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  • Throttle network bandwidth per application in Mac OS X

    - by Kio Dane
    I notice that iTunes seems to suck up all my bandwidth and doesn’t play nice with other applications that use the web when it's downloading. In fact, it doesn't even give itself enough bandwidth when browsing the iTunes Store while downloading large or many files (podcasts, TV shows, large apps, etc). I'm not concerned with getting all my downloads as soon as possible, they're really low priority, and I'd rather not have to do this while I'm awake, but I can't hit the refresh button if I'm in bed and forgot it already. Is there an application or tool via the Terminal to limit the download bandwidth that iTunes gets without also hindering web browsers or other applications? FOSS/GPL software is preferable, but pay software might be acceptable too.

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  • How to throttle login attemps in Java webapp?

    - by Jörn Zaefferer
    I want to implement an efficient mechanism to throttle login attemps in my Java web application, to prevent brute-force attacks on user accounts. Jeff explained the why, but not the how. Simon Willison showed an implementation in Python for Django: That doesn't really help me along as I can't use memcached nor Django. Porting his ideas from scratch doesn't seem like a great either - I don't want to reinvent the wheel. I found one Java implementation, though it seems rather naiive: Instead of a LRU cache, it just clears all entries after 15 minutes. EHCache could be an alternative for memcached, but I don't have any experience with it and don't really want to intoduce yet another technology if there are better alternatives for this task. So, whats a good way to implement login throttling in Java?

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  • Low CPU performance with low usage and clock - Windows 8.1

    - by Daniele
    I recently deleted everything from my PC and reinstalled Windows 8.1 from scratch. When I first booted into Windows everything was extremely slow though the CPU usage was very low (about 1%). After installing some drivers the problem seemed to be solved, I was able to use my PC normally. Today I installed a game and I noticed a strange behavior: the game was playable but the performance worsened more and more in the time. This is the situation BEFORE opening the game (normal): This is AFTER some minutes inside the game (low CPU usage and clock): Some information about my system: PC: Sony Vaio S13 (SVS13A1C5E) OS: Windows 8.1 CPU: Intel Core i7-3520M 2.90GHz GPU(1): Intel HD Graphics 4000 GPU(2): NVIDIA GeForce GT 640M LE I tried searching for new drivers and other solutions but noting worked and I don't know what is the cause. I did not checked the temperatures but the fans are not running fast and the PC does not look overheated. Update: Max CPU Temp: 66°C, Max GPU Temp: 61°C The strange thing is that the GPU load is 99% (GPU-Z) and the fan is almost silent. Update 2: I had troubles with Sony Vaio software, I can't get the FN keys and the STAMINA/SPEED switch to work (it is a physical switch to enable/disable the Nvidia card and change the Power Profile). I'm saying this because I remember that before reinstalling Windows there was an option in the Vaio Control Center (now it is not there anymore) that allowed me to choose from something like "priority to performance (ventilation)" or "priority to silence". The current behavior looks like a "priority to silence", but I can't get the stamina-speed switch to work and so I don't see similar oprions in the Vaio Control Center. I don't know if the problem is related to this.

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  • How to GET a read-only vs editable resource in REST style?

    - by Val
    I'm fairly familiar with REST principles, and have read the relevant dissertation, Wikipedia entry, a bunch of blog posts and StackOverflow questions on the subject, but still haven't found a straightforward answer to a common case: I need to request a resource to display. Depending on the resource's state, I need to render either a read-only or an editable representation. In both cases, I need to GET the resource. How do I construct a URL to get the read-only or editable version? If my user follows a link to GET /resource/<id>, that should suffice to indicate to me that s/he needs the read-only representation. But if I need to server up an editable form, what does that URL look like? GET /resource/<id>/edit is obvious, but it contains a verb in the URL. Changing that to GET /resource/<id>/editable solves that problem, but at a seemingly superficial level. Is that all there is to it -- change verbs to adjectives? If instead I use POST to retrieve the editable version, then how do I distinguish between the POST that initially retrieves it, vs the POST that saves it? My (weak) excuse for using POST would be that retrieving an editable version would cause a change of state on the server: locking the resource. But that only holds if my requirements are to implement such a lock, which is not always the case. PUT fails for the same reason, plus PUT is not enabled by default on the Web servers I'm running, so there are practical reasons not to use it (and DELETE). Note that even in the editable state, I haven't made any changes yet; presumably when I submit the resource to the Web server again, I'd POST it. But to get something that I can later POST, the server has to first serve up a particular representation. I guess another approach would be to have separate resources at the collection level: GET /read-only/resource/<id> and GET /editable/resource/<id> or GET /resource/read-only/<id> and GET /resource/editable/<id> ... but that looks pretty ugly to me. Thoughts?

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  • Kernel panic when bringing up DRBD resource

    - by sc.
    I'm trying to set up two machines synchonizing with DRBD. The storage is setup as follows: PV - LVM - DRBD - CLVM - GFS2. DRBD is set up in dual primary mode. The first server is set up and running fine in primary mode. The drives on the first server have data on them. I've set up the second server and I'm trying to bring up the DRBD resources. I created all the base LVM's to match the first server. After initializing the resources with `` drbdadm create-md storage I'm bringing up the resources by issuing drbdadm up storage After issuing that command, I get a kernel panic and the server reboots in 30 seconds. Here's a screen capture. My configuration is as follows: OS: CentOS 6 uname -a Linux host.structuralcomponents.net 2.6.32-279.5.2.el6.x86_64 #1 SMP Fri Aug 24 01:07:11 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux rpm -qa | grep drbd kmod-drbd84-8.4.1-2.el6.elrepo.x86_64 drbd84-utils-8.4.1-2.el6.elrepo.x86_64 cat /etc/drbd.d/global_common.conf global { usage-count yes; # minor-count dialog-refresh disable-ip-verification } common { handlers { pri-on-incon-degr "/usr/lib/drbd/notify-pri-on-incon-degr.sh; /usr/lib/drbd/notify-emergency-reboot.sh; echo b /proc/sysrq-trigger ; reboot -f"; pri-lost-after-sb "/usr/lib/drbd/notify-pri-lost-after-sb.sh; /usr/lib/drbd/notify-emergency-reboot.sh; echo b /proc/sysrq-trigger ; reboot -f"; local-io-error "/usr/lib/drbd/notify-io-error.sh; /usr/lib/drbd/notify-emergency-shutdown.sh; echo o /proc/sysrq-trigger ; halt -f"; # fence-peer "/usr/lib/drbd/crm-fence-peer.sh"; # split-brain "/usr/lib/drbd/notify-split-brain.sh root"; # out-of-sync "/usr/lib/drbd/notify-out-of-sync.sh root"; # before-resync-target "/usr/lib/drbd/snapshot-resync-target-lvm.sh -p 15 -- -c 16k"; # after-resync-target /usr/lib/drbd/unsnapshot-resync-target-lvm.sh; } startup { # wfc-timeout degr-wfc-timeout outdated-wfc-timeout wait-after-sb become-primary-on both; wfc-timeout 30; degr-wfc-timeout 10; outdated-wfc-timeout 10; } options { # cpu-mask on-no-data-accessible } disk { # size max-bio-bvecs on-io-error fencing disk-barrier disk-flushes # disk-drain md-flushes resync-rate resync-after al-extents # c-plan-ahead c-delay-target c-fill-target c-max-rate # c-min-rate disk-timeout } net { # protocol timeout max-epoch-size max-buffers unplug-watermark # connect-int ping-int sndbuf-size rcvbuf-size ko-count # allow-two-primaries cram-hmac-alg shared-secret after-sb-0pri # after-sb-1pri after-sb-2pri always-asbp rr-conflict # ping-timeout data-integrity-alg tcp-cork on-congestion # congestion-fill congestion-extents csums-alg verify-alg # use-rle protocol C; allow-two-primaries yes; after-sb-0pri discard-zero-changes; after-sb-1pri discard-secondary; after-sb-2pri disconnect; } } cat /etc/drbd.d/storage.res resource storage { device /dev/drbd0; meta-disk internal; on host.structuralcomponents.net { address 10.10.1.120:7788; disk /dev/vg_storage/lv_storage; } on host2.structuralcomponents.net { address 10.10.1.121:7788; disk /dev/vg_storage/lv_storage; } /var/log/messages is not logging anything about the crash. I've been trying to find a cause of this but I've come up with nothing. Can anyone help me out? Thanks.

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  • Using QoS to prioritize IP addresses

    - by Tristan
    I have a Western Digital N900 router. I was hoping I'd be able to throttle users based on their MAC address with it, which isn't possible sadly. Seems simple in principle though, duh. The battle against bandwidth hogging roomates rages on. Could I just set the local IP range to their IP, and then set the Local port range to every single port in existence. Then prioritize their IP to lower than mine? Will this work? What are all the ports? And what's the difference between Local and Remote IPs or Ports? Name: Roomate, Priority: Low, Protocol: TCP or UDP ??, Local IP Range: .101 to .101, Local Port Range: 0 to infinity, Remote IP Range: ? to ?, Remote Port Range: ? to ?

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  • How to throttle your own internet connection?

    - by darkAsPitch
    I am writing a website and want to test it's speed on slower internet connections. I have the unfortunate first world problem of downloading at 100mbps, how can I throttle my own computer's internet connection to 56kbps or 5mbps to give myself an idea of how my users might be downloading my website? EDIT: I am using Windows primarily but also have an ubuntu laptop if the answer is linux oriented.

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  • How can I throttle the bandwidth consumed by Windows Automatic Updates?

    - by eleven81
    We have many Windows XP computers sharing one connection to the internet. These machines are set to download all available automatic updates and then prompt the user to install them. Whenever Patch Tuesday rolls around, our internet usage pegs out, and remains that way for most of the day, and sometimes into the following Wednesday. This hurts! I still want the machines to start to download the updates as soon as they are available, but if it takes until Thursday or Friday before the last updates are downloaded, that's still better than the latency and dropped connections we are seeing now as a result of the internet connection bottleneck. What can I do to throttle back how rapidly each machine downloads the updates, while still having them all start the download process as soon as the updates are available? I have no desire to run a WSUS server. Also, the internet connection is more than enough, whenever there are no updates to download.

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  • How do I prevent a tar pipe from causing swapping?

    - by Jeff Shattock
    I have a rather large filesystem that I need to transfer from one Linux server to another. I figured the best way to do this was via a tar/netcat pipe arrangment, something like tar c . | pv | nc blah blah blah And it works great, the network stays fairly saturated, life is good. Until the source machine starts swapping. The files are on a raid on the source system, so the read speed is much faster than the write speed on the other end. Since the dest machine hasnt picked up the data yet, the source machine needs to stick it somewhere, so into RAM it goes, until there is no more free RAM. It then starts swapping, which is horribly painful since that machine has its OS installed on a somewhat slow CF card. Both machines have 4GB of physical ram, 64 bit Ubuntu 9.04 server. GigE link between them. How do I prevent this swapping? Can I put a "speed-limit" on the tar or netcat process so that the transfer speed doesn't overwhelm the write throughput on the destination end? The man pages didn't list anything, but there might be something I'm overlooking.

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  • How to limit router bandwidth?

    - by David
    Hello, Is there a way to configure my (D-Link DIR-615) router to throttle down the allowed bandwidth after a certain amount of bandwidth has been used? For instance, I want my router to operate normally up to 20GB. After 20GB I want the router to limit bandwidth to a fraction of the normal speed (perhaps 1/5th). I live in Canada, so in about a month, everyone is going to be billed based on the amount they used (usage based billing). Instead of the unlimited bandwidth that I am enjoying now, most people will be capped at 25GB and will have to fork out $2/GB of over usage. Thank you in advance for the help.

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  • What service can hold CPU at lowest frequency possible when on battery load under Ubuntu?

    - by vava
    When I'm running on battery even with "performance" frequency scaling governor, something regularly lowers CPU speed to it's lowest value. I don't really want that, my AC strip usually in another room so I don't really need to save power. How can I find what service doing that? laptop_mode is disabled so that's not it. Update: Looks like CPU being scaled down only if it is under load. If it is more or less idle, it could stay on any frequency pretty much forever, but once it gets loaded, it quickly jumps to it's lowest frequency. Another update: Something sets maximum frequency CPU can have. Ubuntu launchpad bug 242006

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  • Does Mac OS X throttle the RATE of socket creation?

    - by pbhogan
    This may seem programming related, but this is an OS question. I'm writing a small high performance daemon that takes thousands of connections per second. It's working fine on Linux (specifically Ubuntu 9.10 on EC2). On Mac OS X if I throw a few thousand connections at it (roughly about 16350) in a benchmark that simply opens a connection, does it's thing and closes the connection, then the benchmark program hangs for several seconds waiting for a socket to become available before continuing (or timing out in the process). I used both Apache Bench as well as Siege (to make sure it wasn't the benchmark application). So why/how is Mac OS X limiting the RATE at which sockets can be used, and can I stop it from doing this? Or is there something else going on? I know there is a file descriptor limit, but I'm not hitting that. There is no error on accepting a socket, it's simply hangs for a while after the first (roughly) 16000, waiting -- I assume -- for the OS to release a socket. This shouldn't happen since all prior the sockets are closed at that point. They're supposed to come available at the rate they're closed, and do on Ubuntu, but there seems to be some kind of multi (5-10?) second delay on Mac OS X. I tried tweaking with ulimit every-which-way. Nada.

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  • Does Mac OS X throttle the RATE of socket creation?

    - by pbhogan
    This may seem programming related, but this is an OS question. I'm writing a small high performance daemon that takes thousands of connections per second. It's working fine on Linux (specifically Ubuntu 9.10 on EC2). On Mac OS X if I throw a few thousand connections at it (roughly about 16350) in a benchmark that simply opens a connection, does it's thing and closes the connection, then the benchmark program hangs for several seconds waiting for a socket to become available before continuing (or timing out in the process). I used both Apache Bench as well as Siege (to make sure it wasn't the benchmark application). So why/how is Mac OS X limiting the RATE at which sockets can be used, and can I stop it from doing this? Or is there something else going on? I know there is a file descriptor limit, but I'm not hitting that. There is no error on accepting a socket, it's simply hangs for a while after the first (roughly) 16000, waiting -- I assume -- for the OS to release a socket. This shouldn't happen since all prior the sockets are closed at that point. They're supposed to come available at the rate they're closed, and do on Ubuntu, but there seems to be some kind of multi (5-10?) second delay on Mac OS X. I tried tweaking with ulimit every-which-way. Nada.

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  • Why Resource (.resx) file added on merely changing Form size and on adding button which is not resou

    - by Muhammad Kashif Nadeem
    1- Resource files suppose to be added on adding some resource in application like image or audio or video etc. But if I just change size of form a .resx file under that particular form. Changing size of form does not add any resource so why this .resx file. 2- I dropped a button on form and a resource file is included again this button is not some kind of resource, it is object created and having information in designer file. 3- A resource file added on dropping button on form but if I delete this resource file and run application it compile and run with NO error and button is still there. If this button has any relation with resource file then there must by some kind of compile or runtime error AND if .resx file has nothing to do with button then why it was added? I am using VS 2008. Thanks in advance for the help

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  • Explaining Explain Plan Notes for Auto DOP

    - by jean-pierre.dijcks
    I've recently gotten some questions around "why do I not see a parallel plan" while Auto DOP is on (I think)...? It is probably worthwhile to quickly go over some of the ways to find out what Auto DOP was thinking. In general, there is no need to go tracing sessions and look under the hood. The thing to start with is to do an explain plan on your statement and to look at the parameter settings on the system. Parameter Settings to Look At First and foremost, make sure that parallel_degree_policy = AUTO. If you have that parameter set to LIMITED you will not have queuing and we will only do the auto magic if your objects are set to default parallel (so no degree specified). Next you want to look at the value of parallel_degree_limit. It is typically set to CPU, which in default settings equates to the Default DOP of the system. If you are testing Auto DOP itself and the impact it has on performance you may want to leave it at this CPU setting. If you are running concurrent statements you may want to give this some more thoughts. See here for more information. In general, do stick with either CPU or with a specific number. For now avoid the IO setting as I've seen some mixed results with that... In 11.2.0.2 you should also check that IO Calibrate has been run. Best to simply do a: SQL> select * from V$IO_CALIBRATION_STATUS; STATUS        CALIBRATION_TIME ------------- ---------------------------------------------------------------- READY         04-JAN-11 10.04.13.104 AM You should see that your IO Calibrate is READY and therefore Auto DOP is ready. In any case, if you did not run the IO Calibrate step you will get the following note in the explain plan: Note -----    - automatic DOP: skipped because of IO calibrate statistics are missing One more note on calibrate_io, if you do not have asynchronous IO enabled you will see:  ERROR at line 1: ORA-56708: Could not find any datafiles with asynchronous i/o capability ORA-06512: at "SYS.DBMS_RMIN", line 463 ORA-06512: at "SYS.DBMS_RESOURCE_MANAGER", line 1296 ORA-06512: at line 7 While this is changed in some fixes to the calibrate procedure, you should really consider switching asynchronous IO on for your data warehouse. Explain Plan Explanation To see the notes that are shown and explained here (and the above little snippet ) you can use a simple explain plan mechanism. There should  be no need to add +parallel etc. explain plan for <statement> SELECT PLAN_TABLE_OUTPUT FROM TABLE(DBMS_XPLAN.DISPLAY()); Auto DOP The note structure displaying why Auto DOP did not work (with the exception noted above on IO Calibrate) is like this: Automatic degree of parallelism is disabled: <reason> These are the reason codes: Parameter -  parallel_degree_policy = manual which will not allow Auto DOP to kick in  Hint - One of the following hints are used NOPARALLEL, PARALLEL(1), PARALLEL(MANUAL) Outline - A SQL outline of an older version (before 11.2) is used SQL property restriction - The statement type does not allow for parallel processing Rule-based mode - Instead of the Cost Based Optimizer the system is using the RBO Recursive SQL statement - The statement type does not allow for parallel processing pq disabled/pdml disabled/pddl disabled - For some reason (alter session?) parallelism is disabled Limited mode but no parallel objects referenced - your parallel_degree_policy = LIMITED and no objects in the statement are decorated with the default PARALLEL degree. In most cases all objects have a specific degree in which case Auto DOP will honor that degree. Parallel Degree Limited When Auto DOP does it works you may see the cap you imposed with parallel_degree_limit showing up in the note section of the explain plan: Note -----    - automatic DOP: Computed Degree of Parallelism is 16 because of degree limit This is an obvious indication that your are being capped for this statement. There is one quite interesting one that happens when you are being capped at DOP = 1. First of you get a serial plan and the note changes slightly in that it does not indicate it is being capped (we hope to update the note at some point in time to be more specific). It right now looks like this: Note -----    - automatic DOP: Computed Degree of Parallelism is 1 Dynamic Sampling With 11.2.0.2 you will start seeing another interesting change in parallel plans, and since we are talking about the note section here, I figured we throw this in for good measure. If we deem the parallel (!) statement complex enough, we will enact dynamic sampling on your query. This happens as long as you did not change the default for dynamic sampling on the system. The note looks like this: Note ----- - dynamic sampling used for this statement (level=5)

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  • How should I handle missing resources?

    - by concept3d
    Your game expects a certain asset to be loaded, but it isn't found. How should the situation be handled? For example: Texture* grassTexture = LoadTexture("Grass.png"); // returns NULL; texture not found Mesh* car = LoadMesh("Car.obj"); // returns NULL; 3D mesh not found It might have been accidentally deleted by the user, corrupted or misspelled while in development. Some potential responses: Assertions (ideally only during development) Exit the game gracefully Throw an exception and try to handle it. Which way is best?

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  • Game Asset Management

    - by user964123
    I am making my first small mobile game in C# XNA. Lets say I have 3 screens, the main menu, options and game screen. A single game session usually lasts for 1 min, so the user will alternate frequently between the main menu and game screen. Therefore, once I load the textures for either screen, I want to keep them in memory to avoid frequent reloading. Both screens share some assets like their background textures, but differ in others. The first solution I came up with is making 2 texture factory classes, MainScreenAssetFactory and GameScreenAssetFactory, each with their own content manager, and ill store them in a globally accessible point so that they persist after either screen is destroyed. There is also a OptionsScreenAssetFactory, but that I dont want to cache it since the options screen is rarely visited. A typical Factory would look something like this public class MainScreenAssetFactory { private readonly ContentManager contentManager; public MainScreenAssetFactory(IServiceProvider serviceProvider, string rootDirectory) { contentManager = new ContentManager(serviceProvider) { RootDirectory = rootDirectory }; } public Texture2D ListElementBackground { get { return return contentManager.Load<Texture2D>("UserTab"); } } public Texture2D ListElementBulletPoint { get { return return contentManager.Load<Texture2D>("TabIcon"); } } public Texture2D LoggedOutUser { get { return return contentManager.Load<Texture2D>("LoggedOutUser"); } } } Since both Main, Options and Game Screen share some common resources, instead of loading them more than once, I created another class CommonAssetTexFactory which holds the common stuff and stays in-memory during the app lifetime. For example, this class gets passed to the options screen when it is created. However, given my small game with its few assets, I am already finding this solution cumbersome and inflexible. Changing anything would require looking to see if its already in the common factory, and if not, modifying existing factories and so on. And this is just considering textures currently, i didnt add sound files yet. I cant imagine bigger games with thousands of resources using this approach. A better idea must exist. Would someone please enlighten me?

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  • How to convert Silverlight XAML to Resource dictionary in Silverlight 2

    - by Vecdid
    I am looking for the quickest and easiest way to combine two silverlight projects. Once has controls all in Silverlight XAML the other is template driven and uses a template based on a Silverlight resource dictionary. I am looking for some advice and resources on the best and quickest way to do this. One project is based on this: Silverlight Image Slider http://www.silverlightshow.net/items/Image-slider-control-in-Silverlight-1.1.aspx the other project is based on this: Open Video Player http://www.openvideoplayer.com/ I need to move the slider into the player, but the player uses a template and I just don't get how to merge the two as I do not understand resource dictionaries as they are applied to the player. We have completely gutted and made each proiject do what we want, but heck if I can figure out how to combine them.

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  • WPF Resource Dictionary in a separate assembly

    - by Gustavo Cavalcanti
    I have resource dictionary files (MenuTemplate.xaml, ButtonTemplate.xaml, etc) that I want to use in multiple separate applications. I could add them to the applications' assemblies, but it's better if I compile these resources in one single assembly and have my applications reference it, right? After the resource assembly is built, how can I reference it in the App.xaml of my applications? Currently I use ResourceDictionary.MergedDictionaries to merge the individual dictionary files. If I have them in an assembly, how can I reference them in xaml? Thanks for your help! Gustavo

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  • Insert an event on Google Resource Calendar using the latest google-php-client-api

    - by user3781583
    Created a Project Enabled Calendar API Created an OAuth2.0 Service Account Downloaded the keyfile .p12 and saved it locally (not using a server with a public IP address) Shared my Resource Calendar with the Email address created in the Service Account (with Manage Sharing rights) Entered Client ID for the service account and authorized http://www.googleapis.com/auth/calendar Environment lamp setup on localhost. <?php require_once 'google-api-php-client/src/Google/Client.php'; require_once 'google-api-php-client/src/Google/Service/Calendar.php'; session_start(); const CLIENT_ID = 'XXXXXX.apps.googleusercontent.com'; //Service CLIENT ID const SERVICE_ACCOUNT_NAME = '[email protected]'; const KEY_FILE = 'google-api-php-client/src/Google/Reservation Service-XXXXXXX.p12'; $client = new Google_Client(); $client->setApplicationName("Appointment"); if (isset($_SESSION['token'])) { $client->setAccessToken($_SESSION['token']); } $key = file_get_contents(KEY_FILE); $client->setClientId(CLIENT_ID); $client->setAssertionCredentials(new Google_Auth_AssertionCredentials( SERVICE_ACCOUNT_NAME, array('https://www.googleapis.com/auth/calendar'), $key)); //Save token in session if ($client->getAccessToken()) { $_SESSION['token'] = $client->getAccessToken(); } $cal = new Google_Service_Calendar($client); $event = new Google_Service_Calendar_Event(); $event->setSummary('This is a Test event'); $event->setLocation('Test Location'); $start = new Google_Service_Calendar_EventDateTime(); $start->setDateTime('2014-08-20T10:30:00.000-05:00'); $event->setStart($start); $end = new Google_Service_Calendar_EventDateTime(); $end->setDateTime('2014-08-20T12:30:00.000-05:00'); $event->setEnd($end); $cal->events->insert('[email protected]', $event); ?> getting the following error: Fatal error: Uncaught exception 'Google_Service_Exception' with message 'Error calling POST https://www.googleapis.com/calendar/v3/calendars/XXXXXXX%40resource.calendar.google.com/events: (403) Forbidden' in /google-api-php-client/src/Google/Http/REST.php:79 Stack trace: #0 /google-api-php-client/src/Google/Http/REST.php(44): Google_Http_REST::decodeHttpResponse(Object(Google_Http_Request)) #1 /google-api-php-client/src/Google/Client.php(503): Google_Http_REST::execute(Object(Google_Client), Object(Google_Http_Request)) #2 /google-api-php-client/src/Google/Servic/Resource.php(195): Google_Client-execute(Object(Google_Http_Request)) #3 /google-api-php-client/src/Google/Service/Calendar.php(1459): Google_Service_Resource-call('insert', Array, 'Google_Service_...') #4 /calendar.php(53): Google_S in /google-api-php-client/src/Google/Http/REST.php on line 79 A few people had the same issue, I am sharing the calendar with the service account. Any help will be appreciated.

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  • Using embedded resources in Silverlight (4) - other cultures not being compiled

    - by Andrei Rinea
    I am having a bit of a hard time providing localized strings for the UI in a small Silverlight 4 application. Basically I've put a folder "Resources" and placed two resource files in it : Statuses.resx Statuses.ro.resx I do have an enum Statuses : public enum Statuses { None, Working } and a convertor : public class StatusToMessage : IValueConverter { public object Convert(object value, Type targetType, object parameter, CultureInfo culture) { if (!Enum.IsDefined(typeof(Status), value)) { throw new ArgumentOutOfRangeException("value"); } var x = Statuses.None; return Statuses.ResourceManager.GetString(((Status)value).ToString(), Thread.CurrentThread.CurrentUICulture); } public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture) { throw new NotImplementedException(); } } in the view I have a textblock : <TextBlock Grid.Column="3" Text="{Binding Status, Converter={StaticResource StatusToMessage}}" /> Upon view rendering the converter is called but no matter what the Thread.CurrentThread.CurrentUICulture is set it always returns the default culture value. Upon further inspection I took apart the XAP resulted file, taken the resulted DLL file to Reflector and inspected the embedded resources. It only contains the default resource!! Going back to the two resource files I am now inspecting their properties : Build action : Embedded Resource Copy to output directory : Do not copy Custom tool : ResXFileCodeGenerator Custom tool namespace : [empty] Both resource (.resx) files have these settings. The .Designer.cs resulted files are as follows : Statuses.Designer.cs : //------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.1 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //------------------------------------------------------------------------------ namespace SilverlightApplication5.Resources { using System; /// <summary> /// A strongly-typed resource class, for looking up localized strings, etc. /// </summary> // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class Statuses { // ... yadda-yadda Statuses.ro.Designer.cs [empty] I've taken both files and put them in a console application and they behave as expected in it, not like in this silverlight application. What is wrong?

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  • GWT 2.X No resource found for key

    - by Han Fastolfe
    I've developed a GWT app using i18n internationalization. In Host/Dev mode it works fine, but launching GWT compile gives this error: No resource found for key xxx, like below. Compiling module ...rte.RTE Scanning for additional dependencies: file:/home/.../client/i18n/RTEValidationMessages.java Computing all possible rebind results for '...client.i18n.RTEMessages' Rebinding ...client.i18n.RTEMessages Invoking com.google.gwt.dev.javac.StandardGeneratorContext@e7dfd0 Processing interface ...client.i18n.RTEMessages Generating method body for txtIndirizzo3() [ERROR] No resource found for key 'txtIndirizzo3' Messages are loaded with late binding. public class RTEValidationMessages { private RTEMessages additionalMessages; public RTEValidationMessages() { additionalMessages = GWT.create(RTEMessages.class); } } Deleting the method which gives the error, results in another random method with error, say not the method before or after in the interface ...client.i18n.RTEMessages. Help is greatly appreciated.

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  • How to retrieve path for a file embedded in Resources (Resource Manager) - .net C#

    - by curiousone
    Hi, I am trying to retrieve file path for a html file that is embedded in resource (resx file) in VS2008 C# project. I want to give path of this file to native webbrowser control (PIEHtml) to be able to navigate (DTM_NAVIGATE) in my application. I know I can pass the string to this control using DTM_ADDTEXTW but since html text size is so big, I dont want to pass string to the control. I need to somehow extract the file path for this html file embedded inside resource manager. I tried using but this does not give the file path of html inside assembly: private ResourceManager resManager = new ResourceManager("AppName.FolderName.FileName", System.Reflection.Assembly.GetExecutingAssembly()); this.lbl.Text = resManager.GetString("StringInResources"); and also read Retrieving Resources in Satellite Assemblies but it did not solve my problem. Can somebody please provide info as to how to achieve this ? thanks,

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  • m2eclipse resource filtering

    - by drewzilla
    I've having problems with resource filtering using m2eclipse Maven support in Eclipse. It seems that filtering only takes place on resources that have changed. This is fundamentally flawed because, if I have a file that references properties (e.g. ${my.property}, if the value of the property changes, the filtering will only be performed if the referencing file is also modified - if I only change the property value (in my pom.xml), the filtering is not applied to the files that that reference it. So, if I make a change to a property in my pom file, the filtering is not applied. However, if I then go to the file that references that property (e.g. a Spring config file) then edit and save it, the filtering is applied. I did read somewhere that: "m2eclipse skips filtering if there were no resource changes during incremental build" I'm using m2eclipse 0.10.x Has anyone else come across this? Thanks, Andrew

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