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  • Similar Sub-Classes

    - by praks5432
    Lets say I have a class A that is fairly simple like this - public class A{ private int randomField = 0; protected int key; protected double dmg; } Now I want to write a number of sub-classes that inherit the protected fields and only differ based on the initial values that are assigned to those fields - for example, if I wrote two subclasses B and C, the only difference between those two sub-classes would be that the values key and dmg would have different values. They would share a method, set, which would be exactly the same, in that it would affect the same variable. I find when I'm writing these sub-classes I'm repeating myself, as I just change the constructor to set different initial values to key and dmg, and simply copy and paste the set method. Is there a 'good' way to do this?

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  • Any legal issue in developing app similar to others?

    - by demotics2002
    There is a game I want to develop for mobile devices e.g. cellphone/tablet. I have been looking for this game and couldn't find it so I decide to just do it on my own. But I'm worried that there will be legal issues. I'm sorry but I do not know what is the process in doing this. I noticed for example the game Bejeweled Blitz. If I develop something similar, do I have to contact the developer and ask for permission if I develop a game with similar rules but use shapes rather than jewels? The original game exists only on Windows for free. If I develop the game, exactly similar rules but different display, am I allowed to sell it? Thanks...

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  • Any legal issue in developing app similar to others?

    - by demotics2002
    There is a game I want to develop for mobile devices e.g. cellphone/tablet. I have been looking for this game and couldn't find it so I decide to just do it on my own. But I'm worried that there will be legal issues. I'm sorry but I do not know what is the process in doing this. I noticed for example the game Bejeweled Blitz. If I develop something similar, do I have to contact the developer and ask for permission if I develop a game with similar rules but use shapes rather than jewels? The original game exists only on Windows for free. If I develop the game, exactly similar rules but different display, am I allowed to sell it? Thanks...

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  • Something similar to Objective-C categories in other languages?

    - by adig
    I understand Objective-C categories and how they become useful, but I always have a hard time explaining the concept to other programmers that are not familiar with Objective C. Maybe I'm just bad at explaining things, but I was thinking at another way to explain it by comparing to similar features offered by other (more popular) languages. (ex : I can explain the similarities between Objective C protocols and Java Interfaces) Any examples similar to Categories ?

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  • To have multiple sites with similar content on the same server but different IPs?

    - by Eugene
    I have 7 different sites on the same dedicated server. Two major sites have different IPs, and 5 small share the same IP. About first 2 they have similar content, but not the same. Basically they have different: URLs Titles Meta Data But they both have the same niche. I was thinking about two strategies. One is to move one of the sites (from 2 first one) on different server or move 5 other sites on different server. But I'm not sure which way is better. My questions are: Wouldn't be better from SEO stand point, to move those 2 sites on different servers? Does it worth it to spend for additional server? Do you know if Google penalize sites for similar content on the same server with different IPs?

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  • How do I implement a "sliding out of / into" effect on a settings menu similar to that in Angry Birds?

    - by VictorB
    I'm trying to implement a settings menu component similar to that in Angry Birds - a button control that makes an options menu slide out of it and back into it when clicked on. I use scene2d.ui to build the UI components: a Button in a Table to implement the button control, a Table to implement the options menu, and a Stack to lay these out one on top of the other and at this moment I have the following behavior: When the user hits the button control for the first time, then the alpha of the table component is set to 1; When the user hits the button control the second time, then the alpha of the table component is set to 0; And so on. Any ideas how I can get the sliding out of and into effect on user clicks with libgdx? Similar to what Angry Birds provides. Maybe using the TweenEngine, actions, interpolations, combinations of these? Thanks in advance.

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  • Is it legal to develop a game usung some version of D&D, something similar to Baldurs Gate?

    - by Max
    For a while now I've been thinking about trying my hand at creating a game similar in spirit and execution to Baldurs Gate, Icewind Dale and offshoots. I'd rather not face the full bulk of work in implementing my own RPG system - I'd like to use D&D rules. Now, reading about the subject it seems there is something called "The License" which allows a company to brand a game as D&D. This license seems to be exclusive, and let's just say I don't have the money to buy it :p. Is it still legal for me to implement and release such a game? Commercially or open-source? I'm not sure exactly which edition would fit the best, but since Baldurs Gate is based of 2nd edition, could I go ahead an implement that? in short: what are the issues concerning licensing and publishing when it comes to D&D? Also: Didn't see any similar question...

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  • How can I estimate cost of creating tile-set similar to HoM&M 2?

    - by Alexey Petrushin
    How to estimate cost of creating tile-set similar to HoM&M 2? I'm mostly interested in the tile-set graphics only, no animation needed, the big images of town and creatures can be done as quick and dirty pensil sketches. The quality of tiles and its amount should be roughly the same as in HoM&M 2. Can You please give a rough estimate how much it will take man-hours and how much will it cost?

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  • How much it will cost to create tile-set similar to HoM&M 2?

    - by Alexey Petrushin
    How much it will cost to create tile-set similar to HoM&M 2? I'm mostly interested in the tile-set graphics only, no animation needed, the big images of town and creatures can be done as quick and dirty pensil sketches. The quality of tiles and its amount should be roughly the same as in HoM&M 2. Can You please give a rough estimate how much it will take man-hours and how much will it cost?

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  • How are Implicit-Heap dynamic Storage Binding and Dynamic type binding similar?

    - by Appy
    "Concepts of Programming languages" by Robert Sebesta says - Implicit Heap-Dynamic Storage Binding: Implicit Heap-Dynamic variables are bound to heap storage only when they are assigned values. It is similar to dynamic type binding. Can anyone explain the similarity with suitable examples. I understand the meaning of both the phrases, but I am an amateur when it comes to in-depth details.

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  • How to do end task similar to that in Windows?

    - by Rohit Bansal
    Sometimes Ubuntu freezes and I have no other option than to power off system directly. Is there some remedy or way like 'Ctrl + Alt + Del' similar to that in Windows. That would be very helpful..... I need a way out other than option to directly power off my system in times of gross failure. Shutting down this way always creates fear crashing down my system or losing some data which is unacceptable.

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  • Are there any inline code validation libraries available for something similar to TryRuby.org or CodeSchool.com? [closed]

    - by Forkrul Assail
    Recently a lot of browser-based training sites have been spawned. These include tryruby.org, codeacademy.org, codeschool.org and the Udacity site uses something seemingly similar. They allow the user to type code in say Ruby or Python, this is then sent to the server and the output posted back to the browser. Are there libraries available for in-browser code validation? How would you approach this? Suggestions?

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  • Are there similar sites to jsdo.it and jsfiddle.net? [closed]

    - by TK Kocheran
    I'm looking for sites similar to jsdo.it and jsfiddle.net. I really like jsdo.it, as it provides a nice editor and the ability to fork, but I really can't stand the usability as it really gets to be a pain to use after a while. I also like jsfiddle.net, but it too has some usability issues and the URL for your fiddle changes every time you save. Are there any other good alternatives for in-browser HTML testing and development?

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  • Is there an 'off the shelf' platform for making a new website similar to Elance?

    - by user17747
    I am interested in developing a website that is similar to 'elance' but for a particular vertical. Is there an 'off the shelf' platform you can recommend for getting started with this, or would I need to develop this web service from scratch? When I write 'platform' I am referring to things such as 'shopify' for e-commerce sites, or 'ning' for social websites. I want to create a multi-merchant professional services site. The site would need to support functionality such as: allowing merchants to open and manage their own profile. merchants would accept payments from customers through the site. file transfers between merchants and customers. merchant ratings by customers.

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  • What is the term that means "keeping the arguments for different API calls as similar as possible"?

    - by larson4
    There is a word which I can never remember... it expresses a design goal that API calls (or functions or methods or whatever) should be as similar as reasonably possible in their argument patterns. It may also extend to naming as well. In other words, all other things being equal, it is probably bad to have these three functions: deleteUser(email) petRemove(petId,species) destroyPlanet(planetName,starName) if instead you could have deleteUser(userId) deletePet(petId) deletePlanet(planetId) What is the word for this concept? I keep thinking it's "orthogonal" but it definitely isn't. Its a very important concept, and to me it's one of the biggest things that makes some APIs a joy to work with (because once you learn a few things you can pretty much use everything without looking at doco), and others a pain (because every function is done inconsistently).

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  • How can you write tests for Selenium (or similar) which don't fail because of minor or cosmetic changes?

    - by Sam
    I've been spending the last week or so learning selenium and building a series of web tests for a website we're about to launch. it's been great to learn, and I've picked up some xpath and css location techniques. the problem for me though, is seeing little changes break the tests - any change to a div, an id, or some autoid number that helps identify widgets breaks any number of tests - it just seems to be very brittle. so have you written selenium (or other similar) tests, and how do you deal with the brittle nature of the tests (or how do you stop them being brittle), and what sort of tests do you use selenium for?

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  • Ruby Installation System similar to NSIS (Nullsoft Scriptable Install System), feasibility?

    - by Chris Valentine
    I'm learning (relearning) how to use NSIS as I have not touched it in a bit. I also have recently become familiar with the Ruby language and find it very pleasing and actually a bit fun. And upon reading about the history of Rake I had a thought. What are the pros/cons of someone making (or migrating, or something) an installation system similar to NSIS in Ruby. It seems the learning curve would be far easier (NSIS seems so low level) and probably get the same job done in far less scripting. NSIS seems very outdated. Seems it would tie into things like Rake easier and Ocra and make Ruby distribution simpler for applications too. Maybe even give me a project to work on. Any thoughts on this?

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  • What exactly is a chroot? Is it similar to a simultaneous dual boot?

    - by mathematician1975
    It has been suggested to me that the use of a chroot might solve my problem of building an application that must run on an embedded device. I have inferred from this description that it is somehow similar to creating the embedded environment locally on my machine which I can then use to develop on from my desktop development machine. Is this the right way to look at the functionality or have I totally misunderstood? In order to get some idea of how it works I read this https://wiki.ubuntu.com/DebootstrapChroot which I will attempt to make a chroot for an old Ubuntu version on my machine. However, as I am a total linux novice, I am a bit concerned that as I do not entirely know what I am doing is there anyway that I could end up with an unusable system?? Is this something that a novice should even attempt???

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  • Are there open source alternatives to Bitbucket, Github, Kiln, and similar DVCS browsing and management tools?

    - by Ryan Taylor
    I am aware of several tools/services that provide DVCS browsing and management such as Bitbucket, Github, Kiln, SCM-Manager and Rhodecode. However, the use case I am considering is one such that: Any source code must reside on an employers internal servers. The solution must be open source. It should provide a Bitbucket or Github like experience, including a project wiki, repository browsing and management, and social coding aspects such as code review. The solution should have mercurial support (if not support for other DVCSs). Of these, only SCM-Manager and RhodeCode come close as they can be installed on your own servers and are open source. However they do not have the Bitbucket or Github experience. There is no issue tracker or wiki and the UI, while functional, is not up to par with Github or Bitbucket. I can get close with Trac or Redmine with their repository browsers but unfortunately they do not have any repository management capabilities. Are there other open source tools out there that would provide a similar experience to Bitbucket, Github or Kiln?

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  • How to analyze a scenario where a bug didn't get caught and adjust development workflow to prevent similar errors

    - by durron597
    I had a bug that was really difficult to track down, because all the unit tests were green, but the production application didn't work properly. Here's what happened: I had a filter class that set my application to ignore data that was not in some specified time windows. The unit test, which seemed thorough to me, turned green. Additionally, my integration tests also produced results as expected. Production, however, did not work. As a result of the first two bullets, this problem was very difficult to find. It turned out the problem was that my test dates were using my time zone (America/Chicago) but the production data was providing dates in UTC, which I did not realize, and the logic for the filter wasn't correct for UTC dates. (I was using joda time DateTime objects). Where did my workflow break down? Did I fail to produce a spec that specified that the logic needed to handle dates in any time zone? Did I fail to thoroughly consider all cases at the unit test level? Did I fail to insure the integration test was sufficiently similar to production? Other? What changes can I make to my workflow to better prevent this sort of mistake in the future? How can I more effectively debug a problem when there is an issue in production but not in testing?

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  • Should I use an interface when methods are only similar?

    - by Joshua Harris
    I was posed with the idea of creating an object that checks if a point will collide with a line: public class PointAndLineSegmentCollisionDetector { public void Collides(Point p, LineSegment s) { // ... } } This made me think that if I decided to create a Box object, then I would need a PointAndBoxCollisionDetector and a LineSegmentAndBoxCollisionDetector. I might even realize that I should have a BoxAndBoxCollisionDetector and a LineSegmentAndLineSegmentCollisionDetector. And, when I add new objects that can collide I would need to add even more of these. But, they all have a Collides method, so everything I learned about abstraction is telling me, "Make an interface." public interface CollisionDetector { public void Collides(Spatial s1, Spatial s2); } But now I have a function that only detects some abstract class or interface that is used by Point, LineSegment, Box, etc.. So if I did this then each implementation would have to to a type check to make sure that the types are the appropriate type because the collision algorithm is different for each different type match up. Another solution could be this: public class CollisionDetector { public void Collides(Point p, LineSegment s) { ... } public void Collides(LineSegment s, Box b) { ... } public void Collides(Point p, Box b) { ... } // ... } But, this could end up being a huge class that seems unwieldy, although it would have simplicity in that it is only a bunch of Collide methods. This is similar to C#'s Convert class. Which is nice because it is large, but it is simple to understand how it works. This seems to be the better solution, but I thought I should open it for discussion as a wiki to get other opinions.

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  • Any mobile-friendly Credit Card billing solutions for mobile sites similar to Bango?

    - by Programmer
    Are there any mobile-friendly Credit Card billing solutions for mobile sites similar to Bango? The advantages of Bango I have seen compared to regular Credit Card solutions that make it considerably "mobile-friendly" are: 1) It does not require the user to enter their full name and billing address to make a payment. The user is only required to enter their Credit Card number, expiration date, and CVC code (if they are in the U.S., they will also have to enter their Zip Code). That is significantly less input than is normally required for Credit Card payments, which is a big plus on small mobile key pads. After a user makes an initial Credit Card payment, their details are stored by Bango, and the next time the user needs to make a payment with the same Credit Card, they just have to click a single link and it processes the payment on their stored Credit Card. Needless to say, this is very convenient for mobile users as it is analogous to Direct Carrier Billing as far as the user is concerned since they won't need to input any details. The downside with Bango is that their fees are higher than others, all payments must be processed via their site and branding, there is a high minimum ($1.99) and a low maximum ($30) on how much you can charge users, and you need to pay a monthly fee on top of the high transaction costs. It is due to the downsides mentioned above that I am looking for an alternative solution that also does the advantages 1) and 2) above. Is there anything like that? I looked at JunglePay and they do neither 1) nor 2).

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  • Is it appropriate to run a complex enterprise-system configuration and migration project in a similar way to a Scrum development project?

    - by AndyM
    I'm just starting out on the implementation of a large enterprise-wide system, which has complex requirements and many stakeholders. The company has been through high-level evaluation and tender process and determined to purchase a highly configurable "off-the-shelf" product rather than building an entirely bespoke system. The system will replace several existing systems and will require a significant amount of data migration. I'm thinking that the implementation of this system (which is expected to take over 2 years) could be run in a similar way to a Scrum software development project. With the first sprints targeted at building the minimal possible functionality needed (across all functional areas), and then iteratively deepening the level of functionality according the stakeholder feedback. I think this will de-risk the project and help ensure a balance of stakeholder needs within the available time. The user stories are still the same, it's just that to implement them we have work within the constraints of the pre-purchased system. When it comes to 'building stuff', instead of writing custom code the team will be configuring the off-the-shelf package, writing data conversion scripts and the like (and it should be a lot quicker!). Does this sound like a sensible approach? Does the Agile approach makes sense here?

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  • Merging similar graphs based solely on the graph structure?

    - by Buttons840
    I am looking for (or attempting to design) a technique for matching nodes from very similar graphs based on the structure of the graph*. In the examples below, the top graph has 5 nodes, and the bottom graph has 6 nodes. I would like to match the nodes from the top graph to the nodes in the bottom graph, such that the "0" nodes match, and the "1" nodes match, etc. This seems logically possible, because I can do it in my head for these simple examples. Now I just need to express my intuition in code. Are there any established algorithms or patterns I might consider? (* When I say based on the structure of the graph, I mean the solution shouldn't depend on the node labels; the numeric labels on the nodes are only for demonstration.) I'm also interested in the performance of any potential solutions. How well will they scale? Could I merge graphs with millions of nodes? In more complex cases, I recognize that the best solution may be subject to interpretation. Still, I'm hoping for a "good" way to merge complex graphs. (These are directed graphs; the thicker portion of an edge represents the head.)

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