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  • How to embed images in a single HTML / PHP file?

    - by Tatu Ulmanen
    Hi, I am creating a lightweight, single-file database administration tool and I would like to bundle some small icons with it. What is the best way to embed images in a HTML/PHP file? I know a method using PHP where I would call the same file with a GET parameter that would output hardcoded binary data with the correct header, but that seems a bit complicated. Can I use something to pass the image directly in a CSS background-image declaration? This would allow me to utilize the CSS sprite technique. Browser support isn't an issue here, so more exotic methods are welcome also. EDIT Does someone have a link/example to how to generate Data URL's properly with PHP? I'd figure echo 'data:image/png;base64,'.base64_encode(file_get_contents('image.png')) would suffice but I could be wrong.

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  • Why does UIImageView "darken"/saturate PNG images, and can I stop it?

    - by Ben
    I have a PNG file in a UIImageView, and next to that I have an EAGLView which displays the continuation of that same image (long story) as a texture, carved from the same original PNG. The point is, that these images, which should match up flawlessly, actually have somewhat differing color saturation. Normally I'd blame my handling of the PNG texture load in GL, but when I hold Preview (with the PNG) up to the iPhone simulator, it's GL that's spot on, and the UIImageView that's wrong! It's taken the image and made it ever-so-slightly more saturated. The image view is opaque with 100% alpha. I verified this on a clean UIImageView with another PNG file when put next to Preview. Anyone know what's up?

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  • I have lots of images on a html page - how can i make certain ones load first (or certain ones load

    - by imlostmike
    Hi, i have a page with the main content area being big thumbnails, but elsewhere on the page are about 100-200 other (smaller) thumbs that are not important but must still show. What ways do i have to make the main ones show first (or the unimportant ones show last)? I was thinking of these ways: JS load: on page load (once it has finished loading), use a jquery's append() (or whatever other way) to write the html with the image code Set all unimportant images inside a div with style="display:none;". Then once the page has loaded, use JS to set it as visible what do you think is the best way?

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  • Jquery: How can I place triggers on images already cached?

    - by FLX
    Please see: hxxp://flx.me/h/0504/ Source: hxxp://pastebin.com/bDh5k3Qd jquery.preload-min.js: hxxp://jquery.com/plugins/project/Preload jquery.jplayer.min.js: hxxp://www.happyworm.com/jquery/jplayer/0.2.4/developer-guide.htm I'm using jquery.preload-min.js to preload images and to send a play trigger to jquery.jplayer.min.js to start playing a mp3 file. This works great when viewing the page for the first time (or force reloading all content). However, when the image has already been cached, it doesn't use the preloading script and thus does not send the play trigger to jplayer. How can I make it send a play trigger even when the image is cached? Thank you in advance, Dennis

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  • Why does dojo parsing time depend on css and images availability?

    - by Kniganapolke
    I have been profiling javascript on my page that uses dojo widgets. I don't use explicit parsing - the parser runs on page load. What I noticed is that if I clear browser cache before refreshing the page, dojo parsing takes much more time than if all the files are already cached. Note that we build all the required dojo modules into a layer (a single file), so we don't lazy-load any js files. I wonder if dojo parsing process depends on images and css resources, as far as I know it only instantiates widgets and injects dom nodes. Do you have any ideas why dojo parser runs longer (2-3 times longer in my case) when the cache is cleared?

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  • jQuery slideable divs with floated images how to make the right size.

    - by Malachi
    I am relatively new to using jQuery and I have a problem with creating some sliding tabs to work with images that are floated inside. http://www.dur.ac.uk/malachi.soord/jin/ The above page demonstrates the problem I am facing - click on the about tab and you will notice that the image that is inside is floated to the right - which I know is not taken into consideration when jQuery is calculates the height of each div tab with: $("#content > div").each (function() { $(this).css("height", $(this).height()); }); Is there a work around which could be used to allow me to take this into consideration? or is there a better way to achieve what I am trying to achieving.

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  • PHP GD - How can I modify my Thumbnail Creator to crop portrait images from the center?

    - by frank
    Here is my current code: $image = 'img.jpg'; $source = imagecreatefromjpeg($image); list($origWidth, $origHeight) = getimagesize($image); $imgH = 75; $imgW = $origWidth / $origHeight * $imgH; $thumb = imagecreatetruecolor($imgW, $imgH); imagecopyresampled($thumb, $source, 0, 0, 0, 0, $imgW, $imgH, $origWidth, $origHeight); This allows me to output an image with a fixed height of 75 pixels. What I would like to do is have a constant image size of 99x75 pixels. Portrait images that don't fit into this will be cropped from the center (so the center of the original remains the center of the thumbnail - if that makes sense). How can I do this?

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  • ffmpeg-php $frame->gdimage(); Images are created with a green/blue tint

    - by dropson
    I'm trying to create stillimages with PHP-FFMPEG; but suddenly after installing FFMPEG and FFMPEG-PHP from scratch on a brand new server, all images are created with a green and blueish tint. <?PHP $flvmov = new ffmpeg_movie("test.mp4"); $flvframe = $flvmov->getFrame(50); $flvgd = $flvframe->toGDImage(); imagepng($flvgd, "test.png", 0); imagedestroy($flvgd); ?> I've tried imagejpeg, and other video inputs without luck. Previously this worked perfectly. But now I'm stuck, and I've tried all revs between FFMPEG-PHP-0.5.1 - 0.6.1. Anyone that could think of what this could be?

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  • Cannot display images in BitmapField in Blackberry application using simulator 9700?

    - by SIA
    Hi Everybody I am getting Error while displaying bitmap file in my application. code: Bitmap logoBitmap = Bitmap.getBitmapResource("res/icon.png"); BitmapField bitmapField1 = new BitmapField(logoBitmap, Field.FIELD_HCENTER); add(bitmapField1); Getting error in console tab. Error: Fridg:couldnot find res/icon.png. I am using Eclipse with Blackberry Simulator 9700. I have added the folder and images and it is displaying in the tree of Eclipse. Please help

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  • Are the built-in images in iPhone documented, and is there a list of their names somewhere?

    - by Alex Gosselin
    I discovered somewhat by accident that if you make a UIButton in Interface Builder and type in Plus in the image field, a + image appears for the button. A similar result comes from typing Minus. I am wondering if this is a bug, or if there is some way the poor programmers can access the built-in general GUI images from other apple apps, such as the green +, the red -, the detail disclosure chevron, the big red "Delete Contact" or similarly styled button, etc. Has anyone else encountered this, or know where to access these things in Xcode? It makes sense to me that they should be usable, cause the Apple HIG seems to be all about making things recognizable and intuitive, and using them the way other apps use them.

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  • ASp.Net Mvc 1.0 Dynamic Images Returned from Controller taking 154 seconds+ to display in IE8, firef

    - by julian guppy
    I have a curious problem with IE, IIS 6.0 dynamic PNG files and I am baffled as to how to fix.. Snippet from Helper (this returns the URL to the view for requesting the images from my Controller. string url = LinkBuilder.BuildUrlFromExpression(helper.ViewContext.RequestContext, helper.RouteCollection, c = c.FixHeight(ir.Filename, ir.AltText, "FFFFFF")); url = url.Replace("&", "&"); sb.Append(string.Format("<removed id=\"TheImage\" src=\"{0}\" alt=\"\" /", url)+Environment.NewLine); This produces a piece of html as follows:- img id="TheImage" src="/ImgText/FixHeight?sFile=Images%2FUser%2FJulianGuppy%2FMediums%2Fconservatory.jpg&backgroundColour=FFFFFF" alt="" / brackets missing because i cant post an image... even though I dont want to post an image I jsut want to post the markup... sigh Snippet from Controller ImgTextController /// <summary> /// This function fixes the height of the image /// </summary> /// <param name="sFile"></param> /// <param name="alternateText"></param> /// <param name="backgroundColour"></param> /// <returns></returns> [AcceptVerbs(HttpVerbs.Get)] public ActionResult FixHeight(string sFile, string alternateText, string backgroundColour) { #region File if (string.IsNullOrEmpty(sFile)) { return new ImgTextResult(); } // MVC specific change to prepend the new directory if (sFile.IndexOf("Content") == -1) { sFile = "~/Content/" + sFile; } // open the file System.Drawing.Image img; try { img = System.Drawing.Image.FromFile(Server.MapPath(sFile)); } catch { img = null; } // did we fail? if (img == null) { return new ImgTextResult(); } #endregion File #region Width // Sort out the width from the image passed to me Int32 nWidth = img.Width; #endregion Width #region Height Int32 nHeight = img.Height; #endregion Height // What is the ideal height given a width of 2100 this should be 1400. var nIdealHeight = (int)(nWidth / 1.40920096852); // So is the actual height of the image already greater than the ideal height? Int32 nSplit; if (nIdealHeight < nHeight) { // Yes, do nothing, well i need to return the iamge... nSplit = 0; } else { // rob wants to not show the white at the top or bottom, so if we were to crop the image how would be do it // 1. Calculate what the width should be If we dont adjust the heigt var newIdealWidth = (int)(nHeight * 1.40920096852); // 2. This newIdealWidth should be smaller than the existing width... so work out the split on that Int32 newSplit = (nWidth - newIdealWidth) / 2; // 3. Now recrop the image using 0-nHeight as the height (i.e. full height) // but crop the sides so that its the correct aspect ration var newRect = new Rectangle(newSplit, 0, newIdealWidth, nHeight); img = CropImage(img, newRect); nHeight = img.Height; nWidth = img.Width; nSplit = 0; } // No, so I want to place this image on a larger canvas and we do this by Creating a new image to be the size that we want System.Drawing.Image canvas = new Bitmap(nWidth, nIdealHeight, PixelFormat.Format24bppRgb); Graphics g = Graphics.FromImage(canvas); #region Color // Whilst we can set the background colour we shall default to white if (string.IsNullOrEmpty(backgroundColour)) { backgroundColour = "FFFFFF"; } Color bc = ColorTranslator.FromHtml("#" + backgroundColour); #endregion Color // Filling the background (which gives us our broder) Brush backgroundBrush = new SolidBrush(bc); g.FillRectangle(backgroundBrush, -1, -1, nWidth + 1, nIdealHeight + 1); // draw the image at the position var rect = new Rectangle(0, nSplit, nWidth, nHeight); g.DrawImage(img, rect); return new ImgTextResult { Image = canvas, ImageFormat = ImageFormat.Png }; } My ImgTextResult is a class that returns an Action result for me but embedding the image from a memory stream into the response.outputstream. snippet from my ImageResults /// <summary> /// Execute the result /// </summary> /// <param name="context"></param> public override void ExecuteResult(ControllerContext context) { // output context.HttpContext.Response.Clear(); context.HttpContext.Response.ContentType = "image/png"; try { var memStream = new MemoryStream(); Image.Save(memStream, ImageFormat.Png); context.HttpContext.Response.BinaryWrite(memStream.ToArray()); context.HttpContext.Response.Flush(); context.HttpContext.Response.Close(); memStream.Dispose(); Image.Dispose(); } catch (Exception ex) { string a = ex.Message; } } Now all of this works locally and lovely, and indeed all of this works on my production server BUT Only for Firefox, Safari, Chrome (and other browsers) IE has a fit and decides that it either wont display the image or it does display the image after approx 154seconds of waiting..... I have made sure my HTML is XHTML compliant, I have made sure I am getting no Routing errors or crashes in my event log on the server.... Now obviously I have been a muppet and have done something wrong... but what I cant fathom is why in development all works fine, and in production all non IE browsers also work fine, but IE 8 using IIS 6.0 production server is having some kind of problem in returning this PNG and I dont have an error to trace... so what I am looking for is guidance as to how I can debug this problem.

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  • iPhone SDK: Can a UIButton with custom images display the title?

    - by Harkonian
    If I create a custom UIButton with images for UIControlState normal and UIControlStateSelected, am I still supposed to be able to display the title for the button? Currently I can't. This is how I create my button: UIImage *moveButtonImage = [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource:@"button_move_inactive" ofType:@"png"] ]; UIImage *moveButtonSelectedImage = [UIImage imageWithContentsOfFile: [[NSBundle mainBundle] pathForResource:@"button_move_pressed" ofType:@"png"] ]; self.moveButton = [UIButton buttonWithType:UIButtonTypeCustom]; [self.moveButton setImage : moveButtonImage forState : UIControlStateNormal]; [self.moveButton setImage : moveButtonSelectedImage forState : UIControlStateSelected]; [self.moveButton setTitle:@"Test" forState:UIControlStateNormal]; The button title never displays in this case and I'm forced to create my own label to display on the button, which seems like a hacky way of doing things. Maybe I'm doing something wrong here?

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  • Is there an optimal way to render images in cocoa? Im using setNeedsDisplay

    - by Edward An
    Currently, any time I manually move a UIImage (via handling the touchesMoved event) the last thing I call in that event is [self setNeedsDisplay], which effectively redraws the entire view. My images are also being animated, so every time a frame of animation changes, i have to call setNeedsDisplay. I find this to be horrific since I don't expect iphone/cocoa to be able to perform such frequent screen redraws very quickly. Is there an optimal, more efficient way that I could be doing this? Perhaps somehow telling cocoa to update only a particular region of the screen (the rect region of the image)?

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  • How can I load scripts, styles and images from a non-URL source?

    - by Jen
    I am integrating WebKit (via Qt) into an application. Instead of having WebKit retrieve scripts, CSS files and images via URLs, I want my application to provide them (e.g. retrieved from a database). For example, a "regular" web page may contain this tag: <IMG src="photos/album1/123456.jpg"> Instead of WebKit fetching this image from a server or the file system, I would prefer some kind of callback that allows my application to provide this image. How can I accomplish this?

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  • Where should i save my images that user uploads? java web application

    - by Nitesh Panchal
    Hello, I am saving the image at this location :- private static String photoGalleryPath = "/Common/PhotoGallery/"; In PhotoGallery. I create userid wise folders and save images. Everything works fine. But when i clean and build my project. The whole folder of PhotoGallery gets deleted. This looks very funny to me :). Why does it delete my whole folder everytime? And what more should i do to tell the extra smart Glassfish to not to delete my folders?

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  • Web Forms Routing not having correct path to images, css, scripts ...

    - by feronovak
    Hello, I am trying to use new .net 4.0 Routing for Web Forms with mixed success. protected void Application_Start(object sender, EventArgs e) { RegisterRoutes(RouteTable.Routes); } public static void RegisterRoutes(RouteCollection routes) { routes.MapPageRoute( "", "article/{id}/{title}", "~/ar.aspx", true, new RouteValueDictionary{{"id", "[0-9]*"}, {"title", ""}} ); } Routing as such works well on a local machine as well as a remote server. However, I am unable to find out how to set up routing in such a way that server ignores routing for images, css and scripts so it will be read as http://address/css/text.css instead of http://address/article/1212/some-text/css/text.css The only way I can make this work if I put tag into but I am sure it can be done other way. I would appreciate any help on this topic. Fero

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  • Visual Studio add-in to support images inline with source?

    - by Jesse Stimpson
    We use Visual Studio 2005 here, and in an attempt to improve the documentation of our source, we're looking for a Visual Studio add-in that will allow images to be viewed in line with source from within the IDE. For example, the use case I'd like to fit is the following: In the directory in which my source lives, I save my image file my_image.png. In the source file, I write a comment of the form /// @image my_image.png The add-in allows me to toggle between seeing the text /// @image my_image.png and viewing the actual image within the code editing window, inline with whatever source surrounds it. Does anyone know of an existing add-in for VS 2005? If not, does the VS add-in api allow for such functionality? Thanks!

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  • Question about ASP.NET MVC and static data (ie. images, scripts, etc)

    - by Pure.Krome
    Hi folks, If i have a request for a resource in my ASP.NET MVC1 (or 2) web app for a static resource, say ... an image or a javascript file or a css file ... does the .NET framework try and see if the request matches the route list ... and eventually can't find a controller for it? eg. Resource: /Content/Images/Foo.png Does this request go through my route list .. fails to match any controllers / actions to this request and then .. i donno ... attempt that path directly?

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  • How to create a 2D map of room by a few images/movie frames ?

    - by Nils
    I'd like to create a simple 2D map of a room by getting pictures (ceiling) of all directions (360° - e.g. movie frames), recognize the walls by edge detection, delete other unwanted objects, concat the images at the right position (cf. walls, panorama) and finally create the approximate 2D map (looking on it from above). Getting the scale would be another parameter, which might be useful. I have some own ideas at the moment, by using e.g. the Sobel algorithm, but it would be interesting if somebody out there knows some project or software (GPL,freeware prefered) doing this already, as I'm still looking for some examples, which might help me. Thanks.

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  • Java Servlet framework that does things like rencoding images to preferred format etc.

    - by mP
    Are there any frameworks/libraries that provide servlets/filters etc that handle reencoding on the fly of images. interpret the accept headers and output the file, reencoding into the new format if necessary by checking the actual format of the original image file. provide a low and high quality version of an image. re encode an image into new dimensions. width and height parameters might query string parameters. I could create versions of the file in all the formats, at upload time but the seems overkill. I would rather lazily create the rencoded file and stick it in a cache if it gets served again etc.

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  • How to make a jquery lightbox open multiple images from one link?

    - by ritch0s
    Using a lightbox like ColorBox or jQuery Lightbox Plugin how can i make a single link which opens a gallery / array of images? For example i have 1 thumbnail and when a user clicks it i want it to open multiple pictures in the lightbox so the user can click next or previous to view all the pictures within that gallery. My thinking was that i just do it as normal 1 link to 1 picture then use jquery to hide all but the first link. There must be a better way? Thanks.

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  • How to apply dynamically scale down and up into a thumbnail images size?

    - by Qpixo
    I'm working on one current project, I don't have any issues to load a SWF into a main SWF but I can't figure out how to apply dynamically the scale down and up into a thumbnail images size while using the Resize event handler. I load SWF into a Loader object then add it into a container = currentMC. I want to size it and keep all the pieces inside this container. Therefore no matter browser size, I just want to be able to apply scale on it to fit it. Does anyone know how to do that? Any code examples would help me a lot. I'm using Flash.

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  • Can I use Jquery to automatically find and set the width and height of a variety of images?

    - by Ryan
    I am using the Masonry Plugin and for it to work correctly with images, you need to set the width and height within the image tag. All the image's heights will vary, but the width will be set at 200px. Is there a way for Jquery to detect the height of each image and set it's height? That way I don't have to go set the height of every single image. Does this make sense? Hope someone can help! I am new to Jquery.

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  • how can i download a set of variable images in flex/as3 and display them?

    - by james
    hi guys.... suppose i have 10 image variables like this var image1:String = http://somewhere.com/image1.jpg var image2:string = .....image2.jpg var image3:string = .....image3.jpg and so forth......... i have a timer that displays each variable as an image one a time .... how do i "buffer" the image and display them instead of going out each time the timer runs? im asking because sometimes the server could slow or some other reason. so what i want to do is to download all those images and then display them from the clients computer. some sort like @Embed ??? complete newbie.. so please go slow on me ... :p

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  • Documenting C# Library using GhostDoc and SandCastle

    - by sreejukg
    Documentation is an essential part of any IT project, especially when you are creating reusable components that will be used by other developers (such as class libraries). Without documentation re-using a class library is almost impossible. Just think of coding .net applications without MSDN documentation (Ooops I can’t think of it). Normally developers, who know the bits and pieces of their classes, see this as a boring work to write details again to generate the documentation. Also the amount of work to make this and manage it changes made the process of manual creation of Documentation impossible or tedious. So what is the effective solution? Let me divide this into two steps 1. Generate comments for your code while you are writing the code. 2. Create documentation file using these comments. Now I am going to examine these processes. Step 1: Generate XML Comments automatically Most of the developers write comments for their code. The best thing is that the comments will be entered during the development process. Additionally comments give a good reference to the code, make your code more manageable/readable. Later these comments can be converted into documentation, along with your source code by identifying properties and methods I found an add-in for visual studio, GhostDoc that automatically generates XML documentation comments for C#. The add-in is available in Visual Studio Gallery at MSDN. You can download this from the url http://visualstudiogallery.msdn.microsoft.com/en-us/46A20578-F0D5-4B1E-B55D-F001A6345748. I downloaded the free version from the above url. The free version suits my requirement. There is a professional version (you need to pay some $ for this) available that gives you some more features. I found the free version itself suits my requirements. The installation process is straight forward. A couple of clicks will do the work for you. The best thing with GhostDoc is that it supports multiple versions of visual studio such as 2005, 2008 and 2010. After Installing GhostDoc, when you start Visual studio, the GhostDoc configuration dialog will appear. The first screen asks you to assign a hot key, pressing this hotkey will enter the comment to your code file with the necessary structure required by GhostDoc. Click Assign to go to the next step where you configure the rules for generating the documentation from the code file. Click Create to start creating the rules. Click finish button to close this wizard. Now you performed the necessary configuration required by GhostDoc. Now In Visual Studio tools menu you can find the GhostDoc that gives you some options. Now let us examine how GhostDoc generate comments for a method. I have write the below code in my code behind file. public Char GetChar(string str, int pos) { return str[pos]; } Now I need to generate the comments for this function. Select the function and enter the hot key assigned during the configuration. GhostDoc will generate the comments as follows. /// <summary> /// Gets the char. /// </summary> /// <param name="str">The STR.</param> /// <param name="pos">The pos.</param> /// <returns></returns> public Char GetChar(string str, int pos) { return str[pos]; } So this is a very handy tool that helps developers writing comments easily. You can generate the xml documentation file separately while compiling the project. This will be done by the C# compiler. You can enable the xml documentation creation option (checkbox) under Project properties -> Build tab. Now when you compile, the xml file will created under the bin folder. Step 2: Generate the documentation from the XML file Now you have generated the xml file documentation. Sandcastle is the tool from Microsoft that generates MSDN style documentation from the compiler produced XML file. The project is available in codeplex http://sandcastle.codeplex.com/. Download and install Sandcastle to your computer. Sandcastle is a command line tool that doesn’t have a rich GUI. If you want to automate the documentation generation, definitely you will be using the command line tools. Since I want to generate the documentation from the xml file generated in the previous step, I was expecting a GUI where I can see the options. There is a GUI available for Sandcastle called Sandcastle Help File Builder. See the link to the project in codeplex. http://www.codeplex.com/wikipage?ProjectName=SHFB. You need to install Sandcastle and then the Sandcastle Help file builder. From here I assume that you have installed both sandcastle and Sandcastle help file builder successfully. Once you installed the help file builder, it will be available in your all programs list. Click on the Sandcastle Help File Builder GUI, will launch application. First you need to create a project. Click on File -> New project The New project dialog will appear. Choose a folder to store your project file and give a name for your documentation project. Click the save button. Now you will see your project properties. Now from the Project explorer, right click on the Documentation Sources, Click on the Add Documentation Source link. A documentation source is a file such as an assembly or a Visual Studio solution or project from which information will be extracted to produce API documentation. From the Add Documentation source dialog, I have selected the XML file generated by my project. Once you add the xml file to the project, you will see the dll file automatically added by the help file builder. Now click on the build button. Now the application will generate the help file. The Build window gives to the result of each steps. Once the process completed successfully, you will have the following output in the build window. Now navigate to your Help Project (I have selected the folder My Documents\Documentation), inside help folder, you can find the chm file. Open the chm file will give you MSDN like documentation. Documentation is an important part of development life cycle. Sandcastle with GhostDoc make this process easier so that developers can implement the documentation in the projects with simple to use steps.

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