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  • Should checkins be small steps or complete features?

    - by Caspin
    Two of version controls uses seem to dictate different checkin styles. distibution centric: changesets will generally reflect a complete feature. In general these checkins will be larger. This style is more user/maintainer friendly. rollback centric: changesets will be individual small steps so the history can function like an incredibly powerful undo. In general these checkins will be smaller. This style is more developer friendly. I like to use my version control as really powerful undo while while I banging away at some stubborn code/bug. In this way I'm not afraid to make drastic changes just to try out a possible solution. However, this seems to give me a fragmented file history with lots of "well that didn't work" checkins. If instead I try to have my changeset reflect complete features I loose the use of my version control software for experimentation. However, it is much easier for user/maintainers to figure out how the code is evolving. Which has great advantages for code reviews, managing multiple branches, etc. So what's a developer to do? checkin small steps or complete features?

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  • Should HTTP POST be discouraged?

    - by Tomas Sedovic
    Quoting from the CouchDB documentation: It is recommended that you avoid POST when possible, because proxies and other network intermediaries will occasionally resend POST requests, which can result in duplicate document creation. To my understanding, this should not be happening on the protocol level (a confused user armed with a doubleclick is a completely different story). What is the best course of action, then? Should we really try to avoid POST requests and replace them by PUT? I don't like that as they convey a different meaning. Should we anticipate this and protect the requests by unique IDs where we want to avoid accidental duplication? I don't like that either: it complicates the code and prevents situations where multiple identical posts may be desired.

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  • Simple network gaming, client-server architecture planning.

    - by michal
    Hi, I'm coding simple game which I plan to make multiplayer (over the network) as my university project. I'm considering two scenarios for client-server communication: The physics (they're trivial! I should call it "collision tests" in fact :) ) are processed on server machine only. Therefore the communication looks like Client1->Server: Pressed "UP" Server->Clients: here you go, Client1 position is now [X,Y] Client2->Server: Pressed "fire" Server->Clients: Client1 hit Client2, make Client2 disappear! server receives the event and broadcasts it to all the other clients. Client1->Server: Pressed "UP" Server->Clients: Client1 pressed "UP", recalculate his position!! [Client1 receives this one as well!] Which one is better? Or maybe none of them? :)

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  • How to check for undefined or null variable in javascript

    - by Thomas Wanner
    We are frequently using the following code pattern in our javascript code if(typeof(some_variable) != 'undefined' && some_variable != null) { // do something with some_variable } and I'm wondering whether there is a less verbose way of checking that has the same effect. According to some forums and literature saying simply if(some_variable) { // do something with some_variable } should have the same effect. Unfortunately, Firebug evaluates such a statement as error on runtime when some_variable is undefined, whereas the first one is just fine for him. Is this only an (unwanted) behavior of Firebug or is there really some difference between those two ways ?

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  • Ideal way to set global uncaught exception Handler in Android

    - by Samuh
    I want to set a global uncaught exception handler for all the threads in my Android application. So, in my Application subclass I set an implementation of Thread.UncaughtExceptionHandler as default handler for uncaught exceptions. Thread.setDefaultUncaughtExceptionHandler( new DefaultExceptionHandler(this)); In my implementation, I am trying to display an AlertDialog displaying appropriate exception message. However, this doesn't seem to work. Whenever, an exception is thrown for any thread which goes un-handled, I get the stock, OS-default dialog (Sorry!-Application-has-stopped-unexpectedly dialog). What is the correct and ideal way to set a default handler for uncaught exceptions? Thanks.

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  • How to refactor this Ruby on Rails code?

    - by yuval
    I want to fetch posts based on their status, so I have this code inside my PostsController index action. It seems to be cluttering the index action, though, and I'm not sure it belongs here. How could I make it more concise and where would I move it in my application so it doesn't clutter up my index action (if that is the correct thing to do)? if params[:status].empty? status = 'active' else status = ['active', 'deleted', 'commented'].include?(params[:status]) ? params[:status] : 'active' end case status when 'active' #active posts are not marked as deleted and have no comments is_deleted = false comments_count_sign = "=" when 'deleted' #deleted posts are marked as deleted and have no comments is_deleted = true comments_count_sign = "=" when 'commented' #commented posts are not marked as deleted and do have comments is_deleted = false comments_count_sign = ">" end @posts = Post.find(:all, :conditions => ["is_deleted = ? and comments_count_sign #{comments_count_sign} 0", is_deleted])

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  • Trying to trigger php script, get EXC_BAD_ACCESS iPhone development

    - by Brennan Kastner
    This below is my code, when it gets to the end of the function, the debugger throws an EXC_BAD_ACCESS error and when I check the website's logs, the url was never visited. If anyone could help me fix this issue, it would be greatly appreciated: -(IBAction)submitEmail:(id)sender { NSString *urlStringRaw = [[NSString alloc] init]; urlStringRaw = [NSString stringWithFormat:@"http://vedev.org/AnonMail/sendEmail.php?from=%@&to=%@&subject=%@&body=%@", from.text, to.text, subject.text, bodyContent.text]; NSString *urlString = [urlStringRaw stringByAddingPercentEscapesUsingEncoding:NSUTF8StringEncoding]; [urlStringRaw release]; NSURL * url = [NSURL URLWithString:urlString]; [urlString release]; NSURLRequest *requestObj = [NSURLRequest requestWithURL:url]; [url release]; NSURLConnection *connection = [NSURLConnection connectionWithRequest:requestObj delegate:nil]; [connection release]; [requestObj release]; }

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  • PHP: Where to place return 'false' value?

    - by Mike
    Is one of the following functions better than the other, in terms of where to place the 'return false' statement? Function #1: function equalToTwo($a, $b) { $c = $a + $b; if($c == 2) { return true; } return false; } Function #2: function equalToTwo($a, $b) { $c = $a + $b; if($c == 2) { return true; } else { return false; } } Thanks!

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  • Same project...multiple apps?

    - by greypoint
    We have a an iPhone app project that we wish to deploy multiple times under different client names. The individual apps will be very similar but will have different resources (icon, images etc) and config settings stored in plists (server names, options etc). What is the preferred means to manage this in Xcode? Obviously we really don't want different XCode projects for each App deployment since it's 90% shared code.

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  • How to expose a constructor variable(sic!) as read-only?

    - by Malax
    Hi StackOverflow! I have this rather simple question about Scala. Given that i have to following class definition: class Foo(var bar: Int) The code which is able to construct an instance of Foo must be able to pass the initial value for bar. But if I define bar as var the User is also able to change its value at runtime which is not what I want. The User should only be able to read bar. bar itself is modified internally so a val is not an option. I think I might be getting an answer very soon as this question is so simple. :-) Cheers, Malax

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  • Stateless singleton VS Static methods

    - by Sebastien Lorber
    Hey, Don't find any good answer to this simple question about helper/utils classes: Why would i create a singleton (stateless) rather than static methods? Why an object instance could be needed while the object has no state? Sometimes i really don't know what to use...

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  • tutorials/books to create a plugin/module/library?

    - by fayer
    i wonder if there are tutorials/books explaining how you create a library/plugin/module for other to implement? libraries/frameworks like solr, doctrine, codeigniter etc. cause it seems that they follow the same pattern. having one "bootstrap" file to load configurations, other classes and so on. i aim to understand the basics, so i can create a such library. cause at the moment i want to code an address book that other can use. just include a bootstrap file and they are ready to use my classes (like Doctrine). recommendations of sources to learn these things of stuff? you experienced guys, how did you learn it? thanks.

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  • Removing a pattern from the beggining and end of a string in ruby

    - by seaneshbaugh
    So I found myself needing to remove <br /> tags from the beginning and end of strings in a project I'm working on. I made a quick little method that does what I need it to do but I'm not convinced it's the best way to go about doing this sort of thing. I suspect there's probably a handy regular expression I can use to do it in only a couple of lines. Here's what I got: def remove_breaks(text) if text != nil and text != "" text.strip! index = text.rindex("<br />") while index != nil and index == text.length - 6 text = text[0, text.length - 6] text.strip! index = text.rindex("<br />") end text.strip! index = text.index("<br />") while index != nil and index == 0 text = test[6, text.length] text.strip! index = text.index("<br />") end end return text end Now the "<br />" could really be anything, and it'd probably be more useful to make a general use function that takes as an argument the string that needs to be stripped from the beginning and end. I'm open to any suggestions on how to make this cleaner because this just seems like it can be improved.

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  • which version of the code below is right?

    - by TheVillageIdiot
    Hi I found this function in a utilities code file: Version 1: public static bool IsValidLong(string strLong) { bool result = true; try { long tmp = long.Parse(strLong); } catch (Exception ex) { result = false; } return result; } I want to replace this (and validators for other types) with following: Version 2: public static bool IsValidLong(string strLong) { long l; return long.TryParse(strLong, out l); } which version is better and why?

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  • Is "for(;;)" faster than "while (TRUE)"? If not, why do people use it?

    - by Chris Cooper
    for (;;) { //Something to be done repeatedly } I have seen this sort of thing used a lot, but I think it is rather strange... Wouldn't it be much clearer to say while (TRUE), or something along those lines? I'm guessing that (as is the reason for many-a-programmer to resort to cryptic code) this is a tiny margin faster? Why, and is it REALLY worth it? If so, why not just define it this way: #DEFINE while(TRUE) for(;;)

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  • How do I create a safe local development environment?

    - by docgnome
    I'm currently doing web development with another developer on a centralized development server. In the past this has worked alright, as we have two separate projects we are working on and rarely conflict. Now, however, we are adding a third (possible) developer into the mix. This is clearly going to create problems with other developers changes affecting my work and vice versa. To solve this problem, I'm thinking the best solution would be to create a virtual machine to distribute between the developers for local use. The problem I have is when it comes to the database. Given that we all develop on laptops, simply keeping a local copy of the live data is plain stupid. I've considered sanitizing the data, but I can't really figure out how to replace the real data, with data that would be representative of what people actually enter with out repeating the same information over and over again, e.g. everyone's address becomes 123 Testing Lane, Test Town, WA, 99999 or something. Is this really something to be concerned about? Are there tools to help with this sort of thing? I'm using MySQL. Ideally, if I sanitized the db it should be done from a script that I can run regularly. If I do this I'd also need a way to reduce the size of the db itself. (I figure I could select all the records created after x and whack them and all the records in corresponding tables out so that isn't really a big deal.) The second solution I've thought of is to encrypt the hard drive of the vm, but I'm unsure of how practical this is in terms of speed and also in the event of a lost/stolen laptop. If I do this, should the vm hard drive file itself be encrypted or should it be encrypted in the vm? (I'm assuming the latter as it would be portable and doesn't require the devs to have any sort of encryption capability on their OS of choice.) The third is to create a copy of the database for each developer on our development server that they are then responsible to keep the schema in sync with the canonical db by means of migration scripts or what have you. This solution seems to be the simplest but doesn't really scale as more developers are added. How do you deal with this problem?

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  • Me As Child Type In General Function

    - by Steven
    I have a MustInherit Parent class with two Child classes which Inherit from the Parent. How can I use (or Cast) Me in a Parent function as the the child type of that instance? EDIT: My actual goal is to be able to serialize (BinaryFormatter.Serialize(Stream, Object)) either of my child classes. However, "repeating the code" in each child "seems" wrong. EDIT2: This is my Serialize function. Where should I implement this function? Copying and pasting to each child doesn't seem right, but casting the parent to a child doesn't seem right either. Public Function Serialize() As Byte() Dim bFmt As New BinaryFormatter() Dim mStr As New MemoryStream() bFmt.Serialize(mStr, Me) Return mStr.ToArray() End Function

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  • In game programming are global variables bad?

    - by Joe.F
    I know my gut reaction to global variables is "badd!" but in the two game development courses I've taken at my college globals were used extensively, and now in the DirectX 9 game programming tutorial I am using (www.directxtutorial.com) I'm being told globals are okay in game programming ...? The site also recommends using only structs if you can when doing game programming to help keep things simple. I'm really confused on this issue, and all the research I've been trying to do is very confusing. I realize there are issues when using global variables (threading issues, they make code harder to maintain, the state of them is hard to track etc) but also there is a cost associated with not using globals, I'd have to pass a loooot of information around very often which can be confusing and I imagine time-costing, although I guess pointers would speed the process up (this is my first time writing a game in C++.) Anyway, I realize there is probably no "right" or "wrong" answer here since both ways work, but I want my code to be as proper as I can so any input would be good, thank you very much!

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  • Where should global Application Settings be stored on Windows 7?

    - by Kerido
    Hi everybody, I'm working hard on making my product work seamlessly on Windows 7. The problem is that there is a small set of global (not user-specific) application settings that all users should be able to change. On previous versions I used HKLM\Software\__Company__\__Product__ for that purpose. This allowed Power Users and Administrators to modify the Registry Key and everything worked correctly. Now that Windows Vista and Windows 7 have this UAC feature, by default, even an Administrator cannot access the Key for writing without elevation. A stupid solution would, of course, mean adding requireAdministrator option into the application manifest. But this is really unprofessional since the product itself is extremely far from administration-related tasks. So I need to stay with asInvoker. Another solution could mean programmatic elevation during moments when write access to the Registry Key is required. Let alone the fact that I don't know how to implement that, it's pretty awkward also. It interferes with normal user experience so much that I would hardly consider it an option. What I know should be relatively easy to accomplish is adding write access to the specified Registry Key during installation. I created a separate question for that. This also very similar to accessing a shared file for storing the settings. My feeling is that there must be a way to accomplish what I need, in a way that is secure, straightforward and compatible with all OS'es. Any ideas?

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  • Best practice for using Wcf service by silverlight?

    - by bonefisher
    How would you structure the code for calling a wcf service in silverlight application? Using only-once instanciated wcf service-proxy (aka singleton) and using it across the whole SL app? If so, how did you solve the unsubscribing controls from ws-call-completed event? or creating the wcf service-proxy for each ws-call? Where do you close the proxy then?

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