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  • Subtracting Delphi Time Ranges from a Date Range, Calculate Remaining Time

    - by Anagoge
    I'm looking for an algorithm that will help calculate a workday working time length. It would have an input date range and then allow subtracting partially or completely intersecting time range slices from that date range and the result would be the number of minutes (or the fraction/multiple of a day) left in the original date range, after subtracting out the various non-working time slices. For Example: Input date range: 1/4/2010 11:21 am - 1/5/2010 3:00 pm Subtract out any partially or completely intersecting slices like this: Remove all day Sunday Non-Sundays remove 11:00 - 12:00 Non-Sundays remove time after 5:00 pm Non-Sundays remove time before 8:00 am Non-Sundays remove time 9:15 - 9:30 am Output: # of minutes left in the input date range I don't need anything overly-general. I could hardcode the rules to simplify the code. If anyone knows of sample code or a library/function somewhere, or has some pseudo-code ideas, I'd love something to start with. I didn't see anything in DateUtils, for example. Even a basic function that calculates the number of minutes of overlap in two date ranges to subtract out would be a good start.

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  • Angularjs showin time portion from date time

    - by J. Davidson
    Hi I have following input which displays datetime <div ng-repeat="item in items"> <input type="text" ng-model="item.name" /> <input ng-model="item.time" /> </div> The issue i have is that time is in following format. "2002-11-28T14:00:00Z" I want to just display the time portion. For which I would have to apply filter date: 'hh:mm a' I tried ng-model="labor.start_time | date: 'hh:mm a'" Please let me know how i can show only time portion in input box showin time only. I cant use span tag as the time a user can change so have to show in input tag. Thanks

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  • SQL SERVER – Demo Script – Keeping CPU Busy

    - by pinaldave
    Recently face very interesting situation, during presentations at event, I was asked very famous questions: “My CPU is very high all the time, how can I reduce it?” This is very interesting question and there are many answers and a single blog post is not good enough to justify this subject. I presented few situation to the person who asked the question. The member of the audience who asked question came to me afterwords and asked me few detailed questions. To answer him, I quickly wrote query which simulate high CPU. Here is the script which I wrote which increased CPU from 10% to 80%. I was wondering if there is any similar script which can simulate high CPU usage. If you have share with me and I will publish with due credit. Here is my script for the same: USE AdventureWorks GO DECLARE @Flag INT SET @Flag = 1 WHILE(@Flag < 1000) BEGIN ALTER INDEX [PK_SalesOrderDetail_SalesOrderID_SalesOrderDetailID] ON [Sales].[SalesOrderDetail] REBUILD SET @Flag = @Flag + 1 END GO   Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, PostADay, SQL, SQL Authority, SQL Query, SQL Scripts, SQL Server, SQL Tips and Tricks, T SQL, Technology

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  • Keeping game model and graphics/animation separate but in sync

    - by AJM
    Suppose I'm building a chess game where I want to have animations. Pieces glide to their new squares when moved. Pieces perform attack animations when capturing other pieces. I'm not sure how to effectively separate the data and logic needed for these animations and the actual game model (in the MVC sense). The pieces themselves should ideally not have to worry about their pixel coordinates or current animation frame. At the same time, many changes to the model are effectively driven by animations. A moved piece changes its position after (before?) its sprite is done gliding. A piece is removed from the board after the capturing piece is finished its attack animation. How would you suggest I manage the game model, the graphics and animations, and their relationships? For example, where would the animations "live"? How would animations be created and managed in response to player moves? How would animations drive updates to the game model, or how would the game model drive animations?

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  • Tip: Keeping the ADF Mobile PDF Guide up to date

    - by Chris Muir
    This is a little tip for customers using Oracle's ADF Mobile. If you're like me, it's possible you don't rely on the online HTML version of the Mobile Developer's Guide for ADF, but rather download a PDF version of the file to use locally (look to the "PDF" link to the top right of the guide).  For me the convenience of the PDF is it's faster, I can search the whole document easily, I can split read the document across two pages on my home monitor, if I lose my internet connection the document is still available, and it's easy to read on my iPad (especially on long haul flights to the US across the Pacific where there is no internet connection!). The trigger point for me to download the Oracle PDF documentation has always been on a new point release of JDeveloper.  However in the case of ADF Mobile, as an extension to JDeveloper it is releasing at a much faster and independent schedule to JDeveloper and this includes updates to the documentation. As such the 11.1.2.4.0 ADF Mobile PDF guide you have locally might be out of date and you should take the opportunity to download the latest version.  This is also particularly important for ADF Mobile as not only are many new features being added for each release and included in the new documentation, but the guide is under rapid improvement to clarify much of what has been written to date.  Our documentation teams are super responsive to suggestions on how to improve the guides and this often shows per point release. How do you tell you've the latest guide? Look to the document part number which right now is "E24475-03".  This is a unique ID per release for the document, the first part being the document number, and the part after the dash the revision number.  If the website document number has a higher revision number, time to download a new up to date PDF. One last thing to share, you can follow the ADF Mobile guide document manager Brian Duffield on Twitter to keep abreast of updates. Image courtesy of Stuart Miles / FreeDigitalPhotos.net

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  • Keeping a domain model consistent with actual data

    - by fstuijt
    Recently domain driven design got my attention, and while thinking about how this approach could help us I came across the following problem. In DDD the common approach is to retrieve entities (or better, aggregate roots) from a repository which acts as a in-memory collection of these entities. After these entities have been retrieved, they can be updated or deleted by the user, however after retrieval they are essentially disconnected from the data source and one must actively inform the repository to update the data source and make is consistent again with our in-memory representation. What is the DDD approach to retrieving entities that should remain connected to the data source? For example, in our situation we retrieve a series of sensors that have a specific measurement during retrieval. Over time, these measurement values may change and our business logic in the domain model should respond to these changes properly. E.g., domain events may be raised if a sensor value exceeds a predefined threshold. However, using the repository approach, these sensor values are just snapshots, and are disconnected from the data source. Does any of you have an idea on how to solve this following the DDD approach?

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  • converting a UTC time to a local time zone in Java

    - by aloo
    I know this subject has been beaten to death but after searching for a few hours to this problem I had to ask. My Problem: do calculations on dates on a server based on the current time zone of a client app (iphone). The client app tells the server, in seconds, how far away its time zone is away from GMT. I would like to then use this information to do computation on dates in the server. The dates on the server are all stored as UTC time. So I would like to get the HOUR of a UTC Date object after it has been converted to this local time zone. My current attempt: int hours = (int) Math.floor(secondsFromGMT / (60.0 * 60.0)); int mins = (int) Math.floor((secondsFromGMT - (hours * 60.0 * 60.0)) / 60.0); String sign = hours > 0 ? "+" : "-"; Calendar now = Calendar.getInstance(); TimeZone t = TimeZone.getTimeZone("GMT" + sign + hours + ":" + mins); now.setTimeZone(t); now.setTime(someDateTimeObject); int hourOfDay = now.get(Calendar.HOUR_OF_DAY); The variables hour and mins represent the hour and mins the local time zone is away from GMT. After debugging this code - the variables hour, mins and sign are correct. The problem is hourOfDay does not return the correct hour - it is returning the hour as of UTC time and not local time. Ideas?

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  • One eye on my dinner and one eye on SQL server

    - by fatherjack
    LiveJournal Tags: RedGate,Work Life Balance,Tips and Tricks,SQL Server This is somewhere between a Tweet and a proper blog article - would that be a Bleet? Anyway, I was at a local restaurant yesterday and after placing my order I was thinking about having to get home and log in to check some SQL Servers and then the thought came to me that as we were near civilisation there was likely to be a 3G signal that might actually make using the web browser on my phone bearable. It was surprisingly fast on my HTC Desire, it was almost as good as Wi-Fi. RedGate SQL Monitor works fine on the default HTC browser and here is the proof, me checking the servers while I am waiting for the meal to arrive. Everything checked out OK so I had the evening free from SQL Server. You can get a free 14 day full trial of a SQL Monitor from RedGate here or find out more about it at The Future of Monitoring. Disclosure: I am a friend of RedGate and as such regularly make positive comments about their products. I don't get paid for it but I do get free licenses for testing and reviewing purposes.

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  • Keeping up with New Releases

    - by Jeremy Smyth
    You can keep up with the latest developments in MySQL software in a number of ways, including various blogs and other channels. However, for the most correct (if somewhat dry and factual) information, you can go directly to the source.  Major Releases  For every major release, the MySQL docs team creates and maintains a "nutshell" page containing the significant changes in that release. For the current GA release (whatever that is) you'll find it at this location: https://dev.mysql.com/doc/mysql/en/mysql-nutshell.html  At the moment, this redirects to the summary notes for MySQL 5.6. The notes for MySQL 5.7 are also available at that website, at the URL http://dev.mysql.com/doc/refman/5.7/en/mysql-nutshell.html, and when eventually that version goes GA, it will become the currently linked notes from the URL shown above. Incremental Releases  For more detail on each incremental release, you can have a look at the release notes for each revision. For MySQL 5.6, the release notes are stored at the following location: http://dev.mysql.com/doc/relnotes/mysql/5.6/en/ At the time I write this, the topmost entry is a link for MySQL 5.6.15. Each linked page shows the changes in that particular version, so if you are currently running 5.6.11 and are interested in what bugs were fixed in versions since then, you can look at each subsequent release and see all changes in glorious detail. One really clever thing you can do with that site is do an advanced Google search to find exactly when a feature was released, and find out its release notes. By using the preceding link in a "site:" directive in Google, you can search only within those pages for an entry. For example, the following Google search shows pages within the release notes that reference the --slow-start-timeout option:     site:http://dev.mysql.com/doc/relnotes/mysql/ "--slow-start-timeout" By running that search, you can see that the option was added in MySQL 5.6.5 and also rolled into MySQL 5.5.20.   White Papers Also, with each major release you can usually find a white paper describing what's new in that release. In MySQL 5.6 there was a "What's new" whitepaper at this location: http://www.mysql.com/why-mysql/white-papers/whats-new-mysql-5-6/ You'll find other white papers at: http://www.mysql.com/why-mysql/white-papers/ Search the page for "5.6" to see any papers dealing specificallly with that version.

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  • Keeping the meshes "thickness" the same when scaling an object

    - by user1806687
    I've been bashing my head for the past couple of weeks trying to find a way to help me accomplish, on first look very easy task. So, I got this one object currently made out of 5 cuboids (2 sides, 1 top, 1 bottom, 1 back), this is just for an example, later on there will be whole range of different set ups. Now, the thing is when the user chooses to scale the whole object this is what should happen: X scale: top and bottom cuboids should get scaled by a scale factor, sides should get moved so they are positioned just like they were before(in this case at both ends of top and bottom cuboids), back should get scaled so it fits like before(if I simply scale it by a scale factor it will leave gaps on each side). Y scale: sides should get scaled by a scale factor, top and bottom cuboid should get moved, and back should also get scaled. Z scale: sides, top and bottom cuboids should get scaled, back should get moved. Hope you can help, EDIT: So, I've decided to explain the situation once more, this time more detailed(hopefully). I've also made some pictures of how the scaling should look like, where is the problem and the wrong way of scaling. I this example I will be using a thick walled box, with one face missing, where each wall is made by a cuboid(but later on there will be diffrent shapes of objects, where a one of the face might be roundish, or triangle or even under some angle), scaling will be 2x on X axis. 1.This is how the default object without any scaling applied looks like: http://img856.imageshack.us/img856/4293/defaulttz.png 2.If I scale the whole object(all of the meshes) by some scale factor, the problem becomes that the "thickness" of the object walls also change(which I do not want): http://img822.imageshack.us/img822/9073/wrongwaytoscale.png 3.This is how the correct scaling should look like. Appropriate faces gets caled in this case where the scale is on X axis(top, bottom, back): http://imageshack.us/photo/my-images/163/rightwayxscale1.png/ 4.But the scale factor might not be the same for all object all of the times. In this case the back has to get scaled a bit more or it leaves gaps: http://imageshack.us/photo/my-images/9/problemwhenscaling.png/ 5.If everything goes well this is how the final object should look like: http://imageshack.us/photo/my-images/856/rightwayxscale2.png/ So, as you have might noticed there are quite a bit of things to look out when scaling. I am asking you, if any of you have any idea on how to accomplish this scaling. I have tried whole bunch of things, from scaling all of the object by the same scale factor, to subtracting and adding sizes to get the right size. But nothing I tried worked, if one mesh got scaled correctly then others didnt. Donwload the example object. English is not my first language, so I am really sorry if its hard to understand what I am saying.

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  • Free Time Tracking Web Application

    - by cwius
    Are you aware of any good time tracking web application (hosted, download) that is free or open source? I am looking for something to track the time I spend on projects and bug fixes. I am already looking at ASP .NET 2.0 Time Tracker Starter Kit but wanted to see if there is anything else out there or should I write my own application.

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  • Programs minimized for long time takes long time to "wake up"

    - by bart
    I'm working in Photoshop CS6 and multiple browsers a lot. I'm not using them all at once, so sometimes some applications are minimized to taskbar for hours or days. The problem is, when I try to maximize them from the taskbar - it sometimes takes longer than starting them! Especially Photoshop feels really weird for many seconds after finally showing up, it's slow, unresponsive and even sometimes totally freezes for minute or two. It's not a hardware problem as it's been like that since always on all on my PCs. Would I also notice it after upgrading my HDD to SDD and adding RAM (my main PC holds 4 GB currently)? Could guys with powerful pcs / macs tell me - does it also happen to you? I guess OSes somehow "focus" on active software and move all the resources away from the ones that run, but are not used. Is it possible to somehow set RAM / CPU / HDD priorities or something, for let's say, Photoshop, so it won't slow down after long period of inactivity?

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  • Negative execution time

    - by FinalArt2005
    Hello, I wrote a little program that solves 49151 sudoku's within an hour for an assignment, but we had to time it. I thought I'd just let it run and then check the execution time, but it says -1536.087 s. I'm guessing it has to do with the timer being some signed dataype or something, but I have no idea what datatype is used for the timer in the console (code::blocks console, I'm not sure if this is actually a separate console, or just a runner that runs the terminal from the local operating system), so I can't check what the real time was. I'd rather not run this again with some coded timer within my program, since I'd like to be able to use my pc again now. Anybody have any idea what this time could be? It should be somewhere between 40 and 50 minutes, so between 2400 and 3000 seconds. Regards, Erik

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  • iPhone application launch time guidelines

    - by Alexander Gladysh
    Please point me to the iPhone application launch time guidelines. I see that there is a hard limit of ~24 seconds. OS kills application if it did not started in that time with the message: com.bundle.id failed to launch in time There is also a QA article on this. (24 seconds is the time until OS on my phone kills the app.) But I think that there should be a shorter soft limit somewhere in the docs. However, my google-fu failed me and I was not able to find it. Any help?

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  • Time complexity with bit cost

    - by Keyser
    I think I might have completely misunderstood bit cost analysis. I'm trying to wrap my head around the concept of studying an algorithm's time complexity with respect to bit cost (instead of unit cost) and it seems to be impossible to find anything on the subject. Is this considered to be so trivial that no one ever needs to have it explained to them? Well I do. (Also, there doesn't even seem to be anything on wikipedia which is very unusual). Here's what I have so far: The bit cost of multiplication and division of two numbers with n bits is O(n^2) (in general?) So, for example: int number = 2; for(int i = 0; i < n; i++ ){ number = i*i; } has a time complexity with respect to bit cost of O(n^3), because it does n multiplications (right?) But in a regular scenario we want the time complexity with respect to the input. So, how does that scenario work? The number of bits in i could be considered a constant. Which would make the time complexity the same as with unit cost except with a bigger constant (and both would be linear). Also, I'm guessing addition and subtraction can be done in constant time, O(1). Couldn't find any info on it but it seems reasonable since it's one assembler operation.

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  • Checking the time in Objective-c?

    - by Moshe
    how can I get the current time in hh:mm format? I need to be able to tell between AM and PM and compare between the current time and a second time as well. I'm sure it's a silly function but i can't seem to figure it out.

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  • C# & ASP.Net - determine linq query generation time

    - by Chris Klepeis
    I'd like to detemine the amount of time it takes for my ASP.Net program to generate certain sql queries using linq.... note - I want the query generation time, not the query execution time. Is this possible, or even feasable (if its usually fast)? My website has some heavy traffic and I want to cover all of my bases.

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  • SQL Server 2008 - Difference between time(0)

    - by lugeno
    I've a table with working_hours time(0), lunch_hours time(0) What I have to do is the following: If lunch_hours is greater that one hour, I have to calculate the offset Example: lounch_hour = 01:30:00 = offset = 00:30:00 Once done I've to subtract the offset from the working_hours value Example: offset = 00:30:00, working_hours = 07:30:00 = working_hours = 07:00:00 The result must be in time(0) format (hh:mm:ss) I've tried several solutions but still not working. Used DATEDIFF probably didn't used in correct way. Thanks for any help Bye!

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  • get next/previous month from a Time object

    - by tcurdt
    I have a Time object and would like to find the next/previous month. Adding subtracting days does not work as the days per month vary. time = Time.parse('21-12-2008 10:51 UTC') next_month = time + 31 * 24 * 60 * 60 Incrementing the month also falls down as one would have to take care of the rolling time = Time.parse('21-12-2008 10:51 UTC') next_month = Time.utc(time.year, time.month+1) time = Time.parse('01-12-2008 10:51 UTC') previous_month = Time.utc(time.year, time.month-1) The only thing I found working was time = Time.parse('21-12-2008 10:51 UTC') d = Date.new(time.year, time.month, time.day) d >>= 1 next_month = Time.utc(d.year, d.month, d.day, time.hour, time.min, time.sec, time.usec) Is there a more elegant way of doing this that I am not seeing? How would you do it?

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  • time series in python up to microseconds

    - by Abruzzo Forte e Gentile
    Hi All I would like to handle time series in python. I have been suggested to use scikit.timeseries but I need to handle up to microseconds and this last, as far as I know, handles up to milliseconds. Do you know any other library able to do that? At some point I need to merge 2 time series sampled at different time, and I would like to avoid rewriting such kind of features or any new classes from scratch whenever it is possible. I thank you all AFG

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  • Real-time Java graph / chart library?

    - by Joonas Pulakka
    There was an earlier thread on Java graph or chart library, where JFreeChart was found to be quite good, but, as stated in its FAQ, it's not meant for real-time rendering. Can anyone recommend a comparable library that supports real-time rendering? Just some basic xy-rendering - for instance, getting a voltage signal from data acquisition system and plotting it as it comes (time on x-axis, voltage on y-axis).

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  • nodejs server hanging from time to time

    - by Johann Philipp Strathausen
    I have a node server (0.6.6) running an Express application, along with Mongoose and s3, on an Ubuntu 11.04 machine. Several times per hour, the server is hanging. That means that the application is working fine, I see the express loggings, and then all of a sudden the server stops responding. No errors, no traces, no loggings, and strangely enough the browser won't show the request even in the network debugging window. From any machine in the local network it's the same behaviour. I restart the server and it's okay again for several minutes, then again starts to hang, everytime while doing something different. The same application on Amazon on the same Ubuntu version works fine and never hangs. I know all this is kind of vague, but I don't know where to start. Has any of you seen something like this before? Any idea?

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  • "variable tracking" is eating my compile time!

    - by wowus
    I have an auto-generated file which looks something like this... static void do_SomeFunc1(void* parameter) { // Do stuff. } // Continues on for another 4000 functions... void dispatch(int id, void* parameter) { switch(id) { case ::SomeClass1::id: return do_SomeFunc1(parameter); case ::SomeClass2::id: return do_SomeFunc2(parameter); // This continues for the next 4000 cases... } } When I build it like this, the build time is enormous. If I inline all the functions automagically into their respective cases using my script, the build time is cut in half. GCC 4.5.0 says ~50% of the build time is being taken up by "variable tracking" when I use -ftime-report. What does this mean and how can I speed compilation while still maintaining the superior cache locality of pulling out the functions from the switch? EDIT: Interestingly enough, the build time has exploded only on debug builds, as per the following profiling information of the whole project (which isn't just the file in question, but still a good metric; the file in question takes the most time to build): Debug: 8 minutes 50 seconds Release: 4 minutes, 25 seconds

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