found an answer here on stackoverflow: http://tinyurl.com/y6rmdfr Using the RTM versions of VS2010 and .Net 4.0, I was unable to get the suggested method to work. I searched the 'Net and found example code that uses the same method, but it failed in the same way. You can see the string I'm trying to shorten in my code below. After calling the MeasureText method, both the input string (OriginalName) and the output string (ellipsisedName) look like this: d:\abcd\efgh\ijkl\mnop\qrst\...\test.txt\0F\GHIJ\KLMN\OPQR\STIV\WXYZ\test.txt Two problems: 1) The resulting string is narfed (the path is truncated as expected, but is followed by what looks like a C-style terminating null and a chunk of the original path). 2) My original string is changed to be identical to the output string. Am I doing something wrong? namespace WindowsFormsApplication2 { public partial class Form1 : Form { public Form1() { InitializeComponent(); string OriginalPath = @"d:\abcd\efgh\ijkl\mnop\qrst\uvwx\yzAB\CDEF\GHIJ\KLMN\OPQR\STIV\WXYZ\test.txt"; string ellipsisedPath = OriginalPath; Size proposedSize = new Size(label1.Width, label1.Height); TextRenderer.MeasureText(ellipsisedPath, label1.Font, proposedSize, TextFormatFlags.ModifyString | TextFormatFlags.PathEllipsis); } } }

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