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  • iPhone real memory climbs when interacting with UI

    - by Scott Gress
    I've been using the Activity Monitor to check the memory usage of my iPhone apps. I've noticed that the Real Memory climbs whenever I interact with the UI in any way, even if there's no code being called. For example, I can create a brand new View-Based application and run it, and as I click or drag in the empty window the Real Memory increases even though the app isn't responding in any way. I get that the view controller is doing some stuff in the background to interpret my interactions, but it seems like the memory should go back down after a second or so. Instead, it keeps going up and up and up as long as I keep clicking or dragging. I can wait forever and it never decreases. This is a little disturbing. Am I missing something?

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  • TabbarController in UIViewController in iPhone?

    - by arizah
    I'm pretty much new to iphone development and I started with ViewBasedApplication and I have a UIViewController(GetDetails) and I'm adding a tabBarController to it .There are two tabbar items GetDetails and Login.On startup of app GetDetails view will load up.Now when I click on the other tabbaritem (Login )it has to redirect to LoginViewController.But in my app when I click on Login ,LoginViewController with two textboxes and a button is loaded.But the problem is additionally I am also getting the textbox and button of GetDetailsViewController.For Login tabbaritem I have set the nib name to LoginViewController.. How can I get the corresponding view only when a tabbar item is clicked ?

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  • Converting iPhone/iPad apps onto Android

    - by jimbo
    Hi all, I have started to build my own apps on iPhones and iPad using the iPhone SDK, and the next question that is aways asked by the client is "Can we have it on Android?"... So my question to you the 'internet' is, what are my options? I don't have the time to learn another language, (learning iOS has been enough!) so are there companies who specialize in this, or are there online option that do a convert? Any help on this welcome, just need to know which way to turn...

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  • iPhone - At user event create objects in the view

    - by insaneshow
    Hello, I am new to iPhone programming, so I think part of the problem is that I don't know what I really want to google to find my answer. I am looking for a method that allows a user to draw a line on the screen. There is no guarantee that it will be straight, it can be curved or whatever. I was thinking that I could create some small square image, and then as they draw, place them into a NSset. But I am not really sure how to communicate each new object up to the view. Up to this point, I've just been messing around with objects I put on the view and then assign movement to those, this is my first jump into on-the-fly object creation. It might be that I just need to jump into a class/object type or even a tutorial, any guidance would be great. Thanks!

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  • Can I sell video and music in iPhone app via in-app purchase

    - by initialz
    Hi, I'm going to sell some video and music (which I have right to use and sell) in iPhone app. But I'm not sure whether this is allowed by Apple. The plan is to create a consumable in-app purchase product and ask user to pay it when visit the individual video page. After successful purchase, user can download or view it online without any limitation. Server side will also remember the purchase status so the user won't be asked to pay when he visit this vide page next time. So, does anyone have experience on this kind of business and give me some suggestions? Thanks a lot!

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  • "Refreshing" an XML feed on iPhone/Mac OSX

    - by Steve
    Hi all, I'm curious for those of you who are building iPhone apps based on REST/SOAP/XML-RPC or simply pulling down a dynamic XML feed, what does it mean exactly to you when a user says 'refresh' the feed? The straight forward way is to populate some collection, say an NSMutableArray, with whatever you bring down from the feed. If a widget on the UI is available to refresh, I typically do something like: [myMutableArray removeAllObjects]; // follow steps to repopulate myMutableArray It seems this is the least efficient algorithm for refreshing an XML feed. For instance many folks who are building Twitter clients, are appending changes to their existing feed, versus bringing down the entire feed in its complete form again. What kind of algorithms are you using to "refresh" your models when speaking to a server-side data source? Thanks all.

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  • Image impending other elements in iphone app view!

    - by wayne
    Hi. If someone could help I have a view in my iphone app with an image, a label and a button. I have positioned the image at the back however when I run the simulator the image is all that is showing. I have done exactly the same thing with other views and they work fine but can't get this one to work. I have checked that the image is "send to back" and other elements are at the front. Still no good. Any advice would be much appreciated. Thanks

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  • How to skew/resize/distort an image given points within that image (iPhone)

    - by user544082
    I want to take an image in which there will be a quadrilateral, and skew or otherwise distort the entire image such that the object that was a quadrilateral is now a square or rectangle. I realize this will distort the image, and that is okay. I know how to skew or manipulate an image, but I can't conceptualize how this would be done given information regarding the coordinates of the four points that define the corners of a quadrilateral within the image itself. I can safely find those coordinates every time, so that part is a given. This is for an experimental iPhone app. Any help would be much appreciated.

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  • EXC_BAD_ACCESS iPhone Development

    - by gkres121
    Sorry, this could be a simple fix, as I am new to iPhone Development. In my Delegate, after pressing the create profile button, the create profile view is pushed: -(void) createProfile_clicked:(id)sender { AddNewProfile *create = [[AddNewProfile alloc] init]; [self.window addSubview:create.view]; [self invisibleCreateProfileBar]; AddNewProfile *controller = [[AddNewProfile alloc] initWithNibName:@"AddNewProfile" bundle:[NSBundle mainBundle]]; [ self.navigationController pushViewController:controller animated:YES ]; currentController=controller; } Then in the AddNewProfile.m: - (IBAction)backgroundTap:(id)sender { if([nameField isFirstResponder]){ [nameField resignFirstResponder]; } if([ageField isFirstResponder]){ [ageField resignFirstResponder]; } if([doctorNameField isFirstResponder]){ [doctorNameField isFirstResponder]; } if([doctorNumberField isFirstResponder]){ [doctorNumberField resignFirstResponder]; } } This leads to a exc_bad_access error every time the FirstResponder is ever messed with, with any of my controls. I can select a control(text box), but once I click out of one, it crashes. Any help would be greatly appreciated.

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  • How to disable subView in tableViewCell iPhone

    - by user1304842
    every one. I'm a new developer for iphone. I want to not get a event for a subView in a tableCell. It it clear, that how to enable/disable the selected a view. When i use "subView.userInteractionEnabled = NO;" method, the subview send the event to parent view. At the result, when i click the subview, example the buttonView in tableViewCell, The tableViewcell captured the event. I don't allow this. How can i do that? Please help me.

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  • xcode convert iPhone to iPad

    - by user1625435
    help please. my code that change UIImageView is: - (void) viewDidLoad { background.image = [UIImage imageNamed:@"myImage.png"]; } It works good on iPhone and also on iPad but, how can I change "myImage.png" to "myImageHD.png" when I will run this app on my iPad???? I just need to show myImageHD if my app will run on iPad. IT CAN BE DONE WITH XIB FILE, BUT I NEED WITH CODE TO FIX IT. To detect if app run on iPad, and show myImageHD. Thanks.

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  • Sidescrolling UI on iPhone

    - by Michael
    Please lead me in the right direction. I need to provide user with small text centered on the iPhone screen. User can make quick scroll left or right in order to get the next or previous text. There can be hundreds of such text pieces. The process itself is similar to Photo application sidescrolling but much simple, no zoom. As far as I can understand I need to use UIScrollView class, then call hundreds of addSubviews? Is it the optimal way or I should always keep 3 subviews and replace them on the fly? What kind of tricks should be used to achieve the "scroll and center" effect? Thanks

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  • Iphone Distribution error

    - by thinzar
    I am new in iPhone Distribution . I created Apple ID U765UXW88D.com.edwincs.*. and provisioning profile name is MobileHealthGuide. I made these in Distribution tab. My xcode version is 3.2.4 While uploading application with application loader , I got this error Application failed codesign verification. The signature was invalid, or it was not signed with an Apple submission certificate. My project name is MobileHealthGuide too. I have tried revoking the certificate and provisioning profile, but the error persists. How can I solve this problem?

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  • Iphone Game Dev Over The Internet

    - by kernix
    Hello, I was wondering is there an easy way to communicate between iphones over the Internet(Not LAN/Bluetooth) or must there be a dedicated server in which all the iphones running an application needs to connect to? For instance, suppose I'm writing a game which works on the Internet. Once four clients joins a room, game starts. must I implement a server in which every Iphone client connects to (for instance if server was developed on Windows it could be a Service) or is there another way to address this when developing Internet-based application? Thank you

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  • iPhone: Localizing app icon still not supported?

    - by js_
    My app's icon includes some text. So I want to change language of the text by language or country. There is a post which says localizing app icon is not supported: http://useyourloaf.com/blog/2010/12/16/localizing-iphone-app-icon-is-not-supported.html But it was posted in December 2010, one and half years ago from now. Is it still not possible to change icon of app by language? Localizing both icon of app on device and icon on App Store are not supported? Or localizing icon only on App Store is possible?

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  • iPhone Application

    - by user553627
    Hello, Im working on an iPhone project using xcode and i actually have not programmed using objective-c before. So, my problem mainly is that my app crashes whenever i hit the button that it suppose to show a view of the world map. I think the problem is within the last 2 lines of the code but still i cant figure out why ?!! because whenever i comment out the line "[self presemtM.....]" the program doesn't crash. Would appreciate your help! -(IBAction) pushedGo:(id)sender { CLLocationCoordinate2D coord = {37.331689, -122.030731}; MapViewController *mapView = [[MapViewController alloc] initWithCoordinates:coord andTitle:@"Apple" andSubTitle:@"111"]; [self presentModalViewController:mapView animated:YES] [mapView release]; }

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  • Codesign returns exit code of 11 for xcode iphone project -- can't find documentation on exit code 1

    - by Larry Freeman
    Hi Everyone, I'm new to iPhone development. I am trying to get Xcode to run an application on a phone. The app works fine in the simulator. Initially I hit the error: The executable was signed with invalid entitlements I followed the steps here: http://stackoverflow.com/questions/1074546/the-executable-was-signed-with-invalid-entitlements But now I am getting an exit code of 11. I checked the documentation on codesign but I can't find any mention of an exit code 11 (http://gemma.apple.com/mac/library/documentation/Darwin/Reference/ManPages/man1/codesign.1.html) Below is the log I am getting. Any help is greatly appreciated. I am using iPhone OS 3.1.3. Build HubPages of project HubPages with configuration Debug CodeSign build/Debug-iphoneos/HubPages.app cd /Users/larryfreeman/src/hub/mobile/HubPages/build/iphone setenv IGNORE_CODESIGN_ALLOCATE_RADAR_7181968 /Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/codesign_allocate setenv PATH "/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin:/Developer/usr/bin:/usr/bin:/bin:/usr/sbin:/sbin" /usr/bin/codesign -f -s "iPhone Developer: Larry Freeman (LT6G4W62Z2)" --resource-rules=/Users/larryfreeman/src/hub/mobile/HubPages/build/iphone/build/Debug-iphoneos/HubPages.app/Entitlements.plist --entitlements /Users/larryfreeman/src/hub/mobile/HubPages/build/iphone/build/HubPages.build/Debug-iphoneos/HubPages.build/HubPages.xcent /Users/larryfreeman/src/hub/mobile/HubPages/build/iphone/build/Debug-iphoneos/HubPages.app Command /usr/bin/codesign failed with exit code 11 Thanks! -Larry

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  • Monotouch or Titanium for rapid application development on IPhone?

    - by Ronnie
    As a .Net developer I always dreamed for the possibility to develop with my existing skills (c#) applications for the Iphone. Both programs require a Mac and the Iphone Sdk installed. Appcelerator Titanium was the first app I tried and it is based on exposing some Iphone native api to javascript so that they can be called using that language. Monotouch starts at $399 for beeing able to deploy on the Iphone and not on the Iphone simulator while Titanium is free. Monotouch (Monodevelop) has an Ide that is currently missing in Titanium (but you can use any editor like Textmate, Aptana...) I think both program generate at the end a native precompiled app (also if I am not sure about the size of the final app on the Iphone as I think the .Net framework calls are prelilnked at compilation time in Monotouch). I am also not sure about the full coverage of all the Iphone api and features. Titanium has also the advantage to enable Android app development but as a c# developer I still find Monotouch experience more like the Visual Studio one. Witch one would you choose and what are your experiences on Monotouch and Titanium?

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  • Want to display a 3D model on the iPhone: how to get started?

    - by JeremyReimer
    I want to display and rotate a single 3D model, preferably textured, on the iPhone. Doesn't have to zoom in and out, or have a background, or anything. I have the following: an iPhone a MacBook the iPhone SDK Blender My knowledge base: I can make 3D models in various 3D programs (I'm most comfortable with 3D Studio Max, which I once took a course on, but I've used others) General knowledge of procedural programming from years ago (QuickBasic - I'm old!) Beginner's knowledge of object-oriented programming from going through simple Java and C# tutorials (Head Start C# book and my wife's intro to OOP course that used Java) I have managed to display a 3D textured model and spin it using a tutorial in C# I got off the net (I didn't just copy and paste, I understand basically how it works) and the XNA game development library, using Visual Studio on Windows. What I do not know: Much about Objective C Anything about OpenGL or OpenGL ES, which the iPhone apparently uses Anything about XCode My main problem is that I don't know where to start! All the iPhone books I found seem to be about creating GUI applications, not OpenGL apps. I found an OpenGL book but I don't know how much, if any, applies to iPhone development. And I find the Objective C syntax somewhat confusing, with the weird nested method naming, things like "id" that don't make sense, and the scary thought that I have to do manual memory management. Where is the best place to start? I couldn't find any tutorials for this sort of thing, but maybe my Google-Fu is weak. Or maybe I should start with learning Objective C? I know of books like Aaron Hillgrass', but I've also read that they are outdated and much of the sample code doesn't work on the iPhone SDK, plus it seems geared towards the Model-View-Controller paradigm which doesn't seem that suited for 3D apps. Basically I'm confused about what my first steps should be.

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  • Monotouch or Titanium for rapid application development on IPhone?

    - by Ronnie
    As a .Net developer I always dreamed for the possibility to develop with my existing skills (c#) applications for the Iphone. Both programs require a Mac and the Iphone Sdk installed. Appcelerator Titanium was the first app I tried and it is based on exposing some Iphone native api to javascript so that they can be called using that language. Monotouch starts at $399 for beeing able to deploy on the Iphone and not on the Iphone simulator while Titanium is free. Monotouch (Monodevelop) has an Ide that is currently missing in Titanium (but you can use any editor like Textmate, Aptana...) I think both program generate at the end a native precompiled app (also if I am not sure about the size of the final app on the Iphone as I think the .Net framework calls are prelilnked at compilation time in Monotouch). I am also not sure about the full coverage of all the Iphone api and features. Titanium has also the advantage to enable Android app development but as a c# developer I still find Monotouch experience more like the Visual Studio one. Which one would you choose and what are your experiences on Monotouch and Titanium?

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  • How can I get Gmail Chat to run in background on my iPhone?

    - by zkidd
    For my iPhone, is there anyway to have gmail chat ping me, when a new chat occurs, and I am on another app? Unlike Android or Blackberry, I am amazed that I have yet not found anything that works well on the iphone for chatting with friends. Am I missing something here? Or is this just one of the greatest overlooked features that my iPhone does not have. And any solution offered can be either from the app store or cydia. Thanks.

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  • Is there any way to access the mp3 or other file type tags from within an ipod touch/iphone?

    - by quixotic1
    I am just looking for an existing app that will let me read all the tags that are stored in a particular song on my ipod touch/iphone. I'm not much of a programmer, but would be willing to learn the iphone sdk (on windows) if I could build a program that would do this for me. I would love to be able to modify the tag while on the iphone, but just viewing them would be a great use to me. I'd like to read the Year tag, the comments tag, composer, etc. It's so annoying that I can't do this. Or can I already and I just don't know how. Yes, I know how to view the lyrics tag. Seems they could have included the other tags. Help please? Thanks, Dave

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  • 1 iPhone, 2 (potentially 3) Macs......& Google Apps Sync?!

    - by Goober
    Currently I use a beast of a G5 Mac at work for all my software/web development, an iMac G5 at home for personal use & a MacBook Pro for when i'm on the go. At work we make heavy use of all the Google Apps features such as calendar & docs etc. We all have an address book (local mac application) that gets synced with a list of contacts stored on our mail server. I want to be able to integrate the Google Apps calendar with my iPhone calendar (or even just iCal - which i can then sync to the iPhone). Essentially I want all three Macs to have the Google calendar synced to their version of iCal including the iPhone. I've heard that Google Sync handles something along these lines but i'm unsure if it's going to fulfill my needs? I'm trying my best to avoid having to use MobileMe..... Help greatly appreciated, Kind regards

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  • Thoughts on iPhone, Flash, IE

    - by guybarrette
    It’s interesting to see the debate caused by the iPhone debate over Flash.  In the new version of the iPhone Developer Program License Agreement, Apple bans Flash and Monotouch: 3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited). In Adobe’s last SEC filing, they list the iPhone/iPad as a threat to their business. http://www.sec.gov/Archives/edgar/data/796343/000079634310000007/form_10q.htm#riskfactors We offer our desktop application-based products primarily on Windows and Macintosh platforms. We generally offer our server-based products on the Linux platform as well as the Windows and UNIX platforms. To the extent that there is a slowdown of customer purchases of personal computers on either the Windows or Macintosh platform or in general, to the extent that we have difficulty transitioning product or version releases to new Windows and Macintosh operating systems, or to the extent that significant demand arises for our products or competitive products on other platforms before we choose and are able to offer our products on these platforms our business could be harmed. Additionally, to the extent new releases of operating systems or other third-party products, platforms or devices, such as the Apple iPhone or iPad, make it more difficult for our products to perform, and our customers are persuaded to use alternative technologies, our business could be harmed. I had a conversation recently about IE9 and people were asking why is Microsoft spending money and resources to build IE9 now that we have Silverlight.  It makes just no sense to put so much efforts to support HTML 5 in IE because it’s overlapping with Silverlight, no?  Well, what if Chrome became the dominant browser and all of a sudden, Google would remove the object tag?  Would Microsoft be in the same position as Adobe is right now on the iPhone? What do you think? var addthis_pub="guybarrette";

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  • MPMoviePlayerContentPreloadDidFinishNotification does not fire [iPhone]

    - by JOKe
    I'm running into a problem with the MPMoviePlayerContentPreloadDidFinishNotification notification. I've regisered to recieve the MPMoviePlayerContentPreloadDidFinishNotification notification and MPMoviePlayerPlaybackDidFinishNotification but the first one never fires. Is this bug in Firmware OS 3.0 ? maybe fixed in 3.1 ? or ? Because my divice and similator is 3.0 maybe this is a bug ? My code : ... [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(MovieDidLoad:) name:MPMoviePlayerContentPreloadDidFinishNotification object:nil]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(MovieDidLoad:) name:MPMoviePlayerPlaybackDidFinishNotification object:nil]; ... -(void)MovieDidLoad:(NSNotification*)notification { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Notification Listener" message:@"Notification Listener invoked" cancelButtonTitle:@"Ok dude!" otherButtonTitles:nil]; [alert show]; [alert release]; } The MPMoviePlayerPlaybackDidFinishNotification is always fired but MPMoviePlayerContentPreloadDidFinishNotification is never fired. Any ideas ?

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