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  • Productive Toolset for C# Developer

    - by Marko Apfel
    Programming Visual Studio ReSharper Agent Johnson Agent Smith StyleCop for ReSharper Keymaps SettingsManager Git Source Control Provider Gist NuGet Package Manager NDepend Productivity Power Tools PowerCommands for Visual Studio PostSharp Indent Guides Typemock Isolator VSCommands Ressource Refactor Clone Detective GhostDoc CR_Documentor AnkSVN Expression Blend SharpDevelop Notepad++, PS Pad StyleCop, FxCop, .. .NET Reflector, ILSpy, dotPeek, Just Decompile Git Extensions inkl. MSysGit, MinGW Github for Windows SmartGit PoSH-Git Console Enhancement Project LINQPad Mercurial RapidSVN SQL Management Studio Adventure Works Sample DB AdventureWorksLT Toad for SQL Server yEd Graph Editor TeX, LateX MiKTeX, TeXworks Pandoc Jenkins, TeamCity KompoZer XML Notepad Kaxaml KDiff3, WinMerge, Perforce Merge Handle DbgView FusLogVw FTP Commander HTML Help Workshop, Sandcastle, SHFB WiX Enterprise Architect InsightProfiler Putty Cygwin DXCore, DXCore Plugins FreeMind ProcessExplorer, ProcessMonitor Social Networking, Community Windows Live Writer Disgsby Skype TweetDeck FeedReader Sytem and others Microsoft Office (notably OneNote!!!) Adobe Reader PDF Creator SRWare Iron (Chrome) AddThis bit-ly del.icio.us InstaPaper Leo Dictionary Google Bookmarks Proxy Switchy! StumbleUpon K-Meleon FreeCommander, FAR 7-Zip Keyboard Jedi Launchy TrueCrypt Dropbox Ditto Greenshot Rainlendar2 Everything Daemon Tools inSSIDer VirtualBox Stardock Fences Media Player Classic VLC Media Player Winamp WinAmp Cue Player LAME Encoder CamStudio Youtube to MP3 Converter VirtualDub Image Resizer Powertoy Clone 2.0 Paint.NET Picasa Windy JediConcentrate, Ghoster TeamViewer Timerle TreeSizeFree WinDirStat Windows Sizer, WinResizer ZoomIt Sometimes nice to have ArcGIS TortoiseSVN, TortoiseCVS XnView GitJungle CowSpy Grindstone Free Download Manager CDBurnerXP Free Audio CD Burner SmartAssembly intellibook GMX SMS Manager BlackBerry Desktop Cisco Any Connect eRoom Foxit Reader Google Earth ThinkVantage GPS Gridy Bluefish The GodFather Tor Browser, Charon YouTube Downloader NCover Network Stumbler Remote Debugger WScite XML Pad DBVisualizer Microsoft Network Monitor, Fiddler2 Eclipse IDE Oracle Client, Oracle SQL Developer Bookmarks, Links http://pastebin.de/, http://pastebin.com/ http://followup.cc  http://trello.com http://tumblr.com https://bitly.com/, http://is.gd http://www.famkruithof.net/uuid/uuidgen, http://www.guidgenerator.com/ https://github.com/, https://bitbucket.org/ http://dict.leo.org/, http://translate.google.com/ http://prezi.com/ http://geekswithblogs.net/Default.aspx, http://codebetter.com/ http://duckduckgo.com/bang.html   http://de.schreibtrainer.com/index.php?site=3&menuId=3 http://www.mr-wetter.de/ this is an update to http://geekswithblogs.net/mapfel/archive/2010/07/12/140877.aspx

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  • Can notes/to-dos in code comments sent to code-reviews result in an effective refactoring process?

    - by dukeofgaming
    I want to start/improve a culture of collective code ownership at my company but at a geographically distributed level... I'd say there is some current collective code-ownership mentality, but only at single geographical sites. This is a follow-up to this question: What is the politically correct way of refactoring other's code? I'm just wondering if submitting *just code comments* for code reviews (we have ReviewBoard, possibly upgrading to Crucible) could actually be an effective mechanism to get the conversation started on improving code, without having others feel territorial about their code. For example, if I add: //ToDo: Refactor this code and that code because of reasons X and Y Then, submit it for code review, and it gets accepted... it could be considered as an agreement (which I think is sometimes harder to get with new code up front). At the same time, the author (and others) might have an easier time digesting and accepting the proposal; rejecting a proposal because it might break things will not longer be a valid reason and therefore the fear of making a change is lost... and at the same time, do not invest 10 hours optimizing something that no one thinks it is worth it and opposes to it just out of fear. This is all conjecture, but I'm feeling something like this (submitting refactoring notes in code comments at the code-review process) would work. Has anyone done something like this in practice?, if so, what have been the results?

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  • .NET Rocks is on the Road Again!

    - by Scott Spradlin
    Carl and Richard are loading up the DotNetMobile (a 30 foot RV) and driving to our town again to show off their favorite bits of Visual Studio 2010 and .NET 4.0! Richard talks about Web load testing and Carl talks about Silverlight 4.0 and multimedia. And to make the night even more fun, they are going to bring a mystery rock star from the Visual Studio world to the event and interview them for a special .NET Rocks Road Trip show series. Along the way we’ll be giving away some great prizes, showing off some awesome technology and having a ton of laughs. So come out to the most fun you can have in a geeky evening - and learn a few things along the way about web load testing and Silverlight 4! And one lucky person at the event will win "Ride Along with Carl and Richard" and get to board the RV and ride with the boys to the next town on the tour -- Chicago. (don’t worry, they will get you home again!) So come out to the most fun you can have in a geeky evening – and find out what’s new and cool in Visual Studio 2010! To get insure we have sufficient food for everyone, please register for this event at http://stlnet.eventbrite.com This registration information will only be used to obtain accurate counts for food preparation. All other answers are optional and will be used for purely statistical analysis. No information will be shared outside the St. Louis .NET User Group. Here is a list of prizes to be given away at the event: Telerik Premium Collection Pre-Emptive One Year Commercial Runtime Intelligence license Red Gate ANTS Memory Profiler Quest Toad Extension for Visual Studio DevExpress Code Rush and Refactor Pro Grape City Active Report/BI Suite Grape City Spread 5.0 JetBrains Resharper Component One Studio for ASP.NET Component One Studio for Silverlight Please check out the event sponsors: Visit http://www.dotnetrocks.com/roadtrip for more information! Thursday, April 29, 2010 6:00 pm - Food and social 6:30 pm - .NET Rocks Interview 7:15 pm - Richard Campbell 8:00 pm - Carl Franklin 8:45 pm - prizes!

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  • How to write PowerShell code part 1 (Using external xml configuration file)

    - by ybbest
    In this post, I will show you how to use external xml file with PowerShell. The advantage for doing so is that you can avoid other people to open up your PowerShell code to make the configuration changes; instead all they need to do is to change the xml file. I will refactor my site creation script as an example; you can download the script here and refactored code here. 1. As you can see below, I hard code all the variables in the script itself. $url = "http://ybbest" $WebsiteName = "Ybbest" $WebsiteDesc = "Ybbest test site" $Template = "STS#0" $PrimaryLogin = "contoso\administrator" $PrimaryDisplay = "administrator" $PrimaryEmail = "[email protected]" $MembersGroup = "$WebsiteName Members" $ViewersGroup = "$WebsiteName Viewers" 2. Next, I will show you how to manipulate xml file using PowerShell. You can use the get-content to grab the content of the file. [xml] $xmlconfigurations=get-content .\SiteCollection.xml 3. Then you can set it to variable (the variable has to be typed [xml] after that you can read the content of the xml content, PowerShell also give you nice IntelliSense by press the Tab key. [xml] $xmlconfigurations=get-content .\SiteCollection.xml $xmlconfigurations.SiteCollection $xmlconfigurations.SiteCollection.SiteName 4. After refactoring my code, I can set the variables using the xml file as below. #Set the parameters $siteInformation=$xmlinput.SiteCollection $url = $siteInformation.URL $siteName = $siteInformation.SiteName $siteDesc = $siteInformation.SiteDescription $Template = $siteInformation.SiteTemplate $PrimaryLogin = $siteInformation.PrimaryLogin $PrimaryDisplay = $siteInformation.PrimaryDisplayName $PrimaryEmail = $siteInformation.PrimaryLoginEmail $MembersGroup = "$WebsiteName Members" $ViewersGroup = "$WebsiteName Viewers"

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  • Free CodeSmith License!

    - by Randy Walker
    The catch?  Attend the Ozarks .Net User Group meeting on April 1st. Here’s a list of the other prizes for the event GRAND PRIZE 1 - iPad (Wi-Fi 16GB) THIRD PARTY COMPONENTS 6 - Telerik Premium Collection 5 - Infragistics NetAdvantage for .NET 1 - Nevron Chart for .NET Lite DevExpress Xceed PRODUCTIVITY 2 - CodeRush with Refactor! Pro 2 - ReSharper CodeSmith GAMES 3 - Halo3 ODST (XBox 360) 3 - Forza Motorsport (Xbox 360) OTHER SOFTWARE 3 - Windows 7 Ultimate 2 - Microsoft Office Standard 2007 HARDWARE 2 - Microsoft Arc Mouse BOOKS 12 - OReilly eBooks 12 - Microsoft Press books 5 - Apress books 3 - Addison-Wesley books 2 - Manning books 2 - Sams books The Info: "Be a Professional Developer and Write Clean Code!" by Claudio Lassala on April 1, 2010 PRESENTATION TOPIC "Be a Professional Developer and Write Clean Code!" - by Claudio Lassala Poorly written code can be created quickly, but it comes at a cost of high maintenance. Most of the time, code can be improved easily by following some simple practices. Professional developers should know these practices and tools and apply it to their work every day. This session will cover the importance of writing clean code, the kind of attitude all developers should have towards the code they produce, as well as the practices and tools that can be used to aid you in becoming a better developer. BIOGRAPHY Claudio Lassala is a Senior Developer at EPS Software Corp. He has presented several lectures at Microsoft events such as PDC Brazil and various other Microsoft seminars, as well as several conferences and user groups across North America and Brazil. He is a multiple winner of the Microsoft MVP Award since 2001 (for Visual FoxPro in 2001-2002, and for C# ever since), an INETA speaker, and also holds the MCSD for .NET certification. He has articles published on several magazines, such as MSDN Brazil Magazine, CoDe Magazine, UTMag, Developers Magazine, and FoxPro Advisor. More detailed information regarding his presentations and articles can be found in his MVP Profile. You can also read more about Claudio on his blog or on Twitter Schedule 5:30 PM – 6:30 PM Social Networking 6:30 PM - 7:00 PM  Prizes 7:00 PM - 8:30 PM Presentation:  "Be a Professional Developer and Write Clean Code!" by Claudio Lassala 8:30 PM - 9:00 PM Wrap-Up

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  • Software Engineering Practices &ndash; Different Projects should have different maturity levels

    - by Dylan Smith
    I’ve had a lot of discussions at the office lately about the drastically different sets of software engineering practices used on our various projects, if what we are doing is appropriate, and what factors should you be considering when determining what practices are most appropriate in a given context. I wanted to write up my thoughts in a little more detail on this subject, so here we go: If you compare any two software projects (specifically comparing their codebases) you’ll often see very different levels of maturity in the software engineering practices employed. By software engineering practices, I’m specifically referring to the quality of the code and the amount of technical debt present in the project. Things such as Test Driven Development, Domain Driven Design, Behavior Driven Development, proper adherence to the SOLID principles, etc. are all practices that you would expect at the mature end of the spectrum. At the other end of the spectrum would be the quick-and-dirty solutions that are done using something like an Access Database, Excel Spreadsheet, or maybe some quick “drag-and-drop coding”. For this blog post I’m going to refer to this as the Software Engineering Maturity Spectrum (SEMS). I believe there is a time and a place for projects at every part of that SEMS. The risks and costs associated with under-engineering solutions have been written about a million times over so I won’t bother going into them again here, but there are also (unnecessary) costs with over-engineering a solution. Sometimes putting multiple layers, and IoC containers, and abstracting out the persistence, etc is complete overkill if a one-time use Access database could solve the problem perfectly well. A lot of software developers I talk to seem to automatically jump to the very right-hand side of this SEMS in everything they do. A common rationalization I hear is that it may seem like a small trivial application today, but these things always grow and stick around for many years, then you’re stuck maintaining a big ball of mud. I think this is a cop-out. Sure you can’t always anticipate how an application will be used or grow over its lifetime (can you ever??), but that doesn’t mean you can’t manage it and evolve the underlying software architecture as necessary (even if that means having to toss the code out and re-write it at some point…maybe even multiple times). My thoughts are that we should be making a conscious decision around the start of each project approximately where on the SEMS we want the project to exist. I believe this decision should be based on 3 factors: 1. Importance - How important to the business is this application? What is the impact if the application were to suddenly stop working? 2. Complexity - How complex is the application functionality? 3. Life-Expectancy - How long is this application expected to be in use? Is this a one-time use application, does it fill a short-term need, or is it more strategic and is expected to be in-use for many years to come? Of course this isn’t an exact science. You can’t say that Project X should be at the 73% mark on the SEMS and expect that to be helpful. My point is not that you need to precisely figure out what point on the SEMS the project should be at then translate that into some prescriptive set of practices and techniques you should be using. Rather my point is that we need to be aware that there is a spectrum, and that not everything is going to be (or should be) at the edges of that spectrum, indeed a large number of projects should probably fall somewhere within the middle; and different projects should adopt a different level of software engineering practices and maturity levels based on the needs of that project. To give an example of this way of thinking from my day job: Every couple of years my company plans and hosts a large event where ~400 of our customers all fly in to one location for a multi-day event with various activities. We have some staff whose job it is to organize the logistics of this event, which includes tracking which flights everybody is booked on, arranging for transportation to/from airports, arranging for hotel rooms, name tags, etc The last time we arranged this event all these various pieces of data were tracked in separate spreadsheets and reconciliation and cross-referencing of all the data was literally done by hand using printed copies of the spreadsheets and several people sitting around a table going down each list row by row. Obviously there is some room for improvement in how we are using software to manage the event’s logistics. The next time this event occurs we plan to provide the event planning staff with a more intelligent tool (either an Excel spreadsheet or probably an Access database) that can track all the information in one location and make sure that the various pieces of data are properly linked together (so for example if a person cancels you only need to delete them from one place, and not a dozen separate lists). This solution would fall at or near the very left end of the SEMS meaning that we will just quickly create something with very little attention paid to using mature software engineering practices. If we examine this project against the 3 criteria I listed above for determining it’s place within the SEMS we can see why: Importance – If this application were to stop working the business doesn’t grind to a halt, revenue doesn’t stop, and in fact our customers wouldn’t even notice since it isn’t a customer facing application. The impact would simply be more work for our event planning staff as they revert back to the previous way of doing things (assuming we don’t have any data loss). Complexity – The use cases for this project are pretty straightforward. It simply needs to manage several lists of data, and link them together appropriately. Precisely the task that access (and/or Excel) can do with minimal custom development required. Life-Expectancy – For this specific project we’re only planning to create something to be used for the one event (we only hold these events every 2 years). If it works well this may change (see below). Let’s assume we hack something out quickly and it works great when we plan the next event. We may decide that we want to make some tweaks to the tool and adopt it for planning all future events of this nature. In that case we should examine where the current application is on the SEMS, and make a conscious decision whether something needs to be done to move it further to the right based on the new objectives and goals for this application. This may mean scrapping the access database and re-writing it as an actual web or windows application. In this case, the life-expectancy changed, but let’s assume the importance and complexity didn’t change all that much. We can still probably get away with not adopting a lot of the so-called “best practices”. For example, we can probably still use some of the RAD tooling available and might have an Autonomous View style design that connects directly to the database and binds to typed datasets (we might even choose to simply leave it as an access database and continue using it; this is a decision that needs to be made on a case-by-case basis). At Anvil Digital we have aspirations to become a primarily product-based company. So let’s say we use this tool to plan a handful of events internally, and everybody loves it. Maybe a couple years down the road we decide we want to package the tool up and sell it as a product to some of our customers. In this case the project objectives/goals change quite drastically. Now the tool becomes a source of revenue, and the impact of it suddenly stopping working is significantly less acceptable. Also as we hold focus groups, and gather feedback from customers and potential customers there’s a pretty good chance the feature-set and complexity will have to grow considerably from when we were using it only internally for planning a small handful of events for one company. In this fictional scenario I would expect the target on the SEMS to jump to the far right. Depending on how we implemented the previous release we may be able to refactor and evolve the existing codebase to introduce a more layered architecture, a robust set of automated tests, introduce a proper ORM and IoC container, etc. More likely in this example the jump along the SEMS would be so large we’d probably end up scrapping the current code and re-writing. Although, if it was a slow phased roll-out to only a handful of customers, where we collected feedback, made some tweaks, and then rolled out to a couple more customers, we may be able to slowly refactor and evolve the code over time rather than tossing it out and starting from scratch. The key point I’m trying to get across is not that you should be throwing out your code and starting from scratch all the time. But rather that you should be aware of when and how the context and objectives around a project changes and periodically re-assess where the project currently falls on the SEMS and whether that needs to be adjusted based on changing needs. Note: There is also the idea of “spectrum decay”. Since our industry is rapidly evolving, what we currently accept as mature software engineering practices (the right end of the SEMS) probably won’t be the same 3 years from now. If you have a project that you were to assess at somewhere around the 80% mark on the SEMS today, but don’t touch the code for 3 years and come back and re-assess its position, it will almost certainly have changed since the right end of the SEMS will have moved farther out (maybe the project is now only around 60% due to decay). Developer Skills Another important aspect to this whole discussion is around the skill sets of your architects and lead developers. When talking about the progression of a developers skills from junior->intermediate->senior->… they generally start by only being able to write code that belongs on the left side of the SEMS and as they gain more knowledge and skill they become capable of working at a higher and higher level along the SEMS. We all realize that the learning never stops, but eventually you’ll get to the point where you can comfortably develop at the right-end of the SEMS (the exact practices and techniques that translates to is constantly changing, but that’s not the point here). A critical skill that I’d love to see more evidence of in our industry is the most senior guys not only being able to work at the right-end of the SEMS, but more importantly be able to consciously work at any point along the SEMS as project needs dictate. An even more valuable skill would be if you could make the conscious decision to move a projects code further right on the SEMS (based on changing needs) and do so in an incremental manner without having to start from scratch. An exercise that I’m planning to go through with all of our projects here at Anvil in the near future is to map out where I believe each project currently falls within this SEMS, where I believe the project *should* be on the SEMS based on the business needs, and for those that don’t match up (i.e. most of them) come up with a plan to improve the situation.

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  • How to write PowerShell code part 1 (Using external xml configuration file)

    - by ybbest
    In this post, I will show you how to use external xml file with PowerShell. The advantage for doing so is that you can avoid other people to open up your PowerShell code to make the configuration changes; instead all they need to do is to change the xml file. I will refactor my site creation script as an example; you can download the script here and refactored code here. 1. As you can see below, I hard code all the variables in the script itself. $url = "http://ybbest" $WebsiteName = "Ybbest" $WebsiteDesc = "Ybbest test site" $Template = "STS#0" $PrimaryLogin = "contoso\administrator" $PrimaryDisplay = "administrator" $PrimaryEmail = "[email protected]" $MembersGroup = "$WebsiteName Members" $ViewersGroup = "$WebsiteName Viewers" 2. Next, I will show you how to manipulate xml file using PowerShell. You can use the get-content to grab the content of the file. [xml] $xmlconfigurations=get-content .\SiteCollection.xml 3. Then you can set it to variable (the variable has to be typed [xml] after that you can read the content of the xml content, PowerShell also give you nice IntelliSense by press the Tab key. [xml] $xmlconfigurations=get-content .\SiteCollection.xml $xmlconfigurations.SiteCollection $xmlconfigurations.SiteCollection.SiteName 4. After refactoring my code, I can set the variables using the xml file as below. #Set the parameters $siteInformation=$xmlinput.SiteCollection $url = $siteInformation.URL $siteName = $siteInformation.SiteName $siteDesc = $siteInformation.SiteDescription $Template = $siteInformation.SiteTemplate $PrimaryLogin = $siteInformation.PrimaryLogin $PrimaryDisplay = $siteInformation.PrimaryDisplayName $PrimaryEmail = $siteInformation.PrimaryLoginEmail $MembersGroup = "$WebsiteName Members" $ViewersGroup = "$WebsiteName Viewers"

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  • Do Repeat Yourself in Unit Tests

    - by João Angelo
    Don’t get me wrong I’m a big supporter of the DRY (Don’t Repeat Yourself) Principle except however when it comes to unit tests. Why? Well, in my opinion a unit test should be a self-contained group of actions with the intent to test a very specific piece of code and should not depend on externals shared with other unit tests. In a typical unit test we can divide its code in two major groups: Preparation of preconditions for the code under test; Invocation of the code under test. It’s in the first group that you are tempted to refactor common code in several unit tests into helper methods that can then be called in each one of them. Another way to not duplicate code is to use the built-in infrastructure of some unit test frameworks such as SetUp/TearDown methods that automatically run before and after each unit test. I must admit that in the past I was guilty of both charges but what at first seemed a good idea since I was removing code duplication turnout to offer no added value and even complicate the process when a given test fails. We love unit tests because of their rapid feedback when something goes wrong. However, this feedback requires most of the times reading the code for the failed test. Given this, what do you prefer? To read a single method or wander through several methods like SetUp/TearDown and private common methods. I say it again, do repeat yourself in unit tests. It may feel wrong at first but I bet you won’t regret it later.

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  • SOLID Thoughts

    - by GeekAgilistMercenary
    SOLID came up again in discussion.  What is SOLID?  Well, glad you asked, because I am going to elaborate on the SOLID Principles a bit. Initial Concept S Single Responsibility Principle O Open/Closed Principle L Liskov Substitution Principle I Interface Segregation Principle D Dependency Inversion/Injection Principle The Single Responsibility Principle (SRP) is stated that every object should have a single responsibility and should be entirely encapsulated by the class.  This helps keep cohesion.  Here is a short example, starting with a basic class. public class Car { decimal Gas; int Doors; int Speed; decimal RampJumpSpeed; } Now I will refactor a little bit to make it a bit more SRP friendly. public class Car { decimal Gas; int Speed; }   public class DuneBuggy : Car { decimal RampJumpSpeed; }   public class EconomyCar : Car { int Doors; } What we end up with, instead of one class, is an abstract class and two classes that have their respective methods or properties to keep the responsibilities were they need to be. The Open Closed Principle (OCP) is one of my favorites, which states simply, that you should be able to extend a classes behavior without modifying it.  There are a couple of ways one can extend a class, by inheritance, composition, or by proxy implementation.  The Liskov Substitution Principle (LSP) states that a derived class must be substitutable for their base classes. The Dependency Inversion Principle (DIP) states that one should depend on abstractions and not on concrete implementations. Finally, the Interface Segregation Principle (ISP) states that fine grain interfaces should be client specific. So hope that helps with kicking off a basic understanding of SOLID Principles.  I will be following this entry up with some new bits in the near future related to good software design and practice. Original post.

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  • Is Test Driven Development viable in game development?

    - by Will Marcouiller
    As being Scrum certified, I tend to prone for Agile methodologies while developping a system, and even use some canvas from the Scrum framework to manage my day-to-day work. Besides, I am wondering whether TDD is an option in game development, if it is viable? If I believe this GD question, TDD is not much of a use in game development. Why are MVC & TDD not employed more in game architecture? I come from industrial programming where big projects with big budgets need to work flawlessly, as it could result to catastrophic scenarios if the code wasn't throroughly tested inside and out. Plus, following Scrum rules encourages meeting the due dates of your work while every single action in Scrum is time-boxed! So, I agree when in the question linked above they say to stop trying to build a system, and start writing the game. It is quite what Scrum says, try not to build the perfect system, first: make it work by the Sprint end. Then, refactor the code while working in the second Sprint if needed! I understand that if not all departments responsible for the game development use Scrum, Scrum becomes useless. But let's consider for a moment that all the departments do use Scrum... I think that TDD would be good to write bug-free code, though you do not want to write the "perfect" system/game. So my question is the following: Is TDD viable in game development anyhow?

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  • Why is TDD not working here?

    - by TobiMcNamobi
    I want to write a class A that has a method calculate(<params>). That method should calculate a value using database data. So I wrote a class Test_A for unit testing (TDD). The database access is done using another class which I have mocked with a class, let's call it Accessor_Mockup. Now, the TDD cycle requires me to add a test that fails and make the simplest changes to A so that the test passes. So I add data to Accessor_Mockup and call A.calculate with appropriate parameters. But why should A use the accessor class at all? It would be simpler (!) if the class just "knows" the values it could retrieve from the database. For every test I write I could introduce such a new value (or an if-branch or whatever). But wait ... TDD is more. There is the refactoring part. But that sounds to me like "OK, I can do this all with a big if-elseif construct. I could refactor it using a new class ... but instead I make use of the DB accessor and do this in a totally different way. The code will not necessarily look better afterwards but I know I WANT to use the database".

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  • Is there a pattern or best practice for passing a reference type to multiple classes vs a static class?

    - by Dave
    My .NET application creates HTML files, and as such, the structure looks like variable myData BuildHomePage() variable graph = new BuildGraphPage(myData) variable table = BuildTablePage(myData) BuildGraphPage and BuildTablePage both require access data, the myData object. In the above example, I've passed the myData object to 2 constructors. This is what I'm doing now, in my current project. The myData object, and it's properties are all readonly. The problem is, the number of pages which will require this object has grown. In the real project, there are currently 4, but the new spec is to have about 20. Passing this object to the constructor of each new object and assigning it to a field is a little time consuming, but not a hardship! This poses the question whether it's better practice to continue as I have, or to refactor and create a new static class for myData which can be referenced from any where in my project. I guess my abilities to use Google are poor, because I did try and find an appropriate pattern as I am sure this type of design must be common place but my results returned nothing. Is there a pattern which is suited, or do best practices lean towards one implementation over another.

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  • Adding a forum to an existing site

    - by Andrew Heath
    I've got a site with ~500 registered members, 300 of which are what you'd call "active". Site data is kept in a MySQL dbase. I'd like to add a myBB forum to the site, but this question applies to any forum really. What I very much want to avoid is requiring my users to register both on the site and on the forum because my userbase is not technically literate and this would confuse a lot of them. However the forum software has its own registration, login, cookie, and password management system which naturally are different from the site's mechanics. I envision the following possibilities: install myBB into the existing database and customize the login code to unify the two systems. This would probably mean changing the site's code to use the myBB system as that would likely be less painful to refactor and wouldn't hurt future myBB upgrade ability. install myBB into separate database and write a bridging script of some sort that auto-registers existing site users with the forum if they elect to participate. Also check new forum registrations against the site's username list to prevent newcomers from taking existing names. run them fully separate and force users to re-register (easiest for ME, but least desirable for them) I would like a suggested course of action from those who have trod this path before... Thank you.

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  • Do you ever worry that you're more concerned with how something is built rather than what you are actually building?

    - by Rob Stevenson-Leggett
    As a programmer I have an inherent nagging annoyance at my tools, other peoples code, my code, the world in general. I always want to improve it. So I refactor, I stay on top of the latest techniques. I try and learn patterns, I try to use frameworks so as not to reinvent the wheel. I can write a tech spec that will blow your socks off with the amount of patterns I can squeeze in. However, lately I feel I actually know more about the tools I use than how to actually implement successful software. I feel like I'm lacking in the human factors skill set and I believe that to be a successful software engineer takes more than knowing the coolest framework. I think it needs some of the following skillsets too. Interaction design User experience Marketing I've got a bit of this that I've learned from people I've worked with and great projects I've worked on but I don't feel like I "own" these skills. Am I right? Should I be trying to develop these skills further, or should these be left to the people who do these for a career? How do you make sure you don't get too tied up in how you're doing something and make sure you "make your users awesome"? Does anyone know of good resources for learning these skills from a programming point of view?

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  • Is comparing an OO compiler to a SQL compiler/optimizer valid?

    - by Brad
    I'm now doing a lot of SQL development at my new job where as before I was doing Object Oriented desktop app stuff. I keep running across very large scripts (thousands of lines) and wanting to refactor in some way. I am seeing that SQL is a different sort of beast and it's probably fine to have these big scripts for the most part but while explaining this to me people are also insisting that the whole idea of refactoring is bad. That stuff like the .NET compiler are actually burdened by refactored code and that a big wall of code is more efficient and better design than code designed for reuse, readability and scalability. The other argument is that OO compilers are almost dangerously inefficient and don't have efficient memory management or runs too many CPU instructions compared to older "simpler" compilers and compared to SQL. Are these valid complaints? Even if some compiler like a C compiler is modestly more "efficient" (whatever that means on this high of a level without seeing code) would you want to write applications in C over C# or Java? Is comparing an OO compiler to a SQL compiler/optimizer even valid?

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  • JSP Include: one large bean or bean for each include

    - by shylynx
    I want to refactor a webapp that consists of very distorted JSPs and servlets. Because we can't switch to a web framework easily we have to keep JSPs and Servlets, and now we are in doubt how to include pages into another and how to setup the use:bean-directives effectively. At the first step we want to decouple the code for the core-actions and the bean-creation into servlets. The servlets should forward to their corresponding pages, which should use the bean. The problem here is, that each jsp consists of different sub- and sub-sub-jsp that are included into another. Here is a shortend extract (because reality is more complex): head header top navigation actionspanel main header actionspanel foot footer Moreover each jsp (also the header and footer) use dynamic data. For example title and actionspanel can change on each page-reload or do have links and labels that depend on the processing by the preceding servlet. I know that jsp-include-directives should only be used for static content und should be avoided for dynamic content. But here we have very large pages, that consist of many parts. Now the core questions: Should I use one big bean for each page, so that each bean holds also data for header and footer beside its core data, so that each subsequent included jsp uses the same bean-directive? For example: DirectoryJSP <- DirectoryBean CompareJSP <- CompareBean Or should I use one bean for each jsp, so that each bean only holds the data for one jsp and its own purpose. For example: DirectoryJSP <- DirectoryBean HeaderJSP <- HeaderBean FooterJSP <- FooterBean CompareJSP <- CompareBean HeaderJSP <- HeaderBean FooterJSP <- FooterBean In the second case: should the subsequent beans be a member of the corresponding parent bean, so that only the parent bean is attached as attribute to the request? Or should each bean attached to the request?

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  • ASP.NET MVC Application In Action - I (DailyJournal)

    - by Rajesh Pillai
    Its been long due I was planning to write an article on creating some useful ASP.NET MVC application. I have code named it "DailyJournal". Its a simple application which allows creation of multiple activities and assign tasks to these activities. Its' kind of "Yet another Task/Todo application". The credentials which you can use with the attached demo application is shown below.   Collapse Copy Code User Name : admin Password : admin123 Framework/Libraries Used ASP.NET MVC jQuery + jQuery UI (for ajax and UI) ELMAH for Error logging Warning Ahead This is just a rough draft and so I am putting down some of the known limitation. Some points of warning before we move further with this application. This is just an early prototype. As such many of the design principles have been ignored. But, I try to cover that up in the next update once I get my head around this. The application in its current state supports the following features Create users Assign Activities to users Assign tasks to activities Assign a status to a task The user creation/authentication is being done by the default Membership provider. Most of the activities are highly visual i.e. you can drag-drop task to different areas, in-place edition of task details and so on.   The following are the current issues with the design which I promise to refactor in the second version. No Validations Fat Controller XSS/CSS vulnerable No Service model/abstraction yet. For the demo LINQ to SQL is implemented. No separation of layers UI Design et el... This is just an extract.  For source code and more information proceed to http://www.codeproject.com/KB/aspnet/mvcinaction.aspx Hope you like this!

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  • Decoupling software components via naming convention

    - by csteinmueller
    I'm currently evaluating alternatives to refactor a drivermanagement. In my multitier architecture I have Baseclass DAL.Device //my entity Interfaces BL.IDriver //handles the dataprocessing between application and device BL.IDriverCreator //creates an IDriver from a Device BL.IDriverFactory //handles the driver creation requests Every specialization of Device has a corresponding IDriver implementation and a corresponding IDriverCreator implementation. At the moment the mapping is fix via a type check within the business layer / DriverFactory. That means every new driver needs a) changing code within the DriverFactory and b) referencing the new IDriver implementation / assembly. On a customers point of view that means, every new driver, used or not, needs a complex revalidation of their hardware environment, because it's a critical process. My first inspiration was to use a caliburn micro like nameconvention see Caliburn.Micro: Xaml Made Easy BL.RestDriver BL.RestDriverCreator DAL.RestDevice After receiving the RestDevicewithin the IDriverFactory I can load all driver dlls via reflection and do a namesplitting/comparing (extracting the xx from xxDriverCreator and xxDevice) Another idea would be a custom attribute (which also leads to comparing strings). My question: is that a good approach above layer borders? If not, what would be a good approach?

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  • Rawr Code Clone Analysis&ndash;Part 0

    - by Dylan Smith
    Code Clone Analysis is a cool new feature in Visual Studio 11 (vNext).  It analyzes all the code in your solution and attempts to identify blocks of code that are similar, and thus candidates for refactoring to eliminate the duplication.  The power lies in the fact that the blocks of code don't need to be identical for Code Clone to identify them, it will report Exact, Strong, Medium and Weak matches indicating how similar the blocks of code in question are.   People that know me know that I'm anal enthusiastic about both writing clean code, and taking old crappy code and making it suck less. So the possibilities for this feature have me pretty excited if it works well - and thats a big if that I'm hoping to explore over the next few blog posts. I'm going to grab the Rawr source code from CodePlex (a World Of Warcraft gear calculator engine program), run Code Clone Analysis against it, then go through the results one-by-one and refactor where appropriate blogging along the way.  My goals with this blog series are twofold: Evaluate and demonstrate Code Clone Analysis Provide some concrete examples of refactoring code to eliminate duplication and improve the code-base Here are the initial results:   Code Clone Analysis has found: 129 Exact Matches 201 Strong Matches 300 Medium Matches 193 Weak Matches Also indicated is that there was a total of 45,181 potentially duplicated lines of code that could be eliminated through refactoring.  Considering the entire solution only has 109,763 lines of code, if true, the duplicates lines of code number is pretty significant. In the next post we’ll start examining some of the individual results and determine if they really do indicate a potential refactoring.

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  • Interpreting Others' Source Code

    - by Maxpm
    Note: I am aware of this question. This question is a bit more specific and in-depth, however, focusing on reading the actual code rather than debugging it or asking the author. As a student in an introductory-level computer science class, my friends occasionally ask me to help them with their assignments. Programming is something I'm very proud of, so I'm always happy to oblige. However, I usually have difficulty interpreting their source code. Sometimes this is due to a strange or inconsistent style, sometimes it's due to strange design requirements specified in the assignment, and sometimes it's just due to my stupidity. In any case, I end up looking like an idiot staring at the screen for several minutes saying "Uh..." I usually check for the common errors first - missing semicolons or parentheses, using commas instead of extractor operators, etc. The trouble comes when that fails. I often can't step through with a debugger because it's a syntax error, and I often can't ask the author because he/she him/herself doesn't understand the design decisions. How do you typically read the source code of others? Do you read through the code from top-down, or do you follow each function as it's called? How do you know when to say "It's time to refactor?"

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  • What does your Lisp workflow look like?

    - by Duncan Bayne
    I'm learning Lisp at the moment, coming from a language progression that is Locomotive BASIC - Z80 Assembler - Pascal - C - Perl - C# - Ruby. My approach is to simultaneously: write a simple web-scraper using SBCL, QuickLisp, closure-html, and drakma watch the SICP lectures I think this is working well; I'm developing good 'Lisp goggles', in that I can now read Lisp reasonably easily. I'm also getting a feel for how the Lisp ecosystem works, e.g. Quicklisp for dependencies. What I'm really missing, though, is a sense of how a seasoned Lisper actually works. When I'm coding for .NET, I have Visual Studio set up with ReSharper and VisualSVN. I write tests, I implement, I refactor, I commit. Then when I'm done enough of that to complete a story, I write some AUATs. Then I kick off a Release build on TeamCity to push the new functionality out to the customer for testing & hopefully approval. If it's an app that needs an installer, I use either WiX or InnoSetup, obviously building the installer through the CI system. So, my question is: as an experienced Lisper, what does your workflow look like? Do you work mostly in the REPL, or in the editor? How do you do unit tests? Continuous integration? Packaging & deployment? When you sit down at your desk, steaming mug of coffee to one side and a framed photo of John McCarthy to the other, what is it that you do? Currently, I feel like I am getting to grips with Lisp coding, but not Lisp development ...

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  • Isometric Movement in Javascript In the DOM

    - by deep
    I am creating a game using Javascript. I am not using the HTML5 Canvas Element. The game requires both side view controlles, and Isometric controls, hence the movementMode variable. I have got the specific angles, but I am stuck on an aspect of this. https://chillibyte.makes.org/thimble/movement function draw() { if (keyPressed) { if (whichKey == keys.left) { move(-1,0) } if (whichKey == keys.right) { move(1,0) } if (whichKey == keys.up) { move(0,-1) } if (whichKey == keys.down) { move(0,1) } } } This gives normal up, down , left, and right. i want to refactor this so that i can plugin two variables into the move() function, which will give the movement wanted. Now for the trig. /| / | / | y / | /a___| x Take This Right angled Triangle. given that x is 1, y must be equal to tan(a) That Seems right. However, when I do Math.tan(45), i get a number similar to 1.601. Why? To Sum up this question. I have a function, and i need a function which will converts an angle to a value, which will tell me the number of pixels that i need to go up by, if i only go across 1. Is it Math.tan that i want? or is it something else?

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  • Single Responsibility Principle - How Can I Avoid Code Fragmentation?

    - by Dean Chalk
    I'm working on a team where the team leader is a virulent advocate of SOLID development principles. However, he lacks a lot of experience in getting complex software out of the door. We have a situation where he has applied SRP to what was already quite a complex code base, which has now become very highly fragmented and difficult to understand and debug. We now have a problem not only with code fragmentation, but also encapsulation, as methods within a class that may have been private or protected have been judged to represent a 'reason to change' and have been extracted to public or internal classes and interfaces which is not in keeping with the encapsulation goals of the application. We have some class constructors which take over 20 interface parameters, so our IoC registration and resolution is becoming a monster in its own right. I want to know if there is any 'refactor away from SRP' approach we could use to help fix some of these issues. I have read that it doesn't violate SOLID if I create a number of empty courser-grained classes that 'wrap' a number of closely related classes to provide a single-point of access to the sum of their functionality (i.e. mimicking a less overly SRP'd class implementation). Apart from that, I cannot think of a solution which will allow us to pragmatically continue with our development efforts, while keeping everyone happy. Any suggestions ?

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  • What does your Lisp workflow look like?

    - by Duncan Bayne
    I'm learning Lisp at the moment, coming from a language progression that is Locomotive BASIC - Z80 Assembler - Pascal - C - Perl - C# - Ruby. My approach is to simultaneously: write a simple web-scraper using SBCL, QuickLisp, closure-html, and drakma watch the SICP lectures I think this is working well; I'm developing good 'Lisp goggles', in that I can now read Lisp reasonably easily. I'm also getting a feel for how the Lisp ecosystem works, e.g. Quicklisp for dependencies. What I'm really missing, though, is a sense of how a seasoned Lisper actually works. When I'm coding for .NET, I have Visual Studio set up with ReSharper and VisualSVN. I write tests, I implement, I refactor, I commit. Then when I'm done enough of that to complete a story, I write some AUATs. Then I kick off a Release build on TeamCity to push the new functionality out to the customer for testing & hopefully approval. If it's an app that needs an installer, I use either WiX or InnoSetup, obviously building the installer through the CI system. So, my question is: as an experienced Lisper, what does your workflow look like? Do you work mostly in the REPL, or in the editor? How do you do unit tests? Continuous integration? Packaging & deployment? When you sit down at your desk, steaming mug of coffee to one side and a framed photo of John McCarthy to the other, what is it that you do? Currently, I feel like I am getting to grips with Lisp coding, but not Lisp development ...

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  • Automate #include refactoring in C++ [on hold]

    - by Mikhail
    I have a big project with hundreds of files. And as it often happens to C++ projects, #include directives are in messed up. I want to refactor them to increase clarity, decrease compilation time and simplify analysis. For each .h file I want to make sure that: It have #include directives only for types it is using But it have only forward declarations of types that are used as T* or T& For each .cpp file I want to make sure that: It have #include directives only for types it is using and not already included by another headers (no indirect includes when possible) I'm looking for a tool which will help me to automate this refactoring. For now I only know of tools that helps to remove redundant includes, they are many: PC-lint include-what-you-use cppclean ProFactor IncludeManager But I know of no tools to help me to move necessary includes in .h files or replace includes with forward declarations. Any ideas? Tools for Windows and Visual Studio are preferred. Update. Considered to be off-topic. Please, follow the link on Software Recommendations http://softwarerecs.stackexchange.com/q/4461/3331

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