Search Results

Search found 13692 results on 548 pages for 'bad practices'.

Page 131/548 | < Previous Page | 127 128 129 130 131 132 133 134 135 136 137 138  | Next Page >

  • Best way to store configuration settings outside of web.config

    - by Wil
    I'm starting to consider creating a class library that I want to make generic so others can use it. While planning it out, I came to thinking about the various configuration settings that I would need. Since the idea is to make it open/shared, I wanted to make things as easy on the end user as possible. What's the best way to setup configuration settings without making use of web.config/app.config?

    Read the article

  • Atomic operations on several transactionless external systems

    - by simendsjo
    Say you have an application connecting 3 different external systems. You need to update something in all 3. In case of a failure, you need to roll back the operations. This is not a hard thing to implement, but say operation 3 fails, and when rolling back, the rollback for operation 1 fails! Now the first external system is in an invalid state... I'm thinking a possible solution is to shut down the application and forcing a manual fix of the external system, but then again... It might already have used this information (and perhaps that's why it failed), or we might not have sufficient access. Or it might not even be a good way to rollback the action! Are there some good ways of handling such cases? EDIT: Some application details.. It's a multi user web application. Most of the work is done with scheduled jobs (through Quartz.Net), so most operations is run in it's own thread. Some user actions should trigger jobs that update several systems though. The external systems are somewhat unstable. I Was thinking of changing the application to use the Command and Unit Of Work pattern

    Read the article

  • nginx bad gateway 502 with mono fastcgi

    - by Bradley Lederholz Leatherwood
    Hello so I have been trying to get my website to run on mono (on ubuntu server) and I have followed these tutorials almost to the letter: However when my directory is not blank fastcgi logs reveal this: Notice Beginning to receive records on connection. Error Failed to process connection. Reason: Exception has been thrown by the target of an invocation. I am not really sure what this means, and depending on what I do I can get another error that tells me the resource cannot be found: The resource cannot be found. Description: HTTP 404. The resource you are looking for (or one of its dependencies) could have been removed, had its name changed, or is temporarily unavailable. Please review the following URL and make sure that it is spelled correctly. Requested URL: /Default.aspx/ Version information: Mono Runtime Version: 2.10.8 (tarball Thu Aug 16 23:46:03 UTC 2012) ASP.NET Version: 4.0.30319.1 If I should provide some more information please let me know. Edit: I am now getting a nginx gateway error. My nginx configuration file looks like this: server { listen 2194; server_name localhost; access_log $HOME/WWW/nginx.log; location / { root $HOME/WWW/dev/; index index.html index.html default.aspx Default.aspx Index.cshtml; fastcgi_index Views/Home/; fastcgi_pass 127.0.0.1:8000; include /etc/nginx/fastcgi_params; } } Running the entire thing with xsp4 I have discovered what the "Exception has been thrown by the target of an invocation." Handling exception type TargetInvocationException Message is Exception has been thrown by the target of an invocation. IsTerminating is set to True System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. Server stack trace: at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in :0 at System.Runtime.Serialization.ObjectRecord.LoadData (System.Runtime.Serialization.ObjectManager manager, ISurrogateSelector selector, StreamingContext context) [0x00000] in :0 at System.Runtime.Serialization.ObjectManager.DoFixups () [0x00000] in :0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ReadNextObject (System.IO.BinaryReader reader) [0x00000] in :0 at System.Runtime.Serialization.Formatters.Binary.ObjectReader.ReadObjectGraph (BinaryElement elem, System.IO.BinaryReader reader, Boolean readHeaders, System.Object& result, System.Runtime.Remoting.Messaging.Header[]& headers) [0x00000] in :0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.NoCheckDeserialize (System.IO.Stream serializationStream, System.Runtime.Remoting.Messaging.HeaderHandler handler) [0x00000] in :0 at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize (System.IO.Stream serializationStream) [0x00000] in :0 at System.Runtime.Remoting.RemotingServices.DeserializeCallData (System.Byte[] array) [0x00000] in :0 at (wrapper xdomain-dispatch) System.AppDomain:DoCallBack (object,byte[]&,byte[]&) Exception rethrown at [0]: --- System.ArgumentException: Couldn't bind to method 'SetHostingEnvironment'. at System.Delegate.GetCandidateMethod (System.Type type, System.Type target, System.String method, BindingFlags bflags, Boolean ignoreCase, Boolean throwOnBindFailure) [0x00000] in :0 at System.Delegate.CreateDelegate (System.Type type, System.Type target, System.String method, Boolean ignoreCase, Boolean throwOnBindFailure) [0x00000] in :0 at System.Delegate.CreateDelegate (System.Type type, System.Type target, System.String method) [0x00000] in :0 at System.DelegateSerializationHolder+DelegateEntry.DeserializeDelegate (System.Runtime.Serialization.SerializationInfo info) [0x00000] in :0 at System.DelegateSerializationHolder..ctor (System.Runtime.Serialization.SerializationInfo info, StreamingContext ctx) [0x00000] in :0 at (wrapper managed-to-native) System.Reflection.MonoCMethod:InternalInvoke (System.Reflection.MonoCMethod,object,object[],System.Exception&) at System.Reflection.MonoCMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in :0 --- End of inner exception stack trace --- at (wrapper xdomain-invoke) System.AppDomain:DoCallBack (System.CrossAppDomainDelegate) at (wrapper remoting-invoke-with-check) System.AppDomain:DoCallBack (System.CrossAppDomainDelegate) at System.Web.Hosting.ApplicationHost.CreateApplicationHost (System.Type hostType, System.String virtualDir, System.String physicalDir) [0x00000] in :0 at Mono.WebServer.VPathToHost.CreateHost (Mono.WebServer.ApplicationServer server, Mono.WebServer.WebSource webSource) [0x00000] in :0 at Mono.WebServer.XSP.Server.RealMain (System.String[] args, Boolean root, IApplicationHost ext_apphost, Boolean quiet) [0x00000] in :0 at Mono.WebServer.XSP.Server.Main (System.String[] args) [0x00000] in :0

    Read the article

  • Where should global Application Settings be stored on Windows 7?

    - by Kerido
    Hi everybody, I'm working hard on making my product work seamlessly on Windows 7. The problem is that there is a small set of global (not user-specific) application settings that all users should be able to change. On previous versions I used HKLM\Software\__Company__\__Product__ for that purpose. This allowed Power Users and Administrators to modify the Registry Key and everything worked correctly. Now that Windows Vista and Windows 7 have this UAC feature, by default, even an Administrator cannot access the Key for writing without elevation. A stupid solution would, of course, mean adding requireAdministrator option into the application manifest. But this is really unprofessional since the product itself is extremely far from administration-related tasks. So I need to stay with asInvoker. Another solution could mean programmatic elevation during moments when write access to the Registry Key is required. Let alone the fact that I don't know how to implement that, it's pretty awkward also. It interferes with normal user experience so much that I would hardly consider it an option. What I know should be relatively easy to accomplish is adding write access to the specified Registry Key during installation. I created a separate question for that. This also very similar to accessing a shared file for storing the settings. My feeling is that there must be a way to accomplish what I need, in a way that is secure, straightforward and compatible with all OS'es. Any ideas?

    Read the article

  • Where to place the login/authentication related actions in MVC

    - by rogeriopvl
    I've searched around and found that when implementing an authentication module in MVC architecture some people opt to place the login related actions in the User controller while others place it in a controller dedicated to authentication only. In pseudo-java-like code: class UserController extends Controller { public login() { //... } } Accessed with http://mydomain.com/user/login. vs. class AuthController extends Controller { public login() { //... } } Accessed with http://mydomain.com/auth/login. I would like to know which approach is better, and why. That is, if there's really any difference at all. Thanks in advance.

    Read the article

  • In ASP.NET MVC Should A Form Post To Itself Or Another Action?

    - by Sohnee
    Which of these two scenario's is best practice in ASP.NET MVC? 1 Post to self In the view you use using (Html.BeginForm) { ... } And in the controller you have [HttpGet] public ActionResult Edit(int id) [HttpPost] public ActionResult Edit(EditModel model) 2 Post from Edit to Save In the view you use using (Html.BeginForm("Save", "ControllerName")) { And in the controller you have [HttpGet] public ActionResult Edit(int id) [HttpPost] public ActionResult Save(EditModel model) Summary I can see the benefits of each of these, the former gives you a more restful style, with the same address being used in conjunction with the correct HTTP verb (GET, POST, PUT, DELETE and so on). The latter has a URL schema that makes each address very specific. Which is the correct way to do this?

    Read the article

  • How do you clear your mind after 8-10 hours per day of coding?

    - by Bryan
    Related Question- Ways to prepare your mind before coding?. I'm having a hard time taking my mind off of work projects in my personal time. It's not that I have a stressful job or tight deadlines; I love my job. I find that after spending the whole day writing code & trying to solve problems, I have an extremely hard time getting it out of my mind. I'm constantly thinking about the current project/problem/task all the time. It's keeping me from relaxing, and in the long run it just builds stress. Personal projects help to some extent, but mostly just to distract me. I still have source code bouncing around my head 16 hours a day. I'm still relatively new to the workforce. Have you struggled with this, perhaps as a young developer? How did you overcome it? Can anyone offer general advice on winding down after a long programming session?

    Read the article

  • C++ Matrix class hierachy

    - by bpw1621
    Should a matrix software library have a root class (e.g., MatrixBase) from which more specialized (or more constrained) matrix classes (e.g., SparseMatrix, UpperTriangluarMatrix, etc.) derive? If so, should the derived classes be derived publicly/protectively/privately? If not, should they be composed with a implementation class encapsulating common functionality and be otherwise unrelated? Something else? I was having a conversation about this with a software developer colleague (I am not per se) who mentioned that it is a common programming design mistake to derive a more restricted class from a more general one (e.g., he used the example of how it was not a good idea to derive a Circle class from an Ellipse class as similar to the matrix design issue) even when it is true that a SparseMatrix "IS A" MatrixBase. The interface presented by both the base and derived classes should be the same for basic operations; for specialized operations, a derived class would have additional functionality that might not be possible to implement for an arbitrary MatrixBase object. For example, we can compute the cholesky decomposition only for a PositiveDefiniteMatrix class object; however, multiplication by a scalar should work the same way for both the base and derived classes. Also, even if the underlying data storage implementation differs the operator()(int,int) should work as expected for any type of matrix class. I have started looking at a few open-source matrix libraries and it appears like this is kind of a mixed bag (or maybe I'm looking at a mixed bag of libraries). I am planning on helping out with a refactoring of a math library where this has been a point of contention and I'd like to have opinions (that is unless there really is an objective right answer to this question) as to what design philosophy would be best and what are the pros and cons to any reasonable approach.

    Read the article

  • Stateless singleton VS Static methods

    - by Sebastien Lorber
    Hey, Don't find any good answer to this simple question about helper/utils classes: Why would i create a singleton (stateless) rather than static methods? Why an object instance could be needed while the object has no state? Sometimes i really don't know what to use...

    Read the article

  • Where to store global variables like file paths in java ?

    - by Jules Olléon
    In my application I use some icons. Where should I store the path of the directory containing those icons ? The icons are used in different classes so it doesn't really make sense to store them in one of those classes in particular. I read that global variables are evil, but is it acceptable to use a class (eg Commons) containing only public static final fields to store this king of data ? What solution is used in professional applications ?

    Read the article

  • Truth tables in code? How to structure state machine?

    - by HanClinto
    I have a (somewhat) large truth table / state machine that I need to implement in my code (embedded C). I anticipate the behavior specification of this state machine to change in the future, and so I'd like to keep this easily modifiable in the future. My truth table has 4 inputs and 4 outputs. I have it all in an Excel spreadsheet, and if I could just paste that into my code with a little formatting, that would be ideal. I was thinking I would like to access my truth table like so: u8 newState[] = decisionTable[input1][input2][input3][input4]; And then I could access the output values with: setOutputPin( LINE_0, newState[0] ); setOutputPin( LINE_1, newState[1] ); setOutputPin( LINE_2, newState[2] ); setOutputPin( LINE_3, newState[3] ); But in order to get that, it looks like I would have to do a fairly confusing table like so: static u8 decisionTable[][][][][] = {{{{ 0, 0, 0, 0 }, { 0, 0, 0, 0 }}, {{ 0, 0, 0, 0 }, { 0, 0, 0, 0 }}}, {{{ 0, 0, 1, 1 }, { 0, 1, 1, 1 }}, {{ 0, 1, 0, 1 }, { 1, 1, 1, 1 }}}}, {{{{ 0, 1, 0, 1 }, { 1, 1, 1, 1 }}, {{ 0, 1, 0, 1 }, { 1, 1, 1, 1 }}}, {{{ 0, 1, 1, 1 }, { 0, 1, 1, 1 }}, {{ 0, 1, 0, 1 }, { 1, 1, 1, 1 }}}}; Those nested brackets can be somewhat confusing -- does anyone have a better idea for how I can keep a pretty looking table in my code? Thanks! Edit based on HUAGHAGUAH's answer: Using an amalgamation of everyone's input (thanks -- I wish I could "accept" 3 or 4 of these answers), I think I'm going to try it as a two dimensional array. I'll index into my array using a small bit-shifting macro: #define SM_INPUTS( in0, in1, in2, in3 ) ((in0 << 0) | (in1 << 1) | (in2 << 2) | (in3 << 3)) And that will let my truth table array look like this: static u8 decisionTable[][] = { { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 0, 0 }, { 0, 0, 1, 1 }, { 0, 1, 1, 1 }, { 0, 1, 0, 1 }, { 1, 1, 1, 1 }, { 0, 1, 0, 1 }, { 1, 1, 1, 1 }, { 0, 1, 0, 1 }, { 1, 1, 1, 1 }, { 0, 1, 1, 1 }, { 0, 1, 1, 1 }, { 0, 1, 0, 1 }, { 1, 1, 1, 1 }}; And I can then access my truth table like so: decisionTable[ SM_INPUTS( line1, line2, line3, line4 ) ] I'll give that a shot and see how it works out. I'll also be replacing the 0's and 1's with more helpful #defines that express what each state means, along with /**/ comments that explain the inputs for each line of outputs. Thanks for the help, everyone!

    Read the article

  • Simple network gaming, client-server architecture planning.

    - by michal
    Hi, I'm coding simple game which I plan to make multiplayer (over the network) as my university project. I'm considering two scenarios for client-server communication: The physics (they're trivial! I should call it "collision tests" in fact :) ) are processed on server machine only. Therefore the communication looks like Client1->Server: Pressed "UP" Server->Clients: here you go, Client1 position is now [X,Y] Client2->Server: Pressed "fire" Server->Clients: Client1 hit Client2, make Client2 disappear! server receives the event and broadcasts it to all the other clients. Client1->Server: Pressed "UP" Server->Clients: Client1 pressed "UP", recalculate his position!! [Client1 receives this one as well!] Which one is better? Or maybe none of them? :)

    Read the article

  • Should HTTP POST be discouraged?

    - by Tomas Sedovic
    Quoting from the CouchDB documentation: It is recommended that you avoid POST when possible, because proxies and other network intermediaries will occasionally resend POST requests, which can result in duplicate document creation. To my understanding, this should not be happening on the protocol level (a confused user armed with a doubleclick is a completely different story). What is the best course of action, then? Should we really try to avoid POST requests and replace them by PUT? I don't like that as they convey a different meaning. Should we anticipate this and protect the requests by unique IDs where we want to avoid accidental duplication? I don't like that either: it complicates the code and prevents situations where multiple identical posts may be desired.

    Read the article

  • Removing a pattern from the beggining and end of a string in ruby

    - by seaneshbaugh
    So I found myself needing to remove <br /> tags from the beginning and end of strings in a project I'm working on. I made a quick little method that does what I need it to do but I'm not convinced it's the best way to go about doing this sort of thing. I suspect there's probably a handy regular expression I can use to do it in only a couple of lines. Here's what I got: def remove_breaks(text) if text != nil and text != "" text.strip! index = text.rindex("<br />") while index != nil and index == text.length - 6 text = text[0, text.length - 6] text.strip! index = text.rindex("<br />") end text.strip! index = text.index("<br />") while index != nil and index == 0 text = test[6, text.length] text.strip! index = text.index("<br />") end end return text end Now the "<br />" could really be anything, and it'd probably be more useful to make a general use function that takes as an argument the string that needs to be stripped from the beginning and end. I'm open to any suggestions on how to make this cleaner because this just seems like it can be improved.

    Read the article

  • The Java interface doesn't declare any exception. How to manage checked exception of the implementat

    - by Frór
    Let's say I have the following Java interface that I may not modify: public interface MyInterface { public void doSomething(); } And now the class implementing it is like this: class MyImplementation implements MyInterface { public void doSomething() { try { // read file } catch (IOException e) { // what to do? } } } I can't recover from not reading the file. A subclass of RuntimeException can clearly help me, but I'm not sure if it's the right thing to do: the problem is that that exception would then not be documented in the class and a user of the class would possibly get that exception an know nothing about solving this. What can I do?

    Read the article

  • which version of the code below is right?

    - by TheVillageIdiot
    Hi I found this function in a utilities code file: Version 1: public static bool IsValidLong(string strLong) { bool result = true; try { long tmp = long.Parse(strLong); } catch (Exception ex) { result = false; } return result; } I want to replace this (and validators for other types) with following: Version 2: public static bool IsValidLong(string strLong) { long l; return long.TryParse(strLong, out l); } which version is better and why?

    Read the article

  • Unit testing huge applications - Proven methodologies?

    - by NLV
    Hello members I've been working in windows forms applications and ASP.Net applications for the past 10 months. I've always wondered how to perform proper unit testing on the complete application in a robust manner covering all the scenarios. I've the following questions regarding them - What are the standard mechanisms in performing unit testing and writing test cases? Does the methodologies change based on the application nature such as Windows Forms, Web applications etc? What is the best approach to make sure we cover all the scenarios? Any popular books on this? Popular tools for performing unit testing?

    Read the article

  • PHP: Where to place return 'false' value?

    - by Mike
    Is one of the following functions better than the other, in terms of where to place the 'return false' statement? Function #1: function equalToTwo($a, $b) { $c = $a + $b; if($c == 2) { return true; } return false; } Function #2: function equalToTwo($a, $b) { $c = $a + $b; if($c == 2) { return true; } else { return false; } } Thanks!

    Read the article

  • Multiple-File Template Implementation

    - by Maxpm
    With normal functions, the declaration and definition are often separated across multiple files like so: // Foo.h namespace Foo { void Bar(); } . // Foo.cpp #include "Foo.h" void Foo::Bar() { cout << "Inside function." << endl; } It is my understanding that this cannot be done with templates. The declaration and definition must not be separate because the appropriate form of the template is created "on-demand" when needed. So, how and where are templates typically defined in a multiple-file project like this? My intuition is that it would be in Foo.cpp because that's where the "meat" of functions normally is, but on the other hand it's the header file that's going to be included.

    Read the article

  • Trying to trigger php script, get EXC_BAD_ACCESS iPhone development

    - by Brennan Kastner
    This below is my code, when it gets to the end of the function, the debugger throws an EXC_BAD_ACCESS error and when I check the website's logs, the url was never visited. If anyone could help me fix this issue, it would be greatly appreciated: -(IBAction)submitEmail:(id)sender { NSString *urlStringRaw = [[NSString alloc] init]; urlStringRaw = [NSString stringWithFormat:@"http://vedev.org/AnonMail/sendEmail.php?from=%@&to=%@&subject=%@&body=%@", from.text, to.text, subject.text, bodyContent.text]; NSString *urlString = [urlStringRaw stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]; [urlStringRaw release]; NSURL * url = [NSURL URLWithString:urlString]; [urlString release]; NSURLRequest *requestObj = [NSURLRequest requestWithURL:url]; [url release]; NSURLConnection *connection = [NSURLConnection connectionWithRequest:requestObj delegate:nil]; [connection release]; [requestObj release]; }

    Read the article

  • How do I create a new AnyType[] array?

    - by cb
    Which is the best practice in this situation? I would like an un-initialized array of the same type and length as the original. public static <AnyType extends Comparable<? super AnyType>> void someFunction(AnyType[] someArray) { AnyType[] anotherArray = (AnyType[]) new Comparable[someArray.length]; ...or... AnyType[] anotherArray = (AnyType[]) new Object[someArray.length]; ...some other code... } Thanks, CB

    Read the article

  • how should i create my own 'now' / DateTime.Now ?

    - by Michel
    Hi all, i'm starting to build a part of a system which will hold a lot of DateTime validations, and a lot of 'if it was done before now' or 'if it will start in an hour etc'. Usual way to go is to use DateTime.Now to get the actual time. I predict however, that during unit test that will give me a real headache because i will have to setup my testdata for the time when the test will run in stead of use a default set of test data. So i thought: why not use my own 'now' so i can set the current datetime to any moment in time. As i don't want to set the testservers internal clock i was thinking about this solution, and i was wondering what you think of it. Base thought is that i use my own DateTime class. That class gives you the current datetime, but you can also set your own time from outside. public static class MyDateTime { private static TimeSpan _TimeDifference = TimeSpan.Zero; public static DateTime Now { get { return DateTime.Now + _TimeDifference; } } public static void SetNewNow(DateTime newNow) { _TimeDifference = newNow - DateTime.Now; } public static void AddToRealTime(TimeSpan timeSpan ) { _TimeDifference = timeSpan; } public static void SubtractFromRealTime(TimeSpan timeSpan) { _TimeDifference = - timeSpan; } }

    Read the article

< Previous Page | 127 128 129 130 131 132 133 134 135 136 137 138  | Next Page >