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  • Portal And Content - Content Integration - Best Practices

    - by Stefan Krantz
    Lately we have seen an increase in projects that have failed to either get user friendly content integration or non satisfactory performance. Our intention is to mitigate any knowledge gap that our previous post might have left you with, therefore this post will repeat some recommendation or reference back to old useful post. Moreover this post will help you understand ground up how to design, architect and implement business enabled, responsive and performing portals with complex requirements on business centric information publishing. Design the Information Model The key to successful portal deployments is Information modeling, it's a key task to understand the use case you designing for, therefore I have designed a set of question you need to ask yourself or your customer: Question: Who will own the content, IT or Business? Answer: BusinessQuestion: Who will publish the content, IT or Business? Answer: BusinessQuestion: Will there be multiple publishers? Answer: YesQuestion: Are the publishers computer scientist?Answer: NoQuestion: How often do the information changes, daily, weekly, monthly?Answer: Daily, weekly If your answers to the questions matches at least 2, we strongly recommend you design your content with following principles: Divide your pages in to logical sections, where each section is marked with its purpose Assign capabilities to each section, does it contain text, images, formatting and/or is it static and is populated through other contextual information Select editor/design element type WYSIWYG - Rich Text Plain Text - non-format text Image - Image object Static List - static list of formatted informationDynamic Data List - assembled information from multiple data files through CMIS query The result of such design map could look like following below examples: Based on the outcome of the required elements in the design column 3 from the left you will now simply design a data model in WebCenter Content - Site Studio by creating a Region Definition structure matching your design requirements.For more information on how to create a Region definition see following post: Region Definition Post - note see instruction 7 for details. Each region definition can now be used to instantiate data files, a data file will hold the actual data for each element in the region definition. Another way you can see this is to compare the region definition as an extension to the metadata model in WebCenter Content for each data file item. Design content templates With a solid dependable information model we can now proceed to template creation and page design, in this phase focuses on how to place the content sections from the region definition on the page via a Content Presenter template. Remember by creating content presenter templates you will leverage the latest and most integrated technology WebCenter has to offer. This phase is much easier since the you already have the information model and design wire-frames to base the logic on, however there is still few considerations to pay attention to: Base the template on ADF and make only necessary exceptions to markup when required Leverage ADF design components for Tabs, Accordions and other similar components, this way the design in the content published areas will comply with other design areas based on custom ADF taskflows There is no performance impact when using meta data or region definition based data All data access regardless of type, metadata or xml data it can be accessed via the Content Presenter - Node. See below for applied examples on how to access data Access metadata property from Document - #{node.propertyMap['myProp'].value}myProp in this example can be for instance (dDocName, dDocTitle, xComments or any other available metadata) Access element data from data file xml - #{node.propertyMap['[Region Definition Name]:[Element name]'].asTextHtml}Region Definition Name is the expect region definition that the current data file is instantiatingElement name is the element value you like to grab from the data file I recommend you read following  useful post on content template topic:CMIS queries and template creation - note see instruction 9 for detailsStatic List template rendering For more information on templates:Single Item Content TemplateMulti Item Content TemplateExpression Language Internationalization Considerations When integrating content assets via content presenter you by now probably understand that the content item/data file is wired to the page, what is also pretty common at this stage is that the content item/data file only support one language since its not practical or business friendly to mix that into a complex structure. Therefore you will be left with a very common dilemma that you will have to either build a complete new portal for each locale, which is not an good option! However with little bit of information modeling and clear naming convention this can be addressed. Basically you can simply make sure that all content item/data file are named with a predictable naming convention like "Content1_EN" for the English rendition and "Content1_ES" for the Spanish rendition. This way through simple none complex customizations you will be able to dynamically switch the actual content item/data file just before rendering. By following proposed approach above you not only enable a simple mechanism for internationalized content you also preserve the functionality in the content presenter to support business accessible run-time publishing of information on existing and new pages. I recommend you read following useful post on Internationalization topics:Internationalize with Content Presenter Integrate with Review & Approval processes Today the Review and approval functionality and configuration is based out of WebCenter Content - Criteria Workflows. Criteria Workflows uses the metadata of the checked in document to evaluate if the document is under any review/approval process. So for instance if a Criteria Workflow is configured to force any documents with Version = "2" or "higher" and Content Type is "Instructions", any matching content item version on check in will now enter the workflow before getting released for general access. Few things to consider when configuring Criteria Workflows: Make sure to not trigger on version one for Content Items that are Data Files - if you trigger on version 1 you will not only approve an empty document you will also have a content presenter pointing to a none existing document - since the document will only be available after successful completion of the workflow Approval workflows sometimes requires more complex criteria, the recommendation if that is the case is that the meta data triggering such criteria is automatically populated, this can be achieved through many approaches including Content Profiles Criteria workflows are configured and managed in WebCenter Content Administration Applets where you can configure one or more workflows. When you configured Criteria workflows the Content Presenter will support the editors with the approval process directly inline in the "Contribution mode" of the portal. In addition to approve/reject and details of the task, the content presenter natively support the user to view the current and future version of the change he/she is approving. See below for example: Architectural recommendation To support review&approval processes - minimize the amount of data files per page Each CMIS query can consume significant time depending on the complexity of the query - minimize the amount of CMIS queries per page Use Content Presenter Templates based on ADF - this way you minimize the design considerations and optimize the usage of caching Implement the page in as few Data files as possible - simplifies publishing process, increases performance and simplifies release process Named data file (node) or list of named nodes when integrating to pages increases performance vs. querying for data Named data file (node) or list of named nodes when integrating to pages enables business centric page creation and publishing and reduces the need for IT department interaction Summary Just because one architectural decision solves a business problem it doesn't mean its the right one, when designing portals all architecture has to be in harmony and not impacting each other. For instance the most technical complex solution is not always the best since it will most likely defeat the business accessibility, performance or both, therefore the best approach is to first design for simplicity that even a non-technical user can operate, after that consider the performance impact and final look at the technology challenges these brings and workaround them first with out-of-the-box features, after that design and develop functions to complement the short comings.

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  • How can I play an online video in full screen AND type in a text editor at the same time?

    - by Edward Tanguay
    I watch instructional videos that play in Silverlight such as the ones at http://windowsclient.net/learn. I watch them in full screen on my left monitor. While the video is playing, I want to be able to type notes in a text editor on my right monitor. However, as soon as I press a key, the video exits full screen mode. How can I force the Silverlight player to stay in full screen mode even as I type in another application?

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  • ResponseStatusLine protocol violation

    - by Tom Hines
    I parse/scrape a few web page every now and then and recently ran across an error that stated: "The server committed a protocol violation. Section=ResponseStatusLine".   After a few web searches, I found a couple of suggestions – one of which said the problem could be fixed by changing the HttpWebRequest ProtocolVersion to 1.0 with the command: 1: HttpWebRequest req = (HttpWebRequest)HttpWebRequest.Create(strURI); 2: req.ProtocolVersion = HttpVersion.Version10;   …but that did not work in my particular case.   What DID work was the next suggestion I found that suggested the use of the setting: “useUnsafeHeaderParsing” either in the app.config file or programmatically. If added to the app.config, it would be: 1: <!-- after the applicationSettings --> 2: <system.net> 3: <settings> 4: <httpWebRequest useUnsafeHeaderParsing ="true"/> 5: </settings> 6: </system.net>   If done programmatically, it would look like this: C++: 1: // UUHP_CPP.h 2: #pragma once 3: using namespace System; 4: using namespace System::Reflection; 5:   6: namespace UUHP_CPP 7: { 8: public ref class CUUHP_CPP 9: { 10: public: 11: static bool UseUnsafeHeaderParsing(String^% strError) 12: { 13: Assembly^ assembly = Assembly::GetAssembly(System::Net::Configuration::SettingsSection::typeid); //__typeof 14: if (nullptr==assembly) 15: { 16: strError = "Could not access Assembly"; 17: return false; 18: } 19:   20: Type^ type = assembly->GetType("System.Net.Configuration.SettingsSectionInternal"); 21: if (nullptr==type) 22: { 23: strError = "Could not access internal settings"; 24: return false; 25: } 26:   27: Object^ obj = type->InvokeMember("Section", 28: BindingFlags::Static | BindingFlags::GetProperty | BindingFlags::NonPublic, 29: nullptr, nullptr, gcnew array<Object^,1>(0)); 30:   31: if(nullptr == obj) 32: { 33: strError = "Could not invoke Section member"; 34: return false; 35: } 36:   37: FieldInfo^ fi = type->GetField("useUnsafeHeaderParsing", BindingFlags::NonPublic | BindingFlags::Instance); 38: if(nullptr == fi) 39: { 40: strError = "Could not access useUnsafeHeaderParsing field"; 41: return false; 42: } 43:   44: if (!(bool)fi->GetValue(obj)) 45: { 46: fi->SetValue(obj, true); 47: } 48:   49: return true; 50: } 51: }; 52: } C# (CSharp): 1: using System; 2: using System.Reflection; 3:   4: namespace UUHP_CS 5: { 6: public class CUUHP_CS 7: { 8: public static bool UseUnsafeHeaderParsing(ref string strError) 9: { 10: Assembly assembly = Assembly.GetAssembly(typeof(System.Net.Configuration.SettingsSection)); 11: if (null == assembly) 12: { 13: strError = "Could not access Assembly"; 14: return false; 15: } 16:   17: Type type = assembly.GetType("System.Net.Configuration.SettingsSectionInternal"); 18: if (null == type) 19: { 20: strError = "Could not access internal settings"; 21: return false; 22: } 23:   24: object obj = type.InvokeMember("Section", 25: BindingFlags.Static | BindingFlags.GetProperty | BindingFlags.NonPublic, 26: null, null, new object[] { }); 27:   28: if (null == obj) 29: { 30: strError = "Could not invoke Section member"; 31: return false; 32: } 33:   34: // If it's not already set, set it. 35: FieldInfo fi = type.GetField("useUnsafeHeaderParsing", BindingFlags.NonPublic | BindingFlags.Instance); 36: if (null == fi) 37: { 38: strError = "Could not access useUnsafeHeaderParsing field"; 39: return false; 40: } 41:   42: if (!Convert.ToBoolean(fi.GetValue(obj))) 43: { 44: fi.SetValue(obj, true); 45: } 46:   47: return true; 48: } 49: } 50: }   F# (FSharp): 1: namespace UUHP_FS 2: open System 3: open System.Reflection 4: module CUUHP_FS = 5: let UseUnsafeHeaderParsing(strError : byref<string>) : bool = 6: // 7: let assembly : Assembly = Assembly.GetAssembly(typeof<System.Net.Configuration.SettingsSection>) 8: if (null = assembly) then 9: strError <- "Could not access Assembly" 10: false 11: else 12: 13: let myType : Type = assembly.GetType("System.Net.Configuration.SettingsSectionInternal") 14: if (null = myType) then 15: strError <- "Could not access internal settings" 16: false 17: else 18: 19: let obj : Object = myType.InvokeMember("Section", BindingFlags.Static ||| BindingFlags.GetProperty ||| BindingFlags.NonPublic, null, null, Array.zeroCreate 0) 20: if (null = obj) then 21: strError <- "Could not invoke Section member" 22: false 23: else 24: 25: // If it's not already set, set it. 26: let fi : FieldInfo = myType.GetField("useUnsafeHeaderParsing", BindingFlags.NonPublic ||| BindingFlags.Instance) 27: if(null = fi) then 28: strError <- "Could not access useUnsafeHeaderParsing field" 29: false 30: else 31: 32: if (not(Convert.ToBoolean(fi.GetValue(obj)))) then 33: fi.SetValue(obj, true) 34: 35: // Now return true 36: true VB (Visual Basic): 1: Option Explicit On 2: Option Strict On 3: Imports System 4: Imports System.Reflection 5:   6: Public Class CUUHP_VB 7: Public Shared Function UseUnsafeHeaderParsing(ByRef strError As String) As Boolean 8:   9: Dim assembly As [Assembly] 10: assembly = [assembly].GetAssembly(GetType(System.Net.Configuration.SettingsSection)) 11:   12: If (assembly Is Nothing) Then 13: strError = "Could not access Assembly" 14: Return False 15: End If 16:   17: Dim type As Type 18: type = [assembly].GetType("System.Net.Configuration.SettingsSectionInternal") 19: If (type Is Nothing) Then 20: strError = "Could not access internal settings" 21: Return False 22: End If 23:   24: Dim obj As Object 25: obj = [type].InvokeMember("Section", _ 26: BindingFlags.Static Or BindingFlags.GetProperty Or BindingFlags.NonPublic, _ 27: Nothing, Nothing, New [Object]() {}) 28:   29: If (obj Is Nothing) Then 30: strError = "Could not invoke Section member" 31: Return False 32: End If 33:   34: ' If it's not already set, set it. 35: Dim fi As FieldInfo 36: fi = [type].GetField("useUnsafeHeaderParsing", BindingFlags.NonPublic Or BindingFlags.Instance) 37: If (fi Is Nothing) Then 38: strError = "Could not access useUnsafeHeaderParsing field" 39: Return False 40: End If 41:   42: If (Not Convert.ToBoolean(fi.GetValue(obj))) Then 43: fi.SetValue(obj, True) 44: End If 45:   46: Return True 47: End Function 48: End Class   Technorati Tags: C++,CPP,VB,Visual Basic,F#,FSharp,C#,CSharp,ResponseStatusLine,protocol violation

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  • Would someone please explain Octree Collisions to me?

    - by A-Type
    I've been reading everything I can find on the subject and I feel like the pieces are just about to fall into place, but I just can't quite get it. I'm making a space game, where collisions will occur between planets, ships, asteroids, and the sun. Each of these objects can be subdivided into 'chunks', which I have implemented to speed up rendering (the vertices can and will change often at runtime, so I've separated the buffers). These subdivisions also have bounding primitives to test for collision. All of these objects are made of blocks (yeah, it's that kind of game). Blocks can also be tested for rough collisions, though they do not have individual bounding primitives for memory reasons. I think the rough testing seems to be sufficient, though. So, collision needs to be fairly precise; at block resolution. Some functions rely on two blocks colliding. And, of course, attacking specific blocks is important. Now what I am struggling with is filtering my collision pairs. As I said, I've read a lot about Octrees, but I'm having trouble applying it to my situation as many tutorials are vague with very little code. My main issues are: Are Octrees recalculated each frame, or are they stored in memory and objects are shuffled into different divisions as they move? Despite all my reading I still am not clear on this... the vagueness of it all has been frustrating. How far do Octrees subdivide? Planets in my game are quite large, while asteroids are smaller. Do I subdivide to the size of the planet, or asteroid (where planet is in multiple divisions)? Or is the limit something else entirely, like number of elements in the division? Should I load objects into the octrees as 'chunks' or in the whole, then break into chunks later? This could be specific to my implementation, I suppose. I was going to ask about how big my root needed to be, but I did manage to find this question, and the second answer seems sufficient for me. I'm afraid I don't really get what he means by adding new nodes and doing subdivisions upon adding new objects, probably because I'm confused about whether the tree is maintained in memory or recalculated per-frame.

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  • Attaching two objects and changing their world matrices accordingly

    - by A-Type
    I'm having a hard time wrapping my head around the transformations required to bind two objects together in either a two-way or one-way relationship. I will need to implement both types. For the first case, I want to be able to 'couple' two ships together in space. The ships have different mass, of course. Forces applied to either ship will use combined mass and moment of inertia to calculate and move both ships. The trick is, being sure that the point at which they are coupled remains the same, and they don't move at all relative to each other. The second case is similar: I want a ship to be able to enter the atmosphere of a planet and move relative to the planet. The planet will be orbiting the sun, which is fixed at 0,0,0. Essentially, when the ship is sitting still outside of the atmosphere, the planet will move past it on its course-- but when the ship is sitting still inside the atmosphere, it moves and rotates with the planet, so that it is always relative to the horizon. Essentially, the vertices which make up the ship are now transformed just like the ones that make up the planet, except that the ship can move itself around relative to the planet. I get the feeling I can implement both of these with the same code. Essentially, I am thinking of giving each object (which I call Fixtures) a list of "slave" Fixtures onto which that Fixture's world matrix is imposed. So, this would be the planet imposing its world on any contained ships. In the case of coupling, I would simply make each ship a slave of the other, somehow. Obviously I can't just multiply the ship's world matrix by the planet's, or each ship by the others. What I'd like some help with is what calculations to make in order to get a nice, seamless relative world to the other object. I was thinking maybe I could just multiply the world of the slave by the inverse of the master, but then when you couple two ships you would lose all that world data. So, perhaps I need an intermediate "world" which is the absolute world, but use a secondary "final world" to actually transform the objects?

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  • Creating a steady rhythm for music-based game in XNA

    - by A-Type
    I'm looking to develop a game for Windows Phone to explore an idea I had which involves the user building notes into a sequencer while playing a puzzle game. The issue I'm running into is that, while my implementation is very close to being on-beat, there is the occasional pause between beats which makes the whole thing sound sloppy. I'm just not sure how to get around this inside XNA's infrastructure. Currently I'm running this code in the Update method of my GameBoard: public void Update(GameTime gameTime) { onBeat = IsOnBeat(gameTime); [...] if (onBeat) BeatUpdate(); } private bool IsOnBeat(GameTime gameTime) { beatTime += gameTime.ElapsedGameTime.TotalSeconds; if (Math.Abs(beatTime - beatLength) < 0.0166666) { beatTime -= beatLength; return true; } return false; } private void BeatUpdate() { cursor.BeatUpdate(); board.CursorPass((int)cursor.CursorPosition % Board.GRID_WIDTH); } Update checks to see if the time is on beat, and if it is, it calls the BeatUpdate method which moves the cursor over the board (sequencer). The cursor reports its X position to the board, which then plays any notes which are in that position on the sequencer. Notes are SoundEffectInstances, preloaded and ready to play. Oh, and TargetElapsedTime is set to 166666, or 60FPS target. Obviously totaling up the time and then subtracting isn't the most accurate way to go but I can't figure out a way to work within XNA's system in order to overcome this issue. This current system is just horribly unstable. Beats lag and fire too early and it's obvious. I thought about perhaps some sort of threaded solution but I'm not familiar enough with multithreading to figure out how that would work. Any ideas?

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  • best alternative to in-definition initialization of static class members? (for SVN keywords)

    - by Jeff
    I'm storing expanded SVN keyword literals for .cpp files in 'static char const *const' class members and want to store the .h descriptions as similarly as possible. In short, I need to guarantee single instantiation of a static member (presumably in a .cpp file) to an auto-generated non-integer literal living in a potentially shared .h file. Unfortunately the language makes no attempt to resolve multiple instantiations resulting from assignments made outside class definitions and explicitly forbids non-integer inits inside class definitions. My best attempt (using static-wrapping internal classes) is not too dirty, but I'd really like to do better. Does anyone have a way to template the wrapper below or have an altogether superior approach? // Foo.h: class with .h/.cpp SVN info stored and logged statically class Foo { static Logger const verLog; struct hInfoWrap; public: static hInfoWrap const hInfo; static char const *const cInfo; }; // Would like to eliminate this per-class boilerplate. struct Foo::hInfoWrap { hInfoWrapper() : text("$Id$") { } char const *const text; }; ... // Foo.cpp: static inits called here Foo::hInfoWrap const Foo::hInfo; char const *const Foo::cInfo = "$Id$"; Logger const Foo::verLog(Foo::cInfo, Foo::hInfo.text); ... // Helper.h: output on construction, with no subsequent activity or stored fields class Logger { Logger(char const *info1, char const *info2) { cout << info0 << endl << info1 << endl; } }; Is there a way to get around the static linkage address issue for templating the hInfoWrap class on string literals? Extern char pointers assigned outside class definitions are linguistically valid but fail in essentially the same manner as direct member initializations. I get why the language shirks the whole resolution issue, but it'd be very convenient if an inverted extern member qualifier were provided, where the definition code was visible in class definitions to any caller but only actually invoked at the point of a single special declaration elsewhere. Anyway, I digress. What's the best solution for the language we've got, template or otherwise? Thanks!

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  • WCF – interchangeable data-contract types

    - by nmarun
    In a WSDL based environment, unlike a CLR-world, we pass around the ‘state’ of an object and not the reference of an object. Well firstly, what does ‘state’ mean and does this also mean that we can send a struct where a class is expected (or vice-versa) as long as their ‘state’ is one and the same? Let’s see. So I have an operation contract defined as below: 1: [ServiceContract] 2: public interface ILearnWcfServiceExtend : ILearnWcfService 3: { 4: [OperationContract] 5: Employee SaveEmployee(Employee employee); 6: } 7:  8: [ServiceBehavior] 9: public class LearnWcfService : ILearnWcfServiceExtend 10: { 11: public Employee SaveEmployee(Employee employee) 12: { 13: employee.EmployeeId = 123; 14: return employee; 15: } 16: } Quite simplistic operation there (which translates to ‘absolutely no business value’). Now, the data contract Employee mentioned above is a struct. 1: public struct Employee 2: { 3: public int EmployeeId { get; set; } 4:  5: public string FName { get; set; } 6: } After compilation and consumption of this service, my proxy (in the Reference.cs file) looks like below (I’ve ignored the rest of the details just to avoid unwanted confusion): 1: public partial struct Employee : System.Runtime.Serialization.IExtensibleDataObject, System.ComponentModel.INotifyPropertyChanged I call the service with the code below: 1: private static void CallWcfService() 2: { 3: Employee employee = new Employee { FName = "A" }; 4: Console.WriteLine("IsValueType: {0}", employee.GetType().IsValueType); 5: Console.WriteLine("IsClass: {0}", employee.GetType().IsClass); 6: Console.WriteLine("Before calling the service: {0} - {1}", employee.EmployeeId, employee.FName); 7: employee = LearnWcfServiceClient.SaveEmployee(employee); 8: Console.WriteLine("Return from the service: {0} - {1}", employee.EmployeeId, employee.FName); 9: } The output is: I now change my Employee type from a struct to a class in the proxy class and run the application: 1: public partial class Employee : System.Runtime.Serialization.IExtensibleDataObject, System.ComponentModel.INotifyPropertyChanged { The output this time is: The state of an object implies towards its composition, the properties and the values of these properties and not based on whether it is a reference type (class) or a value type (struct). And as shown above, we’re actually passing an object by its state and not by reference. Continuing on the same topic of ‘type-interchangeability’, WCF treats two data contracts as equivalent if they have the same ‘wire-representation’. We can do so using the DataContract and DataMember attributes’ Name property. 1: [DataContract] 2: public struct Person 3: { 4: [DataMember] 5: public int Id { get; set; } 6:  7: [DataMember] 8: public string FirstName { get; set; } 9: } 10:  11: [DataContract(Name="Person")] 12: public class Employee 13: { 14: [DataMember(Name = "Id")] 15: public int EmployeeId { get; set; } 16:  17: [DataMember(Name="FirstName")] 18: public string FName { get; set; } 19: } I’ve created two data contracts with the exact same wire-representation. Just remember that the names and the types of data members need to match to be considered equivalent. The question then arises as to what gets generated in the proxy class. Despite us declaring two data contracts (Person and Employee), only one gets emitted – Person. This is because we’re saying that the Employee type has the same wire-representation as the Person type. Also that the signature of the SaveEmployee operation gets changed on the proxy side: 1: [System.CodeDom.Compiler.GeneratedCodeAttribute("System.ServiceModel", "4.0.0.0")] 2: [System.ServiceModel.ServiceContractAttribute(ConfigurationName="ServiceProxy.ILearnWcfServiceExtend")] 3: public interface ILearnWcfServiceExtend 4: { 5: [System.ServiceModel.OperationContractAttribute(Action="http://tempuri.org/ILearnWcfServiceExtend/SaveEmployee", ReplyAction="http://tempuri.org/ILearnWcfServiceExtend/SaveEmployeeResponse")] 6: ClientApplication.ServiceProxy.Person SaveEmployee(ClientApplication.ServiceProxy.Person employee); 7: } But, on the service side, the SaveEmployee still accepts and returns an Employee data contract. 1: [ServiceBehavior] 2: public class LearnWcfService : ILearnWcfServiceExtend 3: { 4: public Employee SaveEmployee(Employee employee) 5: { 6: employee.EmployeeId = 123; 7: return employee; 8: } 9: } Despite all these changes, our output remains the same as the last one: This is type-interchangeability at work! Here’s one more thing to ponder about. Our Person type is a struct and Employee type is a class. Then how is it that the Person type got emitted as a ‘class’ in the proxy? It’s worth mentioning that WSDL describes a type called Employee and does not say whether it is a class or a struct (see the SOAP message below): 1: <soapenv:Envelope xmlns:soapenv="http://schemas.xmlsoap.org/soap/envelope/" 2: xmlns:tem="http://tempuri.org/" 3: xmlns:ser="http://schemas.datacontract.org/2004/07/ServiceApplication"> 4: <soapenv:Header/> 5: <soapenv:Body> 6: <tem:SaveEmployee> 7: <!--Optional:--> 8: <tem:employee> 9: <!--Optional:--> 10: <ser:EmployeeId>?</ser:EmployeeId> 11: <!--Optional:--> 12: <ser:FName>?</ser:FName> 13: </tem:employee> 14: </tem:SaveEmployee> 15: </soapenv:Body> 16: </soapenv:Envelope> There are some differences between how ‘Add Service Reference’ and the svcutil.exe generate the proxy class, but turns out both do some kind of reflection and determine the type of the data contract and emit the code accordingly. So since the Employee type is a class, the proxy ‘Person’ type gets generated as a class. In fact, reflecting on svcutil.exe application, you’ll see that there are a couple of places wherein a flag actually determines a type as a class or a struct. One example is in the ExportISerializableDataContract method in the System.Runtime.Serialization.CodeExporter class. Seems like these flags have a say in deciding whether the type gets emitted as a struct or a class. This behavior is different if you use the WSDL tool though. WSDL tool does not do any kind of reflection of the data contract / serialized type, it emits the type as a class by default. You can check this using the two command lines below:   Note to self: Remember ‘state’ and type-interchangeability when traversing through the WSDL planet!

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  • JAX-WS MarshalException with custom JAX-B bindings: Unable to marshal type "java.lang.String" as an

    - by MoneyMark
    I seem to be having an issue with Jax-WS and Jax-b playing nicely together. I need to consume a web-service, which has a predefined WSDL. When executing the generated client I am receiving the following error: javax.xml.ws.WebServiceException: javax.xml.bind.MarshalException - with linked exception: [com.sun.istack.SAXException2: unable to marshal type "java.lang.String" as an element because it is missing an @XmlRootElement annotation] This started occurring when I used an external custom binding file to map needlessly complex types to java.lang.string. Here is an excerpt from my binding file: <?xml version="1.0" encoding="UTF-8"?> <bindings xmlns="http://java.sun.com/xml/ns/jaxb" version="2.0" xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:wsdl="http://schemas.xmlsoap.org/wsdl/" xmlns:xjc="http://java.sun.com/xml/ns/jaxb/xjc"> <bindings schemaLocation="http://localhost:7777/GESOR/services/RegistryUpdatePort?wsdl#types?schema1" node="/xs:schema"> <bindings node="//xs:element[@name='StwrdCompany']//xs:complexType//xs:sequence//xs:element[@name='company_name']"> <property> <baseType name="java.lang.String" /> </property> </bindings> <bindings node="//xs:element[@name='StwrdCompany']//xs:complexType//xs:sequence//xs:element[@name='address1']"> <property> <baseType name="java.lang.String" /> </property> </bindings> <bindings node="//xs:element[@name='StwrdCompany']//xs:complexType//xs:sequence//xs:element[@name='address2']"> <property> <baseType name="java.lang.String" /> </property> </bindings> ...more fields </bindings> </bindings> When executing wsimport against the provided WSDL, StwrdCompany is generated with the following variables declared: @XmlRootElement(name = "StwrdCompany") public class StwrdCompany { @XmlElementRef(name = "company_name", type = JAXBElement.class) protected String companyName; @XmlElementRef(name = "address1", type = JAXBElement.class) protected String address1; @XmlElementRef(name = "address2", type = JAXBElement.class) ... more fields ... getters/setters @XmlAccessorType(XmlAccessType.FIELD) @XmlType(name = "", propOrder = { "value" }) public static class CompanyName { @XmlValue protected String value; @XmlAttribute protected Boolean updateToNULL; /** * Gets the value of the value property. * * @return * possible object is * {@link String } * */ public String getValue() { return value; } /** * Sets the value of the value property. * * @param value * allowed object is * {@link String } * */ public void setValue(String value) { this.value = value; } /** * Gets the value of the updateToNULL property. * * @return * possible object is * {@link Boolean } * */ public boolean isUpdateToNULL() { if (updateToNULL == null) { return false; } else { return updateToNULL; } } /** * Sets the value of the updateToNULL property. * * @param value * allowed object is * {@link Boolean } * */ public void setUpdateToNULL(Boolean value) { this.updateToNULL = value; } ... more inner classes } } Finally, here is the associated snippet from the WSDL that seems to be causing such grief. <xs:element name="StwrdCompany"> <xs:complexType> <xs:sequence> <xs:element maxOccurs="1" minOccurs="0" name="company_name" nillable="true"> <xs:complexType> <xs:simpleContent> <xs:extension base="xs:string"> <xs:attribute default="false" name="updateToNULL" type="xs:boolean"/> </xs:extension> </xs:simpleContent> </xs:complexType> </xs:element> <xs:element maxOccurs="1" minOccurs="0" name="address1" nillable="true"> <xs:complexType> <xs:simpleContent> <xs:extension base="xs:string"> <xs:attribute default="false" name="updateToNULL" type="xs:boolean"/> </xs:extension> </xs:simpleContent> </xs:complexType> </xs:element> ... more fields in the same format <xs:element maxOccurs="1" minOccurs="0" name="p_source_timestamp" nillable="false" type="xs:string"/> </xs:sequence> <xs:attribute name="company_xid" type="xs:string"/> </xs:complexType> </xs:element> The reason for the custom binding is so I can map user input from a pojo into the StwrdCompany object more easily, whether it be direct instantiation or through the use of Dozer for bean mapping. I was unable to successfully map between the objects without the custom binding. Finally, one other thing I tried was setting a globalBinding definition: <globalBindings generateValueClass="false"></globalBindings> This caused the server to through an argument mismatch exception since the Soap Message was using xs:string xml types instead of passing the defined complex types, so I abandoned that idea. Any insight into what is causing the MarshalException or how to go about solving the issue of calling the webservice and mapping these objects more easily, is greatly appreciated. I've been searching for days and I sadly think I am stumped.

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  • RAILS :"session contains objects whose class definition isn\'t available."

    - by Surya
    Session contains objects whose class definition isn\'t available. Remember to require the classes for all objects kept in the session I am trying to integrate http://github.com/binarylogic/authlogic for authentication into my rails application . I follwed all the steps into mentioned in the documentation . Now i seem to be getting this error when i hit a controller . Looks like i am missing something obvious . stacktrace /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:77:in `stale_session_check!' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:61:in `load!' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/session/abstract_store.rb:28:in `[]' /Library/Ruby/Gems/1.8/gems/authlogic-2.1.3/lib/authlogic/session/session.rb:48:in `session_credentials' /Library/Ruby/Gems/1.8/gems/authlogic-2.1.3/lib/authlogic/session/session.rb:33:in `persist_by_session' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:178:in `send' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:178:in `evaluate_method' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:166:in `call' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:93:in `run' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:92:in `each' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:92:in `send' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:92:in `run' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:276:in `run_callbacks' /Library/Ruby/Gems/1.8/gems/authlogic-2.1.3/lib/authlogic/session/callbacks.rb:79:in `persist' /Library/Ruby/Gems/1.8/gems/authlogic-2.1.3/lib/authlogic/session/persistence.rb:55:in `persisting?' /Library/Ruby/Gems/1.8/gems/authlogic-2.1.3/lib/authlogic/session/persistence.rb:39:in `find' /Users/suryagaddipati/myprojects/groceryplanner/app/controllers/application_controller.rb:12:in `current_user_session' /Users/suryagaddipati/myprojects/groceryplanner/app/controllers/application_controller.rb:17:in `current_user' /Users/suryagaddipati/myprojects/groceryplanner/app/controllers/application_controller.rb:30:in `require_no_user' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:178:in `send' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:178:in `evaluate_method' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/callbacks.rb:166:in `call' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:225:in `call' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:629:in `run_before_filters' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:615:in `call_filters' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:610:in `perform_action_without_benchmark' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/benchmarking.rb:68:in `perform_action_without_rescue' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:17:in `ms' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:10:in `realtime' /Library/Ruby/Gems/1.8/gems/activesupport-2.3.5/lib/active_support/core_ext/benchmark.rb:17:in `ms' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/benchmarking.rb:68:in `perform_action_without_rescue' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/rescue.rb:160:in `perform_action_without_flash' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/flash.rb:146:in `perform_action' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:532:in `send' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:532:in `process_without_filters' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/filters.rb:606:in `process' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:391:in `process' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/base.rb:386:in `call' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/routing/route_set.rb:437:in `call' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:87:in `dispatch' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:121:in `_call' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/dispatcher.rb:130:in `build_middleware_stack' /Library/Ruby/Gems/1.8/gems/activerecord-2.3.5/lib/active_record/query_cache.rb:29:in `call' /Library/Ruby/Gems/1.8/gems/activerecord-2.3.5/lib/active_record/query_cache.rb:29:in `call' /Library/Ruby/Gems/1.8/gems/activerecord-2.3.5/lib/active_record/connection_adapters/abstract/query_cache.rb:34:in `cache' /Library/Ruby/Gems/1.8/gems/activerecord-2.3.5/lib/active_record/query_cache.rb:9:in `cache' /Library/Ruby/Gems/1.8/gems/activerecord-2.3.5/lib/active_record/query_cache.rb:28:in `call' /Library/Ruby/Gems/1.8/gems/activerecord-2.3.5/lib/active_record/connection_adapters/abstract/connection_pool.rb:361:in `call' /Library/Ruby/Gems/1.8/gems/actionpack-2.3.5/lib/action_controller/string_coercion.rb:25:in `call' /Users/suryagaddipati/.gem/ruby/1.8/gems/rack-1.0.1/lib/rack/head.rb:9:in `call'

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  • Create array of objects based on another array?

    - by xckpd7
    I want to take an array like this: var food = [ { name: 'strawberry', type: 'fruit', color: 'red', id: 3483 }, { name: 'apple', type: 'fruit', color: 'red', id: 3418 }, { name: 'banana', type: 'fruit', color: 'yellow', id: 3458 }, { name: 'brocolli', type: 'vegetable', color: 'green', id: 1458 }, { name: 'steak', type: 'meat', color: 'brown', id: 2458 }, ] And I want to create something like this dynamically: var foodCategories = [ { name: 'fruit', items: [ { name: 'apple', type: 'fruit', color: 'red', id: 3418 }, { name: 'banana', type: 'fruit', color: 'yellow', id: 3458 } ] }, { name: 'vegetable', items: [ { name: 'brocolli', type: 'vegetable', color: 'green', id: 1458 }, ] }, { name: 'meat', items: [ { name: 'steak', type: 'meat', color: 'brown', id: 2458 } ] } ] What's the best way to go about doing this?

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  • N processes and M types of processes - enter and exit cs

    - by sarit
    i was asked to write: enter function and exit function for the following case: there are N processes and M types of processes (NM) tere is a critical section in which all processes with the same type can enter. for example: if type A is in cs, type B cannot enter cs. but all processes with type A can enter. i can use only mutex and "type" which is the type of the process. deadlock is not allowed. do you think this is ok? shared: this.type = -1; mutex m, m1=1; enter{ down(m) if (this.type == process.type) up(m1) down(m1) this.type= process.type up(m) } exit { this.type = -1 up(m1) } thanks! (by the way, this is not HW... i have an exam and im solvig tests from previous years)

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  • KVM machine does not start ssh, network is started, used to work

    - by lleto
    have been searching an pulling my hear out for the last 6 hours. I have a virtual machine that has been running fine for the last six months. I was happy ssh'ing into it and it was running a database and some small apps. Tonight ssh stopped working, so I decided to reboot the machine. I now have the following situation: virsh list --all states machine as running I can ping the machine and get a reply When I ssh to the machine I see "ssh: connect to host [myserver] port 22: Connection refused" nmap does not show port 22 as open I have tried to: - reboot the machine once more (no luck) - mount the filesystem and check /etc/ssh/sshd.conf (has not changed since working situation) - install virsh console, however this does not seem to work When I mount the fs directly using losetup the strange thing is that file dates seem to be frozen in /var/log/ around the time of the crash. If I look in /var/run/ I can see an sshd.pid, but the time is 6 hours ago (and numerous reboots). My virsh xml looks like this: <domain type='kvm' id='21'> <name>myserver</name> <uuid>09678c8d-a99b-1d18-a7af-88d027cc8f93</uuid> <memory>1048576</memory> <currentMemory>1048576</currentMemory> <vcpu>1</vcpu> <os> <type arch='x86_64' machine='pc-1.0'>hvm</type> <boot dev='hd'/> </os> <features> <acpi/> </features> <clock offset='utc'/> <on_poweroff>destroy</on_poweroff> <on_reboot>restart</on_reboot> <on_crash>destroy</on_crash> <devices> <emulator>/usr/bin/kvm</emulator> <disk type='file' device='disk'> <driver name='qemu' type='raw'/> <source file='/dev/disk01/myserver'/> <target dev='hda' bus='ide'/> <alias name='ide0-0-0'/> <address type='drive' controller='0' bus='0' unit='0'/> </disk> <controller type='ide' index='0'> <alias name='ide0'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x01' function='0x1'/> </controller> <interface type='bridge'> <mac address='52:54:00:e3:13:86'/> <source bridge='br0'/> <target dev='vnet0'/> <model type='virtio'/> <alias name='net0'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x03' function='0x0'/> </interface> <serial type='pty'> <source path='/dev/pts/1'/> <target port='0'/> <alias name='serial0'/> </serial> <console type='pty' tty='/dev/pts/1'> <source path='/dev/pts/1'/> <target type='serial' port='0'/> <alias name='serial0'/> </console> <input type='mouse' bus='ps2'/> <graphics type='vnc' port='5900' autoport='yes' listen='127.0.0.1'> <listen type='address' address='127.0.0.1'/> </graphics> <video> <model type='cirrus' vram='9216' heads='1'/> <alias name='video0'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x02' function='0x0'/> </video> <memballoon model='virtio'> <alias name='balloon0'/> <address type='pci' domain='0x0000' bus='0x00' slot='0x04' function='0x0'/> </memballoon> </devices> <seclabel type='dynamic' model='apparmor' relabel='yes'> <label>libvirt-09678c8d-a99b-1d18-a7af-88d027cc8f93</label> <imagelabel>libvirt-09678c8d-a99b-1d18-a7af-88d027cc8f93</imagelabel> </seclabel> </domain> I'm sort of lost as to where I can look to get the machine up and running again. On the same instance of kvm I have another server running which is working fine. Both are Ubuntu 12.04. All help is welcome....

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  • Symfony: embedRelation() controlling options for nesting multiple levels of relations

    - by wulftone
    Hey all, I'm trying to set some conditional statements for nested embedRelation() instances, and can't find a way to get any kind of option through to the second embedRelation. I've got a "Measure-Page-Question" table relationship, and I'd like to be able to choose whether or not to display the Question table. For example, say I have two "success" pages, page1Success.php and page2Success.php. On page1, I'd like to display "Measure-Page-Question", and on page2, I'd like to display "Measure-Page", but I need a way to pass an "option" to the PageForm.class.php file to make that kind of decision. My actions.class.php file has something like this: // actions.class.php $this-form = new measureForm($measure, array('option'=$option)); to pass an option to the "Page", but passing that option through "Page" into "Question" doesn't work. My measureForm.class.php file has an embedRelation in it that is dependent on the "option": // measureForm.class.php if ($this-getOption('option') == "page_1") { $this-embedRelation('Page'); } and this is what i'd like to do in my pageForm.class.php file: // pageForm.class.php if ($this-getOption('option') == "page_1") { // Or != "page_2", or whatever $this-embedRelation('Question'); } I can't seem to find a way to do this. Any ideas? Is there a preferred Symfony way of doing this type of operation, perhaps without embedRelation? Thanks, -Trevor As requested, here's my schema.yml: # schema.yml Measure: connection: doctrine tableName: measure columns: _kp_mid: type: integer(4) fixed: false unsigned: false primary: true autoincrement: true description: type: string() fixed: false unsigned: false primary: false notnull: false autoincrement: false frequency: type: integer(4) fixed: false unsigned: false primary: false notnull: false autoincrement: false relations: Page: local: _kp_mid foreign: _kf_mid type: many Page: connection: doctrine tableName: page columns: _kp_pid: type: integer(4) fixed: false unsigned: false primary: true autoincrement: true _kf_mid: type: integer(4) fixed: false unsigned: false primary: false notnull: false autoincrement: false next: type: string() fixed: false unsigned: false primary: false notnull: false autoincrement: false number: type: string() fixed: false unsigned: false primary: false notnull: false autoincrement: false previous: type: string() fixed: false unsigned: false primary: false notnull: false autoincrement: false relations: Measure: local: _kf_mid foreign: _kp_mid type: one Question: local: _kp_pid foreign: _kf_pid type: many Question: connection: doctrine tableName: question columns: _kp_qid: type: integer(4) fixed: false unsigned: false primary: true autoincrement: true _kf_pid: type: integer(4) fixed: false unsigned: false primary: false notnull: false autoincrement: false text: type: string() fixed: false unsigned: false primary: false notnull: false autoincrement: false type: type: integer(4) fixed: false unsigned: false primary: false notnull: false autoincrement: false relations: Page: local: _kf_pid foreign: _kp_pid type: one

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  • ASP.Net: Insert null DateTime

    - by Vinzcent
    Hey I'am using a SQLDatasource in combination with a Formview. When I want to insert or update a DateTime that has no value, I always get an error. How do you insert a DateTime null. My SQLDataSource <asp:SqlDataSource ID="sqldsDetailOrder" runat="server" ConnectionString="<%$ ConnectionStrings:csBookStore %>" SelectCommand="SELECT 'AUTHOR' = tblAuthors.FIRSTNAME + ' ' + tblAuthors.LASTNAME, tblBooks.*, tblGenres.*, tblLanguages.*, tblOrders.* FROM tblAuthors INNER JOIN tblBooks ON tblAuthors.AUTHOR_ID = tblBooks.AUTHOR_ID INNER JOIN tblGenres ON tblBooks.GENRE_ID = tblGenres.GENRE_ID INNER JOIN tblLanguages ON tblBooks.LANG_ID = tblLanguages.LANG_ID INNER JOIN tblOrders ON tblBooks.BOOK_ID = tblOrders.BOOK_ID WHERE tblOrders.ID = @ID" DeleteCommand="DELETE FROM [tblOrders] WHERE [ID] = @ID" InsertCommand="INSERT INTO [tblOrders] ([NAME], [ADDRESS], [CITY], [PC], [DATE], [BOOK_ID], [COUNT], [AMOUNT], [DELIVERED], [DDATE], [PAID], [PDATE]) VALUES (@NAME, @ADDRESS, @CITY, @PC, @DATE, @BOOK_ID, @COUNT, @AMOUNT, @DELIVERED, @DDATE, @PAID, @PDATE)" UpdateCommand="UPDATE [tblOrders] SET [NAME] = @NAME, [ADDRESS] = @ADDRESS, [CITY] = @CITY, [PC] = @PC, [DATE] = @DATE, [BOOK_ID] = @BOOK_ID, [COUNT] = @COUNT, [AMOUNT] = @AMOUNT, [DELIVERED] = @DELIVERED, [DDATE] = @DDATE, [PAID] = @PAID, [PDATE] = @PDATE WHERE [ID] = @ID"> <SelectParameters> <asp:ControlParameter ControlID="gvOrdersAdmin" Name="ID" PropertyName="SelectedValue" Type="Int32" /> </SelectParameters> <DeleteParameters> <asp:Parameter Name="ID" Type="Int32" /> </DeleteParameters> <UpdateParameters> <asp:Parameter Name="NAME" Type="String" /> <asp:Parameter Name="ADDRESS" Type="String" /> <asp:Parameter Name="CITY" Type="String" /> <asp:Parameter Name="PC" Type="String" /> <asp:Parameter DbType="DateTime" Name="DATE" /> <asp:Parameter Name="BOOK_ID" Type="Int32" /> <asp:Parameter Name="COUNT" Type="Int32" /> <asp:Parameter Name="AMOUNT" Type="Decimal" /> <asp:Parameter Name="DELIVERED" Type="Boolean" /> <asp:Parameter DbType="DateTime" Name="DDATE" /> <asp:Parameter Name="PAID" Type="Boolean" /> <asp:Parameter DbType="DateTime" Name="PDATE" /> <asp:Parameter Name="ID" Type="Int32" /> </UpdateParameters> <InsertParameters> <asp:Parameter Name="NAME" Type="String" /> <asp:Parameter Name="ADDRESS" Type="String" /> <asp:Parameter Name="CITY" Type="String" /> <asp:Parameter Name="PC" Type="String" /> <asp:Parameter DbType="DateTime" Name="DATE" /> <asp:Parameter Name="BOOK_ID" Type="Int32" /> <asp:Parameter Name="COUNT" Type="Int32" /> <asp:Parameter Name="AMOUNT" Type="Decimal" /> <asp:Parameter Name="DELIVERED" Type="Boolean" /> <asp:Parameter DbType="DateTime?" Name="DDATE" /> <asp:Parameter Name="PAID" Type="Boolean" /> <asp:Parameter DbType="DateTime" Name="PDATE" /> </InsertParameters> </asp:SqlDataSource> Thanks Vincent

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  • PayPal sandbox Buy Now Problem

    - by Tushar Ahirrao
    Hi , I have paypal sandbox test account. I want to create a 'buy Now' button. I am trying it with GWT. But its even not working with simple HTML form. It displays a 'Buy Now' button on HTML page and after clicking on it redirects to PayPal site. Where it ask to login to buy product but after that it goes on displying message: The email address or password you have entered does not match our records. Please try again. I am using buyer user to purchase product. I am pretty sure about the username and password. Providing here the simple HTML form which I am trying: <form action="https://www.paypal.com/cgi-bin/webscr" method="post" id="payPalForm"> <input type="hidden" name="item_number" value="1"> <input type="hidden" name="cmd" value="_xclick"> <input type="hidden" name="no_note" value="1"> <input type="hidden" name="business" value="[email protected]"> <input type="hidden" name="lc" value="US"> <input type="hidden" name="button_subtype" value="services"> <input type="hidden" name="cn" value="Add special instructions to the seller"> <input type="hidden" name="no_shipping" value="2"> <input type="hidden" name="rm" value="1"> <input type="hidden" name="bn" value="PP-BuyNowBF:btn_paynow_SM.gif:NonHosted"> <input type="hidden" name="variables" value="http://google.com"> <input type="hidden" name="cancel_return" value="http://google.com"> <input type="hidden" name="notify_url" value="http://google.com"> <input type="hidden" name="return" value="http://freelanceswitch.com/payment-complete /"> <input type="hidden" name="currency_code" value="USD"> <input name="item_name" type="hidden" value="Deal Name"> <input name="amount" type="hidden" value="500"> <input type="submit" name="Submit" value="Submit"> </form> Please advice. Thank you.

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  • Building an *efficient* if/then interface for non-technical users to build flow-control in PHP

    - by Brendan
    I am currently building an internal tool to be used by our management to control the flow of traffic. I have built an if/then interface allowing the user to set conditions for certain outcomes, however it is inefficient to use the switch statement to control the flow. How can I improve the efficiency of my code? Example of code: if($previous['route_id'] == $condition['route_id'] && $failed == 0) //if we have not moved on to a new set of rules and we haven't failed yet { switch($condition['type']) { case 0 : $type = $user['hour']; break; case 1 : $type = $user['location']['region_abv']; break; case 2 : $type = $user['referrer_domain']; break; case 3 : $type = $user['affiliate']; break; case 4 : $type = $user['location']['country_code']; break; case 5 : $type = $user['location']['city']; break; } $type = strtolower($type); $condition['value'] = strtolower($condition['value']); switch($condition['operator']) { case 0 : if($type == $condition['value']); else $failed = '1'; break; case 1 : if($type != $condition['value']); else $failed = '1'; break; case 2 : if($type > $condition['value']); else $failed = '1'; break; case 3 : if($type >= $condition['value']); else $failed = '1'; break; case 4 : if($type < $condition['value']); else $failed = '1'; break; case 5 : if($type <= $condition['value']); else $failed = '1'; break; } }

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  • Possible to manipulate UI elements via dispatchEvent()?

    - by rinogo
    Hi all! I'm trying to manually dispatch events on a textfield so I can manipulate it indirectly via code (e.g. place cursor at a given set of x/y coordinates). However, my events seem to have no effect. I've written a test to experiment with this phenomenon: package sandbox { import flash.display.Sprite; import flash.events.MouseEvent; import flash.text.TextField; import flash.text.TextFieldType; import flash.text.TextFieldAutoSize; import flash.utils.setTimeout; public class Test extends Sprite { private var tf:TextField; private var tf2:TextField; public function Test() { super(); tf = new TextField(); tf.text = 'Interact here'; tf.type = TextFieldType.INPUT; addChild(tf); tf2 = new TextField(); tf2.text = 'Same events replayed with five second delay here'; tf2.autoSize = TextFieldAutoSize.LEFT; tf2.type = TextFieldType.INPUT; tf2.y = 30; addChild(tf2); tf.addEventListener(MouseEvent.CLICK, mouseListener); tf.addEventListener(MouseEvent.DOUBLE_CLICK, mouseListener); tf.addEventListener(MouseEvent.MOUSE_DOWN, mouseListener); tf.addEventListener(MouseEvent.MOUSE_MOVE, mouseListener); tf.addEventListener(MouseEvent.MOUSE_OUT, mouseListener); tf.addEventListener(MouseEvent.MOUSE_OVER, mouseListener); tf.addEventListener(MouseEvent.MOUSE_UP, mouseListener); tf.addEventListener(MouseEvent.MOUSE_WHEEL, mouseListener); tf.addEventListener(MouseEvent.ROLL_OUT, mouseListener); tf.addEventListener(MouseEvent.ROLL_OVER, mouseListener); } private function mouseListener(event:MouseEvent):void { //trace(event); setTimeout(function():void {trace(event); tf2.dispatchEvent(event);}, 5000); } } } Essentially, all this test does is to use setTimeout to effectively 'record' events on TextField tf and replay them five seconds later on TextField tf2. When an event is dispatched on tf2, it is traced to the console output. The console output upon running this program and clicking on tf is: [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=0 localY=1 stageX=0 stageY=1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="rollOver" bubbles=false cancelable=false eventPhase=2 localX=0 localY=1 stageX=0 stageY=1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseOver" bubbles=true cancelable=false eventPhase=3 localX=0 localY=1 stageX=0 stageY=1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=2 localY=1 stageX=2 stageY=1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=2 localY=2 stageX=2 stageY=2 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=2 localY=3 stageX=2 stageY=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=3 localY=3 stageX=3 stageY=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=5 localY=3 stageX=5 stageY=3 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=6 localY=5 stageX=6 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=7 localY=5 stageX=7 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=9 localY=5 stageX=9 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=10 localY=5 stageX=10 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=11 localY=5 stageX=11 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=12 localY=5 stageX=12 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseDown" bubbles=true cancelable=false eventPhase=3 localX=12 localY=5 stageX=12 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseUp" bubbles=true cancelable=false eventPhase=3 localX=12 localY=5 stageX=12 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="click" bubbles=true cancelable=false eventPhase=3 localX=12 localY=5 stageX=12 stageY=5 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=10 localY=4 stageX=10 stageY=4 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=9 localY=2 stageX=9 stageY=2 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseMove" bubbles=true cancelable=false eventPhase=3 localX=9 localY=1 stageX=9 stageY=1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="mouseOut" bubbles=true cancelable=false eventPhase=3 localX=-1 localY=-1 stageX=-1 stageY=-1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] [MouseEvent type="rollOut" bubbles=false cancelable=false eventPhase=2 localX=-1 localY=-1 stageX=-1 stageY=-1 relatedObject=null ctrlKey=false altKey=false shiftKey=false delta=0] As we can see, the events are being captured and replayed successfully. However, no change occurs in tf2 - the mouse cursor does not appear in tf2 as we would expect. In fact, the cursor remains in tf even after the tf2 events are dispatched. Please help! Thanks, -Rich

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  • How to find the mime type of a file in python?

    - by Daren Thomas
    Let's say you want to save a bunch of files somewhere, for instance in BLOBs. Let's say you want to dish these files out via a web page and have the client automatically open the correct application/viewer. Assumption: The browser figures out which application/viewer to use by the mime-type (content-type?) header in the HTTP response. Based on that assumption, in addition to the bytes of the file, you also want to save the MIME type. How would you find the MIME type of a file? I'm currently on a Mac, but this should also work on Windows. Does the browser add this information when posting the file to the web page? Is there a neat python library for finding this information? A WebService or (even better) a downloadable database? Edit: Thank you, Dave Webb.

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  • How do I convert a System.Type to its nullable version?

    - by AlexDuggleby
    Once again one of those: "Is there an easier built-in way of doing things instead of my helper method?" So it's easy to get the underlying type from a nullable type, but how do I get the nullable version of a .NET type? So I have typeof(int) typeof(DateTime) System.Type t = something; and I want int? DateTime? or Nullable<int> (which is the same) if t is primitive then Nullable<T> else just T Any suggestions? (Is there something built in.) Thanks in advance.

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