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  • Exception handling pattern

    - by treefrog
    It is a common pattern I see where the error codes associated with an exception are stored as Static final ints. when the exception is created to be thrown, it is constructed with one of these codes along with an error message. This results in the method that is going to catch it having to look at the code and then decide on a course of action. The alternative seems to be- declare a class for EVERY exception error case Is there a middle ground ? what is the recommended method ?

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  • Pattern matching against Scala Map type

    - by Tom Morris
    Imagine I have a Map[String, String] in Scala. I want to match against the full set of key–value pairings in the map. Something like this ought to be possible val record = Map("amenity" -> "restaurant", "cuisine" -> "chinese", "name" -> "Golden Palace") record match { case Map("amenity" -> "restaurant", "cuisine" -> "chinese") => "a Chinese restaurant" case Map("amenity" -> "restaurant", "cuisine" -> "italian") => "an Italian restaurant" case Map("amenity" -> "restaurant") => "some other restaurant" case _ => "something else entirely" } The compiler complains thulsy: error: value Map is not a case class constructor, nor does it have an unapply/unapplySeq method What currently is the best way to pattern match for key–value combinations in a Map?

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  • OWSM Policy Repository in JDeveloper - Tips & Tricks - 11g

    - by Prakash Yamuna
    In this blog post I discussed about the OWSM Policy Repository that is embedded in JDeveloper. However some times people may run into issues with the embedded repository. Here is screen snapshot that shows the error you may run into (click on the image for larger image): If you run into "java.lang.IllegalArgumentException: WSM-04694 : An invalid directory was provided to connect to a file-base MDS repository." this caused due to spaces in the folder name. Here is a quick way to workaround this issue by running "Jdeveloper.exe - su". Hope people find this useful!

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  • Java Matcher groups: Understanding The difference between "(?:X|Y)" and "(?:X)|(?:Y)"

    - by user358795
    Can anyone explain: Why the two patterns used below give different results? (answered below) Why the 2nd example gives a group count of 1 but says the start and end of group 1 is -1? public void testGroups() throws Exception { String TEST_STRING = "After Yes is group 1 End"; { Pattern p; Matcher m; String pattern="(?:Yes|No)(.*)End"; p=Pattern.compile(pattern); m=p.matcher(TEST_STRING); boolean f=m.find(); int count=m.groupCount(); int start=m.start(1); int end=m.end(1); System.out.println("Pattern=" + pattern + "\t Found=" + f + " Group count=" + count + " Start of group 1=" + start + " End of group 1=" + end ); } { Pattern p; Matcher m; String pattern="(?:Yes)|(?:No)(.*)End"; p=Pattern.compile(pattern); m=p.matcher(TEST_STRING); boolean f=m.find(); int count=m.groupCount(); int start=m.start(1); int end=m.end(1); System.out.println("Pattern=" + pattern + "\t Found=" + f + " Group count=" + count + " Start of group 1=" + start + " End of group 1=" + end ); } } Which gives the following output: Pattern=(?:Yes|No)(.*)End Found=true Group count=1 Start of group 1=9 End of group 1=21 Pattern=(?:Yes)|(?:No)(.*)End Found=true Group count=1 Start of group 1=-1 End of group 1=-1

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  • MVC pattern and (Game) State pattern

    - by topright
    Game States separate I/O processing, game logic and rendering into different classes: while (game_loop) { game->state->io_events(this); game->state->logic(this); game->state->rendering(); } You can easily change a game state in this approach. MVC separation works in more complex way: while (game_loop) { game->cotroller->io_events(this); game->model->logic(this); game->view->rendering(); } So changing Game States becomes error prone task (switch 3 classes, not 1). What are practical ways of combining these 2 concepts?

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  • Adding line with text between pattern and next occurence of the same pattern in bash

    - by kasper
    I am writing a bash script that modifies a file that looks like this: --- usr1 --- data data data data data data data data data data data data --- usr2 --- data data data data data data data data --- usr3 --- data data data data --- endline --- One question is: How to add next user line --- usrn --- after last user data lines? Second one is: How to delete specific user data lines (data lines and --- userx ---) i.e. I would like to delete usr2 with all his data set. It must work on bash 2.05 :) and I think it will use awk or sed, but I'm not sure.

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  • Specification Pattern and Boolean Operator Precedence

    - by Anders Nielsen
    In our project, we have implemented the Specification Pattern with boolean operators (see DDD p 274), like so: public abstract class Rule { public Rule and(Rule rule) { return new AndRule(this, rule); } public Rule or(Rule rule) { return new OrRule(this, rule); } public Rule not() { return new NotRule(this); } public abstract boolean isSatisfied(T obj); } class AndRule extends Rule { private Rule one; private Rule two; AndRule(Rule one, Rule two) { this.one = one; this.two = two; } public boolean isSatisfied(T obj) { return one.isSatisfied(obj) && two.isSatisfied(obj); } } class OrRule extends Rule { private Rule one; private Rule two; OrRule(Rule one, Rule two) { this.one = one; this.two = two; } public boolean isSatisfied(T obj) { return one.isSatisfied(obj) || two.isSatisfied(obj); } } class NotRule extends Rule { private Rule rule; NotRule(Rule obj) { this.rule = obj; } public boolean isSatisfied(T obj) { return !rule.isSatisfied(obj); } } Which permits a nice expressiveness of the rules using method-chaining, but it doesn't support the standard operator precedence rules of which can lead to subtle errors. The following rules are not equivalent: Rule<Car> isNiceCar = isRed.and(isConvertible).or(isFerrari); Rule<Car> isNiceCar2 = isFerrari.or(isRed).and(isConvertible); The rule isNiceCar2 is not satisfied if the car is not a convertible, which can be confusing since if they were booleans isRed && isConvertible || isFerrari would be equivalent to isFerrari || isRed && isConvertible I realize that they would be equivalent if we rewrote isNiceCar2 to be isFerrari.or(isRed.and(isConvertible)), but both are syntactically correct. The best solution we can come up with, is to outlaw the method-chaining, and use constructors instead: OR(isFerrari, AND(isConvertible, isRed)) Does anyone have a better suggestion?

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  • Which design pattern is most appropriate?

    - by Anon
    Hello, I want to create a class that can use one of four algorithms (and the algorithm to use is only known at run-time). I was thinking that the Strategy design pattern sounds appropriate, but my problem is that each algorithm requires slightly different parameters. Would it be a bad design to use strategy, but pass in the relevant parameters into the constructor?. Here is an example (for simplicity, let's say there are only two possible algorithms) ... class Foo { private: // At run-time the correct algorithm is used, e.g. a = new Algorithm1(1); AlgorithmInterface* a; }; class AlgorithmInterface { public: virtual void DoSomething = 0; }; class Algorithm1 : public AlgorithmInterface { public: Algorithm1( int i ) : value(i) {} virtual void DoSomething(){ // Does something with int value }; int value; }; class Algorithm2 : public AlgorithmInterface { public: Algorithm2( bool b ) : value(b) {} virtual void DoSomething(){ // Do something with bool value }; bool value; };

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  • Observer Design Pattern - multiple event types

    - by David
    I'm currently implementing the Observer design pattern and using it to handle adding items to the session, create error logs and write messages out to the user giving feedback on their actions (e.g. You've just logged out!). I began with a single method on the subject called addEvent() but as I added more Observers I found that the parameters required to detail all the information I needed for each listener began to grow. I now have 3 methods called addMessage(), addStorage() and addLog(). These add data into an events array that has a key related to the event type (e.g. log, message, storage) but I'm starting to feel that now the subject needs to know too much about the listeners that are attached. My alternative thought is to go back to addEvent() and pass an event type (e.g. USER_LOGOUT) along with the data associated and each Observer maintains it's own list of event handles it is looking for (possibly in a switch statement), but this feels cumbersome. Also, I'd need to check that sufficient data had also been passed along with the event type. What is the correct way of doing this? Please let me know if I can explain any parts of this further. I hope you can help and see the problem I'm battling with.

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  • Accessing jQuery objects in the module pattern

    - by Stewart
    Hello, Really getting in to javascript and looking around at some patterns. One I have come accross is the module pattern. Its seems like a nice way to think of chucks of functionality so I went ahead and tried to implement it with jQuery. I ran in to a snag though. Consider the following code <!DOCTYPE html> <html> <head> <meta http-equiv="Content-type" content="text/html; charset=utf-8"> <title>index</title> <script type="text/javascript" charset="utf-8" src="https://ajax.googleapis.com/ajax/libs/jquery/1.4.4/jquery.min.js"></script> <script type="text/javascript" charset="utf-8"> $(document).ready(function(){ var TestClass2 = (function(){ var someDiv; return { thisTest: function () { someDiv = document.createElement("div"); $(someDiv).append("#index"); $(someDiv).html("hello"); $(someDiv).addClass("test_class"); } } })(); TestClass2.thisTest(); }); </script> </head> <body id="index" onload=""> <div id="name"> this is content </div> </body> </html> The above code alerts the html content of the div and then adds a class. These both use jQuery methods. The problem is that the .html() method works fine however i can not add the class. No errors result and the class does not get added. What is happening here? Why is the class not getting added to the div?

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  • f# pattern matching with types

    - by philbrowndotcom
    I'm trying to recursively print out all an objects properties and sub-type properties etc. My object model is as follows... type suggestedFooWidget = { value: float ; hasIncreasedSinceLastPeriod: bool ; } type firmIdentifier = { firmId: int ; firmName: string ; } type authorIdentifier = { authorId: int ; authorName: string ; firm: firmIdentifier ; } type denormalizedSuggestedFooWidgets = { id: int ; ticker: string ; direction: string ; author: authorIdentifier ; totalAbsoluteWidget: suggestedFooWidget ; totalSectorWidget: suggestedFooWidget ; totalExchangeWidget: suggestedFooWidget ; todaysAbsoluteWidget: suggestedFooWidget ; msdAbsoluteWidget: suggestedFooWidget ; msdSectorWidget: suggestedFooWidget ; msdExchangeWidget: suggestedFooWidget ; } And my recursion is based on the following pattern matching... let rec printObj (o : obj) (sb : StringBuilder) (depth : int) let props = o.GetType().GetProperties() let enumer = props.GetEnumerator() while enumer.MoveNext() do let currObj = (enumer.Current : obj) ignore <| match currObj with | :? string as s -> sb.Append(s.ToString()) | :? bool as c -> sb.Append(c.ToString()) | :? int as i -> sb.Append(i.ToString()) | :? float as i -> sb.Append(i.ToString()) | _ -> printObj currObj sb (depth + 1) sb In the debugger I see that currObj is of type string, int, float, etc but it always jumps to the defualt case at the bottom. Any idea why this is happening?

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  • Modified Strategy Design Pattern

    - by Samuel Walker
    I've started looking into Design Patterns recently, and one thing I'm coding would suit the Strategy pattern perfectly, except for one small difference. Essentially, some (but not all) of my algorithms, need an extra parameter or two passed to them. So I'll either need to pass them an extra parameter when I invoke their calculate method or store them as variables inside the ConcreteAlgorithm class, and be able to update them before I call the algorithm. Is there a design pattern for this need / How could I implement this while sticking to the Strategy Pattern? I've considered passing the client object to all the algorithms, and storing the variables in there, then using that only when the particular algorithm needs it. However, I think this is both unwieldy, and defeats the point of the strategy pattern. Just to be clear I'm implementing in Java, and so don't have the luxury of optional parameters (which would solve this nicely).

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  • Design Pattern Advice for Bluetooth App for Android

    - by Aimee Jones
    I’m looking for some advice on which patterns would apply to some of my work. I’m planning on doing a project as part of my college work and I need a bit of help. My main project is to make a basic Android bluetooth tracking system where the fixed locations of bluetooth dongles are mapped onto a map of a building. So my android app will regularly scan for nearby dongles and triangulate its location based on signal strength. The dongles location would be saved to a database along with their mac addresses to differentiate between them. The android phones location will then be sent to a server. This information will be used to show the phone’s location on a map of the building, or map of a route taken, on a website. My side project is to choose a suitable design pattern that could be implemented in this main project. I’m still a bit new to design patterns and am finding it hard to get my head around ones that may be suitable. I’ve heard maybe some that are aimed at web applications for the server side of things may be appropriate. My research so far is leading me to the following: Navigation Strategy Pattern Observer Pattern Command Pattern News Design Pattern Any advice would be a great help! Thanks

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  • Delivering SOA Governance with EAMS and Oracle Enterprise Repository by Link Consulting Team

    - by JuergenKress
    In the last 12 years Link Consulting has been making its presence in specific areas such as Governance and Architecture, both in terms of practices and methodologies, products, know-how and technological expertise. The Enterprise Architecture Management System - Oracle Enterprise Edition (EAMS - OER Edition) is the result of this experience and combines the architecture management solution with OER in order to deliver a product specialized for SOA Governance that gathers the better of two worlds in solution that enables SOA Governance projects, initiatives and programs. Enterprise Architecture Management System Enterprise Architecture Management System (EAMS), is an automation based solution that enables the efficient management of Enterprise Architectures. The solution uses configured enterprise repositories and takes advantages of its features to provide automation capabilities to the users. EAMS provides capabilities to create/customize/analyze repository data, architectural blueprints, reports and analytic charts. Oracle Enterprise Repository Oracle Enterprise Repository (OER) is one of the major and central elements of the Oracle SOA Governance solution. Oracle Enterprise Repository provides the tools to manage and govern the metadata for any type of software asset, from business processes and services to patterns, frameworks, applications, components, and models. OER maps the relationships and inter-dependencies that connect those assets to improve impact analysis, promote and optimize their reuse, and measure their impact on the bottom line. It provides the visibility, feedback, controls, and analytics to keep your SOA on track to deliver business value. The intense focus on automation helps to overcome barriers to SOA adoption and streamline governance throughout the lifecycle. Core capabilities of the OER include: Asset Management Asset Lifecycle Management Usage Tracking Service Discovery Version Management Dependency Analysis Portfolio Management EAMS - OER Edition The solution takes the advantages and features from both products and combines them in a symbiotic tool that enhances the quality of SOA Governance Initiatives and Programs. EAMS is able to produce a vast number of outputs by combining its analytical engine, SOA-specific configurations and the assets in OER and other related tools, catalogs and repositories. The configurations encompass not only the extendable parametrization of the metadata but also fully configurable blueprints, PowerPoint reports, charts and queries. The SOA blueprints The solution comes with a set of predefined architectural representations that help the organization better perceive their SOA landscape. More blueprints can be easily created in order to accommodate the organizations needs in terms of detail, audience and metadata. Charts & Dashboards The solution encompasses a set of predefined charts and dashboards that promote a more agile way to control and explore the assets. Time Based Visualization All representations are time bound, and with EAMS - OER you can truly govern SOA with a complete view of the Past, Present and Future; The solution delivers Gap Analysis, a project oriented approach while taking into consideration the As-Was, As-Is an To-Be. Time based visualization differentiating factors: Extensive automation and maintenance of architectural representations Organization wide solution. Easy access and navigation to and between all architectural artifacts and representations. Flexible meta-model, customization and extensibility capabilities. Lifecycle management and enforcement of the time dimension over all the repository content. Profile based customization. Comprehensive visibility Architectural alignment Friendly and striking user interfaces For more information on EAMS visit us here. For more information on SOA visit us here. SOA & BPM Partner Community For regular information on Oracle SOA Suite become a member in the SOA & BPM Partner Community for registration please visit  www.oracle.com/goto/emea/soa (OPN account required) If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Technorati Tags: Link Consulting,OER,OSR,SOA Governance,SOA Community,Oracle SOA,Oracle BPM,BPM Community,OPN,Jürgen Kress

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  • Incorporating libs into module pattern

    - by webnesto
    I have recently started using require.js (along with Backbone.js, jQuery, and a handful of other JavaScript libs) and I love the module pattern (here's a nice synopsis if you're unfamiliar: http://www.adequatelygood.com/2010/3/JavaScript-Module-Pattern-In-Depth). Something I'm running up against is best practices on incorporating libs that don't (out of the box) support the module pattern. For example, jQuery without modification is going to load into a global jQuery variable and that's that. Require.js recognizes this and provides an example project for download with a (slightly) modified version of jQuery to incorporate with a require.js project. This goes against everything I've ever learned about using external libs - never modify the source. I can list a ton of reasons. Regardless, this is not an approach I'm comfortable with. I have been using a mixed approach - wherein I build/load the "traditional" JS libraries in a "traditional" way (available in the global namespace) and then using the module pattern for all of my application code. This seems okay to me, but it bugs me because one of the real beauties of the module pattern (no globals) is getting perverted. Anyone else got a better solution to this problem?

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  • PcLinuxOs demands I use only one repository at time. Is it right?

    - by m33600
    I come to your presence with this question that is paralyzing my coding efforts. PclinuxOs was my distro of choice for reliability, but it is jealous and does not permit me to add repos from, say, Debian. The wiki is clear advising on using just one repo, and I end up not finding what I used to find on normal Debians. Multimon, the audio decoder, for example (my other question) is not there. When I try to install multimon with hammer and plies, it returns errors of all kinds. Is there a way to safely and temporarily add a repository, make the install and remove the repo, returning pclinuxos to its stable state?

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  • What's the point of the Prototype design pattern?

    - by user1905391
    So I'm learning about design patterns in school. Many of them are silly little ideas, but nevertheless solve some recurring problems(singleton, adapters, asynchronous polling, ect). But today I was told about the so called 'Prototype' design pattern. I must be missing something, because I don't see any benefits from it. I've seen people online say it's faster than using "new"' but this is doesn't make any sense, since at some point, regardless how the new object is created, memory needs to be allocated for it ect. Furthermore, doesn't this pattern run in the same circles as the 'chicken or egg' problem? By this I mean, since the prototype pattern essentially is just cloning objects, at some point the original object must be created itself (ie, not cloned). So this would mean, that I would need to have an existing copy of every object that I would ever want to clone already ready to clone? Seems stupid to me. Can anyone explain what the use of this pattern is? Original post: http://stackoverflow.com/questions/13887704/whats-the-point-of-the-prototype-design-pattern

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